@@Woohoojin yeah technically speaking, very low in-game sens and very high mouse dpi makes the optimum edpi Translated: Its smooth like butter(or banana, whichever ...)
Do the right thing at the right time, don’t do the wrong things at the wrong time. (Anyways you’re right my bad on the explanation I’ll try to think of a clearer way to explain and drop a guide)
To add into what hooj said: As a general rule overaim when you are trying to dodge bullets first and then shoot. Underflick if you have to take the first shot. So, essentially this is a matter of shooting while stationary or aiming while moving. The fun thing is that when you are moving you can actually do either way, depending on how your target is reacting to you. Unfortunately this is not something you are actually gonna be thinking mid-game (Unless it's really bad and then you absolutely should). That's what dm is for: Getting reps on taking fights so you actually take them the same way in ranked. Similarly, other aiming skills like tracking or dynamic clicking have their own situations where they are useful. But you don't take a 50 expecting to track your opponent. If it ends up happening you better be ready tho (It's on the playlist, that's how you call gun n' runners btw)
@@WoohoojinI would really appreciate this guide. I've been doing the "overflick" drill and seen a lot of success with it. I don't "freeze" on contact anymore and start every fight with movement + aiming. However, I've been really confused on if I'm supposed to be applying this to most encounters or if its more situational. Love your content btw you do a great job.
Ok, that's pretty useful actually! I did notice that when I did the "trail braking" motion my speed and accuracy started going up. Like, my wide flicks started getting pretty much on target to the point I didn't feel the microcorrection on my wrist even tho I knew I was doing it. Another person I know explained it like this "It's like when you are on a bus: The bus can't hard stop right away because it'll send it's passengers flying on the back. It's gotta ease on the brakes until it lands on the stop."
I’d heard of the concept of a large flick and then micro adjustment before, but your explanation of it being a fluid transition rather than separate steps was really insightful for me because I always had some cognitive dissonance with how the technique was explained and then demonstrated in other cases. Thanks banana man.
Thank you so much hooj, I started watching you when I was iron3 and learned a lot, i am gonna reach gold soon. I cant record because I play on Laptop, so i wont get any coaching from you but your content always helps. Thank you so much.
im fairly certain hooj said that he wont reject vods based on quality. I dunno where the clip is or if its changed now but im pretty sure he said you could record your scree with your phone. Also i skimmed the vod review roles on the discord and it says nothing about quality. Have fun on the grind!!! 😄
I subconsciously started to deliberately make my aim less flicky and smoother and I improved from around 14 on hard bots to 19. It builds a good base for fast flicks when necessary.
This is one of the fundamental techniques in flicking, the two-motion flick. You always wanna increase the speed of the initial flick, but consistently getting it to underaim and having to get that underaim to be the most minimal amount takes hundreds of hours
I think the intro of this video, more than any aim training or drilling has just unlocked improvement. I always thought those types of flicks were just a linear velocity and either you human benchmark the click or the moment your crosshair was on target
Im a player coming back from on and off, now trying to be a serious pro play, ive been studying you for 1.5 months and climbed from G3 to Asc 3 just, thanks woohoojin!
This reminds me a lot of the "miyagi method" that red showed in one of his older youtube videos. It was my go to warmup routine for a long time when i was iron-silver but i stopped using it for whatever reason but i started doing it again and it's really helping my 1st bullet accuracy.
Commenting till plat Seriously thank you for the free teaching. I don't think I'd be improving at the rate I am without it. My Omen instalocking is starting to pay off
sup wohoo, ive been following your content for a while now and its getting really solid and i love the fact that you walk us through. I never hear you talk about the importance of click-timing and its practice tho. Its a major component to become a pro.
If you’re uncontrollably/subconsciously over-flicking, would it be better to adjust the strength of your flicks or is it better to adjust your sens? If its the latter, would it be better to adjust the sensitivity or the dpi?
11:54 should we not throw our util and just fight or rather tell skye to wait for our util and then fight? for smokes bc you said we have time to throw knife after a kill, but i feel like smokes should be used before pushing site right?
Typically, I take one look at your channel's thumbnails and I scoff. HA! How could such minimal and measly Photoshop skills BAIT me to CLICK on your silly video. However, today something caught my eye. Maybe it was the perfectly placed CLUELESS emote that perfectly captured my own emotion as I peered deeply at this thumbnail. Or perhaps it was the way that your deliciously colored arrow was angled...just...so. I couldn't help myself. I clicked on the video. And now I find myself watching the entire thing, despite being a player who doesn't aim too much! Whatever change you made, it's working, and the person responsible should be compensated handsomely.
About the Aim tech part, I thought that over-flicking is better then under-flicking... In another video of yours you explained how movement will do most of the micro adjusting part and recommend over-flicking. Do you recommend mastering only one of the techs or that choosing which tech to use in each gunfight is not too complicated? Love your content btw :)
Idea is to minimize the amount of travel ur crosshair has to make, so it depends on the movement of ur enemy and yours if the targets are stationary proper technique would be underflick to a micro
At 9:19, wouldn't the sound of leaving let cypher get that info anyway and chill? And if you shift walk out of b main wouldn't that give enough time for cypher to check his cam again when knife wears off? Especially in this vod's case when they're pretty much 5 stacking b.
I understand the need to flash fast for teammates in the 1st round so better to do right click 2nd flash but it has more chances to blind teammates still walking out the smoke and sky is already out and would make contact with enemy so idk if flashing just for her would do any better. Also would avoid making teammates mad at me for flashing them, Ive seen civil war start from them in my games
woohojin i know that you always say coms are important so would you rather have someone who has really good coms but does not listen to their team comms at all or someone who does listen to team comms really well but does not use mic at all
Hoojert, I know you said that generally it is better for most to underflick and then adjust to the head, but over the gajillion years ive played first person shooters it has become a very strong habit to overflick and then correct backwards, like you said people with flickier playstyles do. This is probably a silly question but I was wondering if you think it's worth it to try and change that habit to underflicking, or if i'm used to it by now to just stick with it?
i love overflicking and readjusting on them more than under and then readjusting, mainly because if i flick to one side i now have this anatomical torque in my hand that makes continuing to the side i was previously going in slightly more uncomfy and thus less accurate than if i were to flick slightly back. should i get used to doing it the other way regardless? because if knowing which way to flick is the only pro for doing it the underflicking way i might just stick to overflicking since i know exactly that i just need to readjust towards the other side.
Sorry captain banana, might be a dumb question. But I’ve been using your deadzoning aim tech and have found success in it and I’m now up by like 250 rr from g2ish to plat2ish, do I need to do this instead? Cause I’ve found myself being capped by my aim (can’t convert good plays/guys not looking directly at me due to aim) when I hit plat 2 and have to play off of my util and teammates heavily to get frags (never top fragged since plat 1 unless I’m in plat/gold lobbies)
how do you incorporate the underflick and smooth microadjust? should i start by intentionally underflicking and microadjusting, and try and build the smoothness? it just feels very ingrained in me that its two movements
I have this problem of overflicking and microadjusting, should i just practise smooth aim in range until it becomes a habit? I've realised that even in the intermediate routine playlist, i overflick and microadjust as well. Meaning.. i've been developing and working on this bad habit even during my aim training, damn.
Just read a comment a few below mine with the same question - looking forward to whatever guide/video you put out clarifying!! Thanks for all you do for the community!!
Wait what about when you were coaching darshan and asked him to overshoot the flick then move(not aim) the cursor back on the target? or are those different things?
Just noticed your sens is .09 like wth man, mine's .65
Fun fact Mouse DPI directly affects how fast or slow a given sensitivity is. We could be on the same sens.
@@Woohoojinwhats your dpi?
I play 2.514
@@angelbaladan917 doesn’t matter
@@Woohoojin yeah technically speaking, very low in-game sens and very high mouse dpi makes the optimum edpi
Translated: Its smooth like butter(or banana, whichever ...)
Woohoojin: Overflick then walk them into your crosshair with your movement
Also hooj: Underflick and micro adjust
The first one is for low elo, but the second one is for higher elo. But then again u can still use both in whatever elo.
Do the right thing at the right time, don’t do the wrong things at the wrong time.
(Anyways you’re right my bad on the explanation I’ll try to think of a clearer way to explain and drop a guide)
every gunfight is going to be different; he is literally setting you up for success in every situation as long as you practice.
To add into what hooj said: As a general rule overaim when you are trying to dodge bullets first and then shoot. Underflick if you have to take the first shot.
So, essentially this is a matter of shooting while stationary or aiming while moving. The fun thing is that when you are moving you can actually do either way, depending on how your target is reacting to you.
Unfortunately this is not something you are actually gonna be thinking mid-game (Unless it's really bad and then you absolutely should). That's what dm is for: Getting reps on taking fights so you actually take them the same way in ranked.
Similarly, other aiming skills like tracking or dynamic clicking have their own situations where they are useful. But you don't take a 50 expecting to track your opponent. If it ends up happening you better be ready tho (It's on the playlist, that's how you call gun n' runners btw)
@@WoohoojinI would really appreciate this guide. I've been doing the "overflick" drill and seen a lot of success with it. I don't "freeze" on contact anymore and start every fight with movement + aiming.
However, I've been really confused on if I'm supposed to be applying this to most encounters or if its more situational.
Love your content btw you do a great job.
About to go to sleep but then this popped up so now I have to watch it
It will still be here when you wake up always be sure your sleeping healthy fr fr
@@eugenemccaul5652 W person
😅same here
Sameeeee
Yep
Ok, that's pretty useful actually! I did notice that when I did the "trail braking" motion my speed and accuracy started going up. Like, my wide flicks started getting pretty much on target to the point I didn't feel the microcorrection on my wrist even tho I knew I was doing it. Another person I know explained it like this "It's like when you are on a bus: The bus can't hard stop right away because it'll send it's passengers flying on the back. It's gotta ease on the brakes until it lands on the stop."
I’d heard of the concept of a large flick and then micro adjustment before, but your explanation of it being a fluid transition rather than separate steps was really insightful for me because I always had some cognitive dissonance with how the technique was explained and then demonstrated in other cases. Thanks banana man.
Every video I watch I get the feeling more and more that woohoojin just has 200 iq
Keep watching and you will realise his iq is over 9000
@@theinterruptedlife1783 its the potassium from the banana
crazy how much nicer the under-flicking and then adjusting aim looks compared to over-flicking
Thank you so much hooj, I started watching you when I was iron3 and learned a lot, i am gonna reach gold soon. I cant record because I play on Laptop, so i wont get any coaching from you but your content always helps. Thank you so much.
im fairly certain hooj said that he wont reject vods based on quality. I dunno where the clip is or if its changed now but im pretty sure he said you could record your scree with your phone. Also i skimmed the vod review roles on the discord and it says nothing about quality. Have fun on the grind!!! 😄
You always upload the video that mention the same mistake that i had been facing for like 2 weeks. Thank you so much for the free teaching ❤❤
bro the way of aiming you explained is what i,ve been searching on for 2 weeks and all i could find was aim routines. THX ALOT FR.
18:48 a banana going through the 5 stages of grief
Been subbed for a while and it is insanely impressive on how much you have improved as a coach. Keep up the good work.
i stopped spraying and praying and went from s1 to d1 in a single act, peaked asc1 this act !!!
W
W
bro I swear this dude explains stuff so well it just makes sense
I just escaped physics, I don’t need more v/t graphs.
I subconsciously started to deliberately make my aim less flicky and smoother and I improved from around 14 on hard bots to 19. It builds a good base for fast flicks when necessary.
as a computer student i actually really appreciate these graphs....atleast i get have some use for them
yooooo same here
It’s a good day when I realise I’ve accidentally been doing the right aim techniques the whole time I play
11:40
"shes got the power of two guys behind her"
-woohoojin 2023
Damn hooj be cooking with these thumbnails
This is one of the fundamental techniques in flicking, the two-motion flick. You always wanna increase the speed of the initial flick, but consistently getting it to underaim and having to get that underaim to be the most minimal amount takes hundreds of hours
I think the intro of this video, more than any aim training or drilling has just unlocked improvement. I always thought those types of flicks were just a linear velocity and either you human benchmark the click or the moment your crosshair was on target
Thanks bro time to apply this and flick 10 miles from the target becuz of my bronze ass aim
Shoot, felt like having a good sleep schedule but da banana uploaded
Im a player coming back from on and off, now trying to be a serious pro play, ive been studying you for 1.5 months and climbed from G3 to Asc 3 just, thanks woohoojin!
Bro 9:00 is so fucking accurate as a cypher main, the panic is unreal 😭
This reminds me a lot of the "miyagi method" that red showed in one of his older youtube videos. It was my go to warmup routine for a long time when i was iron-silver but i stopped using it for whatever reason but i started doing it again and it's really helping my 1st bullet accuracy.
Is it just me or is this thumbnail like extra good today?
2:40 it's like gojo's infinity, except that you actually get to your target
Glad you explained the velocity-time graph, I've been doing the first one all this time 👀.
Commenting till plat
Seriously thank you for the free teaching. I don't think I'd be improving at the rate I am without it. My Omen instalocking is starting to pay off
I was doing physics and then hooj busts out the velocity vs time graph im dead
I'm trying to watch all of woohoojin's vids because they all give information that is helpful that I may or may not be doing (mostly not doing)
Studying valorant instead of studying for school
Another great video from the best banana coach!
Yo, that’s an amazing thumbnail as well! 10/10, would recommend
sup wohoo, ive been following your content for a while now and its getting really solid and i love the fact that you walk us through. I never hear you talk about the importance of click-timing and its practice tho. Its a major component to become a pro.
I have been doing the routine and my aim got better ... now its getting worse ...
It is part of the process ? I wonder. I will keep at it
I hate how when banana man drew the veloctiy vs time graph it reminded me that I have to do my physics homework.
“We win? We win! We win.”
the enemies have gojos “infinity” 😂
that "We Win😶" was so funny
This is so cool to look at, no idea how to get my aim to do this LOL i cant quite control if i underflick in the voltaic
bro wdym im not aiming at all ☠️☠️
If you’re uncontrollably/subconsciously over-flicking, would it be better to adjust the strength of your flicks or is it better to adjust your sens? If its the latter, would it be better to adjust the sensitivity or the dpi?
At 22:05, what is the feature he’s talking about? I can see that it like shows the round from to vod but how does he do that?
11:54 should we not throw our util and just fight or rather tell skye to wait for our util and then fight? for smokes bc you said we have time to throw knife after a kill, but i feel like smokes should be used before pushing site right?
The thumbnail is awesome, it made me want to click right away!
Typically, I take one look at your channel's thumbnails and I scoff. HA! How could such minimal and measly Photoshop skills BAIT me to CLICK on your silly video.
However, today something caught my eye. Maybe it was the perfectly placed CLUELESS emote that perfectly captured my own emotion as I peered deeply at this thumbnail. Or perhaps it was the way that your deliciously colored arrow was angled...just...so.
I couldn't help myself. I clicked on the video. And now I find myself watching the entire thing, despite being a player who doesn't aim too much! Whatever change you made, it's working, and the person responsible should be compensated handsomely.
Wait the thumbnail actually fire, cookin on this one
How do I get a free coaching session? Btw love the content!!!
Yo hooj is really upping his game with these thumbnails. It has never been easier to acquire potassium straight into my brain 🍌
About the Aim tech part, I thought that over-flicking is better then under-flicking...
In another video of yours you explained how movement will do most of the micro adjusting part and recommend over-flicking. Do you recommend mastering only one of the techs or that choosing which tech to use in each gunfight is not too complicated?
Love your content btw :)
Idea is to minimize the amount of travel ur crosshair has to make, so it depends on the movement of ur enemy and yours if the targets are stationary proper technique would be underflick to a micro
Oh okay I get it now, thank you so much 😄@@stergnil
if its a moving target overflicking is better
Am I crazy for noticing that Cypher was peeking out gen the moment smoke popped at 17:52? Holy why can't I be so focused in my own games?
At 9:19, wouldn't the sound of leaving let cypher get that info anyway and chill? And if you shift walk out of b main wouldn't that give enough time for cypher to check his cam again when knife wears off? Especially in this vod's case when they're pretty much 5 stacking b.
watching old vids
tried the w key knife pullout trick just now in a DM and holy SHIT I was on FIRE
thanks for the knowledge
omg hard mode bots mentioned i feel so validated
I understand the need to flash fast for teammates in the 1st round so better to do right click 2nd flash but it has more chances to blind teammates still walking out the smoke and sky is already out and would make contact with enemy so idk if flashing just for her would do any better. Also would avoid making teammates mad at me for flashing them, Ive seen civil war start from them in my games
Man. This was a really good one.
woohojin i know that you always say coms are important so would you rather have someone who has really good coms but does not listen to their team comms at all or someone who does listen to team comms really well but does not use mic at all
Can 144hz provide better mouse control!
that timeline thing is so cool
I started taking his videos to heart and training and got from s2 to G2 in a week
I cant fathom hooj has a beard with those voice cracks
Holy cow this thumbnail is fire
Hoojert, I know you said that generally it is better for most to underflick and then adjust to the head, but over the gajillion years ive played first person shooters it has become a very strong habit to overflick and then correct backwards, like you said people with flickier playstyles do. This is probably a silly question but I was wondering if you think it's worth it to try and change that habit to underflicking, or if i'm used to it by now to just stick with it?
I know you're asking hooj, but just wanna say 100% try experimenting if you're curious about it. What's the worst that could happen?
That new valoplant feature is sick
FINALLY A Kayo Vod
The thumbnail describes me: Aimless
I hit 15-20 consistently on hard bots with flicky aim. I also start getting hand cramps after two games. Tryna fix it so I can play more.
i love overflicking and readjusting on them more than under and then readjusting, mainly because if i flick to one side i now have this anatomical torque in my hand that makes continuing to the side i was previously going in slightly more uncomfy and thus less accurate than if i were to flick slightly back.
should i get used to doing it the other way regardless? because if knowing which way to flick is the only pro for doing it the underflicking way i might just stick to overflicking since i know exactly that i just need to readjust towards the other side.
what software is being used for playback at 41:36?
Just hit ascendent Mr. B! Hope to hit immortal thanks to your help!
I though there was a playlist strictly for aim training. Are they all just in valorant guides?
He made some videos for aim training, I haven't seen them in a playlist though. You can search for an aimlabs playlist he made
Wait valoplant has track of rounds now? 👀
Sorry captain banana, might be a dumb question. But I’ve been using your deadzoning aim tech and have found success in it and I’m now up by like 250 rr from g2ish to plat2ish, do I need to do this instead? Cause I’ve found myself being capped by my aim (can’t convert good plays/guys not looking directly at me due to aim) when I hit plat 2 and have to play off of my util and teammates heavily to get frags (never top fragged since plat 1 unless I’m in plat/gold lobbies)
This was a quality vod review, insane to have watched it live, almost felt scripted lol
Hooj cooks the most delectable of videos. Thumbnail game at an all time high
How could I not click this vid it’s like the video was calling to me
Common Woohoojin W
I had the exact same reaction on 16:39 lol
how do you incorporate the underflick and smooth microadjust? should i start by intentionally underflicking and microadjusting, and try and build the smoothness? it just feels very ingrained in me that its two movements
Thank you Mr. Banana.
We are undeserving of your wisdom.
I have this problem of overflicking and microadjusting, should i just practise smooth aim in range until it becomes a habit? I've realised that even in the intermediate routine playlist, i overflick and microadjust as well. Meaning.. i've been developing and working on this bad habit even during my aim training, damn.
Hooj is really cooking with these thumbnails nowadays, makes me need the potassium🍌
Love the neo sheriff
Wait, so I'm supposed to underflick and adjust when they're static and overflick and adjust when they're moving?
What feature is that on valoplant where you see where the enemies died? or is valps doing that manually for reach round?
Nadeshot just posted on Twitter asking about this exact issue. Maybe it’s a coaching opportunity 👀
How do you balance the underflick and microflick to the target with the overaim and strafe your crosshair onto the target drill?
Just read a comment a few below mine with the same question - looking forward to whatever guide/video you put out clarifying!! Thanks for all you do for the community!!
Gentlemen, today we gather for the yearly aim vod by the well done yellow fruit man 🍌
How does he have like the full game and where everyone is playing in the other screen he pulls up? Like to see where others are playing?
7:55 didnt reyna just check that and win a fight how is cypher there?
hooj which player do you use to play your clips
"they're trying to try and delete your position based off your KO old. Not in this rank they don't"
Bruv! I do that in bronse 3!?
So is over-aiming not as great Banana-man? Or is it that if it’s too much it’s better to underflick?
hooj, are you under-flicking with your arm or your wrist? thennn micro-adjusting with your wrist.
yo i wanna show some raze tech on breeze is there some way i can do that?
How comes that Valorant Blueprint/ Playbook features data from a given game?
The world is depressing af
Banana man: *Uploads*
Yooowww another woohoojin viddd
Wait what about when you were coaching darshan and asked him to overshoot the flick then move(not aim) the cursor back on the target? or are those different things?