live here: www.twitch.tv/darthmicrotransaction Giving away a pc, follow twitter for notifications: x.com/DarthMicroT can join the discord to if dont use twitter: discord.gg/uupnv4B5P6
@@TravisStockton Can you name a few? I still find D3 fun for 2 weeks every 3rd season to blast and push the leaderboards. D4 is decent but not going to put too much time into making my char perfect if I can't record it on a leaderboard, if there was no seasons then of course i would go for perfect gearing. PoE was nice at the start but when you get a full time job its a bit more difficult to keep up with things. Last Epoch was decent but gets stale after awhile. ARPGs in general are just meant to give 2 - 3 weeks of fun. PoE being the exception if you have the time.
Is the whole game just simple fighting mechanics and simplistic DPS grind? Or do they offer value in terms of interesting gameplay mechanics, like building and crafting?
I've played Diablo since its release in 1997 up to Diablo 3 & after seeing the pre release info on D4 I never got the slightest urge to purchase it because its not the Diablo I grew up with. D3 had its issues but it was very similar to D2 but in Blizzards efforts to "Reach a wider demographic" they lost me & I don't think they even care because just like with DC & Marvel proclaimed people like me weren't compatible to there agenda. One thing Blizzard did was leave a huge void in the Industry that can be filled by another Game Developer.
as a casual player, I got Diablo 4 and played through season 1 and actually uninstalled once I got through the story...I didn't even get to max level. I just got bored. You got me excited about season 4 and so I reinstalled it for season 4 and the difference was night and day for me. I'm really pleased with all the changes made to the game even for a casual andy like me. I even bought the season pass and already at max on it LOL
the game is better than it was at season 1, thats for sure. but its still way too fast to get bored... just like D3 they are not focusing on providing a great diverse endgame content like other ARPG games. It's a shame for the biggest name on the market
@@joj0o7 what on earth do you want at end game? We have the pit which, to my knowledge, no one has hit max level in it yet. So that's still a goal to push. You got Uber bosses that are level 200 to farm provided you are even geared to do. Most casuals at this point are not. You got regular uber bosses to farm. A lot of folks can probably do those. You have the much impoved helltides which, in my opinion are a lot more fun than before. You got the leaderboards which everyone begging for seems to have not done. There's a lot there. It's an ARPG. The point is the gear grind.
@@joj0o7 good points but I'm also branching out into different classes and maybe this is the season that i actually have more than just one class that gets to 100 :) I mean I'm just happy about the massive waves upon waves of enemies that come at me during helltides now compared to season 1....it's very gratifying to me now :)
@@MrCyrus1677 the pit and helltide (that you farm from level 1). No diversity. That was my point. I mean... I play ARPG since D2 and its by far the worst experience I have with them
@@joj0o7 pits. Helltides. Leaderboards. World bosses. And for glyphs, NMD. There’s more than you’re getting on about. In my opinion, Last Epoch is far worse. The ONLY thing you got in that game is monoliths and the arena. That’s it at end game. It’s a snooze fest.
DAMN! Similar story to me! Pre-Ordered I got to around that level, level season 2 (even though I got everything in the game unlocked prior). Jumped on season 4 because of the hype and BAM! My first level 100, and I still want to keep going.
same here although i never went back for the seasons. i went back to diablo immortal instead. might try out d4 again if theyve made it more interesting
Damn are you me? Exact same scenario got to like 67 when the game first game out then quit, now have 2 at 100 and pushing for Uber Lilith on my one character and 80+ in the pit having a great time
This seems to confirm that we basically played D4 beta for the last year and that we are now in what should have been release status. That is annoying, but at least the game can now grow into something we actually want to play instead of a game that we just hoped we would like.
You played new ideas in a old franchise. People didn't like it so they've been changing it. Ironically if it was released this way People would complain it's copy and paste
The story campaign was good, and the game is fun... but most of us have been playing other ARPG that do it better or differently in the years it took them to develop D4. So we expected more than we got. That they are moving in the right direction gives me hope though.
Nonsense. These games need data and feedback to build on. Obviously, it could have been better from the start, but to expect the game to release in the same state as it is after millions of players have broken the game and provided feedback, is just naive. Essentially, it wasn’t possible to release it in exactly the state it is now. Again, it could have had a better foundation, but every arpg is going to require some amount of response and adjustment to player activity and feedback over time, in order to mature.
I had no idea about the urns to provide bonus exp, thank goodness i watched this video. Grinded to level 85 without any bonuses, feel like such a noob.
Great video, and I agree. The one thing I think needs to be mentioned is how disasterous that first large pre-season 1 patch was for the health of the game. That was a patch so bad that it drove a lot of players away from the game, a lot of them permanently. I think they've taken steps to move in the right direction with this season 4, so I hope they keep this momentum going. Love your vids, DM.
Dude you're so right. I forgot all about that and I really don't know what they were thinking. Shortly after that was when I stopped playing but I came back for season 4 and have been having fun
And blizzard doesn’t care, they will continue to release wildly unfinished games for full price with no offline mode to avoid all the bull crap. Gaming is in a very sad state in the modern era.
@@AUZlENot really. There’s a lot of good games, just don’t pay for triple As. POE 2 is around the corner and looks promising. There’s tons of games, people just keep paying for bad ones. That’s starting to change because of the economy and we’re required to be more strategic about what we spend money on.
I haven't played it yet, but videos like these make me feel good about when I do return to D4. Something I don't see mentioned at all though, something I think needs a rework or just added to, is the skill trees. They just don't "feel good" IMO. I feel like your choices are so limited, and the system is as basic as it gets when compared to other ARPG's. I also feel like the graphical effects on each skill are toned down a lot, not only due to Blizz trying to make the game more "gritty"....but because they knew having huge effects would become problematic when you add multiple players on the screen at the same time due to the "mmo" aspect of the game. Maybe they will revisit the skill system in the future. Tired of seeing the same builds (or very similar) on top every season. That just shows that the selection of skills just isn't there yet.
I am currently level 98 with my Druid. This will soon be my first level 100 character ever, and I have played Diablo 2 and 3 as well. I will say, the journey of playing the campaign, leveling, unlocking skills and trying different builds until you finally settle on one is the fun part of the game. If you just rush through everything, you will get bored very fast, grinding is quite boring after playing for over an hour. So my advice to new players is, go at your own pace, try all builds as you level up so you can see all skills and experience everything before you finally end up grinding the end game, or making a new character.
I would suggest for new players to make your own build and just have fun casually. If you want to follow a build guide, just hold off until you feel you need to so you can experience all of the content. I played that way on launch and it was a blast. Then started using build guides and that has become boring. I'm making my own build next season.
Regarding tempering. I’d be ok if they made rerolling item infinite but it kept scaling in cost or if the % or quality of the temper’s ceiling started getting lower. To brick an item over a stat, that stat would have to be insane
Nah. I'd rather have some very costly reset but not with Gs but with special mats that reset the durability of temper... Basically going through shit to reset durability.
@@sermerlin1 I Agree, because at that point why even have a random system if people can reroll for free more or less. THey should just let you pick what you want so THERE needs to be a draw back.
As a new player that started specifically this season, it feels very good. I'm a dirty casual and getting slowly to the endgame. Bricking hurts but it does still make you go and farm more
Remember when they used cherry picked images to claim you could look just as cool with in game drops as the shop? Most people bought it, and it should be clear now that was a massive lie.
It was fine. I started this season since it's on Game Pass now. I played through the story, got to level 100, improved my build, did some Pits, it was going fine. Eventually I hit a wall on my gear to the point where I can only get a big improvement from Uber Uniques. With the mats I got through leveling I did all the Duriels and Andariels I could, only for not a single uber unique to drop so that I could get the last Spark to craft the one I wanted. Didn't feel like going out of my way for materials to summon more bosses so I'm done for the season. I'm pretty likely to come back for the next one to level something else and see how it goes. It's pretty fun until the hard wall is hit. My biggest complain is that stupid tempering ruining good items because the game feels like it. And I'm not talking rolling on tempers that have 5+ possibilites. I have gotten shafted on chest and head pieces with slots that only have 3 possibilites... Would it be too much to just have infinite tries? Either that or at least let people keep what they had like with affixes. That way at least we can keep rolling the last few chances for a higher roll.
I loved their old reason for inventory hahaha "Everybody loads in everybody else inventory in the server so we can't allow you to have a large one" like how does that make sense..... You load the game and the data from other peoples inventory is loaded onto your file
I don't know why so many disliked that but I actually liked it a lot. That aspect for me is a very sizeable downgrade from before. Imo they should just have axed all the BS affixes, remade some and that's be great. It's way too simple minded imo.
For me its just tempering if masterworking can be reset and you can try to masterwork an item to make it how you want you 100% should be able to do the same with tempering. Gold would be another thing but that imo is not nearly as big of an issue compared to tempering.
Need more interesting modes, for example: two world bosses spawn (possibly faction system) each with their own armies. Two sides fight towards the center of zone for contol. Mixes world bosses pvp and event type gameplay. Grinding to maybe kill an uber gets stale without things like above
Tempering solution here!! The current number of attempts is 7 on a new item…Add 3 attempts per GREATER affix on an item. So your attempts would be 7-10-13-16 depending on the rarity. In addition you could charge obols at a rate of 750-1000-1250-1500 to reset it if you brick/sandbag the item while tempering. Now people have hope when that GG triple greater affix item drops they will eventually get it tempered the way they want, even if its not right then and there. This could also get more people involved in world events specifically legion invasions for those now very sought after obols
Or just use a Stygian Stone. I’ve heard a Resplendent Spark as well which is a little TOO steep but the cost needs to be steep..Stygian Stone is steep.
Yeah I think if you combined your idea and using stygian stones to respec, we would be in a good place. Even just the greater affix idea would help prevent bricking an item that took hours and hours of gameplay to have drop.
I dont think it needs to have a solution. Min maxing has to be an arduous endeavour. If u brick an item, you probably got one afix you want and the other isnt the best thing for you, but the item is still good. It just isnt perfect. Keep playing, someday youll find/buy that triple GA and temper it the way you need.
Besides, the dopamine on having all the stuff fit perfectly on an item is intoxicating xD. If you can just reset the item.... meh... I`d already be done with the game
@@Somohackbr You are full of it if you expect anyone to believe that you’re still playing because your tempering items brick and you have to farm more…It’s a feels like ass moment to get finally get a greater affix item only to have it brick 5 minutes later while tempering.
I stopped playing about 3 months after launch. I reinstalled it today, ran it for a few minutes and decided I didn't actually want to play it. We'll see if this video changes my mind.
I refunded D4 during the last Server Slam they had. I was bored out of my mind. Tried again during the free weekends and probably spent longer downloading than playing, as again I found myself bored. Feel like I'll need to wait for their fifth year anniversary as it still seems much the same, not to mention i've been playing other arpg's that are enjoyable.
i played preseason and season 1, got my character to 93. Came back in season 3 and got a character to 53. This season im at 94 and was motivated to finish my standing on the OG character for the extra paragon points. Probably gonna try out a second character as well.
Season 4 changed everything. The grind to 100 feels much better. I stopped around 80 on my other chars. This game has a lot of different ways to play. Now I dont have to choose just one.
It's a good thing you don't have to buy them then, isn't it? Seriously, for the love of god, quit complaining about things that don't effect you. You can play the game just fine without a battlepass. I've played it every season, and have never bought a battlepass.
Re tempering, the issue isn't the system, the issue is tripple GA items being so scarce, then for that tripple GA drop to have the exact affixes you want is even rarer. And yet the fastest way to farm triple GA items is helltides.... They need to make it so in the pits and high nm dungeons, double and triple GA drops are more frequent, then it doesn't matter so much if you brick an item.
My issue is that helltides, NMD and pit are all bascily the same thing. Just kill monsters and the only thing that drops in d4 is gear, gold and boss mats. As someone who hates boss fights i want a mechanic i can interact with, i want to have to grind for currencies or items that i can use to help craft my build. D4 still feels so bland and basic. Also the genreater and spender stuff is anoying. Game is definitely better but still needs loads of work to get caught up to competition.
@@MixMeister5000 I play poe so I'm spoiled. D4 needs to catch up. Luckily poe2 is gonna be out soon and I can rotate between those and never get bored.
@@X_MANGO__ If you think that diablo can ever reach the level of creativity and content the PoE, i have bad news for you. Blizzard are literally incapable of doing such a thing. But you're right - the game is extremely bland even now. DM is sugar-coating the review a lot.
This is why I played this season for like 3 hours and bailed. Helltides are boring, NMD are boring, theres NOTHING in this game that are included in these modes to add variety. All of these things are just kill the same easy as fuck monsters over and over. No pacing breaks where you mess with a setup of a mechanic or choose some mods. It has no agency. Also the uber bosses are lame. I killed duriel last season on a lvl 80 barb in 1 try.
Aspect/item management is the best improvement of this season I think. Having to stash and sort all the aspects and running out of stash tabs was the most tedious part of the game for me. The new affix system also makes comparing items much quicker now
Got it half price this weekend, gotta say on 4k HDR oled tv, from the opening cinematics to first few quests, it's awesome. Also super crunchy sfx. Absolutely worth it at half price ($54 aud)
Pitty you see less other players in the same "field" . I liked the chat row of DII a lot, where you could join the same world with other players without being a clan member.
As much of an improvement as Season 4 is, I had a blast playing a new class (Necro, of course) until 100. Not long after 100, I got bored. The grind as it stands now at 4-8 Masterwork, looks exactly the same as the grind once I finish 12/12 Masterwork. The only small goalpost left for me is Tormented bosses, and even that is just dropping more gear that I'll vendor or shard.
isn't that all ARPGs? once you progress enough, you get bored. you can either start a new character or (usually) play something else. doesn't matter if it's PoE, D2, or D4.
@@Sanzen ur not wrong, but to me it comes down to how long it takes to reach that point... and since im one of those "blasters", it takes me like 3-4 days to reach that point (like in d3)... that makes me feel like its not even worth this little amount of time. its just way to shallow for my taste.
@@canisinumbra not the genre, it's D4. Pit is just too simple of a design and the high pit pushing is literally D3 all over again where mobs take forever to kill while you fall asleep. I rather have a tighter timer, unique elite mobs or something that makes pit stand out of rest of the content. Only thing cool was the echos on boss fights, but some are BS like lilith waves. Lilith in general is just an atrocious fight that needs a redesign.
Im currently trying to get my blood surge/minions necro build to work and I'm slowly pushing into T60 Pit. I like the amount of options you have w builds, I don't need to be the best in the world to have fun
Kind of crazy Paladin wasnt in there from the get go, especially for an "MMO light" diablo game. Would be neat to buff or be buffed by party members from certain classes. Better yet some hand crafted dungeons meant for partys would be pretty cool. Not make it a world of warcraft or anything just some options.
@@taylorjakabosky7693 not important at this point... first the game needs to have it's core systems fixed. Loot and gearing is a VERY important system that was completly garbage in early seasons.
Quick tip, level a rogue if you want crit damage, they're the only class that can temper crit damage on a lot of items. They also have vulnerable damage.
My favorite thing about this season so far is how the meta for "good builds" is broader. I haven't really reached the pit but I've been hearing about lots of whacky builds that work there.
I still feel like I’ve hit the end of the game at level 100 and sampled all the different game modes D4 has to offer. More and more I find myself only logging in to preview any new shop cosmetics … which is very sad
This is the first season I've actually felt motivated to actually make more than one toon. Shoot, I'm on toon three now. It's much better. With a decent endgame to push, all Blizzard needs to do is continue to push the endgame, but also try and scatter a little more interesting stuff in while leveling as well. As someone who gave up very early in season 2 and didn't even touch season 3, compared to previous seasons, season 4 feels so much better to me. I'd say 85%. A solid B. Maybe a B-.
Unfortunately, the Masterworking glitch is still plaguing my experience. My bug has a layer where I can’t activate a nightmare dungeon to allow me to play the pit. Wish they would patch this.
All I want is a pet to collect gold and to replay the story while doing a new season and not have to wait until after you replay the story to start the new season stuff.
I'm fine with replaying the story, then doing the new season stuff. We've got a few months and it's not going anywhere. And I know I'm in the minority of players who enjoy replaying the seasonal story. But I get what you're saying - have the option to play through the campaign and have access to all the new content. There is no reason to delay the seasonal content if you've already played through the campaign once.
I want to fight challenging versions of story bosses without having to just replay the campaign and purposely remain undergeared to make them artificially challenging. (Besides echo of lillith)
This is the first season I’ve made an alt and leveled it past level 50. My alt is 90 and I’m probably going to hit 100 before the end of the week. That should be enough to explain the difference.
Hey folks. I have something in mind when it comes to the endgame issue. An idea freely shared to re-share: an open, vast map area - only accessable after campaign/story mode - where you explore and "conquer" areas and area bosses (like "maps" system). This could take place in the realm of hell or/and angelic - Pandemonium. From easy at start to hard to master (and fully possible to complete solo IF I MAY STRESS ON THAT.) This endgame system would then be replayable with each new character (No account-wide progress) Because although I really enjoy all the content of Diablo 4 and VOH (minus Dark Citadel being multiplayer-only) , a time-demanding, challenging and fun endgame story would be awesome. Just an idea I wanted to share.
Can we talk about the renown ?How do we get 10 skills level 1 which takes you to the endgame as soon as you create your character and there is no endgame so effectively its a 1 minute gameplay per season
@@canisinumbra No I did. Actually played a lot but the helltide only farming endgame bored the fuck out of me.Some times I still log in but after 10-15 minutes of helltide i just leave
What broke me was character reset each season. It shows how lazy they are because they forced you to start over because they knew they didn’t have enough end game content to support your character going into the next season but they use the excuse they don’t want you to be over level and I think that’s just dumb and lazy of them.
Season 4 was fun coming back. But now I’m at endgame and I feel super weak as a sorcerer doing the Pit. I feel like my build must be awful cause I don’t kill the shadow bosses faster. I’m not sure what I should be doing to be strong enough to the point of beating Uber Lilith
The best solution to the gold issue is to farm hell tide and harvest multiple chests, do the associated tree quests, other random events, and vendor bunches of legendaries and rares then presto you will have plenty of gold. I have over 100M now.
You feed into his first point so well about there being 2 groups. 100m is nothing at endgame. Your method for gold farming is right. But thats not a lot of gold by any means.
Gold is very easy to come by if one picks up and sells yellows. I think the better question is, why is tempering capped and not unlimited with a scaling gold cost (like enchanting), so people have a means to sink all of this gold.
I'm honestly confused how people are always broke in this game..... Go to Helltides LOOT Like a mad man, as you are there, put the items you want to keep at the bottom of your inventory for management during it, organize it so it's faster to manage at town. ONCE inventory is full, hurry port back to town, put the keep items in box / instant sell everything else FAST. Go back to the Helltide rinse and repeat. Once it is over, go to the box with the keep items to sort out the items to sell or keep after comparing them to what you already have. Salvage some for materials, sell the rest. I have so much gold I have no idea how to spend it all. AND my gear is perfect for end game content after doing this. This method prevents constantly modifying items. After you put on the best items over and over and over again, eventually it'll be safe to spend gold for upgrading them. Trust me, if you get a item you like and instantly upgrade it, you'll find something to upgrade that is better and that is how you waste gold. Just put on best in slot for it's time as you run Helltides, NEVER invest gold into items wihle leveling. Trust me, a little better items during a open world event isn't game changing.
I've tried playing D4 a few times, in S1 and S2, and now again in S4. I've not yet gotten past level 50. I think my biggest hang up is that there is so much going on that I don't really know what to work for or what order to do things in. Every video (like this one) with guides or tips is clearly trying to be helpful but keeps mentioning all these different things and I don't see myself ever making sense of it all. Anyway don't mind me, I'm going to go earn some more reputation, since that at least is fairly straightforward.
.........Just say you are finding a excuse not to play it. This season is insanely fun compared to any other season. If you DON'T want to play it say it, but don't make a excuse to justify it.
I have just got my first character to level 100, and I feel bored. the game has no soul, its a dungeon grinder to obtain better mats, to dungeon grind to get better mats. its just dull and there is nothing to really play for. given up.
Another great part of Helltide zones is that I am playing territory that I just blew through during original campaign. It’s not the same every time & that’s perfect for semi casual dad gamer.
2 things for me since i'm getting older and more casual : 1- I absolutely hate the bricking of items. You get this great feeling of finaly finding a good item, start upgrading it, and brick it and it's useless. 2- As soon as I hit 90-100, I find the grind for summoning mats way way too boring. They should just add them to the Helltides and have all those bosses be level 100 or lets say the equivalent to Duriel in difficulty and have them all drop uber items.
Agree with the bricking, but the boss mats drop everywhere, I'm completely drowning in them because of how many drop during the NMDs and helltide boss parties.
I’ve got plenty of boss Matts just from helltides and whispers. I also had a Tyreals might drop from the Bloodmaiden in Helltide Edit: when I say boss Matt’s I mean for normal bosses. The Matts for the Uber versions are rarer than hen’s teeth
S4 is deceiving. Everything is better until you start running the pit, and then it just becomes the same old boring-ass grind that it was before. It's like the developers are stuck in a mobile game mindset. Grinding the pit a thousand times to get everything to 12 is NOT FUN. The fast momentum of leveling and maxing paragon comes to a complete halt. Finding the exact gear you want with all the right affixes is near impossible too. And when you do get lucky, the item normally ends up bricked by bad temper rolls. In the season of loot, they're still not giving us the loot we want. It shouldn't take 550 Neothiron to get from 8-12 either. Cut that shit in half. Let us play the game and actually get all the loot we want in the Season of Loot, without having to put in 200+ hours just to be disappointed. D4 endgame still bad...
I briefly tried season 4 but stop nearly intermediately. The skill tree is too shallow, so gameplay feels pretty much the same as one year ago. As result, I never got to experience the new item system because I don't find any enjoyment in actually playing the game. I honestly think that D4 needs fundamental changes in its base character playability to attract people like me.
"There was nothing to do in the endgame" Hot take: There still isn't and we are playing Diablo 3 with a face lift now. We're playing GR's that give mats so you can increase your stats of gear to push further into pit. There is no other endgame here.
@@riaadhoosainit’s not complaining just to complain, the fact that there’s still no real endgame aside from the same thing we’ve been doing for 14 years is a design flaw. It’s called innovation, don’t tell me you don’t understand the importance of innovation in a competitive market.. Their player numbers show exactly what happens when a business stagnates with ideas.
I feel that they do need to start adding new things to our characters. For the past year it feels like we have been doing the same builds but swapping around Aspects and Uniques. It would be a great addition if after a season we would somehow retain something to add to the character. Season 1 gave us Unique rings, Season 2 added the vampiric powers in aspects. Both do not give us the ability to actually expand on the character. I would imagine something in the line of a relic we keep from Season 3 where we make one of the robots powers our own. And maybe from season 2 we could pick a "Blood infusion" where we use a vampiric power (maybe tuned down a little) as a permenant buff. I was wondering what you think of that and if our character should see some more addition instead of changing aspects.
Season 1 I made 1 char. 2 - I made 2 chars. 3 - I could not wait to finish the season journey and be done. 4 - I’m done with the season journey but now I want to make 3 chars, get my sparks, get my shako, and clear pit 100. Season 4 has done wonders for the game.
I tried season 1&2 and only got to lvl 52 s1 and like 16 on s2.. pre-season was my fav up till now. S4 has been a blast, fav changes by far is the codex, the removal of all the dumb affixes and leveling to 100 is faster so I can consider more than 1 character a season. My only 2 complaints atm are running nmd post 100 for glyph xp as it’s just a race to the end as all the mobs are a complete waste of time to attack at this point, and now instead of saving items for aspects, I save items incase I brick them trying to temper the item. Aside from those 2 things, I don’t have a whole lot of negative things to say. Oh, I guess skatterrd prisms still feel way too rare as I seem to never be on for the World Boss.
I played for the first time since launch this season. The most glaring gameplay issues DO feel worked out, but i've already uninstalled again due to stability issues. Seeming to lock up for over a minute every other time I tried to open a menu or map just sucked all of the the fun out of it for me.
You don’t get it do you….The devs promised more content during endgame. They didn’t deliver. So people spent money expecting a very specific thing (among others) that they didn’t receive. Not hard to grasp why they’re upset.
Since Diablo 2 there has been a general sense of "reward" to "play past" 100, either through ladder play or PvP and gearing your character. This game isn't different at all from "the old days."
One huge positive for me was rhe increased uber drop rates from tormented bosses. Last few seasons i farmed duriel thousand of times. This season ive done maybe 6 rotas max and had 4 dropped ubers , plus the fight is actually more of a fight and enjoyable its made a big difference
I have played all the diablos all my life. When this first came out I just couldn’t get a character past like 60. Been worried to get back in as a now casual gamer with little time.
I would enjoy Season 4 a whole lot more if they didn't have these shadow boss oneshot mechanics while also making bosses totally immune at times. These shadows are barely visible when you cast aoe spells and insta death. But the worst part about it is that you can solve it by using some invincibility build, rendering every mechanic useless. At this point, I'm trying to decide if I want to go that route or quit right away. Just cant imagine it to be fun if you simply can't die anymore.
I feel very similar, DM. Since the games release I’ve never leveled a character to 100. Now, in season 4, I’ve already leveled a rogue to 100 and am currently on a Lv 80 barb with plans to level another character to 100 after I finish barb. Season 4 is the game I’ve been waiting for.
The Pit is basically Greater Rift xD Seeing how people played Diablo 2 throughout the entire ladder, which was about 12 months (?)... a new season in diablo IV lasting only a few weeks untill it gets boring is just pathetic.
Agreed with your closing remark. I also will probably level each character to 100 (this was my first season to get any character maxed and have rogue and barb there already). It doesnt take too long tho to get about 90% min maxed, so it would be nice for another challenge after hitting pit 100, defeating lilith, and tormented bosses. I wish there was 1 or 2 more bosses like lilith to work towards... no real incentive to keep grinding once your already able to farm pit 100s and have all the ubers your character needs
As a casual player, and someone who played the original Diablo when it came out, I feel like my game is constantly being changed to tailor to the hardcore players that just need constant stimuli as opposed to enjoying the game as it is.
I skipped season 3 but now in season 4 i already have 3x level 100 characters, there are only a few minor gripes left with the game. Baby level 75 bosses are extremely boring but required to grind for boss parts, that needs to be fixed. Stygian Stones are basically non-existent from the Pit, even though its supposed to drop them very regularly.
couldnt agree you more from 12:00 onwards. one thing would want to point out, my stash is loaded with 2 tabs of boss mats... already too drained since season 2 to keep killing the same bosses over and over again. reset dungeon.....
The paragon board is just such a mess. I typically don't like to use build guides in ARPGs because theory crafting a build in-game is the fun part for me. It isn't isn't approachable in D4. I don't have experience with PoE and it's skill tree either (probably why I never played it). D4 is much improved but I personally would love some talent tree work and a way to streamline the paragon board/stats within it.
As a player which played in the betas and since season 0 i have to say that my reason to break from the game is that even though every season has nice new features im tired of going in the same exact map, enemies and dungeons. In diablo 3 at least the rifts changed every time randomly
6:00 I think there's one thing to note is that most of the streamers play in somewhat of a SSF fashion, maybe not exclusively, but they mostly farm their own gears. For me personally, trading is one of the most important part of the Diablo (2) experience, so I don't feel the pain as much as DM did. Since they opened up trading, the game became 100% more fun to me (of course other changes are just as important). Most notably in season four, I found a 3 spark dagger that sold for 500 million early in the season, and bought a 3 spark sword for 60 million and sold it for 500 million, so I'm not short on gold. A lot of the gear can be sold and I can also buy gears that fit my need better. I also bricked a good number of +2/3 golem chestplates, but it doesn't bother me too much because I get to find more on various sites. I know people have different opinions on trading, so this is just my two cent, or my one billion, lol.
I have such a deep appreciation for D4 now and even more so now since season 4 makes it so much more accessible for the casual player, I absolutely love finding all the locations and references to the previous titles, and gosh I love the music and ambience of the series, I love how ethereal and melancholic the soundtrack in D3 gets from the high heavens and onwards and Act V of D3 my goodness it's for me such a masterpiece of musical bliss, and those cinematics are still some of the best cinematics I've ever seen in a game (D3) it makes me look really Forward to Vessel of Hatred to see where the story goes, really hope we get to see some sweet as cinematics for that, so vessel of hatred end of the year? Yeah I'm pretty stoked for that hopefully end of next year or something we get a Vessel of Diablo sorta deal, he definitely has to come back at some point and I hope he comes back with his own campaign story line Expansion, that'll be super cool, D4 is so much better after Season 4, we need a Covetous Shen mission line because what the Dickens happened to him?
On the surface temper is good, but I've bricked so many items at this point, I don't even get excited to see a decent drop. Kind of kills the whole point of the game. You can brick it with temper rolls, or enchanting rolls that are still so ridiculously expensive that it effectively bricks it. I have zero desire to item farm mostly trash, only to brick what few items I get that are useful for the build.
This season was amazing for me. I started as a Sorc with ball lightning build in mind but the gear requirements was top high and the damage output was too low, so after I reached level 100 and I was struggling with pit tier 61 I switched to minion necromancer and played it until I got my desired gear. I was able to do the pit to level 120 (I stopped pushing) and I also killed all the lvl 200 uber bosses in one shot(they will probably nerf the golem so hard). I had a great time, but I run out of content which is totally fine, I have many other games to try out. I'm waiting for season 4 to see what they are cooking this time.
live here: www.twitch.tv/darthmicrotransaction
Giving away a pc, follow twitter for notifications: x.com/DarthMicroT
can join the discord to if dont use twitter: discord.gg/uupnv4B5P6
It's not like an mmo, in any sense
@@TravisStockton Can you name a few? I still find D3 fun for 2 weeks every 3rd season to blast and push the leaderboards. D4 is decent but not going to put too much time into making my char perfect if I can't record it on a leaderboard, if there was no seasons then of course i would go for perfect gearing. PoE was nice at the start but when you get a full time job its a bit more difficult to keep up with things. Last Epoch was decent but gets stale after awhile.
ARPGs in general are just meant to give 2 - 3 weeks of fun. PoE being the exception if you have the time.
Is the whole game just simple fighting mechanics and simplistic DPS grind? Or do they offer value in terms of interesting gameplay mechanics, like building and crafting?
I've played Diablo since its release in 1997 up to Diablo 3 & after seeing the pre release info on D4 I never got the slightest urge to purchase it because its not the Diablo I grew up with. D3 had its issues but it was very similar to D2 but in Blizzards efforts to "Reach a wider demographic" they lost me & I don't think they even care because just like with DC & Marvel proclaimed people like me weren't compatible to there agenda. One thing Blizzard did was leave a huge void in the Industry that can be filled by another Game Developer.
One thing I have to thank Diablo 4 for is finding your channel, DM. So you've been a daily part of my life since.
Totally agree 👍
📠
That’s sweet
Same!
You need to go outside and make some real friends.
A game made for everyone is a game made for no one. -Helldivers Studio
Thats why helldivers fucking sucks
Hahahaha! Solid. I will never go back to blizzard. Done with them.
@@donotsayit Maybe it ain't for you? 😂
@@EdgePitSwingDiscord mods banning str8 Cis males for not liking their woke agenda. So yeah, the game wasn't made for me either.
If you want to get fucked by Sony, play Helldivers. - Helldivers Studio
as a casual player, I got Diablo 4 and played through season 1 and actually uninstalled once I got through the story...I didn't even get to max level. I just got bored. You got me excited about season 4 and so I reinstalled it for season 4 and the difference was night and day for me. I'm really pleased with all the changes made to the game even for a casual andy like me. I even bought the season pass and already at max on it LOL
the game is better than it was at season 1, thats for sure. but its still way too fast to get bored... just like D3
they are not focusing on providing a great diverse endgame content like other ARPG games. It's a shame for the biggest name on the market
@@joj0o7 what on earth do you want at end game? We have the pit which, to my knowledge, no one has hit max level in it yet. So that's still a goal to push. You got Uber bosses that are level 200 to farm provided you are even geared to do. Most casuals at this point are not. You got regular uber bosses to farm. A lot of folks can probably do those. You have the much impoved helltides which, in my opinion are a lot more fun than before. You got the leaderboards which everyone begging for seems to have not done. There's a lot there. It's an ARPG. The point is the gear grind.
@@joj0o7 good points but I'm also branching out into different classes and maybe this is the season that i actually have more than just one class that gets to 100 :) I mean I'm just happy about the massive waves upon waves of enemies that come at me during helltides now compared to season 1....it's very gratifying to me now :)
@@MrCyrus1677 the pit and helltide (that you farm from level 1). No diversity. That was my point. I mean... I play ARPG since D2 and its by far the worst experience I have with them
@@joj0o7 pits. Helltides. Leaderboards. World bosses. And for glyphs, NMD. There’s more than you’re getting on about. In my opinion, Last Epoch is far worse. The ONLY thing you got in that game is monoliths and the arena. That’s it at end game. It’s a snooze fest.
“Artificially elongated”, Frosty did you make sure to clip that?
Lol
Base game I never got higher than lvl 78 and got bored. Checked it out for this season and now have 2 lvl 100 characters and having a blast.
DAMN! Similar story to me! Pre-Ordered I got to around that level, level season 2 (even though I got everything in the game unlocked prior). Jumped on season 4 because of the hype and BAM! My first level 100, and I still want to keep going.
Same. Still stuff to work on, but the core is there.
same here although i never went back for the seasons. i went back to diablo immortal instead. might try out d4 again if theyve made it more interesting
Damn are you me? Exact same scenario got to like 67 when the game first game out then quit, now have 2 at 100 and pushing for Uber Lilith on my one character and 80+ in the pit having a great time
I dident even get past 60 at launch - the game was such a let down. Maybe should retry it now
This seems to confirm that we basically played D4 beta for the last year and that we are now in what should have been release status. That is annoying, but at least the game can now grow into something we actually want to play instead of a game that we just hoped we would like.
You played new ideas in a old franchise. People didn't like it so they've been changing it. Ironically if it was released this way People would complain it's copy and paste
The story campaign was good, and the game is fun... but most of us have been playing other ARPG that do it better or differently in the years it took them to develop D4. So we expected more than we got. That they are moving in the right direction gives me hope though.
this is the last chance this is it it grows next year or else!
Nonsense. These games need data and feedback to build on. Obviously, it could have been better from the start, but to expect the game to release in the same state as it is after millions of players have broken the game and provided feedback, is just naive. Essentially, it wasn’t possible to release it in exactly the state it is now. Again, it could have had a better foundation, but every arpg is going to require some amount of response and adjustment to player activity and feedback over time, in order to mature.
Should have expected it tbh it was a 2024 release to begin with. Then they take 2 months off for legal shit and it gets moved up a year?? How?
I had no idea about the urns to provide bonus exp, thank goodness i watched this video. Grinded to level 85 without any bonuses, feel like such a noob.
Great video, and I agree. The one thing I think needs to be mentioned is how disasterous that first large pre-season 1 patch was for the health of the game. That was a patch so bad that it drove a lot of players away from the game, a lot of them permanently. I think they've taken steps to move in the right direction with this season 4, so I hope they keep this momentum going.
Love your vids, DM.
Dude you're so right. I forgot all about that and I really don't know what they were thinking. Shortly after that was when I stopped playing but I came back for season 4 and have been having fun
And blizzard doesn’t care, they will continue to release wildly unfinished games for full price with no offline mode to avoid all the bull crap. Gaming is in a very sad state in the modern era.
@@AUZlENot really. There’s a lot of good games, just don’t pay for triple As. POE 2 is around the corner and looks promising. There’s tons of games, people just keep paying for bad ones. That’s starting to change because of the economy and we’re required to be more strategic about what we spend money on.
Season 2 was great but the major issue was having to keep aspects in your stash tab which made it hard to have alts.
I haven't played it yet, but videos like these make me feel good about when I do return to D4. Something I don't see mentioned at all though, something I think needs a rework or just added to, is the skill trees. They just don't "feel good" IMO. I feel like your choices are so limited, and the system is as basic as it gets when compared to other ARPG's. I also feel like the graphical effects on each skill are toned down a lot, not only due to Blizz trying to make the game more "gritty"....but because they knew having huge effects would become problematic when you add multiple players on the screen at the same time due to the "mmo" aspect of the game. Maybe they will revisit the skill system in the future. Tired of seeing the same builds (or very similar) on top every season. That just shows that the selection of skills just isn't there yet.
I respect that this dude doesn’t have an agenda with his opinion. He’s just being objective.
@@metallboy25i think he ment that DM doeseny put random politics on these videos.
Yea, particularly objective when he's says "in my opinion".
I am currently level 98 with my Druid. This will soon be my first level 100 character ever, and I have played Diablo 2 and 3 as well.
I will say, the journey of playing the campaign, leveling, unlocking skills and trying different builds until you finally settle on one is the fun part of the game.
If you just rush through everything, you will get bored very fast, grinding is quite boring after playing for over an hour.
So my advice to new players is, go at your own pace, try all builds as you level up so you can see all skills and experience everything before you finally end up grinding the end game, or making a new character.
Im sorry for you that you choose druid of all the classes
@@knagen druid was perfectly fine until this season
I would suggest for new players to make your own build and just have fun casually. If you want to follow a build guide, just hold off until you feel you need to so you can experience all of the content. I played that way on launch and it was a blast. Then started using build guides and that has become boring. I'm making my own build next season.
@@TheJols I agree 👍
@@knagen it was the only class I had not played. Playing a Shred build, kind of fun.
My favorite class is the Rogue followed by Sorcerer.
And almost 1 year later, I'm still watching your honest review, opinions and content.
Keep it up DM.
They still need to save Build and Gear Loadouts so you can switch easily between builds. Hopefully that comes in a later Patch.
As long as its done in town, yes. Swapping on the fly between aoe a bossing would be too strong and then a requirement
It'll never come. Too many factors involved and Bliz is simply too lazy to come up with a way to implement it well. Guaranteed
Regarding tempering. I’d be ok if they made rerolling item infinite but it kept scaling in cost or if the % or quality of the temper’s ceiling started getting lower. To brick an item over a stat, that stat would have to be insane
Nah. I'd rather have some very costly reset but not with Gs but with special mats that reset the durability of temper... Basically going through shit to reset durability.
@@sermerlin1 I Agree, because at that point why even have a random system if people can reroll for free more or less. THey should just let you pick what you want so THERE needs to be a draw back.
As a new player that started specifically this season, it feels very good. I'm a dirty casual and getting slowly to the endgame. Bricking hurts but it does still make you go and farm more
Remember when they used cherry picked images to claim you could look just as cool with in game drops as the shop? Most people bought it, and it should be clear now that was a massive lie.
I feel like it's just a button masher. Am I missing anything? Does it get better later? Been playing in for about 2 hours.
Just play poe2, way more better
So what I got out of this video, is that if you didn't buy D4 you won. FeelsGoodMan
won what? lmao
It was fine. I started this season since it's on Game Pass now. I played through the story, got to level 100, improved my build, did some Pits, it was going fine. Eventually I hit a wall on my gear to the point where I can only get a big improvement from Uber Uniques. With the mats I got through leveling I did all the Duriels and Andariels I could, only for not a single uber unique to drop so that I could get the last Spark to craft the one I wanted. Didn't feel like going out of my way for materials to summon more bosses so I'm done for the season.
I'm pretty likely to come back for the next one to level something else and see how it goes. It's pretty fun until the hard wall is hit. My biggest complain is that stupid tempering ruining good items because the game feels like it. And I'm not talking rolling on tempers that have 5+ possibilites. I have gotten shafted on chest and head pieces with slots that only have 3 possibilites... Would it be too much to just have infinite tries? Either that or at least let people keep what they had like with affixes. That way at least we can keep rolling the last few chances for a higher roll.
If you played D4, you're a transvestite.
Don't forget the greatest improvement of all. Inventory issues and looking at infinite yellows.
I loved their old reason for inventory hahaha "Everybody loads in everybody else inventory in the server so we can't allow you to have a large one" like how does that make sense..... You load the game and the data from other peoples inventory is loaded onto your file
I don't know why so many disliked that but I actually liked it a lot. That aspect for me is a very sizeable downgrade from before. Imo they should just have axed all the BS affixes, remade some and that's be great. It's way too simple minded imo.
@@engladtur You're probably the one one who feels that way. 😅
For me its just tempering if masterworking can be reset and you can try to masterwork an item to make it how you want you 100% should be able to do the same with tempering. Gold would be another thing but that imo is not nearly as big of an issue compared to tempering.
Need more interesting modes, for example: two world bosses spawn (possibly faction system) each with their own armies. Two sides fight towards the center of zone for contol. Mixes world bosses pvp and event type gameplay. Grinding to maybe kill an uber gets stale without things like above
Tempering solution here!! The current number of attempts is 7 on a new item…Add 3 attempts per GREATER affix on an item. So your attempts would be 7-10-13-16 depending on the rarity. In addition you could charge obols at a rate of 750-1000-1250-1500 to reset it if you brick/sandbag the item while tempering. Now people have hope when that GG triple greater affix item drops they will eventually get it tempered the way they want, even if its not right then and there. This could also get more people involved in world events specifically legion invasions for those now very sought after obols
Or just use a Stygian Stone. I’ve heard a Resplendent Spark as well which is a little TOO steep but the cost needs to be steep..Stygian Stone is steep.
Yeah I think if you combined your idea and using stygian stones to respec, we would be in a good place. Even just the greater affix idea would help prevent bricking an item that took hours and hours of gameplay to have drop.
I dont think it needs to have a solution. Min maxing has to be an arduous endeavour. If u brick an item, you probably got one afix you want and the other isnt the best thing for you, but the item is still good. It just isnt perfect. Keep playing, someday youll find/buy that triple GA and temper it the way you need.
Besides, the dopamine on having all the stuff fit perfectly on an item is intoxicating xD. If you can just reset the item.... meh... I`d already be done with the game
@@Somohackbr You are full of it if you expect anyone to believe that you’re still playing because your tempering items brick and you have to farm more…It’s a feels like ass moment to get finally get a greater affix item only to have it brick 5 minutes later while tempering.
They wanted to add zooming out farther. Was that implemented?
Game is playable but gets boring rly fast at endgame.
1 week in to the new season and I'm done. We can all hope that they fix the game when the expansion hits next month.
I feel the same about the game, it's the first time I have leveled more than one character to 100.
Same, this is the first season I have created multiple characters
Im level 100 barbarian and I cannot kill echo of lillith. How much difference would master working your gear do in terms of hurting her
Im not exactly Sure but i think its three fiddy
I'd love to be able to go through the campaign on higher difficulties. Maybe even have it scale like the Pit.
Dude that is such a good idea , what !!? BLIZZ PLZZ
You can't do that already wtf? Diablo 3 u could change difficulty
I stopped playing about 3 months after launch. I reinstalled it today, ran it for a few minutes and decided I didn't actually want to play it. We'll see if this video changes my mind.
I refunded D4 during the last Server Slam they had. I was bored out of my mind. Tried again during the free weekends and probably spent longer downloading than playing, as again I found myself bored.
Feel like I'll need to wait for their fifth year anniversary as it still seems much the same, not to mention i've been playing other arpg's that are enjoyable.
i played preseason and season 1, got my character to 93. Came back in season 3 and got a character to 53. This season im at 94 and was motivated to finish my standing on the OG character for the extra paragon points. Probably gonna try out a second character as well.
Season 4 changed everything. The grind to 100 feels much better. I stopped around 80 on my other chars. This game has a lot of different ways to play. Now I dont have to choose just one.
Does it? You have campaign, dungeons and helltides. That's it
@randomhero6365 yeah it does and I explained why. I said it changed everything. I didn't say it added anything.
You don't see the problem with your word Grind. If a game has a grind, it's poorly designed.
Best part of Diablo IV? Discovering this down to earth, super cool and nice person !!
I just can't stand Blizzards business model. I hate battlepasses.
That’s Activision. Call of Duty does the exact same thing.
You don't need to buy them! Surprise!
It's a good thing you don't have to buy them then, isn't it? Seriously, for the love of god, quit complaining about things that don't effect you. You can play the game just fine without a battlepass. I've played it every season, and have never bought a battlepass.
Re tempering, the issue isn't the system, the issue is tripple GA items being so scarce, then for that tripple GA drop to have the exact affixes you want is even rarer. And yet the fastest way to farm triple GA items is helltides.... They need to make it so in the pits and high nm dungeons, double and triple GA drops are more frequent, then it doesn't matter so much if you brick an item.
My issue is that helltides, NMD and pit are all bascily the same thing. Just kill monsters and the only thing that drops in d4 is gear, gold and boss mats.
As someone who hates boss fights i want a mechanic i can interact with, i want to have to grind for currencies or items that i can use to help craft my build. D4 still feels so bland and basic. Also the genreater and spender stuff is anoying.
Game is definitely better but still needs loads of work to get caught up to competition.
Maybe Arpgs aren't for you honestly.
@@MixMeister5000 I play poe so I'm spoiled. D4 needs to catch up. Luckily poe2 is gonna be out soon and I can rotate between those and never get bored.
@@X_MANGO__ If you think that diablo can ever reach the level of creativity and content the PoE, i have bad news for you. Blizzard are literally incapable of doing such a thing.
But you're right - the game is extremely bland even now. DM is sugar-coating the review a lot.
This is why I played this season for like 3 hours and bailed. Helltides are boring, NMD are boring, theres NOTHING in this game that are included in these modes to add variety. All of these things are just kill the same easy as fuck monsters over and over. No pacing breaks where you mess with a setup of a mechanic or choose some mods. It has no agency. Also the uber bosses are lame. I killed duriel last season on a lvl 80 barb in 1 try.
Killing monsters is what the genre has always been. Instead of thinking it should change maybe you should play genre's that you like 😮
The solution to any game that has a lot of leveling content but is short on endgame content is to do speedruns.
It's boring. It is a boring game. It's fun in the beginning though.
y is it boring?
Aspect/item management is the best improvement of this season I think. Having to stash and sort all the aspects and running out of stash tabs was the most tedious part of the game for me. The new affix system also makes comparing items much quicker now
Got it half price this weekend, gotta say on 4k HDR oled tv, from the opening cinematics to first few quests, it's awesome. Also super crunchy sfx. Absolutely worth it at half price ($54 aud)
Pitty you see less other players in the same "field" . I liked the chat row of DII a lot, where you could join the same world with other players without being a clan member.
As much of an improvement as Season 4 is, I had a blast playing a new class (Necro, of course) until 100. Not long after 100, I got bored. The grind as it stands now at 4-8 Masterwork, looks exactly the same as the grind once I finish 12/12 Masterwork. The only small goalpost left for me is Tormented bosses, and even that is just dropping more gear that I'll vendor or shard.
isn't that all ARPGs? once you progress enough, you get bored. you can either start a new character or (usually) play something else. doesn't matter if it's PoE, D2, or D4.
@@Sanzen ur not wrong, but to me it comes down to how long it takes to reach that point... and since im one of those "blasters", it takes me like 3-4 days to reach that point (like in d3)... that makes me feel like its not even worth this little amount of time. its just way to shallow for my taste.
@@peterlusstig2680Agreed. End game still is too bland and Pit was just not fun.
@@canisinumbra not the genre, it's D4. Pit is just too simple of a design and the high pit pushing is literally D3 all over again where mobs take forever to kill while you fall asleep. I rather have a tighter timer, unique elite mobs or something that makes pit stand out of rest of the content.
Only thing cool was the echos on boss fights, but some are BS like lilith waves. Lilith in general is just an atrocious fight that needs a redesign.
Im currently trying to get my blood surge/minions necro build to work and I'm slowly pushing into T60 Pit. I like the amount of options you have w builds, I don't need to be the best in the world to have fun
Next season: Season of Skill Tree Rework
Yes please. They also need more character classes, five is the bare minimum in a modern ARPG.
X to doubt.
Kind of crazy Paladin wasnt in there from the get go, especially for an "MMO light" diablo game. Would be neat to buff or be buffed by party members from certain classes. Better yet some hand crafted dungeons meant for partys would be pretty cool. Not make it a world of warcraft or anything just some options.
@@taylorjakabosky7693 not important at this point... first the game needs to have it's core systems fixed.
Loot and gearing is a VERY important system that was completly garbage in early seasons.
If they could combine the skill tree and the paragon board I think that would be nasty as hell but idk maybe that would be insane.
Quick tip, level a rogue if you want crit damage, they're the only class that can temper crit damage on a lot of items. They also have vulnerable damage.
The title of the video changed WHILE I was watching the video 😂
That was trippy. (Let me continue watching)
My favorite thing about this season so far is how the meta for "good builds" is broader. I haven't really reached the pit but I've been hearing about lots of whacky builds that work there.
I still feel like I’ve hit the end of the game at level 100 and sampled all the different game modes D4 has to offer. More and more I find myself only logging in to preview any new shop cosmetics … which is very sad
To be fair the best thing to come out of Diablo 4 was finding this channel! Great work dude, really enjoying your content. Keep it up!
this is the last chance
This is the first season I've actually felt motivated to actually make more than one toon. Shoot, I'm on toon three now. It's much better. With a decent endgame to push, all Blizzard needs to do is continue to push the endgame, but also try and scatter a little more interesting stuff in while leveling as well.
As someone who gave up very early in season 2 and didn't even touch season 3, compared to previous seasons, season 4 feels so much better to me. I'd say 85%. A solid B. Maybe a B-.
what’s a toon?
@@picklepoot just another word for your characters
@@picklepoot its a dumbass wow nerd way of saying hero
Unfortunately, the Masterworking glitch is still plaguing my experience. My bug has a layer where I can’t activate a nightmare dungeon to allow me to play the pit. Wish they would patch this.
All I want is a pet to collect gold and to replay the story while doing a new season and not have to wait until after you replay the story to start the new season stuff.
You're in a minority of players wanting that.
I'm fine with replaying the story, then doing the new season stuff. We've got a few months and it's not going anywhere. And I know I'm in the minority of players who enjoy replaying the seasonal story.
But I get what you're saying - have the option to play through the campaign and have access to all the new content. There is no reason to delay the seasonal content if you've already played through the campaign once.
I want to fight challenging versions of story bosses without having to just replay the campaign and purposely remain undergeared to make them artificially challenging. (Besides echo of lillith)
Wish granted
I've been following you since Diablo Immortal days. So happy to see your channel growing. Regarding D4 S4, the game has improved alot, I mean ALOOT!!!
This is the first season I’ve made an alt and leveled it past level 50. My alt is 90 and I’m probably going to hit 100 before the end of the week. That should be enough to explain the difference.
I dont play d4 anymore man butstoked i found uourchannel!
So many of these same comments. DM needs to hire a better quality botfarm someone donate this man some money!
@@liambaker4055 ??? So cynical dude... Maybe we're just fanboys LOL
Hey folks. I have something in mind when it comes to the endgame issue. An idea freely shared to re-share: an open, vast map area - only accessable after campaign/story mode - where you explore and "conquer" areas and area bosses (like "maps" system). This could take place in the realm of hell or/and angelic - Pandemonium.
From easy at start to hard to master (and fully possible to complete solo IF I MAY STRESS ON THAT.)
This endgame system would then be replayable with each new character (No account-wide progress)
Because although I really enjoy all the content of Diablo 4 and VOH (minus Dark Citadel being multiplayer-only) , a time-demanding, challenging and fun endgame story would be awesome. Just an idea I wanted to share.
for the money i paid it is very disappointing.
Still not worth the retail AAA game asking price. Its still a very boring game
Can we talk about the renown ?How do we get 10 skills level 1 which takes you to the endgame as soon as you create your character and there is no endgame so effectively its a 1 minute gameplay per season
@@canisinumbra No I did. Actually played a lot but the helltide only farming endgame bored the fuck out of me.Some times I still log in but after 10-15 minutes of helltide i just leave
What broke me was character reset each season. It shows how lazy they are because they forced you to start over because they knew they didn’t have enough end game content to support your character going into the next season but they use the excuse they don’t want you to be over level and I think that’s just dumb and lazy of them.
Season 4 was fun coming back. But now I’m at endgame and I feel super weak as a sorcerer doing the Pit. I feel like my build must be awful cause I don’t kill the shadow bosses faster. I’m not sure what I should be doing to be strong enough to the point of beating Uber Lilith
The best solution to the gold issue is to farm hell tide and harvest multiple chests, do the associated tree quests, other random events, and vendor bunches of legendaries and rares then presto you will have plenty of gold. I have over 100M now.
You feed into his first point so well about there being 2 groups. 100m is nothing at endgame. Your method for gold farming is right. But thats not a lot of gold by any means.
Like the other comment said, you can go through 100 mil in a few minutes when you're endgame. Happened to me the other day trying to masterwork
Gold is very easy to come by if one picks up and sells yellows. I think the better question is, why is tempering capped and not unlimited with a scaling gold cost (like enchanting), so people have a means to sink all of this gold.
@@Brii.Z Exactly!!
I'm honestly confused how people are always broke in this game..... Go to Helltides LOOT Like a mad man, as you are there, put the items you want to keep at the bottom of your inventory for management during it, organize it so it's faster to manage at town. ONCE inventory is full, hurry port back to town, put the keep items in box / instant sell everything else FAST. Go back to the Helltide rinse and repeat. Once it is over, go to the box with the keep items to sort out the items to sell or keep after comparing them to what you already have. Salvage some for materials, sell the rest. I have so much gold I have no idea how to spend it all. AND my gear is perfect for end game content after doing this. This method prevents constantly modifying items. After you put on the best items over and over and over again, eventually it'll be safe to spend gold for upgrading them. Trust me, if you get a item you like and instantly upgrade it, you'll find something to upgrade that is better and that is how you waste gold. Just put on best in slot for it's time as you run Helltides, NEVER invest gold into items wihle leveling. Trust me, a little better items during a open world event isn't game changing.
I've tried playing D4 a few times, in S1 and S2, and now again in S4. I've not yet gotten past level 50.
I think my biggest hang up is that there is so much going on that I don't really know what to work for or what order to do things in.
Every video (like this one) with guides or tips is clearly trying to be helpful but keeps mentioning all these different things and I don't see myself ever making sense of it all.
Anyway don't mind me, I'm going to go earn some more reputation, since that at least is fairly straightforward.
I'm hoping for d3 build storage to come over to d4 the paragon and gear skills man
this is th last chance to give us storage
stumbled upon your video while trying to figure out d4 season 2. Subscribed ever since
I might come back eventually when theres a season theme again and not season of the "fix"
.........Just say you are finding a excuse not to play it. This season is insanely fun compared to any other season. If you DON'T want to play it say it, but don't make a excuse to justify it.
Whatever, you will complain no matter what because you need meaningless attention from strangers 😮
Lol imagine thinking diablo is a good game shits ass 😂
I love that I feel rewarded as a reroll addict.
They need to fix the stash organization issues to make rerolling more enjoyable.
I have just got my first character to level 100, and I feel bored. the game has no soul, its a dungeon grinder to obtain better mats, to dungeon grind to get better mats. its just dull and there is nothing to really play for. given up.
Another great part of Helltide zones is that I am playing territory that I just blew through during original campaign.
It’s not the same every time & that’s perfect for semi casual dad gamer.
2 things for me since i'm getting older and more casual : 1- I absolutely hate the bricking of items. You get this great feeling of finaly finding a good item, start upgrading it, and brick it and it's useless. 2- As soon as I hit 90-100, I find the grind for summoning mats way way too boring. They should just add them to the Helltides and have all those bosses be level 100 or lets say the equivalent to Duriel in difficulty and have them all drop uber items.
Agree with the bricking, but the boss mats drop everywhere, I'm completely drowning in them because of how many drop during the NMDs and helltide boss parties.
Yea just like in basketball no one likes a brick!!
I’ve got plenty of boss Matts just from helltides and whispers. I also had a Tyreals might drop from the Bloodmaiden in Helltide
Edit: when I say boss Matt’s I mean for normal bosses. The Matts for the Uber versions are rarer than hen’s teeth
Where the hell are the armor sets? That is a necessity IMO to create multiple builds and such per class.
S4 is deceiving. Everything is better until you start running the pit, and then it just becomes the same old boring-ass grind that it was before. It's like the developers are stuck in a mobile game mindset. Grinding the pit a thousand times to get everything to 12 is NOT FUN. The fast momentum of leveling and maxing paragon comes to a complete halt.
Finding the exact gear you want with all the right affixes is near impossible too. And when you do get lucky, the item normally ends up bricked by bad temper rolls. In the season of loot, they're still not giving us the loot we want. It shouldn't take 550 Neothiron to get from 8-12 either. Cut that shit in half. Let us play the game and actually get all the loot we want in the Season of Loot, without having to put in 200+ hours just to be disappointed. D4 endgame still bad...
I briefly tried season 4 but stop nearly intermediately. The skill tree is too shallow, so gameplay feels pretty much the same as one year ago. As result, I never got to experience the new item system because I don't find any enjoyment in actually playing the game.
I honestly think that D4 needs fundamental changes in its base character playability to attract people like me.
"There was nothing to do in the endgame" Hot take: There still isn't and we are playing Diablo 3 with a face lift now. We're playing GR's that give mats so you can increase your stats of gear to push further into pit. There is no other endgame here.
What else do you want
Exactly @@coreyusmc101.. complaining for the sake of complaining. You can't please these kids ffs
@@riaadhoosainit’s not complaining just to complain, the fact that there’s still no real endgame aside from the same thing we’ve been doing for 14 years is a design flaw. It’s called innovation, don’t tell me you don’t understand the importance of innovation in a competitive market..
Their player numbers show exactly what happens when a business stagnates with ideas.
D3 was actually fun though
I feel that they do need to start adding new things to our characters. For the past year it feels like we have been doing the same builds but swapping around Aspects and Uniques.
It would be a great addition if after a season we would somehow retain something to add to the character.
Season 1 gave us Unique rings, Season 2 added the vampiric powers in aspects. Both do not give us the ability to actually expand on the character.
I would imagine something in the line of a relic we keep from Season 3 where we make one of the robots powers our own. And maybe from season 2 we could pick a "Blood infusion" where we use a vampiric power (maybe tuned down a little) as a permenant buff.
I was wondering what you think of that and if our character should see some more addition instead of changing aspects.
After 1 year , Diablo 4 became Diablo 3.
It always was. These developers has no drive.
Hopefully in another year it'll be Diablo 3.5
D3 is still quite a bit better, another 2-3 years and I'm sure D4 will be very good tho
As long as it goes to D2 I’m ok with that
@@inthedarkfusion1751 That ship sailed in beta.
Season 1 I made 1 char.
2 - I made 2 chars.
3 - I could not wait to finish the season journey and be done.
4 - I’m done with the season journey but now I want to make 3 chars, get my sparks, get my shako, and clear pit 100. Season 4 has done wonders for the game.
This is not a "D4 bad" comment, I've just realized that D4 is not for me. Not saying it's bad, just saying "I'm not the target audience"
It is Bad
@@marting.9613 I'm the game was bad on release but it's been almost a year since I touched it so I can't say if it's still bad or not
It's a bad game for casuals. Will stay uninstalled. 🙏
I keep coming back to see if this game is for me at it's current state. 4 seasons and still a NO for me.
I@@krninja22 I feel like d4 is the PERFECT game for casuals. The game is so basic and entry level.
I tried season 1&2 and only got to lvl 52 s1 and like 16 on s2.. pre-season was my fav up till now. S4 has been a blast, fav changes by far is the codex, the removal of all the dumb affixes and leveling to 100 is faster so I can consider more than 1 character a season. My only 2 complaints atm are running nmd post 100 for glyph xp as it’s just a race to the end as all the mobs are a complete waste of time to attack at this point, and now instead of saving items for aspects, I save items incase I brick them trying to temper the item.
Aside from those 2 things, I don’t have a whole lot of negative things to say. Oh, I guess skatterrd prisms still feel way too rare as I seem to never be on for the World Boss.
imho, The pit need more rewards (maybe % more GA ?) and a leaderboard. it should a massiv win for this mode.
I swear even w me at pit 77 i never get a greater. Helltides at 60 levels lower produces infinitely better loot
I played for the first time since launch this season. The most glaring gameplay issues DO feel worked out, but i've already uninstalled again due to stability issues. Seeming to lock up for over a minute every other time I tried to open a menu or map just sucked all of the the fun out of it for me.
Anyone old enough to remember that when you beat a game, you played a new one? Not cry and complain that there isn’t more? 😂
You don’t get it do you….The devs promised more content during endgame. They didn’t deliver. So people spent money expecting a very specific thing (among others) that they didn’t receive. Not hard to grasp why they’re upset.
Since Diablo 2 there has been a general sense of "reward" to "play past" 100, either through ladder play or PvP and gearing your character. This game isn't different at all from "the old days."
One huge positive for me was rhe increased uber drop rates from tormented bosses. Last few seasons i farmed duriel thousand of times. This season ive done maybe 6 rotas max and had 4 dropped ubers , plus the fight is actually more of a fight and enjoyable its made a big difference
S4 would be perfect Release Version but with slightly slower leveling.
I have played all the diablos all my life. When this first came out I just couldn’t get a character past like 60. Been worried to get back in as a now casual gamer with little time.
I cant stand D4 man, is not even fun to even watch streams about it for me.
So don't play?
@@-awoolay4125 ofc i dont play, im just looking forward for DM to move on a better game
It's horribly boring. Lol
As you literally watch a D4 TH-cam video 😅😅😅😅😂😂😂😅😂😅😅😂😅😂😅😅😂😅😂😅😂😅😂😅😂😅😂😅😂😅😂😅😂 muppet
And yet here you are.
I would enjoy Season 4 a whole lot more if they didn't have these shadow boss oneshot mechanics while also making bosses totally immune at times. These shadows are barely visible when you cast aoe spells and insta death.
But the worst part about it is that you can solve it by using some invincibility build, rendering every mechanic useless. At this point, I'm trying to decide if I want to go that route or quit right away. Just cant imagine it to be fun if you simply can't die anymore.
My opinion. Diablo 4 still feels like it's a beta.
Ok but nobody asked
@@MMoer No one asked for you but here we are.
@@MMoernobody asked for your opinion on this comment.
I feel very similar, DM. Since the games release I’ve never leveled a character to 100. Now, in season 4, I’ve already leveled a rogue to 100 and am currently on a Lv 80 barb with plans to level another character to 100 after I finish barb. Season 4 is the game I’ve been waiting for.
I just started again after quitting around season 1 and the game is sooo much better. I'm hooked on it and play 6 hours straight sometimes 😂
The Pit is basically Greater Rift xD
Seeing how people played Diablo 2 throughout the entire ladder, which was about 12 months (?)... a new season in diablo IV lasting only a few weeks untill it gets boring is just pathetic.
Agreed with your closing remark. I also will probably level each character to 100 (this was my first season to get any character maxed and have rogue and barb there already). It doesnt take too long tho to get about 90% min maxed, so it would be nice for another challenge after hitting pit 100, defeating lilith, and tormented bosses. I wish there was 1 or 2 more bosses like lilith to work towards... no real incentive to keep grinding once your already able to farm pit 100s and have all the ubers your character needs
As a casual player, and someone who played the original Diablo when it came out, I feel like my game is constantly being changed to tailor to the hardcore players that just need constant stimuli as opposed to enjoying the game as it is.
I skipped season 3 but now in season 4 i already have 3x level 100 characters, there are only a few minor gripes left with the game. Baby level 75 bosses are extremely boring but required to grind for boss parts, that needs to be fixed. Stygian Stones are basically non-existent from the Pit, even though its supposed to drop them very regularly.
couldnt agree you more from 12:00 onwards. one thing would want to point out, my stash is loaded with 2 tabs of boss mats... already too drained since season 2 to keep killing the same bosses over and over again. reset dungeon.....
The paragon board is just such a mess. I typically don't like to use build guides in ARPGs because theory crafting a build in-game is the fun part for me. It isn't isn't approachable in D4. I don't have experience with PoE and it's skill tree either (probably why I never played it). D4 is much improved but I personally would love some talent tree work and a way to streamline the paragon board/stats within it.
As a player which played in the betas and since season 0 i have to say that my reason to break from the game is that even though every season has nice new features im tired of going in the same exact map, enemies and dungeons. In diablo 3 at least the rifts changed every time randomly
6:00 I think there's one thing to note is that most of the streamers play in somewhat of a SSF fashion, maybe not exclusively, but they mostly farm their own gears.
For me personally, trading is one of the most important part of the Diablo (2) experience, so I don't feel the pain as much as DM did. Since they opened up trading, the game became 100% more fun to me (of course other changes are just as important). Most notably in season four, I found a 3 spark dagger that sold for 500 million early in the season, and bought a 3 spark sword for 60 million and sold it for 500 million, so I'm not short on gold. A lot of the gear can be sold and I can also buy gears that fit my need better. I also bricked a good number of +2/3 golem chestplates, but it doesn't bother me too much because I get to find more on various sites. I know people have different opinions on trading, so this is just my two cent, or my one billion, lol.
I have such a deep appreciation for D4 now and even more so now since season 4 makes it so much more accessible for the casual player, I absolutely love finding all the locations and references to the previous titles, and gosh I love the music and ambience of the series, I love how ethereal and melancholic the soundtrack in D3 gets from the high heavens and onwards and Act V of D3 my goodness it's for me such a masterpiece of musical bliss, and those cinematics are still some of the best cinematics I've ever seen in a game (D3) it makes me look really Forward to Vessel of Hatred to see where the story goes, really hope we get to see some sweet as cinematics for that, so vessel of hatred end of the year? Yeah I'm pretty stoked for that hopefully end of next year or something we get a Vessel of Diablo sorta deal, he definitely has to come back at some point and I hope he comes back with his own campaign story line Expansion, that'll be super cool, D4 is so much better after Season 4, we need a Covetous Shen mission line because what the Dickens happened to him?
On the surface temper is good, but I've bricked so many items at this point, I don't even get excited to see a decent drop. Kind of kills the whole point of the game. You can brick it with temper rolls, or enchanting rolls that are still so ridiculously expensive that it effectively bricks it. I have zero desire to item farm mostly trash, only to brick what few items I get that are useful for the build.
This season was amazing for me. I started as a Sorc with ball lightning build in mind but the gear requirements was top high and the damage output was too low, so after I reached level 100 and I was struggling with pit tier 61 I switched to minion necromancer and played it until I got my desired gear. I was able to do the pit to level 120 (I stopped pushing) and I also killed all the lvl 200 uber bosses in one shot(they will probably nerf the golem so hard). I had a great time, but I run out of content which is totally fine, I have many other games to try out. I'm waiting for season 4 to see what they are cooking this time.