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Ali Amir
Iraq
เข้าร่วมเมื่อ 10 พ.ค. 2011
Digital Art Channel
Creating MAGIC POTION BOTTLE with BLENDER & SUBSTANCE PAINTER
Timelapse of creating Magic Potion Bottle, Red Potion and Rope with Blender and Substance Painter
มุมมอง: 358
วีดีโอ
Create BLENDER LOGO by Mixing 2 Colors with FLIP FLUID
มุมมอง 3936 หลายเดือนก่อน
Creating BLENDER LOGO with FLIP FLUID by mixing 2 colors together using MIXBOX addon.
How to OVERRIDE HEIGHT DEATAILS in ADOBE SUBSTANCE 3D PAINTER 2024
มุมมอง 2027 หลายเดือนก่อน
Overriding height details in Adobe Substance 3D Painter made easy with few simple steps
Using FORCE FIELDS in FLIP FLUID to create a nice fluid simulation in BLENDER
มุมมอง 4618 หลายเดือนก่อน
Create this water simulation inside a glassy container, using Flip Fluid and Force Fields.
Glass and Caustics: Simple project in Blender 4.0
มุมมอง 1789 หลายเดือนก่อน
A simple tutorial on how to create glass with caustics in Blender.
Recreating POTHEAD character from CG Cookie in BLENDER
มุมมอง 130ปีที่แล้ว
I tried to recreate the POTHEAD character similar to the concept art as much as possible.
BLENDER: Texture Painting Layers with Alphas, WHITE OUTLINE Issue, and How to Fix It
มุมมอง 225ปีที่แล้ว
This tutorial include: 1- How to create multiple texture painting layers with alphas. 2- Focusing on the white outline or the white border issue around the painted area. 3- How to fix this issue. I hope you share your comments if you faced the same issue while texture painting.
BLENDER 3.4.1 Crashes with Texture Painting
มุมมอง 1.3Kปีที่แล้ว
Blender crashes several times while texture painting. I tried every thing from painting in the sold view to disabling modifiers but it kept crashing. Another issue is when painting certain areas in the viewport, it seemed to be unpaintable !, so I had to paint it in the image editor. I hope you share your suggestions about how to fix these issues. My Laptop is Dell Inspiron 15 7577 (i7-7700HQ, ...
Falling Cube - FLIP FLUID & RIGID BODY Tutorial
มุมมอง 1.8Kปีที่แล้ว
Falling Cube - FLIP FLUID & RIGID BODY Tutorial
How to render with WIREFRAME using FREESTYLE in BLENDER
มุมมอง 427ปีที่แล้ว
How to render with WIREFRAME using FREESTYLE in BLENDER
BLENDER: Create Simple Animation with GEOMETRY NODES
มุมมอง 138ปีที่แล้ว
BLENDER: Create Simple Animation with GEOMETRY NODES
Simulating VISCOSITY with FLIP FLUID in BLENDER
มุมมอง 1.9K2 ปีที่แล้ว
Simulating VISCOSITY with FLIP FLUID in BLENDER
BLENDER 3.1.2 Issue: Mesh artifact and hidden mesh with GPU Subdivision !!
มุมมอง 4582 ปีที่แล้ว
BLENDER 3.1.2 Issue: Mesh artifact and hidden mesh with GPU Subdivision !!
BLENDER: Create Fluid Simulation with “FLIP FLUIDS” in 5 MINUTES !!
มุมมอง 63K2 ปีที่แล้ว
BLENDER: Create Fluid Simulation with “FLIP FLUIDS” in 5 MINUTES !!
Creating Simple SOFT BODY Simulation with Blender 3.1
มุมมอง 3.1K2 ปีที่แล้ว
Creating Simple SOFT BODY Simulation with Blender 3.1
Create SOFT BODY BALLS falling into a dish with BLENDER
มุมมอง 4.9K2 ปีที่แล้ว
Create SOFT BODY BALLS falling into a dish with BLENDER
Blender Tutorial: Creating Fluid Simulation with Mantaflow
มุมมอง 3382 ปีที่แล้ว
Blender Tutorial: Creating Fluid Simulation with Mantaflow
Blender 3.1: Fixing “0 fluid particles for this frame” in Mantaflow
มุมมอง 2972 ปีที่แล้ว
Blender 3.1: Fixing “0 fluid particles for this frame” in Mantaflow
BLENDER TUTORIAL: Creating Fluid Simulation With Two Emitters
มุมมอง 2962 ปีที่แล้ว
BLENDER TUTORIAL: Creating Fluid Simulation With Two Emitters
BLENDER: Recreating Fluid Simulation from CROSSMIND STUDIO Tutorial
มุมมอง 3402 ปีที่แล้ว
BLENDER: Recreating Fluid Simulation from CROSSMIND STUDIO Tutorial
My first fluid simulation in Blender Mantaflow
มุมมอง 3432 ปีที่แล้ว
My first fluid simulation in Blender Mantaflow
Blender: Wireframe Modifier - Simple Tutorial
มุมมอง 612 ปีที่แล้ว
Blender: Wireframe Modifier - Simple Tutorial
Mouth, teeth, tongue and gum modeling in Blender
มุมมอง 4.6K2 ปีที่แล้ว
Mouth, teeth, tongue and gum modeling in Blender
Blender 3.1 Crashing issue with GPU Subdivision
มุมมอง 15K2 ปีที่แล้ว
Blender 3.1 Crashing issue with GPU Subdivision
TIMELAPSE drawing KHABY LAME with PROCREATE
มุมมอง 1423 ปีที่แล้ว
TIMELAPSE drawing KHABY LAME with PROCREATE
TIMELAPSE drawing CUPCAKE with PROCREATE
มุมมอง 813 ปีที่แล้ว
TIMELAPSE drawing CUPCAKE with PROCREATE
TIMELAPSE drawing ROBERT DE NIRO with PROCREATE
มุมมอง 273 ปีที่แล้ว
TIMELAPSE drawing ROBERT DE NIRO with PROCREATE
TIMELAPSE drawing BRAD PITT with PROCREATE
มุมมอง 553 ปีที่แล้ว
TIMELAPSE drawing BRAD PITT with PROCREATE
TIMELAPSE drawing BUTTERFLY with PROCREATE
มุมมอง 393 ปีที่แล้ว
TIMELAPSE drawing BUTTERFLY with PROCREATE
You really deserve a sub❤
can i do it with force field instead, so i can animate the objects manually without using rigid body gravity?
You mean without force fields.. yes you can, animate your objects first, then do the flip fluid part.
@@aliamir85 then i should make the collision to my object instead of rigidbody 1:54?
@Akiy3d I understand your point, yes of course you should make the entire animation, but I think in this case, using the rigid body will be much easier.
But the problem is the animation is too fast, maybe i should lower the gravity to be longer duration @@aliamir85
@@aliamir85 yes your right i just played with the gravity in the field weights and i got the best results. Thanks 💖
my fluid keeps losing its volume. and I tried most solutions out there on the interenet.. could you help :(
@@ileftyoutooktoolong try to increase the resolution a little bit, or follow the steps exactly in the video.
@@aliamir85 I have another question. Is there any way to have the surface water undulate already as soon as its spawned in.
more flip fluid charger tutorials pls
how i get flip fluid by crack or free?, tell me please
Try this site: cgdownload.ru
Wasted hours on Chat GPT to not make this work. Thank you so much from a Blender-Newbie!! Humans > Algorithm 🙂
@@ClemenDK you are welcome bro
For some reason it doesn't help
That's just what I need. I hate tutorials with no explanation though. Couldn't follow along so I gave up.
Happy to hear that bro
Set the obstacle to "invers"... Thanks, that helped.
Glad to hear that
Thank you so much for this! This is the first tutorial that actually worked! All the others skipped the part where you set it to Normal blending mode. Finally!
I'm happy to hear that. I made this tutorial because I suffered alot in understanding how it works.
great tutorial bro
Thanks bro
🔥🔥🔥🔥
how much ram did you install on you pc
Ram 16G
storage and gpu and ssd@@aliamir85
how make those matreals shaders that you use
It is included within the flip fluid add on
Hello bro
Hello bro
@@aliamir85bhai 1 help chiya thi blander sa related
Instagram I'd kya hai me uspe bata ta hu
@@sohailart1 sorry I did not understand your language
@@aliamir85 give me your Instagram I'd I tell you my problem related for blander
Export the mesh, I used fbx but anything will likely be ok. Reimport it, reconnect it all in the shader editor with original texture. You should be able to paint without a crash. Cute model btw :D
I did exactly as you said, and it worked.
why i am getting problem , when i have replace monkey with a cube
What kind of problem?
@@aliamir85 i change monkey with my personal project file which shape was cube , but after following your all process with my project file object cube kits not working , but when i am using using monkey its work easily ,
inshort if i take file as a fbx or obj in it , it is not working .
Ok. What exactly not worked ? The cube pass through the fluid without interaction or what ?
@@aliamir85 quiet complicated , let it be , i found another solution , i sont have problem ,
More Flip Fluids tutorials please :)
Doesn't work still
Try to update blender to the last version available.
Hello, thanks for the video! Though I do have a problem: my object does not collide with the fluid. Any ideas on what I should do?
Make sure to make your object as obstacle from the flipfluid options.
Thank you my friend !
You are welcome bro
Still Crashing anyways
Install the last version of Blender
to fix this go viewport unclick gpu subdivision levels view to 1 render to 1 hit save no more crashes i have used this from 29.1 to now still no crashes they need to be unclicked off for good
He prevented my laptop from breaking
my blenders from 3.0 to 3.5 crushes when cleaning textures from photogrammetry using clone stamp. textures 8-16k, every my action adds 1gb to blender's Ram memory occupation. after blender reaches 24gb in memory it crashes. (I have 32gb). So I have N panel opened in tool tab and a task manager on second monitor. when It reaches 20gb I press "save all images in n panel tool tab" and then Shift Control W. it saves and reloads blender file and blender did not crush and ram occupation lowers to 1-2gb so I have 15-18 painting strokes to next resave or crush. It also crushes when sculpting in trim lasso or trim box. If one know how to make it more stable and avoid resaving after 20-30second of work let me know
Found on one forum temporary solution for my trouble painting 16k texture - set in blender system preferneces undo steps to 2 so I have only two undo steps but blender occupation in memory do not get higher then 7gb. it become obvious - must be default undos 50 steps do not fit in 32gb of ram with my big texture size
Many blender crashes solved on future updates.
Niiice result!! Stay motivated and keep going👏👏
Thank you bro.
@@aliamir85 🙂🙂It is my pleasure, you are always welcome to my channel:)
Promo>SM
I'm sorry but what do you mean by promo sm
is this blender software free??
Yes, blender is a free 3d software, which include modeling, sculpting, texturing, rigging, animation and other features. As I said it is a free software, but here in this video, I used a paid addon for fluid simulation called "flip fluid". Inside blender you can create fluid simulations for free using another tool called "mantaflow".
Cool!! 🙂👍I immediately wanted to drink 🍷
Thanks bro
I set to material and crash crash crash. 😭😭 How to solve 😢 evve crash
Try to install the last version of blender, or install version 3.0 and change the virtual memory. Read the comments in this video it may help.
@@aliamir85 yes i am yousing letest virtual 3.0... i am yousing From 1year. 7daya ago. I chand Hhs to SSd. for best experiment. 3 day ago i installed new blender. And evvee crash and crashed 😫💔😫😫😫😫😫😫 i spend 2000₹ for ssd 255gb.. 😭 i thot i west 👀🙃😫😭 And i have laptop 4 gb ram 256ssd. 1mothas ago i have hdd 256gb not crash laptop. But now charsh and crashedddd.m
It happened to me and I thought it could be the material, I disconnected the node and tested it until I found one that stopped.
I exported my mesh to a new blender file, reimported it again to my project file and the issue was fixed.
Lol looking at Flip Fluid none of the movie studios or big professionals use it. There are better programs for generating realistic fluids
Yes that's right, I think they use houdini in movies
Have the same problem.
Try to export your mesh to a new blender file without the modifiers, then reimport it to your project file, and apply the modifiers again. That solved my issue.
@@aliamir85 thx bro
@@泊源励 you are welcome bro
i have the same problem
Try to export your mesh to a new blender file without the modifiers, then reimport it to your project file, and apply the modifiers again. That solved my issue.
My blender is crashing when I just switch from solid/wireframe to rendered/material preview, how can I fix that? Everything were great since I installed it for the first time (December 2022) but since yesterday I can't even switch to material preview mode...
Ok check this link, read the comments carefully, there is more than one fix for your issue www.reddit.com/r/blenderhelp/comments/11i0qa4/blender_crashes_when_i_switch_to_material_preview/ I think you should also update to 3.5 if that did not fix your issue
@@aliamir85 I tried this and I have 3.5 version, nothing has changed :(
@@schmeichelthegoat201 try to open new file and check if the issue is fixed or not. If the issue is fixed then it may be due to some problem in your project textures or meshes. If you open new file and the issue persists, then actually I don't know what should you do. Uninstalling and reinstalling blender again with resetting all startup defaults may help. You should also know that my issue in this video was due to an unknown problem with one of the project meshes, so I fixed it by exporting the mesh to a new file then reimporting it again, that fixed my issue, so you can try this way, it may help you.
@@aliamir85 I uninstalled and installed again, nothing changed, it's crashing even if I create a new file, I also get a crash raport, but I can't find issue of crash on blender website :(
It looks so complicated. May be if you try to update your drivers, or even format your laptop will fix the issue.
Supposedly this happens when you use the boolean modifier. It happens to me and I've used the boolean modifier.
I used it yes, but i applied it to the mesh before texturing
@@aliamir85 I used it to make holes in a bunch of pieces of my mesh and it crashes the second I click using paint. Supposedly they're gonna fix this in blender 3.5, which comes out in 3 days.
@@clockFox09 well I think this is the issue then, the boolean modifier as you said, because I used it to this mesh only and it is the only one which causes crashing while painting, painting the other meshes will not crash blender. But it seems to crash even when applying it. I actually solved this issue by exporting the mesh to a separate file, reimporting it, and adding the subdiv modifier again.
@@aliamir85 I don't quite know how to import/export meshes, but I'm not going to learn yet because the crashing thing should be fixed in 3 days when 3.5 comes out.
@@clockFox09 I hope so
You can try find any gaps/holes in the object you paint. Recalculate outside/inside with Alt + N. Fix UV Maps after that. Hope this will help
Actually I solved this issue later on by exporting the mesh into a separate blender file, and reimporting it again to my original one, with reapplying all the modifiers that I deleted before exporting, and that solved my issue, but how and why? I still don't know. All I know is there is a problem in the mesh which I didn't find it yet. But can you tell me where can I find recalculating outside inside option in the menus? I just don't want to use shortcuts, and thank you for your help.
@@aliamir85 You can turn on "Face Orientation" in "Viewport Overlay" in the top right corner. Then you can go to "Edit Mode", and there will be a menu in the upper left corner, below the "Layout", "Modelling" section. Then "Mesh -> Normals" (I'm in Blender 3.4). Or you can change the spacebar function instead of "Play" into "Search" for faster workflow (if you remember the name) . The "Face Orientation" will help you know "Blue is outside", "Red is inside".
@@cat_mellows thank you bro
@@cat_mellows I know the face orientation and normals, and it was fine for my mesh in the video, but I thought you mean by (recalculating) that there is an option that checks the mesh for any holes or errors, I think there is some misunderstanding.
@@aliamir85 Oh, then I don't really know how to fix this crashing one and for all. Maybe they haven't fix it yet
Thanks Bro, you're Awesome!!
Thank you bro, you're welcome
Very nice water. Is there a way to slow down Suzanne in the "under water" with any effectors to simulate the water resistance? I am new to blender and flip fluids, but I know they do not interact with rigid bodies. Thank you
Unfortunately that water resistance you are asking is not included in flip fluid simulation by itself, you should create it manually using force fields.
شو نوع كرت الشاشة والمعالج تبعك😍
Dell Inspiron 7577 (i7-7700HQ, GTX 1060 Max-Q)
Keep go❤️😍
Thank you bro
YOU GOT A NEW SUBSCRIBER
YOU ARE A LIFE SAVER THANK YOU
Thank you bro
Saved my life, literally
Happy to hear that bro
Thanks
You're welcome
This is exactly what i need. Thank you so much
You're welcome
this is so helpful,the wire effect how the softbody works and it confused me the whole day since the ball kept crumbling
Thanks!
You're welcome
😢thank you soooo muchh😢😅😊❤
You're welcome
I recently figured out that GPU subd is what's causing a constantly increasing vram in a evvee render animation. Just fyi to ppl