I think it’s really awesome you made this. But I wish you would have recorded the process as you made it. I can’t follow with the time line. For instance you said pattern. I am very confused. I especially wish you would have shown how you drew that very first pattern. Thank you very much.
@@dugy40 Thanks! It would have been a very long video. There are some really good tutorials about sketches. And after that it' takes some practice to really get a hang of it. But it's really worth it since sketching is a main part of how Fusion works. For this specific shape I advice you to make a simplified version of the sketch, maybe just a cross, and see how it works out when sweeping it.
@@doublerpix1597 I don't show the actual building process in this video. Instead I go through the timeline and explain how the thing was built step by step. After I came to the step in the timeline when the cut appears I explain how the sweep feature has to be set up. The sweep needs a profile and a path (the two sketches I show earlier). You also have to set a value for twist angle for this shape.
Thanks for the great video! But... at 5:09, you say, "I made a pattern of the feature." I understand this, but what I'm missing is how in your video you go from having your Sweep cut through the top, and then suddenly 1 second later there's perfectly nice rounded ending points just "below" the top. How did you get those ending points? I've tried everything. Thanks!
If you look really close half of the rounded top is created by the cut. The other half of each rounded top is the result of the patterned cuts meeting each other perfectly. I see it looks a little confusing when the copy of the body is visible after that step.
@@Fusion360modeling-fb4gt OK, I finally figured out what happened. MATH! Ugh. Instead of 30degrees left and right, I somehow did 30degrees from each Construction line... so... 15degrees left and right. Which means it never touched using 6 arms. Yay for the Timeline!!! And thanks again for the video!!!
@@Hrev23. Not sure Fusion would be the right tool for those dragons. My main thing is to try to answer questions about how to solve specific problems in Fusion. So if a question pops up about how to create some geometry, that happens to be part of another fidget toy, it's very possible I will make a video on that.
@@zhaodongwang8135 I have no experience from that software. The key feature is sweep with a twist angle so if there is an equivalent to that it should work fine.
@@keal.vietnam It would be a long video... You could make the bottom sketch a lot more simple if you want. Try to sketch just a cross and see what you get by using the same principles as in the video (then you can skip the circular pattern for the spiraling cut).
@@Fusion360modeling-fb4gt How can I create an axial twisted sketch on a triangular pyramid surface, I implore you to make a short video on how to create an axial twisted sketch on a pyramid surface. please sir
@@keal.vietnam Use the same methods as in this video. The only difference would be that the first sketch is a triangle instead of a circle. Easiest way to sketch a equilateral triangle is to use the polygon tool (press Tab to switch between the inputs for dimension and number of sides).
Cheers for the tutorial, designed and will try print my version tomorrow
Bro should definitely start a asmr channel
thank you, I've made my own now :)
Awesome project ❤
I think it’s really awesome you made this. But I wish you would have recorded the process as you made it. I can’t follow with the time line. For instance you said pattern. I am very confused. I especially wish you would have shown how you drew that very first pattern. Thank you very much.
@@dugy40 Thanks! It would have been a very long video.
There are some really good tutorials about sketches. And after that it' takes some practice to really get a hang of it. But it's really worth it since sketching is a main part of how Fusion works.
For this specific shape I advice you to make a simplified version of the sketch, maybe just a cross, and see how it works out when sweeping it.
This is what I really wanted to know. Thank you.
Thank you for your reply ,,,, i learned allot from copy your work flow thank you 😇
How did you make the actual spiral cut? You completely left that part out. All of a sudden it appeared.
@@doublerpix1597 I don't show the actual building process in this video. Instead I go through the timeline and explain how the thing was built step by step.
After I came to the step in the timeline when the cut appears I explain how the sweep feature has to be set up. The sweep needs a profile and a path (the two sketches I show earlier). You also have to set a value for twist angle for this shape.
Thanks for the great video! But... at 5:09, you say, "I made a pattern of the feature." I understand this, but what I'm missing is how in your video you go from having your Sweep cut through the top, and then suddenly 1 second later there's perfectly nice rounded ending points just "below" the top. How did you get those ending points? I've tried everything. Thanks!
If you look really close half of the rounded top is created by the cut. The other half of each rounded top is the result of the patterned cuts meeting each other perfectly.
I see it looks a little confusing when the copy of the body is visible after that step.
@@Fusion360modeling-fb4gt OK, I finally figured out what happened. MATH! Ugh. Instead of 30degrees left and right, I somehow did 30degrees from each Construction line... so... 15degrees left and right. Which means it never touched using 6 arms. Yay for the Timeline!!! And thanks again for the video!!!
once made, would it be possible to sell these at a market?
@@Hrev23. Yes, why not?
@@Fusion360modeling-fb4gt just making sure! Thanks for your help, great video. Just got yourself a sub!
@@Fusion360modeling-fb4gt any chance you could make more fidget videos like this? Maybe even something like an articulated dragon
@@Hrev23. Not sure Fusion would be the right tool for those dragons. My main thing is to try to answer questions about how to solve specific problems in Fusion. So if a question pops up about how to create some geometry, that happens to be part of another fidget toy, it's very possible I will make a video on that.
Couldn't the middle cone just be scaled down a tad to allow for clearance?
@@O-RoD Nope, that would make it intersect in certain areas while making distance at others.
Is it possible to make this in shapr3d?
@@zhaodongwang8135 I have no experience from that software. The key feature is sweep with a twist angle so if there is an equivalent to that it should work fine.
Row row fight the power
Can you make full tutorial to make this model, pleaseeeeeee !!! i really want to know and see full !
@@keal.vietnam It would be a long video...
You could make the bottom sketch a lot more simple if you want. Try to sketch just a cross and see what you get by using the same principles as in the video (then you can skip the circular pattern for the spiraling cut).
@@Fusion360modeling-fb4gt How can I create an axial twisted sketch on a triangular pyramid surface, I implore you to make a short video on how to create an axial twisted sketch on a pyramid surface. please sir
@@keal.vietnam Use the same methods as in this video. The only difference would be that the first sketch is a triangle instead of a circle. Easiest way to sketch a equilateral triangle is to use the polygon tool (press Tab to switch between the inputs for dimension and number of sides).
@@Fusion360modeling-fb4gt Thank you so muchhhh
Thank you so muck sir