Every Projectile Skill Gem with Nimis (almost)

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  • เผยแพร่เมื่อ 15 ต.ค. 2024
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ความคิดเห็น • 382

  • @OMGItsJousis
    @OMGItsJousis ปีที่แล้ว +46

    For many of these skills, the projectiles simply return normally, which is good for clearspeed with stuff like Lightning Trap with Pierce, but most seem unreliable because of the random direction.
    IMO, the best use for this is with skills that shotgun. For those of you that don't know, only projectiles that expire and produce a secondary effect, like an explosion, can shotgun. You can't hit the same enemy with more than 1 GMP Fireball projectile, but the explosions can overlap and damage the same enemy multiple times.
    For example, if you use Caustic Arrow with GMP and fire at your feet, the 5 overlapping explosions will damage the same enemy 5 times. With Nimis, this is doubled to 10 explosions, as it explodes at the end of the travel, and again at the end of the return. This requires standing directly on top of the enemy, but 10x damage is 10x damage. Caustic Arrow is unique in that it explodes both times (and every time it pierces a target, etc). Every other skill will only explode at your location, but that's still convenient.
    The skills I could see that shotgun in this way are: Caustic Arrow, Shattering Steel, Tornado Shot (to little benefit), Ice Shot, Essence Drain, and Fireball. EDIT: Someone pointed out Kinetic Blast. Sounds really good.
    Rolling Magma looks interesting as well.

    • @GoingGaks
      @GoingGaks ปีที่แล้ว

      I was always curious if caustic actually dealt more. Nice to know.

    • @hexagonearther710
      @hexagonearther710 ปีที่แล้ว

      Doesnt creeping frost also deal explosion damage that shotguns?

    • @iXatsyafiq
      @iXatsyafiq ปีที่แล้ว

      Doesn't creeping frost could also shotgun? because i see theres a ground effect on returning. Idk about creeping frost much

    • @quitmanwakeley9364
      @quitmanwakeley9364 ปีที่แล้ว +1

      Add kb to that list

    • @mob_psycho
      @mob_psycho ปีที่แล้ว

      Oh my god its jousis!

  • @joshuapatrick4692
    @joshuapatrick4692 ปีที่แล้ว +118

    Can't wait for Mathil to make a Nimis AoE scaling rolling magma build that blows up the whole screen

    • @presentedbyconormctappersp4565
      @presentedbyconormctappersp4565 ปีที่แล้ว +3

      Probably will do Ice Spear totems or handcast variant with it. he's done Ice Spear before.

    • @gehirndoper
      @gehirndoper ปีที่แล้ว

      It doesn't work with rolling magma though (only the "random direction" part works, but just use sire of shards for coverage).

    • @seifeir6951
      @seifeir6951 ปีที่แล้ว

      It's neat that the random directions works on each bounce, maybe that mechanic itself could help with ST

    • @magicalmagicmagician5223
      @magicalmagicmagician5223 ปีที่แล้ว

      @@gehirndoper with the "projectile can collide with terrain" from the deadeye ascendancy im pretty sure it can work with nimis

    • @ShadowFri3nd
      @ShadowFri3nd ปีที่แล้ว

      Palsteron did it already, check it

  • @purplepudding9384
    @purplepudding9384 ปีที่แล้ว +108

    Im sad the return part doesnt seem to work with frost blades. That would have made it great for single target.

    • @ParadoxTetris
      @ParadoxTetris ปีที่แล้ว +24

      Yeah and slap in the face it works with Lightning Strike haha

    • @Evil_Arthas
      @Evil_Arthas ปีที่แล้ว +10

      Working as intended (Created this way to prevent gigafun damage)

    • @OmiKnight98
      @OmiKnight98 ปีที่แล้ว +7

      decided to play frostblade this league because of this unique ring, my disappointment Is Immeasurable my day Is ruined.

    • @awemowe2830
      @awemowe2830 ปีที่แล้ว +1

      doesnt matter, returning projectiles doesnt mean the skill can hit twice in the same attack

    • @ArawnOfAnnwn
      @ArawnOfAnnwn ปีที่แล้ว +22

      @@awemowe2830 It does actually. That is precisely why people wanted this capability to begin with.

  • @presentedbyconormctappersp4565
    @presentedbyconormctappersp4565 ปีที่แล้ว +49

    Lightning Trap looks really enticing, don't think it'll ever beat the poison seismic meta, but still with this it will be quite powerful.

    • @ascendedsleeper5693
      @ascendedsleeper5693 ปีที่แล้ว

      With sunblast that'll be cracked.

    • @host8021
      @host8021 ปีที่แล้ว +9

      Yeah actualy the alternate qual for lightning trap make the projectiles comeback but if i remember correctly it cant hit the same target twice :(

    • @Evil_Arthas
      @Evil_Arthas ปีที่แล้ว +6

      @@host8021 Yeah, because it has different wording, this one might work (maaaybe)

    • @KAJYT6969
      @KAJYT6969 ปีที่แล้ว +13

      @@Evil_Arthas tested on standard, it can hit the same target twice

    • @bossl6982
      @bossl6982 ปีที่แล้ว +1

      @@host8021 I'm pretty sure it can. TH-camr midmax made a lightning trap character using this mechanic

  • @thebottlecaps5155
    @thebottlecaps5155 ปีที่แล้ว +6

    Spectral helix really be like "I'm about to clock out"

  • @mad_sn4ck31
    @mad_sn4ck31 ปีที่แล้ว +44

    I'd like to see Nimis with sire of shards, there's probably some broken interaction

    • @seifeir6951
      @seifeir6951 ปีที่แล้ว +2

      In all likelihood, random directions trumps 'in a circle' from SoS so it's just +4 projectiles

    • @theswamps6589
      @theswamps6589 ปีที่แล้ว +3

      @@seifeir6951 which would be pretty strong for some skills no?

    • @ChunkyCoffee
      @ChunkyCoffee ปีที่แล้ว +1

      @@seifeir6951 As someone who has gotten the random altar on a cwc sire build, yes it does trump it.

  • @iAMxVV
    @iAMxVV ปีที่แล้ว +3

    I ran the divergent lightning trap last league and as soon as I heard about this gem I knew it would work well with it. Opens up an amulet spot since the divergent gem pretty much required a good ashes.

  • @wavedash-
    @wavedash- ปีที่แล้ว +12

    Rolling Magma looks pretty good, almost like Seismic Trap in that it has both good coverage and multiple hits.

  • @Wulfebane7
    @Wulfebane7 ปีที่แล้ว +16

    SST, Wild Strike, Vaal Caustic Arrow, Ice Spear, Frostbolt seem the most interesting to me. Lightning Trap could be huge as well (also love the spectral helix interaction lmao)

    • @Asmitha90
      @Asmitha90 ปีที่แล้ว +2

      This is nice for clear but most laikly will fuck up single target dmg. From what i see to get max singletarget dmg you woud need to be exacly at the top of the boss witch is suecidal in many cases...

    • @lizardass
      @lizardass ปีที่แล้ว +1

      @@Asmitha90 shoot boss -> pierces behind -> projectile returns
      its that simple

    • @xXKorbacXx
      @xXKorbacXx ปีที่แล้ว +8

      @@lizardass Projectile are fired in a random direction > Shoot in your back > Miss the boss
      It's that simple

    • @Asmitha90
      @Asmitha90 ปีที่แล้ว

      @@lizardass YOu cant force the direction of the proj so at most 30-50% proj will hit the target...

    • @Wulfebane7
      @Wulfebane7 ปีที่แล้ว

      @@Asmitha90 get enough proj and itll work out, but yeah might be more of a map clearing thing

  • @chigbungus797
    @chigbungus797 ปีที่แล้ว +3

    i might be too stupid to comprehend the glorious uses of this ring but i do like how goofy some of the skills are with it on

  • @JJ-cr2oy
    @JJ-cr2oy ปีที่แล้ว +4

    All skills showcase in the video is so satisfying, idk, i was head over heels for those eight minutes.

  • @apostleofd119
    @apostleofd119 ปีที่แล้ว +5

    Lancing steel can have tons Of damage if placed om right spot.

  • @shongueesha7875
    @shongueesha7875 ปีที่แล้ว +2

    I love you so much for making this unique. I finally saved up 32 divines and just bought it! So excited to make different builds with it!

  • @The8bitBrawler
    @The8bitBrawler ปีที่แล้ว +74

    Finally, some good NTR content

    • @brandohall5116
      @brandohall5116 ปีที่แล้ว

      Wholesome ntr

    • @chilibringer
      @chilibringer ปีที่แล้ว

      What's NTR

    • @CubeBizz
      @CubeBizz ปีที่แล้ว +1

      @@chilibringer netorare, basically cucking but used in hentai and JAV because their fetish names are in Japanese

    • @nguyentri3608
      @nguyentri3608 ปีที่แล้ว +2

      @@CubeBizz wait, you're telling me it doesn't stand for Nimis Topaz Ring?

    • @CubeBizz
      @CubeBizz ปีที่แล้ว +2

      @@nguyentri3608 that too

  • @Rawlingm
    @Rawlingm ปีที่แล้ว +7

    Damn was really hoping ball lightning would work :(

  • @Richard-re7pb
    @Richard-re7pb ปีที่แล้ว +10

    how do the projectiles react if you're moving around? can you accumulate a cloud of projectiles if they're slow and you run around with them or do they hit a cap and disappear?

    • @kelex1298
      @kelex1298 ปีที่แล้ว

      Capped. Projectiles are always by distance travelled then disappear once it meets the travel distance cap or an object, scaled by projectile speed

    • @lostinthesoup
      @lostinthesoup ปีที่แล้ว +1

      Do they return to the spot where the skill was fired?

    • @kelex1298
      @kelex1298 ปีที่แล้ว +1

      @@lostinthesoup No idea, but it can only be one of 2 ways. Either it returns to the spot where it was fired, or where the subject firing it (in this case its you, since totems and trap/mines dont move) is located when the projectile starts returning.

    • @trashcaster
      @trashcaster ปีที่แล้ว

      @@kelex1298 Hopefully the latter, as it would make positioning feel like a large influence in the playstyle, kind of like when you kite Spectral Throw projectiles into a monster train

    • @kelex1298
      @kelex1298 ปีที่แล้ว

      @@trashcaster Agreed, makes for a much smoother feel of playstyle as well.

  • @theinfernity1799
    @theinfernity1799 ปีที่แล้ว +2

    Spark seems weird to me. I noticed that not all projectiles return to you or am I mistaken? The one that shoots out at the bottom left of the screen for example.

  • @gehirndoper
    @gehirndoper ปีที่แล้ว +3

    Spark and Frost Blades seem like a bug. In the case of Tornado Shot, it's interesting that the primary projectile returns, which makes Nimis not useful for that. It would be important to know if the returning projectiles can shotgun.

    • @Evil_Arthas
      @Evil_Arthas ปีที่แล้ว

      Spark is intended and Fb is just not playtested enough, or tested and it deal insane damage so prevented on arrival

  • @Unpixelt
    @Unpixelt ปีที่แล้ว +5

    Wait, did Divergent Creeping Frost just get even stronger?

  • @martoantoniuk
    @martoantoniuk ปีที่แล้ว +11

    So I think all these could shotgun
    Tornado shot's secondary projs could be insane.
    Ice shot's explosion
    Caustic arrow poison
    Shattering steel
    Splittling steel
    Spectral shield throw secondary projs
    And spark...
    What about Kinetic blast? Do the proj create the explosion at the end of the return travel or only on hit?

    • @chocolatinerevolutionnaire3730
      @chocolatinerevolutionnaire3730 ปีที่แล้ว +1

      If it works like vengeant cascade, it hit and create new AOE when coming back
      When vengeant + hydrosphere was usable, it was actually more powerfull than power siphon for solo target dps ( cause it had twice the AOE on enemy hit + aoe on hydrosphere hit, sadly they killed the build with the changes )

  • @KingJerbear
    @KingJerbear ปีที่แล้ว +6

    What a cool item man, can't wait to see what people do with it.

  • @loent97
    @loent97 ปีที่แล้ว +11

    I would have liked to see skills like Power siphon with barrage support

  • @Patraquashe
    @Patraquashe ปีที่แล้ว +12

    Many become almost too random, but at the same time, many seem to be really strong. Fun item for sure.

    • @Cerytes
      @Cerytes ปีที่แล้ว +3

      Rolling Magma looked drunk

    • @kostikon
      @kostikon ปีที่แล้ว

      @@Cerytes xD

  • @xXEnj0y
    @xXEnj0y ปีที่แล้ว

    after seeing this ring no longer looks that interesting....however did i see it correctly? does spark almost double the duration??

  • @angrykouhai2053
    @angrykouhai2053 ปีที่แล้ว +1

    Rolling magma was a surprise for me.
    I guess each bounce is coded to be a "new cast".

  • @kingheichan7698
    @kingheichan7698 ปีที่แล้ว +4

    LOL, creeping frost shotgun seem very OP

  • @NeloGTz
    @NeloGTz ปีที่แล้ว +5

    I think fireball is really good , big aoe and it can shotgun too

  • @nullfiler
    @nullfiler ปีที่แล้ว

    Does Unearth create corpse before it returns and after it treurns or only after it returns?

  • @Nhire
    @Nhire ปีที่แล้ว

    So how exactly does frostblade work here? will it shotgun with at least 1 or 2 proj on bosses?

  • @Oyoisme
    @Oyoisme ปีที่แล้ว

    Mm thinking of coc ice spear with this ring, does it still return if we did not cast them manually?

  • @ikugan
    @ikugan ปีที่แล้ว

    you said that ball lightning will return if has a wall. Does frostwall counts as a wall?

  • @seikojin
    @seikojin ปีที่แล้ว

    I do not believe ball lightning will return on wall impact since it doesn't actually impact. Could you give it a try?

  • @fakeigniz13
    @fakeigniz13 ปีที่แล้ว +2

    What happens with totems? I assume it works the same. Spark totems going to be wild with this

  • @11131618570
    @11131618570 ปีที่แล้ว

    It seems to be working with projectiles that do not get "spent" on hit. Or maybe the implementation of the item needs more work. Like spectral helix return should be helical as well, maybe...

  • @IlMerluz
    @IlMerluz ปีที่แล้ว

    Does the "you" position update when you move? Can you have a lot of movement speed and have projectiles constantly trying to reach you? I can see some strats there

  • @thenagazai
    @thenagazai ปีที่แล้ว

    so... wild stirke freezing pulse returns, but not freezing pulse. Also, it works with traps, and they return where the trap was, but it doesnt work with frost blades cuz reasons?

  • @Xeratas
    @Xeratas ปีที่แล้ว +1

    what about vaal versions, eg vaal fireball?

  • @macinski246
    @macinski246 ปีที่แล้ว +3

    shattering steel overlap potential lol

  • @konosek612
    @konosek612 ปีที่แล้ว +2

    Is spark duration longer or does it travel faster because of the return?

    • @FuzeEdits
      @FuzeEdits ปีที่แล้ว

      Duration is doubled

  • @spectrecular9721
    @spectrecular9721 ปีที่แล้ว

    Do they follow you if you move while they're returning, or just return to where it was cast?

  • @Aragoness
    @Aragoness ปีที่แล้ว +1

    Spectral helix was a real let down. I thought that it would spin all the way back. It would be awesome!

  • @star9z815
    @star9z815 ปีที่แล้ว

    please can someone clarify for me , a lot of people say ethereal knives works but it doesnt seem to in this video can anyone confirm if it returns or not

  • @Kelsera3252
    @Kelsera3252 ปีที่แล้ว

    How does it work with vaal fireball? Since every individual projectile can hit the same enemy

  • @Ryan_but_the_name_was_taken
    @Ryan_but_the_name_was_taken ปีที่แล้ว +1

    How does this interact with fury valve? Must be wonky as hell

  • @Rhaex
    @Rhaex ปีที่แล้ว +7

    Unfortunate that it doesn't work with EK, but definitely has some sick interactions with other skills

    • @kanomadethis
      @kanomadethis ปีที่แล้ว

      hear me out, maybe with some projectile speed it works. Im hoping it does and will have to test it but currently its like 30div soooo..

    • @Evil_Arthas
      @Evil_Arthas ปีที่แล้ว +6

      @@kanomadethis People definitely get jebaited. In the end Nimis work lot lot worse than i thought, kinda disappointed 😞

    • @Kickfiz
      @Kickfiz ปีที่แล้ว

      Pretty sure it works if you hit a target just like the bow from endless delve

    • @trackts
      @trackts ปีที่แล้ว

      @@kanomadethis I don't think so. It looks likes the projectile vanishes to place lingering blades. It can't return if it doesn't exist.

    • @kanomadethis
      @kanomadethis ปีที่แล้ว

      @@trackts im high on COPIUM just let me dream man :'(

  • @rinssu
    @rinssu ปีที่แล้ว +2

    creeping frost look like it can shotgun twice ( with ur old creeping frost build )

  • @zulfadzlanrosmadi2575
    @zulfadzlanrosmadi2575 ปีที่แล้ว

    What happened when use siren the staff + nimis +vengeant cascade?

  • @lovire2299
    @lovire2299 ปีที่แล้ว +1

    is this working with spark or am i coping

  • @Ghin_Antonic
    @Ghin_Antonic ปีที่แล้ว

    So return just plain doesn't function with projectiles that expire at their max distance. Didn't know icicle mine was included in that...... I had been hopping to use shrapnel ballista totems with it, but seems its merked. shattersteel has a quirky interaction with it, but I think the skill still can't shotgun anymore. Likely doesn't work with holy flame totem then either..... Wonder how voidfletch would behave?

  • @CeeCeeCaldwell
    @CeeCeeCaldwell ปีที่แล้ว

    why does Jungroan's text look different in game?

  • @snoofos
    @snoofos ปีที่แล้ว

    How does Rolling Magma behave with this and Sire of Shards???

  • @kyle9401
    @kyle9401 ปีที่แล้ว

    If you chain with molten strike.......Could you just triple your single target dps or something insane with this item? Seems like a wild possibility.

  • @Tarmin1996
    @Tarmin1996 ปีที่แล้ว +1

    Now the question that I have is whether the returning projectiles always return to the position where you cast them or if they "chase you" cause some interactions could be well over op level

  • @zeuzsp
    @zeuzsp ปีที่แล้ว

    Could you add chapters to it so we can just look at the skill we want?

  • @saltedfish8077
    @saltedfish8077 4 หลายเดือนก่อน

    6:28 Blazing Salvo definitely returns. I even made a meme build with my Archmage and it did tons of damage in single target.
    Not sure why it behaves differently in this showcase video. Considering this comment is left 1 year after this video was initially posted, there's probably some changes made during this period of time.

    • @jungroan
      @jungroan  4 หลายเดือนก่อน

      the initial patch to the 2nd patch saw a lot of huge changes for return proj interactions. anything ground targeted did not return on release but did the patch after.
      anything infinite distance doubled its return distance in the second patch as well unfortunately.

    • @Nahnono
      @Nahnono 2 หลายเดือนก่อน

      A lot of skills only return once you get high enough projectile speed.

  • @MaxMustermann-si4kj
    @MaxMustermann-si4kj ปีที่แล้ว

    How does this interact with remaining chains, fork and pierce? Cobra lash has innate chain, could that be why it did not return?
    Do projectiles return through all enemies even if there is no pierce left?
    Overall looks like ground targeting projectiles and mine/totem/ballista skills seem not to return. And skills only fire in random directions when self cast.
    Standout for me are creeping frost and steel skills. Depending on how the return is influence by chain and pierce this could also be great for ice shot, lightning arrow and SST.
    Super interesting item, great addition to the game.

    • @prototype7696
      @prototype7696 ปีที่แล้ว

      SST also has chains and returned. Seems like it's just cobra lash being weird

  • @icecoldporksoda3461
    @icecoldporksoda3461 ปีที่แล้ว

    I’m curious about its interaction with SST. When you cast hydrosphere and threw it, did it double hit? Could you do a golden rule self poison test? If my target has snipers mark on it will all the shield projectiles return? This would effectively make each new projectile 100% added damage effectiveness. SST is one of my favorite skills so I’m deeply interested. I haven’t have the time to farm enough for Nimis because of kids and holidays, but if it has some kind of great interaction with SST I could muster the willpower.

  • @Kardeell
    @Kardeell ปีที่แล้ว

    Spark when returns have indefinite duration?

  • @5133937
    @5133937 ปีที่แล้ว +1

    I want to see that crazy Rolling Magma Build of the Week from a few months ago use this gem.

  • @dontragequitbro
    @dontragequitbro ปีที่แล้ว

    Thank you for this video Jung

  • @timleb3141
    @timleb3141 ปีที่แล้ว

    Wil it deal second damage when the projectile comes back?

  • @ikugan
    @ikugan ปีที่แล้ว

    by the way can you test it with saqawls tornado?

  • @colorfulbleeding
    @colorfulbleeding ปีที่แล้ว

    what happens when you move does it follow you

  • @bertmollar
    @bertmollar ปีที่แล้ว +2

    Coc lancing steel ice spear with that ring would be insane

  • @alexanderbovin2631
    @alexanderbovin2631 ปีที่แล้ว

    bro, show me the atlas tree and when will there be a full guide on the scion dot cold?

  • @lynardskynard2895
    @lynardskynard2895 ปีที่แล้ว +2

    that lightning trap looks sick af

  • @babbaboi
    @babbaboi ปีที่แล้ว

    Does it double the duration for spark?

  • @project_meh
    @project_meh ปีที่แล้ว

    how do you get a different font?

  • @Penguinranger123
    @Penguinranger123 ปีที่แล้ว +5

    Lightning Trap, Soulrend and Scourge Arrow all look really interesting. Can't wait to see what builds people make.

    • @billy142857
      @billy142857 ปีที่แล้ว

      Divergent Lightning trap can return. There are already some guides for it for quite some time. It is pretty strong.

    • @Evil_Arthas
      @Evil_Arthas ปีที่แล้ว

      @@billy142857 It drain to much effort to make it 100%, second is that i tried it and it seems that its doesn't hit twice. And i suggest that Only 1 projectile will hit on return so 2x damage

    • @billy142857
      @billy142857 ปีที่แล้ว

      @@Evil_Arthas You don't need to have 100% chance since only one return projectile can hit. I think 50% return is good enough.

  • @nonstandard5492
    @nonstandard5492 ปีที่แล้ว

    finally saved up to get this ring for ball lightning and it just doesn't work nice. why make a super sick projectile ring that just randomly doesn't work for most of the game's projectiles?

  • @cza6254
    @cza6254 ปีที่แล้ว

    go home projectiles, you are drunk!
    *proceeds to come back "home"*

  • @wdwdHenry9022
    @wdwdHenry9022 ปีที่แล้ว

    is this like a "spell echo" with delay?

  • @noahsalvio9649
    @noahsalvio9649 ปีที่แล้ว +3

    This actually looks super strong for spark

    • @kliersheed
      @kliersheed ปีที่แล้ว +1

      ditr it even work? so little projectiles looked like they just came back randomly

    • @noahsalvio9649
      @noahsalvio9649 ปีที่แล้ว

      @@kliersheed it keeps them in your general sphere for longer meaning you're getting more boss damage per spark.
      Nothing compared to what people have figured out about vaal fireball though

  • @reznovvazileski3193
    @reznovvazileski3193 ปีที่แล้ว

    So vaal spark is actually kinda nutty then since it gives the skill a free wall on projectiles be it somewhere off the screen but still in open arena's like maven fight or sirus that's gonna be pretty good dps once the first ones start returning.

  • @eufirefoxi
    @eufirefoxi ปีที่แล้ว

    So is ball lightning bugged or?

  • @ascetictorchlight4677
    @ascetictorchlight4677 ปีที่แล้ว

    When your dad went out to get milk and didn't come back so you won a race to get something to compensate.

  • @dimitarangelkovski9877
    @dimitarangelkovski9877 ปีที่แล้ว

    Would sire of shards overwrite the random proj?

  • @barothemage
    @barothemage ปีที่แล้ว

    Does it work with Sire of Shards?

  • @NoName-nx7xc
    @NoName-nx7xc ปีที่แล้ว

    is there possible with spark mine?

  • @jdcooke5284
    @jdcooke5284 ปีที่แล้ว

    What about from totems/ballistas on like ea/ca,etc?

  • @Frank_Art
    @Frank_Art ปีที่แล้ว

    this item is like: build all AoE you can, now you have a discharge effect, also frostbolt or soulrend, and others that have forced pierce look good

  • @yeah5874
    @yeah5874 ปีที่แล้ว +10

    Feels like Tornado shot might turn into some very interesting bossing skill with this

    • @g4mb4lho
      @g4mb4lho ปีที่แล้ว +5

      Wait, you mean to tell that all these 100M+ DPS tonado shot builds we've had over the past 3 leagues were not good enough bossing builds?

    • @yeah5874
      @yeah5874 ปีที่แล้ว +1

      @@g4mb4lho They were boring.
      THIS is interesting

    • @g4mb4lho
      @g4mb4lho ปีที่แล้ว +3

      @@yeah5874 Not gonna challenge that, NTR IS interesting!

    • @rammune7260
      @rammune7260 ปีที่แล้ว

      Only initial projectiles can return, not secondary. Pretty useless for TS.

    • @yeah5874
      @yeah5874 ปีที่แล้ว

      @@rammune7260 Awwwwwww you ruined my hype, you should have let me dream!!!!! not like i was ever getting the ring in ssf but now im sad

  • @GrumpyOrc
    @GrumpyOrc ปีที่แล้ว

    Wild Strike return looks legit as fuck. Rolling magma also looks pretty interesting, the fact that it changes direction every chain means it could theoretically hit the same target with every chain in the right situation by bouncing around the initial cast point.

    • @satibel
      @satibel ปีที่แล้ว

      Rolling magma was magma orb, so you can now Morb all over the enemies.

  • @MrAntiKnowledge
    @MrAntiKnowledge ปีที่แล้ว

    Rolling magma seems to be able to get some nice overlap.
    Spark straight up double dps.
    Frostbolt could be interesting with the Ice Nova interaction
    Lighting Trap also very nice...if the returning proj can hit the same enemy again that is,

    • @integra0128
      @integra0128 ปีที่แล้ว

      magma does not overlap at all

  • @wiencko5009
    @wiencko5009 ปีที่แล้ว

    Do the returning projectiles hit the target again?

  • @paulb5571
    @paulb5571 ปีที่แล้ว

    I wonder how this would function with items such as The Hidden Blade or Cameria's Avarice.

  • @denvercarver2379
    @denvercarver2379 ปีที่แล้ว

    Spark seems rather lackluster, but might make better with hyper cast speed like self chill builds use... wonder if there's room for it in the build.... hmmm

    • @jungroan
      @jungroan  ปีที่แล้ว

      spark gets double damage from the ring. a clean, post-calc modifier

  • @Noobwater
    @Noobwater ปีที่แล้ว +7

    Holy Shit you can make Spectral throw come back to you? This ring might be too OP

  • @maggotthemadman8142
    @maggotthemadman8142 ปีที่แล้ว +3

    wild strike looks spicy!

  • @noefrey4194
    @noefrey4194 ปีที่แล้ว

    Hey, what about kinetic blast ?

  • @bossl6982
    @bossl6982 ปีที่แล้ว

    So it looks like it works with spark or I'm I wrong.

  • @zackhartle8629
    @zackhartle8629 ปีที่แล้ว

    Might have to give this ago with Lightning Strike, been loving the CoC Fireball build with it but Lightning Strike might actually be insane

  • @Spressowannoi
    @Spressowannoi ปีที่แล้ว

    coc ice nova + [frostbolt+nimis]
    again and again cast ice nova on all frostbolt return???????

  • @sumeetsaini8739
    @sumeetsaini8739 ปีที่แล้ว

    Never really noticed the audio the arrows make.

  • @NeloGTz
    @NeloGTz ปีที่แล้ว

    Wait. EK didnt comeback? I dont know why ?

  • @Tattagreis89
    @Tattagreis89 ปีที่แล้ว +1

    So would a frostwall lightning ball situation work?

    • @himself0424
      @himself0424 ปีที่แล้ว

      Ball lightning did not work for some reason, I wonder if skills that pierce cannot return, since Freezing Pulse did not return either.

    • @bugsySA
      @bugsySA ปีที่แล้ว

      @@himself0424 the frostbolts did though and they also pierce all targets

    • @Tattagreis89
      @Tattagreis89 ปีที่แล้ว

      @@himself0424 I guess they took care of all the most op skill interactions. Atleast the obvious spell ones from what we can tell .

  • @shumatsuplaran7251
    @shumatsuplaran7251 ปีที่แล้ว

    Disappointed that Ball Lightning ignores it, but Creeping frost explosions shotgun so I might swap my trapper to that with it.

  • @samuelzachary8396
    @samuelzachary8396 ปีที่แล้ว

    freezing pulse/wild strike look insane, also I wonder why icicle mine, eow and frostblades didnt work.

  • @passalapasa
    @passalapasa ปีที่แล้ว

    What about items with projectiles?

  • @datel666
    @datel666 ปีที่แล้ว

    So its doesnt work with eye of winter :(