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Aaron Hunt
United States
เข้าร่วมเมื่อ 17 มิ.ย. 2013
I make video games
Starting an Indie Game Project in Unreal Engine with GameKit
Introducing GameKit, a third person project template made in Unreal Engine! It comes with a character and includes an inventory system, pickups, and other interactables. You can equip different types of weapons and the player is already animated to handle things like shooting and reloading.
I started this project a few years ago to give myself a template to build the games I wanted to make. It helps to save time, so you don't have to write the same logic over and over (like combat, ai, interaction). Start your game project today with GameKit!
Check it out: aaronhunt.gumroad.com/l/gamekit
I started this project a few years ago to give myself a template to build the games I wanted to make. It helps to save time, so you don't have to write the same logic over and over (like combat, ai, interaction). Start your game project today with GameKit!
Check it out: aaronhunt.gumroad.com/l/gamekit
มุมมอง: 1 428
วีดีโอ
I MADE A NEW GAME | Ragdoll Destroyer
มุมมอง 583ปีที่แล้ว
▶ ON STEAM: store.steampowered.com/app/2411850/Ragdoll_Destroyer/ Ragdoll Destroyer is a physics-based game where your goal is to destroy a ragdoll character! Customize the ragdoll to your liking, select a room, and let the fun begin. Doing more damage to the ragdoll will help you unlock more tools in your toolbox. This video showcases the game and its inner workings in Unreal Engine 4. Music c...
Playing my new game! | PARADISE
มุมมอง 1.1K3 ปีที่แล้ว
▶ ON STEAM: store.steampowered.com/app/1725330/Paradise/ This is Paradise, a simple island survival game to play with friends. My idea was to create a small arcade game for my friends and I to play which had a level of competition and a survival element. Players can craft tools, gather materials, and build houses to stay safe from other players or creatures. The goal is to gather the materials ...
I made a game | PARADISE
มุมมอง 3.1K3 ปีที่แล้ว
▶ ON STEAM: store.steampowered.com/app/1725330/Paradise/ This is Paradise, a simple island survival game to play with friends. My idea was to create a small arcade game for my friends and I to play which had a level of competition and a survival element. Players can craft tools, gather materials, and build houses to stay safe from other players or creatures. The goal is to gather the materials ...
[UE4] An In-Game Custom Console system for Unreal Engine!
มุมมอง 3.8K3 ปีที่แล้ว
Now Available on Gumroad: gumroad.com/l/ue4-console/dzqwy7o (50% off!) The Unreal Engine Marketplace denied this system shortly after recording this video, so I'm releasing it on Gumroad so developers can still use it! This is a very useful tool and I've used it in several different projects. 0:00 - Introduction 0:32 - Toggling the UI 1:03 - Setting the default game instance 1:37 - Console demo...
[UE4] Creating a multiplayer ready DOOR system in Unreal Engine!
มุมมอง 3.3K3 ปีที่แล้ว
Project Files: gum.co/zETFa In this video, we will create a door that players can open and close. This system is singleplayer AND multiplayer ready, and is easy to create. This is a bit more of an intermediate tutorial, so you should understand basic event dispatchers and actor hierarchy. If you have any questions, feel free to ask me in the comments or on my Discord server! 0:00 - Introduction...
[UE4] 3D Footstep Sounds (2/2)
มุมมอง 7773 ปีที่แล้ว
Let's add physical materials to our footstep system! Join the fun: discord.gg/32qgNwm
[UE4] MULTIPLAYER Above Head Nametag!
มุมมอง 7K3 ปีที่แล้ว
Project files: gum.co/CiLtX Yes, I made another "above head name" system in Unreal Engine. My last one was a bit outdated, and I wanted to create a cleaner project and a more easy to follow tutorial that covers more a more useful way to set this up. 0:00 - Introduction 0:57 - RepNotify demo 1:28 - Project walkthrough 2:45 - Updating the nametag 5:03 - Conclusion Join the fun: discord.gg/32qgNwm
[UE4] How to REPLICATE/REPNOTIFY Multiplayer Values in Unreal Engine!
มุมมอง 18K3 ปีที่แล้ว
I highly recommend any aspiring multiplayer game creator to watch this all the way through. This video discusses replication, ownership, repnotify, and relevancy all in one sitting. 0:00 - Introduction 0:56 - Setting up server/multicast events 2:09 - Running the events 2:30 - Explanation of Relevancy 3:36 - Net Culling 4:03 - OnRep (RepNotify) functions 4:43 - Testing our networking 5:56 - Repl...
[UE4] Useful new Unreal Engine tools! (Introducing Toolbox)
มุมมอง 3.1K3 ปีที่แล้ว
Get Toolbox: www.unrealengine.com/marketplace/en-US/product/f5c2c21bb838431a9254116e5f8ee515 Learn more about the Blueprint Toolbox plugin in this video! 0:00 - Introduction 0:18 - Random by Weight 2:55 - Sort Floats 4:57 - Even/Odd nodes 6:24 - Easy Line Trace 7:24 - For Each Latent Loop 8:36 - Conclusion Join the fun: discord.gg/32qgNwm
[UE4] Creating a SORTED leaderboard system using Toolbox
มุมมอง 5K3 ปีที่แล้ว
In this video, we create a sorted leaderboard system! Get Toolbox: www.unrealengine.com/marketplace/en-US/product/f5c2c21bb838431a9254116e5f8ee515 0:00 - Intro 0:52 - Setting up scoring 3:00 - Creating the leaderboard UI 6:24 - Loading players into leaderboard 9:00 - Sorting the leaderboard using Toolbox 13:23 - Finishing up Join the fun: discord.gg/32qgNwm
[UE4] 3D Footstep Sounds (1/2)
มุมมอง 2.1K3 ปีที่แล้ว
In this one, we quickly set up a 3D footstep notify in Unreal Engine 4. Join the fun: discord.gg/32qgNwm
[UE4] Overlay 3D Components Inside a Widget
มุมมอง 31K3 ปีที่แล้ว
Project Files: gum.co/oVyYD Join the fun: discord.gg/32qgNwm
[UE4] The Secret of Multiplayer | Ownership
มุมมอง 20K3 ปีที่แล้ว
You're here because networking is confusing. In this video, I will show you a system I made for a game I'm working on, and hopefully by using my networking workflow, it will help you understand the struggle that is: OWNERSHIP! 0:00 - Intro 0:12 - Summary 1:00 - Demonstration 1:37 - Explanation of my system 2:06 - Why I do it this way 2:50 - Actual tutorial 4:28 - My system replication 5:05 - Ou...
[UE4] Saving Progress in your game!
มุมมอง 13K4 ปีที่แล้ว
Today we talk about game saving! In this video, become familiar with basic save game object practices, then create your own save function library for later use. 0:00 - Intro 0:25 - Tutorial 7:27 - Integration Join the fun: discord.gg/32qgNwm
[UE4] World Composition (Getting started with Level Streaming!)
มุมมอง 4.9K4 ปีที่แล้ว
[UE4] World Composition (Getting started with Level Streaming!)
[UE4] Advanced File Management (FileMan Plugin)
มุมมอง 1K4 ปีที่แล้ว
[UE4] Advanced File Management (FileMan Plugin)
[UE4] Making a File Manger in Unreal Engine (FileMan Plugin)
มุมมอง 11K4 ปีที่แล้ว
[UE4] Making a File Manger in Unreal Engine (FileMan Plugin)
[UE4] File Management in Blueprints! (Introducing FileMan)
มุมมอง 8114 ปีที่แล้ว
[UE4] File Management in Blueprints! (Introducing FileMan)
[UE4] How to CAST! (Casting to objects and classes)
มุมมอง 60K4 ปีที่แล้ว
[UE4] How to CAST! (Casting to objects and classes)
[UE4] How to import Mixamo Animations (Retargeting!)
มุมมอง 3.8K4 ปีที่แล้ว
[UE4] How to import Mixamo Animations (Retargeting!)
[UE4] Equipment System with Inventory BONUS VIDEO (Multiplayer Networking Setup)
มุมมอง 1.6K4 ปีที่แล้ว
[UE4] Equipment System with Inventory BONUS VIDEO (Multiplayer Networking Setup)
[UE4] Equipment System with Inventory #3/3 (Wrap Up)
มุมมอง 1.2K4 ปีที่แล้ว
[UE4] Equipment System with Inventory #3/3 (Wrap Up)
[UE4] Equipment System with Inventory #2/3 (Inventory Setup)
มุมมอง 1.3K4 ปีที่แล้ว
[UE4] Equipment System with Inventory #2/3 (Inventory Setup)
[UE4] Equipment System with Inventory #1/3 (With pick-ups!)
มุมมอง 2.5K4 ปีที่แล้ว
[UE4] Equipment System with Inventory #1/3 (With pick-ups!)
[UE4] Above Head Nametag IN MULTIPLAYER
มุมมอง 18K4 ปีที่แล้ว
[UE4] Above Head Nametag IN MULTIPLAYER
How do i get the pitch of my audio input?
W
I need to extract the speed/other truck values running in unreal engine 5.4.4 and store the speed value corresponding to the timestamp periodically in a csv file from an unreal engine Truck game ? would this plugin work for it?
It works! you got another sub
Just came to say this is exactly what I needed and I really didn't think I was going to find an answer! Felt too specific haha. Shame it doesn't work with the actual player blueprint - as I'm using this to showcase the cosmetics you're adding to your character from the start menu - but I've gotten round it for the moment just adding them to the OverlayActor mesh individually. There's probably a much better way to do it :D Thanks again bud!
Simple and straight to the point: thanks!
Hello, what if I want to store the 'Player Name' variable in the game instance? Thank you in advance
Great video. I used this so collectibles spin in front of the player when they pick something up
Thanks, this was much needed!
There are Building and Vehicle System? I need a kit like merge als, gasp & sgk or ebs. Run in UE5
There's no build/vehicle system sadly. This includes combat/survival only
Okey bro.
Man this is great. I just bought it. Can you run say, a two player co-op mode? I want to make a game where two people co-ordinate attacks on the enemy.
This project is multiplayer compatible so it would work with two player co-op :D
@@aaronhunt7204 Nice one Aaron. Do you have like, a Discord or something for questions from idiots like myself?
@@lawebley I do have a discord server! discord.gg/32qgNwm
this is awesome 🫡
Really, only $5! Nice
Hay i want to contribute in this project. I have fps arms animation for weapones like ak, ar15, etc. and also i can make some basic 3d model. If you need please let me know i will happy to giv you.
this is probably what Playway and their mates use for all those simulator games
Nice, just purchased a copy. UE 4.27 and 5.42 both loaded it fine. Works as advertised. Gonna have some fun with this. Thanks for putting in the time on it.
Fantastic man! I will support this! Thank you! When I pickup the guns they are added to the body in holstered position. How do I get them to the hand?
You're welcome! You can scroll with the mouse wheel and it will select the weapon 😄
Get out of here! You release a third person kit right when I'm wanting to dive into making a third person game in two weeks!! I'm grabbing this soon, promise!
Perfect timing!
supports 5.4?
Yep! It supports all versions of UE5
come back please
will fileman be updated to work on ue5 at all?
Awesome video.
i'm using way too much RPC Run on Server and Run on Client to get my things. I have a question, does it change something on performance to call RPC? too much informations to know. sorry is the question seems dumb.
Too much information! i'm asking for another in depth video Loll.
Thank you :*
This is such valuable information . Thank you. Please do an update for UE5 if you can. Cheers, b
i did the same thing , it worked on animation blueprint preview , but is not working when I am playing the game
What should I do if my Cast to MySaveGame is not working?
thanks
is there a way to make it work on ue 5.x?
It helped but is that really the only way to get object i feel not!.
This is not correct. You rotate the Left Arm and the Right Arm of the Mixamo skeleton till the pose is similar to the UE4 skeleton and then you save that as the retargeting pose. You retarget AFTYER that.
Man you're too chaotic. I hate watching this video
Straight and to the point, terrific tutorial. Also handy to see your folder hierarchy for ideas on how to organize sound classes! Cheers.
Can I use it to let the player brings image or 3D objets to the game?
hey aaron fantastic tutorial🤩..........i have a small issue on it which is.Texture are not rendering properly could you please help me out in it?
Still my fav save game tutorial. The only one I keep coming back to. So easy to use.
NIce tutorial. Do you think is possible to get the variant selected and save that info with this plugin? I'm a beginner.
Great tutorial! But I have one question if you make use of pauses, is if also possible to let the animation of the character still run? Even when your game is paused?
Can I have overlap event based multiplayer replication stuff for same door like tutorial
I love when people do 'tutorials' by plowing through a video with code they've already done and act like we were there with you when you did it. Just clicking back and forth... this and this and this and that and then this, probably that. Aight peace. Lol 😆
amazing..thanks man
thank you!!
Why does the playercontroller cause an access none error in multyplayer when trying to move a pawn variable in input axis events
Still dont fuckin understand it.
How to cast to "Get Class Display Name" ?
This is a fantastic tutorial. Thanks so much Aaron!
you saved me bro
working on editor but nothing shows up on mobile??
I think you should turn this into a multiplayer game,This may increase the fun