I'm sorry, but I've fallen in love with this song lol those drills feel like a ritual it's so good. Love those guitars. 🎸🎶 That last drill is gonna be murder on my calves, but I'm gonna fight for it! lol. 😅😅
I know I'm late, but yes, I could totally see this crossing over to PIU. I know they'd do this song justice with some chart that's pretty much impossible lol. I especially picture a super crazy nightmare/double chart for this.
Hopecaster it is so hard to get perfects and marvelous during those streams ill tell ya that. Easy to FC, hard to get an AAA because you have to be consistent with those 16th note streams ;-;
You do realize there are different difficulty levels even within the same number levels? There are "easy" or entry-level 15s just like there are hard 15s. This 15 would fall in the easier end of the spectrum, but it is indeed a 15 and meets the minimum requirement to be considered one. Much in the way Shiny World ESP is a 14, but it's one of the easier 14s. Different example: You have a song like Paranoia Rebirth EDP which is a 13. Then you have a song like 灼熱 pt.2 Long Train Running DDP which is also a 13, but a hard 13, could pass for being a 14. I would say Horatio is one of the easier 15s and is great for those trying to break into longer 16th note streams, as well as being able to claim your first entry level 15 pass. But just on the strength that this drills and that final run is MURDER on your calves, makes it a 15. Also the rhythms are a bit intricate in nature and you do need to have a certain level of endurance/stamina to power through it. The ending has 4 full measures of that drill after dealing with the short bursts placed throughout the chart. Example of a harder 15 would be 灼熱Beachside Bunny ESP. Has all the drills like this one but more intricate and a lot more jump spam. Both are 15s. Horatio is entry-level 15; BSB is more advanced level 15. MAX 300 is more of a Boss-Level 15 and that's only because of the BPM. But they all meet the criteria to be considered 15s. Moreover, what I've always liked about DDR is that it has charts that are stepping stones for breaking certain barriers. If crossovers are a barrier, there are entry level songs that will help you get more comfortable with them. If 16th notes are a barrier, there are entry level songs that will help you get more comfortable with those. If gallops are a barrier for you, there are songs that almost exclusively include gallops, so that you can become more comfortable with them. The list goes on. Jane Jana EDP for example, is a great song for people learning crossovers on Double Play and getting more comfortable with foot transitions. The BPM is just the right speed and the arrows scroll up at a comfortable pace and is rightfully a Lv. 11.
Xyluss Nelms Just watched the whole thing, beginning to end, and i say that's DEFINITELY in sync. As for your apparent hatred for the assist sound, you'll either have to just deal with it or get out.
This is the absolUTE WORST when your floppy ps2 mat keeps on scrunching up heck
Nyamooni literally was just dealing with this >:(
That’s why I tape mine down
Great chart to practice 16th streams.
I'm sorry, but I've fallen in love with this song lol those drills feel like a ritual it's so good. Love those guitars. 🎸🎶
That last drill is gonna be murder on my calves, but I'm gonna fight for it! lol. 😅😅
makes me wanna hit the pads
The step patterns are easy enough, but that six measure 16th run is diabolical.
This map is short and thick.
503 notes in 84 seconds (86s in X)
If this song's length was 2 minutes, it could easily be Lv17, with about 719 notes
even the background video is trying its hardest to convince me that it should be a PIU song instead~ 😆
literally thought the exact same thing
I know I'm late, but yes, I could totally see this crossing over to PIU. I know they'd do this song justice with some chart that's pretty much impossible lol. I especially picture a super crazy nightmare/double chart for this.
The original Last Card
地団駄といえばコレ、コレといえば地団駄。
でも、コレもコレで最後に1個だけ違う方向踏ませるコンボカッターあるっていう。
Ignoring my last comment tho its still my fave ddr song
Its jjst when your mat doesnt wanna cooperate
lol just tape or tack them down (use the flat thumb tacks if you decide to tack them down), boom problem solved.
@@neferazure same person different account yeah I somehow shred that mat to pieces . I would pin it down with a chair I would use as a bar though
Better than the challenge chart
I love this song so much yall have no idea
Wow 😮
Que buena pista ddr xtreme ps2 ❤❤❤❤❤ maniac
I play 11-12’s but I think I can clear this!
my favorite part is that ddr x on ps2 says this is a 14
Mine says 15.
dam i gotta check again
It's a 14 on Expert Double Play but a 15 on Expert Single Play.
よく見たら2P側の矢印の光り方が倍速になってて草(
bold claim: 14
i am stupid
Those long streams lol
It looks fun on feet, the trills would be both fun to watch someone play and really awkward to be playing imo
Hopecaster it is so hard to get perfects and marvelous during those streams ill tell ya that. Easy to FC, hard to get an AAA because you have to be consistent with those 16th note streams ;-;
これは15?
MAX300も15ですが、これは楽じゃないか?
15.4
今さらですが…。
譜面はわかりやすいんですが、
体力を大量に消耗させるんです。
コレ。
なので、当時あったメーターで
スタミナの必要度がMAXという。
指でやってる人には分からんかな
You do realize there are different difficulty levels even within the same number levels? There are "easy" or entry-level 15s just like there are hard 15s. This 15 would fall in the easier end of the spectrum, but it is indeed a 15 and meets the minimum requirement to be considered one. Much in the way Shiny World ESP is a 14, but it's one of the easier 14s.
Different example: You have a song like Paranoia Rebirth EDP which is a 13. Then you have a song like 灼熱 pt.2 Long Train Running DDP which is also a 13, but a hard 13, could pass for being a 14.
I would say Horatio is one of the easier 15s and is great for those trying to break into longer 16th note streams, as well as being able to claim your first entry level 15 pass. But just on the strength that this drills and that final run is MURDER on your calves, makes it a 15. Also the rhythms are a bit intricate in nature and you do need to have a certain level of endurance/stamina to power through it. The ending has 4 full measures of that drill after dealing with the short bursts placed throughout the chart.
Example of a harder 15 would be 灼熱Beachside Bunny ESP. Has all the drills like this one but more intricate and a lot more jump spam. Both are 15s. Horatio is entry-level 15; BSB is more advanced level 15. MAX 300 is more of a Boss-Level 15 and that's only because of the BPM. But they all meet the criteria to be considered 15s.
Moreover, what I've always liked about DDR is that it has charts that are stepping stones for breaking certain barriers. If crossovers are a barrier, there are entry level songs that will help you get more comfortable with them. If 16th notes are a barrier, there are entry level songs that will help you get more comfortable with those. If gallops are a barrier for you, there are songs that almost exclusively include gallops, so that you can become more comfortable with them. The list goes on.
Jane Jana EDP for example, is a great song for people learning crossovers on Double Play and getting more comfortable with foot transitions. The BPM is just the right speed and the arrows scroll up at a comfortable pace and is rightfully a Lv. 11.
haha ratio
Out of sync and the clicking make this a dumb upload
Xyluss Nelms Just watched the whole thing, beginning to end, and i say that's DEFINITELY in sync. As for your apparent hatred for the assist sound, you'll either have to just deal with it or get out.
It's in sync you stupid bitch
It’s “out of sync” because the chart itself is late. It’s arcade sync faithful. You have no idea what you’re talking about
@@WatchingVee13 Holy fuck this might be the biggest ratio I've seen in a yuisin comment section