The City of Games
The City of Games
  • 103
  • 391 213
Frank plays The Isle of Cats Duel
A full playthrough of The Isle of Cats Duel.
You can learn how to play The Isle of Cats Duel here:
th-cam.com/video/dPr-U6SONXA/w-d-xo.html
Learn more about The Isle of Cats Duel here:
boardgamegeek.com/boardgame/431718/the-isle-of-cats-duel
มุมมอง: 382

วีดีโอ

How to play The Isle of Cats Duel
มุมมอง 1.5Kหลายเดือนก่อน
Frank teaches you how to set up and play The Isle of Cats Duel. You can watch The Isle of Cats Duel being played here: th-cam.com/video/F-9whdphoKc/w-d-xo.html Learn more about The Isle of Cats Duel here: boardgamegeek.com/boardgame/431718/the-isle-of-cats-duel
A quick overview of Emberleaf
มุมมอง 2.3K3 หลายเดือนก่อน
Discover what Emberleaf is all about and get a quick sense of whether it’s the right game for you! You can learn how to play Emberleaf here: th-cam.com/video/Rrov_3QSvzQ/w-d-xo.html You can watch Emberleaf being played here: th-cam.com/video/uV4QnqBBbBk/w-d-xo.html You can learn how to play Emberleaf solo here: th-cam.com/video/otporJTNxK8/w-d-xo.html You can watch the solo mode of Emberleaf be...
A 360 view of Emberleaf
มุมมอง 1.9K3 หลายเดือนก่อน
Take a 360° look at Emberleaf in play on a table, showcasing some of the upgraded components. Learn about Emberleaf here: boardgamegeek.com/boardgame/426513/emberleaf Get the game here: www.kickstarter.com/projects/tcokgame/emberleaf?ref=37p5tv
How to play Emberleaf solo
มุมมอง 4303 หลายเดือนก่อน
Frank teaches you how to set up and play Emberleaf solo. You can learn how to play Emberleaf here: th-cam.com/video/Rrov_3QSvzQ/w-d-xo.html You can watch the solo mode of Emberleaf being played here: th-cam.com/video/ZVKOAbjpt50/w-d-xo.html You can watch Emberleaf being played here: th-cam.com/video/uV4QnqBBbBk/w-d-xo.html Learn more about Emberleaf here: boardgamegeek.com/boardgame/426513/embe...
Frank plays Emberleaf solo
มุมมอง 6023 หลายเดือนก่อน
A full solo playthrough of Emberleaf. You can learn how to play Emberleaf here: th-cam.com/video/Rrov_3QSvzQ/w-d-xo.html You can learn how to play Emberleaf solo here: th-cam.com/video/otporJTNxK8/w-d-xo.html You can watch Emberleaf being played here: th-cam.com/video/uV4QnqBBbBk/w-d-xo.html Learn more about Emberleaf here: boardgamegeek.com/boardgame/426513/emberleaf Get the game here: www.kic...
How to play Emberleaf
มุมมอง 1.4K3 หลายเดือนก่อน
Frank teaches you how to set up and play Emberleaf. You can watch Emberleaf being played here: th-cam.com/video/uV4QnqBBbBk/w-d-xo.html You can learn how to play the solo mode of Emberleaf here: th-cam.com/video/otporJTNxK8/w-d-xo.html You can watch the solo mode of Emberleaf being played here: th-cam.com/video/ZVKOAbjpt50/w-d-xo.html Learn more about Emberleaf here: boardgamegeek.com/boardgame...
Frank plays Emberleaf
มุมมอง 9723 หลายเดือนก่อน
A full playthrough of Emberleaf with 2-players. You can learn how to play Emberleaf here: th-cam.com/video/Rrov_3QSvzQ/w-d-xo.html You can learn how to play Emberleaf solo here: th-cam.com/video/otporJTNxK8/w-d-xo.html You can watch the solo mode of Emberleaf being played here: th-cam.com/video/ZVKOAbjpt50/w-d-xo.html Learn more about Emberleaf here: boardgamegeek.com/boardgame/426513/emberleaf...
Lore 2: The Emberling naming day
มุมมอง 2163 หลายเดือนก่อน
There is no greater day for an Emberling than their Naming Day, unless, of course, they choose the path of a Dweller!
How Emberleaf came to be
มุมมอง 1983 หลายเดือนก่อน
Let's take a look at the events that brought Emberleaf to life, and discover why I chose to create this game.
Lore 1: The origin of the Emberlings
มุมมอง 1253 หลายเดือนก่อน
Where did the Emberlings come from, and how is it that so many different creatures live together in harmony?
From The Isle of Cats to Emberleaf
มุมมอง 6143 หลายเดือนก่อน
Emberleaf may be quite different from The Isle of Cats, but several of its key mechanisms are directly inspired by it. After years of observing how players interact with these core systems, I wanted to evolve and elevate them to the next level.
Lore 0: Introducing the City of Kings lore series
มุมมอง 1703 หลายเดือนก่อน
Introducing a brand-new series of lore videos where we can dive into the City of Kings universe and discover tales from beyond the games.
Card Dancing: How it works
มุมมอง 1.6K4 หลายเดือนก่อน
Kickstarter: www.kickstarter.com/projects/tcokgame/emberleaf?ref=aimb8d BoardGameGeek: boardgamegeek.com/boardgame/426513/emberleaf Card Dancing is the card system that sits at the heart of Emberleaf. In this video I talk about what card dancing is, how it works, and show some examples of how it works in Emberleaf.
Frank plays advanced Race to the Raft solo
มุมมอง 1.8K2 ปีที่แล้ว
Frank plays advanced Race to the Raft solo
Frank plays Race to the Raft - A harder scenario!
มุมมอง 1.2K2 ปีที่แล้ว
Frank plays Race to the Raft - A harder scenario!
Frank plays Race to the Raft - Tutorial 1
มุมมอง 2.1K2 ปีที่แล้ว
Frank plays Race to the Raft - Tutorial 1
How to play Race to the Raft
มุมมอง 11K2 ปีที่แล้ว
How to play Race to the Raft
Race to the Raft announcement stream
มุมมอง 5132 ปีที่แล้ว
Race to the Raft announcement stream
Race to the Raft announcement
มุมมอง 1.8K2 ปีที่แล้ว
Race to the Raft announcement
A quick overview of The Isle of Cats Explore & Draw
มุมมอง 3.9K3 ปีที่แล้ว
A quick overview of The Isle of Cats Explore & Draw
A quick overview of the Kittens + Beasts expansion for The Isle of Cats
มุมมอง 6K3 ปีที่แล้ว
A quick overview of the Kittens Beasts expansion for The Isle of Cats
Frank plays The Isle of Cats Explore & Draw Solo mode
มุมมอง 1.5K3 ปีที่แล้ว
Frank plays The Isle of Cats Explore & Draw Solo mode
How to play The Isle of Cats Explore & Draw Solo mode
มุมมอง 1.8K3 ปีที่แล้ว
How to play The Isle of Cats Explore & Draw Solo mode
Frank plays The Isle of Cats Explore & Draw
มุมมอง 9413 ปีที่แล้ว
Frank plays The Isle of Cats Explore & Draw
How to play The Isle of Cats Explore & Draw
มุมมอง 8K3 ปีที่แล้ว
How to play The Isle of Cats Explore & Draw
Frank plays The Isle of Cats Solo mode with the Kittens + Beasts expansion
มุมมอง 8303 ปีที่แล้ว
Frank plays The Isle of Cats Solo mode with the Kittens Beasts expansion
How to play The Isle of Cats Solo mode with the Kittens + Beasts expansion
มุมมอง 7913 ปีที่แล้ว
How to play The Isle of Cats Solo mode with the Kittens Beasts expansion
Frank plays The Isle of Cats Family mode with the Kittens + Beasts expansion
มุมมอง 4653 ปีที่แล้ว
Frank plays The Isle of Cats Family mode with the Kittens Beasts expansion
How to play The Isle of Cats Family mode with the Kittens + Beasts expansion
มุมมอง 1.1K3 ปีที่แล้ว
How to play The Isle of Cats Family mode with the Kittens Beasts expansion

ความคิดเห็น

  • @danielacarneiro6422
    @danielacarneiro6422 19 วันที่ผ่านมา

    I love this game. Isle of cats too!

    • @CityofGamesHQ
      @CityofGamesHQ 18 วันที่ผ่านมา

      I am very glad to hear it!

  • @feijee8937
    @feijee8937 21 วันที่ผ่านมา

    I love Isle of Cats and all its expansions. So I was happy to see that there will be a Duel version. But I have question. From the rules explanation alone I can't really see what exactly the Duel-character of this is? Why not just play a 2-player game of Isle of Cats? Where is the advantage of the duel version compared to the 2-player-base-game? Maybe you can elaborate a bit on this?

    • @CityofGamesHQ
      @CityofGamesHQ 21 วันที่ผ่านมา

      Hi @feijee8937, I’d summarise the differences as follows: The Isle of Cats Duel is a more interactive and competitive experience, whereas the original game is more passive. In The Isle of Cats, you’re generally focused on your own board, aiming to achieve the best score possible. In contrast, The Isle of Cats Duel emphasises “getting more points than your opponent,” which is a subtle but significant shift in focus. The core mechanic of moving the Oshax is as much about securing what you want as it is about denying your opponent. You’re not just playing for yourself but also influencing the options available to both players. This back-and-forth dynamic creates the “duel” experience. The game involves constant trade-offs-balancing what you want, what your opponent needs, and what you’re willing to let them have to gain access to something you value. Of course, Duel also offers the benefits of being smaller, faster, and more portable. Ultimately, I’d say that those wanting a more interactive, competitive game will enjoy The Isle of Cats Duel, while those who prefer a more passive, individual experience may favour the original. I hope this helps!

    • @feijee8937
      @feijee8937 20 วันที่ผ่านมา

      Thank you for your reply. I have a better idea now how to justify to myself and my wife why I also need this game. Just like I needed all the other games and expansions and big boxes in this universe. I love Isle of cats. ​@@CityofGamesHQ

  • @adrianchorlton138
    @adrianchorlton138 23 วันที่ผ่านมา

    Excellent, really clear explanation

    • @CityofGamesHQ
      @CityofGamesHQ 23 วันที่ผ่านมา

      Thank you Adrian!

  • @nedeljkodukic7279
    @nedeljkodukic7279 หลายเดือนก่อน

    Not sure how much this game is necessary when you already have Isle of Cats and especially with all expansions. I personally prefer the card drafting in the original and don't find the new board system very exciting. Both games suffer from the same thing, luck of the draw. Sometimes you have all the resources but no tiles in sight that would benefit you. I would like a rule where if half +1 tiles are the same color, all tiles get discarded and new ones are pulled out of the bag.

    • @CityofGamesHQ
      @CityofGamesHQ หลายเดือนก่อน

      Hi @nedeljkodukic7279, The Isle of Cats Duel and The Isle of Cats are designed to offer different experiences. If card drafting is a highlight for you, the original game may indeed be more enjoyable. The Isle of Cats Duel's board system focuses on being more deterministic and strategic, which might not suit everyone’s preferences. Regarding luck of the draw, The Isle of Cats Duel includes 45 cat tiles, and you’ll encounter at least 40 during a game, with cards offering chances to see even more. While specific colours may not appear every round, the game allows for more confident planning than the original game, as those colours are very likely to surface in later rounds. However, I would say adapting to what comes out can often lead to unexpected opportunities and exciting moments in the game. I hope you continue to enjoy The Isle of Cats, and I appreciate you taking the time to share your thoughts.

  • @waynerifish
    @waynerifish หลายเดือนก่อน

    Nice playthrough as always Frank. At 46:46 I'm pretty sure Penguin Player could have fit that last orange cat in with the orange family. Penguin would still have lost though.

    • @CityofGamesHQ
      @CityofGamesHQ หลายเดือนก่อน

      Thank you! Looking back I think you are correct! It would have filled the Dining Room, making up for not filling the Captain Room and in addition covered 2 rats and added to the family for another 5 points.

  • @play-it-or-not
    @play-it-or-not หลายเดือนก่อน

    Loving your energy! Looking forward to playing this one! I usually play with 2 players and it is a great alternative to the regular Isle of cats which shines with a high player count.

    • @CityofGamesHQ
      @CityofGamesHQ หลายเดือนก่อน

      Thank you and I am happy to hear it - I hope you get to enjoy the game soon!

  • @CaptainWolffi
    @CaptainWolffi หลายเดือนก่อน

    It looks really cool but I'm a bit sad it is only for two players since we are always at least 3-4 people in my playgroup

    • @CityofGamesHQ
      @CityofGamesHQ หลายเดือนก่อน

      I completely understand, The Isle of Cats Duel wont be for everyone. The original The Isle of Cats game is perhaps a better fit for your group!

    • @CaptainWolffi
      @CaptainWolffi หลายเดือนก่อน

      @CityofGamesHQ yes, we love the original in my group. So much that two of us own the game

    • @Wylie288
      @Wylie288 หลายเดือนก่อน

      Just buy the other two isle of cats games?????

    • @JoshWatkinsVideo
      @JoshWatkinsVideo หลายเดือนก่อน

      Or buy multiple copies so you can accommodate sets of 2! 4, 6, 8...

    • @nedeljkodukic7279
      @nedeljkodukic7279 หลายเดือนก่อน

      So you wanted a game that already exists? Just play the regular one. This one is a duel.

  • @kovray
    @kovray หลายเดือนก่อน

    I need to play this ASAP! So happy you made a duel version!

    • @CityofGamesHQ
      @CityofGamesHQ หลายเดือนก่อน

      I really hope you get a chance to soon, it is a lot of fun!

  • @user-tl5ee5cx6r
    @user-tl5ee5cx6r 2 หลายเดือนก่อน

    Once you've refreshed the warbanners/dangerous areas for the first time to set it the orange ones, does every subsequent refresh bring out the orange side?

    • @CityofGamesHQ
      @CityofGamesHQ 2 หลายเดือนก่อน

      That is correct, after the initial wave of green banners, you will use orange for the rest of the game.

  • @philomorph7
    @philomorph7 2 หลายเดือนก่อน

    I'm interested! I assume you've done a fair amount of playtesting at higher player counts, but all the videos are only 1-2 players, so it's hard to get a feel for how much analysis paralysis crops up with 4-5 newer players at the table. Does 2 hours seem a realistic play time for higher player counts? After a couple plays to get comfortable with it does it speed up significantly, or does experience just open up the space for even more brain burn, slowing rounds down?

    • @CityofGamesHQ
      @CityofGamesHQ 2 หลายเดือนก่อน

      Hi @philomorph7, The playtime on the box is very much a realistic playtime that is based on significant playtesting and is designed to give a true representation of what to expect. I would anticipate the first play of 4-5 player games for most people will be close to the 2-hour mark, and this will normally reduce a little bit with multiple plays. I have seen plenty of 4-5 player games finish in 90-110 minutes and very few take longer than 130. While I am sure there will be some players who struggle significantly with analysis paralysis and will prove me wrong, it is not something I have noticed in playtesting Emberleaf with hundreds of people. In part, this is because there were some design decisions to help combat this. Primarily, on your turn you only perform one action, play or slide, and this is to create the shortest turns possible and allow as much pre-planning as possible. Emberleaf is a game of lots of small turns with the odd bigger one, rather than a game of a few larger turns. I would also highlight the playtime on videos such as this one is much less accurate as I’m providing an additional level of commentary and teach that wouldn't exist in a real play. I hope this helps!

    • @philomorph7
      @philomorph7 2 หลายเดือนก่อน

      @@CityofGamesHQ Thanks!

  • @tanner8247
    @tanner8247 3 หลายเดือนก่อน

    What does the rule you mist be able to draw a line from start to finish using its favoured type.

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      Hi Tanner, When you move a cat, it can move across connected squares of its own colour, moving left and right, up and down, but not diagonally. The "draw a line" comment is a way of trying to picture it, if you could draw a line across the squares moving just horizontally and vertically without touching another colour, then that is a valid path you can travel. I hope this helps!

  • @jamesmorgan1967
    @jamesmorgan1967 3 หลายเดือนก่อน

    Love the simplicity of this solo mode. Your enthusiasm is infectious! Congratulations on funding!

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      Thank you James!

  • @nassozeebo
    @nassozeebo 3 หลายเดือนก่อน

    At 31:34; ”As well as homing villagers and unlocking scrolls” What does that mean? I dont understand that in the context of favor cards. Can you home villagers as an optional action? What is scrolls? Did i miss that in the video or the rulebook? 😂

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      Hi @nassozeebo! On the fellowship board, the 3rd bonus under rats and the 3rd bonus under rabbits shows a scroll icon. This icon represents favour cards, and when you home a villager revealing that icon, the bonus you get for homing that villager is to take a favour card. These bonuses are all described at the back of the rulebook. So, at 31:34 what I'm saying is, you can get favour cards from homing the 3rd rabbit or 3rd rat, and you can also get them from taking the favour tokens around the board. I hope this helps!

    • @nassozeebo
      @nassozeebo 3 หลายเดือนก่อน

      Aaah. I get it. Thanks! :)

  • @JulioR23
    @JulioR23 3 หลายเดือนก่อน

    The game looks awesome! The art is such a plus for the game. But I feel like the art gets in the way of the graphic design regarding the main board and the player boards. From the videos, I kept confusing some of the little trees of the background design with the resource icons. On the map, I feel like the danger tokens mix in too well and I feel like players will either forget they're there or will have to ask other players to read the values from across the board. I hope some of these aspects can be improved on during Kickstarter. Thank you for reading! I'm keeping this game in mind!

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      Hi Julio, I'm really glad you like the look of the game, and thank you for your feedback! I believe some of the issues you’re seeing are enhanced by the top-down view and looking at things in a smaller form (on screen rather than in real life). For example, the dangerous areas appear more blended from a top-down view than from a chair view, where you can see the edges and depth of the tiles better. Similarly, the numbers on the tiles are quite large; most text/numbers in the game are considerably larger than in most games for accessibility purposes, but the shrunk-down screen view can disrupt that perception. That said, accessibility and usability are key factors in my designs, and I consider them just as important as the gameplay and artwork. I’ll continue to review this through ongoing testing right up until the game is sent to print to ensure the concerns you mention don't impact the final game.

  • @shayanaminnjad5354
    @shayanaminnjad5354 3 หลายเดือนก่อน

    By the way Frank, the way trophies work is a bit strange to me. The last person who places a tile in a region will get the trophy. But how about the hard work of other people there? Shouldn't they get something better? What is the rationale behind this decision?

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      Hi Shay, great question! The primary purpose of trophies is to encourage player interaction and make other players' decisions matter. While focusing heavily on one area can be very rewarding, smaller contributions often feel less impactful. Trophies help balance this by increasing the value of those smaller actions, giving players a reason to venture into different clearings instead of sticking to their own. Think of it this way: if a small action is worth 2 points and a big action is worth 10, a 5-point trophy boosts that smaller action to 7, making it a much more viable choice. This keeps areas competitive rather than leaving nearly completed zones undesirable for everyone but the player who’s already dominated it. For players already focused on a specific area, it’s important to stay alert and track what others are doing. If you prefer to play it safe, you can strategise to build multiple buildings or clear multiple dangerous areas in a single turn. By monitoring other players or creating certain card combinations, you can always avoid losing a trophy if it’s crucial to your plan. From a design perspective, trophies add tension, pushing players to balance risk-taking with cautious play. Losing a trophy can sting thematically, but mechanically, it’s usually not devastating-especially if you’ve planned ahead. When it comes to clearing dangerous areas, beehives can be incredibly powerful. A single beehive (the row before the trophy) is often more valuable than the trophy itself. Personally, I often go for the second-to-last row over the trophy once the beehive trophy has been claimed! There are a lot of nuances to trophies, and I hope you’ll get the chance to discover them when you play the game. If you'd like me to expand on any of this further, please feel free to let me know!

    • @shayanaminnjad5354
      @shayanaminnjad5354 3 หลายเดือนก่อน

      @@CityofGamesHQ Thank you very much for your answer! It makes sense. I like interaction in board games, so this is a pleasant decision for me.

  • @Ian-R-Wilz
    @Ian-R-Wilz 3 หลายเดือนก่อน

    So excited for this.

  • @elenamuller7388
    @elenamuller7388 3 หลายเดือนก่อน

    That sounds like a really nice solo mode! Thanks for the video!

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      It's my pleasure!

  • @Zaloomination
    @Zaloomination 3 หลายเดือนก่อน

    We (my 12 and 7 yr old sons) LOVE playing with the kittens and beast expansions and we are learning the event expansion now! had a question about the events and the blue vs green numbering, I was confused and originally thought the green meant you could earn points over multiple rounds. I have a better understanding after watching this video so thanks! One question after watching a different video where you demonstrate kittens with the sister. When the turn order switches from you being first to her being first, you empty and replenish the kitten field with new kittens. Is that done in normal multiplayer also, because we have only replenished the kittens as they were taken.

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      I'm really happy to hear it! In the solo mode there is an additional rule around kittens to simulate a player taking kittens: "If your sister is the fastest player, then all 4 kittens should be removed from the kitten board and immediately replaced with 4 new kittens." This doesn't apply to the multiplayer mode. I hope this helps!

  • @shayanaminnjad5354
    @shayanaminnjad5354 3 หลายเดือนก่อน

    Great playthrough! And congratulations, your design seems like a lot of fun! I really like your solo system, it is working great in isle of cats too.

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      Thank you very much! I'm really enjoying playing with this style of solo mode and think it suits the game well - I hope you get to enjoy it soon!

  • @Sthunderrocker
    @Sthunderrocker 3 หลายเดือนก่อน

    Another great looking game!

  • @SwiftIllusionMT
    @SwiftIllusionMT 3 หลายเดือนก่อน

    Thank you for continuing to also produce your own videos to demonstrate your games before release. The how to play confirmed this was everything I wanted, the how to play solo confirmed another great dynamic clean solo way to play, and it was a lot of fun seeing everything come together in this video. Though I don't normally have the opportunity to play solo I might just have to do so with this game to 'practice how to play' (totally not an excuse) before the teach. Thanks for putting out another great game for me to purchase and play with my group, they're looking forward to it too with how few new experiences they get because of how picky I am for them, and how much fun they have with your others already. Looking forward to backing it on Kickstarter. Especially incredible getting to see in this the 'a man can dream' plan coming to life. Looking forward to catching the 2 player playthrough too for seeing more experiences/cards play out.

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      It's my pleasure, I enjoy making these videos and also want people to know what my games are about prior to deciding if they want to buy them. I was particularly happy with this playthrough as that plan really was quite intense - It was hard to maintain myself for the video! I hope you enjoy the 2-player video and I am grateful for your ongoing support across my games!

    • @SwiftIllusionMT
      @SwiftIllusionMT 3 หลายเดือนก่อน

      @@CityofGamesHQ I'm glad to hear that, it's one of the refreshing reasons I'm able to so enthusiastically support your games beyond fundamentally enjoying their designs. Yes it's a great feeling to be able to not just show off the gameplay, but to realize you're getting to share the kind of highlight moments you hoped to give players directly. It's no wonder that would make it hard to try keep the pace going to progress the recording of the game naturally, I was happy enough from that perspective just watching. Getting to see that again from a different angle with the 2 player playthrough as you were juggling both players paths and their individual shifts in momentum throughout the game/through to the final scoring was just as great. Also achieving the kickstarter goal may be a natural expectation at this point but regardless congratulations on reaching it already, I can't wait to get it to the table. Good luck with the production and the growing nightmare that shipping has become.

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      Thank @@SwiftIllusionMT - I'm grateful to have funded and never take it for granted!

  • @boardgamerants
    @boardgamerants 3 หลายเดือนก่อน

    You are my last remaining instaback. I've enjoyed your games, of course, but more importantly for me these days, you do what you say you'll do. You've delivered games EARLIER than expected. How often does that happen with other outfits? About never. Almost always late, tons of excuses, over and over... Thank you for being genuine and having your logistics so complete and in order. Even if you delivered late, I would believe your likely legit reason. Thank you, Thank you, THANK YOU! Oh yeah, the game looks great, too!!

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      I really do appreciate your words and I will continue to do everything I can to maintain my track record. I genuinely love making games and poor my heart and soul into them, so I've no desires to sour the experience by running a bad campaign, miscommunicating, or failing to deliver to those who help me keep doing this.

  • @piotrgwizdaa3570
    @piotrgwizdaa3570 3 หลายเดือนก่อน

    Hi Frank, great video! One question, player has only 4 chances to aquire new cards? I am reffering to 4 campfires on player board

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      Hi @piotrgwizdaa3570, that’s right-players can only recruit 4 additional heroes over the course of the game. One of the cool things about Emberleaf is that as you recruit new heroes, they also power up your existing ones. So, those original 6 cards you start with will evolve alongside the new ones, making them feel different depending on the choices you make. It’s a bit tricky to explain in words, but hopefully, you’ll get to experience it firsthand soon!

    • @piotrgwizdaa3570
      @piotrgwizdaa3570 3 หลายเดือนก่อน

      @@CityofGamesHQ Thanks for quick response :) It sounds really interesting :)

  • @Tanks.With.Teeth.Malloy
    @Tanks.With.Teeth.Malloy 3 หลายเดือนก่อน

    Lovely mechanics. Love the theming as well. Can't wait to back this :)

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      I'm really glad to hear it, thank you for checking out the game and I hope you get a chance to enjoy it in the not too distant future!

  • @Ian-R-Wilz
    @Ian-R-Wilz 3 หลายเดือนก่อน

    Really enjoying this series of Lore videos. I had no idea it was such a vast world and all connected. So do Leafdweller's become one of the higher three? And if so do their names completely change? It doesn't seem that they ending is simply added to their original name as their original names wouldn't go with the Leafdweller naming system. Or do Leafdweller's not become the other three?

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      This is one of the reasons I wanted to start the series, to share more about how things connect. Right now the focus will be around Emberleaf as I'd love to share more about the direct game world, but we'll dive deep into the larger setting soonish! All Emberlings are born as Leafdwellers, so they will all be a Leafdweller at some point. When they have their naming day, they will completely change their name based on the path they have taken. For instance, if Bubbles was to give up life as a fisherman and become a warrior, he would pick a new name based on the Leafwardens naming conventions.

  • @Ian-R-Wilz
    @Ian-R-Wilz 3 หลายเดือนก่อน

    I like this

  • @TMAXXPUNISHER
    @TMAXXPUNISHER 3 หลายเดือนก่อน

    That background wall is amazing, Frank!

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      I'm really glad you like it! I spent far too much time trying to decide what to have behind me and I'm very happy with how it turned out, it's a joy to look at every morning as I go to my desk.

  • @angelk.8285
    @angelk.8285 3 หลายเดือนก่อน

    You created a gem and it's a pity it doesn't get more recognition. It so much reminds me of guild wars 2 back in release day, second day after release my first time outside Queensdale. A whole world to discover. A vast array of levelling up possibilities. My life was simpler back then. An amazing feeling i can only re-live playing City of Kings. I can't be grateful enough for this. I hope someday we'll get a continuation to the saga. Keep it up Frank:).

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      Thank you so much, this was a wonderful comment to wake up to. I've always loved The City of Kings and what it offers, and it still lives close to my heart. I certainly hope to one day to continue it and until then I'm glad it's still being enjoy by so many after all these years.

  • @fleischfleisch4853
    @fleischfleisch4853 3 หลายเดือนก่อน

    Exactly what I want from City of Kings! Just about the go back to it again with the refresh pack and so this is a great primer!

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      I hope you enjoy it!

  • @pesto12601
    @pesto12601 3 หลายเดือนก่อน

    wow.. what a confusing game... I'm stressed just watching you...

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      Hi @pesto12601, In this video I am demonstrating the advanced version of the game with mutliple expansions, so there is a lot going on. You may prefer to check out the family version which can be found here: th-cam.com/video/GEHkUQqn-_Y/w-d-xo.html

    • @pesto12601
      @pesto12601 3 หลายเดือนก่อน

      @@CityofGamesHQ Thx.. will do!

  • @mattjohn6077
    @mattjohn6077 3 หลายเดือนก่อน

    Really loving all these new videos youve been coming out with lately. Nice to hear your thoughts as a creator. Really cool :)

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      Thank you Matt, I'm glad you have been enjoying them! I'm hoping to keep a nice flow of videos coming out on the channel moving forward.

  • @kimklisiak6421
    @kimklisiak6421 3 หลายเดือนก่อน

    Very excited for this!!!

    • @CityofGamesHQ
      @CityofGamesHQ 3 หลายเดือนก่อน

      Me too @kimklisiak6421 !

  • @chachzilla7154
    @chachzilla7154 4 หลายเดือนก่อน

    Looks great. I love when you can start small and build up to making big combos in a game. Between this and the great artwork I am already very excited. Can’t wait to see more!

  • @riddlesphinxx
    @riddlesphinxx 4 หลายเดือนก่อน

    Hello! I know this is a prototype, but I think the art on the bottom-left spot is going to trick people into thinking it’s not a spot for cards. I was confused when you said 6 spots like… where’s the 6th? Lol. I could be wrong, but clarity over function.

    • @riddlesphinxx
      @riddlesphinxx 4 หลายเดือนก่อน

      One other thought for clarity (sorry, I know you weren’t soliciting feedback, only mentioning because I know it’s technically a prototype) I feel like maybe the art in the right most slots for the building tiles that start there should be more faded so that once those buildings are built, those spots are very clearly available. I could see myself forgetting I have access to the right most slots because of the building art still being there. Again, you and your games are amazing :)

    • @CityofGamesHQ
      @CityofGamesHQ 4 หลายเดือนก่อน

      Thanks for the feedback @riddlesphinxx - It's not something that has ever come up in playtesting and I wonder in part whether this is because parts of the design are clearer on a table at full size (rather than on screen), but I'll keep an eye on it.

    • @riddlesphinxx
      @riddlesphinxx 4 หลายเดือนก่อน

      @@CityofGamesHQ that’s all I ask :) I’m perfectly willing to believe it’s just me and/or this view

  • @raggerrhinouk
    @raggerrhinouk 4 หลายเดือนก่อน

    I saw the KS preview for this, and I wasn't sold! Now I've watched your playthrough; and my wife will kill me in 6 - 12 months' time, when my copy arrives 😅

    • @CityofGamesHQ
      @CityofGamesHQ 4 หลายเดือนก่อน

      Welcome aboard, I'm really glad this video helped with your decision!

  • @Zaloomination
    @Zaloomination 4 หลายเดือนก่อน

    Man, your playthrough are fantastic. You explained the Kittens so clearly, I feel I understand it already. I watched your playthrough to learn the base game, and here I am again waiting for my Kittens expansion to arrive. Thank you So if you buy 2 kittens, you place them both on the same turn. That's an interesting aspect of it!

    • @CityofGamesHQ
      @CityofGamesHQ 4 หลายเดือนก่อน

      I'm really glad to hear it @Zaloomination and I appreciate the kind words. I hope you get to enjoy playing with the kittens soon!

  • @Ian-R-Wilz
    @Ian-R-Wilz 4 หลายเดือนก่อน

    This looks amazing. That card dancing is so cool.

  • @sadekhanna
    @sadekhanna 4 หลายเดือนก่อน

    Why does Puck have such a mischievous name? He is generous.

    • @CityofGamesHQ
      @CityofGamesHQ 4 หลายเดือนก่อน

      When an Emberling is born, its parents give it a birthname, usually based on its behavioural traits, appearance, or habits it adopts. As Emberlings grow older, they may choose a path, which is followed by a naming day ceremony where they are given a name reflecting that chosen path. However, Puck has not yet chosen a path and still has his birthname!

  • @MicJames1
    @MicJames1 4 หลายเดือนก่อน

    Thanks for the video Frank. It really explains the card dancing system perfectly. Played this at Airecon and the card dancing was so intuitive and made total thematic sense in the game. Great job Frank.

    • @CityofGamesHQ
      @CityofGamesHQ 4 หลายเดือนก่อน

      Thank you, I'm glad the video came across well!

  • @BuckwaveFM
    @BuckwaveFM 4 หลายเดือนก่อน

    At first I had no idea what card dancing was and my mind was racing. Hearing you explain it seems like a big “duh” moment for me. Makes so much sense having heard it! Definitely will not forget. What a great mechanic!

    • @CityofGamesHQ
      @CityofGamesHQ 4 หลายเดือนก่อน

      Thank you! It is so nice to finally start sharing it with everyone!

  • @ruth7784
    @ruth7784 4 หลายเดือนก่อน

    I'm really excited about this game! 😀 Thank you, Frank. 🥰

    • @CityofGamesHQ
      @CityofGamesHQ 4 หลายเดือนก่อน

      My pleasure, I'm glad you are excited!

  • @WretchinWilson
    @WretchinWilson 4 หลายเดือนก่อน

    SPROUT! For the win! :D

    • @CityofGamesHQ
      @CityofGamesHQ 4 หลายเดือนก่อน

      Sprout is wonderful!

  • @SwiftIllusionMT
    @SwiftIllusionMT 4 หลายเดือนก่อน

    Great first look at mechanics involved with the game, looks like something very fun and dynamic to engage with and play around. Card 'dancing' is a very elegant and appropriate analogy/framing for this, can't wait to be able to set up my own performance.

    • @CityofGamesHQ
      @CityofGamesHQ 4 หลายเดือนก่อน

      Thank you @SwiftIllusionMT - I hope you don't trip on your first playthrough, dancing well is much harder than it looks!

    • @SwiftIllusionMT
      @SwiftIllusionMT 4 หลายเดือนก่อน

      @@CityofGamesHQ Haha, thank you for reminding me to remain aware of my feet and not be distracted by an overzealous attempt at a flourish, I'll do my best thank you :) .

  • @bradn6376
    @bradn6376 4 หลายเดือนก่อน

    This looks fun!

    • @CityofGamesHQ
      @CityofGamesHQ 4 หลายเดือนก่อน

      I believe it is!

  • @JasonSetley
    @JasonSetley 4 หลายเดือนก่อน

    I am excited

    • @CityofGamesHQ
      @CityofGamesHQ 4 หลายเดือนก่อน

      Me too Jason!

  • @dorba100
    @dorba100 5 หลายเดือนก่อน

    Theres a card that says "Discard any 2 played lesson cards and gain 1 permanent basket" and i don't understand how it works, since the lesson cards are played at the end of the game

    • @CityofGamesHQ
      @CityofGamesHQ 5 หลายเดือนก่อน

      Hi Dorba, during the read lessons phase, you place your lesson cards face-down on the table next to you, this is counted as playing the cards. At the end of the game you reveal the played cards to see how many points you have. For the card you mentioned, you are discarding lesson cards you have placed on the table face-down. I hope this helps!

  • @kitcarpo4745
    @kitcarpo4745 6 หลายเดือนก่อน

    I am not sure :) what a "big" two minutes is. It's two minutes, or it's more than two minutes (I assume "big" means it would be more than the "little" 2 minutes, which would have to by definition still be 2 minutes. Thanks Frank! Looks like a good product.

    • @CityofGamesHQ
      @CityofGamesHQ 6 หลายเดือนก่อน

      Often, storage boxes for games along with all their extras and referred to as big boxes, as they are bigger boxes than the one the game comes with. In this instance, the box is more than just a larger storage solution but also it focusses on being able to setup the game quickly (within 2 minutes). So the "big box" part refers to the box size, and the 2-minutes part refers to the time it takes to setup! When naming it, I simply preferred saying Big '2-minute' Box over 2-minute big box!

    • @kitcarpo4745
      @kitcarpo4745 6 หลายเดือนก่อน

      @@CityofGamesHQ LOL. I did get it, I was "playing on word games". I have a storage solution now (I use Token Silos in all of my games, and the BCW card storage boxes. The 500 card box holds all of them with room to spare, but not too much. It takes two token silos to hold all the ceepls and feeples. I have to store the bag o cat tiles in the Late Arrivals box. Are the miniatures in the expansion well suited for painting?

    • @CityofGamesHQ
      @CityofGamesHQ 6 หลายเดือนก่อน

      I thought that might be the case@@kitcarpo4745 but I always like to be careful with assuming things if people are potentially asking a question. The miniatures are suited for painting!

    • @kitcarpo4745
      @kitcarpo4745 6 หลายเดือนก่อน

      @@CityofGamesHQ I ordered a few items without however. I really like the wooden ceeples and saw no reason to replace them as they fit well with the fish. If they had started out with cardboard tokens (to save on initial cost of the product of course!) I would have. I also hesitate to think about painting the pre-colored figures. Go figure. Thanks.

  • @Zaloomination
    @Zaloomination 6 หลายเดือนก่อน

    Frank, I once again am so impressed with how you convey an entire rulebook while playing through an unscripted game with no pauses or interruptions. I mean, those are fine, but you have done an amazing job. I can actually learn to play the game with this video, which isn't true in a lot of other tutorials! Thank you, and subscribed!

    • @CityofGamesHQ
      @CityofGamesHQ 6 หลายเดือนก่อน

      Thank you so much, I really appreciate the kind comment and I'm glad the video was helpful. I try to improve each time I record one of these videos and I'm really glad they are coming across well.

  • @Zaloomination
    @Zaloomination 6 หลายเดือนก่อน

    Bringing this energy and commentary into this playthrough without any cuts or interruptions was I think much harder to accomplish than anyone realizes, but you did an extremely good job of it!

    • @CityofGamesHQ
      @CityofGamesHQ 6 หลายเดือนก่อน

      Thank you so much. It's certainly challenging to keep the flow going the entire time, but I really enjoy recording these videos!

  • @Zaloomination
    @Zaloomination 6 หลายเดือนก่อน

    great job thanks for explaining so well and clearly

    • @CityofGamesHQ
      @CityofGamesHQ 6 หลายเดือนก่อน

      It's my pleasure, thanks for watching!