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makscee
Russia
เข้าร่วมเมื่อ 7 พ.ย. 2010
Currently I am making an Auto Battler and stream every day of development
www.twitch.tv/makscee
Join the Discord!
discord.gg/YxjYxc3ZXP
I am a fulltime solo indie developer, consider becoming my patron!
www.patreon.com/makscee
boosty.to/makscee
www.twitch.tv/makscee
Join the Discord!
discord.gg/YxjYxc3ZXP
I am a fulltime solo indie developer, consider becoming my patron!
www.patreon.com/makscee
boosty.to/makscee
I'm rewriting my game from scratch for the 4th time
Check out my video where I explain why this game is so special: th-cam.com/video/FmaiaEQYXF8/w-d-xo.html
And check out my other devlogs here: th-cam.com/play/PLqgg20d6CY1Nu0NvohkFQR-9C2RebyEuV.html
Join the Discord: discord.gg/YxjYxc3ZXP
Play now on Windows, Mac & Linux (web build coming soon)
makscee.itch.io/arena-of-ideas
Currently I stream every day of development on twitch:
www.twitch.tv/makscee
I am a fulltime solo indie developer, consider becoming my patron!
www.patreon.com/makscee
boosty.to/makscee
And check out my other devlogs here: th-cam.com/play/PLqgg20d6CY1Nu0NvohkFQR-9C2RebyEuV.html
Join the Discord: discord.gg/YxjYxc3ZXP
Play now on Windows, Mac & Linux (web build coming soon)
makscee.itch.io/arena-of-ideas
Currently I stream every day of development on twitch:
www.twitch.tv/makscee
I am a fulltime solo indie developer, consider becoming my patron!
www.patreon.com/makscee
boosty.to/makscee
มุมมอง: 981
วีดีโอ
After 2 years people finally play my game
มุมมอง 2.2Kหลายเดือนก่อน
Check out my video where I explain why this game is so special: th-cam.com/video/FmaiaEQYXF8/w-d-xo.html And check out my other devlogs here: th-cam.com/play/PLqgg20d6CY1Nu0NvohkFQR-9C2RebyEuV.html Join the Discord: discord.gg/YxjYxc3ZXP Play now on Windows, Mac & Linux (web build coming soon) makscee.itch.io/arena-of-ideas Currently I stream every day of development on twitch: www.twitch.tv/ma...
I've added a 100 heroes to my game and now have some cool plans
มุมมอง 1.7Kหลายเดือนก่อน
Check out my video where I explain why this game is so special: th-cam.com/video/FmaiaEQYXF8/w-d-xo.html And check out my other devlogs here: th-cam.com/play/PLqgg20d6CY1Nu0NvohkFQR-9C2RebyEuV.html Join the Discord: discord.gg/YxjYxc3ZXP Play now on Windows, Mac & Linux (web build coming soon) makscee.itch.io/arena-of-ideas Currently I stream every day of development on twitch: www.twitch.tv/ma...
I did a month of work in a day (kinda)
มุมมอง 4902 หลายเดือนก่อน
This my new series, that I want to make more like a vlog about my life and process of making my dream game Sorry the sound a bit scuffed Check out my video where I explain why this game is so special: th-cam.com/video/FmaiaEQYXF8/w-d-xo.html And check out my other devlogs here: th-cam.com/play/PLqgg20d6CY1Nu0NvohkFQR-9C2RebyEuV.html Join the Discord: discord.gg/YxjYxc3ZXP Play now on Windows, M...
You Can Combine Any Heroes in my Bevy Auto Battler
มุมมอง 1712 หลายเดือนก่อน
Join the Discord: discord.gg/YxjYxc3ZXP Play now on Windows, Mac & Linux makscee.itch.io/arena-of-ideas Currently I stream every day of development on twitch: www.twitch.tv/makscee I am a fulltime solo indie developer, consider becoming my patron! www.patreon.com/makscee boosty.to/makscee
why it's so hard to work on a big project alone
มุมมอง 925 หลายเดือนก่อน
Join the Discord: discord.gg/YxjYxc3ZXP Play now on Windows, Mac & Linux makscee.itch.io/arena-of-ideas Currently I stream every day of development on twitch: www.twitch.tv/makscee I am a fulltime solo indie developer, consider becoming my patron! www.patreon.com/makscee boosty.to/makscee
New Game Mode | Solo Indie Bevy Auto Battler Devlog #7
มุมมอง 1165 หลายเดือนก่อน
Join the Discord: discord.gg/YxjYxc3ZXP Play now on Windows, Mac & Linux makscee.itch.io/arena-of-ideas Currently I stream every day of development on twitch: www.twitch.tv/makscee I am a fulltime solo indie developer, consider becoming my patron! www.patreon.com/makscee boosty.to/makscee
Multiplayer Released! | Solo Indie Bevy Auto Battler Devlog #6
มุมมอง 3005 หลายเดือนก่อน
Join the Discord: discord.gg/YxjYxc3ZXP Play now on Windows and Mac makscee.itch.io/arena-of-ideas Currently I stream every day of development on twitch: www.twitch.tv/makscee I am a fulltime solo indie developer, consider becoming my patron! www.patreon.com/makscee boosty.to/makscee
First Build Released! | Solo Indie Bevy Auto Battler Devlog #5
มุมมอง 9246 หลายเดือนก่อน
Play it now on Windows, Linux and Mac makscee.itch.io/arena-of-ideas Join the Discord: discord.gg/YxjYxc3ZXP Currently I stream every day of development on twitch: www.twitch.tv/makscee I am a fulltime solo indie developer, consider becoming my patron! www.patreon.com/makscee boosty.to/makscee
Music, Menus and New Heroes | Solo Indie Bevy Auto Battler Devlog #4
มุมมอง 1486 หลายเดือนก่อน
reupload to fix volume Currently I stream every day of development on twitch: www.twitch.tv/makscee I am a fulltime solo indie developer, consider becoming my patron! www.patreon.com/makscee boosty.to/makscee
How I Made Music for My Showreel Video
มุมมอง 1217 หลายเดือนก่อน
Check out the showreel montage: th-cam.com/video/29gXfLgU_R8/w-d-xo.html I made it awhile ago on stream to use as some intro. Sound is kinda scuffed for some reason, probably a filter in OBS. Currently I am making an Auto Battler and stream every day of development www.twitch.tv/makscee I am a fulltime solo indie developer, consider becoming my patron! www.patreon.com/makscee boosty.to/makscee
Game Loop, Content, UI and more | Solo Indie Bevy Auto Battler Devlog #3
มุมมอง 1607 หลายเดือนก่อน
Currently I stream every day of development on twitch: www.twitch.tv/makscee I am a fulltime solo indie developer, consider becoming my patron! www.patreon.com/makscee boosty.to/makscee
Why My Game Will Be Different | Solo Indie Bevy Auto Battler Devlog
มุมมอง 1.9K7 หลายเดือนก่อน
In this video I explain broadly about how in my auto battler Arena of Ideas content will be created by players Join the Discord: discord.gg/YxjYxc3ZXP Play now on Windows, Mac & Linux makscee.itch.io/arena-of-ideas Currently I stream every day of development on twitch: www.twitch.tv/makscee I am a fulltime solo indie developer, consider becoming my patron! www.patreon.com/makscee boosty.to/makscee
6 Years of Making Games in 35 seconds | Showreel
มุมมอง 1937 หลายเดือนก่อน
This is most of projects I worked on from 2017 till now. 2 games are full releases and others are from jams, mostly Ludum Dare. You can check them out on my itch: makscee.itch.io/ Currently I am making an Auto Battler and stream every day of development www.twitch.tv/makscee I am a fulltime solo indie developer, consider becoming my patron! www.patreon.com/makscee boosty.to/makscee
3 Ways to Become Hypercreative
มุมมอง 1467 หลายเดือนก่อน
In this video I explain 3 ways to practice creativity regularly. Anyone can expand creative voice inside themselves. I truly believe creativity is accessible to anyone and can be a source of constant happiness! Currently I stream every day of development on twitch: www.twitch.tv/makscee I am a fulltime solo indie developer, consider becoming my patron! www.patreon.com/makscee boosty.to/makscee
Adding First Heroes! | Solo Indie Bevy Auto Battler Devlog #2
มุมมอง 1988 หลายเดือนก่อน
Adding First Heroes! | Solo Indie Bevy Auto Battler Devlog #2
Remaking My Game from Scratch after 2 Years of development | Solo Indie Bevy Auto Battler Devlog #1
มุมมอง 2.6K9 หลายเดือนก่อน
Remaking My Game from Scratch after 2 Years of development | Solo Indie Bevy Auto Battler Devlog #1
Abstract Fish Colony Sim gameplay (syberian game jam 2021)
มุมมอง 1303 ปีที่แล้ว
Abstract Fish Colony Sim gameplay (syberian game jam 2021)
some time's the charm!
4th time's the charm!
4th time's the charm!
I think you should probably learn to edit and/or use modular design to iterate.
I've been coding professionally since 2014, I have a lot of experience editing big projects, I assure you. And I use ECS, which is pretty modular. I could edit the project on this stage and this is how I've done things in the past, I simply realize now that the ability to rewrite everything is my advantage, since I work on the game alone. I've already reconsidered some critical decisions of old version systems and solved some issues that lingered for a long time, which I wouldn't even think about if I was to edit stuff as they were. At this point I'm pretty sure that was the right decision, especially considering long term health of the codebase
4th time's the charm!
4th time's the charm!
4th time's the charm!
4th time’s the charm!
lul that's what I've been saying in my head
Is offline mode available?
There's only one game mode right now, but in future there will be many more game modes, some of which might be single player and offline
Very cool, I just joined the discord 👍
Really enjoyed the video and I can’t wait for the future of this game! but not sure what the weird audio thing is from 2:09 other than that, great video 👏👍
That's part of the music track actually lol but yeah, I guess it sounds kinda weird as a background track
very excited for the future of the game!
of course I play your game. its amazing
Love the way this looks! I like that the art for the characters is basically just shaders.
Thank you! I think its also important that this way the visuals can evolve into basically anything, and I can't wait to see how the game will look in years to come
The issue with the money thing, is, well, money, meaning legal headaches.
Yeah true. I am hoping it would be easier with crypto. And hopefully by that time I will have some help with that
МАКС ВПЕРЕД!!!! МАКС ДАВАААААЙЙЙЙ!
Можно по русски
Port this game to android, plz!
Definitely, as soon as possible!
Oh god RUST?
well obviously!
I am messing with making a game in Unreal Engine with a super high amount of spells and caster types. Will check this out.
That sounds super cool, any way to check it out? I've had similar ideas in the past too
@@makscee Sure sent you an email.
Your vscode setup looks really cool! What plugins do you use for UI and what font are you using as well?
That's nothing special really, I just always use Zen mode, which is a default feature. I don't use any UI plugins, in settings my font family is Menlo, Monaco, 'Courier New', monospace
Downloaded it, left a review on Itch with potentials improvements. Love it <3.
Thank you so much! Already applied your suggestion :) Really glad to see first players already figuring out how to play even before I've added some in-game explanations
Ngl most popular and strongest aren't exactly the same. There can be noob traps, options that have a high skill seiling, niche options ect.
If we have clear info on which heroes get to later levels, it would force certain meta and people would chose "winning" heroes pretty quick. In this type of games eventually people figure out what is strongest and game becomes stale. If it's purely pvp, each person will see to what heroes they lose, and best strategies just emerge spontaneously
хэллоу, макс, найс ту мит ю!
хеллоу мистер пусси доминатор!
whoa I was wondering where I could find the song used in your showreel😅. Awesome ❤
I dont like the money part. If the game is fun and creating heroes is fun, people will do that
What exactly do you not like about it? I think of it as a fun competition for a prize, not a main motivation for content creation
Hi, I played a bit on the windows version. Whenever I try to buy any buff from the shop, the game crashes. Idk if anyone else has had this problem
Yeah sorry about that, noticed it yesterday too. I've just pushed a new release with the fix!
Thank you! I just played some more... and I found another bug with the buffs haha. (windows version) You need to have at least 2g to buy the buff, but it does not take the gold from your balance. So it lets you take them for free, then you can re-roll the shop and get 2 more for free. @@makscee
yo thats a sick game concept
Cool Game! I like your way of thinking! When release, can you make a linux build too?
Sure! I'll add it to the existing build too as soon as I can
Linux build is on itch right now!
@@makscee ThankYou Very Much! It runs flawless on my linux!! The game is really fun!! Keep working!!!
Cool game! I like the graphics, they're simple and beautiful.
I love the vision you have for the game, I think the only issue could be when you involve gaining money from playing a game in such a way, it could involve a lot of under handed problems. Do you have a plan for bots farm trying to gain money?
Yes, that definitely will be the main source of problems. Do you have a specific scenario in mind, where bots could abuse the system?
@@makscee Couldnt people essentially make a bot farm that plays this game to win money? maybe I miss understood but would you be able to gain money from playing the game for free?
@@Alfie-ni7lx You would have to win a competition, there might only be one winner each time
@@makscee Yeah but if its free to enter is it possibly cost effiective to run a bot farm to enter as many competitions as possible and possibly win some through a bot that can play the game? This is always a big thing i think about when wanting to make a game with money involved.
@@Alfie-ni7lx yeah may be, but then, as someone in comments suggested, we could just make participation available only with subscription. Then it's like trying to win lottery by buying dozens of tickets. But still we could not require subscription for those who create content
that start of this video seems like a really cool intro to a retro theme music video or something
Its weird becasue when you think of dynamic balance in many cases, it seems like RnG is vital for a lot of cases. X player is better than Y player, but that doesn't necessarily mean X will always win Y. Problem with OP characters in game is that it's X>Y always and there's no room for Y to win. usually you would see a Rock Paper Scissor setup in a lot of games. Posion Build > Tank Build > Strength Build > Posison. kind of thing which is good, Rock Paper Scissory oldest game in the book and it works because it's "fair". About RNG. RnG sucks, so balancing a game where hereos can have a higher percent winrate is pretty good, and winning with an odd setup is super satisfying that's probably ideal. The problem with RnG in AutoBattlers is, that the person who wins isn't necessarily the one with the best strategy but the one with the most luck, but i would say to that with the most risk sometimes too. Rolling to get a better item or character, can be considered a strategy, but it's essentially it's gambling right? So probably one of the most important things to look into for Auto Battlers is the RnG and how people can create their builds. In Terms of Rotation. I agree - with the weekly timeframe... I'm not so sure but I guess depends on the amount of hours you're putting in I guess it would make sense. Casual players will kind of be left behind because if you miss 2 weeks possibly, it probably won't be recognizable (mostly if new mechanics are added) and you'll have to learn the Meta every single time, which isn't really fun to do all the time. Especially in Auto Battlers where you need to play to see what works.
Good points on rng, and I've been pondering this problem for probably the longest. My current solution is using battle simulations. Since my gameplay mechanics are very simple, I can run hundreds of battles per seconds and just see the outcome. I can test different arrangements of teams and figure out best ones. It comes a lot to specific composition algorithm, some hero may be useless in most comps, but with one specific hero may become extremely OP. I mostly use sort of genetic algorithm to figure out the best teams the way player would build them. This accounts for rng problem and finds synergy-powerful heroes. This plus popularity stats should be enough I think. Those battle simulations allow other very important mechanic: generating new levels infinitely. This will be part of main gameplay of first build, but this explanation is for another video :)
Can i support you giving you my music for free?
That would be great! We can get in touch, I will start working on sounds very soon, would be cool to have many different vibes combine together, since I wanted to make some music for the game too. You can drop me an email!
Interesting ideas indeed. As you said, monetization should be done by a optional subscription services, I think it can be done in this way: 1. Regular players can download and play the game for free, and freely utilize any existing assets (heros) for battling and teambuilding, as well as the ability to create heroes 2. Points system should be established , and points are given to players to provide a parameter on how good the characters is, depending on community feedback 3. Subscription equals participation in a pool distribution. 4. Every cycle has a limited amount of time for player to 'subscribe' and participate in the pool distribution. For example, if a cycle consist of 4 weeks, subscription should start and end on the first. 4. A pool is obtained from every cycle. The money collected in the current pool will be given to the person with highest point on the NEXT cycle. With this, players who subscribes or plan to subscribe knows how much they will be getting before participation in the distribution. 5. This ensures and encourages even free to play players to create ideas and heroes. Not sure if I am making sense, it's currently 3 am and I'm drunk af and stumble upon your videos
Great ideas! I didn't think to have a explicit points system, it was gonna be implicit, but seeing point is actually very cool, it can be like a power level in anime haha. And it will define heroes rarity. And good thinking on forming the pool before cycle, we could even provide some cosmetic rewards for participation, make people want to "get in" more, gotta abuse that FOMO lol I always kinda wanted to allow even non-subscribed players to win, but your option will definitely motivate people to contribute more, it makes way more sense. Thank you! Drunk ideas sometime are best ones haha
next video: how to stop being hypercreative and finish a long term project please 😆
great idea, coming right up
Hi, doing the same thing, been learning Bevy this week porting over a project I had only just started in unity dots, and I thought It would just be messaging about, figure it was all going to be to hard and give up, but actually I am really loving Rust and Bevy.
Excellent jam, very original sound signature.
thank you so much!
techno party
Wanna see an example of the biggest thing you can make here
soon you'll be able to try it yourself :)
cool!
GooD
I love watch how you make music with your hands. Very impressive. 🌞 please join my channel too.
Soooo awesome subbed some time ago and never regret it🙌🏻
This is so awesome🎹🙌🏻 Damn I love the volcas thank you so much for sharing🥰 I also subbed🚀 Please check out my 8 KORG volca video🙏🏻🙌🏻🚀🚀🚀🚀
++
very good