Man that would be awesome as concept. Just imagine instead of busted screen we get something like fnaf 4's 6 am scene. Yeah that would've took away from engagement perspective, but made so much sense lore wise. Zephyr is not busted (or even killed) untill the end of the story, so nightmare, where he gets busted is kinda nice idea on paper
And yet people are still nostalgic about Rockport's cops but Redview's cops dethroned them in terms of difficulty and their AI. Recent NFS games such as Unbound can't even do that.
Cops using jammer is counterproductive. Yes it jams your weapon usage but multiple times in the video it jammed the spike strips the helicopters were dropping due to a side effect that jammer has on the racer side also the on screen effect for jammer was a bit too strong nearly being unable to see. But other than that yeah that is more chaotic and terrifying.
I already know that since Rivals is powered by Frostbite engine, an engine known for its destruction physics. Therefore I know the spikes must be able to knocked with high pressue air ram such as shock rams and shockwaves.
NFS Rivals is the only game in the whole franchise that has cops that have made me ragequit the game on several occasions. They are absolutely stupid in the endgame stages.
@@MilaSwiftlySenpai ah that sucks, then perhaps spacing out the interval between each strike might make it better because the rapidness also added the feeling of unnatural-ness. you could make the intervals randomized between 1-10 seconds. Test it around to your liking
The health bar is missing which makes this not scary tbh cool graphics tho. Rivals cops aren't trained to box you in they go for hard hits to obliterate you or try to spin you out then go for hard hits again. You can literally test this out try not to move the Ai will one just stop beside you to bust you or they'll keep hitting you. They have no no reason to box you in because racers have powers like shockwave which would make blocking racers in useless
These new sounds are great but in my mind, nothing is ever going beat the badass sound of the vanilla ESF charging up
This gotta be one of Zephyrs nightmare dreams. From which he wakes up with cold sweat.
Man that would be awesome as concept. Just imagine instead of busted screen we get something like fnaf 4's 6 am scene. Yeah that would've took away from engagement perspective, but made so much sense lore wise. Zephyr is not busted (or even killed) untill the end of the story, so nightmare, where he gets busted is kinda nice idea on paper
@@dastarunner8562nfs rivals 2 idea😳😳
And yet people are still nostalgic about Rockport's cops but Redview's cops dethroned them in terms of difficulty and their AI. Recent NFS games such as Unbound can't even do that.
The one NFS game where AI cops scare me. And you made it worse?!
No, the Rivals+ mod she used makes AI much harder and more intelligent
Did u guys find where the Heath bar is , because i couldn't find it 🤔
It's e3 version search in nfsmods@@joehenry5708
Even the vanilla version the cops are brutal and scary man
@@joehenry5708 on nfs rivals+ mod the health and damage bar is turned off, it should be in the mods folder in frosty mod manager
Vanilla emp sound is still the way to go imo. Also the whole soundpack thing makes the game sound like some 90s action movie lol
These are basically Need For Speed ModernWarfare
more like, Need For Speed Call Of Redview
More like battlefield
@@CantThinkOfANameLmfaogets even funnier Rivals is basically Battlefield with cars from IGN's own words
Cops using jammer is counterproductive. Yes it jams your weapon usage but multiple times in the video it jammed the spike strips the helicopters were dropping due to a side effect that jammer has on the racer side also the on screen effect for jammer was a bit too strong nearly being unable to see. But other than that yeah that is more chaotic and terrifying.
This is probably as close as we may get to terrofive. Also the thunder booms from the lightning is INSANE.
Nah the lighting is going good with the chase it makes it more intense 😂
Imagine if all the cops chasing you were emp cops... It's been one of those days...
You can shockwave spike strips away? How have I never known this?
Well now you know :)
Or push it away with Shock Ram.
I already know that since Rivals is powered by Frostbite engine, an engine known for its destruction physics. Therefore I know the spikes must be able to knocked with high pressue air ram such as shock rams and shockwaves.
I hope you enabled infinite health 💀
But without a health bar is not as horrifying, still is nonetheless
1:38 spikestrip speedrun
The music and thunder booms really add depth to making this horrifying and chaotic 😢
I miss this feeling.. imagine a proper remaster for rivals with some map expansion
Amazing video as always Mila
Love the sleek and futuristic style.
I remember the last time changing the police armors to fair haven siren versions
I am surprised you use the enforcer police cars to chase you and great video my friend 👍
Damn he made it harder than me
NFS Rivals is the only game in the whole franchise that has cops that have made me ragequit the game on several occasions. They are absolutely stupid in the endgame stages.
would be nice if this game didn't have a health bar
This looks like what my brain feels like
If they kept the games like that it would be Horrifying and scary
Those shockwave sound effects from the Transformers Cybertron games though
I think need deploy undercover police only.
Also how heavy is that mod? I want it
ptsd of vehicle damage critical
Hot pursuit isn't that hot at all, we've got Rivals😆
So how did you make the game going 60fps without crashing :-D
How did they got no car health?
Its there, its just hidden, same thing applies to the cops, notice how they don't have health bar over their heads
you need to add more varieties to the sound of lightning/thunder, it sounds repetitive and unnatural
i tried, maybe if the dumb frosty editor didnt crash everytime i imported a new slot that would be nice
@@MilaSwiftlySenpai ah that sucks, then perhaps spacing out the interval between each strike might make it better because the rapidness also added the feeling of unnatural-ness. you could make the intervals randomized between 1-10 seconds. Test it around to your liking
The health bar is missing which makes this not scary tbh cool graphics tho. Rivals cops aren't trained to box you in they go for hard hits to obliterate you or try to spin you out then go for hard hits again. You can literally test this out try not to move the Ai will one just stop beside you to bust you or they'll keep hitting you. They have no no reason to box you in because racers have powers like shockwave which would make blocking racers in useless
this is more chaotic that before!
Back to this channel after a longggggggg
You He cooked something special. Good job girl.
pov:
Squeeze benz after they foudut where he lives:
I keep hearing electricity bro what’s going on😭
The cars brawling
I want to play need for speed rivers
This should be the Need For Speed Most Wanted "2" instead of nfs mw 2012....smh
NFS RIVALS IS WAY MORE BETTER THAN UNBOUND
more cops like nfs mw 2005
Awesome 👍👍👍👍
Mf made this a horror game
more like, MF turned Rivals to S.T.A.L.K.E.R trilogy