Ustudio gaming
Ustudio gaming
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Ultimate GASP V1.6.3 (drop weapons, stealth finisher...)
hello everyone,
Unreal engine 5.4 based on Game Animation Sample Project
download project on Patreon :
www.patreon.com/UstudioGaming
V1.6.3:
-Add Quick Change Weapons (mouse wheel is the Left/Right keys of the gamepad) all weapons on character
-Add Drop Weapons by Radial Menu
-loot Item By Enemy
-When you pick up the same weapon a second time, it falls back to the ground immediately
-add Niagara Guide with Spline Track (to show the way to follow)
-add stealth finisher (hand and sword)
Already in Game :
-Weapons System : (rifle, pistol ,shotgun, Grenade Launcher ,Rocket Launcher, Sword..)
-Grenade Systemp : (clasical , smoke , flashbang, molotov , ice ,electric)
-AI system with chase, hearting .....
-Car System (with cars from City Sample
-Chaos System (glass and other)
-Some Item (Bandage , Binoculars, Torch)
-Xray (Like the last of us)
-Balance System
-Impact and effect on each surface and Interactive Surface ( sound , Niagaga ) with Data Asset
-Ai enemy like Spider
-Pickup System with outline
-Flashlight
-PopNumber when Damage
-Tripwire Mines system
-pipe fire and smoke
-weather manager (snow and rain) from my marketplace asset "Ultimate Surface Interactive Trace"
-Inventory Component
-Radial Menu for Item
-Crouch System
-foot IK with control Rig
-Zipline
-Ai enemy From Paragon
-Sliding System
-stealth system
-throw rock for AI
-loot item on AI Death
-Stealth system
-Stealth Finisher
-Spline Track Guide (for tutorial by exemple)
Explosion Pack :
www.unrealengine.com/marketplace/en-US/product/ultimate-various-explosion
Hit Impact Pack :
www.unrealengine.com/marketplace/en-US/product/ultimate-hit-impact-niagara-vfx-uhin
Discord : discord.gg/eQ6vzwuK9e
I will update it regularly to make it a COMPLETE Kit.
Main inputs:
1) Move - W,S,A,D
2) Jump - Space Bar
3) Sprint - L Shift
4) Crouch - C
5) Aiming - R Mouse Button
6) Camera Third person / First Person - T
7) Aiming - R Mouse Button
8) Shoot L Mouse Button
9) Reload Rifle - R
10)Grenade - G
11)temporary Select weapons - Q
12)Show/hide Help - TAB
13)Roll - quick double tap C
14)FlashLight - F
15)Xray - Z
16)Use Item -U (on Selected)
มุมมอง: 534

วีดีโอ

Ultimate GASP V1.6.2 (stealth , rewrite some part..)
มุมมอง 2.4K14 วันที่ผ่านมา
Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.6.2: -stealth system (in foliage) -splitting the main map into several test maps -Fixed the balance system to accept amplitudes on the Z axis -add new actor for Balance "BP_Spline_rail" so that the camera follows the player when we are on a spline that is not linear -added a n...
Ultimate GASP V1.6.1 (sliding System ,New Map with monster)
มุมมอง 30421 วันที่ผ่านมา
hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.6.1: -add sliding system -New Map Test based on Infinity Blade with some texture from Megascan -add Ai character child (Kellan metahumain) Already in Game : -Weapons System : (rifle, pistol ,shotgun, Grenade Launcher ,Rocket Launcher, Sword..) -Grenade Systemp ...
Ultimate GASP V1.6.0 (crossbow,rotation crosshair)
มุมมอง 46021 วันที่ผ่านมา
hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.6.0: -Update Camera System -Add Crossbow -fix aim rotation to crosshair direction -add gamepad direction in Radial Menu -add all character float "strength Resistance" damage division coefficient (base : 1.0) -some fix -Change Hud Weapons Already in Game : -Weap...
Tutorial How To add New pistol in Ultimate Gasp
มุมมอง 277หลายเดือนก่อน
Hello, this is my first tutorial, thank you for your understanding, I will try to do better for the following ones. Discord : discord.gg/eQ6vzwuK9e project on Patreon : www.patreon.com/UstudioGaming
Ultimate GASP V1.5.8 (Zipline, new monster)
มุมมอง 223หลายเดือนก่อน
hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.5.8: -Add motion warping to Pickup animation -Add Zipline -Fix Beam Balance now work corectly -add 2 Monster From Paragon Already in Game : -Weapons System : (rifle, pistol ,shotgun, Grenade Launcher ,Rocket Launcher, Sword..) -Grenade Systemp : (clasical , smo...
Ultimate GASP V1.5.7 (torch, spider AI..)
มุมมอง 224หลายเดือนก่อน
Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.5.7 -add Torch Item -add widget for Target lock on enemy -add Spider Enemy -add new sword and some effect -add Gameplay Tag (but not 100% complete) -Some fix Already in Game : -Weapons System : (rifle, pistol ,shotgun, Grenade Launcher ,Rocket Launcher, Sword..) -Grenade Syste...
Ultimate GASP V1.5.6 (Xreay Vision, Axe, sword ..)
มุมมอง 360หลายเดือนก่อน
hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.5.6 -add weapons (Axe and Sword) -Complete rewrite of the Weapon parameters in a Data Asset -creation of a Data Asset for attacks (hand, sword, axis, etc.) to be able to create if necessary, Sets with completely different animations -Add Xray Vision like the la...
Ultimate GASP V1.5.5 (Chaos Destruction, Balance System)
มุมมอง 650หลายเดือนก่อน
Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.5.5 -Change Map -Add chaos destruction system -add Balance System -some fix and optimisation -add smoke when using the handbrake -Change some part of Anim Blueprint and add some additive -update pickup system for weapons (Previous) V1.5.4 -add bool for activate/deactivate AI B...
Ultimate GASP V1.5.4 ( grenade electric, ice, aim assist..)
มุมมอง 418หลายเดือนก่อน
hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.5.4 -add bool for activate/deactivate AI Blackboard on the character (ActivateBlackboard) -fix AI when die (destroy actor) -Add Aim Assist -fix sound when landing and play effect niagara with effect surface -Fix Traversal when character is in air -Add FlashLigh...
Ultimate GASP V1.5.3 ( AI Blackboard )
มุมมอง 322หลายเดือนก่อน
hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.5.3 -add blackboard for ennemi (but not finish they are some bug because function MoveTo is currently in Writing) -add report noise for foley event and shootFx ..... -add target shooting (for sample) -add button for quick change quality graphic -add feedback fo...
Ultimate GASP V1.5.2 ( new weapon, combat mode, target... )
มุมมอง 1.4K2 หลายเดือนก่อน
hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.5.2 -add grenade launcher and Rocket Launcher system -add new pistol , rifle , shotgun -add combat system without weapons -add some variable in GameAnimationWidget -fix fall damage -add Target System and Variable Debug to GameAnimationWidget -add input Buffer f...
Ultimate GASP V1.5.1 ( add new Vehicle from City Sample )
มุมมอง 4302 หลายเดือนก่อน
Ultimate GASP V1.5.1 ( add new Vehicle from City Sample ) hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.5.1 -fix some bug -Add new Vehicle from City Sample -fix vehicle exit problems -fix the Vehicle kicked out when you run over it (Previous) V1.5 -Fix foot ik (it no longer worked) -add health bar -add hud...
Game Animation sample Locomotion V1.5 (Physics control, roll, falling damage)
มุมมอง 3162 หลายเดือนก่อน
hello everyone, Unreal engine 5.4 download project on Patreon : www.patreon.com/UstudioGaming -Fix foot ik (it no longer worked) -add health bar -add hud weapons -add physic control -can use traversal component on all mesh -Add Fall Component (and roll when crouch) -Add Roll system with quick double tap on key Crouch -fix crouch traversal (with auto uncrouch) Explosion Pack : www.unrealengine.c...
Game Animation sample Locomotion V1.4 (add car, radial menu)
มุมมอง 3682 หลายเดือนก่อน
hello everyone, Unreal engine 5.4 download project on Patreon : www.patreon.com/UstudioGaming -add Complete car system -add Inventory Component -Add Radial Menu for Item -fix outline on weapons when change weapons -Change Level Design -remove character paragon and echo V1.3 -Add menu Help with key Tab -add pickup weapons and grenade with widget -add Tripwire Mines system -add pipe fire and smok...
Game Animation sample Locomotion V1.3 (weather, pickup, tripwire)
มุมมอง 1.4K2 หลายเดือนก่อน
Game Animation sample Locomotion V1.3 (weather, pickup, tripwire)
Game Animation sample Locomotion V1.2.1 (add basic AI, fix crash)
มุมมอง 8422 หลายเดือนก่อน
Game Animation sample Locomotion V1.2.1 (add basic AI, fix crash)
GameAnimation Locomotion V1.2 (add shotgun, fix ads, Grenade...)
มุมมอง 2922 หลายเดือนก่อน
GameAnimation Locomotion V1.2 (add shotgun, fix ads, Grenade...)
UE5.4 GameAnimation Locomotion V1.1 (add component, add weapons, canister)
มุมมอง 6513 หลายเดือนก่อน
UE5.4 GameAnimation Locomotion V1.1 (add component, add weapons, canister)
UE5 Tuto Grind Rail Official project motion Matching
มุมมอง 3404 หลายเดือนก่อน
UE5 Tuto Grind Rail Official project motion Matching
UE5 Tuto WallRun Official project motion Matching
มุมมอง 5674 หลายเดือนก่อน
UE5 Tuto WallRun Official project motion Matching
UE5 Motion Matching Locomotion V1.0 (Fps view,partial Multiplayer, crouch...)
มุมมอง 3.2K4 หลายเดือนก่อน
UE5 Motion Matching Locomotion V1.0 (Fps view,partial Multiplayer, crouch...)
Ue5 Merge Asset Grind Rail with Wall Run
มุมมอง 342ปีที่แล้ว
Ue5 Merge Asset Grind Rail with Wall Run
UE5 Ultimate WallRun Component
มุมมอง 976ปีที่แล้ว
UE5 Ultimate WallRun Component
ue5 Pickup Interaction Effect Integration ALSV4
มุมมอง 232ปีที่แล้ว
ue5 Pickup Interaction Effect Integration ALSV4
ue5 Ultimate grind rail Component
มุมมอง 2.2Kปีที่แล้ว
ue5 Ultimate grind rail Component
ue5 Pickup Interaction Effect Markerplace
มุมมอง 515ปีที่แล้ว
ue5 Pickup Interaction Effect Markerplace
UE 5.2 project Mario 2d First Test fan game
มุมมอง 196ปีที่แล้ว
UE 5.2 project Mario 2d First Test fan game
UE5 Ultimate Various Explosion showcase
มุมมอง 4.6Kปีที่แล้ว
UE5 Ultimate Various Explosion showcase
Tutorial Add new element pickup Complete V1.1 ue4/ue5
มุมมอง 46ปีที่แล้ว
Tutorial Add new element pickup Complete V1.1 ue4/ue5

ความคิดเห็น

  • @DabberooftAnimation
    @DabberooftAnimation 3 วันที่ผ่านมา

    DUDE U MAKE AWSOME THINGS

  • @DabberooftAnimation
    @DabberooftAnimation 5 วันที่ผ่านมา

    THIS IS AMAZING!!

  • @jiekii
    @jiekii 8 วันที่ผ่านมา

    Great work! It is recommended to cancel the AI's running stop animation, which looks awkward.

  • @lordgionuovo
    @lordgionuovo 9 วันที่ผ่านมา

    yeah !!!

  • @Raphix_analog-x
    @Raphix_analog-x 9 วันที่ผ่านมา

    Bonjour, j'ai une petite question, est-ce que j'ai le droit de ne pas acheter votre pack, mais de télécharger quand même vos animations qui sont de très bonne qualité ? Bien sûr, je n'oublierai pas de vous créditer, c'est juste pour savoir si j'en ai le droit car cela fait un moment que je cherche des animations pour faire du wall run dans mon projet vidéoludique. Et les animations que vous fournissez dans le Drive sont très bien.

    • @UstudioGaming
      @UstudioGaming 9 วันที่ผ่านมา

      Bonjour, n'hesitez pas a venir m'en parler sur discord si vous pouvez

  • @marcaurelio74
    @marcaurelio74 13 วันที่ผ่านมา

    Really great work! I’m currently working on a project where I would love to integrate your system for controlling NPCs. My question is: Would it be possible to issue commands to NPCs using your system via C++? Specifically, I’m looking to make NPCs execute the same actions that players can perform, such as moving to specific destinations, shooting, climbing, and so on.

    • @UstudioGaming
      @UstudioGaming 13 วันที่ผ่านมา

      Thank you, everything is possible, there are several ways to do it, the simplest is to control everything with blueprint interfaces, it makes things much easier in your case

  • @bestplayern1ytrox321
    @bestplayern1ytrox321 14 วันที่ผ่านมา

    Cool! How to learn to make something like this?

    • @UstudioGaming
      @UstudioGaming 13 วันที่ผ่านมา

      I don't know, I only share my project on patreon but I don't make a tutorial to do it yourself

    • @bestplayern1ytrox321
      @bestplayern1ytrox321 12 วันที่ผ่านมา

      @@UstudioGaming but how did you learn it?

    • @UstudioGaming
      @UstudioGaming 12 วันที่ผ่านมา

      If you don't know how to do it, avoid getting into C++, you'll have a lot of difficulty without knowledge.

  • @lordgionuovo
    @lordgionuovo 16 วันที่ผ่านมา

    yeah !!!

  • @CanalMordeEassopra
    @CanalMordeEassopra 17 วันที่ผ่านมา

    Make a tutorial on how to change the character and the weapon settings made for the main character to work on any other character, for example another character straight from the Unreal Marckplace store, because I added another character and the animation for picking up the weapons were all wrong , did not adjust to the body of the new character placed in the Aminamtion Sample. Also, how much do you charge to do a TPS system?

    • @UstudioGaming
      @UstudioGaming 17 วันที่ผ่านมา

      there are already many tutorials to explain how to replace characters in gasp, it's easy to find them. for weapons they are in the right place you just have to use a character of the same size as uefn or scale the character to the same size because after a retarget the real character of uefn is still present but the members of the body may not be in the right place if your new character is of a different size. this is the principle of the live retarget of ue5

    • @CanalMordeEassopra
      @CanalMordeEassopra 17 วันที่ผ่านมา

      @@UstudioGaming Understood, can you make a video tutorial?

  • @lalala4141
    @lalala4141 18 วันที่ผ่านมา

    hello, is the weapon system in this project replicated?

  • @lordgionuovo
    @lordgionuovo 23 วันที่ผ่านมา

    stylé !!!

  • @canbars7494
    @canbars7494 23 วันที่ผ่านมา

    Is it possible to make FPS view?

    • @UstudioGaming
      @UstudioGaming 23 วันที่ผ่านมา

      FPS view is not 100% operational because animations are not fully adapted to FPS view.

    • @realmzperx
      @realmzperx 22 วันที่ผ่านมา

      @@UstudioGaming and do you plan to improve the fps view in the near future?

    • @UstudioGaming
      @UstudioGaming 22 วันที่ผ่านมา

      yes of course, in fact the fps view works very well it's the weapon animations that are not compatible. otherwise without weapons it works perfectly well

  • @funkfuria
    @funkfuria 25 วันที่ผ่านมา

    CADA VEZ MELHOR,PARABENS

  • @DoucetOfficiel
    @DoucetOfficiel 25 วันที่ผ่านมา

    Incroyablement fou !!!!!!!!

  • @lordgionuovo
    @lordgionuovo 25 วันที่ผ่านมา

    yeah !!! template de fou furieux !!!

    • @UstudioGaming
      @UstudioGaming 25 วันที่ผ่านมา

      merci mec 😆😆

  • @canaldoadm
    @canaldoadm 28 วันที่ผ่านมา

  • @yifftator2335
    @yifftator2335 หลายเดือนก่อน

    New Soundtrack! Yay! :D Quick question: Will you be making any youtube tutorials on motion matching animation being replicated on a dedicated server? For example, crouching?

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      for now i will try to make some tutorials on my project to be able to show the different possibilities... and continue to evolve this project as much as possible... maybe later i could explore other types of tutorials on different topics as you ask

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      for now i will try to make some tutorials on my project to be able to show the different possibilities... and continue to evolve this project as much as possible... maybe later i could explore other types of tutorials on different topics as you ask

  • @cvcwebsolutions
    @cvcwebsolutions หลายเดือนก่อน

    Nice!

  • @lordgionuovo
    @lordgionuovo หลายเดือนก่อน

    yeah !!!

  • @aubreyguilding8214
    @aubreyguilding8214 หลายเดือนก่อน

    Are you willing to sell me the unreal project files?

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      it's on patreon

  • @lordgionuovo
    @lordgionuovo หลายเดือนก่อน

    trop bien !!!

  • @djshiro82
    @djshiro82 หลายเดือนก่อน

    Need controller support

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      actually I am mainly on the keyboard mouse, part is already supported on the controller but not everything actually

    • @GhostnStuff2pt0
      @GhostnStuff2pt0 หลายเดือนก่อน

      Really easy to add controller

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      yes it's true when we have gamepad for test :)

  • @lordgionuovo
    @lordgionuovo หลายเดือนก่อน

    trop bien !!!

  • @Crossfar
    @Crossfar หลายเดือนก่อน

    Nice

  • @raven1439
    @raven1439 หลายเดือนก่อน

    Will you modify Pickup/Equip/Unequip to make it more realistic? For example, when I reach for a weapon lying on the ground, you can see that I'm picking it up from the ground, meaning that when I touch it, it disappears from the ground, appears in my hand, I stand up with it, and attach it to my character when I'm using a different weapon at that moment, or if I don't have any weapons in my hands, the currently picked up one would be in use.

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      indeed you are right I know, it is planned to improve this part as soon as possible, I have a lot of things to add and modify it takes a little time

  • @robsonfrancomaciel
    @robsonfrancomaciel หลายเดือนก่อน

    Multiplayer or only single?

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      for the moment single

  • @lordgionuovo
    @lordgionuovo หลายเดือนก่อน

    trop bien !!!!

  • @Crossfar
    @Crossfar หลายเดือนก่อน

    Not bad at all 🍻

  • @lmplied
    @lmplied หลายเดือนก่อน

    doing great friend! awesome work

  • @Iamgoldman
    @Iamgoldman หลายเดือนก่อน

    You're bringing serious heat with this. It's all I need as a base for my tower defense project. I'm glad to be a supporter, I may download this ASAP.

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      thanks for your support 😁

  • @MarcSchall-o1l
    @MarcSchall-o1l หลายเดือนก่อน

    looks fantastic. Do you also plan to have civilians AI react to what is happening around them. For example, they will run away in panic if they see weapons or hear shots or if you have a fight with enemy AI?

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      I have a lot of plans but all this takes time 😅, in fact, when he hears the enemy shooting, I look for where the gunshot is coming from

  • @lordgionuovo
    @lordgionuovo หลายเดือนก่อน

    trop bien !!!

  • @与海角
    @与海角 หลายเดือนก่อน

    I bought this plugin in the store, I want to use this in the multiplayer game, how should I set up, the current problem is that the client animation is not displayed correctly

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      This is because this pack is not replicated, you need to add replication to animation and rotations

    • @与海角
      @与海角 หลายเดือนก่อน

      @@UstudioGaming Can you help me specifically where I should add replicated? I'm not sure about this.

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      unfortunately I am not going to replicate this product, it's easy to do you can find a lot of tutorials on youtube, replication is universal in unreal engine

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      you have to read the descriptions in the marketplace because it is not absolutely not noted that it is a replicated

  • @PanSavGr
    @PanSavGr หลายเดือนก่อน

    Hey! Is this replicated?

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      partially, I must first add important things to continue the multiplayer game...

  • @lordgionuovo
    @lordgionuovo หลายเดือนก่อน

    trop cool bravo !!!

  • @UltrasHQ
    @UltrasHQ หลายเดือนก่อน

    Wow 😮

  • @lmplied
    @lmplied หลายเดือนก่อน

    Looks hood ❤

  • @lordgionuovo
    @lordgionuovo หลายเดือนก่อน

    trop fort !!!

  • @aidenallen1167
    @aidenallen1167 2 หลายเดือนก่อน

    I'm watching all of your videos whenever you upload but why are you using the same weird music everytime like you don't even have to put music... Anyways I'm a fan of your work

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      Thank you, indeed you are right, I will perhaps put more it will be simpler, I will perhaps think about putting a background sound directly in the map like lyra for example

  • @ahmadjadallah2811
    @ahmadjadallah2811 2 หลายเดือนก่อน

    Looks great! Can the enemy AI use the new weapons you added? Also, can they punch the player back in melee?

    • @UstudioGaming
      @UstudioGaming 2 หลายเดือนก่อน

      yes you can change weapons for AI with "Weapons Start" variable directly from the character AI on the map , and I work's actualy on the next version with Real AI with Blackboard. (search player, fire on player ,Free Roaming)....

  • @Iamgoldman
    @Iamgoldman 2 หลายเดือนก่อน

    This looks solid. How did you integrate a roll into the pose search database? Is that for a heavy landing? Root motion? My rolling animation plays too fast.

    • @UstudioGaming
      @UstudioGaming 2 หลายเดือนก่อน

      no pose seach database for the moment, I prefer to group all the animations in a database when everything is clearer in my development

  • @ahmadjadallah2811
    @ahmadjadallah2811 2 หลายเดือนก่อน

    Do you plan to add animations of the character actually entering/exiting the vehicle and being visible while idle and steering inside the vehicles?

    • @UstudioGaming
      @UstudioGaming 2 หลายเดือนก่อน

      Indeed it is planned but not at all for the moment because there are many other things to do in the future more important

  • @skiwa1322
    @skiwa1322 2 หลายเดือนก่อน

    cool, did we can make some custom metta human bp or something? also about interact with object or item

    • @UstudioGaming
      @UstudioGaming 2 หลายเดือนก่อน

      there is already a metahuman character in the project because it is the basis of the epicgame "Game animation Sampe" project

  • @lordgionuovo
    @lordgionuovo 2 หลายเดือนก่อน

    lets go !!! trop bien

  • @Crossfar
    @Crossfar 2 หลายเดือนก่อน

    pretty cool, keep it up

  • @lokis5409
    @lokis5409 2 หลายเดือนก่อน

    Please make a tutorial for this all project bro

    • @UstudioGaming
      @UstudioGaming 2 หลายเดือนก่อน

      I don't do integration tutorials for other projects. I do one single project and all my content is through this one not for others

  • @LokiS-r4b
    @LokiS-r4b 2 หลายเดือนก่อน

    please make a tutorial for this project bro

    • @UstudioGaming
      @UstudioGaming 2 หลายเดือนก่อน

      make a tutorial for which part? to do what

  • @raven1439
    @raven1439 2 หลายเดือนก่อน

    Hi, it is possible to eliminate this jerk of animation after climbing and changing camera rotation? 2:24

    • @UstudioGaming
      @UstudioGaming 2 หลายเดือนก่อน

      I think it's the video capture that has a problem because in game I don't feel this problem at all

  • @jiekii
    @jiekii 2 หลายเดือนก่อน

    nice

  • @theofficialamt6626
    @theofficialamt6626 2 หลายเดือนก่อน

    Would be cool to see how this was done.

    • @UstudioGaming
      @UstudioGaming 2 หลายเดือนก่อน

      this projet is canceled ...

    • @theofficialamt6626
      @theofficialamt6626 2 หลายเดือนก่อน

      ​@@UstudioGamingThat's a shame 😔

    • @UstudioGaming
      @UstudioGaming 2 หลายเดือนก่อน

      I can't risk having problems with Nintendo using their sprites..

    • @theofficialamt6626
      @theofficialamt6626 2 หลายเดือนก่อน

      @@UstudioGaming could always just swap them out with other sprites?

    • @UstudioGaming
      @UstudioGaming 2 หลายเดือนก่อน

      so of course but you have to find all the necessary sprites which is not obvious and will necessarily be less beautiful than a Mario