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lolpoly
เข้าร่วมเมื่อ 21 ส.ค. 2023
A channel for 3D art things
How to Set Up Brush Hardness Radial Control in Blender
Just a PSA - you should set up a radial control hotkey for brush hardness!
There isn't even a viewport slider for it like there is for size and strength! Weird.
There isn't even a viewport slider for it like there is for size and strength! Weird.
มุมมอง: 225
วีดีโอ
Sculpting Hellboy in Blender
มุมมอง 7522 หลายเดือนก่อน
Hellboy is awesome. Hope you enjoy! Gumroad: lolpoly.gumroad.com/ Artstation: www.artstation.com/stefantsvetkov Addons used: Light Wrangler: blendermarket.com/products/light-wrangler?ref=1300 Machin3Tools: gumroad.com/a/839711699/IjsAf blendermarket.com/products/machin3tools?ref=1300 HardOps&BoxCutter: blendermarket.com/products/hard-ops boxcutter-ultimate-bundle?ref=1300 Half Knife (free) - ex...
How to Sculpt the Head in Blender for Beginners
มุมมอง 7083 หลายเดือนก่อน
Hey everyone, this is a tutorial video showing how to sculpt in Blender 4.2, as well as how to recognize and recreate the main landmarks of the human head! Artstation: www.artstation.com/stefantsvetkov Gumroad: lolpoly.gumroad.com/ 0:00 Intro 06:30 Sculpting
Neon White from uh... Neon White - Blender Speed Sculpt
มุมมอง 3449 หลายเดือนก่อน
A relatively quick sculpt of Neon White Some links: Artstation: www.artstation.com/stefantsvetkov Useful things and free goodies: lolpoly.gumroad.com/ 0:00 Mask sculpting 3:21 A little bit of Zbrush 3:46 Refinement 4:30 Head 5:14 Hair 6:05 Clothes
Sculpting Paul Atreides from Dune in Blender
มุมมอง 3.6K10 หลายเดือนก่อน
Hey everyone, I hope you enjoy this speedsculpt session where I make a model of Paul Atreides from Dune inside Blender! Some links: Artstation: www.artstation.com/stefantsvetkov Useful things and free goodies: lolpoly.gumroad.com/ Addons I used on this project: HardOps: blendermarket.com/products/hardopsofficial?ref=1300 Light Wrangler (not shown but awesome): blendermarket.com/products/light-w...
Guitar Modeling and Rendering Tutorial in Blender
มุมมอง 11K11 หลายเดือนก่อน
Hey everyone, this one's a tutorial of my poly modeling workflow in Blender. I've tried to include all the important information, but if something's not clear, please ask me in the comments! And thank you for the overwhelming response to my previous vid, you guys are awesome! Get this guitar model for free: lolpoly.gumroad.com/ Like and subscribe for more goodies Addons used: Light Wrangler - b...
Ton Roosendaal 3D Portrait Made with Blender
มุมมอง 35Kปีที่แล้ว
Please remember that we should support the development of Blender through donations! It's been pointed out to me that I keep calling it "free", and of course it is free to use, but its continued development relies on our support! So I tried sculpting in Blender, and here's the result. Here's is my (almost) full process of making a likeness of Blender's creator, Ton Roosendaal! Sculpt Layers add...
Seth Everman 3D Portrait: My Full Process
มุมมอง 3.1Kปีที่แล้ว
Here's a video of my entire process of sculpting, texturing and rendering a 3D likeness (to the best of my ability) of Seth Everman! Happy belated birthday, Seth, and thank you for all the awesome content and all the laughs over the years! The internet will be a lot duller when you go offline. If you enjoyed this, please subscribe and help me get this channel off the ground for more cool 3D rel...
Speed sculpt: Guy with cig
มุมมอง 427ปีที่แล้ว
A quick speed sculpt in Zbrush. Concept by Robbie Shilstone: shilstone_arts
you blew my mind. the way you do the sculpting is so much different and i love everybit of it. thanks for teaching it. this video is a true gem im definitely adapting some of your techniques
This is absolutely insane. Great work!
lowkey one of the best YT channels on Blender and sculpting. thank you for putting this out
I needed this! thank you! i heard you say you wanted to put the Orbs pack in the brush asset, i did it and you don't need to wait for someone to make them (i think you said that) you can just add the orbs pack as an asset and save that blend file in the asset browser and you're done! maybe put it in a category so it's easier to access
Yes, thanks! I have them, I was just complaining about the old UI just being really bad for using custom brushes :)
@@lolpoly3d that's great! we don't have to suffer having 12 brushes inside the clay brush anymore
@@MoHaHa3D Hah, yes, actually my workaround for this was to write macro scripts that select the brush and then adjust all the settings each time, so I could assign it to a unique hotkey and not have to cycle brushes lol. Very convoluted, but it did the job...
Criminally underrated tutorial! The detail is absurd
Well done, thanks for posting....I hope the middle pickup is reverse-wound.😅
Of course it is!!! (i have no idea what that means lol)
Blender has so many shortcut but some nessesary shortcuts still missing unbeliable. Thanks for the tips i'll apply to my setup asap!
Yes! It definitely benefits greatly from customization! I'm very glad this was useful!
You are using blender in a very smart way. And btw did u bring in the pants from marvelous designer?
Thanks! No, everything is sculpted. I just forgot to record the initial blocking out of the pants.
These are great to watch, I love watching these before sculpting my own abominations lol. Keep it up!
lovdely little view! inspiring!
wow, i just struck gold, im making a product animation and id love to share it with you after im done! Much love lolpoly! <3
Awesome! I'd love to see it!
40:20 you can use the symmetrize function in sculpt mode with the arrow next to the symmetry options (x y z) it's better to do this in sculpt mode because if you have a really dense mesh it will be considerably slower for blender to access edit mode and do the operation
Oh, yes, that's definitely better! I'd never opened that dropdown menu. Thanks for commenting!
@@lolpoly3d you're welcome! i love your videos
thank you
Thanx for so detailed tutorial
charector texturing beginning video
Nice
Bro,This is absolute awesome!
Thank you ❤
You're so great, can I DM you to learn about modelling?
Thanks! I don't think I can be much help through DMs, but if you let me know what kind of modelling you are interested in I could cover it in a video!
@@lolpoly3dHey, man! Great video. I came to blender to do product promo for fender as a practice (more like final boss of my study). This video is really helpful but I am still learning so may I ask you for this video in normal speed so I could follow along?
@@surreal_life Unfortunately, I haven't kept the original recordings, sorry. I delete them after a while to restore space.
@@lolpoly3d I want to model my jaguar and you did perfect work. I would love to have more in depth tutorial! Hope you do something in future. Have a great day, man! I instantly subscribed!
Amazing work! You and Blender rock :)
Couldn't see a damn thing you did. Get off the crack man.
good job!
12:09 you can use shear tool to give loop cuts angle
Im shocked with a quality of this model
Please how can I get this tutorial in real time. I love this job!
Thank you! I don't currently have one, but I will make a real time tutorial at some point :)
Man i like your talking so much. As a coder i too want to take part in an indie game too. But dont know where and how to start or join.
Thanks! For me it's usually as a freelancer through some representation like an outsourcing studio. I assume there are some like that in the programming industry. Hope that helps
Man this looks awesome! Can't wait to see more from you!
Was it part of the challenge to not use your head base mesh?
Yes, not using a basemesh is really only sensible as an exercise :)
Boom, like that!
Amazing Work!!!
FFS how about making an actual tutorial rather than a sowftware promotion video?
баси добрия
Great sculpt ! - I really like the description of muscles and landmarks. Maybe you could add the names on screen for a bit with text next time, they can be hard to catch just being heard :)
Amazing video as always!
Always find these kinds of videos interesting to watch
I personally love it! You inspired me to continue with my studies. I started in blender in one, or two months, it’s hard to learn, principally modeling. I make only three or four projects, only hard surface. I intend to start some modeling course, I studied alone for now. Thank you for the inspiration!
What's the viewport shading? Matcap? Could you share?
Hi! Yes, it's the very first in the list standard grey matcap preset (basic_1.exr)
@@lolpoly3d thanks man. I really liked your result as it seems. Hand painted and non photorealistic like shading and colors. I am trying to sculpt it myself cause you inspired me. Keep it up
Great short analysis on Timothée's face. Very very very nice skills on sculpting.
Dude! Just found your channel and immediately subscribed. I love the structure and the pace of your video. The analysis at the beginning is really valuable and something very unique on yt. Keep it up! Gonna check out all your stuff now :D
Absolutely in love with this stylized version. Amazing work!
Ultra Mega Awesomazing!!! ( ╹▽╹ )
Great contribution. great tutorial. You have my like. Thank you so much. Greetings
Looks awesome!
I'm surprised that the Ton Roosendaal video didn't get you more subscribers. Your skills are undeniable and I hope you get picked up by the youtube algorithm once again.
Wonder if you do box modeling characters?
Hi! That's usually not the most efficient approach nowadays. Sometimes I might make parts of a character with box modeling if it'd be faster, but that's relatively rare.
Love this, learning scultping is so hard for me
so great!
this looks absolutely stunning! I would love to hear your thoughts on differences between 2 programs too as I started learning Zbrush lately as a Blender user. 🙌🙌
Thank you! For now my suggestion is to keep at it with Zbrush, once you are used to it it will expand what you can do (and how quickly). I like to use both to the strength of each.
I am having tons of fun thank you I'll contine! Sculpting and pushing polygons feel different in Zbrush, more responsive or something maybe as someone switching from one to another you felt that too what is that in your opinion?@@lolpoly3d
yea, blender is more intuitive than zbrush but, controlling the mesh in sculpt mode is a bit harder specially with clay strips. I would like to know if you had any tips to make it easier.
I was talking about the curves specifically, which are more intuitive, however overall Zbrush is definitely more streamlined and efficient for sculpting (in my opinion at least). People love to rip on Zbrush's interface for its unconventional structure, but it's actually carefully developed to be as fast and comfortable as possible for the specific purpose of sculpting, which is what really matters. About the clay strips brush - I know what you mean. It's strange, I can't quite put my finger on why, but in Blender it just doesn't behave the way I expect it to, so I don't use it as much as I do in Zbrush, where it's probably my most used brush. The only thing I do to it is enable backface masking, but I'm guessing you probably already knew to do that.
@@lolpoly3d zbrush ui is good when you used to it , but for newcomers it’s a mess. I have played with brush sitting (normal radius, stroke, fall of) but no matter what I do nothing seems to work, maybe it’s something in the brush code.
Hello Sir can you share your blender customized theme?
Hi! Sure, do you mean the custom blue / red colors I have for vertices and faces in edit mode?
@@lolpoly3d yes
@@UmerMalik-r1zI uploaded it here: file.io/LDlki4pY8Jrb