Ustudio gaming
Ustudio gaming
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Ultimate GASP V1.7.5
Unreal engine 5.5 based on Game Animation Sample Project
download project on Patreon :
www.patreon.com/UstudioGaming
V1.7.5:
-fix rotation of weapons to always be in the direction of the crosshair.✅
-add a smoother rotation when in AIM✅
-reduced rotation speed with the sniper and binoculars (it's much more pleasant)✅
-fix grenade inventory by @wrathofal (If you collect several grenades, they disappear after using only 1)
-Add Procedural Recoil
-Retarget All animation from Lyra (the ik were not in their good location)
-add Spawner Manager for AI (and respawn after die if needed)
-add for all item pickup child with quick pickup like lyra
-Fix Left hand on weapons
-Add Camera Security
-Fix Lazer Wall (nanite auto activate with ue5.5)
-Add new Weapons SciFi with projectile niagara for ammo (rifle , pistol , shotgun, grenade launcher (electric) )
Already in Game :
-Weapons System : (rifle, pistol ,shotgun, Grenade Launcher ,Rocket Launcher, Sword , FlameThrower, sniper)
-Grenade Systemp : (clasical , smoke , flashbang, molotov , ice ,electric)
-AI system with chase, hearting .....
-Car System (with cars from City Sample
-Chaos System (glass and other)
-Some Item (Bandage , Binoculars, Torch)
-Xray (Like the last of us)
-Balance System
-Impact and effect on each surface and Interactive Surface ( sound , Niagaga ) with Data Asset
-Ai enemy like Spider
-Pickup System with outline
-Flashlight
-PopNumber when Damage
-Tripwire Mines system
-pipe fire and smoke
-weather manager (snow and rain) from my marketplace asset "Ultimate Surface Interactive Trace"
-Inventory Component
-Radial Menu for Item
-Crouch System
-foot IK with control Rig
-Zipline
-Ai enemy From Paragon
-Sliding System
-stealth system
-throw rock for AI
-loot item on AI Death
-Stealth system
-Stealth Finisher
-Spline Track Guide (for tutorial by exemple)
-basic tutorial
-basic mission and world Marker
-electric barrier
-Narrow Space
-Path Track for AI (to follow a specific path and can take a break determined in advance at each of the points)
-SaveGame/LoadGame with checkpoint (with full inventory save and location character)
-Full Main Menu ( New game / Continue / Select Level / Graphics Option / Credit )
-Damage for Melee attack with pistol , rifle , shotgun
-swimming system
Explosion Pack :
www.unrealengine.com/marketplace/en-US/product/ultimate-various-explosion
Hit Impact Pack :
www.unrealengine.com/marketplace/en-US/product/ultimate-hit-impact-niagara-vfx-uhin
Discord : discord.gg/eQ6vzwuK9e
Main inputs:
1) Move - W,S,A,D
2) Jump - Space Bar
3) Sprint - L Shift
4) Crouch - C
5) Aiming - R Mouse Button
6) Camera Third person / First Person - T
7) Aiming - R Mouse Button
8) Shoot L Mouse Button
9) Reload Rifle - R
10)Grenade - G
11)temporary Select weapons - Q
12)Show/hide Help - TAB
13)Roll - quick double tap C
14)FlashLight - F
15)Xray - Z
16)Use Item -U (on Selected)
มุมมอง: 1 357

วีดีโอ

Ultimate GASP V1.7.4 (lot of Fix, add ammo)
มุมมอง 1.2K14 วันที่ผ่านมา
hello everyone, Unreal engine 5.5 based on Game Animation Sample Project Fix lot of bug cause 5.5 update ... download project on Patreon : www.patreon.com/UstudioGaming V1.7.4: -Add Random Blood FX on screen when player recived damage -Smoke effect for Torch Fix ✅ -Fix Sniper Camera ✅ -Fix Binocular Camera ✅ -Fix Control Physic (not 100%) ☑️ -Fix AI not walking but ✅ moonwalking😅 ✅ -Fix AI dont...
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มุมมอง 1.4K28 วันที่ผ่านมา
Ultimate GASP V1.7.3 (Upgrade to UE5.5, swimming, balance) hello everyone, Unreal engine 5.5 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.7.3: (Beta Litle for Test Only) -add swimming system -rewrite Balance System -Update project UE 5.5 -Add All new Animation from GASP 5.5 -Update Traversal from GASP 5.5 Already in Game : -Weapons System...
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มุมมอง 672หลายเดือนก่อน
hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.7.2: -Add Effect on item Pickup -add SaveGame/LoadGame with checkpoint (with full inventory save and location character) -Full Main Menu ( New game / Continue / Select Level / Graphics Option / Credit ) -Add Damage for Melee attack with pistol , rifle , shotgun...
Ultimate GASP V1.7.1 (Narrow Space, FlameThrower..)
มุมมอง 472หลายเดือนก่อน
hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.7.1: -Add FlameThrower -add sound for Electric and Fire Effect (on character) -add electric barrier from my asset (Portal Game) on the marketplace -add Narrow Space -Add Path Track for AI (to follow a specific path and can take a break determined in advance at ...
UE5 Ultimate GASP Tutorial Create Mission
มุมมอง 336หลายเดือนก่อน
Based on Ultimate GASP V1.7.0 Howto Create Mission Discord : discord.gg/eQ6vzwuK9e download project on Patreon : www.patreon.com/UstudioGaming Already in Game : -Weapons System : (rifle, pistol ,shotgun, Grenade Launcher ,Rocket Launcher, Sword..) -Grenade Systemp : (clasical , smoke , flashbang, molotov , ice ,electric) -AI system with chase, hearting ..... -Car System (with cars from City Sam...
UE5 Ultimate GASP Tutorial Add Mini Tutorial Ingame
มุมมอง 410หลายเดือนก่อน
Based on Ultimate GASP V1.7.0 Howto Add Mini Tutorial Ingame Discord : discord.gg/eQ6vzwuK9e download project on Patreon : www.patreon.com/UstudioGaming Already in Game : -Weapons System : (rifle, pistol ,shotgun, Grenade Launcher ,Rocket Launcher, Sword..) -Grenade Systemp : (clasical , smoke , flashbang, molotov , ice ,electric) -AI system with chase, hearting ..... -Car System (with cars fro...
UE5 Ultimate GASP Quick Tips Falling Damage and Damage Number Component
มุมมอง 186หลายเดือนก่อน
Activate TH-cam subtitles to have the explanations in English Based on Ultimate GASP V1.7.0 Quick Tips Falling Damage and Damage Number Component Discord : discord.gg/eQ6vzwuK9e download project on Patreon : www.patreon.com/UstudioGaming Already in Game : -Weapons System : (rifle, pistol ,shotgun, Grenade Launcher ,Rocket Launcher, Sword..) -Grenade Systemp : (clasical , smoke , flashbang, molo...
THE LAST OF US Inspiration with UE5 Ultimate GASP V1.7.0
มุมมอง 886หลายเดือนก่อน
Ultimate GASP V1.7.0 (The Last of Us Inspiration) Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.7.0: -add some sound for weather -add left animation for pickup object and fix weapons collect -add New Map more realistic like "the last of us game" -add Basic Mission and Workd Marker -add Basic Tutorial directly in game Alre...
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hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.6.3: -Add Quick Change Weapons (mouse wheel is the Left/Right keys of the gamepad) all weapons on character -Add Drop Weapons by Radial Menu -loot Item By Enemy -When you pick up the same weapon a second time, it falls back to the ground immediately -add Niagar...
Ultimate GASP V1.6.2 (stealth , rewrite some part..)
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Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.6.2: -stealth system (in foliage) -splitting the main map into several test maps -Fixed the balance system to accept amplitudes on the Z axis -add new actor for Balance "BP_Spline_rail" so that the camera follows the player when we are on a spline that is not linear -added a n...
Ultimate GASP V1.6.1 (sliding System ,New Map with monster)
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hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.6.0: -Update Camera System -Add Crossbow -fix aim rotation to crosshair direction -add gamepad direction in Radial Menu -add all character float "strength Resistance" damage division coefficient (base : 1.0) -some fix -Change Hud Weapons Already in Game : -Weap...
Tutorial How To add New pistol in Ultimate Gasp
มุมมอง 3502 หลายเดือนก่อน
Hello, this is my first tutorial, thank you for your understanding, I will try to do better for the following ones. Discord : discord.gg/eQ6vzwuK9e project on Patreon : www.patreon.com/UstudioGaming
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มุมมอง 2712 หลายเดือนก่อน
hello everyone, Unreal engine 5.4 based on Game Animation Sample Project download project on Patreon : www.patreon.com/UstudioGaming V1.5.8: -Add motion warping to Pickup animation -Add Zipline -Fix Beam Balance now work corectly -add 2 Monster From Paragon Already in Game : -Weapons System : (rifle, pistol ,shotgun, Grenade Launcher ,Rocket Launcher, Sword..) -Grenade Systemp : (clasical , smo...
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ความคิดเห็น

  • @deunank
    @deunank วันที่ผ่านมา

    Looks great. Did you add ALS into GAS?

    • @UstudioGaming
      @UstudioGaming วันที่ผ่านมา

      no ASL in this project

  • @marcinnawrocki1437
    @marcinnawrocki1437 วันที่ผ่านมา

    It is GAS, ie Game Ability System. And This video is Motion matching,

    • @UstudioGaming
      @UstudioGaming วันที่ผ่านมา

      no GAS in this project for now but it should happen as soon as I can... indeed it is motion matching because it is based on GASP from epicgame

  • @hosseinteimouri9369
    @hosseinteimouri9369 4 วันที่ผ่านมา

    amazing! do you want record any tutorial for use GASP in lyra ? :D

    • @UstudioGaming
      @UstudioGaming 4 วันที่ผ่านมา

      No I'm not going to do it, they are 2 totally different products.

  • @Mr_Fortnite_007
    @Mr_Fortnite_007 4 วันที่ผ่านมา

    😱❤😱

  • @KongratzStudio
    @KongratzStudio 5 วันที่ผ่านมา

    Replicated?

  • @stormr
    @stormr 5 วันที่ผ่านมา

    I spent the last couple hours going through your videos on this project. It looks very good and has all the fearures i been looking to add to my gasp project. Gonna subscribe to your patreon. A couple questions though. Is it replicated, like the 5.5 gasp project? And is there gamepad support, mainly for menus and widgets? its easy enough to add to controls, so thats not a big deal, i have issues trying to add it to menus and such.

    • @UstudioGaming
      @UstudioGaming 5 วันที่ผ่านมา

      This project is not replicated, controller is supported but not in main menu

  • @RDD87z
    @RDD87z 5 วันที่ผ่านมา

    u need to fix where the character is pointing with weapon, its a bit too much turned to the right. Best is to trace a line from the center of the screen towards the front, and wahtever is traced(hitlocation). make the charactermesh aim towards that hitlocation. that will give the best result.(dynamic centered aim)

    • @UstudioGaming
      @UstudioGaming 5 วันที่ผ่านมา

      it's already the case, it's the animations that are not adapted they are adapted to be used in the center of the screen so when we shift them it does not aim at the right place, I have already made improvements but indeed there is still work to be done. this kit is under development so I have to make choices of progression. if you have my project and that you make improvements do not hesitate to share on discord in the interest of the community

  • @imjusttellingstories1688
    @imjusttellingstories1688 5 วันที่ผ่านมา

    it looks very nice, but why is there a delay in the audio?

    • @UstudioGaming
      @UstudioGaming 5 วันที่ผ่านมา

      i have some trouble with adobe premiere ....

    • @imjusttellingstories1688
      @imjusttellingstories1688 5 วันที่ผ่านมา

      @@UstudioGaming ahh no problem☺

  • @lordgionuovo
    @lordgionuovo 6 วันที่ผ่านมา

    yeah !!!

  • @touristhawk
    @touristhawk 8 วันที่ผ่านมา

    how did you manage to fix new camera system for possesing a vehicle? i can't posses the camera of the vehicle bp.

    • @UstudioGaming
      @UstudioGaming 7 วันที่ผ่านมา

      I don't understand because I don't have a new camera system....it should be able to work as is

  • @hotsauce7124
    @hotsauce7124 10 วันที่ผ่านมา

    May I ask, does this work in the UE5.5 Game Animation Sample project? Can we download the project?

    • @UstudioGaming
      @UstudioGaming 10 วันที่ผ่านมา

      the project is available in description on patreon

  • @top1hit
    @top1hit 14 วันที่ผ่านมา

    How many years of experience do you have with Unreal Engine?

    • @UstudioGaming
      @UstudioGaming 14 วันที่ผ่านมา

      since unreal engine 4.16 also lot of year 😅

  • @Gaientv
    @Gaientv 14 วันที่ผ่านมา

    Nice new project !

  • @peiblenks
    @peiblenks 14 วันที่ผ่านมา

    Great work!

  • @cvcwebsolutions
    @cvcwebsolutions 14 วันที่ผ่านมา

    looking amazing!

  • @shaheen06
    @shaheen06 15 วันที่ผ่านมา

    nice

  • @lordgionuovo
    @lordgionuovo 15 วันที่ผ่านมา

    yeah !!!

  • @jfcomposition
    @jfcomposition 16 วันที่ผ่านมา

    where is PRONE ?? lol good job bro

    • @UstudioGaming
      @UstudioGaming 15 วันที่ผ่านมา

      no prone for the moment but it's good idea for later :)

  • @eddiej.l.christian6754
    @eddiej.l.christian6754 27 วันที่ผ่านมา

    Is this all Replicated?

  • @DabberooftAnimation
    @DabberooftAnimation 28 วันที่ผ่านมา

    I like the swimming!

  • @lordgionuovo
    @lordgionuovo 29 วันที่ผ่านมา

    yeah !!!

  • @SiyamakShahpasand
    @SiyamakShahpasand หลายเดือนก่อน

    Great work, Does it supports Mac?

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      Thanks but I can't tell you because I've never tried.

  • @WrathOfAl
    @WrathOfAl หลายเดือนก่อน

    This is sick man, thank you !

  • @nelsondelarosa5337
    @nelsondelarosa5337 หลายเดือนก่อน

    Be cool if we had a multi-player option

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      unfortunately multiplayer is not planned at all for the moment it will only be at the end of the project

  • @nelsondelarosa5337
    @nelsondelarosa5337 หลายเดือนก่อน

    Very nice love it.. keep up the hard work.

  • @lordgionuovo
    @lordgionuovo หลายเดือนก่อน

    yeah !!!

  • @thebeyonderz
    @thebeyonderz หลายเดือนก่อน

    Excellent!

  • @jannesokka1967
    @jannesokka1967 หลายเดือนก่อน

    I bought this migrated it to my gasp project. It works nicely, but... In my own project i cant jump off the rail? It tries to jump but it keeps grinding? Any ideas what to do?

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      they are tutorial for import to GASP th-cam.com/video/bIFriieKpxY/w-d-xo.html

  • @WrathOfAl
    @WrathOfAl หลายเดือนก่อน

    You really do amazing work man, thanks ! It would be really nice to also show a text queue to the player when you get close to something that you can interact with. For example something like "[E] to Interact" when you get close to an Interactable item.

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      thanks, actually I have to add the information I just haven't taken the time yet

  • @theguy4084
    @theguy4084 หลายเดือนก่อน

    please add fire animation damage for victim

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      why not actually, some persistent damage

  • @lordgionuovo
    @lordgionuovo หลายเดือนก่อน

    yeah

  • @LocoDev
    @LocoDev หลายเดือนก่อน

    Cool!

  • @hotchocolate8008
    @hotchocolate8008 หลายเดือนก่อน

    I've recently bought this marketplace assets and it's pretty good! but is there any way to activate the rail system the moment the player touches it vs having to actively jump onto the asset itself to activate?

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      Hello, thank you for your support, Indeed it is possible it is necessary to move the detection of the Jump part in the character in the event tick directly, he systematically introduces the test without needing to jump

  • @phantasywavestudios
    @phantasywavestudios หลายเดือนก่อน

    Change the movement stick gait to use stick scalar, meaning it will adjust walk and run with the stick sensitivity (if you on keyboard then forget it) the settings can be found in the SandboxBP Ps : explendid job by the way! This looks beautiful 🙌🏾🙌🏾

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      keyboard only for me :) thank's

  • @lowfreqq
    @lowfreqq หลายเดือนก่อน

    tutorial?

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      It's not a question, your sentence lacks content

    • @lowfreqq
      @lowfreqq หลายเดือนก่อน

      @UstudioGaming on everything, the guns and animations

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      th-cam.com/video/VVfpNBHoZU4/w-d-xo.html there is already a video to add weapons. to modify the animations it is in the same files as in the video (in the DA_INFO) there are the montages and the links for the instance animation where you can set other animations... i will see to make another tutorial as soon as possible to complete this video

  • @skyideas_sj
    @skyideas_sj หลายเดือนก่อน

    It looks so cool. Does it support network replication?

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      no for the moment

  • @treyhewitt4921
    @treyhewitt4921 หลายเดือนก่อน

    You can press CNTRL to walk

  • @lordgionuovo
    @lordgionuovo หลายเดือนก่อน

    yeah!!!

  • @Chiantesse
    @Chiantesse หลายเดือนก่อน

    Ça rend bien avec la voix, et y'a les sous titres en anglais qui s'affiche 👍🏻

  • @touristhawk
    @touristhawk หลายเดือนก่อน

    hows the aim overlay works with like a long ass rifle? if we want to add our weapon.

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      it's exactly the same as for rifles so normally no special modification, you just have to duplicate the animBP of a rifle and change the animations if necessary. Soon I will add Sniper weapons

  • @digitalwf852
    @digitalwf852 หลายเดือนก่อน

    I can get the project for all the features by subscribing to patreon? Also does this project have headshot system? I mean when shoot in the head it will deal more damage

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      indeed everything is included in the patreon. For the headshot it is currently not present but it is really easy to set up (you just have to make a condition on the touch bone to check if it is the head)

    • @digitalwf852
      @digitalwf852 หลายเดือนก่อน

      @@UstudioGaming Nice,I'm interested to buy and support. any plans to add sniper rifle with zoomable scope, and directional dodge system in the future?

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      indeed it is planned, these are basic things that are necessary :)

  • @cvcwebsolutions
    @cvcwebsolutions หลายเดือนก่อน

    cool sir!

  • @shaheen06
    @shaheen06 หลายเดือนก่อน

    great work man.

  • @lordgionuovo
    @lordgionuovo หลายเดือนก่อน

    yeah

  • @WrathOfAl
    @WrathOfAl หลายเดือนก่อน

    Is this project relying on any c++ coding or all node based ?

    • @UstudioGaming
      @UstudioGaming หลายเดือนก่อน

      blueprint only

  • @DabberooftAnimation
    @DabberooftAnimation หลายเดือนก่อน

    DUDE U MAKE AWSOME THINGS

  • @DabberooftAnimation
    @DabberooftAnimation หลายเดือนก่อน

    THIS IS AMAZING!!

  • @jiekii
    @jiekii 2 หลายเดือนก่อน

    Great work! It is recommended to cancel the AI's running stop animation, which looks awkward.

  • @lordgionuovo
    @lordgionuovo 2 หลายเดือนก่อน

    yeah !!!

  • @Raphix_analog-x_WAKIKOU
    @Raphix_analog-x_WAKIKOU 2 หลายเดือนก่อน

    Bonjour, j'ai une petite question, est-ce que j'ai le droit de ne pas acheter votre pack, mais de télécharger quand même vos animations qui sont de très bonne qualité ? Bien sûr, je n'oublierai pas de vous créditer, c'est juste pour savoir si j'en ai le droit car cela fait un moment que je cherche des animations pour faire du wall run dans mon projet vidéoludique. Et les animations que vous fournissez dans le Drive sont très bien.

    • @UstudioGaming
      @UstudioGaming 2 หลายเดือนก่อน

      Bonjour, n'hesitez pas a venir m'en parler sur discord si vous pouvez