Yeah, it seems the kind of thing Mortarion just wouldn't be involved in. Especially since they hate each other so much. But the Walking Pox, the cult, all of it smacks of Typhus being involved.
@@thewerdnayes, especially after mortarion is currently on time out with nurgle due to his failure in the plague wars and failing to stop a possessed guiliman from burning nurgle's garden so the only significant death guard left would be Typhus, but due to him being so high ranking chaos space marine, the devs will most likely put his dog/pet in for the players to fight.
Ahahah, imagine for one brief moment that 4 individuals of questionable state of mind get to beat Nurgle's 1000 year favourite champion. And here I thought us slaughtering thousands of Wolfers men and killing beasts of nurgle with a rock was hilarious
I had a voice line in game once with Morrow and my reject. He asked about the Chaos Space Marines and what would happen if they came for a fight. Morrow replied discussing that they're sitting upon the edge of the system for now, but if they were to move in the campaign would be entirely lost, as they don't have the voidcraft to combat them or strength against the astartes on the ground.
@@awesomezombie4565 tbf, Beasts of Nurgle shouldn't be a fight we can win either. And the situation should be way way worse than it is for daemons to be showing up.
@@awesomezombie4565 Yeah, but they should be way faster than they are in game, we shouldn't be able to kite and outrun them so easily. And they should be much much harder to kill as well.
Your videos are great! And yeah we'd get smoked by Typhus, plot armor or not. Regular Space Marines however HAVE been taken out by even just 4 Imperial Guard members. 2 NightLords were dragging off a UltraMarine into a sewer in one of the Horus Heresy books. The guard were waiting to ambush them with several Krak grenades ready for one and their crack-shot hero level marksmen ready to double tap an eyelense at close range to drop the other. Lore does show that Space Marines are gods in open combat, but ambush and bad circumstance can allow extremely skilled "mortal" soldiers to take them on. Totally in the cards, as you say.
I want to see a plague marine sooooooooo bad. It's time we get representation for a lot of different factions in the really high end 40k games like the Tide series.
@@Jo.Plays.Games. It would be fantastic to see a Plague Marine. Could easily "weaken" it via some sort of mission objective where we hit a switch to catch him on fire with some map based thing. That way him regenerating doesn't pose as much of a problem. Honestly wouldn't mind seeing some other chaos gods representation too. Vermintide is also full Nurgle. Maybe round out the Nurlge roster with some Rot Fly enemy and some Pox Bringers. End with a boss fight against a Plague Marine, then get us some Slaaneshi daemonettes or a Bloodletter
@@vividdreamer2692 Slaanesh is the most underutilized and unloved Chaos faction by GW, imo. I'd love to see Slaanesh make an appearance in Darktide. I could totally see a Plague Marine boss fight being something where we have to do extremely targeted damage to weak points where their armor has burst open from rot. If you hit the armor, it doesn't do damage to the boss, but will eventually rupture new points to hit and also enrages him or something.
Lets not forget a single bog standard imperial guardsmen has somewhere between a 1/2 or 1/3 chance to turn a plague marine to ash with a plasma gun on tabletop. And this chance is literally doubled if an officer tells the guardsmen to shoot harder. IMO the setting is also more boring and smaller in a worse way if things like space marine and funkier bad guys like certain xenos races cant show up in a shooter when we're playing guardsmen. Like I just sawed a Beast of Nurgle in half solo with my veteran using a chain sword. The question isn't if my character could kill a space marine by themselves. it's how many?
@@M3RUL3Z yye, well its pointed that fom lore perspective you wouldnt and couldnt do that.. buuut we have a possibly beta-ish class psyker and a veteran-of war ogryn, a zealot that can summon some very small power from the emperor(confirmed with the fridge-magnet talent build) and a good old veteran soldier of possibly cadian so an incredible guy. 1 space murine wouldnt be impossible, 1 psyker-plague marine would be an incredible End game boss
I really hope the karnak twins come back as a conjoined daemon prince with two heads. It wouldn't be too farfetched that squad can take down a daemon prince as they do range in power to either a world ending event to. A deranged beast that just needs to be wrangled in. We already fought daemon host and beast of nurgle and those are straight up daemon princes
I just hope that if they do add chaos marines they put some respect on the name, perhaps as a auric mutator to an assasination where you fight a marine rather then a captain in the final stand, or bough I have confidence they would make a decent marine whatever it is they decide to do
Tbh I feel that’s better reason on why they shouldn’t be added or have it be a difficult boss level like the twins. I’m not too up too lore but if there’s anything I know it’s that death guard are s t u p i d strong and so infectious and toxic that they could melt regular peoples face off if they get too close (do correct me if I got anything wrong though)
If they do add a space marine boss I think they should make it into a multi stage fight, like in the first part of the mission you are trying to weaken the chaos marine maybe with some kind of special weapon or luring him into a trap, and then the arena fight proper. Or it would be even cooler if we had to complete several raid missions in order to kill him, it would make us feel like we're actually fighting something far from our capabilities
@@infectedanimal9830 Catachan jungle guard killed 2 plague marines with just a knife. Point is, protags and enemies in 40k are as strong as they need to be for the narrative to work, there kind of isn't any set rules in the lore. And if you go by the tabletop, a single plague marine wouldn't be that big of a deal for our 4 heroes. Ogryns and Psykers especially, but even vets with a plasma gun would do fine.
To be fair, the Karnak twins are already toeing the line of being kitted out how a Poxbringer would, and the toxic aura around them is supposed to act similarly. The tox gas the Karnaks use really perked my ears (eyes?) up because it gives us corruption damage and empowers lesser enemies within it, just like we could expect from the toxic miasma of a Poxbringer. But really in lore, it should just melt our fucking faces off. We're literally four schmucks with flashlights and rocks.
If we get Plague Marines I do think they should come after we beat Wolfer in a fight because after we deal with even one marine Wolfer is going to be less impressive a foe by comparison unless he gets really juiced up on Chaos energy.
Honestly, a pretty cool theory. I'd love it if Typhus was involved in turning the Moebians against the Imperium. The "Darktide" itself could be a reference to the endless hordes of plague zombies, poxwalkers etc that Typhus leaves in his wake. We'll never fight him, but I wouldn't be shocked to hear his name be used, especially if Plague Marines become enemies that can be fought in the game.
I would love to see/hear from him in a cinematic or something similar. Kind of like how Fatshark used Be'lakor in Vermintide 2, but hopefully more biggerer. The Darktide is actually just the generic name given to the numerous threats the Moebian forces take on in the fringe war. It's the boogeyman pseudonym given to chaos, xenos, and other unknown terrors to keep soldiers and the common people from knowing what's actually out there, because the Moebian domain borders an edge of mostly empty/unknown space on one side.
Also, this is probably widely known, BUT, I bet Nurgle is REALLY salty towards the God-Emperor AND Guilliman, for setting his Gardens on FIRE during the Plague Wars! SO, Nurgle will take the chance to spread his "blessings", as FAR as possible! To even IMPORTANT members of the Imperium, all the better! If we get to fight actual Plague Marines, THAT would be SO damn cool! AND, I agree, IF we actually SEE frickin' TYPHUS, we are almost automatically SCREWED! 🤣
As a death guard player myself I can see plague marines in Darkside but as boss level treats to compare to the players, maybe typhus left some of his marines as representatives to lead the cult but not to get involved whatsoever because to do so will get attention from space marines I say ether 3 or 7 because that is Nurgles holy numbers, I would go 3 because 7 would eventually get repetitive but you can make each one flavourful, one as a warrior with flys protecting him for range attacks, an other can be a psycher who cast sells and demons and the last one can be a chemical warfare like plague sprayer or flamer weapon It can also explain where the cult got it's knowledge on demons and chemical warfare from
Orthus' master Geryon is a monster with three heads, or three bodies depending on the translation. 3 being one of Nurgle's holy numbers, I have a sneaking suspicion that Darktide may feature a total of 3 main threats throughout its story. The first being Wolfer, then I think it's most likely we're looking at Typhus. The third.........maybe another named character we haven't seen in a game appearance for a very long time.
Yeah, IF TYPHUS was involved, personally, THAT might even attract the attention of a PRIMARCH! (Something I know he would want to avoid if it all possible!) A specific number of Plague Marines, THAT seems more likely!
Typhus is definitely a really deadly foe to place up against the rejects, but I also feel it's not all that impossible either. He isn't really known as a top tier fighter, and his stats don't depart too much from other plague marines. He has been killed before as well. With so many psykers and ogryn, plasma and bolter weaponry, and maybe conspiratorially, a few space marines involved...we could possibly take him on.
I really don't think that GW would sign off on a fight with Typhus. He's too much of a lynchpin to current Nurgle canon. But a previously unknown plague marine???
@@Jo.Plays.Games. Being a fleet leader, I could see a upper leadership member staying involved. I have long suspected from the evidence ingame a greater demon is involved in the Hive. There is way too many beasts of nurgle to be a low level infestation, and Nurgle's garden has grown to a extent in some places. The defeat screen today as well struck me. It's a heavily corrupted Nurgle altar, or summoning room.
I really want to have a Death Guard show up as a boss. I feel like it wouldn't be out of the realm of possibilty for a team of veteran soldier, psyker, ogryn and zealot to bring one down. But Typhus on the other hand has turned entire worlds into living screaming nightmare gardens of death just cause he was bored, I feel like the entire planet would fall within a day if the Terminus Est showed itself anywhere near the solar system.
A melee/scythe wielding plague marine that doesn’t move too quickly in plague marine fashion would be such a fantastic boss battle and addition to the game! As always Great video!
that said I do know a detail I'm not sure if it krimps or if fatshark either didn't know or care about beowulf isn't cut and dry he might actually be named warwulf thorwulf or bear-wulf wulf being a word for fierce Iirc
I think you are on point. We dont necessarily have to fight T-money himself, we could fight one of his yet unnamed subordinates. An aspiring champion or chaos sorcerer under typhus would make a legit end game boss. Some beef with the first plague company would definitely have some intense gameplay and the current gameplay loop of just boosting enemy stats all the time is uninspired. Having proper auric level threats vs just having the game director snort a line of coke and face roll spawns the whole mission is where i personally feel the direction of the game needs to go from a longevity standpoint.
I 100% agree with your take on the direction the game needs to go. And yeah, fighting T-bag is a big no-no, but if we never see a plague marine in this game, whomever would be responsible for that call at GW or Fatshark would just be so massively short sighted. With the Walking Pox and now this tip-off with the Orthus connection, Typhus just makes too much damn sense.
I'm married to possibly the biggest Nurgle fan boy there is, and he's infected me a bit. I'd love to see or hear from Typhus in a cutscene. There's just no way GW would sign off on having him be a fightable enemy in the game (imo), but a looming shadow over everything like Be'lakor in Vermintide 2? Heck yeah.
chaos space marines would make for pretty cool monstrosity like enemies... Within warbands its not uncommon to mix space marines in. Dan Abnett did write an entire series worth of gaurdsmen vs chaos.... I'd like to see Xenos mercs but the Tanith do frequently fight space marine bolstered blood pact traitorguard.
Great vid, Jo! Having Typhus make an appearance as a cameo of some sort would have precedence with Fatshark as Be'lakor made an appearance in Vermintide, and his pretty high up the food chain in lore for both settings.
Omg Jocko, hi! I think Fatshark getting to bring in ol' Belly as a character in Vermintide 2 really sells the idea that we might actually be looking at Typhus behind the scenes, or other big deal named characters.
I would love for us to fight typhus, just for him to run away before we kill him and him never living it down that a bunch of randos pushed him back. And yes I know that this would be INSANELY un-lore friendly but it would be funny. On the more serious side of the discussion. HOLY EMPEROR THIS MAKES MORE SENSE THEN IT SHOULD. And I agree that plague marines should come to darktide. Like have normal marines be like mini-bosses akin to plague ogryns, bests of nurgle, etc. And have an end boss be like a plague sorcerer or a terminator. Been needing an excuse to use my new plasma rifle
If Dan Abbnet is still in charge of story direction, then its not above him to make those connections to real worth myth as a checky reference. He does it all the time in his books.
Yyoooo your personality and the way you communicate is fucking awesome. Very knowledgeable and informative. But feel like having a regular convo. Keep it up sis!
This is still a Nurgle faction content though. Not that it wouldn't be awesome to fight Chaos Marines, but perhaps it was you or another TH-camr pointed out that they updated the enemy AI to be able to attack each other, I get the feeling they plan to introduce another faction at some point, or perhaps add an friendly NPC character to the squad to accompany the rejects to help fight tougher foes for the new missions. I wonder too if they start adding factions later and the situation on the planet becomes untenable, whether we'll get a front row seat to witness one of those infamous Exterminatus events to conclude the story.
I did talk about that in the 2nd genestealer video. The way they specifically word it in their dev blog about Sienna's skeletons is "So having done the groundwork we now have a bit of tech in place for enemies fighting enemies. We’re pretty excited toying around with that for the future. :)" I'd love a Servitor class or something similar that has minions, but with 40k being so vast and its core concept is an endless war where faction after faction clash with each other often on the same field of combat, I just can't imagine that they're not going to push the envelope and put in something that opposes Nurgle AND us. Fatshark isn't perfect, but they have re-defined what quality and innovation looks like in a Left 4 Dead style game, and it seems like an obvious move to really cement themselves as THEE game company for this genre of game.
They have power swords, plasma guns and psychic powers which are more than enough to take down a Space Marine. With the addition of a lot of situational luck .
With all the nods to the Death Guard and the more recent addition of Death Guard only terrain pieces from the tabletop - the Miasmic Malignifier, I certainly hope we see one in Darktide someday!
Typhus at most has a slight involvement in Tertium or one of his champions/followers is doing the majority of meddling. Typhus as a boss to beat is out of the question, fucker would disintegrate anyone with his passive AOE. A single Plague Marine is feasible and should be viewed as an endgame boss set on the hardest difficulty and must be taken on with a maxed-out loadout.
th-cam.com/video/zvy7RT3vst4/w-d-xo.htmlsi=hVtCirO2iun2Sx5M&t=451 There's NO WAY we'd ever face off against Typhus. GW would never greenlight that because he's current 40k cannon, and also it's just absurd. It'd be that he's behind the scenes and a presence, like what Fatshark did with Be'lakor in Vermintide 2.
i would be midblowing if thypus literally appear as the final boss in darktide . i hope it would be the best and difficult boss we ever face in darktide
Idk if it's a good idea for them to add Typhus as a boss. If the rejects could beat him, it would be vastly undermining his power. If they implemented lore-accurate Typhus, the rejects would get flattened in 5 seconds. Maybe just a plaguemarine is a better option for a final boss.
I gotta say, I'm with Zipster on this one. I just don't think GW would ever allow a fight against Typhus, and they require a sign off on all official video games. Typhus is just too much of a lynchpin in current 40k Nurgle lore.
The characters we play in the game couldn't even get near Typhus without being corrupted. Even if we could, he would stomp us so hard so fast it wouldn't be funny. We'd be like gnats to him. Dude is on another level.
Yeah no, you morons need to stop with the "durr hurr can't touch him cuz lore" because we have stupid shit like how a space marine couldn't be killed by a Nightbringer, which was absolute bullshit if you want to argue that. Fun first and foremost for a game, if rejects have to means to kill him, then yes, he will be killed if that even is in the vision. Don't matter what you say, the writer has the means to make who ever the fuck is the most powerful.
@@zipster6393yeah there's no way they could add typhus and not massively piss off anyone invested in the lore The only way you could make it satisfying is if he gets finished off by Mortarion at the end as a revenge for giving him to Nurgle
Have no idea if you’re right, I just enjoy the speculation because I love the game - particularly now where we’re close to emerging from the post holiday cone of silence you get from most gaming companies.
This one I feel is a bigger deal since it has to do with the title of the mission, and not a potentially throw-away flavor voice line. That's a very intentional choice that at face value is completely unconnected to game and 40k lore otherwise. I'm interested to see where Darktide goes next.
I really think that a solo chaos space marine should and will be a boss in Darktide. Maybe make the players use more underhanded tactics like traps, ambushes and luring into the line of fire of artillery or tanks while constantly running away from him would be an amazing gameplay experience. Fatshark, pls.
The kind of threat that a pox infestation with the direct involvement by Typhus sounds appropriate. If I recall correctly Ship Mistress Brahms has a voice line in a trailer in which she says something along the lines that the conflict in Tertium will shape (or at least be very impactful to) the future of the war. I think it’d be odd for the characters involved to not be some high-power names when giving the game that much dialogue hype for its importance in the overall 40k story especially Tertium being added to overall 40k lore because of the game
I think the way Fatshark was able to bring Be'lakor into Vermintide 2 really shows how much GW is willing to trust them with bigger characters, and I could see that being a template for how Typhus would work as a presence in Darktide. A shadow looming behind the scenes with a target on Grendyl's back - someone MUCH more appropriate for him to be engaged in a more direct 1 on 1 game with.
I've said from the get go, when the initial trailer showed a Great Unclean One. It's a little hard to believe that 4 random humans could do it. Sure maybe one or two exceptionally powerful Psykers + an ogryn and a catachan level guardsmen COULD theoretically pull it off, it just seems a little wild. However...a Nurgle Space marine? They've lost their speed. That's typically what makes anyone not a Muhreen or Eldar unable to contend with Astartes, the speed. It's not even the strength, cause you like said, Ogryns are actually fairly close to ARMORED Marines in terms of strength and sheer brute force. There's even a few depictions of Ogryns beating up unarmored marines. Typically what makes Astartes damn near god-like to the average human is the speed, and the skill. Well...Nurgle marines don't do either of much. Obviously they're skilled combatants, but when you're a 2000 lbs walking tank of rotting flesh and sinew, you don't exactly move with too much speed, and this is reflected by how they're depicted. That's my lore justification on why we should get a Nurgle CSM as a boss. It's somewhat doable for a powerful psyker, ogryn, hardened combat vet, and an empowered zealot. Now, the technical/gameplay justification, IS THAT WE PRETTY MUCH ALREADY FOUGHT ONE!! Like I said in one of your other videos, Burblespue is pretttttty damn close to a Nurgle CSM. Giant, uses sorcery, big scythe, has extremely fast movements. That's literally the recipe for a Nurgle CSM. We better fuckin get a CSM. I'll be pissed if we don't. As always Jo you are by far my favorite darktide youtuber. Incredible lore insights and research. Thank you for your hours of nerd research!!!
I still think Fatshark would be insanely short sighted to NOT bring a Death Guard into Darktide. It'd just be too damn amazing of a fight. Thank you so much for your kind words, I super appreciate it! The response I've gotten from all you guys is what keeps me going! I know I've been a little slow to get the next one out - I've started working on a Helldivers 2 project that will be coming out this week. After that, a fun lore dive into Poxwalkers!
If Ciaphas Cain can hold his own long enough against a World Eater in melee combat for Jurgen to melt him, I don't see why an ogryn, veteran, zealot and psyker couldn't hold one off long enough to blast him with heavy weapons. A plasma gun is a plasma gun, a thunderhammer is a thunderhammer, a force sword is a force sword and an ogryn is an ogryn.
Typhus may be the cause, it seems his style. I 100% agree we will never see him in the game, and that we will see some Death Guard marines as big time bosses. A marine in terminator armour would be a beast and a great stand on for Typhus. Could even be his Deathshroud bodyguards.
@@Jo.Plays.Games. I did, found folks on the big Darktide discord who were trying for over an hour before their Psyker had to go. Popped on with my Psyker and on our third try got it. Everyone was down but me, I got the Ogryn up, he got the others up. Those other two ended up dying when we were down to just one twin left, me and the Ogryn played it safe and got the win. I had to try so many times before I found that group.
I'd say that a boss fight with a regular Chaos Space Marine (Nurgle worshiper but not a Plague Marine) would be perfectly acceptable as a mission objective on a hard malice-level mission. Sure, in a "stat-fight" when all the opponents are standing and shooting at each-other the Marine would win every single time but it's not a "stat-fight". If he had a hard, varied moveset that keeps players at their toes entire time while making clear that he can and will steamroll you if you make a mistake then it would show how superior (but still not unbeatable) the Marine is. The reason I'd be perfectly fine with such a boss fight (again, a boss fight and on a high difficulty) is that we actually have access to weapons that are effective against Space Marines. Plasma guns and boltguns can penetrate power armor, power swords and power hammers are also effective, same with Krak grenades and psychic powers. Sure, a regular lasgun or a autogun wouldn't be effective but a Helbore Lasgun would still be able do do some damage. And an Ogryn would be able to hold his ground for some time in melee. So yeah, we have enough firepower to take down a Space Marine. Of course, as I said, a Space Marine should be really fast, hard-hitting and extremely unforgiving enemy but still is not out of question. Oh, and the difficulty should come from the boss himself, not the adds.
I think the Nurgloth fight from Vermintide 2 would be a great template for how difficult the actual boss himself should be. I could see a great encounter with even a plague marine where you have to do specifically weak spot damage to the sections of power armor that have been burst through from rot. I really hope they do it, whether plague marine or just generic CSM. Fatshark or GW would be absolutely insane to miss out on that at this point. The Tide games have been such a hit with Vermintide 2 and now Darktide. Obviously Darktide had (and still has) issues to overcome, but the actual gameplay itself is just such a high standard of quality. There's such a severe lack of representation of iconic enemies in high quality 1st person shooters when it comes to 40k universe games. I just wanna see something coooooooollllllllllllll!
I honestly just don't think GW would ever allow a fight against him. He's too big of a lynchpin in current Nurgle 40k lore. A menacing shadow looming behind the scenes, though? Aw yeah.
So, when Demonhosts first showed up in 40k lore, they were associated with Rouge Inquisitors. When they first showed up on the table top, it was in codex Demonhunters and if you took Demonhosts, you could not take grey knights. Being that you point out Grendyl's name origin, what if he's a Rouge Inquisitor?
That could be. My one hang up on that is Rannick. He seems to present himself as very by-the-book, and I couldn't see him deciding to follow a Rogue Inquisitor. Unless....Rannick just isn't what he seems....
Neat. In a way I don’t really want plague marines to come to Tertium because even though space marines are the literal poster boys of the entire franchise, 40k as a setting has so much room for stories that don’t involve them. That said if the do come it’s not like I’m going to stop playing or anything because darktide will still be awesome
I'm married to one of Nurgle's biggest fan boys, and he's infected me a bit, so I gotta say I'd be stoked to seeing a plague marine. .........But I really want something different too. (genestealers)
I'd assume Typhus is a refference to typhoid fever not the titan Typhon. Chaos Space Marines would certainly escalate the relative small scale conflict on Tertium. Yet the disturbance in the Warp would stop Imperial reinforcement creating a wonderfully escalated scenario.
Hate to be the one falling directly into the category of “everything we aren’t literally fighting at the moment is a space marine level threat” but I think that killing plague marines as a standard guard or homeless man with a combat knife is a bit much to ask. That said I do want to see them in game and I think I have a middle ground for how to achieve it; there are plague marines in the lower hive but only about a single kill teams worth of them so the chain of command goes typhus > the killteam > wolfer > the twins > the mobians and cult > the pox walkers. I also wouldn’t want to kill them in a straight up fight considering the twins kicked my ass up and down the block so I don’t know what we’d do against real threats, so maybe we deal with the marines one by one in a series of missions where we bait them into a killbox and have everyone rain plasma on them.
Has anybody touched on the fact that Tertium is probably a reference to it being the 3rd hive on this planet? Like if warhammer naming conventions hold, there should be at least 2 additional hives on the planet, those being hive Primus (the primary or 1st hive), hive secundus (second hive) and hive Tertium (tertiary meaning 3rd) obviously being the hive we operate in. I bring this up because we all know that rumours are floating around about another hive, but I feel like if we eventually get DLC, it will involve tracking high value targets to other hives. I know very unlikely but I’d also love it if fat shark could rig together a way for some sort of massive defensive action on one of the other hives where we are all formed into one big garrison to stop the rot spreading to that one too. Imagine it’s just a horde after horde experience where we slowly run out of reinforcements and ammo until they finally breach the walls and make it in, heralding the release of DLC stuff inside that new hive. One can dream.
Someone may have mentioned it. And that someone may have been me! th-cam.com/video/Rx_FuUM8A8M/w-d-xo.html I would love to get a new faction for one of the other hives.
@@Jo.Plays.Games. hell yeah dude, one hive could be set aside for Genestealer and one for gang wars or something, it could be cool to see a necromunda style turf war utilising fatsharks new NPC vs NPC framework. I’m going to watch the linked video now, thanks heaps for the recommendation. Lastly, I know I’m just a single schmuck on YT but if you ever want a game search me up, I’m lvl 30 on each of the rejects and have a couple builds for each, I use the same username on everything.
They've got to be planning to do SOMETHING with that skeleton minion build. The way they worded the Vermintide dev blog of having tech for "enemies fighting enemies" just seems too pointed. Also, if anyone is just some schmuck on YT, it's me, my dude. I've met a lot of lovely, fun, wonderful people since making content. I'd be happy to add you on Darktide! You should consider joining the Discord and/or coming by for a Darktide stream and hang out with ussssss!
@@Jo.Plays.Games. I live down under so catching streams is always a struggle but I’ll for sure try sit in on one, Ive managed to be awake for the last couple lorecrimes streams so it IS doable.
Good lord, no! I already stream at a time that works for both my schedule and UK audiences. I'm sure I can find a time that overlaps a good time for US and AUS every now and then. :D
Thanks for bringing that topic some attention, darling. Nice video! If i may, there was a reddit post trying to puzzle together twins lore: So, apparently Karnak Temple in Egypt has something to do with Wandering deity or so, if i remember that post correctly. Still looking for it though, it's hard to find. Going back: we have karnak temple connected to wandering deity. We have Karnak twins..wandering deity - we find ourselves back at Typhus The Traveller/The Wanderer. Just saying stuff, i know Typhus is a cunt, not a deity and Emperor is the only God. Cheers!
Thanks so much for watching! That's really interesting, I had no idea anyone was talking about this already. I'd tried finding any chatter about it, so I was keeping this very quiet within my community until it was ready to put out. I agree, the meaning in the word "Karnak" being a wandering deity really makes me think that's probably also a Typhus reference. I wanna know EXACTLY who that vox 12 entity is, now.
To start love your theories and vids! I honestly feel like IF Typhus made this disease then the outspread would be MUCH MUCH MUCH worse. As in the past he made whole insane diseases like where fear fuels it and it slowly consumed the entire planet. (Namely the story of Dominic Seroff) And while the current disease is bad. I feel like nurgles rot would be much worse and also cause there to be plaguebearers everywhere instead of just pox zombies everywhere. Maybe this is just the appetiser before the big man comes and serves the big meal for his hungry children himself. I wonder how long the tertium corrption uprising has been going on for. Cause there's also the chance we made it really really early to the planet and it's abotu to get very bad later in the future. Also while searching for the story name it seems that It some Psykers appear to be able to control the actions of the zombie hordes. (Imperial Armour Volume Seven - The Siege of Vraks - Part Three pg. 142) So who knows maybe another talent tree in the future maybe since vermintide received the necromancer. Skitari would be an amazing class to add.
Thanks so much for watching and for your feedback! It really does mean a lot. :D I believe the Walking Pox was canonically brought to the galaxy by Typhus, but I don't know if it's ever outright said that he was the one who created it. I definitely think plague bearers, nurglings, and more daemons other than just the Beast of Nurgle. The Karnak twins were actually kitted out with an arsenal quite similar to what you could expect from a plague bearer or Poxbringer, and I have a sneaking suspicion since Rannick has sealed the files of what happened after the Orthus Offensive and Zola wasn't able to even see the bodies, and least Rinda might be coming back and get upgraded to Herald status as a Poxbringer. Also yeah I want a Skitari class!
Considering typhus would kill the population by standing in the area, no hes not gonna a boss. Could he have sent people there 100% probably if hes even in talking distance in game Fatshark are massively messing with lore
I don't think we're fighting Typhus. We ain't killing that one. Even if we had astartes backup, we ain't killing him. However, a single NORMAL plauge marine would be one hell of a fight because it could be a carapice armor boss. The twins and the mobian captain bosses all have the shields and flak armor, the monstrosities (plauge ogryn, chaos spawn, and beast of nurgle) have no armor at all, but outside of 12 crushers spawning at once, we have no "armored" bosses. And plauge marines are probably the most reasonable chaos marine to fight as they aren't as fast as normal space marines.
💯 I'm almost 100% GW would NEVER sign off on a Typhus fight. But I 100% agree that a plague marine is totally doable, and I could see the fight being really baller, where you have to target specifically only the areas where their armor has burst to do damage. Otherwise the shots bounce off. Uhg, it could be sooooooo fun!
I still do not think we should get plague marines in darktide. I would say we *could* get *a* plague marine. But realistically we should not be fighting marines. The power scaling is super good right now but they shouldn't be all over the place. If you know what I mean. For an epic finale, I might send in a squad of Space Marines that you see fighting a squad of plague marines. You fight one plagie. Plague Ogryns as bosses makes sense, so do Chaos spawn, but plague marines specifically are another level... Perhaps chaos daemons would be good as "hard enemy" instead?
i dont think that it is necessarily impossible for the rejects to handle a space marine, i just think that space marines are painfully overdone and are included in almost every single last 40k game. Darktide would be the perfect opportunity to have a break from them for once
If typus was a hybrid before it got retconned cause the hybrids dont exist in this universe. Even if they are they definitely arent made into space marines
I just had to go check the most recent Codex, and it doesn't say anything about his xenos heritage. But at one point at least that was 100% his backstory.
@Jo.Plays.Games. ya gw is weird about quietly retconning stuff. I know in older editions there are a few xenos hybrids but in newer ones they dont exist at least not in highly regulated factions like space marines
@@bengonzalez5215 It's really funny to me how GW is always so non-committal about retconning or truly retiring anything, because they know someday they can bring it back for the hype and them dollah dollah bills, ya'll.
My only issue with the video is that you mentioned the rejects fighting an injured plague marine. I understand, fighting one would be super cool. But like, regardless of whether or not they could balance it out, the whole idea of a weakened plague marine is uh… how say? Incomprehensible? One Took a number of hits from a space marine wielding a thunder hammer & could’ve recovered. I just don’t see them being prone to injury.
I personally don’t think it is Typhus, he flattens planners on his own, and there would be a full out war for the world on a massive scale incomparable to Turtiem’s struggle if he was personally there. It might be an invasion plan for opening the way to Typhus’s fleet, but since it’s been normally traitor guard, pirates and even orks attacking near the sector I highly doubt he’s personally leading anything in the game.
yeah battle sister is too close to zealot - I'd think a mechanicus themed class would be more likely, maybe with perks to fix interrogators more quickly or ultimates that act as a servo skull in investigations... stuff like that
I've had the exact same thought! They could be really unique in being able to help manage scanning and stack interrogation, buff the speed or something like that.@@Chribit
I'm still hopin for Drukhari instead of Genestealers ...but this stuff about Typhus is, well. Making too much sense to be a coincidence. They also seem to be leaning quite hard into Morrow's roots with all the Steel Legion and Armageddon related things, so my hope is - even if its just a small vox announcement somewhere, to one day hear the Hero of Helsreach himself hold a speech over the vox on the Mourningstar. ..if you know you know. Supposedly Morrow was part of that battle on Armageddon so its VERY possible he too was present at Helsreach. And even then.. he is Steel Legion. We have at least 2 incarnations of Steel Legion armour since launch, and now the Savlar Chemdogs, known for their ties to Armageddon and the Legion have also been deployed to Atoma. Yes, yes.. MTX shop armours isnt confirming or denying any actual deployments. But at the same time, think about it: They could've just added any willy-nilly stuff they wanted. Hell they could just add Solar Auxillia armour, Soroitas armour, Catachan fighter stuff, etc. But they didnt. Every single (official) regimental set *makes sense* to be deployed. On top of it being made abundantly clear that all gear we buy from either Lady Alice or from Brunt is scavenged from the dead. The Steel Legion stuff, well. Morrow is Steel Legion. He likely has some pull with em, if not his own retinue. The Death Korps: Out of all death korps legions, ours specificially bear the mark of the 13th. The Heavy Tank regiment.. Atoma is known for making superior tanks, so they're likely deployed between hive cities. Rogue Traders: Brahms is a rogue trader herself, not to mention the stuff Lady Alice can pull up. They likely have pull with other traders. The Savlar Chemdogs: They fight in underhives, toxic ones at that, and have close ties to the Steel Legion. Cadians: ..well, cmon. The Imperium throws cadians at everything. It'd be strange if they WOULDNT be here. The only ones that have me slightly confused are the Valhallans. Unless that second hive city is somewhere on one of the poles covered in ice, they're the only ones that fall outside this general way of thinking. But then again I dont know much about them - and they weren't added as an "official regimental armour" either (but the same goes for the Cadians)
typhus in segmentum pacificus? or did they retcon that? im confused. atoma prime in imperium nihilus or segmentum pacificus? tho that is very true. never gonna see typhus. but a chaos marine would be enough or rather should if fatshark wants to add mroe boss variety to this game. def not a special enemy. but a boss. tho im pretty sure grendyl has a few grey knights or two watching him now after recent threats
Ogryns are in fact Physically even stronger then Space Marines.... however, Space Marine Armor is of course WAY better, as well as their weapons and skill, speed and a lot of other things. That we fight some Ogryns with Armor and win, ok maybe. But fighting a damn Space Marine, especially the much more tanky nurgle bastards? Lol, in your dreams you might win this with just 4 people... in the dark future reality of 40k? We just die. If at all, maybe as some kind of boss fight and only with the help of maybe another Space Marine or anything else allowing us having an unfair advantage over just one normal Death Guard Space Marine. Other then that its just as unrealistic as claiming "YES, i solo a Space Marine, as normal unaugmented Human with shitty second hand weapons available to us" However, remember how they did it on Vermintide 2 with Sienna's Sister, if we are just supporting the Big Boss fight and fighting the Minions of the main Target while the "Big Boys" are fighting in the middle with each other? Then i can very much imagine this happen
I don't see typhus showing up in this game, but rather some disease of his direct making. He's way too powerful to have show up against essentially 4 human characters. The only way you could make his appearance work is if there was a corresponding appearance by some equally powerful loyalist entity. Though I COULD see this invasion being overseen by a plague marine or librarian. I'd say a squad of 4 kitted out humans, including a patcher and ogryn would be possibly capable of handling that, but they would need much better gear. Obviously that is good justification for character / gear progression for a future DLC.
This is totally unrelated to this content....but I so desperately wish there was an expansion that allowed you to play as orc freebooters drawn to the fight looking for a scrap and some loot.
Ok but how the hell are we supposed to kill a space marine let alone a death guard which I will remind you are know for being immortal to most guns and don’t feel pain
Psyker match-up made the Hard-Mode super easy. Smite Bubble Shield and the other one that was running Soul fire made it a breeze. Our Zealot was a damage demon on the bosses though.
I ended up taking my Vet with a plasma gun, the perk that lets teammates pick up grenades when they use an ammo crate. We took two Oggs with nuke grenades, and only they were allowed to use the ammo crate specifically for 'nades. One gun ogg, one...I think shield? Last member was wild card. There was one team with two peeps that'd never done it before and we sailed through first try. I love the Karnak extra hard fight, even though I'll probably never do it again unless someone in the community needs it. I was ready to beat my head against the wall, like the good old days trying to clear Vermintide 2 stuff on the hardest difficulties.
Me personally plague marines should not be added to Darktide because if a chaos marine appears and one strike team returns with news then the game is not the same. We would be seeing Marine chapters or even grey knights to kill them. It would ruin the game lore wise
Typhus is probably most definitely involved in the lore of darktides war of tertium, seems like it'd be a little underneath mortarions attention
Yeah, it seems the kind of thing Mortarion just wouldn't be involved in. Especially since they hate each other so much. But the Walking Pox, the cult, all of it smacks of Typhus being involved.
Shouldn't it be the opposite? I mean, Typhus is Papa Nurgel's favorite.
@@thewerdnayes, especially after mortarion is currently on time out with nurgle due to his failure in the plague wars and failing to stop a possessed guiliman from burning nurgle's garden so the only significant death guard left would be Typhus, but due to him being so high ranking chaos space marine, the devs will most likely put his dog/pet in for the players to fight.
Ahahah, imagine for one brief moment that 4 individuals of questionable state of mind get to beat Nurgle's 1000 year favourite champion. And here I thought us slaughtering thousands of Wolfers men and killing beasts of nurgle with a rock was hilarious
I vote for throwing a big rock at Typhus
10000 years 😇
I love this video so much: th-cam.com/video/jTD6q962W8w/w-d-xo.html
"....A rock?!"
@@Jo.Plays.Games. The true solution to all things Chaos. A rock.
@@Jo.Plays.Games. yes, eternal classic
I had a voice line in game once with Morrow and my reject. He asked about the Chaos Space Marines and what would happen if they came for a fight. Morrow replied discussing that they're sitting upon the edge of the system for now, but if they were to move in the campaign would be entirely lost, as they don't have the voidcraft to combat them or strength against the astartes on the ground.
NICE. Plague Marines and maybe even Legionaries as an encounter similar to Spawn, Beasts, and Plauge Orgyrns is my dream.
I really want a plague marine that acts as a monstrosity encounter and has a flame thrower weapon like the Stormfiend ala Vermintide 2.
Problem is a plague marine lore wise would have to the hardest fight in the game by a lot plague marines would wreck any of the dark tide characters
@@awesomezombie4565 tbf, Beasts of Nurgle shouldn't be a fight we can win either. And the situation should be way way worse than it is for daemons to be showing up.
@@AbominationalFailure it’s not untrue to lore since they lack cunning and range I’d personally not to see astartes in dark tide
@@awesomezombie4565 Yeah, but they should be way faster than they are in game, we shouldn't be able to kite and outrun them so easily. And they should be much much harder to kill as well.
Your videos are great! And yeah we'd get smoked by Typhus, plot armor or not.
Regular Space Marines however HAVE been taken out by even just 4 Imperial Guard members. 2 NightLords were dragging off a UltraMarine into a sewer in one of the Horus Heresy books. The guard were waiting to ambush them with several Krak grenades ready for one and their crack-shot hero level marksmen ready to double tap an eyelense at close range to drop the other. Lore does show that Space Marines are gods in open combat, but ambush and bad circumstance can allow extremely skilled "mortal" soldiers to take them on. Totally in the cards, as you say.
I want to see a plague marine sooooooooo bad. It's time we get representation for a lot of different factions in the really high end 40k games like the Tide series.
@@Jo.Plays.Games. It would be fantastic to see a Plague Marine. Could easily "weaken" it via some sort of mission objective where we hit a switch to catch him on fire with some map based thing. That way him regenerating doesn't pose as much of a problem.
Honestly wouldn't mind seeing some other chaos gods representation too. Vermintide is also full Nurgle. Maybe round out the Nurlge roster with some Rot Fly enemy and some Pox Bringers. End with a boss fight against a Plague Marine, then get us some Slaaneshi daemonettes or a Bloodletter
@@vividdreamer2692 Slaanesh is the most underutilized and unloved Chaos faction by GW, imo.
I'd love to see Slaanesh make an appearance in Darktide.
I could totally see a Plague Marine boss fight being something where we have to do extremely targeted damage to weak points where their armor has burst open from rot. If you hit the armor, it doesn't do damage to the boss, but will eventually rupture new points to hit and also enrages him or something.
Lets not forget a single bog standard imperial guardsmen has somewhere between a 1/2 or 1/3 chance to turn a plague marine to ash with a plasma gun on tabletop. And this chance is literally doubled if an officer tells the guardsmen to shoot harder. IMO the setting is also more boring and smaller in a worse way if things like space marine and funkier bad guys like certain xenos races cant show up in a shooter when we're playing guardsmen. Like I just sawed a Beast of Nurgle in half solo with my veteran using a chain sword. The question isn't if my character could kill a space marine by themselves. it's how many?
@@M3RUL3Z yye, well its pointed that fom lore perspective you wouldnt and couldnt do that.. buuut we have a possibly beta-ish class psyker and a veteran-of war ogryn, a zealot that can summon some very small power from the emperor(confirmed with the fridge-magnet talent build) and a good old veteran soldier of possibly cadian so an incredible guy. 1 space murine wouldnt be impossible, 1 psyker-plague marine would be an incredible End game boss
I really hope the karnak twins come back as a conjoined daemon prince with two heads.
It wouldn't be too farfetched that squad can take down a daemon prince as they do range in power to either a world ending event to. A deranged beast that just needs to be wrangled in.
We already fought daemon host and beast of nurgle and those are straight up daemon princes
I just hope that if they do add chaos marines they put some respect on the name, perhaps as a auric mutator to an assasination where you fight a marine rather then a captain in the final stand, or bough I have confidence they would make a decent marine whatever it is they decide to do
Tbh I feel that’s better reason on why they shouldn’t be added or have it be a difficult boss level like the twins. I’m not too up too lore but if there’s anything I know it’s that death guard are s t u p i d strong and so infectious and toxic that they could melt regular peoples face off if they get too close
(do correct me if I got anything wrong though)
If they do add a space marine boss I think they should make it into a multi stage fight, like in the first part of the mission you are trying to weaken the chaos marine maybe with some kind of special weapon or luring him into a trap, and then the arena fight proper. Or it would be even cooler if we had to complete several raid missions in order to kill him, it would make us feel like we're actually fighting something far from our capabilities
If its a plague marine we wont be able to kill it
@@infectedanimal9830 Catachan jungle guard killed 2 plague marines with just a knife. Point is, protags and enemies in 40k are as strong as they need to be for the narrative to work, there kind of isn't any set rules in the lore. And if you go by the tabletop, a single plague marine wouldn't be that big of a deal for our 4 heroes. Ogryns and Psykers especially, but even vets with a plasma gun would do fine.
To be fair, the Karnak twins are already toeing the line of being kitted out how a Poxbringer would, and the toxic aura around them is supposed to act similarly. The tox gas the Karnaks use really perked my ears (eyes?) up because it gives us corruption damage and empowers lesser enemies within it, just like we could expect from the toxic miasma of a Poxbringer. But really in lore, it should just melt our fucking faces off. We're literally four schmucks with flashlights and rocks.
If we get Plague Marines I do think they should come after we beat Wolfer in a fight because after we deal with even one marine Wolfer is going to be less impressive a foe by comparison unless he gets really juiced up on Chaos energy.
Honestly, a pretty cool theory. I'd love it if Typhus was involved in turning the Moebians against the Imperium. The "Darktide" itself could be a reference to the endless hordes of plague zombies, poxwalkers etc that Typhus leaves in his wake. We'll never fight him, but I wouldn't be shocked to hear his name be used, especially if Plague Marines become enemies that can be fought in the game.
I would love to see/hear from him in a cinematic or something similar. Kind of like how Fatshark used Be'lakor in Vermintide 2, but hopefully more biggerer.
The Darktide is actually just the generic name given to the numerous threats the Moebian forces take on in the fringe war. It's the boogeyman pseudonym given to chaos, xenos, and other unknown terrors to keep soldiers and the common people from knowing what's actually out there, because the Moebian domain borders an edge of mostly empty/unknown space on one side.
Also, this is probably widely known, BUT, I bet Nurgle is REALLY salty towards the God-Emperor AND Guilliman, for setting his Gardens on FIRE during the Plague Wars! SO, Nurgle will take the chance to spread his "blessings", as FAR as possible! To even IMPORTANT members of the Imperium, all the better! If we get to fight actual Plague Marines, THAT would be SO damn cool! AND, I agree, IF we actually SEE frickin' TYPHUS, we are almost automatically SCREWED! 🤣
This video made me both look and think about things, cheers mate
Thanks, bruv. 'preciate it!
As a death guard player myself I can see plague marines in Darkside but as boss level treats to compare to the players, maybe typhus left some of his marines as representatives to lead the cult but not to get involved whatsoever because to do so will get attention from space marines
I say ether 3 or 7 because that is Nurgles holy numbers, I would go 3 because 7 would eventually get repetitive but you can make each one flavourful, one as a warrior with flys protecting him for range attacks, an other can be a psycher who cast sells and demons and the last one can be a chemical warfare like plague sprayer or flamer weapon
It can also explain where the cult got it's knowledge on demons and chemical warfare from
Orthus' master Geryon is a monster with three heads, or three bodies depending on the translation. 3 being one of Nurgle's holy numbers, I have a sneaking suspicion that Darktide may feature a total of 3 main threats throughout its story. The first being Wolfer, then I think it's most likely we're looking at Typhus. The third.........maybe another named character we haven't seen in a game appearance for a very long time.
Yeah, IF TYPHUS was involved, personally, THAT might even attract the attention of a PRIMARCH! (Something I know he would want to avoid if it all possible!) A specific number of Plague Marines, THAT seems more likely!
"Rejects, that is Typhus the champion of Nurgle, RUN!" and then we end up having to deal with a one or several chaos space marines.
Typhus is definitely a really deadly foe to place up against the rejects, but I also feel it's not all that impossible either. He isn't really known as a top tier fighter, and his stats don't depart too much from other plague marines. He has been killed before as well. With so many psykers and ogryn, plasma and bolter weaponry, and maybe conspiratorially, a few space marines involved...we could possibly take him on.
I really don't think that GW would sign off on a fight with Typhus. He's too much of a lynchpin to current Nurgle canon. But a previously unknown plague marine???
@@Jo.Plays.Games. Being a fleet leader, I could see a upper leadership member staying involved. I have long suspected from the evidence ingame a greater demon is involved in the Hive. There is way too many beasts of nurgle to be a low level infestation, and Nurgle's garden has grown to a extent in some places. The defeat screen today as well struck me. It's a heavily corrupted Nurgle altar, or summoning room.
@@WintersFinalstand Yeah. And that tree.... What was Ku'gath up to, last we heard?
Typhus will just tear us to bits.
I really want to have a Death Guard show up as a boss. I feel like it wouldn't be out of the realm of possibilty for a team of veteran soldier, psyker, ogryn and zealot to bring one down. But Typhus on the other hand has turned entire worlds into living screaming nightmare gardens of death just cause he was bored, I feel like the entire planet would fall within a day if the Terminus Est showed itself anywhere near the solar system.
We could totally do a Death Guard marine fight. Especially if he was some previously unknown schmuck so 40k canon didn't have to be considered.
A melee/scythe wielding plague marine that doesn’t move too quickly in plague marine fashion would be such a fantastic boss battle and addition to the game! As always Great video!
Thank you so much! Couldn't agree more about your take on a plague marine boss!
There is also a retelling of the Beowolf story from the point of view of Grendel. It is called Grendel, it was written by John Gardner in 1971.
*adds to future reading list*
that said I do know a detail I'm not sure if it krimps or if fatshark either didn't know or care about
beowulf isn't cut and dry he might actually be named warwulf thorwulf or bear-wulf wulf being a word for fierce Iirc
I think you are on point. We dont necessarily have to fight T-money himself, we could fight one of his yet unnamed subordinates. An aspiring champion or chaos sorcerer under typhus would make a legit end game boss. Some beef with the first plague company would definitely have some intense gameplay and the current gameplay loop of just boosting enemy stats all the time is uninspired. Having proper auric level threats vs just having the game director snort a line of coke and face roll spawns the whole mission is where i personally feel the direction of the game needs to go from a longevity standpoint.
I 100% agree with your take on the direction the game needs to go. And yeah, fighting T-bag is a big no-no, but if we never see a plague marine in this game, whomever would be responsible for that call at GW or Fatshark would just be so massively short sighted. With the Walking Pox and now this tip-off with the Orthus connection, Typhus just makes too much damn sense.
Honestly, as someone who wants to collect Death Guard because of Darktide, Typhus as the big bad of Darktide would be amazing.
I'm married to possibly the biggest Nurgle fan boy there is, and he's infected me a bit. I'd love to see or hear from Typhus in a cutscene. There's just no way GW would sign off on having him be a fightable enemy in the game (imo), but a looming shadow over everything like Be'lakor in Vermintide 2? Heck yeah.
chaos space marines would make for pretty cool monstrosity like enemies... Within warbands its not uncommon to mix space marines in. Dan Abnett did write an entire series worth of gaurdsmen vs chaos.... I'd like to see Xenos mercs but the Tanith do frequently fight space marine bolstered blood pact traitorguard.
Fatshark would be fools to never put the Death Guard in the game. An update like that would basically just print money for them.
Great vid, Jo! Having Typhus make an appearance as a cameo of some sort would have precedence with Fatshark as Be'lakor made an appearance in Vermintide, and his pretty high up the food chain in lore for both settings.
Omg Jocko, hi! I think Fatshark getting to bring in ol' Belly as a character in Vermintide 2 really sells the idea that we might actually be looking at Typhus behind the scenes, or other big deal named characters.
I would love for us to fight typhus, just for him to run away before we kill him and him never living it down that a bunch of randos pushed him back. And yes I know that this would be INSANELY un-lore friendly but it would be funny. On the more serious side of the discussion. HOLY EMPEROR THIS MAKES MORE SENSE THEN IT SHOULD. And I agree that plague marines should come to darktide. Like have normal marines be like mini-bosses akin to plague ogryns, bests of nurgle, etc. And have an end boss be like a plague sorcerer or a terminator. Been needing an excuse to use my new plasma rifle
I reaaaaaallllllllllllllllyyyyyyyyyyyyy hope they do plague marines!
Always love the enthusiasm (and education) to these vids, thanks Jo!
Hey, my pleasure. Thank YOU for watching!
If Dan Abbnet is still in charge of story direction, then its not above him to make those connections to real worth myth as a checky reference. He does it all the time in his books.
I thought he was more of a lore consultant. I suppose he could have named missions.
very interesting the parallels to mythology cannot be ignored at this point
#showmetheTYPHUS
Yyoooo your personality and the way you communicate is fucking awesome. Very knowledgeable and informative. But feel like having a regular convo. Keep it up sis!
Awwwww, thank you so much! That's EXACTLY the vibe I'm going for - that kind of fun time you have nerding out with your weird nerdy friends.
This is still a Nurgle faction content though. Not that it wouldn't be awesome to fight Chaos Marines, but perhaps it was you or another TH-camr pointed out that they updated the enemy AI to be able to attack each other, I get the feeling they plan to introduce another faction at some point, or perhaps add an friendly NPC character to the squad to accompany the rejects to help fight tougher foes for the new missions.
I wonder too if they start adding factions later and the situation on the planet becomes untenable, whether we'll get a front row seat to witness one of those infamous Exterminatus events to conclude the story.
I did talk about that in the 2nd genestealer video. The way they specifically word it in their dev blog about Sienna's skeletons is "So having done the groundwork we now have a bit of tech in place for enemies fighting enemies. We’re pretty excited toying around with that for the future. :)"
I'd love a Servitor class or something similar that has minions, but with 40k being so vast and its core concept is an endless war where faction after faction clash with each other often on the same field of combat, I just can't imagine that they're not going to push the envelope and put in something that opposes Nurgle AND us.
Fatshark isn't perfect, but they have re-defined what quality and innovation looks like in a Left 4 Dead style game, and it seems like an obvious move to really cement themselves as THEE game company for this genre of game.
They have power swords, plasma guns and psychic powers which are more than enough to take down a Space Marine. With the addition of a lot of situational luck .
With all the nods to the Death Guard and the more recent addition of Death Guard only terrain pieces from the tabletop - the Miasmic Malignifier, I certainly hope we see one in Darktide someday!
I would love to *at least* fight a Death Guard Plague Marine in a 4v1.
1:52 never let that clip die lmfaoo
"there is just no reasonable way that can be an accident."
I love your Unhinged theories. I'm all here for them.
Hahaha, thank you! I am here to keep being unhinged.
@@Jo.Plays.Games. keep up the fantastic work.
"Don't they look desperate brother?"
4 ogryns: :/ :| :\ :B
Typhus at most has a slight involvement in Tertium or one of his champions/followers is doing the majority of meddling. Typhus as a boss to beat is out of the question, fucker would disintegrate anyone with his passive AOE. A single Plague Marine is feasible and should be viewed as an endgame boss set on the hardest difficulty and must be taken on with a maxed-out loadout.
💯 Literally we will never fight him, but I wouldn't say no to a cinematic with him in it.
Yoooooooo, I just jumped down the same rabbit hole as you and I’m loving every bit of it!
Welcome to the party, dude! I love how many directions all these loose ends COULD be going in. It's literally an endless well of speculation.
the ONLY way we could ever fight typhus is if we had a sigismund level legendary marine dueling him while we cover the loyalist
th-cam.com/video/zvy7RT3vst4/w-d-xo.htmlsi=hVtCirO2iun2Sx5M&t=451
There's NO WAY we'd ever face off against Typhus. GW would never greenlight that because he's current 40k cannon, and also it's just absurd. It'd be that he's behind the scenes and a presence, like what Fatshark did with Be'lakor in Vermintide 2.
i would be midblowing if thypus literally appear as the final boss in darktide . i hope it would be the best and difficult boss we ever face in darktide
Idk if it's a good idea for them to add Typhus as a boss. If the rejects could beat him, it would be vastly undermining his power. If they implemented lore-accurate Typhus, the rejects would get flattened in 5 seconds. Maybe just a plaguemarine is a better option for a final boss.
I gotta say, I'm with Zipster on this one. I just don't think GW would ever allow a fight against Typhus, and they require a sign off on all official video games. Typhus is just too much of a lynchpin in current 40k Nurgle lore.
The characters we play in the game couldn't even get near Typhus without being corrupted. Even if we could, he would stomp us so hard so fast it wouldn't be funny. We'd be like gnats to him. Dude is on another level.
Yeah no, you morons need to stop with the "durr hurr can't touch him cuz lore" because we have stupid shit like how a space marine couldn't be killed by a Nightbringer, which was absolute bullshit if you want to argue that. Fun first and foremost for a game, if rejects have to means to kill him, then yes, he will be killed if that even is in the vision. Don't matter what you say, the writer has the means to make who ever the fuck is the most powerful.
@@zipster6393yeah there's no way they could add typhus and not massively piss off anyone invested in the lore
The only way you could make it satisfying is if he gets finished off by Mortarion at the end as a revenge for giving him to Nurgle
Have no idea if you’re right, I just enjoy the speculation because I love the game - particularly now where we’re close to emerging from the post holiday cone of silence you get from most gaming companies.
This one I feel is a bigger deal since it has to do with the title of the mission, and not a potentially throw-away flavor voice line. That's a very intentional choice that at face value is completely unconnected to game and 40k lore otherwise.
I'm interested to see where Darktide goes next.
I really think that a solo chaos space marine should and will be a boss in Darktide. Maybe make the players use more underhanded tactics like traps, ambushes and luring into the line of fire of artillery or tanks while constantly running away from him would be an amazing gameplay experience. Fatshark, pls.
your breakdowns are always a lot of fun to watch
Awwwwww, thank you!
Don't they look desperate brother?
There's no FLAVAH, without SPOWRT
The kind of threat that a pox infestation with the direct involvement by Typhus sounds appropriate. If I recall correctly Ship Mistress Brahms has a voice line in a trailer in which she says something along the lines that the conflict in Tertium will shape (or at least be very impactful to) the future of the war. I think it’d be odd for the characters involved to not be some high-power names when giving the game that much dialogue hype for its importance in the overall 40k story especially Tertium being added to overall 40k lore because of the game
I think the way Fatshark was able to bring Be'lakor into Vermintide 2 really shows how much GW is willing to trust them with bigger characters, and I could see that being a template for how Typhus would work as a presence in Darktide. A shadow looming behind the scenes with a target on Grendyl's back - someone MUCH more appropriate for him to be engaged in a more direct 1 on 1 game with.
Wow, what a great catch! Loved the video Jo :)
Thank you so much!
I've said from the get go, when the initial trailer showed a Great Unclean One. It's a little hard to believe that 4 random humans could do it. Sure maybe one or two exceptionally powerful Psykers + an ogryn and a catachan level guardsmen COULD theoretically pull it off, it just seems a little wild. However...a Nurgle Space marine? They've lost their speed. That's typically what makes anyone not a Muhreen or Eldar unable to contend with Astartes, the speed. It's not even the strength, cause you like said, Ogryns are actually fairly close to ARMORED Marines in terms of strength and sheer brute force. There's even a few depictions of Ogryns beating up unarmored marines. Typically what makes Astartes damn near god-like to the average human is the speed, and the skill. Well...Nurgle marines don't do either of much. Obviously they're skilled combatants, but when you're a 2000 lbs walking tank of rotting flesh and sinew, you don't exactly move with too much speed, and this is reflected by how they're depicted. That's my lore justification on why we should get a Nurgle CSM as a boss. It's somewhat doable for a powerful psyker, ogryn, hardened combat vet, and an empowered zealot.
Now, the technical/gameplay justification, IS THAT WE PRETTY MUCH ALREADY FOUGHT ONE!! Like I said in one of your other videos, Burblespue is pretttttty damn close to a Nurgle CSM. Giant, uses sorcery, big scythe, has extremely fast movements. That's literally the recipe for a Nurgle CSM. We better fuckin get a CSM. I'll be pissed if we don't.
As always Jo you are by far my favorite darktide youtuber. Incredible lore insights and research. Thank you for your hours of nerd research!!!
I still think Fatshark would be insanely short sighted to NOT bring a Death Guard into Darktide. It'd just be too damn amazing of a fight.
Thank you so much for your kind words, I super appreciate it! The response I've gotten from all you guys is what keeps me going! I know I've been a little slow to get the next one out - I've started working on a Helldivers 2 project that will be coming out this week. After that, a fun lore dive into Poxwalkers!
God damn id love to see a Plague Marine in Darktide, let alone Typhus. Even if its just voice lines in a Vox, i need this to happen
Same, dude!
Grendyl was obviously beowolf… everyone’s favorite freshmen reading assignment LOL
This makes me realise playing warhammer Tacticus does not make me a 40k analyst and thought typhus was a normal plague marine
Is there *really* such a thing as a 40k analyst? You're fiiiiiiiinnnnneee!
@@Jo.Plays.Games. u right I’ll get trazyn
I love this theory because Typhus is his name now and was: Calas Typhon.
It's sooooooooo not an accident.
If Ciaphas Cain can hold his own long enough against a World Eater in melee combat for Jurgen to melt him, I don't see why an ogryn, veteran, zealot and psyker couldn't hold one off long enough to blast him with heavy weapons. A plasma gun is a plasma gun, a thunderhammer is a thunderhammer, a force sword is a force sword and an ogryn is an ogryn.
You. You get it! Someone get this man a Regimental Award!
Fun fact about Typhus: He invade planets all alone and creates Zombies Outbreaks to destroy the opposition.
I was sold on the gene stealer cult theory, but this video has me beyond convinced! I love these silly vids!
Thanks so much for watching! I'm here to just bring the weird silly goose vibe.
How about a boss fight were you help a powerfull loyalist against Typhus?
I wish, but I just don't see Games Workshop signing off on any fight with such a major current canon character. Maybe I'll be wrong, though!
Typhus may be the cause, it seems his style. I 100% agree we will never see him in the game, and that we will see some Death Guard marines as big time bosses. A marine in terminator armour would be a beast and a great stand on for Typhus. Could even be his Deathshroud bodyguards.
That super hard mode. 😭
😭😭😭I know, dude. Did you make it? I hope you got your bling!
@@Jo.Plays.Games. I did, found folks on the big Darktide discord who were trying for over an hour before their Psyker had to go. Popped on with my Psyker and on our third try got it. Everyone was down but me, I got the Ogryn up, he got the others up. Those other two ended up dying when we were down to just one twin left, me and the Ogryn played it safe and got the win. I had to try so many times before I found that group.
You did it with a psyker?!?! Holy shit. I am in awe of you!
I'd say that a boss fight with a regular Chaos Space Marine (Nurgle worshiper but not a Plague Marine) would be perfectly acceptable as a mission objective on a hard malice-level mission. Sure, in a "stat-fight" when all the opponents are standing and shooting at each-other the Marine would win every single time but it's not a "stat-fight". If he had a hard, varied moveset that keeps players at their toes entire time while making clear that he can and will steamroll you if you make a mistake then it would show how superior (but still not unbeatable) the Marine is.
The reason I'd be perfectly fine with such a boss fight (again, a boss fight and on a high difficulty) is that we actually have access to weapons that are effective against Space Marines. Plasma guns and boltguns can penetrate power armor, power swords and power hammers are also effective, same with Krak grenades and psychic powers. Sure, a regular lasgun or a autogun wouldn't be effective but a Helbore Lasgun would still be able do do some damage. And an Ogryn would be able to hold his ground for some time in melee. So yeah, we have enough firepower to take down a Space Marine. Of course, as I said, a Space Marine should be really fast, hard-hitting and extremely unforgiving enemy but still is not out of question. Oh, and the difficulty should come from the boss himself, not the adds.
I think the Nurgloth fight from Vermintide 2 would be a great template for how difficult the actual boss himself should be. I could see a great encounter with even a plague marine where you have to do specifically weak spot damage to the sections of power armor that have been burst through from rot. I really hope they do it, whether plague marine or just generic CSM. Fatshark or GW would be absolutely insane to miss out on that at this point.
The Tide games have been such a hit with Vermintide 2 and now Darktide. Obviously Darktide had (and still has) issues to overcome, but the actual gameplay itself is just such a high standard of quality. There's such a severe lack of representation of iconic enemies in high quality 1st person shooters when it comes to 40k universe games. I just wanna see something coooooooollllllllllllll!
Typhus would be absolutely broken, but we could kill him and Nurgle could bring him back.
I honestly just don't think GW would ever allow a fight against him. He's too big of a lynchpin in current Nurgle 40k lore. A menacing shadow looming behind the scenes, though? Aw yeah.
Ogryns are both stronger AND tougher than space marines. They just dont have the gear that the marines do
So, when Demonhosts first showed up in 40k lore, they were associated with Rouge Inquisitors. When they first showed up on the table top, it was in codex Demonhunters and if you took Demonhosts, you could not take grey knights. Being that you point out Grendyl's name origin, what if he's a Rouge Inquisitor?
That could be. My one hang up on that is Rannick. He seems to present himself as very by-the-book, and I couldn't see him deciding to follow a Rogue Inquisitor. Unless....Rannick just isn't what he seems....
Neat. In a way I don’t really want plague marines to come to Tertium because even though space marines are the literal poster boys of the entire franchise, 40k as a setting has so much room for stories that don’t involve them. That said if the do come it’s not like I’m going to stop playing or anything because darktide will still be awesome
I'm married to one of Nurgle's biggest fan boys, and he's infected me a bit, so I gotta say I'd be stoked to seeing a plague marine. .........But I really want something different too. (genestealers)
@@Jo.Plays.Games. "infected me a bit" .... I see what you did there
I'd assume Typhus is a refference to typhoid fever not the titan Typhon. Chaos Space Marines would certainly escalate the relative small scale conflict on Tertium. Yet the disturbance in the Warp would stop Imperial reinforcement creating a wonderfully escalated scenario.
With players able to kill plague ogryn and beasts of nurgle, let alone deamonhosts. I doubt a plague marine is not within our capabilities.
You! You get it!
Hate to be the one falling directly into the category of “everything we aren’t literally fighting at the moment is a space marine level threat” but I think that killing plague marines as a standard guard or homeless man with a combat knife is a bit much to ask. That said I do want to see them in game and I think I have a middle ground for how to achieve it; there are plague marines in the lower hive but only about a single kill teams worth of them so the chain of command goes typhus > the killteam > wolfer > the twins > the mobians and cult > the pox walkers. I also wouldn’t want to kill them in a straight up fight considering the twins kicked my ass up and down the block so I don’t know what we’d do against real threats, so maybe we deal with the marines one by one in a series of missions where we bait them into a killbox and have everyone rain plasma on them.
Has anybody touched on the fact that Tertium is probably a reference to it being the 3rd hive on this planet?
Like if warhammer naming conventions hold, there should be at least 2 additional hives on the planet, those being hive Primus (the primary or 1st hive), hive secundus (second hive) and hive Tertium (tertiary meaning 3rd) obviously being the hive we operate in.
I bring this up because we all know that rumours are floating around about another hive, but I feel like if we eventually get DLC, it will involve tracking high value targets to other hives.
I know very unlikely but I’d also love it if fat shark could rig together a way for some sort of massive defensive action on one of the other hives where we are all formed into one big garrison to stop the rot spreading to that one too.
Imagine it’s just a horde after horde experience where we slowly run out of reinforcements and ammo until they finally breach the walls and make it in, heralding the release of DLC stuff inside that new hive.
One can dream.
Someone may have mentioned it. And that someone may have been me! th-cam.com/video/Rx_FuUM8A8M/w-d-xo.html
I would love to get a new faction for one of the other hives.
@@Jo.Plays.Games. hell yeah dude, one hive could be set aside for Genestealer and one for gang wars or something, it could be cool to see a necromunda style turf war utilising fatsharks new NPC vs NPC framework.
I’m going to watch the linked video now, thanks heaps for the recommendation.
Lastly, I know I’m just a single schmuck on YT but if you ever want a game search me up, I’m lvl 30 on each of the rejects and have a couple builds for each, I use the same username on everything.
They've got to be planning to do SOMETHING with that skeleton minion build. The way they worded the Vermintide dev blog of having tech for "enemies fighting enemies" just seems too pointed.
Also, if anyone is just some schmuck on YT, it's me, my dude. I've met a lot of lovely, fun, wonderful people since making content. I'd be happy to add you on Darktide! You should consider joining the Discord and/or coming by for a Darktide stream and hang out with ussssss!
@@Jo.Plays.Games. I live down under so catching streams is always a struggle but I’ll for sure try sit in on one, Ive managed to be awake for the last couple lorecrimes streams so it IS doable.
Good lord, no! I already stream at a time that works for both my schedule and UK audiences. I'm sure I can find a time that overlaps a good time for US and AUS every now and then. :D
Great video ❤
Thank you!!
Thanks for bringing that topic some attention, darling. Nice video!
If i may, there was a reddit post trying to puzzle together twins lore:
So, apparently Karnak Temple in Egypt has something to do with Wandering deity or so, if i remember that post correctly.
Still looking for it though, it's hard to find.
Going back: we have karnak temple connected to wandering deity.
We have Karnak twins..wandering deity - we find ourselves back at Typhus The Traveller/The Wanderer.
Just saying stuff, i know Typhus is a cunt, not a deity and Emperor is the only God. Cheers!
Thanks so much for watching!
That's really interesting, I had no idea anyone was talking about this already. I'd tried finding any chatter about it, so I was keeping this very quiet within my community until it was ready to put out. I agree, the meaning in the word "Karnak" being a wandering deity really makes me think that's probably also a Typhus reference.
I wanna know EXACTLY who that vox 12 entity is, now.
I LOVE the theory videos
Thank you so much!
Fifth character best be a Space Marine at least.... The only possible way we would be able to take on Typhus and the Destroyer Hive...
The dan abnett connection is present here as well! Heres hoping ur right!
The true villain is predatory ingame stores and nonexistent story writing.
This is cool, I hope we get to fight Mortarion .
To start love your theories and vids!
I honestly feel like IF Typhus made this disease then the outspread would be MUCH MUCH MUCH worse.
As in the past he made whole insane diseases like where fear fuels it and it slowly consumed the entire planet.
(Namely the story of Dominic Seroff)
And while the current disease is bad. I feel like nurgles rot would be much worse and also cause there to be plaguebearers everywhere instead of just pox zombies everywhere.
Maybe this is just the appetiser before the big man comes and serves the big meal for his hungry children himself.
I wonder how long the tertium corrption uprising has been going on for. Cause there's also the chance we made it really really early to the planet and it's abotu to get very bad later in the future.
Also while searching for the story name it seems that It some Psykers appear to be able to control the actions of the zombie hordes.
(Imperial Armour Volume Seven - The Siege of Vraks - Part Three pg. 142)
So who knows maybe another talent tree in the future maybe since vermintide received the necromancer.
Skitari would be an amazing class to add.
Thanks so much for watching and for your feedback! It really does mean a lot. :D
I believe the Walking Pox was canonically brought to the galaxy by Typhus, but I don't know if it's ever outright said that he was the one who created it. I definitely think plague bearers, nurglings, and more daemons other than just the Beast of Nurgle.
The Karnak twins were actually kitted out with an arsenal quite similar to what you could expect from a plague bearer or Poxbringer, and I have a sneaking suspicion since Rannick has sealed the files of what happened after the Orthus Offensive and Zola wasn't able to even see the bodies, and least Rinda might be coming back and get upgraded to Herald status as a Poxbringer.
Also yeah I want a Skitari class!
Considering typhus would kill the population by standing in the area, no hes not gonna a boss. Could he have sent people there 100% probably if hes even in talking distance in game Fatshark are massively messing with lore
Hes the destroyer hive for a reason
*Heavy breathing*
Daemonhost is Wyrmwood.
I don't think we're fighting Typhus. We ain't killing that one. Even if we had astartes backup, we ain't killing him.
However, a single NORMAL plauge marine would be one hell of a fight because it could be a carapice armor boss. The twins and the mobian captain bosses all have the shields and flak armor, the monstrosities (plauge ogryn, chaos spawn, and beast of nurgle) have no armor at all, but outside of 12 crushers spawning at once, we have no "armored" bosses.
And plauge marines are probably the most reasonable chaos marine to fight as they aren't as fast as normal space marines.
💯 I'm almost 100% GW would NEVER sign off on a Typhus fight. But I 100% agree that a plague marine is totally doable, and I could see the fight being really baller, where you have to target specifically only the areas where their armor has burst to do damage. Otherwise the shots bounce off. Uhg, it could be sooooooo fun!
Now, thing I'm thinking more and more...
Is Grendyl an Istravaanian?
I still do not think we should get plague marines in darktide. I would say we *could* get *a* plague marine. But realistically we should not be fighting marines. The power scaling is super good right now but they shouldn't be all over the place. If you know what I mean. For an epic finale, I might send in a squad of Space Marines that you see fighting a squad of plague marines. You fight one plagie.
Plague Ogryns as bosses makes sense, so do Chaos spawn, but plague marines specifically are another level... Perhaps chaos daemons would be good as "hard enemy" instead?
i dont think that it is necessarily impossible for the rejects to handle a space marine, i just think that space marines are painfully overdone and are included in almost every single last 40k game. Darktide would be the perfect opportunity to have a break from them for once
If typus was a hybrid before it got retconned cause the hybrids dont exist in this universe. Even if they are they definitely arent made into space marines
I just had to go check the most recent Codex, and it doesn't say anything about his xenos heritage. But at one point at least that was 100% his backstory.
@Jo.Plays.Games. ya gw is weird about quietly retconning stuff. I know in older editions there are a few xenos hybrids but in newer ones they dont exist at least not in highly regulated factions like space marines
@@bengonzalez5215 It's really funny to me how GW is always so non-committal about retconning or truly retiring anything, because they know someday they can bring it back for the hype and them dollah dollah bills, ya'll.
@@Jo.Plays.Games. yuup
My only issue with the video is that you mentioned the rejects fighting an injured plague marine.
I understand, fighting one would be super cool. But like, regardless of whether or not they could balance it out, the whole idea of a weakened plague marine is uh… how say? Incomprehensible?
One Took a number of hits from a space marine wielding a thunder hammer & could’ve recovered. I just don’t see them being prone to injury.
I personally don’t think it is Typhus, he flattens planners on his own, and there would be a full out war for the world on a massive scale incomparable to Turtiem’s struggle if he was personally there. It might be an invasion plan for opening the way to Typhus’s fleet, but since it’s been normally traitor guard, pirates and even orks attacking near the sector I highly doubt he’s personally leading anything in the game.
Can't wait for the next map coming in 2025
**laughter that slowly reduces into crying**
i would love a battle sister class
I could see getting a class and skin for Zealot.
yeah battle sister is too close to zealot - I'd think a mechanicus themed class would be more likely, maybe with perks to fix interrogators more quickly or ultimates that act as a servo skull in investigations... stuff like that
I've had the exact same thought! They could be really unique in being able to help manage scanning and stack interrogation, buff the speed or something like that.@@Chribit
@@Jo.Plays.Games. exactly! And have like mech-arm themed weapons - a lot of possibilities for passive stuff
A bit like the mechanic in tf2 maybe…
I'm still hopin for Drukhari instead of Genestealers
...but this stuff about Typhus is, well. Making too much sense to be a coincidence. They also seem to be leaning quite hard into Morrow's roots with all the Steel Legion and Armageddon related things, so my hope is - even if its just a small vox announcement somewhere, to one day hear the Hero of Helsreach himself hold a speech over the vox on the Mourningstar. ..if you know you know.
Supposedly Morrow was part of that battle on Armageddon so its VERY possible he too was present at Helsreach. And even then.. he is Steel Legion. We have at least 2 incarnations of Steel Legion armour since launch, and now the Savlar Chemdogs, known for their ties to Armageddon and the Legion have also been deployed to Atoma. Yes, yes.. MTX shop armours isnt confirming or denying any actual deployments. But at the same time, think about it:
They could've just added any willy-nilly stuff they wanted. Hell they could just add Solar Auxillia armour, Soroitas armour, Catachan fighter stuff, etc. But they didnt.
Every single (official) regimental set *makes sense* to be deployed. On top of it being made abundantly clear that all gear we buy from either Lady Alice or from Brunt is scavenged from the dead.
The Steel Legion stuff, well. Morrow is Steel Legion. He likely has some pull with em, if not his own retinue.
The Death Korps: Out of all death korps legions, ours specificially bear the mark of the 13th. The Heavy Tank regiment.. Atoma is known for making superior tanks, so they're likely deployed between hive cities.
Rogue Traders: Brahms is a rogue trader herself, not to mention the stuff Lady Alice can pull up. They likely have pull with other traders.
The Savlar Chemdogs: They fight in underhives, toxic ones at that, and have close ties to the Steel Legion.
Cadians: ..well, cmon. The Imperium throws cadians at everything. It'd be strange if they WOULDNT be here.
The only ones that have me slightly confused are the Valhallans. Unless that second hive city is somewhere on one of the poles covered in ice, they're the only ones that fall outside this general way of thinking. But then again I dont know much about them - and they weren't added as an "official regimental armour" either (but the same goes for the Cadians)
can the 4 convicts at this point get an upgrade to primaris?
typhus in segmentum pacificus? or did they retcon that? im confused. atoma prime in imperium nihilus or segmentum pacificus?
tho that is very true. never gonna see typhus. but a chaos marine would be enough or rather should if fatshark wants to add mroe boss variety to this game. def not a special enemy. but a boss.
tho im pretty sure grendyl has a few grey knights or two watching him now after recent threats
Ogryns are in fact Physically even stronger then Space Marines.... however, Space Marine Armor is of course WAY better, as well as their weapons and skill, speed and a lot of other things. That we fight some Ogryns with Armor and win, ok maybe. But fighting a damn Space Marine, especially the much more tanky nurgle bastards? Lol, in your dreams you might win this with just 4 people... in the dark future reality of 40k? We just die. If at all, maybe as some kind of boss fight and only with the help of maybe another Space Marine or anything else allowing us having an unfair advantage over just one normal Death Guard Space Marine. Other then that its just as unrealistic as claiming "YES, i solo a Space Marine, as normal unaugmented Human with shitty second hand weapons available to us" However, remember how they did it on Vermintide 2 with Sienna's Sister, if we are just supporting the Big Boss fight and fighting the Minions of the main Target while the "Big Boys" are fighting in the middle with each other? Then i can very much imagine this happen
I don't see typhus showing up in this game, but rather some disease of his direct making. He's way too powerful to have show up against essentially 4 human characters. The only way you could make his appearance work is if there was a corresponding appearance by some equally powerful loyalist entity. Though I COULD see this invasion being overseen by a plague marine or librarian. I'd say a squad of 4 kitted out humans, including a patcher and ogryn would be possibly capable of handling that, but they would need much better gear. Obviously that is good justification for character / gear progression for a future DLC.
Psycher*** not patcher. Dumb phone...
Would it not be the zombie plague with thy fuss
Awesome
Thanks!
This is totally unrelated to this content....but I so desperately wish there was an expansion that allowed you to play as orc freebooters drawn to the fight looking for a scrap and some loot.
I just want them to update the game and give me some new enemies. Guys please
I can't believe they haven't fast-tracked Nurglings, since they already have those modeled. Plaguebearers? Anything?
Yeah but don't they look desperate, Brother?
Ok but how the hell are we supposed to kill a space marine let alone a death guard which I will remind you are know for being immortal to most guns and don’t feel pain
Psyker match-up made the Hard-Mode super easy. Smite Bubble Shield and the other one that was running Soul fire made it a breeze. Our Zealot was a damage demon on the bosses though.
I ended up taking my Vet with a plasma gun, the perk that lets teammates pick up grenades when they use an ammo crate. We took two Oggs with nuke grenades, and only they were allowed to use the ammo crate specifically for 'nades. One gun ogg, one...I think shield? Last member was wild card. There was one team with two peeps that'd never done it before and we sailed through first try.
I love the Karnak extra hard fight, even though I'll probably never do it again unless someone in the community needs it. I was ready to beat my head against the wall, like the good old days trying to clear Vermintide 2 stuff on the hardest difficulties.
My zealot could 1v1 a plague marine
Grug could take him.
💯
🤘😆🤘 Great video!
Thanks!!
Remember a simple mind is a tidy mind. Yours is getting a bit loose. We may have to take that under advisement. Good job keep it up.
Hahaha, thank you!
typhus is a little suck up so probably
"Typhus is a little suck up" legitimately slayed me. 10/10, no notes, spot on.
Oh yeah, this is some good tinfoil
Lol, thanks! Keeps the forces of chaos from influencing your mind.
Me personally plague marines should not be added to Darktide because if a chaos marine appears and one strike team returns with news then the game is not the same. We would be seeing Marine chapters or even grey knights to kill them. It would ruin the game lore wise
Also we don’t need them with Space marine 2 coming out