People forget that it's not the companies themselves that were or are different, it's the people. What made Bungie's Halo as amazing as it was was the people who worked on the games, the hard working individuals who were just as big of Halo fans as the rest of us. A lot of those passionate people moved on from Bungie when the company's mandates changed.
A single man can craft a Piece worth noticing. A whole team can build a Piece worth remembering. A company will toss a coin, and gamble it all for a buck. The true tragedy comes not from their passing, but rather, the desecration of their work and the sullying of their legacy once they're gone.
Almost all of 343 at halo 4 loved and played halo, in fact there were some former bungie devs on the studio too and halo 4 came out just a little korenthan mediocre. So whats your point?
The people at bungie actually cared at the time they were huge fans of the games like we were after the company changed a lot of those passionate people left
Insurgency sandstorm is a game that has alot of love put into it n it's still pretty active with updated n new content. Some other games hell let loose, rust, star citizen, fall guys, teraria, r6 siege is a 50/50, halo infinite you can tell they worked hard to give it the same feels as reach but it fell short for obvious reasons.
There is still love. Just not from triple A titles. Try more niche games. Good examples are games like Darkest Dungeon, V Rising or Inscryption to name a few that are IMO gems in the recent gaming industry.
I only see Frome Software that does that with their Games and franchises. They dont care about the money(more or less still a company) they care more about the player's interests and fun as a game developper should act and think. Nowadays... We just are too Much greedy we cant focus on the fun...
Bungie stabbed my man Marty O'Donnel in the back, and yes Bungie did drop off after Halo: Reach, the last straw was stealing Marty's masterpieces from him and drop him as their music composer, which was the real tragic story of Bungies downfall.
How come video companies always end up f-ing over the musical geniuses that make absolute masterpieces for them. It really isnt that hard to treat your artists right 😭
@@bell.e.flowerbethesda did the same to mick gordon, the mastermind behind all the recent DOOM remakes. took his creativity and kicked him to the curb.
Activision is the reason almost every original bungie member got fired so don’t blame bungie blame Activision. Marty and all the other halo developers are still on really good terms. You make it sound like Joseph staten threw Marty into the dumpster but that wasn’t the case. Sorry if this comment came off as disrespectful.
Halo Reach was definitely the drop for Halo and Bungie. A lot of people don’t like to talk about it, but Halo Reach took some…liberties that were EXTREMELY divisive in the community. The things people hated about Halo 4? Yeah, that was because the SAME systems were praised in Reach. Reach wasn’t even that good, it was one of Bungie’s worst games.
I miss bungies Halo everyday, but after seeing what Destiny 2 has become I think it would turn out way worse than 343’s Halo. It took over a year but I really have fun playing Halo Infinite now. (Although I hate that they replaced the classic shotgun with the bulldog)
I actually kinda like the bulldog, the only unsc weapon i dont like but want to (in multiplayer its great in campaign) is the commando it suks and for the banished weapons the disruptor suks but as for old weapons that got changed i hate the pulse carbine and stalker rifle besides from that ehh the weapon balancing is ok? It could be a bit better but besides from those few weapons needing huge improvements its fine enough now, they already buffed the ravager and its honestly really good
Halo infinite is cool man I’m glad your enjoying it 343 is far from a good developer for halo they clearly made an effort to complete the game which I can at least respect
@@fanamatakecick97i can't tell which one is worst. On one hand because 343i are made out of difference people than Bungie so we always told them "You not the same guy i knew". On the other hand seeing Bungie continue with Halo and then losing passion and end up with a Halo version of Cod Vanguard is something i can not bare. And then we will telling Bungie "You not the same developer we knew years ago".
@@sandvichbros1659 It’s 343, and it’s not even close 343 have no idea how to world build. Just look at the difference in designs for, not only the Elites, but the weapons they hold! The storm rifle literally looks like it was meant to be held by a human. The difference between Halo: Reach and Halo 4 is all you need to look at to see this
@@fanamatakecick97 i know. I know. But, i had watched some game franchises got ruined by changing hand like Halo and other just ruined by the developer themself like Call of Duty and Battlefield. Me and my friends had collectively call 2021 the year of Hot Garbage because we got things like: CoD Vanguard which made by the same company but not the same people anymore, Battlefield 2042 made by the same people who made Battlefield 1 a game that i like, but their direction had change which made the game bad when compare to other titles, and Halo Infinite ruined by the fact that it was not made by the same people who made the original. At this point, i now believe the best thing for any franchise is to end it when it was still good. Instead, of continue it in any shape or form like the 3 examples i showed you.
I feel that even if Bungie had abstained from the micro transaction trend with Halo, they would have eventually been forced to implement the practice into the game by Microsoft. It seems like it has now become an industry standard to prioritize maximum profits over allowing a developer to fulfill their vision and provide a quality experience.
@@LividGemGaming Why do companies always get greedy at the cost of their art's integrity? It's almost as if money is the only motivator under capitalism.
Lest we forget: part of the reason Bungie left, is that they didn't want to make _just_ Halo - which is what MS wanted them to do. They finished 3 and figured that was good enough. Complete story (at least, as far as Chief is concerned, even though they teased the then-unnamed Requiem). Their hearts may have still been in it with Reach, but not their heads - not completely.
Not true. Bungie left because they signed the rights for halo away in the years prior. They entered a deal with Microsoft and that was what they put on the table. Reach was not a heart-fueled project at all. Actually the compete opposite. Reach was fueled by spite and disdain for Microsoft. They specifically made it with shoddy mechanics like overwhelming bloom, sprint, dumbed down crappy forge, a generic "this is my OC" story that broke the most important lore books in halo, and to top it all off, Reach acted as a testing bed for destiny. You know the jetpack? That was the titan's jump during testing. Halo reach is also why everything in destiny had insane bloom. Bungie wanted to hurt the franchise because it wasn't theirs anymore and that pissed them off, despite them being the ones to map out the terms of agreement... then agree to them. They're big babies.
Honestly I think we’d be in a very similar situation as we are right now. The only thing that would’ve saved Halo is if 1. Microsoft picked people who didn’t hate the franchise to run 343, and 2. If either Bungie or 343 didn’t transition into corporate culture as they either did, or were born into.
@@buenapilapil5513 marty O'Donnell was the composer of the halo soundtrack and directed all audio in the games. He voted not to do business with activision. And since bungie requires unanimous votes to move forward with things, he was fired for that, despite being a very good asset to the company. Further more, bungie tried to remove all his stock of the company without compensation. This resulted in a legal battle for marty in which he won. After all that, i am a marty fan, no longer a bungie fan.
@@buenapilapil5513 it wasnt the same Bungie anymore, and honestly there was already tension with Marty. He tries to play it off as lighthearted but if you watch interviews with the other old guard bungie guys you can tell Marty annoyed the shit out of them. He was a bit of a control freak and apparently also was pretty condescending towards some of the writing ideas they were using for the games, always adding his bit in even if it wasnt wanted, i think it really hit during Halo 3's development.
I know this has nothing to do with the video, but that’s the exact armor set up I use when I play reach to this day, and I thought it was cool to mention
If Bungie never left halo. We would of gotten the old spoof news/documentry to be real. Idk if people can find it, but it was a well done news type report of bungie taking over america, making a national halo day. And preceding world peace or some such. I wish I could find it again.
I was born in ‘98 but I had older brothers so I was able to play CE, Halo 2, Halo 3 and ODST all when they came out but I remember being obsessed with Reach starting with the beta. Truly the first Halo game I fell in love with. I loved the original trilogy a lot, and Halo 2 is still my favorite Halo but I easily spent the most amount of time playing Reach. I still wish Halo 4 didn’t come out in 2012 bc Halo Reach only had a 2 year life cycle compared to every other Halo’s 3 year lifecycle. I ended my Reach career at a NOVA rank I think. I really wanted to get to Inheritor and get that Skull helmet lol
Honestly, it's hard to say. Halo is better in the hands of 343 now than Bungie. Bungie is a different company at this point. Different people have joined in, the people that worked on the older halo games aren't there anymore. Bungie is not the same
Ha. That’s funny. When a bunch of old bungie devs tried to get back into halo 343 told them they have a no bungie rule. The old bungie crew has also stated 343 has been very hostile towards them. The only reason 343 had staten come back was because they were suck at making good games with good stories. And then once infinite was released they fired staten. So I don’t think 343 is better especially when one of the higher ups at 343 hates guns in video games. 343 are a bunch of toxic salty developers. Halo should have died with reach.
Another thing to remember was a lot of the talent that made Halo where getting burned out on Halo, they left because they didn’t want to keep going on with Halo because most likely they knew they would start making crappy games they didn’t want to make because they where basically being forced to
They didn’t want to continue making halo after CE they wanted to move on to other IP’s and projects. This is stated by a bunch of bungie devs during halo 2’s dev logs. But they still had the passion to make good games so props on them for that. But it wasn’t because the reason you stated. Sorry if this came off hostile.
I would say it’s because of Activision that D1 and D2 were heavily monetized. As much as I wanted Bungie to stay with Halo, they were unfortunately done with the series and wanted to work on other Projects
I think it would’ve gone well for a little bit but then as the trend towards micro transactions grew they too would inevitably fall like everyone else.
I think that if things stayed the same, and that if those same developers kept making games, we would not be here talking about how great these games were. It’s only when you’re deprived of something is when you truly appreciated it for what it was. If they just kept making fucking incredible games, then none of us would’ve appreciated combat evolved through reach.
If Bungie stayed, we would’ve gotten some better halo games, but then we’d have a downfall, likely causing Microsoft to hand the IP to 343, along with bringing Marty O’Donnell to 343, and likely most of the original halo team, which means we might’ve gotten some halo games from 343 that were actually really good on release! Similar to that of Halo Wars 2, a AMAZING Sequel to a somewhat bad game, due to it following a story completely new to halo instead of following a story from the past which allowed us to not use certain Spartans or leaders like Arbiter or Johnson.
It really is all about passion for their product, I feel like Reach was the Peak purely because it was the last Halo that Bungie would produce. It felt like a heartfelt farewell
I feel like they would probably not bevas bad as it's been now. I feel like the story would be better and things would probably go out differently. Rhe micro Actons will still come but i think it would at least be reduced a little bit.
They said they wanted to make something new, but I think they secretly wanted to just make Halo by their own, without Microsoft pushing for making money. You can clearly see their passion and efforts in those games. One of the few good software houses really worthy of every penny.
Watching the documentaries for Halo 2 and 3 made me realize it was passion that created these great games. The whole team had parties and stuff celebrating after they got done with huge tasks so the work environment was also fun for them. They had smiles on their faces showing off what they were currently working on, etc. They also had a saying “if the games not fun for 10 minutes, then we go back and make changes”.
Didn't 343 exist alongside bungie as the people who wrote the halo books before bungie left halo and Microsoft appointed 343 as the replacement for bungie? I vaguely remember learning that from somewhere
343 studios was created after halo 3. It was a support studio to oversee the halo franchise as Bungie would be leaving Microsoft. This would ultimately lead then to handle the entire brand once 2010 rolled around
You’re joking right? Destiny hasn’t been in a worse spot and these are all bunnies actions. Overpriced content, micro transactions. Activision held them back.
I feel like if they stayed Halo 4 and beyond would either not exist or be somewhat better. I think eventually they would be similar to 343. Focusing on in game currency and ok campaigns.
You can see that Bungie was going the same way 343 was going in reach. Adding upgrades to movement and stuff so the new games would probably would have ended up with something like halo 4 and 5
They don’t love making games anymore. Everything is so corporatized, it has ruined everything. We aren’t human anymore, we’re just numbers on a spreadsheet.
Well pretty sure Bungie Had Destiny franchice in mind/insight/planing after reach. They finished halo story and as a studio, they were done with making halo (just a creative mindset) So if Microsoft would have forced bungie to make another halo, it would probably would have been bad.
IMO We’d probably see bungie trying to make halo like call of duty, following trends and what not. However the artsyle wouldn’t change as well as the calibre of story. We’d also probably not see the return of master chief for a while longer, we wouldn’t see the banished and bungie would probably make a whole new faction or continue making prequels. I’d like to think halo would remain a trend setter but I doubt it.
All game companies are guilty of trying to milk all of us gamers for every last penny we have. Selling us game betas as full games.. Then Is hiding behind pay content that? We need to pay for again. Which we all know should have been part of the initial game . The greed consumes us all.
Unfortunately, not. They had a deal with Activision, but that ended a few years ago now, but recently, PlayStation bought Bungie, so.... they're not returning to Microsoft..... I wish it weren't true though....
@@CrontexBeats Just finished that game last night (for the first time too), really was where Halo died. But we, like Chief and the best of the UNSC, carried the torch.
I think people have to remember that 343 is former Bungie employees, and they messed up Halo to the point, it’s just another game that the developers gave up on
No they arent. For one, 343 has a revolver door of staff, they're always quitting for one reason or another. Theres a couple of notable ex bungie people at 343, but not a large amount, and most of those ex bungie employees were not the ones who did the good halo work, like one of them is the guy who wrote those dogshit terminals in halo 3 that literally contradicted the main story, and apparently some of the other writers even told him it did, and that it was shit, and he continued with it anyway cause no one with actual pull told him to stop.
@@nickelakon5369 actually, do your research. 343 Industries still has a good chunk of Bungie staff inside it. The main bulk of Bungie went to the dumpster fire of Destiny. Maybe if you do more research and less ranting, you’d learn more
All I know is, for a company that Microsoft explicitly put together just to make Halo, out "Halo fans," 343 seems to really not understand the assignment
I disagree... Nintendo is going mad strong and all of their characters are older than Master Chief. Final Fantasy is going strong and that's older. Elder Scrolls is still my favorite RPG and it's older than Halo, etc.
@@ImCptnAwesomeYeah but Final Fantasy has been very hit/miss with their products with far more flops than than anything. Sure, ya get cult classics like FF12 but the majority did well enough to justify the company's existence.
Bungie would have Chief kill a dozen Graveminds, 1000 Corvettes, 10000 Grunts, 5000 Sangheili, 100000 flood, 5000 Jilarhanae, take a nap, fight with Atriox and kill him with a flick. Then take another few year nap and fight all the remaining Sentinels and kill them all with one breath.
Even though I don't like 343 I have a soft spot for halo 4 it was my first halo game and I just enjoyed playing it with my brother and my cousins I miss those simpler times now that I look back at it
Doesn’t matter whether it’s Bungie or 343. It’s the people behind those hit classic games that made the series so iconic and beloved. Without passion, it’s just to please the higher ups. And most times, the higher ups don’t know shit about what made those games successful. Players can tell when something lacks passion.
I think 343 has done some fairly good work with halo infinite I love the campaign and the multiplayer is pretty good too and there isn’t really and pay wall like in destiny 2 so I think 343 is doing fairly well
I begrudgingly agree. The bigger issue is that most of us are getting older and long for the good ol’ days when we had tons of time for gaming, before games had egregious amounts of micro-transactions, and when buying a AAA game actually got you a really immersive experience that you could lose yourself in (let’s say prior to the PS4/XboxOne console generation). The Bungie/Halo split happened during that transition and probably catches some blame that it doesn’t really deserve. The NES, SNES/Genesis, and PS1/N64 eras all had some really timeless classic games, but both the Xbox/PS2 and Xbox360/PS3 eras really felt like the pinnacle of gaming. So many iconic game franchises grew out from those two generations - Halo, Mass Effect, Uncharted, The Last of Us, Elder Scrolls and Fallout (well, for consoles anyway), Red Dead, IPs like Call of Duty and Assassin’s Creed (that were great before they were overdone and watered down by annual releases), etc. On the topic of Bungie, I really *wanted* to like Destiny, but as an adult with adult responsibilities, the endless grinding over the same missions over and over again just wasn’t for me. Never got into Destiny 2 for that reason. Too many games these days greedily monetize stupid shit, hide base content behind paywalls, have pay-to-win schemes, are loaded with ads, or are way too big (or with purposefully addictive gameplay mechanics) just to suck up as much of your time as possible. It’s exhausting.
Well the things is that at the time, Microsoft wanted bungie to work solely on halo but bungie really wanted to make destiny. They had been planning it for years but they could never develop it under Microsoft because they wanted bungie to work only on halo.
This really is an issue of time. The ever-changing industry would have caused them to be true to form, but the Bungie we have today is nothing like back then outside of their passion to make something great. So other than that, idk
A change of leadership is what killed Bungie and the imprint Activision left on its corpse. If Bungie was working on halo I think they probably would have made a more interesting story but I feel the same thing that currently plagues halo now would eventually appear still. So in the end nothing would have entirely change besides probably a story that makes sense and isn't a plot hole ridden mess as it is currently.
Please note. I don’t like 343i but you have to realize that it’s not them at the end of the day it’s Microsoft. 343i has multiple Bungie people from og halo in important places but 343i isn’t allowed to take the creative direction they truly want with halo. Microsoft forces them to do this. They’ve wanted to do things like a ODST game, spin off games, etc. they’ve wanted to do what we the fans want but Microsoft won’t let them.
Considering the end message in Reach, that should've been the last halo game. In fact, wasn't halo 3 originally supposed to be the last halo game but Microsoft said you gotta squeeze 2 more games out?
It’s best to leave things untouched or just finished. Yes, the world was rich with lore and filled with diverse stories but the main stories were finished. Bungie and Microsoft handled their split very wrong. Microsoft should’ve let Bungie keep the IP and still manned destiny throughout and maybe within that time frame they would develop another Halo with all the time away spent into Destiny. To be honest and it hurts to say they probably would never develop one again, Bungie changed and of course it’s not the same people who worked on the Halo Titles. Im sure those who worked on the Halo titles are long retired anyways. What would be a major shift is giving the IP to another Studio. Yet again, AAA Games/Studios are not what they use to be anymore.
If we had the same development team and same people who worked on halos 1 to reach Halo would be in a much better place by now imo because they put passion into the games
Dude: look at destiny 2 lightfall. Absolute failure, as someone who actively plays halo and destiny, bungie isn't the same. Imo bungie is worse than 343. Especially now.
I believe gameplay wise and visually would probably be a lot more faithful accurate and better but...*all i gotta say is im glad we were blessed with this amazing (and i cant emphasize this enough) amazing collection of classic Halos minus 4 on pc*
Better left an unknown. We got an incredible, artistic, beautiful and terrifying story, told from 2 different visions. It could have been better, but at least it was never a CyberPunk. Everything in perspective.
I think a big part of the quality of halo is the time. Back in the day (20-16 years ago) we all were younger, with less problems und a funny live, and even if we had problems, Bungie gave us a safe place with halo (accept for the main screen with amazing music which could lead to personality crisis).
I know they couldn't afford the license, but if they could've I think halo would have gotten way better then 343. Halo 4 would be entirely different, marti o'donnel (if i spelt that right) would've had the soundtracks amazing still. So I believe that bungie would've never let their community down.
Destiny 2 and $20 cosmetics, horrible net code, constant rubber banding, ignoring the community, constantly lowering the bar by miles has entered the chat, all that was done by bungie
A lot of the problems with destiny come from Activision. Many of the problems with 343 halo come from Microsoft. 343 proposed an ODST 2, that wouldve played similar to Helldivers 2. Microsoft said no. Bet Microsoft is really regretting that choice now.
I think the fate of halo would’ve been improved, had Bungie stayed attached to Microsoft. We can point to games like Destiny to compare, but the team that worked on the Halo games jumped ship when those were in development.
The lack of individuality in gaming is scaring me… all the same… I miss when each type of ice cream was prepared differently and had a differnet flavor… it’s all vanilla now… sometimes vanilla is just right… but not all the time… and you can grow sick of that one flavor…
In a time I will tell my kids of; there were games that made me believe that art was evolving with us, synthesizing philosophy, auditory or visual beauty, and allowing not just a glimpse of ourselves but to be immerse in feeling of striking meaning. Now like all art, the truest works are buried beneath the rolling machines of profit.
It's not even Bungies fault for the microtransactions. Activision pushes it more than any other company. Ever since advanced warfare they've made more from transactions than actual game sales
who else misses team swat. i used to love that game mode. to be able to kill with just a single headshot. it really made the game so competitive and i’d get like 30 kills in one game
All the good memories on halo reach the times I die to a forklift was crazy. I miss how 343 did halo feels like the new halos just don’t compete with halo reach 3,2 or just ODST
I think it was the right move, bungie was doing passion project after passion prohect until one stuck and then they dedicated 10 years to just that one concept alone, it was time for a new set fresh set of minds even if it took em a while to find their footing
People forget that it's not the companies themselves that were or are different, it's the people. What made Bungie's Halo as amazing as it was was the people who worked on the games, the hard working individuals who were just as big of Halo fans as the rest of us. A lot of those passionate people moved on from Bungie when the company's mandates changed.
A single man can craft a Piece worth noticing.
A whole team can build a Piece worth remembering.
A company will toss a coin, and gamble it all for a buck.
The true tragedy comes not from their passing, but rather, the desecration of their work and the sullying of their legacy once they're gone.
Almost all of 343 at halo 4 loved and played halo, in fact there were some former bungie devs on the studio too and halo 4 came out just a little korenthan mediocre. So whats your point?
Sadly, the return of Bungie is unknown. But we can only hope that the holy game returns to its status of the Bible itself in an alternative form.
@@Ripa-Morameeanything past 3 was but
@@bloodastro8393 I actually really liked Reach and Halo Wars. Halo 4 was different, but it was... alright.
The people at bungie actually cared at the time they were huge fans of the games like we were after the company changed a lot of those passionate people left
The problem is the lack of passion. There isn’t anymore love for the games they make anymore.
Insurgency sandstorm is a game that has alot of love put into it n it's still pretty active with updated n new content. Some other games hell let loose, rust, star citizen, fall guys, teraria, r6 siege is a 50/50, halo infinite you can tell they worked hard to give it the same feels as reach but it fell short for obvious reasons.
Imo there are still really good triple A single player games survivor and re4 is a good example but youre 100 % right when it comes too multiplayer
They are tired of doing the same game over and over and they probably wanna do others.
There is still love. Just not from triple A titles. Try more niche games. Good examples are games like Darkest Dungeon, V Rising or Inscryption to name a few that are IMO gems in the recent gaming industry.
I only see Frome Software that does that with their Games and franchises. They dont care about the money(more or less still a company) they care more about the player's interests and fun as a game developper should act and think.
Nowadays... We just are too Much greedy we cant focus on the fun...
Bungie stabbed my man Marty O'Donnel in the back, and yes Bungie did drop off after Halo: Reach, the last straw was stealing Marty's masterpieces from him and drop him as their music composer, which was the real tragic story of Bungies downfall.
How come video companies always end up f-ing over the musical geniuses that make absolute masterpieces for them. It really isnt that hard to treat your artists right 😭
@@bell.e.flowerbethesda did the same to mick gordon, the mastermind behind all the recent DOOM remakes. took his creativity and kicked him to the curb.
Activision is the reason almost every original bungie member got fired so don’t blame bungie blame Activision. Marty and all the other halo developers are still on really good terms. You make it sound like Joseph staten threw Marty into the dumpster but that wasn’t the case. Sorry if this comment came off as disrespectful.
Halo Reach was definitely the drop for Halo and Bungie. A lot of people don’t like to talk about it, but Halo Reach took some…liberties that were EXTREMELY divisive in the community. The things people hated about Halo 4? Yeah, that was because the SAME systems were praised in Reach. Reach wasn’t even that good, it was one of Bungie’s worst games.
@@funny_joke_goes_here4406 calling it one of their worst games is a little overkill imo, why do you feel that way?
You either die a beloved series or you live long enough to see yourself become a live service
Live service is just codewords for life support
Why do you think destiny 2 is live service
💯
Underrated comment. 👍
@@ECHO-87halo tv show
I miss bungies Halo everyday, but after seeing what Destiny 2 has become I think it would turn out way worse than 343’s Halo. It took over a year but I really have fun playing Halo Infinite now. (Although I hate that they replaced the classic shotgun with the bulldog)
Relieve yourself with the knowledge that it's not the same people at bungie anymore
I actually kinda like the bulldog, the only unsc weapon i dont like but want to (in multiplayer its great in campaign) is the commando it suks and for the banished weapons the disruptor suks but as for old weapons that got changed i hate the pulse carbine and stalker rifle besides from that ehh the weapon balancing is ok? It could be a bit better but besides from those few weapons needing huge improvements its fine enough now, they already buffed the ravager and its honestly really good
Halo infinite is cool man I’m glad your enjoying it 343 is far from a good developer for halo they clearly made an effort to complete the game which I can at least respect
Even if bungie never left halo's quality would have to start declining at some point, possibly much later but its just putting off the inevitable.
Yea, probably by loosing passion, since in this hypothetical scenario they would’ve been forced to make these games
A poor quality Bungie game would have been much better than 343 at their best
@@fanamatakecick97i can't tell which one is worst. On one hand because 343i are made out of difference people than Bungie so we always told them "You not the same guy i knew". On the other hand seeing Bungie continue with Halo and then losing passion and end up with a Halo version of Cod Vanguard is something i can not bare. And then we will telling Bungie "You not the same developer we knew years ago".
@@sandvichbros1659
It’s 343, and it’s not even close
343 have no idea how to world build. Just look at the difference in designs for, not only the Elites, but the weapons they hold! The storm rifle literally looks like it was meant to be held by a human.
The difference between Halo: Reach and Halo 4 is all you need to look at to see this
@@fanamatakecick97 i know. I know. But, i had watched some game franchises got ruined by changing hand like Halo and other just ruined by the developer themself like Call of Duty and Battlefield. Me and my friends had collectively call 2021 the year of Hot Garbage because we got things like: CoD Vanguard which made by the same company but not the same people anymore, Battlefield 2042 made by the same people who made Battlefield 1 a game that i like, but their direction had change which made the game bad when compare to other titles, and Halo Infinite ruined by the fact that it was not made by the same people who made the original. At this point, i now believe the best thing for any franchise is to end it when it was still good. Instead, of continue it in any shape or form like the 3 examples i showed you.
"You either die a hero or you live long enough to see yourself become the villain."
I feel that even if Bungie had abstained from the micro transaction trend with Halo, they would have eventually been forced to implement the practice into the game by Microsoft.
It seems like it has now become an industry standard to prioritize maximum profits over allowing a developer to fulfill their vision and provide a quality experience.
That's how capitalism works
Literally beat me too it this is just the way the industry works now this generation of games are a distant but fond memory
That was the respose i was looking for. I 100% agree with you on this.
@@Chloeprettyoccasionally nope. Thwts how big companies work. They get greedy abd now we have more pay to win games than grind to win.
@@LividGemGaming Why do companies always get greedy at the cost of their art's integrity? It's almost as if money is the only motivator under capitalism.
If bungie stuck around, maybe instead of heldivers 2, we would have gotten Halo: Flood wars or ODST
Lest we forget: part of the reason Bungie left, is that they didn't want to make _just_ Halo - which is what MS wanted them to do. They finished 3 and figured that was good enough. Complete story (at least, as far as Chief is concerned, even though they teased the then-unnamed Requiem). Their hearts may have still been in it with Reach, but not their heads - not completely.
Not true. Bungie left because they signed the rights for halo away in the years prior. They entered a deal with Microsoft and that was what they put on the table.
Reach was not a heart-fueled project at all. Actually the compete opposite. Reach was fueled by spite and disdain for Microsoft. They specifically made it with shoddy mechanics like overwhelming bloom, sprint, dumbed down crappy forge, a generic "this is my OC" story that broke the most important lore books in halo, and to top it all off, Reach acted as a testing bed for destiny. You know the jetpack? That was the titan's jump during testing. Halo reach is also why everything in destiny had insane bloom.
Bungie wanted to hurt the franchise because it wasn't theirs anymore and that pissed them off, despite them being the ones to map out the terms of agreement... then agree to them. They're big babies.
How does Microsoft's boot taste, also proof? @@frauasyl
@@frauasyl saying "crappy forge" when it has the best forge in the series is hilarious. how does microsofts stick feel in your asshole?
@@frauasylyeah i don't consider Reach to be the last true halo even though Bungie made it. 3 is the last halo. You listed the reasons pretty concisely
This isn’t even true, lol
Honestly I think we’d be in a very similar situation as we are right now. The only thing that would’ve saved Halo is if 1. Microsoft picked people who didn’t hate the franchise to run 343, and 2. If either Bungie or 343 didn’t transition into corporate culture as they either did, or were born into.
Ever since marty was fired, bungies business ethics evaporated
Who's Marty, and why was he fired?
@@buenapilapil5513 marty O'Donnell was the composer of the halo soundtrack and directed all audio in the games. He voted not to do business with activision. And since bungie requires unanimous votes to move forward with things, he was fired for that, despite being a very good asset to the company. Further more, bungie tried to remove all his stock of the company without compensation. This resulted in a legal battle for marty in which he won. After all that, i am a marty fan, no longer a bungie fan.
@RexHardrada I can't believe they actually fired the composer of one of the most epic sound tracks of all time😰
@@buenapilapil5513 it wasnt the same Bungie anymore, and honestly there was already tension with Marty. He tries to play it off as lighthearted but if you watch interviews with the other old guard bungie guys you can tell Marty annoyed the shit out of them. He was a bit of a control freak and apparently also was pretty condescending towards some of the writing ideas they were using for the games, always adding his bit in even if it wasnt wanted, i think it really hit during Halo 3's development.
@@sorrenblitz805 😲
I know this has nothing to do with the video, but that’s the exact armor set up I use when I play reach to this day, and I thought it was cool to mention
Publishers typically control monetization, its not necessarily developers doing that.
Yeah, but Bungie is not the same anymore tho
@@bosyogurtlighteven so, microtransactions werent their doing
Bungie became self owned and ramped micro transactions up x10 what they were and continue to do so
@@Ryodarkcaster they were purchased by activision which then pushed them to do microtransactions
@hoomanperson236 The eververse was Bungies idea, not Activision.
If Bungie never left halo. We would of gotten the old spoof news/documentry to be real. Idk if people can find it, but it was a well done news type report of bungie taking over america, making a national halo day. And preceding world peace or some such.
I wish I could find it again.
man, Reach was the GOAT, i loved that game so much
I was born in ‘98 but I had older brothers so I was able to play CE, Halo 2, Halo 3 and ODST all when they came out but I remember being obsessed with Reach starting with the beta. Truly the first Halo game I fell in love with. I loved the original trilogy a lot, and Halo 2 is still my favorite Halo but I easily spent the most amount of time playing Reach. I still wish Halo 4 didn’t come out in 2012 bc Halo Reach only had a 2 year life cycle compared to every other Halo’s 3 year lifecycle. I ended my Reach career at a NOVA rank I think. I really wanted to get to Inheritor and get that Skull helmet lol
@@ian7487 Halo 4 blew so much people went back to Reach, I was still playing it in 2014 before I got a PC
More of a Halo 3 kind of guy but Reach was still fun nonetheless
Heck im still playing it even today
Bungie did go out with a bang. Just like Johnson
Honestly, it's hard to say. Halo is better in the hands of 343 now than Bungie. Bungie is a different company at this point. Different people have joined in, the people that worked on the older halo games aren't there anymore. Bungie is not the same
Ha. That’s funny. When a bunch of old bungie devs tried to get back into halo 343 told them they have a no bungie rule. The old bungie crew has also stated 343 has been very hostile towards them. The only reason 343 had staten come back was because they were suck at making good games with good stories. And then once infinite was released they fired staten. So I don’t think 343 is better especially when one of the higher ups at 343 hates guns in video games. 343 are a bunch of toxic salty developers. Halo should have died with reach.
@@elavatedqauser3685that has nothing to do with what he said
Another thing to remember was a lot of the talent that made Halo where getting burned out on Halo, they left because they didn’t want to keep going on with Halo because most likely they knew they would start making crappy games they didn’t want to make because they where basically being forced to
They didn’t want to continue making halo after CE they wanted to move on to other IP’s and projects. This is stated by a bunch of bungie devs during halo 2’s dev logs. But they still had the passion to make good games so props on them for that. But it wasn’t because the reason you stated. Sorry if this came off hostile.
I would say it’s because of Activision that D1 and D2 were heavily monetized.
As much as I wanted Bungie to stay with Halo, they were unfortunately done with the series and wanted to work on other Projects
Nope it was bungie loom at what happened after they left Activision they made destiny 2 even worse with the micro transactions
Level 2-13 pack:84.99$
Edit: 124.99$(adjusted for inflation)
If they never left, we probably never would have gotten the MCC, or the god tier H2 remaster, lets be real.
of course not, why sell the same game over again for, what, a mod “remaster” that people make for old games for free?
The cutscenes were done by blur. Your argument is "bungie could not have paid blur to do halo 2 cutscenes"
@@cosmictreason2242did he say anything about cutscenes?? You realize theres alot more to the remaster than that right?
@@00-JT they're the only part i care for 😅
Don’t forget the Halo 2 E3 demo that was released
I think it would’ve gone well for a little bit but then as the trend towards micro transactions grew they too would inevitably fall like everyone else.
It seems everyone is doing it now
Look at destiny
@@CrontexBeatsbecause, as games get more complex, companies need more money to make them, thus micro transactions
I think that if things stayed the same, and that if those same developers kept making games, we would not be here talking about how great these games were. It’s only when you’re deprived of something is when you truly appreciated it for what it was. If they just kept making fucking incredible games, then none of us would’ve appreciated combat evolved through reach.
The old times were great… the nostalgia of that music hits me every time. Halo Reach is one of my favourite games ever
If Bungie stayed, we would’ve gotten some better halo games, but then we’d have a downfall, likely causing Microsoft to hand the IP to 343, along with bringing Marty O’Donnell to 343, and likely most of the original halo team, which means we might’ve gotten some halo games from 343 that were actually really good on release! Similar to that of Halo Wars 2, a AMAZING Sequel to a somewhat bad game, due to it following a story completely new to halo instead of following a story from the past which allowed us to not use certain Spartans or leaders like Arbiter or Johnson.
It really is all about passion for their product, I feel like Reach was the Peak purely because it was the last Halo that Bungie would produce. It felt like a heartfelt farewell
Master Chief's story would have ended in 3
No.
I feel like they would probably not bevas bad as it's been now. I feel like the story would be better and things would probably go out differently. Rhe micro Actons will still come but i think it would at least be reduced a little bit.
bungie wanted out of halo. it wouldve got significantly worse
My favorite track from Reach ❤
Name
What's the bg music?
They said they wanted to make something new, but I think they secretly wanted to just make Halo by their own, without Microsoft pushing for making money.
You can clearly see their passion and efforts in those games.
One of the few good software houses really worthy of every penny.
Watching the documentaries for Halo 2 and 3 made me realize it was passion that created these great games. The whole team had parties and stuff celebrating after they got done with huge tasks so the work environment was also fun for them. They had smiles on their faces showing off what they were currently working on, etc. They also had a saying “if the games not fun for 10 minutes, then we go back and make changes”.
Didn't 343 exist alongside bungie as the people who wrote the halo books before bungie left halo and Microsoft appointed 343 as the replacement for bungie? I vaguely remember learning that from somewhere
343 Did not exist before bungie's departure. Microsoft was forced to create 343 To uphold Halo
@@CrontexBeats and they chise all the wrong people to uphold it
343 studios was created after halo 3. It was a support studio to oversee the halo franchise as Bungie would be leaving Microsoft. This would ultimately lead then to handle the entire brand once 2010 rolled around
@CrontexBeats Halo 3 released on September 25th 2007. 343i was founded in July 2007... so technically 343 has been here before halo 3 🤣
343 has been a disapointment to halo ever since halo 5. They couldnt handle halo properly since the start
Activision made bungie do most of the negative things surrounding destiny.
Yep
Almost all of the people that made Bungie great are long gone from the company.
You’re joking right? Destiny hasn’t been in a worse spot and these are all bunnies actions. Overpriced content, micro transactions. Activision held them back.
I feel like if they stayed Halo 4 and beyond would either not exist or be somewhat better. I think eventually they would be similar to 343. Focusing on in game currency and ok campaigns.
I not a halo veteran and I just Got the master chief collection recently but I understand why people prefer bungie over 343
Just hearing this Lone Wolf tune is enough to send chills down my spine for the next minute. I love Reach so much man.
What's the bg theme playing in this video?
@@sachinmajotra9665 th-cam.com/video/D50NwQJ1rf8/w-d-xo.html
You can see that Bungie was going the same way 343 was going in reach. Adding upgrades to movement and stuff so the new games would probably would have ended up with something like halo 4 and 5
They don’t love making games anymore. Everything is so corporatized, it has ruined everything. We aren’t human anymore, we’re just numbers on a spreadsheet.
Well pretty sure Bungie Had Destiny franchice in mind/insight/planing after reach. They finished halo story and as a studio, they were done with making halo (just a creative mindset) So if Microsoft would have forced bungie to make another halo, it would probably would have been bad.
IMO We’d probably see bungie trying to make halo like call of duty, following trends and what not. However the artsyle wouldn’t change as well as the calibre of story. We’d also probably not see the return of master chief for a while longer, we wouldn’t see the banished and bungie would probably make a whole new faction or continue making prequels. I’d like to think halo would remain a trend setter but I doubt it.
I guess we'll never know
I think the halo Ip needs to be accessible for different companies and developers to create games
Wonder how different the art style woulda been like
Probably more like destiny AKA garbage
Idk tbh i hate the way Reach looks but it would probably look like that.
As a D2 player id like to say "in better condition then 343 has left it" if that meansa anything
All game companies are guilty of trying to milk all of us gamers for every last penny we have. Selling us game betas as full games.. Then Is hiding behind pay content that? We need to pay for again. Which we all know should have been part of the initial game . The greed consumes us all.
"What would have happened if Harambe didn't die, and we didn't jump universes...?" Same question, bro.
well, if activision has bungie, they about to return to microsoft.
Unfortunately, not. They had a deal with Activision, but that ended a few years ago now, but recently, PlayStation bought Bungie, so.... they're not returning to Microsoft..... I wish it weren't true though....
Nope lol bungie keft Activision ages ago, if you didn't already know sony actually purchased bungie.
Halo remake for Playstation???
Activision does and never has owned Bungie. They had a contract and the contract has been over for a while. But sony now owns Bungie.
@@PCRA679 343 now owns the rights. So no.
Community would complain anyway. They always find a reason to do so
Antifans would find a way to poopoo people being passionate about good art and criticizing its defilement
Halo Reach… the last good one
Yes...yes it was 😔
@@CrontexBeats Just finished that game last night (for the first time too), really was where Halo died.
But we, like Chief and the best of the UNSC, carried the torch.
@@admiralstone2456YOOOO CONGRATS ON FINISHING IT UR A VETERAN NOW ❤
4 was the last good one. Let’s not talk about that other game.
Halo Reach was still garbage though
I don't think it would be any better, sadly. The Bungi we know now is not the same as we grew up with.
I think people have to remember that 343 is former Bungie employees, and they messed up Halo to the point, it’s just another game that the developers gave up on
No they arent. For one, 343 has a revolver door of staff, they're always quitting for one reason or another. Theres a couple of notable ex bungie people at 343, but not a large amount, and most of those ex bungie employees were not the ones who did the good halo work, like one of them is the guy who wrote those dogshit terminals in halo 3 that literally contradicted the main story, and apparently some of the other writers even told him it did, and that it was shit, and he continued with it anyway cause no one with actual pull told him to stop.
Evidently that’s not the case
@@nickelakon5369 actually, do your research. 343 Industries still has a good chunk of Bungie staff inside it. The main bulk of Bungie went to the dumpster fire of Destiny. Maybe if you do more research and less ranting, you’d learn more
The bungo we knew from reach died as most of the employees left or bent the knee under Activision
The people who made Halo at Bungie have likely all left lol
there was a mass exodus around destiny 2's launch
All I know is, for a company that Microsoft explicitly put together just to make Halo, out "Halo fans," 343 seems to really not understand the assignment
I think Halo's decay was a matter of time, no matter what. You can only keep a game fresh for so long.
I disagree... Nintendo is going mad strong and all of their characters are older than Master Chief. Final Fantasy is going strong and that's older. Elder Scrolls is still my favorite RPG and it's older than Halo, etc.
@@ImCptnAwesomeYeah but Final Fantasy has been very hit/miss with their products with far more flops than than anything. Sure, ya get cult classics like FF12 but the majority did well enough to justify the company's existence.
Bungie would have Chief kill a dozen Graveminds, 1000 Corvettes, 10000 Grunts, 5000 Sangheili, 100000 flood, 5000 Jilarhanae, take a nap, fight with Atriox and kill him with a flick. Then take another few year nap and fight all the remaining Sentinels and kill them all with one breath.
I think the pay walls an all that is more Activision than bungie
Even though I don't like 343 I have a soft spot for halo 4 it was my first halo game and I just enjoyed playing it with my brother and my cousins I miss those simpler times now that I look back at it
The pay wall is Activision flat
Doesn’t matter whether it’s Bungie or 343. It’s the people behind those hit classic games that made the series so iconic and beloved. Without passion, it’s just to please the higher ups. And most times, the higher ups don’t know shit about what made those games successful. Players can tell when something lacks passion.
Bungie isn't perfect, but there was passion put into Halo, passion that 343 fails miserably at recreating
Succeeds spectacularly at not creating.
It's intentional
Today's Bungo is nothing like old Bungie :(
I think 343 has done some fairly good work with halo infinite I love the campaign and the multiplayer is pretty good too and there isn’t really and pay wall like in destiny 2 so I think 343 is doing fairly well
The campaign is dog vomit. Your imagination is filling in the blanks and it's what imagining that you like, not what's actually there
I begrudgingly agree. The bigger issue is that most of us are getting older and long for the good ol’ days when we had tons of time for gaming, before games had egregious amounts of micro-transactions, and when buying a AAA game actually got you a really immersive experience that you could lose yourself in (let’s say prior to the PS4/XboxOne console generation). The Bungie/Halo split happened during that transition and probably catches some blame that it doesn’t really deserve.
The NES, SNES/Genesis, and PS1/N64 eras all had some really timeless classic games, but both the Xbox/PS2 and Xbox360/PS3 eras really felt like the pinnacle of gaming. So many iconic game franchises grew out from those two generations - Halo, Mass Effect, Uncharted, The Last of Us, Elder Scrolls and Fallout (well, for consoles anyway), Red Dead, IPs like Call of Duty and Assassin’s Creed (that were great before they were overdone and watered down by annual releases), etc.
On the topic of Bungie, I really *wanted* to like Destiny, but as an adult with adult responsibilities, the endless grinding over the same missions over and over again just wasn’t for me. Never got into Destiny 2 for that reason. Too many games these days greedily monetize stupid shit, hide base content behind paywalls, have pay-to-win schemes, are loaded with ads, or are way too big (or with purposefully addictive gameplay mechanics) just to suck up as much of your time as possible. It’s exhausting.
343 tried to add to much, Bungie said: less is more and it worked
Then explain what Bungie did with Reach... They literally killed the competitive scene with reach
Well the things is that at the time, Microsoft wanted bungie to work solely on halo but bungie really wanted to make destiny. They had been planning it for years but they could never develop it under Microsoft because they wanted bungie to work only on halo.
This really is an issue of time. The ever-changing industry would have caused them to be true to form, but the Bungie we have today is nothing like back then outside of their passion to make something great. So other than that, idk
Bungie didnt even want to do Halo 2 and had to cut off the last campaign act because Microsoft told them to release earlier.
A change of leadership is what killed Bungie and the imprint Activision left on its corpse. If Bungie was working on halo I think they probably would have made a more interesting story but I feel the same thing that currently plagues halo now would eventually appear still. So in the end nothing would have entirely change besides probably a story that makes sense and isn't a plot hole ridden mess as it is currently.
Your spartan has great drip. Man i miss playing reach with the boys. Those were good times
Please note. I don’t like 343i but you have to realize that it’s not them at the end of the day it’s Microsoft. 343i has multiple Bungie people from og halo in important places but 343i isn’t allowed to take the creative direction they truly want with halo. Microsoft forces them to do this. They’ve wanted to do things like a ODST game, spin off games, etc. they’ve wanted to do what we the fans want but Microsoft won’t let them.
Upper management of 343 wasn't that great as well
Considering the end message in Reach, that should've been the last halo game. In fact, wasn't halo 3 originally supposed to be the last halo game but Microsoft said you gotta squeeze 2 more games out?
H3 was left on a cliffhanger bud
It’s best to leave things untouched or just finished. Yes, the world was rich with lore and filled with diverse stories but the main stories were finished.
Bungie and Microsoft handled their split very wrong. Microsoft should’ve let Bungie keep the IP and still manned destiny throughout and maybe within that time frame they would develop another Halo with all the time away spent into Destiny.
To be honest and it hurts to say they probably would never develop one again, Bungie changed and of course it’s not the same people who worked on the Halo Titles.
Im sure those who worked on the Halo titles are long retired anyways.
What would be a major shift is giving the IP to another Studio. Yet again, AAA Games/Studios are not what they use to be anymore.
If we had the same development team and same people who worked on halos 1 to reach Halo would be in a much better place by now imo because they put passion into the games
Dude: look at destiny 2 lightfall. Absolute failure, as someone who actively plays halo and destiny, bungie isn't the same. Imo bungie is worse than 343. Especially now.
Yes, but the lore would have been consistent. We wouldn't have had 343 retconning of Bungie's entire lore
Game would still he bad so who cares at that point about the lore??
I'm glad halo is back on my shorts and yt feed
If they made a game like Helldivers where everyone online teamed up to fight the flood. You could be any of the races would have been amazing
I believe gameplay wise and visually would probably be a lot more faithful accurate and better but...*all i gotta say is im glad we were blessed with this amazing (and i cant emphasize this enough) amazing collection of classic Halos minus 4 on pc*
God, recently replaying classic Halo make you appreciate how far everything has fallen. Whole spirit and landscape of gaming utterly changed.
I feel like it's a "you either die a hero or live long enough to see yourself become the villian" scenario
Better left an unknown. We got an incredible, artistic, beautiful and terrifying story, told from 2 different visions.
It could have been better, but at least it was never a CyberPunk.
Everything in perspective.
I think a big part of the quality of halo is the time. Back in the day (20-16 years ago) we all were younger, with less problems und a funny live, and even if we had problems, Bungie gave us a safe place with halo (accept for the main screen with amazing music which could lead to personality crisis).
I know they couldn't afford the license, but if they could've I think halo would have gotten way better then 343. Halo 4 would be entirely different, marti o'donnel (if i spelt that right) would've had the soundtracks amazing still. So I believe that bungie would've never let their community down.
Destiny 2 and $20 cosmetics, horrible net code, constant rubber banding, ignoring the community, constantly lowering the bar by miles has entered the chat, all that was done by bungie
A lot of the problems with destiny come from Activision. Many of the problems with 343 halo come from Microsoft. 343 proposed an ODST 2, that wouldve played similar to Helldivers 2. Microsoft said no. Bet Microsoft is really regretting that choice now.
The story probably wouldn't be so screwed or pushing against what was.
I think the fate of halo would’ve been improved, had Bungie stayed attached to Microsoft. We can point to games like Destiny to compare, but the team that worked on the Halo games jumped ship when those were in development.
I would not change a single thing. Because if I did I wouldn’t have met my closest friends so I’m glad the way it turned out
The lack of individuality in gaming is scaring me… all the same… I miss when each type of ice cream was prepared differently and had a differnet flavor… it’s all vanilla now… sometimes vanilla is just right… but not all the time… and you can grow sick of that one flavor…
In the next Halo game they should set it on Earth, Reach, Installation 07 and other planets
The next halo game will be halo 4
In a time I will tell my kids of; there were games that made me believe that art was evolving with us, synthesizing philosophy, auditory or visual beauty, and allowing not just a glimpse of ourselves but to be immerse in feeling of striking meaning. Now like all art, the truest works are buried beneath the rolling machines of profit.
The deal that Bungie had with Microsoft is something that will never happen again.
I think personally if I could just live forever in the year 2013, life would be amazing
this changed my thought process
Destiny (with DLC) back in the days was one of the best gaming experience i had...
Bungie it’s finished, it’s finished. I’ll miss you. Love Bungie ♥️ we never forget this awesome and lovely journey 🥹🥹
It's not even Bungies fault for the microtransactions. Activision pushes it more than any other company. Ever since advanced warfare they've made more from transactions than actual game sales
who else misses team swat. i used to love that game mode. to be able to kill with just a single headshot. it really made the game so competitive and i’d get like 30 kills in one game
All the good memories on halo reach the times I die to a forklift was crazy. I miss how 343 did halo feels like the new halos just don’t compete with halo reach 3,2 or just ODST
This is like asking what it would be like if mtv just kept playing music videos. Some level closer to utopia is all I can imagine
I think it was the right move, bungie was doing passion project after passion prohect until one stuck and then they dedicated 10 years to just that one concept alone, it was time for a new set fresh set of minds even if it took em a while to find their footing