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Ryan Games
Canada
เข้าร่วมเมื่อ 30 ม.ค. 2023
Godot videos. 😎😎😎
How we made our game look STUNNING! Godot Devlog #1
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╚═╩══╩═╩═╩═╩╝╚╩═╩═╝
You said:
Give me a youtube description I can use for this video.
ChatGPT said:
Here’s a description you can use for your video:
In this devlog, we dive into building the environment of Predator Isle! 🌴 From creating stunning terrains to setting up biomes, this video covers the entire process of transforming our island from barren land into a visually rich survival world.
Highlights of this episode:
- Creating custom terrain and biomes with the Godot engine
- Implementing a multiplayer island painting system 🎨
- Developing a biome detection system for gameplay depth 🏞️
- Introducing the temperature system 🥶🔥
- Planting realistic trees, rocks, and foliage 🌿
- Setting up a fog system with dynamic effects, including lightning ⚡
We go beyond just placing objects-we show you how we built systems that bring the island to life! Along the way, we ran into some hilarious challenges and made sure to push the limits of the Godot engine.
🔔 Like and Subscribe to follow our journey as we continue developing Predator Isle. Next time, we’ll shift our focus to getting the game mechanics coded!
Stay tuned for more updates, and remember… the immortal snail is coming for you unless you subscribe! 🐌💀
#Godot #SurvivalGame #GameDev #PredatorIsle #IndieGameDev
Let me know if you'd like any changes!
Introduction - 0:00
Getting terrain - 0:24
Painting the terrain - 0:58
biome detection - 2:30
temperature - 3:10
how time travel works - 4:04
water - 5:19
environmental objects - 5:55
grass - 7:58
world environment - 8:25
fog - 8:32
flashing fog lightning - 8:59
godrays - 9:14
final results - 9:54
conclusion - 12:08
║╚╣║║║╚╣╚╣╔╣╔╣║╚╣═╣
╠╗║╚╝║║╠╗║╚╣║║║║║═╣
╚═╩══╩═╩═╩═╩╝╚╩═╩═╝
You said:
Give me a youtube description I can use for this video.
ChatGPT said:
Here’s a description you can use for your video:
In this devlog, we dive into building the environment of Predator Isle! 🌴 From creating stunning terrains to setting up biomes, this video covers the entire process of transforming our island from barren land into a visually rich survival world.
Highlights of this episode:
- Creating custom terrain and biomes with the Godot engine
- Implementing a multiplayer island painting system 🎨
- Developing a biome detection system for gameplay depth 🏞️
- Introducing the temperature system 🥶🔥
- Planting realistic trees, rocks, and foliage 🌿
- Setting up a fog system with dynamic effects, including lightning ⚡
We go beyond just placing objects-we show you how we built systems that bring the island to life! Along the way, we ran into some hilarious challenges and made sure to push the limits of the Godot engine.
🔔 Like and Subscribe to follow our journey as we continue developing Predator Isle. Next time, we’ll shift our focus to getting the game mechanics coded!
Stay tuned for more updates, and remember… the immortal snail is coming for you unless you subscribe! 🐌💀
#Godot #SurvivalGame #GameDev #PredatorIsle #IndieGameDev
Let me know if you'd like any changes!
Introduction - 0:00
Getting terrain - 0:24
Painting the terrain - 0:58
biome detection - 2:30
temperature - 3:10
how time travel works - 4:04
water - 5:19
environmental objects - 5:55
grass - 7:58
world environment - 8:25
fog - 8:32
flashing fog lightning - 8:59
godrays - 9:14
final results - 9:54
conclusion - 12:08
มุมมอง: 3 757
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Our new OPEN WORLD SURVIVAL Game! Godot Devlog #0
มุมมอง 3.2K2 หลายเดือนก่อน
╔═╦╗╔╦╗╔═╦═╦╦╦╦╗╔═╗ ║╚╣║║║╚╣╚╣╔╣╔╣║╚╣═╣ ╠╗║╚╝║║╠╗║╚╣║║║║║═╣ ╚═╩══╩═╩═╩═╩╝╚╩═╩═╝ You said: generate me a desrciption for my youtube vidoe pls ChatGPT said: Certainly! Here’s a potential description for your video: Welcome to our very first devlog for Predator Isle, our upcoming survival game built in the Godot engine! 🎮 In this video, we’ll introduce you to our project, share the story behind th...
Generate Procedural Caves! - Godot 4 3D Tutorial
มุมมอง 3.7K7 หลายเดือนก่อน
SUBSCRIBE OR YOU'LL RUN INTO A MERGE CONFLICT ╔═╦╗╔╦╗╔═╦═╦╦╦╦╗╔═╗ ║╚╣║║║╚╣╚╣╔╣╔╣║╚╣═╣ ╠╗║╚╝║║╠╗║╚╣║║║║║═╣ ╚═╩══╩═╩═╩═╩╝╚╩═╩═╝ This tutorial shows you how to use procedural generation techniques in Godot to create caves. It walks you through the steps to generate caves that vary each time, making your games more intresting. The tutorial is useful for anyone wanting to learn about making caves in...
Get PROFESSIONAL Animations In Godot EFFORTLESSLY | Mixamo To Godot Tutorial
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🚀 Elevate your Godot game with PROFESSIONAL animations effortlessly! 🎬 In this tutorial, we'll guide you step-by-step on seamlessly importing animations from Mixamo to Godot. 💡 Learn the tricks of the trade and unleash the true potential of your game characters. 🕹️ Whether you're a seasoned developer or just starting, we've got you covered. 🌟 Watch now and level up your animation game in Godot ...
Make Your Models JIGGLE And BOUNCE: The ULTIMATE Guide To JIGGLE PHYSICS in GODOT!
มุมมอง 8K10 หลายเดือนก่อน
SUBSCRIBE OR I CRASH YOUR GODOT ╔═╦╗╔╦╗╔═╦═╦╦╦╦╗╔═╗ ║╚╣║║║╚╣╚╣╔╣╔╣║╚╣═╣ ╠╗║╚╝║║╠╗║╚╣║║║║║═╣ ╚═╩══╩═╩═╩═╩╝╚╩═╩═╝ // please? c'mon its free Get ready to add some life to your Godot characters with this ultimate guide to Jiggle Bones! Whether you're animating hair that bounces with every step, capes that flutter heroically, or accessories that jangle with movement, this video is your ticket to mor...
EVERY Godot Setting You NEED to Know!
มุมมอง 1.5K11 หลายเดือนก่อน
SUBSCRIBE OR I TAKE YOUR CODE ╔═╦╗╔╦╗╔═╦═╦╦╦╦╗╔═╗ ║╚╣║║║╚╣╚╣╔╣╔╣║╚╣═╣ ╠╗║╚╝║║╠╗║╚╣║║║║║═╣ ╚═╩══╩═╩═╩═╩╝╚╩═╩═╝ // for reals though, sub for more godot videos LOOK AWAY Step into the world of Godot 4 with this essential tutorial focused on mastering Project Settings. We guide you through the crucial settings that will elevate your Godot games, ensuring you're equipped with knowledge from the grou...
BLENDER to GODOT 4: Rigging & Animation Tutorial in 5-min #godot #blender
มุมมอง 38K11 หลายเดือนก่อน
Introduction - 0:00 Rigging - 0:42 Creating Weights - 1:30 Fixing Weights - 2:07 Animating - 2:46 Godot - 4:09 MODEL USED: sketchfab.com/3d-models/nova-tech-sci-fi-character-e9aed3264ecd4d219ca86a0d6e26554a Welcome to this comprehensive 5-minute animation guide, tailored to streamline your Blender to Godot 4 workflow! If you're looking for a Blender rigging tutorial that simplifies the process,...
Start Making Shaders NOW | Godot Shader Tutorial
มุมมอง 7Kปีที่แล้ว
🚀 Conquer the World of Shaders! 🌟 In this guide, I teach you the basics, so you can make your own shaders and use ones made by other people. 🎨 Shaders Featured in This Tutorial: ⚡ Lightning Ball: godotshaders.com/shader/lightning-ball/ 🌤️ Stylized sky : godotshaders.com/shader/stylized-sky-with-procedural-sun-and-moon/ ✴️ Vertex Snapping: godotshaders.com/shader/global-vertex-snapping-with-3dre...
Godot 4 Procedural Island Generation With Procedural Caves
มุมมอง 1.2Kปีที่แล้ว
Procedurally generated island, that also comes with procedurally generated caves. This Godot project shows the capabilities of Godot when it comes to procedural generation. Keep in mind, this is not the final result, many improvements are planned. If you have any suggestions for what can be added to the terrain, or to the cave systems, feel free to leave a comment. Water shader used in the vide...
Every 3D Node In Godot Explained In 20 Minutes
มุมมอง 9Kปีที่แล้ว
In this video, I'm going to walk you through every 3D Godot node, keeping it beginner-friendly all the way. With Godot's latest updates, we've seen some exciting expansions in the 3D nodes library. Each node can help with your development in substantial ways, yet many nodes remain unknown, so I've taken it upon myself to be the one who dives into the world of every 3D Godot node. Introduction -...
How To Actually Get Your Godot Games Done, And Stay Motivated | Godot Motivation Tutorial
มุมมอง 483ปีที่แล้ว
Struggling to stay motivated and complete your Godot game project? Join us in this empowering video where we unravel the secrets to not just starting your game but finishing it, too. From staying inspired to tackling roadblocks, we'll dive deep into practical tips and techniques to ensure your game reaches the finish line.
Boost your games performance! | Godot 4 optimization tutorial
มุมมอง 44Kปีที่แล้ว
When it comes to optimization, there are many different reasons your game could be lagging. In this video, I covered the best ways you can improve your games frames. In this optimization deep dive, we will unlock the secrets to making your game run faster. We'll explore techniques, tips, and practical examples to boost efficiency, reduce bottlenecks, and ensure your game delivers a smoothexperi...
Make your game look great in JUST 5 MINUTES! | Godot 4 tutorial
มุมมอง 13Kปีที่แล้ว
Discover easy ways to improve the visual appeal of your Godot game. In this video, we'll dive into simple yet effective techniques to make your game look stunning with minimal effort. Whether you're a beginner or an experienced developer, these tips will help you enhance your game's visuals effortlessly sketchfab.com/3d-models/trees-low-poly-1d2dcca2ccb1496c85b7cc5789a2a261 - Tree model sketchf...
Godaddy lol
AMAZING!!!!!!!!!!!!!! You inspired me with this amazing video!
wait wait godoink?
Ryan games is BACK❤❤❤❤
What about the profiler ??
Whoa didn't know you can do that in Godot
Go-dush I like that, I never want to call it anything else now.... Also terrain 3d supports proton scatter for placing assets if your interested.
Awesome video! You have an awesome talent of both entertaining and show casing your game. I enjoyed the entire time I was watching your vid. Your game looks super awesome and beautiful. I really like how you texture your 3D models by using manual labour. Also like you plant trees instead of placing them and then let them grow. Really like the lighting and the shaders you added in your game it just makes the environment pop. My favourite biome must be the dark biome with lightning. That just looks super kool. Just subbed as well. Looking forward to your next devlog. Keep it up! :)
instructions unclear, took shower but still no animation
Guys ignore the freak in the comment section with the username Gagscwatch he is mentally unstable
Note: In Blender 3.2 and Blender 4.2 LTS You have to name your bones before apply SYMMETRIZE
99% sure you have the clock / temperature bit from ElectroBoom
If you can run unreal engine you might as well ditch Godot.
If he enjoys using Godot and it works for him I don't see the issue. Though Unreal is definitely more suited for making open world games.
Yeah bro it is not like running Unreal Engine to make the island gave the developer PSTD on Out Of Video Memory crashes. That would just be silly.
@@drinkwwwaterrr I understand your view.
@@PriUni-cm but but but my-my-my-my view
Unreal Engine isn't free and easy like Godot that's why he chose Godot dude
Kudos on making such an interesting map! I find it very difficult Also, if anyone is looking, there is an addon for Trees, grass, folliage and stone, that works with LODs and is giving nice performance, it's called Spatial Gardener :)
man that was amazing video 😆
ngl, I think you just made the Palworld map...
Just here waiting for the Pandamon Pal thing to come out so I can throw my balls at it.
Now work on ui...it is so important and it will make game look 100% better
Very Nice video ❤ can you make the game inspired by resident evil 7 🙂😂
😆🤣😆🤣
Beautiful
How much did you suffer from the painting
no it was a wholesome experince. An adventure among friends. A spontaneous trek that led to hidden gems and endless giggles.
You should make a video on how you're making the multiplayer. I know you said it's super secret, but it would really help us out! Specially me since I'm working on a multiplayer game too!
That's so lit!
Wow that scene were you two paint the island was so wholesome. It truly transcends just making a game, it is about the friends we find along the way. I almost shedded a tear when I saw you form new friendships as you go on your one week adventure. It truly goes to show that you are not only telling tutorials you are changing lives.
Impressive.
Ok this is my favorite Godot channel by far
man ur funny asf 😂😂 i liked and subbed
Critical step missing in the tutorial: Before pressing Symmetrize, you MUST NAME YOUR BONES (f2 for the selected). For Symmetrize to work, they need to end in .L, .l (for left-side bones) or .R, .r for right-sided bones. Missing this step sent me down a 2-hour long rabbit hole. Also, those bone names are keyed to the frames and vertex groups that a game engine needs to run them.
Same. We've been Godoink'd.
Did he just said go daddy?
Jan?
I love godoink
stop saying godoink mrbeast
Shoutout to Mr Beast for helping me optimise my GoDaddy game! 😊😊
Nobody cares, but The plural of vertex is vertices The singular of vertices is vertex.
Godot with mr. beast 🗣
0:47 armitures or bones... eæuuh
Thanks mr beast, Very cool 👍
Sounds like a very good game
My game gonna be a horror game I'm using Godot 3d horror game
😎👍
Yeah Team Godot
Hi
MRBEAST!!!!
Not the MrBeast ai voice 😂😂😂😂😂
Godoink
That idea sounds yoinkable
You can take any idea you want, just please don't take the idea for the long sleeve t-shirt!😡
I am really really sorry about that. Like truly sorry bro. If there is anything I can do for you bro all you got to do is ask
Best to start small, and build up from there, sequels can also always remain an option down the road and DLCs to slowly expand upon the existing product. Some quality of life DLCs can be cheep or free, with bigger expansions being more reasonably monetized. Another thing that might be a good addition down the road is multi-player content sharing, if a private session is held between friends, then DLCs gets shared depending on who hosts, that is if it will be a fitting option down the road. I am a large advocate for Godot to be used beyond mere 2D and simple 3D, given what the Finish creator of Road to Vostok and the dev of a wip Grand Strategy Game in Godot has done thus far, many more might be encouraged to make more stable competitors for AAA games. Can't wait to see how the first focused tests look like. Godspeed gentlemen
Hey you should take some inspiration from Terraria.oh you should take some inspiration too from Lostend manga
great idea you know I love ideas. The other day I went to pick up an idea at the store but they don't sell them like come on man. It isn't fair alright IT ISNT OKAY. I cried a lot that day. Don't let yourself get scammed like me alright
1 to 3 months is a gross underestimation my friend. But good luck! I like seeing Godot stuff.
bro trust me. This team is dedicated to the highest level content as they work day and night to finish this game. By the next dev log you will be surprised on of how far they have gone.
"bro trust me" 😂 Yes, I would say 1-3 years
@@Gagscwatchno it is a gross underestimate . I may be one person, but teams are complicated. The agent wild game I have is what an indie game made in a month is like. A 3d open world needs model designers, texture artists, programmers, concept artists, music artist, and Godot is not quite the best for open world. It’s 3d was VERY recently implemented, and you need an inventory system for a survival game which is more complicated than you think.
Stupid Jimbo I'ma teach him a lesson
Hi
very cool Ryan I love your work