How to use the NEW CineCamera Rig Rail in Unreal Engine 5.3 Update

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  • เผยแพร่เมื่อ 21 ก.ย. 2024

ความคิดเห็น • 77

  • @Void_rift_disconnect
    @Void_rift_disconnect 23 วันที่ผ่านมา +1

    The one thing I came here for you glanced over...How do you extrude the spline points to add more??? Literally pulling on the handle curves the spline or extends the distance between two points. Awesome job.

    • @dreambadger
      @dreambadger 17 วันที่ผ่านมา

      Select the spline point, hold alt, then drag the movement gizmo

  • @EthanCasner
    @EthanCasner 3 หลายเดือนก่อน +5

    Title specifically says "how to use X" and right off the bat you're clicking around adding points willy nilly without explaining how to even do it. Ended up just having to go back to doing dozens of google searches to find out basic functionality. No information on how to actually automate the movement of the camera along the rail in the manual mode to a sequence. Pretty much the first thing any cinematographer is going to want to do with it.

  • @marktomphotography
    @marktomphotography 2 หลายเดือนก่อน +1

    If anybody is having issues with choppy movement or stuttering along the dolly track, trying upping the "Look at Tracking Interp Speed" on the camera. Raising it from 0 to 6 fixed what looked like an earthquake happening in my scene. :)

  • @1981danielmn
    @1981danielmn 5 หลายเดือนก่อน +1

    Im still on 5.2 but this was very helpful. I was reluctant to use the Rail rig but man that is totally what I needed . Thanks for the info

    • @tiedtkeio
      @tiedtkeio  5 หลายเดือนก่อน +1

      Happy to hear that! Thanks for watching my video too! 🙏

  • @outtoplay
    @outtoplay 5 หลายเดือนก่อน +1

    Your lectures and knowledge are outstanding. Thanks for taking the time and effort! 🍻

    • @tiedtkeio
      @tiedtkeio  5 หลายเดือนก่อน

      It really makes my day to hear stuff like this! Thank you for watching my videos! ☺️🙌

  • @_blender_man_
    @_blender_man_ 3 หลายเดือนก่อน

    Wow! Very interesting! Especially slow mo effect setup 👍🏻 thanks

  • @hallu7477
    @hallu7477 5 หลายเดือนก่อน +6

    If you can't find the cine camera rig rail, remember to enable it first in the plugins window then restart editor :D

    • @DaniilLusyk
      @DaniilLusyk หลายเดือนก่อน +1

      man, you saved my day. Thank you!

  • @mrshayshay21
    @mrshayshay21 7 หลายเดือนก่อน +1

    Great tutorial, but I subscribed because of the trippy music in the background.

  • @AlwaysDrawing2012
    @AlwaysDrawing2012 9 หลายเดือนก่อน

    Awesome CineCamera Rig tutorial! Thank you for sharing this : )

  • @mansamnnnnikaido
    @mansamnnnnikaido 2 หลายเดือนก่อน +1

    Thanks for the tutorial! Learned a lot. Only that sometimes your headshot blocked the parameters. Would be nice if you can lay out a bit differently.

    • @tiedtkeio
      @tiedtkeio  2 หลายเดือนก่อน

      Haha yeah I noticed that when watching my video later on. You live you learn I guess hehe. 😄👏

  • @PainnGames
    @PainnGames 9 หลายเดือนก่อน +1

    This was such a good tutorial! Please do more

    • @tiedtkeio
      @tiedtkeio  9 หลายเดือนก่อน

      This makes me so happy to hear! Yes, there are lots more tutorials coming. 🙂🙏

  • @starfieldcommand
    @starfieldcommand 9 หลายเดือนก่อน +1

    This was really good thank you! please make more teaching us how to move cinematically.

    • @tiedtkeio
      @tiedtkeio  8 หลายเดือนก่อน

      Thank you! I'm happy to hear that you liked it! 🥰

  • @MichaelHurdleStudio
    @MichaelHurdleStudio 13 วันที่ผ่านมา +1

    Great video bro. Can I ask how did you make the car's head lights? I would love to learn how to do that as well. Any link or help would be great. Thanks

    • @tiedtkeio
      @tiedtkeio  13 วันที่ผ่านมา +1

      Thanks Michael! Actually the headlights are just a simple spotlight placed in the headlight mesh. It's not more advanced than that. 😅🙏

    • @MichaelHurdleStudio
      @MichaelHurdleStudio 12 วันที่ผ่านมา

      @@tiedtkeio For real? I have so mush to learn. Thank you. I'll try that. I thought it was hard to do that.

  • @OverJumpRally
    @OverJumpRally 2 หลายเดือนก่อน

    Great tutorial! But the curved dolly track in real life uses a fixed radius, so you shouldn't make a random shape with that. What you are doing is more a steadycam movement, but then it's missing all the extra movements that you'll have with that kind of setup.
    Long story short, that's not how a dolly camera shot would look like in real life.

  • @maxrinehart4177
    @maxrinehart4177 ปีที่แล้ว +4

    Cool video, thank you, man.
    Note: the background music was a bit loud.

    • @tiedtkeio
      @tiedtkeio  ปีที่แล้ว +1

      Thank you! I noticed this too after uploading, publishing and then watching the day after I was like "damn, it's really loud.." 🙁

    • @maxrinehart4177
      @maxrinehart4177 ปีที่แล้ว

      Would love to see more content about using unreal Engine for film and content creation.
      This camera rig feature was one of the things I was awaiting for from EPIC team to deliver and your video was really nice in illustration of how to use it.
      I saw in your bio that you have a background in flims and I believe this nich is really uncovered in youtube and has so little professional content despite that unreal now target hollywood studios and add features to make them use the software for film creation.

    • @kintenkinten
      @kintenkinten 11 หลายเดือนก่อน

      Adding music is one of those things that _feels_ good to do as a creator but at the end of the day you're probably better off not using music at all@@tiedtkeio

  • @faizanuddin.
    @faizanuddin. 18 วันที่ผ่านมา

    i used the rail for car animation but on the curves it shows very jittery fast movements on turns how can i smoothen that

  • @J4FThunder666
    @J4FThunder666 15 วันที่ผ่านมา

    Nice Video but i dont understund nothing :( . This CamRig is only for Rendering ? I cant use the PLAY Mode to see CamRig moving ?

  • @dragonfire_bane
    @dragonfire_bane 8 หลายเดือนก่อน +2

    How do you enable the drive mode setting? Ive been looking for this and it does not show it anywhere.

    •  8 หลายเดือนก่อน

      You need to enable the camera rig plugin beta in the Plugins section.

  • @ivanstratiichuk8010
    @ivanstratiichuk8010 4 หลายเดือนก่อน +1

    Once I'm starting to render the project Rigrail changing its own position, camera at this moment moving to 0.0.0 position...

  • @PrintThatThing
    @PrintThatThing ปีที่แล้ว +1

    So cool! Thanks for the great workflow breakdown with the new cine rails. :D

    • @tiedtkeio
      @tiedtkeio  10 หลายเดือนก่อน

      I'm happy to hear you liked the video! Thanks for watching! 😊

  • @leonaraya2149
    @leonaraya2149 2 หลายเดือนก่อน

    Nice video! In my case I have a problem. Do you know why when I save the sequence made with the "Cine Camera Rig Rail" the camera gets disconnected from the rig rail and the camera lost it's position. This it's giving me many problems. Thanks!

  • @matiasadrianmahler322
    @matiasadrianmahler322 10 หลายเดือนก่อน +1

    Really good tutorial.
    Not only straight to the point and short but super clear explanation on the workflows and possible use scenarios 10/10
    Thank you!

    • @tiedtkeio
      @tiedtkeio  10 หลายเดือนก่อน

      It makes me really happy to hear that I was able to be that informative! Thanks for watching Matias! 🤗

  • @grejx1
    @grejx1 7 หลายเดือนก่อน +2

    Hi, I can see you have an option for Cine Camera Rig rail. I only have Camera Rig Rail, and all the settings are slightly different. Anyone else?

    • @grejx1
      @grejx1 7 หลายเดือนก่อน

      Ah....it's a plug in.

  • @Naugad777
    @Naugad777 หลายเดือนก่อน

    Guys, use app showing what buttons you press. I don`t understand your tutorial.

  • @yatinthakur4882
    @yatinthakur4882 2 หลายเดือนก่อน

    i can't see spline visualization settings can anyone help me with that

  • @chelo111
    @chelo111 10 หลายเดือนก่อน +1

    thank you so much you the free lens 4 unreal engine broddy....and happy holidays....

    • @tiedtkeio
      @tiedtkeio  9 หลายเดือนก่อน

      Happy that you liked it! Thanks! Happy holidays to you! 😊

  • @decorix
    @decorix 9 หลายเดือนก่อน

    I have a question. I have the new RigRail and created a sequencer shot. I keyframed the speed at 5.0 which is very slow. But when I hit A+P (Game mode) it still runs fast.Why is this? This was really good can you perhaps do more tricks and setups with the RigRail. Thanks so much.

  • @derekheisler2058
    @derekheisler2058 11 หลายเดือนก่อน +2

    Amazing man! I noticed you can make the spline component a loop but it doesn't complete the rail as a loop. Is there any way to make that work? Looking to make a more controllable orbit rail.

  • @ali.3d
    @ali.3d 11 หลายเดือนก่อน +1

    Great overview mate 🙌🏽

    • @tiedtkeio
      @tiedtkeio  11 หลายเดือนก่อน

      Thank you! I'm happy to help! 🤗

  • @vid828
    @vid828 9 หลายเดือนก่อน +1

    So I was hoping you would demonstrate how to use the speed and duration funtions in the sequencer. I can get these going fine in viewport but I coulnd't seem to get anything other than the way you showed at the end to work.

    • @tiedtkeio
      @tiedtkeio  9 หลายเดือนก่อน

      Yes, I do realise I missed some important points in this video, one of those being what you mentioned. I'll add these missing points for tutorial topics to cover next. 😅

  • @PardeepKumar-xc7il
    @PardeepKumar-xc7il 5 หลายเดือนก่อน

    Sir how to animate train buggies..

  • @armondtanz
    @armondtanz ปีที่แล้ว +1

    I only found out there a presets for certain shapes of the dolly track.
    Great stuff.
    But damn, i need these new features on my new project. I use reallusion iclone and not sure if they have 5.3 update.
    Gonna have to download this for my next project.
    Some great tips there.
    G

    • @tiedtkeio
      @tiedtkeio  ปีที่แล้ว

      Thank you! Yes, always tricky with new versions and getting everything to work haha. 😅

  • @_._._raine_._._
    @_._._raine_._._ 9 หลายเดือนก่อน

    Hi! Thanks for the detailed tutorial!
    Tho, I ran into a weird issue. I've updated my ue5 version to the latest (5.3.2) but the "CineCamera Rig Rail" feature is still not showing in my scene. Is there a way you know I could fix this? Thanks in advance!

    • @Highcastle_of_Geek
      @Highcastle_of_Geek 7 หลายเดือนก่อน +1

      You have to add "CineCameraRigs" under plugins.

  • @DrBombayOfficial
    @DrBombayOfficial ปีที่แล้ว +1

    Great, thanks! 😊

    • @tiedtkeio
      @tiedtkeio  ปีที่แล้ว

      Thank you for watching!!

  • @anoobgamerNG
    @anoobgamerNG 9 หลายเดือนก่อน

    i have ue 5.3 but i didn't get cine camera rig rail..It shows only camera rig rail..

    • @Highcastle_of_Geek
      @Highcastle_of_Geek 7 หลายเดือนก่อน

      You have to add "CineCameraRigs" under plugins.

  • @AbdulRaheem-gn6or
    @AbdulRaheem-gn6or 7 หลายเดือนก่อน +1

    how to use 5.2 version in cinecamera rig rail ?? it is same process ?

    • @tiedtkeio
      @tiedtkeio  7 หลายเดือนก่อน +1

      Yes, 90% same process ☺️🙏

    • @AbdulRaheem-gn6or
      @AbdulRaheem-gn6or 7 หลายเดือนก่อน

      bro how to creating assets in unreal engine 5.2 ? @@tiedtkeio

    • @pawnix4122
      @pawnix4122 6 หลายเดือนก่อน

      ​@AbdulRaheem-gn6or Until Unreal Engine supports complex modelling, you have to use a 3D engine of your choice to complete the entirety of the modeling pipeline. If you are straped for cash, Blender is the best choice. If you have more money than what you can count, Blender is also the best choice. If you are unsure, Blender is the best choice as well. Anyone who says Maya, C4D or 3ds Max are big geh.

  • @fazekamoi
    @fazekamoi 9 หลายเดือนก่อน +1

    Amazing my question is can I do the same but with vehicles and if I can do you have a tut or can you make one?

    • @tiedtkeio
      @tiedtkeio  9 หลายเดือนก่อน +1

      Do you mean a car following the spline? 🤗

    • @fazekamoi
      @fazekamoi 9 หลายเดือนก่อน

      @@tiedtkeio I'm actually trying to do a helicopter or a jet atm still just wanna test everything

  • @auteur8188
    @auteur8188 ปีที่แล้ว +1

    can we add movement to the CineCamera Rig rail so that the cameras moves on the rig rail along with the movement to the CineCamera Rig rail

    • @tiedtkeio
      @tiedtkeio  ปีที่แล้ว

      Of course! Just add a transform keyframe on the Rig Rail actor in Sequencer. ☺️

  • @zeroy
    @zeroy ปีที่แล้ว +1

    excellent thank you!! Im not sure im with you on trying to imitate real life when it comes to digital movie making, I mean the digital world is precisely here to achieve things we cannot in tradionnal movie making! Innovate!

    • @tiedtkeio
      @tiedtkeio  ปีที่แล้ว +1

      Thank you so much! ☺ Yes, it of course comes down to a matter of taste and preference. For me it's about achieving the closest I can get to photo realism with CGI as if it had been done in real life, so that's why I try to use real world thinking and limitations. 😃

  • @UE5n00b
    @UE5n00b ปีที่แล้ว +1

    how you did those volumetric low clouds?

    • @tiedtkeio
      @tiedtkeio  ปีที่แล้ว

      The clouds in the background is part of the HDRI image in the skydome. So it's just an image. Then on top of it I have the "Exponential Height Fog" with a fog density of 0,5. 🙂

  • @martinjacobsen5974
    @martinjacobsen5974 4 วันที่ผ่านมา

    How come almost all of the settings have changed in such a short time. Most of the settings you're referring to are not present in my version of Unreal. Which I downloaded two weeks ago?

    • @martinjacobsen5974
      @martinjacobsen5974 3 วันที่ผ่านมา +1

      I want to come out and apologize. I simply didn't have the plugin

    • @tiedtkeio
      @tiedtkeio  3 วันที่ผ่านมา +1

      Sorry to hear that you had issues, but very happy that you managed to solve it! 🙂👏

  • @Monkeypolice188
    @Monkeypolice188 4 หลายเดือนก่อน +2

    Was there really a need to make the music so loud over a tutorial video... smh

    • @tiedtkeio
      @tiedtkeio  4 หลายเดือนก่อน +1

      No I need to be better at mixing the music with dialogue. :(