Wait is that Geralt from Witcher 3's voice? Hahaha Sometimes the dialoge says order, other times Order other times The Order. I think "The Order" is the way to refer to the organization
Trent is Johny Silverhand :-D I just used existed english voices from SteosVoice. This is was experiment with not reached final objective. Anyway, now I working on improved assets builder. And want to convert all space voice to English neuralnets by single script... That's not perfect. But better than subtitles for english audience Main problem for me - opengl render conflicts with my subtitles for cutscenes =\
First of all, those are some really cool asteroids in the Blue Nebula! Are they a cut design or did you design them yourself? Also, is this mission close to being publicly released?
I don't really know. That's time to make decision. I can complete current state of project. Or extremely rush other missions (up to m13, final mission). I am not sure. But for project last decision will be better. At least I already started to make mission 9. It's simple and not requires custom systems. I want to create new tools for cutscenes and missions. And they tools will work efficient when I creating all missions at once... That's problem. For players. Players want to play and take fun. But I can't take fun when I do bad decision and wasting my time for nothing. Because mission making workflow is very hard for me. Need to improve it and make perfect one at once
Нууу, я и катсцену финала этой миссии давно сделал, она опубликована) А вообще (спойлер) - в сюжете нет хороших персонажей) Может только Аларик. Задача остальных пользовать Трента) В той или иной степени)
lmao geralt lives on in space
Wait is that Geralt from Witcher 3's voice? Hahaha
Sometimes the dialoge says order, other times Order other times The Order. I think "The Order" is the way to refer to the organization
Trent is Johny Silverhand :-D I just used existed english voices from SteosVoice. This is was experiment with not reached final objective. Anyway, now I working on improved assets builder. And want to convert all space voice to English neuralnets by single script... That's not perfect. But better than subtitles for english audience
Main problem for me - opengl render conflicts with my subtitles for cutscenes =\
Nomads Lair ?
yep!
@@MatrixSektor noice
Is this modded story / area. I font remember this one
This my custom story mission, based on improved version of unused content from vanilla mission 12
First of all, those are some really cool asteroids in the Blue Nebula! Are they a cut design or did you design them yourself? Also, is this mission close to being publicly released?
I don't really know. That's time to make decision. I can complete current state of project. Or extremely rush other missions (up to m13, final mission). I am not sure. But for project last decision will be better. At least I already started to make mission 9. It's simple and not requires custom systems. I want to create new tools for cutscenes and missions. And they tools will work efficient when I creating all missions at once...
That's problem. For players. Players want to play and take fun. But I can't take fun when I do bad decision and wasting my time for nothing. Because mission making workflow is very hard for me. Need to improve it and make perfect one at once
@@MatrixSektor That's okay, take your time :) I'm still very excited for the full release of this mod!
Мисс хетчер стала антоганистом? Сюжет все интерестнее и интереснее)
Нууу, я и катсцену финала этой миссии давно сделал, она опубликована) А вообще (спойлер) - в сюжете нет хороших персонажей) Может только Аларик. Задача остальных пользовать Трента) В той или иной степени)