EU4 LEVIATHAN - SHOULD YOU BUY IT?

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  • เผยแพร่เมื่อ 20 ต.ค. 2024

ความคิดเห็น • 662

  • @karkeris
    @karkeris 3 ปีที่แล้ว +575

    "SHOULD YOU BUY IT" - No.

    • @Mak8427
      @Mak8427 3 ปีที่แล้ว +14

      saved 11 min thanks

    • @stevenl4734
      @stevenl4734 3 ปีที่แล้ว +6

      Lmao, he practically said yes

  • @RadioRes
    @RadioRes  3 ปีที่แล้ว +523

    I can' t believe they released 1.31.0 patch to public lol. There were way too many technical bugs.
    1.31.1 - has fixed some of the bugs. Still needs work.
    1.31.2 - fixed crashes. But introduced more bugs... wait for the next patch fix.

    • @Aldiyawak
      @Aldiyawak 3 ปีที่แล้ว +13

      I love how broken Concentrate Development is. Also the Monuments are nice.
      Centralize State however doesn't feel so good.

    • @Aldiyawak
      @Aldiyawak 3 ปีที่แล้ว +4

      In fact I love the bugs! I'm just your average Joe, the more buggy the better. The overflow, the missionary strength, the 800k mil power generation per month. 😂😂

    • @Nick-lj9fg
      @Nick-lj9fg 3 ปีที่แล้ว +2

      @@Aldiyawak I wouldn’t mind them personally, but the update is causing Desync issues every4 years for my friend group in multiplayer. I mean I’ve even desynced from my single player game. Love the dlc, but I hope it’s fixed up nicely.

    • @Aldiyawak
      @Aldiyawak 3 ปีที่แล้ว +2

      @@Nick-lj9fg That's... one problem, yes. I hope that's sorted out.
      I want to buy them in full, really, however much it will cost me. This is my time, but with the rebalancing I felt FOMO instead due to inability to "join the IPO" and see 800k mana power per month for myself.
      I do hope Concentrate Dev doesn't get touched.

    • @bohdan9805
      @bohdan9805 3 ปีที่แล้ว +1

      They relase fixes faster than you create video

  • @strange_gaming9190
    @strange_gaming9190 3 ปีที่แล้ว +349

    Dlc is so good that i now have to roll back to 1.30.6 everytime i want to play

    • @lostinnepal7897
      @lostinnepal7897 3 ปีที่แล้ว +1

      I haven't played past 1.29. It's Impossible to play in 1.30 with the AI in constant debt

    • @strange_gaming9190
      @strange_gaming9190 3 ปีที่แล้ว

      @@lostinnepal7897 i mostly host MP games so AI wars arent a big focus

    • @whyops
      @whyops 3 ปีที่แล้ว

      @@lostinnepal7897 use xrome AI mod or play on lates't patch of Emperor

  • @aidandutton3067
    @aidandutton3067 3 ปีที่แล้ว +443

    Issue with the DLC is it’s not been playtested, add new things and don’t address any bugs before release. nothing new from paradox.

    • @Astuar
      @Astuar 3 ปีที่แล้ว +17

      Yeap. Still waiting for a fix to AI debt spiralling and constantly deleting troops and sitting on low manpower without any wars.

    • @nexter3892
      @nexter3892 3 ปีที่แล้ว +4

      I think it's been playtested we've even seen these issues on dev streams, they were aware of the problems, but they still released it.

    • @kingepostle
      @kingepostle 3 ปีที่แล้ว

      It happens. I've never seen a game released without bugs, playtested or not.

    • @TheRedNaxelaYouTube
      @TheRedNaxelaYouTube 3 ปีที่แล้ว +2

      @@Astuar this was addressed in the majapahit update

    • @Astuar
      @Astuar 3 ปีที่แล้ว

      @@TheRedNaxelaTH-cam Really? Ill check it out! Great if they did, taking my words back.

  • @peffiSC2source
    @peffiSC2source 3 ปีที่แล้ว +283

    There are two rules to Paradox games: For expansions you should wait until the next sale. For new titles/vanilla games you should wait for a sale after three to four expansions have come out and get them all together.

    • @truegamer_007
      @truegamer_007 3 ปีที่แล้ว +34

      Ck3 is already fantastic after the first few free updates though

    • @sylinic6081
      @sylinic6081 3 ปีที่แล้ว +50

      There's a better solution; pirate it and save the absurd of money that Paradox wants out of you for features that should just be in the game, and not cost $10.99.
      EU4 is fun and all, but it's still a map painting game with pop-up's from time-to-time, and to properly enjoy the game, you have to spend an absurd amount of money.

    • @lucashampton6269
      @lucashampton6269 3 ปีที่แล้ว +37

      @@sylinic6081 at this point, I'm fine with people pirating the game. Paradox can suck it.

    • @truegamer_007
      @truegamer_007 3 ปีที่แล้ว +22

      @Krullet I mean Gamepass (including EA play) costs $10 a month, so $5 for just a single game's dlc is pretty expensive.

    • @truegamer_007
      @truegamer_007 3 ปีที่แล้ว +1

      @Immortal Science of Hauntology I hope the base game doesn't get dependant on the dlc like EU4 has become.

  • @pgtv14
    @pgtv14 3 ปีที่แล้ว +66

    "Paradox are trying to appeal to new players"
    Because there's nothing new players love more than no-CBing Granada, right?

    • @yonathanrakau1783
      @yonathanrakau1783 3 ปีที่แล้ว +2

      Or losing hours of game file randomly to nogovernmenttag and raging quit uninstalling the game

    • @aaryonortiz9879
      @aaryonortiz9879 3 ปีที่แล้ว +12

      Nothings says appealling to new players than making them pay $300 to get the full experience

  • @PedroGuilhermeSchneider
    @PedroGuilhermeSchneider 3 ปีที่แล้ว +194

    I think you really got the key concept and the problem with the game’s direction: it is getting easier and less replayable. For me, it’s kinda sad, but the developers know where they want to go, so good luck with that.

    • @calmkat9032
      @calmkat9032 3 ปีที่แล้ว +19

      I hope that's the case, that the devs have this vision. But its more likely that its the managers' vision, to have a larger player base by making the game easier.

    • @l.a.3680
      @l.a.3680 3 ปีที่แล้ว +1

      I thought the new key concepts were broken mechanics and placeholder graphics.

    • @manuelchavarriaga1372
      @manuelchavarriaga1372 3 ปีที่แล้ว +3

      It's just that, they want more players but less engaged players.
      Paradox can't compete with regular games, that's the problem they don't realize, a casual will never spend 300 USD on a game as we have.

    • @DeutscheDemokratischeRepublik
      @DeutscheDemokratischeRepublik 3 ปีที่แล้ว

      This is why we have mods

    • @familyguygaming_
      @familyguygaming_ 3 ปีที่แล้ว +6

      @@manuelchavarriaga1372 You put it perfectly. Paradox’s target audience will always be niche and it will never grow to a profound size due to just what the game is and the audience capacity this type of game has. Add a $300+ price tag to the game, and that is very off putting to anybody that doesn’t already really want to play the game and is a Paradox usual. With this in mind, if Paradox was being logical they would cater more towards their niche audience that is willing to spend $300+ dollars on a game, rather than trying to cater towards an audience expansion that just isn’t there.

  • @truegamer_007
    @truegamer_007 3 ปีที่แล้ว +88

    You'd think after Cyberpunk 2077 devs would playtest more before release...

    • @klodpraisor
      @klodpraisor 3 ปีที่แล้ว +9

      This is different. 2077 is devs have the capability to do well and fuck it up, 1.31 is the dev play tested it and be like “nah this is fine”. Actual retards.

    • @michadomeracki5910
      @michadomeracki5910 3 ปีที่แล้ว +3

      @Chris Turner You are right. I had had a break from the game since something like november 2019 to the beggining of 2021 because I really disliked old mercenaries and limited states and most of all the old estates. I love the changes to estates, states and mercenaries the game is just amazing and Leviathan yeah I love it either these new favors oh my I love them but they have to put more work.

    • @michadomeracki5910
      @michadomeracki5910 3 ปีที่แล้ว +1

      @@ii121 Let's just say after 2015 because gaming industry is just a joke now.

    • @somethinglikethat2176
      @somethinglikethat2176 3 ปีที่แล้ว

      @Chris Turner pretty easy to do it in under a year if you don't do any play testing or bug fixs.

    • @somethinglikethat2176
      @somethinglikethat2176 3 ปีที่แล้ว

      @@ii121 Imperator was definitely my last day one buy from Paradox.

  • @joseph_soseph9611
    @joseph_soseph9611 3 ปีที่แล้ว +163

    Honestly I don't even use pillage capital because it's so broken that I feel like I'm playing a mod or something. Same with concentrate developement

    • @notgoddhoward5972
      @notgoddhoward5972 3 ปีที่แล้ว +20

      True AF, seems like something a person not familiar with EU4 would make into a mod.

    • @joseph_soseph9611
      @joseph_soseph9611 3 ปีที่แล้ว +4

      @@notgoddhoward5972 other than that I'm liking the new update though. The mission trees are cool although I feel like the devs made them a little more streamlined when compared to even the ones added in 1.30. Not necessarily a bad thing but I'm nonetheless unsure how to feel about that

    • @brianvieane3907
      @brianvieane3907 3 ปีที่แล้ว +6

      You can have fun with it but unbalanced. It's quite crazy turn on easy mode. There is a fun to being able stomp everything in front of your nation by 1480 as like a Khmer. What they need to do is increase the AE on pillaging capital or make it cost a lot more war score 60% + and give it a non cobelligerent modifier if you pillage their capital. The concentrate dev ability should just cost money or something in order to do in order to fix it since you'll get over governing capacity at certain times throughout the game.

    • @Wasthere73
      @Wasthere73 3 ปีที่แล้ว +4

      I don't think I mind the pillage capital and concentrate development as a mechanic, but the problem is that there isn't anything in game that makes you lose development to offset that. It's less overpowered if let's say a plague can wipe out your "population" and therefor dev goes down, or that constant wars have destroyed the infrastructure of the country.
      They need to make higher and higher development exponentially harder to get, as well as make dev loss events/mechanics. Then pillage capital and concentrate development would feel like they belong. Also, increasing dev should take time, like a building, rather than turning what essentially was a field into a mega city within a day.

    • @Radelifier
      @Radelifier 3 ปีที่แล้ว +1

      Especially as Burgundy or other regions of HRE

  • @3Midlo
    @3Midlo 3 ปีที่แล้ว +330

    "Buy the dlc if you want to see good updates in the future": boy they really left you blowing in the wind here.

    • @RadioRes
      @RadioRes  3 ปีที่แล้ว +35

      Its the reality of game development

    • @juliussaume9474
      @juliussaume9474 3 ปีที่แล้ว +80

      @@RadioRes tho it is a double bladed sword. Yes if we want new dlc and more dev support, buy and play the game. On the other side, if we buy this dlc we indicate that we think the changes are good. (If we where to ignore the reviews **cough** lower reviewed on steam **cough**)

    • @RadioRes
      @RadioRes  3 ปีที่แล้ว +26

      @@juliussaume9474 Absolutely. If you don't like the DLC features, don't buy it. Vote with your wallet and all that.

    • @c_hazem
      @c_hazem 3 ปีที่แล้ว +66

      @@RadioRes Even if you like the DLC features, don't buy it now. Buy it after paradox fixed all the gamebreaking bugs and not before.

    • @shaminy
      @shaminy 3 ปีที่แล้ว +13

      Yeah, I have bought every DLC. How far I have to wait to see the "Good updates"...

  • @kaznika6584
    @kaznika6584 3 ปีที่แล้ว +126

    Trying to make the game more casual after 8 years of development seems like suicide since the only people still playing it are the hardcore strategy fans.

    • @FishboyAbzu
      @FishboyAbzu 3 ปีที่แล้ว +14

      Y'all really pretending roleplayers and casuals dont still play the game? I'm not "hardcore".

    • @jokerbattle7331
      @jokerbattle7331 3 ปีที่แล้ว +1

      Yeah. Taking away the deep gameplay aspect makes it really boring.

    • @jokerbattle7331
      @jokerbattle7331 3 ปีที่แล้ว +2

      It becomes another blobing/spread sheet simulator.

    • @richardbraakman7469
      @richardbraakman7469 3 ปีที่แล้ว +2

      Even the players who call themselves casual are hardcore :)

  • @charleslathrop9743
    @charleslathrop9743 3 ปีที่แล้ว +189

    Do not reward laziness.

    • @bencook7254
      @bencook7254 3 ปีที่แล้ว +54

      Remember that devs themselves do exactly what they're paid to do. It's not laziness, it's greed on the part of the guys that pay them. They invested as little as they could and so we got a subpar product. Don't hate the workers, hate the guys making decisions for them.

    • @Gunxify
      @Gunxify 3 ปีที่แล้ว +2

      @@bencook7254 Exactly this.

    • @charleslathrop9743
      @charleslathrop9743 3 ปีที่แล้ว

      @@bencook7254 that doesn't really change anything about my point since the workers have already been paid and the people hurt by no one buying the product will be the ones making those decisions.

    • @l.a.3680
      @l.a.3680 3 ปีที่แล้ว +3

      This sentence summs it up. I never refunded a steam sale before. I have sent my refund-Request today.
      The problem is not that there are bugs, the problem is that the bugs would have been found if someone just looked at it. Once. And there are still placeholder graphics. Lazyness describes it perfectly.

    • @LuizAlexPhoenix
      @LuizAlexPhoenix 3 ปีที่แล้ว

      @@charleslathrop9743 That is a stupid answer. He just pointed out that it's not lazyness and you can't recognize the difference between lazy and greedy people. Yeah it hurts us, but attacking the wrong nation for a different CB ain't gonna make you look like anything but too lazy to understand and pissy that people pointed it out.

  • @npcknuckles5887
    @npcknuckles5887 3 ปีที่แล้ว +126

    I just wonder whether the AI has even been coded to prioritise the capture of monuments. If not, it should be, because if you're a player holding powerful monuments, you should be under increased threat from invasion.

    • @srash8854
      @srash8854 3 ปีที่แล้ว +23

      The problem is, AIs suck at building necessary military force and allies to challenge you even starting at midgame. Players will quickly ally with the biggest nation first that they will hardly be attacked by their neighbors and prevent themselves getting into costly wars. While AIs can be predicted via their attitudes. Any experienced player can easily counter these potential coalitions with ideas and finding the best allies.

    • @michadomeracki5910
      @michadomeracki5910 3 ปีที่แล้ว +17

      @@srash8854 I do not even remember when I was attacked last time as a mid tier country. They just do not do this.

    • @srash8854
      @srash8854 3 ปีที่แล้ว +10

      @@michadomeracki5910 that's exactly what i mean. Only really big nations will have no hesitation to conquer you at that point.

    • @ArmanTsarukyanfan
      @ArmanTsarukyanfan 3 ปีที่แล้ว +1

      The AI would probably take out loans to upgrade them and ruin their economy.

    • @ddshocktrooper5604
      @ddshocktrooper5604 3 ปีที่แล้ว +2

      @@michadomeracki5910 Sometimes I get attacked by major powers while fighting a major power with other major powers set as co-belligerent.

  • @wazzalord3
    @wazzalord3 3 ปีที่แล้ว +94

    No CB byzantium finally has a worthy rival in the No CB Grenada!

    • @riccardoiani
      @riccardoiani 3 ปีที่แล้ว +6

      Not anymore monuments are nerfed now LOL

    • @c_hazem
      @c_hazem 3 ปีที่แล้ว +6

      @@riccardoiani 5% Admin Eff are probably still worth it

    • @riccardoiani
      @riccardoiani 3 ปีที่แล้ว

      @@c_hazem mmm i don t think It Is anymore

    • @VMUDream
      @VMUDream 3 ปีที่แล้ว +8

      @@riccardoiani 5% is worth going bankrupt over. Usually cant get any until tech 17

    • @adonis1168
      @adonis1168 3 ปีที่แล้ว +5

      @@riccardoiani you also stop spain from forming

  • @irgendwassmiley4183
    @irgendwassmiley4183 3 ปีที่แล้ว +34

    I hate the dlc tbh. Pillage capital is broken, concentrate dev is also broken, monuments are broken (certain ones are far too strong) game is losing it's complexity just introduces more buttons and more options to easily gather too much Dev. Also "buy it to get more updates" is true, but I don't want them to do these kind of updates. Still appreciate your review!

  • @calmkat9032
    @calmkat9032 3 ปีที่แล้ว +32

    Holy crap, I don't think I've ever seen a DLC at Overwhelmingly Negative, where it sits now.

    • @finnthefrog4354
      @finnthefrog4354 3 ปีที่แล้ว

      most overwhelmingly negative on steam

  • @tristangruetter3005
    @tristangruetter3005 3 ปีที่แล้ว +40

    Jesus christ, I've been playing for an hour
    -the estates agenda doesn't pop up, so I can't click the button
    -the monopolies don't pop up every ten years sooo it makes it useless
    -after a couple of years all vassals stopped working and stood in one Provence for the rest of the game so far
    -it says I concentrated development in vassals where I actually didnt
    This is gonna be fun
    Update: Save files crash everytime I try to reload them, making the them and the game overall unplayable thx

  • @kevinboros7427
    @kevinboros7427 3 ปีที่แล้ว +19

    I am what you call a casual EU4 player. I always thought the game was pretty hard, making it easier would certainly nice, but now it's kinda broken. I only wanted a tweak to monarch points since they are hard to manage for me, and something around agressive expansion, since I always get run over by coalitions.

    • @srash8854
      @srash8854 3 ปีที่แล้ว +4

      The key to avoid aggressive expansion is to work the diplomats around the clock. Always improve relations with nations that are neutral and not your rivals. Only take provinces that you have claims on as claims also reduce AE. Use reconquest CB from vassals too. I'm a casual player too but those tips from more experienced players helped me in my conquests.

    • @michadomeracki5910
      @michadomeracki5910 3 ปีที่แล้ว +4

      Learning how to play hard games is very enjoyable. We love this game because it is hard.

    • @MrManiac360
      @MrManiac360 3 ปีที่แล้ว

      @@srash8854 the key to agressive expansion is the put -30 AE in the setting file so you don't waste you time with diplomats, it will make the game more enjoyable, then you can enjoy the game and not only the hordes can be enjoyable.

    • @nelsonruth9432
      @nelsonruth9432 3 ปีที่แล้ว

      @@MrManiac360 being this casual holy shit

  • @Wright1331
    @Wright1331 3 ปีที่แล้ว +71

    I totally disagree Radio, the public should not waste there money on this... they are just telling Paradox its ok to release a complete piece of trash and they will still have content creators telling people to buy it. NO NO NO!

    • @WBCY2024
      @WBCY2024 3 ปีที่แล้ว +1

      Paradox has always been like this.
      I think 90% of the players don’t have all dlcs.
      Most people either play with just common sense, or get dlc cracks for free.

    • @MrManiac360
      @MrManiac360 3 ปีที่แล้ว +1

      @@WBCY2024 Another less known thing is that the game is sometimes better without DLC, at least if you want balance or a harder games (better AI). I see many people complaining that they don't have money for the dlc but they don't realize the game works better without the dlc. Most dlc are just nice bonus to make some nations OP, with some good feature sometimes but break the game on another part.

    • @l.a.3680
      @l.a.3680 3 ปีที่แล้ว +2

      I think its a test. If they will get away with this, we can be sure there will be loot boxes and mercs you can buy with real money in the next patch. I would not be surprised.

    • @pactimnoob1131
      @pactimnoob1131 3 ปีที่แล้ว +1

      @@WBCY2024 man I should have played with cracks payed 200€ or something already

  • @martock_l9338
    @martock_l9338 3 ปีที่แล้ว +18

    I’m what you’d consider a casual player - I’d like to say I role play but I rly don’t, all I do is play casually and try to fulfill the goals I set for myself and I often don’t bother myself with optimization - as Naples for example, I usually stop conquering at the Italian peninsula and don’t conquer past that bc to me it doesn’t make sense rp-wise. Reading through the dev diaries I was(am) so excited for the changes bc it catered to my kind of play style. The issue seems to be that catering to more casual players and lower skilled players like me tends to leave the more advanced and ‘hardcore’ players behind with mechanics that make it less fun to be hardcore. If I can scrape up the money I’ll buy this dlc bc to me, nothing in this video sounds like a bad thing although I can see why some ppl would hate this dlc.

    • @pgtv14
      @pgtv14 3 ปีที่แล้ว +4

      I have a similar playstyle and I definitely dont like the concept of monuments. The fact that they can only be built in certain provinces puts too much pressure on conquering certain parts of the map (like Granada) which leads to repetition and undermines the point of rp.

    • @martock_l9338
      @martock_l9338 3 ปีที่แล้ว

      @@A99-b6h I understand the mechanics, I dont know how to use them. Understanding the theory of chess doesn't make you an advanced player in chess (from experience). I dont think ive ever reached past the 1600's in the game because I failed to complete one of my goals or because I lost interest in the game or because the rp broke. I play whatever and stop whenever. I am terrible at this game. I love it. but im terrible. I'd consider myself a casual player

  • @keizervanenerc5180
    @keizervanenerc5180 3 ปีที่แล้ว +47

    11% positive reviews and still dropping. Nothing more to say here. Broken unbalanced mess

    • @Munchausenification
      @Munchausenification 3 ปีที่แล้ว +1

      vocal minority. I enjoyed the DLC so far, ill go and write a positive one :)

    • @somethinglikethat2176
      @somethinglikethat2176 3 ปีที่แล้ว +16

      @@Munchausenification still 90% negative, that doesn't sound like a minority to me.

    • @uncomfortablyclose8481
      @uncomfortablyclose8481 3 ปีที่แล้ว

      The funnest thing about this DLC for me was writing my review and tagging it with irrelevant tags

    • @uncomfortablyclose8481
      @uncomfortablyclose8481 3 ปีที่แล้ว +2

      Also I’m pretty sure it’s currently the lowest reviewed product on Steam.

    • @lukaszspychaj9210
      @lukaszspychaj9210 3 ปีที่แล้ว +5

      @@Munchausenification stockholm syndrome

  • @gillesmarchal5251
    @gillesmarchal5251 3 ปีที่แล้ว +28

    The DLC is too bugged for me right now, but I know that I'll buy the DLC once most of the game breaking stuff are finaly patch

  • @wazzalord3
    @wazzalord3 3 ปีที่แล้ว +41

    Im just waiting for the first ‘no alhambra WC’ challenges now xD

    • @michadomeracki5910
      @michadomeracki5910 3 ปีที่แล้ว

      Hehe good one :D

    • @sephikong8323
      @sephikong8323 3 ปีที่แล้ว

      So you take Granada last I suppose for it to work

    • @wazzalord3
      @wazzalord3 3 ปีที่แล้ว

      @@sephikong8323 or vassalise and integrate after you have conquered all

  • @shaminy
    @shaminy 3 ปีที่แล้ว +13

    I don't want new mechanics. Just make mission trees to all nations. That should keep Paradox busy for long time.

  • @AHappyCub
    @AHappyCub 3 ปีที่แล้ว +71

    Diplomats sitting idle ? am i the only one who just auto mine to improve relations with everyone all the time ?

    • @michadomeracki5910
      @michadomeracki5910 3 ปีที่แล้ว +6

      Heh I forgot about this feature. Most of the time my diplomats do nothing. I have to say that this new favors mechanic is amazing. I like new dlc just as I liked Emperor but they need to fix bugs.

    • @MANTARKAFA31
      @MANTARKAFA31 3 ปีที่แล้ว +1

      @@michadomeracki5910 they still go idle if they are maxed with relations

    • @Skrymaster
      @Skrymaster 3 ปีที่แล้ว +1

      Half of mine are always spying on countries whose truce is about to expire in 2-3 years. I only target improve with countries I absolutely don't want in coalition against me, the rest I just do money/prestige farm wars once truce ends to avoid coalitions forming and to renew their truces.

    • @hairsstandonend
      @hairsstandonend 3 ปีที่แล้ว

      You can auto diplomats?

    • @MANTARKAFA31
      @MANTARKAFA31 3 ปีที่แล้ว

      @@Skrymaster improve is useless after some point building spy network and counterrspionage is kinda better if youre behind

  • @numbskull4899
    @numbskull4899 3 ปีที่แล้ว +25

    "Im making this video before being released"
    If only he could have warned us...

    • @somethinglikethat2176
      @somethinglikethat2176 3 ปีที่แล้ว +1

      Well it's still in early access, so in a way he did.

    • @MrManiac360
      @MrManiac360 3 ปีที่แล้ว +2

      @@somethinglikethat2176 He is warning people, I didn't see any youtubers warning people yet, same with CK3, I had read steam reviews to realize how broken CK3 was and I wasn't the only one having those issues.

  • @Megeeeee
    @Megeeeee 3 ปีที่แล้ว +75

    Meanwhile 1.31.1 hits and they reduce 15% admin efficiency to %5 in Al*Hambra...

    • @overpredor3412
      @overpredor3412 3 ปีที่แล้ว

      Bende dlc yok hiçbir yerde de yazmıyo başka hangi monumentler nerflendi

    • @visne4962
      @visne4962 3 ปีที่แล้ว

      @@overpredor3412 hepsi

    • @kmonsen
      @kmonsen 3 ปีที่แล้ว +5

      It is still super broken, the crowning achievement of German ideas is getting that 5% there. Getting it early and as a bonus is super wild. There are a ton of ways to stack them now, but they are all late game and somewhat hard to do, well except Prussia.

    • @overpredor3412
      @overpredor3412 3 ปีที่แล้ว

      @@visne4962 nerflenmiş halini soruyom

    • @emib6599
      @emib6599 3 ปีที่แล้ว

      Just discovered it, I'm sad, they nerfed also zoroastrian monument

  • @BlueViper8907
    @BlueViper8907 3 ปีที่แล้ว +93

    No CB Granada eh?
    - Cries in Aztec -

    • @ahouais5620
      @ahouais5620 3 ปีที่แล้ว +10

      - cries even more in granada -

    • @Louskunokka
      @Louskunokka 3 ปีที่แล้ว +8

      @@ahouais5620- Cries in Castile players in MP -

    • @RadioRes
      @RadioRes  3 ปีที่แล้ว +11

      mesoamerica probably the only region that suffered from this update

    • @BlueViper8907
      @BlueViper8907 3 ปีที่แล้ว +2

      @@RadioRes ugh...I just want one thing 😂

  • @Rolatii
    @Rolatii 3 ปีที่แล้ว +17

    "try to get new players" is an interesting idea, considering that what they've done to lower the bar for getting into the game economically *isn't* to lower the price for years-old content, but to add a *monthly* *subscription.*
    I'm willing to bet that the next iteration of the game is just going to do away with the pretence and just be a live service game.

    • @Iason29
      @Iason29 3 ปีที่แล้ว +1

      Seriously are they gonna add monthly subscription? They will force players who spend all of that money over the years basically keeping them alive and they will force the same players pay monthly for something they already bought? Just cause they don't want to lower the price?

    • @Rolatii
      @Rolatii 3 ปีที่แล้ว +2

      @@Iason29 Naw, they're just adding the option of paying a subscription to get everything instead of paying to own everything piecemeal. Still bad, but not as bad you described.

    • @Iason29
      @Iason29 3 ปีที่แล้ว

      @@Rolatii yea thanks i found that out later that its an option. I thought it was gonna be something like World of warcraft which last time i played that was like 10 years ago and my brother was rly into that and we spend tons of money to buy expansions, then blizzard made it compulsory subscription meaning even if you bought all their products you still had to pay a small fortune every month. i'm glad paradox didn't do that. And I hope they always keep it as an option and never force old players whom over the years gave them like 100 plus euros will lose their investment.

  • @kingdrmemes1348
    @kingdrmemes1348 3 ปีที่แล้ว +8

    My big problem with the direction of EU4 at the moment is in the achievements. I’ve only played Ironman mode with an emphasis on going after achievements even though I’m an average or below average player, Paradox has seemingly dropped the ball as of late with rather pedestrian new achievements that fail to reward players for using new mechanics or for playing in unique ways. The lack of achievements involving the new Australian and Polynesian countries is astonishing because it highlights a lack of consistency in the current experience.

    • @RadioRes
      @RadioRes  3 ปีที่แล้ว +3

      I agree. The achievements are disappointing this patch.

  • @averymiller2255
    @averymiller2255 3 ปีที่แล้ว +15

    They should make upgrade for monuments cost Mana instead tbh
    666 of each MANA would be fair, huge invest, huge bonus

    • @michadomeracki5910
      @michadomeracki5910 3 ปีที่แล้ว +3

      Hmm I am not sure if I like it. The main problem with Imperator was that everything required mana. Mana in EU4 should not be for everything. I like the idea of using real money (real I mean gold in game not mana) and manpower.

    • @notgoddhoward5972
      @notgoddhoward5972 3 ปีที่แล้ว

      The ammout of money seems fair(even expensive for some monuments) they just need to reduce the OP factor.

  • @suslu4797
    @suslu4797 3 ปีที่แล้ว +86

    Fans: Paradox there so much bugs in the game! Fix the bugs pls
    Paradox: i hear....
    *b u f f a u s t r i a*

  • @vikramchakraborty1024
    @vikramchakraborty1024 3 ปีที่แล้ว +23

    Does Paradox ever learn? Seriously, everytime they release DLC it feels like they never playtest their DLC. Are they that confident in their spaghetti code and ending.

    • @uncomfortablyclose8481
      @uncomfortablyclose8481 3 ปีที่แล้ว +1

      I’d imagine it’s something to do with poor project management or just lack of time. This feels less like a lack of playtesting and more like a rushed product. There were clearly points where the developers knew of a bug that just never got fixed.

    • @LuizAlexPhoenix
      @LuizAlexPhoenix 3 ปีที่แล้ว

      "No one will mind a few bugs, we need to meet this quarter's sales expectations"

    • @richardbraakman7469
      @richardbraakman7469 3 ปีที่แล้ว

      "No worries, they'll buy it anyway"

  • @elgirl19
    @elgirl19 3 ปีที่แล้ว +7

    A lot of the fun from eu4 I had was the challenge. The game was obviously never a perfect simulator of governing in the early modern era, but this dlc has kinda taken it one step farther with pillage capital and concentrate development. There should I guess be more aggressive expansion for pillage or lessen the dev you get from it.

  • @marcoluca3556
    @marcoluca3556 3 ปีที่แล้ว +15

    Paradox ideas:
    Imperator Rome: monuments
    After 1 year
    Europa universalis 4 : monuments
    .....
    Genius

    • @Dzharek
      @Dzharek 3 ปีที่แล้ว

      Were the monuments in CK2 before or after Imperator?

    • @chrisgaming9567
      @chrisgaming9567 3 ปีที่แล้ว +1

      Bruh imagine if they add monuments to a HOI4 DLC and you can build Auschwitz

  • @Twanglet
    @Twanglet 3 ปีที่แล้ว +12

    I bought it, and played it for about 5 minutes as a NA native, and 30 mins as Majapahit, before quitting and refunding it due to the incredibly unpolished state it has launched in. I dont think people should buy it, unless they support Paradox's decision to use the community as a QA team in the first week of a DLC/Game's launch.
    That being said, whilst monuments are cool and all, I do not like the Pillage dev mechanic, nor the OP modifiers given by monuments.
    I prefer to go for achievments whilst keeping within the constraints of the nation I'm playing and I dont like the game becoming even more arcadey and easily exploitable. I'd prefer a more historical and grounded approach which is why I prefer MEIOU, Victoria 2 and even Imperator to vanilla EU4 these days, especially after this patch.

    • @michadomeracki5910
      @michadomeracki5910 3 ปีที่แล้ว

      About this pillage mechanic this is strange because now as a normal country you have better pillage than hordes. Don't get me wrong horde mana pillage is still good but this new Leviathan pillage is even better.

  • @bbtop07
    @bbtop07 3 ปีที่แล้ว +2

    Thanks for the review Radio Res. I think you very right about the replay-ability concerns. I have left and come back to EU4 more than any other game. It’s been the most replayable game I’ve ever jumped into, and I don’t want the game to become more streamlined or easier. I’m hopeful that PDX will dampen some of these modifiers, or find a way to limit their scale early.

  • @brightlights365
    @brightlights365 3 ปีที่แล้ว +9

    There needs to be serious balance changes, I'm not even sure I want to play vanilla eu4 until at least some of this gets fixed.

  • @anogredoctor
    @anogredoctor 3 ปีที่แล้ว +1

    I loved the infinite monarch point generation for republics that had generals or admirals becoming their leaders. Conquered western Europe by 1550. Great feature!

  • @FPsychologist1
    @FPsychologist1 3 ปีที่แล้ว +5

    As a casual I prefer to have a harder game even if some achievements are gated off by skill or patience because otherwise I'd play afk mobile games

  • @justinhuang8239
    @justinhuang8239 3 ปีที่แล้ว +7

    They actually need a map mode for monuments

    • @diluca1977
      @diluca1977 2 ปีที่แล้ว

      there is one

  • @henrikveggerbyjensen9929
    @henrikveggerbyjensen9929 3 ปีที่แล้ว +12

    Paradox chooses to spend their money buying youtubers instead of quality control and development. Short term strategy.

  • @123Dunebuggy
    @123Dunebuggy 3 ปีที่แล้ว +4

    I dont understand the “moving monuments” its not even historical.

  • @comsubpac
    @comsubpac 3 ปีที่แล้ว +6

    I wonder if they did send Johan to Spain to keep him as far away from more meaningful projects as possible.

  • @plimpus4668
    @plimpus4668 3 ปีที่แล้ว +4

    Paradox is basically making us pay (for something that sould be a free update) to find bugs that they sould have adjusted in the first place

    • @Munchausenification
      @Munchausenification 3 ปีที่แล้ว

      Personally I LOVE to find bugs in games and report them to the game developers. Ive been the first to report on two bugs related to absolutism when first introduced. Other than that ive reported on tons of bugs most players never knew about :) .

    • @somethinglikethat2176
      @somethinglikethat2176 3 ปีที่แล้ว +4

      @@Munchausenification Personally I LOVE not having a campaign ruined by the game crashing because the company thinks it's customers are there to do quality control.

    • @Munchausenification
      @Munchausenification 3 ปีที่แล้ว

      @@somethinglikethat2176 Did your game actually crash? I thought people were not serious about it.

  • @ahouais5620
    @ahouais5620 3 ปีที่แล้ว +4

    I feel like they should do as in Imperator Rome;
    In this game everynations has 3 national ideas, 2 positive and 1 negative.
    Giving both good and bad modifiers would make the game more challenging and allow different types of gameplay. For instance the granadian monument could give -10% morale at lvl3 or stuff like that

  • @osiris3676
    @osiris3676 3 ปีที่แล้ว +2

    i love how on 10:18 you zoom in onto lake champlain and you can clearly see the lake is not in the game

  • @et5861-l3l
    @et5861-l3l 3 ปีที่แล้ว +1

    I love it when the Focus tree is broken every single time I reload a save as Palembang as it just deletes half my focus tree, easy accessibility.

  • @carter342000
    @carter342000 3 ปีที่แล้ว +2

    When it comes to the monuments in uncolonised provinces they should randomly put them in the region rather than put them in a pre-selected province. There should also be more of a negative modifier of some sort when you take a province with a monument as a war concession, which scales with certain criteria such as having core, correct culture/religion etc. Some of the wider changes also need to be introduced to a term called 'Diminishing Returns'

  • @mk__cyanheron1154
    @mk__cyanheron1154 3 ปีที่แล้ว +4

    I'll postpone buying the DLC until the monuments become flavour rather than main core of the game.
    Until then I'll stay on the 1.30.5
    Maybe Paradox will add an option to chose between Balanced modeifiers and Wacky modifiers. Wacky would give new players the feeling of being the immortal god king in CK2 ,100% development cost reduction and 300% discipline, whereas balanced would keep the game replayable for dedicated players.

  • @SirSpiderPig
    @SirSpiderPig 3 ปีที่แล้ว +3

    I bought it. Played max 2 hours. I’ve only played hoi4 since. I’ll come back to the game once things get a bit more balanced

    • @uncomfortablyclose8481
      @uncomfortablyclose8481 3 ปีที่แล้ว

      I’ve literally reverted back to civ 6 for some ungodly reason, also getting into CK3 but it’s gonna take some work.

    • @SirSpiderPig
      @SirSpiderPig 3 ปีที่แล้ว

      @@uncomfortablyclose8481 Now they've updated, but I'm still not super interested. which kinda sucks

  • @3bydacreekside
    @3bydacreekside 3 ปีที่แล้ว +6

    Thanks for the vertigo-inducing camera angles

  • @michadomeracki5910
    @michadomeracki5910 3 ปีที่แล้ว +6

    Yeah but we are not casuals. Imperator was at launch casual and you saw how comunity reacted.
    New Favors I love it, Monuments need some balance and will be fine. New colonial nations? Ah I could have not seen them yet because my Castile game from yesterday is incompatible because this indie game has a new balance patch after one day, I started as Castile because I wanted to see new colonial nations so yea thanks and btw before patch Portugese and Spanish missions were buged but I had no opportunity because yes exactly my save is incompatible today.
    The most fun part now. After seeing Alhambra I looked at Jerusalem, Mecca and Medina because these 3 cities just had to have monuments right? No? No monuments neither in Jerusalem, Mecca nor Medina? Yeah cool.
    I love the changes after Emperor and love the Leviathan changes but cmon you have to put more work in to the game.

    • @michadomeracki5910
      @michadomeracki5910 3 ปีที่แล้ว +3

      @a m Right. In my opinion the whole Jerusalem should be a monument and Mecca should have Kaaba.

  • @pawtter_ink
    @pawtter_ink 3 ปีที่แล้ว +4

    so they are going to make the same mistake supreme commander did? Good to know. I'll keep an eye at this, was planning to buy it and Emperor but I will hold it for now. I play this game for the difficulty and complexity, not for the granted victory strategies. Good review!

    • @shosecor4986
      @shosecor4986 3 ปีที่แล้ว +1

      What was the mistake of Supreme commander?

    • @pawtter_ink
      @pawtter_ink 3 ปีที่แล้ว +1

      @@shosecor4986 supcom was basically a rts which got a loyal playerbase due to its complexity and tense gameplay; when releasing the sequel they streamlined a lot of mechanics and made it easier and more accessible to casual players, which back fired because the fans did not liked it being simplified, and the game was not good enough to attract new players from other rts already on the market. SupCom still has a multiplayer scene but SupCom 2 is basically "just there"

    • @shosecor4986
      @shosecor4986 3 ปีที่แล้ว +1

      @@pawtter_ink well rts was declining since appearance of Moba I guess

  • @CentralAftermath
    @CentralAftermath 3 ปีที่แล้ว +1

    I don't know, I feel like they could at least add the option to tone down the modifiers and dev stacking down some and still allow people to get achievements, etc. To allow players who don't want an easy ride the option, like myself. (I am not sure if that is in or not, I have not bought the DLC) at least that way it can at least try satisfy the plethora of different types of players.

  • @BeWe1510
    @BeWe1510 3 ปีที่แล้ว +4

    I would love the monuments to be more than just overpowered modifiers.
    Just one example: Instead of going down one tier, when being annexed they could be damaged when the province becomes occupied. It would then only have the modifiers from the next lower tier plus an additional severe debuff as long as it is damaged. For example minus yearly prestige or minus tolerance of the true faith, for a church. That would force you to defend the province even from just being occupied in a war.
    What do you think? I mean it could may be annoying but they would also feel more alive I think and be more than just another number

    • @RadioRes
      @RadioRes  3 ปีที่แล้ว +2

      I like this idea. I hope someone from PDX is watching this comment section. Lot of good ideas here!

  • @thekacperus2234
    @thekacperus2234 3 ปีที่แล้ว +1

    So now in mp the sole metric to determine if your nation is the strongest would be owning granada

  • @364Leinad
    @364Leinad 3 ปีที่แล้ว +1

    In its current state i'm having a lot of fun with the current mechanics during short, weekend playthoughs.
    However in long campains the game really starts to break down and becomes MUCH more like a glorified excel spreadsheet than a playable video game

  • @Newbmann
    @Newbmann 3 ปีที่แล้ว +15

    One sentence power creep enough said.

    • @Aldiyawak
      @Aldiyawak 3 ปีที่แล้ว

      To be fair, one would like their WC with more grandeur. Also, there are instances of leaders deciding to prioritize their capitals over everywhere else. (Grain of salt. I know nothing)

    • @trihermawan9553
      @trihermawan9553 3 ปีที่แล้ว +3

      @@todd7657 with the right methods, they could, for example, instead of fully integrated mamluks, they should've make mamluk protectorates and give one more type of vassal who have the same tier as personal union, it gives historical reference, with good balance and flavor as to now the ottomans have to deal with every rebelling Egyptian, just like history

  • @aelianaevergreen8955
    @aelianaevergreen8955 3 ปีที่แล้ว

    I do like the changes to natives in the new patch, it actually makes them interesting to play

  • @betelgezaa
    @betelgezaa 3 ปีที่แล้ว

    Pros:
    1. New melodies
    2. Monuments - promote sustaining rare religions, add visual benefit to the city outlook, aren’t easy to profit from them.
    3. Most important - lots of new indigenous countries. Previously European countries were taking all the land in the Americas or Asia - now there are lots of indigenous countries and Europeans countries can’t easily spread. There are new interactions with them too.
    Cons
    1. Pillage the capital - too easy to get too strong the result. It should be more expensive and it should affect strongly diplomatic reputation.
    Indifferent:
    Favours - maybe it is a good mechanic. I have to learn more about it.

  • @quietkiwi7572
    @quietkiwi7572 3 ปีที่แล้ว +1

    I really really like playing tall but the fun of it comes from constatly scraping out survival in a very hostile world. Byzantium is fun because of the ottomans. Hamburg is fun because 1 lost war means game over. I'm not sure this new dlc is for me, even though it's for my play style.

  • @IamtheFREY
    @IamtheFREY 3 ปีที่แล้ว +1

    I can see the problem with replay-ability. I think you should consider that depending on your starting location/country different monuments may be optimal. I don't think it will always be "no CB granada." Take oirat into yuan strategy for example. One of the relatively bad monuments you stated in a previous video that gave governing capacity could be quite good given the insane level of early game expansion you might experience. I think, specifically for horde, there's now much more ways to play in an "optimal fashion." Before optimal was snake your way across the world creating tributaries and be more humanist instead of religious. Now you could go for a one faith fairly easily etc..

    • @IamtheFREY
      @IamtheFREY 3 ปีที่แล้ว

      BTW You can get to -65.6% AE as Oirat taking Bangkok monument plus 4 idea sets. You basically never have to worry about coalitions. Probably one of the best for Oirat/other hordes considering how easy monarch point generation is from razing.

  • @ruskithegreat1585
    @ruskithegreat1585 3 ปีที่แล้ว

    Ok but riddle me this, why is it that when I updated to 1.31 and downloaded the DLC I didn't see any monuments and subject interactions and focus settings was removed? The one thing I am happy abt is that they updated the Muscovy mission tree, I play russia alot and wanna try that out, but can't do that early game if I cannot set subject focuses

  • @oogway8197
    @oogway8197 3 ปีที่แล้ว

    I LOVE the monuments and the new favour mechanics

  • @Fahad-hg1hq
    @Fahad-hg1hq 3 ปีที่แล้ว +2

    I am playing as muscovy and everytime i reach 11 October 1503 the game crash can anyone help?

  • @ZhargaTV
    @ZhargaTV 3 ปีที่แล้ว +8

    ppl already comment without finishing the video...

    • @davidh8271
      @davidh8271 3 ปีที่แล้ว +1

      Three seconds in, I've heard the sigh, I've heard all i need to hear to make inflammatory comments!

  • @AmariFukui
    @AmariFukui 3 ปีที่แล้ว +1

    For me I can see why people don't like the update but for me i dont care what the modifiers from monuments do, im not a power player i have an objective i start with an pursue it
    I really like the update because ive been working at an extended timeline world conquest for ages and struggling with the dev issue, now i have my solution. all the dev goes in my capital, razing without hordes. Coincidentally the exact mechanic i've yearned for

    • @RadioRes
      @RadioRes  3 ปีที่แล้ว

      Glad you are enjoying it!

  • @davidrousseau100
    @davidrousseau100 3 ปีที่แล้ว +3

    I just started learning in hopes to play and have barely just started any campaigns but this is already a demotivator because the entire thing that incited me to play this game is how complicated it is. You said it perfectly, adding goals like that removes replayability and makes it more accessible but that's not what the game is supposed to be about

    • @johncrofford
      @johncrofford 3 ปีที่แล้ว

      So just choose to play with different goals? EU4 is ultimately a sandbox.

  • @2ndGenBen
    @2ndGenBen 3 ปีที่แล้ว

    I think the favors stuff is an amazing change and is absolutely necessary

  • @captain-chair
    @captain-chair 3 ปีที่แล้ว

    I feel like that the ideas are good they just need some adjustments; make pillaging capitals spread dev out randomly, make it so instead of making more dev being retained by the mandela system, make it actually take more dev and have that what the base is currently, so pillaging capitals takes less dev away and can go literally anywhere stoping you from making your early modern city as dense as modern New Delhi.
    Another thing that could be done is making pillaging an ability rather then a universal thing but this could be an optional point.
    For Native America and Aborigine Australia make it so you gain tribal dev slower.
    You must admit though the TH-camr challenges for one state ultra tall is the devs asking for experienced players to break the game and have their viewers share their opinion, my guess is they are quite aware of the problems and hopefully isn’t long till they fix it; none of this is me justifying the state of the release but me remaining optimistic.
    General speculation would have it that PGS (or is it PDS) is working on something big and since we know how few people are actually working on these DLC’s and we know that they are going to announce a new game; I must add my Victoria 3 speculation, don’t forget the grand campaign they are doing which EXCLUDES Victoria 2, which leaves a 100 time gap, realistically the marketing and how they are acting makes me suspect this fabled Half Lifeian game is the next game in line; but only time will tell.

  • @TROLLSPAM666
    @TROLLSPAM666 3 ปีที่แล้ว +12

    I loved it, building tall was needed. More monuments are needed.

  • @parrot1442
    @parrot1442 3 ปีที่แล้ว +1

    Arent they working on nerfing all the strong monuments, I was kinda sad, they didnt put the Great Mosque of Djene

  • @paulpierantozzi
    @paulpierantozzi 3 ปีที่แล้ว

    I am not sure how I feel about this, but I like that EU4 is getting easier. As someone who has recently gone through the learning curve on this game I can say it is a lot for a video game. Like I still find myself getting very frustrated with learning the many mechanics that make the game work. On the other hand, EU4 has a lot of depth and it has some moments that no other strategy game can give me. Personally I think it is a good thing if this DLC makes the game more accessible. CK3 is a great example of how a paradox game can be more straight forward and I hope they follow that path with the rest of their titles.

    • @MrManiac360
      @MrManiac360 3 ปีที่แล้ว

      DLC are goods for when you don't know how to play, but the more you play the more you realize the AI is not good enough. This games is hard when you don't know where all the bonus are, when you start you are basically givingen the AI tons of bonus because you don't know where they are, when you start to know where are the bonus the games start to become too easy, that is hen you want to turn off those dlc, like the one that make you upgrade trade center or the one about trade company, or the one about professionalism.

  • @kartarsingh9338
    @kartarsingh9338 3 ปีที่แล้ว +6

    I lost my Ironman save cause of some random bug errors

    • @somethinglikethat2176
      @somethinglikethat2176 3 ปีที่แล้ว

      Feel you pain there. Did the same to me. All because Paradox wanted to force a broken mess out the door.

    • @legsusmaximus6854
      @legsusmaximus6854 3 ปีที่แล้ว

      Same :(

  • @Enviouskibbles
    @Enviouskibbles 3 ปีที่แล้ว +1

    The granada exploit is an easy fix- remove castile truce with them at start of game and programme ai castille to attack immediately (kind of like ottomans/byzantium)

    • @ahouais5620
      @ahouais5620 3 ปีที่แล้ว +1

      no because then granada is unplayable

    • @Enviouskibbles
      @Enviouskibbles 3 ปีที่แล้ว

      @@ahouais5620 good players can win that war. Allied to morroco and Tunis

    • @Enviouskibbles
      @Enviouskibbles 3 ปีที่แล้ว

      They already patched this kinda

    • @Enviouskibbles
      @Enviouskibbles 3 ปีที่แล้ว

      No more 15admin efficiency, it's now 5adm at level 3

  • @smoggrog5155
    @smoggrog5155 3 ปีที่แล้ว +1

    What do you guys think about making monuments and these other mechanics optional? Toggle monuments in options ns menu before a game to avoid the BS or make it so they only affect AI to add extra challenge. I feel like a lot of balance issues should be addressed with menu options for multiplayer as well, maybe restrict certain mechanics or disable them all together.
    An easier game for new players and a relatively challenging one for experienced players.

    • @RadioRes
      @RadioRes  3 ปีที่แล้ว

      That's a good idea

    • @nixesax5042
      @nixesax5042 3 ปีที่แล้ว

      Damn that's the best idea I've heard since the patch released, would absolutely love this especially for big things like the monuments

    • @nixesax5042
      @nixesax5042 3 ปีที่แล้ว

      Would probably come with a lot of extra bugs tho :/

  • @comradeivan9326
    @comradeivan9326 3 ปีที่แล้ว +2

    Should you buy it?
    Short answer: no
    Long answer: no, never
    the actual answer: pirate it in 5 months, fuck paradox

    • @kyallokytty
      @kyallokytty 3 ปีที่แล้ว

      fuck it, I already got it
      just havent played it cuz mods and the game being broken

  • @Zzpiraten
    @Zzpiraten 3 ปีที่แล้ว

    About the concentrate dev and pillage mechanics, I think from what I've seen that the amount of dev you manage to get on your capital should depend on the cost of a dev click there and the cost of the pillaged dev. That way it would limit the exploits and feel more "real". Maybe ^^'
    Edit: Also, maybe add a modifier to increase the efficiency of pillage for nations like hordes or pirates would make it fun.

    • @RadioRes
      @RadioRes  3 ปีที่แล้ว +1

      yes we definitely need a cap or modifier on pillaging

    • @WmJared
      @WmJared 3 ปีที่แล้ว +1

      Disease and Fire massively limited cities until like the 1940s. Throw in some higher your dev, the more likely you are to start a pandemic or fire in your big cities and another way to remove dev would be good.... Or just skip to EU5 and give us population and remove mana

  • @blackheartedshamanjr.7457
    @blackheartedshamanjr.7457 3 ปีที่แล้ว

    Should probably mention it but there is a rogue Orpheus event chain that's broken there is no way to get rid of it from what I've seen.

  • @demavend6847
    @demavend6847 3 ปีที่แล้ว +4

    I will not, on principle, pay for a DLC that has so many technical bugs that some people literally can't even play the game without rolling back to the previous patch. I will not reward such laziness. They should have delayed release and not released the DLC in such a buggy state. I get this is one of the most technically ambitious projects they've worked on for EU4, but that is extra reason for them to make sure they can release it in a functional state. I know of people reporting placeholder images for new content like the Sihkism changes. I know of new unique national ideas being the generic National Ideas rather than the specific nations' ideas. I will pay for it after the bugs are patched and fixed just like I did with Emperor. I love Paradox, they are one of my favorite game devs which is why it hurts so much to see them pull a Cyberpunk 2077 like this.

    • @RadioRes
      @RadioRes  3 ปีที่แล้ว +1

      Agreed. The technical bugs on release patch were irredeemable.

    • @MrManiac360
      @MrManiac360 3 ปีที่แล้ว +1

      @@RadioRes say it on your review then

  • @quagman98
    @quagman98 3 ปีที่แล้ว +3

    I haven;t bought the DLC yet but from the content I've seen it looks very broken. Idk about everyone else but I like EU4 specifically because it's hard and infinitely replay-able. Seems like the Devs made a mistake and will alienate a lot of their most dedicated players

  • @swedichboy1000
    @swedichboy1000 3 ปีที่แล้ว +1

    I dont mean to come off as rude or ungrateful but i have to be honest. When you buy a product, you expect it to work, its fair to assume that. Why has it become so common to excuse stuff like this with the notion of: "Its gonna get better later". (Of course, that does not apply to all games/ game developers but you get the gist). Kinda like with Ross scott, why do people accept less for more?

  • @Crackparty803
    @Crackparty803 3 ปีที่แล้ว

    Thanks for being honest. At lot of your peers are flat-out lying about the quality of the DLC.

  • @markdalyre
    @markdalyre 3 ปีที่แล้ว +5

    “Do you like playing in SE Asia?”
    Me, who yesterday got home from work and spent the rest of the day doing about 80 years of a new Majapahit campaign: :D

    • @RadioRes
      @RadioRes  3 ปีที่แล้ว

      Glad you are having fun!

    • @MrManiac360
      @MrManiac360 3 ปีที่แล้ว

      @@RadioRes same here until I was in 1500 and the game kept crashing, thanks for the warning Radio Res, I love your video but seriously warn us about the most problematic bug, the one that make the game completely unplayable as it keep crashing.

  • @ebbiilizard8954
    @ebbiilizard8954 3 ปีที่แล้ว

    Great review. It hit the nail on the head.

  • @srash8854
    @srash8854 3 ปีที่แล้ว

    I haven't played the dlc, but i have seen videos from the EU4 youtubers. The pillage is really too broken. It allows you to strengthen yourself quickly by pillaging other nations. In places like the HRE and India this is too much. My thought about it is that pillaging mechanic should be nerfed or limited. For monuments, they can either be added with higher aggressive expansion to conquer a province with it, higher core creation cost, or just nerf the effect. 1.30 is still "normal" from my experience. Even with the mission tree, Austria still can be broken and the Ottomans can still be a terrifying juggernaut if you are not careful about their expansion. The dlc still feels have much replayability for me, it's just that i have learnt ways to strengthen myself quick that playing with recommended nations is now boring for me xd.

  • @linkluver_izn
    @linkluver_izn 3 ปีที่แล้ว +4

    i loved how hilariously broken it is and im enjoying it a lot that way, but i definitely hope they tone it down, because even as someone who primarily rps, some of the things are a bit too hard to ignore for me

    • @Iason29
      @Iason29 3 ปีที่แล้ว +4

      I don't agree with taking a friendly stance towards Paradox and treating this as "fun" cause it's so stupid what they did. People ought to be angry, and they are because they feel cheated since I imagine a lot of them over the years spend hours and hours of their life to take some rare achievement based on the insane restrictions Paradox imposed with ironman mode and nevertheless found the courage to bear the gauntlet and play their game. Now we say " wow it's so cool how paradox want to make achievement so easy". I have spend thousands of hours on their game for years and I have almost 0 achievements because I was a denialist in playing Paradoxes game the way THEY wish i play and I mean the ability to save ONLY. But allowing this to continue to exist but destroying game play mechanics by giving OP abilities to players even though they still cannot save when they would simply like to change their mind and perhaps retract and head their nation in different direction after all the hours they invested is even more insane. Does this DLC excite a person like me who can now perhaps take down all those achievements? No of course not. Not only it makes me feel extremely angry the way paradox disrespects the achievement hunters whom they are both their most loyal playerbase out of the rest since they were wiling to play the game their way and were also brave enough to endure all of this hardship imposed upon them for years, but even if I for example begin now thanks to this DLC, start taking all the same achievements they have also earned makes me feel like a hypocrite and a cheat and does not put me to the equal standard of the previous achievement hunters whom i admired over the years. Thus I personally believe..that paradox can go F%^k themselves.

  • @FishboyAbzu
    @FishboyAbzu 3 ปีที่แล้ว

    Well i love playing SEA and specifically the Thailand area so i'm definitely getting this.

    • @finnthefrog4354
      @finnthefrog4354 3 ปีที่แล้ว

      same but im going to wait i think

  • @RealitiesCookiejar
    @RealitiesCookiejar 3 ปีที่แล้ว +1

    Pillage capital should have been scaled better so you arnt taking as much dev per use, considering how cheap it is to use that function it should be that under 10 dev it only takes 1, under 20 it only takes 2, under 30 it takes 3 etc. Consolidate development should have been something you could use on your own land to take dev from provinces outside your capital state and consolidate it within your capital state at the cost of unrest in the other provinces which would be good for increasing the dev of your culture group or pulling development upstream into your home trade node (This would be good for a country like byzantium which typically expands into ragusa node before even consolidating Constantinople). the consolidate development used on your vassals should have burned your vassals dev (tax, production, mil) and given the cash, sailors or manpower to you instead of your vassals but at the expense of liberty desire. The monuments should have been something that give you ticking prestige based on having them, but which would add extra bonus' depending on other factors like "if you meet culture requirement you get legitimacy as well as prestige or perhaps stab cost reduction" "if you meet religious requirement you get tolerance of the true faith or perhaps +1 missionaries/strength" to give an example, having stonehenge gives england +.25 prestige a year but if wales or cornwall own it, it gives them +.25 prestige & +.25 legitimacy and if cornwall or wales are animist they get +2 tolerance of the true faith. It might seem a bit of a meme but 'Balancing' something ususally means providing options. Giving everyone the prestige bonus makes it worth having for everyone without it being OP for every country to have it. It should act more like flavor. The favors mechanic should have offered a one time payment of money equal to a % of your yearly income in exchange for favors. Trade favors for manpower should have been changed to "Ask to support war effort" which you could only trigger during war and which would give you like 10% of their monthly manpower regeneration every month for the duration of the war.

  • @Aldiyawak
    @Aldiyawak 3 ปีที่แล้ว +8

    1.31.1 is out now. Can you talk about it? I want to buy the game in full.

    • @michadomeracki5910
      @michadomeracki5910 3 ปีที่แล้ว +1

      Talk abot what? You mean talking about bug fixes? Go to the main page of EU4 in steam and find the patch note. They fixed many things.

    • @Aldiyawak
      @Aldiyawak 3 ปีที่แล้ว

      @@michadomeracki5910 the implications and how to win with rebalancing, I guess? The Monuments for instance have been rebalanced.

    • @RadioRes
      @RadioRes  3 ปีที่แล้ว +3

      A lot of bugs are fixed. A lot bugs needs fixing. So 1.31.1 is better, but it needs more patch fixes. If you can, hold on till the next patch update (which should be soon).

    • @Aldiyawak
      @Aldiyawak 3 ปีที่แล้ว

      @@RadioRes Thanks. I will hold out until this turbulent time is over.

  • @MuppetLord1
    @MuppetLord1 3 ปีที่แล้ว

    would say give it about 4-5 more hotfixes before buying it and maybe buy it at sale if you want to make sure that it will work properly. I were lucky and its working fine xcpt for slower gameplay which I hope will get fixed.

  • @maj.kingkong3004
    @maj.kingkong3004 3 ปีที่แล้ว +1

    Excellent review. Very balanced (unlike the game 😉).
    I’ve only been playing EUIV about a month now so I’m still trying to figure everything out. I used this launch to get other expansions on sale. Wish there was a spreadsheet showing which DLC gave which features. With stuff like the monuments the game may be in danger of becoming about the exploits rather than the underlying game. Guess I can always turn it off or just choose not to exploit it. Wonder if the AI takes advantage of this stuff like a human player. Why do game designers think cultural wonders have huge impacts on the world around them. Saw the same thing in the Civilization games.

    • @RadioRes
      @RadioRes  3 ปีที่แล้ว +1

      I'm working on making a spreadsheet for all DLCs along with a tierlist. It'll go up on my Patreon in the next couple of weeks (might get released to public sometime later, not sure of the time frame).

    • @MrManiac360
      @MrManiac360 3 ปีที่แล้ว

      @@RadioRes I would really like to see which DLC make the AI stupid. I had some some play with no dlc or almost no DLC in which the AI was really powerful, so much so that I lost playing one of the most powerful nation, this was something really really unexpected, many things are still not well known on this game as a lot of people say things that are false (ignorance). For example most think that very hard is just bonus for the AI when it's not, the AI is more aggressive at least if you are lucky and the dlc don't brake the AI.

  • @dracodeanglicus3857
    @dracodeanglicus3857 3 ปีที่แล้ว +3

    Has anyone had their savegame broken by the patch? I can’t change culture in my conquered provinces anymore -w-‘

    • @somethinglikethat2176
      @somethinglikethat2176 3 ปีที่แล้ว +3

      Yeah I have. Paradox said "it might break some saves". Of course that's Paradox speak for "expect everything to break".

    • @dracodeanglicus3857
      @dracodeanglicus3857 3 ปีที่แล้ว

      @@somethinglikethat2176 ahh well. Gonna cheat in the culture and take away the dip power it should take anyway. Fucking Paradox.

    • @MrManiac360
      @MrManiac360 3 ปีที่แล้ว +1

      I don't know how some can play Ironman, I always have my console near me in case something crazy happen, like a war call when you aren't even ally to them or something stupid like that.

    • @carlburke1625
      @carlburke1625 3 ปีที่แล้ว +1

      If you still have provinces, consider yourself lucky. A lot of us are getting corrupted saves that wipe out every tag and province. GG.

    • @dracodeanglicus3857
      @dracodeanglicus3857 3 ปีที่แล้ว

      @@carlburke1625 ooof, man xxx i feel for ya. Gone back to 1.30.6.

  • @davidwilliams7552
    @davidwilliams7552 3 ปีที่แล้ว

    I'm really enjoying it, but I usually play in Asia and New World. Very interesting changes.

  • @ryansmith6925
    @ryansmith6925 3 ปีที่แล้ว +4

    They should scale the bonus's to difficulty, if a player wants to play on Very Hard, they are a pro, and do not need the monument's to be so powerful.

    • @RadioRes
      @RadioRes  3 ปีที่แล้ว +2

      that's not a bad idea actually. I would play that Very hard difficulty

  • @soderfraga
    @soderfraga 3 ปีที่แล้ว +1

    How did they test it? Or they saw like full native north america and australia in endgame date and was like - that's fine?

    • @GamingPenguin4545
      @GamingPenguin4545 3 ปีที่แล้ว

      they likely didnt go past 1500's since as far as I can tell that the furthest a dev's actually talked about playing

  • @phnx257
    @phnx257 3 ปีที่แล้ว

    Well i bought the DLC and tbh i really enjoy it. Of course the way of playing changes a bit but that doesn't make the game less funny. For sure there's some bugs to fix and some changes have to be made on the monuments to balance them a bit but overall this look like a good improvement for the game. Even if imho the price is rather excessive for the content.

  • @red_cosplay
    @red_cosplay 3 ปีที่แล้ว

    *Gordon Ramsay*
    The patch is fucking RAW!

  • @joshwhite1444
    @joshwhite1444 3 ปีที่แล้ว +2

    I don't understand the massive negativity towards the devs in the forums. I would be pissed too of every time I shared my work it got shit on. I like the new ideas in leviathan. I'm just unhappy with the bugs and the unfinished content. The Polynesian trees dont work properly. They are missing icons completely. They could atleast finish its art work before releasing

    • @RadioRes
      @RadioRes  3 ปีที่แล้ว +3

      It get pretty bad when players forget devs are just people. We can criticize the content without being horrible to the devs.

    • @MrManiac360
      @MrManiac360 3 ปีที่แล้ว

      @@RadioRes Come on, sure developing games is hard but the game is already made here, it's basically a mod, and the community does a better job at making mods than the dlc from paradox. And it's not about how hard it is, they should not release a game that is fulls of bugs, they need to wait. Paradox is obviously doing something wrong and it's not just a mistake, it's done on purpose, it's like cyberpunk, this is known by the team, it's not about bugs, it's about money, they want fast money, which is stealing as the game is not as advertised on youtube, as youtubers are paid or watched only on good reviews, which is why they talk only about exploit and what not stupidity, while avoiding buggy parts at best as they can.