Designing Rockets, Guns, Lasers and Nuclear Devices Using Physics

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  • เผยแพร่เมื่อ 20 ต.ค. 2024

ความคิดเห็น • 389

  • @dax3m
    @dax3m 7 ปีที่แล้ว +83

    "What you really need is ." **change 1 doesn't work**
    "But what you really need is " **change 2 doesn't work**
    "However what you really need is to ." **change 3 doesn't work**
    "At this point I don't know where I am."

  • @brandon3883
    @brandon3883 8 ปีที่แล้ว +58

    For those who just want to mess with ship and module design, *you can do so without unlocking them as part of the campaign.* Main Menu->Infolinks->Concept, second article is called "Unlocking Content and Mods" - it has a button at the bottom allowing you to do so. The article states that it also unlocks the ability to create unrealistic, sci-fi stuff - so I haven't clicked the button to see what actually happens - but it's there nonetheless.

    • @SuperBuizelll
      @SuperBuizelll 8 ปีที่แล้ว +8

      The 'sci-fi stuff' is mod support the dev built into the game to allow people to add more far-flung kinds of 'black box' tech. I've not heard of any mods being made yet though.

  • @TheAdmiral14
    @TheAdmiral14 8 ปีที่แล้ว +29

    This is an absurdly deep system. I was surprised by the amount of materials you get to work with, and then I noticed the scroll bar and how it wasn't even close to the end yet. You could spend so much time in this and you know eventually people will make some crazy designs that could work, with the most fun ones being wildly impractical.

  • @QuantumShenna
    @QuantumShenna 8 ปีที่แล้ว +205

    It sounds like it'd be fun to spam nuclear hand grenades at enemy vessels using railguns.

    • @tartiflette6428
      @tartiflette6428 8 ปีที่แล้ว +30

      Been there, done that... With 5MT nuclear charges obviously since nuclear energy dissipates so quickly in the absence of any medium. Improved by adding some course correction engine for more precision at extreme ranges. Coil guns are vastly more efficient though.

    • @bendova2095
      @bendova2095 8 ปีที่แล้ว +22

      50$ nuclear hand grenades!
      Now with 2x the power!
      BUY NOW!!!

    • @BlueEyesWhiteTeddy
      @BlueEyesWhiteTeddy 8 ปีที่แล้ว +7

      +AddMorePoops that seems like something Fallout characters would say.

    • @pk2hitman47
      @pk2hitman47 8 ปีที่แล้ว +4

      Borderlands vending machines.

    • @damnlemons5331
      @damnlemons5331 8 ปีที่แล้ว

      gendalfff can I buy 1 and get free 2???

  • @basedeltazero714
    @basedeltazero714 8 ปีที่แล้ว +29

    You can make some really fun modules with this game.
    And some really broken ones. A lot of the oddities are being slowly patched out, like the pocket nukes, but also things like the sandblaster - a railgun that fires a stream of 1 gram projectiles... at 1-2% of the speed of light. It would just core ships end to end from an entirely different orbit. But alas, the epicness eventually came to an end.
    ...well, I suppose there's still black box mode.

  • @l0lLorenzol0l
    @l0lLorenzol0l 8 ปีที่แล้ว +246

    >and Nuclear Devices
    *NSA, FBI, CIA, AIB, MI5, MI6, Stasi, BND, Gestapo, SVR, KGB and IRS liked this video.*

    • @republicazi32
      @republicazi32 8 ปีที่แล้ว +16

      Why would the Internal Revenue Service care about nuclear weapons? Also, considering the Stasi and Gestapo are both defunct organizations, I'm curious to why they would mind as well.

    • @l0lLorenzol0l
      @l0lLorenzol0l 8 ปีที่แล้ว +50

      My good sir, it's a well known fact that the IRS is one of the most terrefyingly efficient and well maintained organizations on the planet, If you think you can get away without paying you Nuclear weapon tax, WMD permit and uranium and plutonium tax your are *SORELY* mistake.
      Also, german efficiency. The Gestapo and the Stasi WANT you to think they don't exist anymore!

    • @republicazi32
      @republicazi32 8 ปีที่แล้ว +5

      Well then, I stand corrected. Thank you for the clarification, dude. Have a great Friday!

    • @l0lLorenzol0l
      @l0lLorenzol0l 8 ปีที่แล้ว +24

      republicazi32 Sure thing. And remember:
      If you break the speed limit they give you a ticket.
      If you deal coke they lock you up for a decade.
      If you fuck up your taxes? Nigga you will be lucky if they find your corpse!

    • @Rotsteinblock
      @Rotsteinblock 6 ปีที่แล้ว +3

      It's spelled "GeStaPo"

  • @mortiphago
    @mortiphago 8 ปีที่แล้ว +33

    man this makes From the Depths look like child's play

  • @schr75
    @schr75 8 ปีที่แล้ว +45

    Weapons grade Pu-239 is above 90% enrichment typically even higher.

    • @scottmanley
      @scottmanley  8 ปีที่แล้ว +18

      Yeah I read 93% on wikipedia.

    • @deephish
      @deephish 3 ปีที่แล้ว

      Actually much lower enrichment grades are viable, its kinda objective really on how well your weapon makes use of the material. I read originally they where aiming for 70% plus.

  • @TheShadesOfBlack
    @TheShadesOfBlack 8 ปีที่แล้ว +13

    I always loved building guns and things in KSP, so now I think I'll enjoy spending 3 years to build a nuke in this game, and learning the best way to build a bomb that can threaten superpowers. Thanks Scott.

  • @AlphonseZukor
    @AlphonseZukor 8 ปีที่แล้ว +81

    The nuclear hand grenade of Antioch? Three shall be the number thou shall count.

    • @Euruzilys
      @Euruzilys 8 ปีที่แล้ว +1

      Alphonse Zukor are there space rabbit?

    • @HuntingTarg
      @HuntingTarg 8 ปีที่แล้ว +4

      Space vampire rabbits, with sharp pointy teeth and antigravity powers...

    • @crabdesass6873
      @crabdesass6873 7 ปีที่แล้ว +2

      This gave me a chuckle.

    • @jojolafrite90
      @jojolafrite90 5 ปีที่แล้ว +3

      The number though shall count to isn't 5, nor is it 6.

  • @BrokenSet
    @BrokenSet 7 ปีที่แล้ว +3

    I keep coming back to this video. The science behind military technology is fascinating, I tell you.

  • @gdm413229
    @gdm413229 7 ปีที่แล้ว +10

    TIP: When making a rocket engine that uses hydrogen as fuel and fluorine as the oxidizer, make it out of plastic as hydrogen fluoride [hydrofluoric acid] eats just about any metal and glass. [even borosilicate glass is susceptible] This is just because the fluorine is held by a weak hydrogen bond, and the HF will fluorinate and corrode just about any substance it touches, except neon, helium and certain plastics. There is a video by Periodic Videos [University of Nottingham, by Brady Haran] that demonstrates hydrogen fluoride breaking the tungsten wire light bulb, just by the HF breaking Si-O bonds, and Si-F bonds will appear in their places, dissolving away in the HF solution. PTFE aka Teflon is my recommended material for making the fluorine tanks with, due to the fact that C-F bonds are the strongest bond in organic chemistry, even fluorine-containing superacids [fluoroantimonic acid included!] are stored in PTFE bottles and used in PTFE flasks, pipettes and beakers. To watch the video of HF eating glass for breakfast, search for "hydrofluoric acid light bulb".

  • @goeiecool9999
    @goeiecool9999 8 ปีที่แล้ว +77

    Thank you very much! You have been of great aid to my operations. I will compensate you in the agreed upon manner.
    Sincerely, ISIS.

  • @aaronshed
    @aaronshed 8 ปีที่แล้ว +203

    Everyone that watches this video will probably get put on a list.

    • @officaillybadgaming
      @officaillybadgaming 8 ปีที่แล้ว +16

      jokes on me i am the list

    • @RealLuckless
      @RealLuckless 8 ปีที่แล้ว +5

      Some of the people watching this technically write the lists...

    • @crymp2057
      @crymp2057 8 ปีที่แล้ว +4

      IMAKE I am probably on that list already... lulz

    • @koverpy426
      @koverpy426 8 ปีที่แล้ว

      Brb requesting some diamonds after aluminium for my chamber...

    • @impguardwarhamer
      @impguardwarhamer 8 ปีที่แล้ว +3

      I study physics at uni and supposedly the uni monitors to some extent your internet usage....
      so yeh i'm fucked XD

  • @Twistshock
    @Twistshock 8 ปีที่แล้ว +9

    I managed to create an 8mm coil gun that starts opening fire at ~250 km, the 1g rounds travel at approximately 22 km/s, and are decently effective.

    • @andrewanderson34
      @andrewanderson34 8 ปีที่แล้ว +2

      Twistshock Due to a current bug it is able to create coil guns that are much greater than 100% efficient

  • @GeneralJackRipper
    @GeneralJackRipper 8 ปีที่แล้ว +12

    I think you just sold me this game, just as soon as missile and drone targeting is fixed. I want to build some nukes!

  • @bobthecannibal1
    @bobthecannibal1 8 ปีที่แล้ว +12

    508 ton yield out of a 296 gram device? That'd be Operation Sailor Hat (Any one of the three shots) out of a 40mm high-velocity Mk. 19 round, with radiological effects. If you had a means of protecting oneself from the radiation, you'd at least be outside of the blast overpressure radius, but knowing how Mk. 19s like to be drama queens, (They sometimes like to fire a projectile just enough to make it halfway down the bore. It's touchy enough to deal with when it's HE.) I wouldn't want to be anywhere closer than a hundred miles of the gun-target line.

  • @Real_Claudy_Focan
    @Real_Claudy_Focan 7 ปีที่แล้ว +3

    They developped the W48 shell in 1963 !
    72t TNT for a standard 155mm artillery shell
    Or the W54 warhead !!! (1958)
    from 500t to 600t TNT for a mass of 23kg (and fits in a backpack)

  • @Henji96
    @Henji96 8 ปีที่แล้ว +26

    Try playing a mission with some of those really OP custom parts from the workshop!

    • @scottmanley
      @scottmanley  8 ปีที่แล้ว +46

      If you promise to watch.

    • @Henji96
      @Henji96 8 ปีที่แล้ว +1

      Scott Manley Of course! I watch all your videos!

    •  8 ปีที่แล้ว

      So if anyone has a way to skip 15+ missions to allow me to play with the module design, feel free to tell me. I am not waiting to do tons of orbital mechanics in order to play with the design mechanics.

    •  8 ปีที่แล้ว +1

      Infolinks -> Unlocking Content, bottom of article is an 'unlock all' button. :DD

  • @BenCrews
    @BenCrews 8 ปีที่แล้ว +1

    This is fascinating! I hadn't been watching the Children of a Dead Earth content so far, but now I'm gonna have to go back and watch everything!

  • @MushVPeets
    @MushVPeets 7 ปีที่แล้ว +5

    KSP needs this kind of design depth as some sort of advanced system. All the current defaults can stay (albeit with a rebalance maybe) but I'd like the ability to make my own stuff like this.

    • @elnico5623
      @elnico5623 ปีที่แล้ว

      Simple rockets 2 has a similar system, not as advanced but you can change a lot of parameters

  • @Renegade30
    @Renegade30 8 ปีที่แล้ว +3

    Was wondering why the rocket chamber yield capacity was only 20MPa then realised your chamber was 0.1mm thick aluminium, so basically aluminium foil lol. Obviously there is no deflection or buckling modelling! Extremely cool from a gameplay point of view but don't kid yourself into thinking this is even scratching the surface of what's involved with engineering these things!

  • @iLOLZU42
    @iLOLZU42 8 ปีที่แล้ว +53

    Nuclear Hand Grenade?
    Seems plausable...

    • @killman369547
      @killman369547 8 ปีที่แล้ว +6

      closest thing they came to it was the davy crockett. the warhead itself could fit in to a backpack.... its recoiless rifle however does not

    • @baaladvocate8576
      @baaladvocate8576 8 ปีที่แล้ว +5

      en.wikipedia.org/wiki/Davy_Crockett_(nuclear_device)

    • @BeCurieUs
      @BeCurieUs 8 ปีที่แล้ว +1

      Russian's made nuclear bullets back in the day, never used them in combat that I know of.

    • @AgentSmith911
      @AgentSmith911 8 ปีที่แล้ว +3

      Christopher Willis Depleted plutonium rounds are also common in many tanks

    • @Setupthemabomb
      @Setupthemabomb 8 ปีที่แล้ว +8

      But depleted rounds aren't fissile, hence they are depleted, they just hard, super hard (and toxic) penetrator

  • @tomahan044
    @tomahan044 8 ปีที่แล้ว +59

    would buy this game purely as some kind of physics engineering sandbox

    •  8 ปีที่แล้ว

      Yeah good luck with that cause they locked the module design behind 15+ missions. >:(

    • @wouterdebois7958
      @wouterdebois7958 8 ปีที่แล้ว +11

      You can unlock that through a button in options. It is fairly hard to find though.

    • @tomahan044
      @tomahan044 8 ปีที่แล้ว

      i think i would find a way around shurely

    • @HuntingTarg
      @HuntingTarg 8 ปีที่แล้ว +3

      I would do the missions just as a refresher on orbital mechanics - having KSP calculate everything out is convenient (esp. since there is a LOT of other things to manage), but not what I would call real practice.

    • @ketatrypt
      @ketatrypt 7 ปีที่แล้ว

      agreed, although the interface is not great. But the simulations support Nbody right off the bat, so thats a plus :p

  • @thelordchancellor3454
    @thelordchancellor3454 7 ปีที่แล้ว +2

    I love this game. I love the combat, the building, the orbital mechanics, everything (except for Vesta Overkill).

  • @multipoep5
    @multipoep5 8 ปีที่แล้ว +1

    this is one thing I enjoy in the game 'from the depths'. Designing a warship or airship and adding custom guns or lazers to it.

  • @falkenherz1708
    @falkenherz1708 8 ปีที่แล้ว +1

    Glad you dug deeper into this game. Although you almost talked Latin in this particular video, I feel I could get into this stuff if the game offered more sustainable gameplay with it in the end. But as it is, it offers a sweet spot between casual play and going deep in as a builder type of player.

  • @SuperAWaC
    @SuperAWaC 8 ปีที่แล้ว +12

    oh man NOW i want this game

  • @Cylus1527
    @Cylus1527 8 ปีที่แล้ว +8

    Regarding nuclear hand grenades: check out the US Army Davy Crockett Weapon System. It's only a few times bigger than what is proposed in this game and it did exist.

    • @Mythricia1988
      @Mythricia1988 8 ปีที่แล้ว

      Well yes, only 50 times bigger :P More than a few.

    • @HuntingTarg
      @HuntingTarg 8 ปีที่แล้ว +4

      A tactical warhead that can fit in an infantryman's backpack and be carried on foot into the field? I think you underestimate the ingenuity of dedicated scientists - and the foolishness of army personnel.
      HU-WAA! GO NAVY!

  • @TheKiroshi
    @TheKiroshi 8 ปีที่แล้ว +7

    I'd have absolutely zero idea on how to use this editor effectively.

    • @fryncyaryorvjink2140
      @fryncyaryorvjink2140 8 ปีที่แล้ว

      TheKiroshi yeah it looks cool but I'd probably sit there like what do I do?
      is there money or can you build anything from the beginning?

    • @admiralobvious
      @admiralobvious 8 ปีที่แล้ว +1

      Nabre Labre There is a cost factor to consider. If you play in the sandbox there are very few constraints, if any at all I can think of.
      In the campaign missions though, there are mass and price limits.
      Prices are set according to galactic availability (I think), and doesn't really factor in the cost to actually make something like a composite material.

  • @musa4539
    @musa4539 8 ปีที่แล้ว +84

    you're now on NSA's watchlist because of that title

    • @Osakadows
      @Osakadows 8 ปีที่แล้ว

      ikr? I was giving it a second thought just clicking the title.

    • @musa4539
      @musa4539 8 ปีที่แล้ว +17

      H Boelen hullo it's scott manley here in siberia. today we're looking at this new nuclear bomb here....

    • @KuraIthys
      @KuraIthys 8 ปีที่แล้ว +2

      Pff. I'm probably on 7 or 8 random watchlists as it is for a wide variety of things I've looked at, googled, read, or whatever.
      XD
      But I suppose being seen to look up how to make explosives and weapons is probably not the best idea... XD

    • @Osakadows
      @Osakadows 8 ปีที่แล้ว +3

      Musa.Joker How shocked would you be if actual weapon instructions showed up? hahaha.

    • @musa4539
      @musa4539 8 ปีที่แล้ว +7

      i would actually be happy.
      all i know is the outro wouldn't be "fly safe"

  • @crabdesass6873
    @crabdesass6873 7 ปีที่แล้ว +1

    This looks like Warship Gunner 2 for adults. I like this.

  • @jakegordon1575
    @jakegordon1575 7 ปีที่แล้ว +2

    I barely know anything about physics but I was able to modify the 60mm cannon to an 83mm cannon with about 2.9km range and the ability to rip ships apart.
    I put 9 of them on one ship.

  • @neelybd
    @neelybd 8 ปีที่แล้ว +17

    I would be curious on what they are using for their criticality equations. Considering it a game and the calculations are real time, I would assume that they would be counting the neutrons by calculating Keff at small time steps using material and geometric buckling. Considering they limited the shapes to simple geometric ones, i.e. sphere and you can't set a neutron reflector, it’s possible to use buckling. You can pull the equations straight out of Duderstadt and Hamilon's text book, if you assume that the hollow core geometries will fully collapse under the blast, otherwise you’ll have to factor in the hollow core. Even that you probably could just subtract out the material from the center from B^2_g, but don’t quote me on that.
    Ohh great, now I’m going to have to buy the game just to see what they used…

    • @migkillerphantom
      @migkillerphantom 8 ปีที่แล้ว +1

      neelybd or you can just go on the forums and ask the developer (singular)

  • @Blaze6108
    @Blaze6108 2 ปีที่แล้ว

    After listening and looking at the extremely detailed technical details of building a nuclear weapon, I feel like I should check my driveway for black vans every now and then.

  • @theheadone
    @theheadone 8 ปีที่แล้ว +1

    thanks for sharing this! this part alone makes me want to play this game :)

  • @MrHamof
    @MrHamof 8 ปีที่แล้ว +4

    14:00 No, it's a nuclear bullet. (Or cannon shell.)

    • @OpreanMircea
      @OpreanMircea 8 ปีที่แล้ว

      you can make cannons that fire miniature nuclear rockets, so they can't be dodged, why not

  • @blurr220
    @blurr220 8 ปีที่แล้ว +9

    13:56 so a holy hand grenade then?

  • @8749236
    @8749236 8 ปีที่แล้ว +2

    I designed a coilgun that shoots stinger drones at 839m/s with a fire rate of 60 rpm =)
    (and I also built an engine with 1000 TWR with 0.22 mixture ratio)

  • @MarkusPresson
    @MarkusPresson 7 ปีที่แล้ว +3

    Revisit this, it has been updated quite alot!

  • @IT-kone
    @IT-kone 8 ปีที่แล้ว +2

    Oh man! That looks sooooo cool! Shame that the core gameplay is a bit flawed atm, based on your videos.

  • @Hotrob_J
    @Hotrob_J 7 ปีที่แล้ว

    This feature has pretty much sold me on this game.

  • @tritan67
    @tritan67 8 ปีที่แล้ว +1

    Hey Manley, can you make some tutorials for module design? This game impresses me so much with the detail that goes into the physics. I have more fun designing things then I do playing the levels but I struggle to create good modules or propulsion. However when I make it physics class in college I bet I will have an easier time making me a dam good laser.
    If not I just keep moving sliders and guessing until I get something to work. Part of discovery right?

  • @Chewierulz
    @Chewierulz 8 ปีที่แล้ว +1

    PSA: You need to beat the Vesta Overkill level in order to unlock Module Design, and Retaking Ceres to unlock Ship Design. I recommend using cheap and low mass ships with strong lasers to beat Vesta Overkill.

    • @terminus.est.
      @terminus.est. 8 ปีที่แล้ว

      Chewierulz No you don't, you can unlock those features in the Codex.

    • @Chewierulz
      @Chewierulz 8 ปีที่แล้ว

      Botond Dudas You mean I could have avoided 5 hours of pain? Fuuuuuuck

    • @terminus.est.
      @terminus.est. 8 ปีที่แล้ว

      Chewierulz Lol I beat that level first attempt with the default ships because I couldn't be stuffed designing ships without module design. After I did that I noticed in the Codex you could unlock the features.

  • @julialeslie9213
    @julialeslie9213 8 ปีที่แล้ว

    "There are so many things to mess with... This is so fun!" This needs to be DLC in KSP.

  • @AlWankhan
    @AlWankhan 8 ปีที่แล้ว

    Thank you Scott! I had no idea this is in the game

  • @BeCurieUs
    @BeCurieUs 8 ปีที่แล้ว

    Worthy of note, most all reactor control comes from delay neutrons. Without them, when you go super critical, you go all the way!

    • @scottmanley
      @scottmanley  8 ปีที่แล้ว

      Yep, you need to balance in that region where the delayed neutrons are the ones keeping you critical. If you cross into the prompt criticality region then power will spike and the energy released will blow your core apart enough to hopefully suppress the reaction....

    • @BeCurieUs
      @BeCurieUs 8 ปีที่แล้ว

      Scott Manley "E=MC² is not impressed with your flimsy, zirconium tubes!"

  • @Monothefox
    @Monothefox 8 ปีที่แล้ว +1

    Concidering SciShow's clip today on three missions that never came to fruition, maybe You could do a film on NASAs 70s engine project, the MINERVA?

  • @MGarafano
    @MGarafano 8 ปีที่แล้ว +1

    Yeah those numbers are off, weapons grade Pu-239 starts at 93%, the smallest pit ever built is around 20kg. Though that gadget was built a long time ago, (W54 for the US side, though Russia has made similar sizes) with a boosting stage you can reduce the pit size, but not that small.

  • @jonnowood8382
    @jonnowood8382 8 ปีที่แล้ว

    Loving the choice of music. I Didn't realise you were into Nigel Stanford!!

    • @hanspeter7648
      @hanspeter7648 8 ปีที่แล้ว +2

      its the in-game music!

    • @jonnowood8382
      @jonnowood8382 8 ปีที่แล้ว

      Hans Peter wow! Really great soundtrack then. Nigel Stanford does some cool stuff

  • @gdm413229
    @gdm413229 7 ปีที่แล้ว +1

    If I was designing a record-shattering rocket engine, the oxidiser has to be fluorine.

  • @Sean_735
    @Sean_735 8 ปีที่แล้ว +1

    I'm really interested in the calculations they're using here. Is there any documentation on them?

    • @elnico5623
      @elnico5623 ปีที่แล้ว

      The developer has a blog? Maybe there's something there altho i'm sure looking too deep into it will put us on a list

  • @TheArklyte
    @TheArklyte 8 ปีที่แล้ว +3

    Nuclear hand grenades? So if you're not above using exploits, you can load those as ammo in autocannons?

    • @brandon3883
      @brandon3883 8 ปีที่แล้ว +2

      I don't think that would be considered an exploit; you can load just about anything in anything else, if you go about it the right way. Due to how uselessly slow flares are, for instance, I ended up messing around with the idea of slapping a flare inside of a missile with short-burn, high acceleration. I haven't perfected it yet but it's still fun to see my flare charging at a swarm of enemy missiles, both trying frantically to course-correct so they don't just fly around each other in circles.
      So, yeah. Slap a nuke into a cannon (or whatever) round. It's all good! :D

    • @Spudcosmiccc
      @Spudcosmiccc 8 ปีที่แล้ว +2

      I think the exploit part comes from the fact that a nuclear device at that size would not be possible in real life, and comes from inaccuracies in the calculations at extreme ranges.

    • @TheArklyte
      @TheArklyte 8 ปีที่แล้ว

      *****
      yep, minimum 39kg if I recall right:\

    • @brandon3883
      @brandon3883 8 ปีที่แล้ว +1

      Yeah, I wrote my comment before getting that far in the video (SHAME ON ME!!11!), although on the other hand the last patch notes stated that "pocket" nukes had been specifically addressed and nuclear-based modules/calculations in general had been tweaked/fixed. So the fact that Scott was able to find a forum post about an exploit that was supposedly fixed - and probably due in part to that very same post - is a little unexpected. :)

    • @TheElshagan
      @TheElshagan 8 ปีที่แล้ว +3

      Depends on when it was fixed. Keep in mind that this was probably recorded 1-3 days ago. So maybe it wasn't fixed by the time he recorded.

  • @Spudcosmiccc
    @Spudcosmiccc 8 ปีที่แล้ว

    I made a gun that shot the stock Shooting Star drone at 2 per second at 1.5 km/s. It was actually pretty reasonably sized

  • @Chrischi3TutorialLPs
    @Chrischi3TutorialLPs 6 ปีที่แล้ว

    Please Scotty, you HAVE to make a video where you do your perfect spaceship!

  • @railgap
    @railgap 5 ปีที่แล้ว

    The fact that you can do a nuke with just two points of detonation (two lenses) and still get a uniform implosion used to be classified.

  • @DanSlotea
    @DanSlotea 8 ปีที่แล้ว +1

    Scott, is there an aerospike available for playing around with, or just de Laval nozzles?

    • @OpreanMircea
      @OpreanMircea 8 ปีที่แล้ว

      no aerospike design ...

    • @mechadrake
      @mechadrake 8 ปีที่แล้ว

      werysad news! no aerospike again! Poor orphaned project.

  • @Niohimself
    @Niohimself 8 ปีที่แล้ว

    My science sense is tingling.

  • @Neuttah
    @Neuttah 8 ปีที่แล้ว

    The nuclear hand grenade at 13:40 made be burst laughing with the awesome the moment I saw it.
    Can you make ship cannons fire it as grapeshot? Preferably on the 120cm doomcannon?
    We must build it!

  • @HuntingTarg
    @HuntingTarg 8 ปีที่แล้ว +1

    Neat! I would find it fun just to design, field, and monkeywrench modules and spacecraft with this.
    3:07 - NO FREAKING WAY. I would never want to get on a spacecraft with Fluorine Hydrogen fuel. The by-product is Hydrofluoric acid. Imagine the consequences of battle damage or some accident. Terrifying is only a surface adjective.
    3:45 - You seem to be misreading the data, Scott. As the S-M Ratio is adjusted towards 1:1, the velocity all along the nozzle goes down, but the exhaust temperature (I think) goes up, so fuel expansion is imparting more momentum than simply rapidly moving (and rapidly cooling) exhaust.
    7:32 - 'Grain Radius' ? Now I'm impressed. USMC Sniper ammunition fabricators would be pleased.

  • @AgentSmith911
    @AgentSmith911 8 ปีที่แล้ว +1

    Hey Scott, what's your opinion on the new mach 2.2 passenger jets that are coming soon?

    • @scottmanley
      @scottmanley  8 ปีที่แล้ว +10

      I'll believe it when they start carrying passengers.

  • @velvetdrgn
    @velvetdrgn 8 ปีที่แล้ว

    imagine it's bring your child to work day and timmy opens a drawer with that mini-nuke and he's like "daddy can I push this button" "Timmy noooo"

  • @ananvenkatesh2036
    @ananvenkatesh2036 8 ปีที่แล้ว

    Have you tried Aurora 4x? It seems like a game you might like, Scott.

  • @SuperJimBobJoe
    @SuperJimBobJoe 8 ปีที่แล้ว

    Damn this looks awesome!

  • @steve1978ger
    @steve1978ger 8 ปีที่แล้ว

    Wow. That's the most hoyvin-glavin game I've seen in a long time.

  • @RobertSzasz
    @RobertSzasz 7 ปีที่แล้ว +1

    A FOOF /H2 rocket would be... interesting.

  • @sunslayer553
    @sunslayer553 8 ปีที่แล้ว +1

    So you basically have the holy hand grenade from Monty Python

  • @kevingrozni
    @kevingrozni 7 ปีที่แล้ว

    Scott how does the model get to a throat Mach number that isn't choked, i.e. NE to 1.0? Are they actually modelling the change in M as a function of the varying temperature across the flow? Or is it just a mistake?

    • @scottmanley
      @scottmanley  7 ปีที่แล้ว +1

      +kevingrozni I’m pretty sure the equations are approximate, and we all know approximations involving supersonic transitions are never going to be accurate.

  • @orenong
    @orenong 8 ปีที่แล้ว +15

    what game is it!?!?!?!
    oops friends, we should listen to him he said it was Children of a Dead Earth

    • @anter176
      @anter176 8 ปีที่แล้ว

      this, all we hear is "this game" but what is this game?!

    • @Osakadows
      @Osakadows 8 ปีที่แล้ว +1

      Children of a Dead Earth, he mentioned it briefly at the start, here's the link: store.steampowered.com/app/476530

    • @scottmanley
      @scottmanley  8 ปีที่แล้ว +3

      Children of A Dead Earth
      th-cam.com/play/PLYu7z3I8tdEn0ytB1lrz7jcY4P62zcz1A.html

    • @orenong
      @orenong 8 ปีที่แล้ว +2

      0:09

    • @1FbPT2
      @1FbPT2 8 ปีที่แล้ว +1

      its also in the description

  • @estoniaman
    @estoniaman 8 ปีที่แล้ว

    I would have wanted to have such rocket engine design for KSP.
    // Btw, is this game only one of its kind?

  • @BNRmatt
    @BNRmatt 3 ปีที่แล้ว

    I'm intrigued by the concept of this game. Has it been updated/fixed in the meantime to be less buggy?

    • @scottmanley
      @scottmanley  3 ปีที่แล้ว +2

      There have been some improvements, and user created mods that fix some issues, but it’s still a bit of an oddball.

    • @BNRmatt
      @BNRmatt 3 ปีที่แล้ว

      @@scottmanley Thanks! I always enjoy your videos.

  • @DBHHellhound
    @DBHHellhound 8 ปีที่แล้ว

    Scott Manly have you played the game Powder Toy ? It's free and it's a physics simulation based on elements.

  • @jinchey
    @jinchey 8 ปีที่แล้ว

    How often do you stream?

  • @OnboardG1
    @OnboardG1 8 ปีที่แล้ว +1

    Ever read "A tall tail" by Charlie Stross? Because your hydrofluoric acid spray pales in comparison to his idea for the most suicidal rocket engine possible.

    • @caav56
      @caav56 5 ปีที่แล้ว

      Yeah, dimethylmercury/FOOF engine with mercury in question being nuclear isomer is quite something...

  • @lakemanson8051
    @lakemanson8051 8 ปีที่แล้ว

    this is really cool!

  • @leerman22
    @leerman22 8 ปีที่แล้ว +4

    Scott really doesn't know how to make nukes.

    • @JETZcorp
      @JETZcorp 8 ปีที่แล้ว +1

      leerman22 I was thinking the same thing. When he set the Pu-239 enrichment I thought "Well, RIP any chance of making this thing work!"

    • @leerman22
      @leerman22 7 ปีที่แล้ว

      Apparently Pu239 comes with Pu240, which isn't fissile. If you can remove the plutonium from a reactor fast enough it will be more pure Pu239. This is why it's so hard to make a bomb from civilian waste due to the long refueling schedule. You wouldn't want to isotopically enrich plutonium because it's easier to enrich uranium. You still want a 90% fissile core, which he obviously didn't do.

  • @angrybadger100
    @angrybadger100 8 ปีที่แล้ว

    Yay! 6-factor formula :)

  • @PrintScreen.
    @PrintScreen. 8 ปีที่แล้ว +3

    I see nuclear I click video

  • @nobody4248
    @nobody4248 7 ปีที่แล้ว

    mixing carbon and hydrogen, and flourine (pure genius) ClF3.

  • @brandon3883
    @brandon3883 8 ปีที่แล้ว

    3:16 - "I'm disappointed, actually, that it doesn't offer Fluorine Hydrogen Lithium." Scott, protip for you: once you've selected a material from any drop-down menu, you can then hit the up and down arrow keys to scroll through all of the options, looking for the myriad of ways to optimize this-or-that module. After you've spent a shameful amount of hours creating modules with that little trick up your sleeve, I think your disappointment in "a lack of materials" is going to largely disappear. ;P

    • @scottmanley
      @scottmanley  8 ปีที่แล้ว

      I know this, but it still doesn't offer Fluorine-Lithium-Hydrogen as a fuel.

    • @brandon3883
      @brandon3883 8 ปีที่แล้ว

      LOL okay fine, you win; if you write the forum post petitioning for F-L-H and any other important-yet-missed fuel types/materials, I promise I'll bump it on a regular basis. Be our champion, Scott! :D

  • @jaggerjdm9787
    @jaggerjdm9787 7 ปีที่แล้ว

    I need this in my life

  • @TheArklyte
    @TheArklyte 8 ปีที่แล้ว +6

    Scott, can you build your own battleship class in a video, please?

    • @scottmanley
      @scottmanley  8 ปีที่แล้ว +10

      If you'll watch it, nobody has been watching my COADE videos.

    • @riccardoorlando2262
      @riccardoorlando2262 8 ปีที่แล้ว +4

      I have, for one ;)

    • @MagisterMalleus
      @MagisterMalleus 8 ปีที่แล้ว +1

      Scott Manley I hadn't bothered because I hadn't heard of the game, but now I've seen this I'm definitely going to go back and watch the series.

    • @TheArklyte
      @TheArklyte 8 ปีที่แล้ว

      Scott Manley I'm trying to get a few spare minutes for it and Shen I/O. Sadly last two weeks between job and studies seem like a state approved rape of my brain=(

    • @fofkifkj497
      @fofkifkj497 6 ปีที่แล้ว

      Scott Manley because lack of awareness, with your out reach, you could promote more ppl into the game, get a mod community going!

  • @Luka_3D
    @Luka_3D 8 ปีที่แล้ว

    Will you start a new career mode? Or series in general?

    • @scottmanley
      @scottmanley  8 ปีที่แล้ว

      Depends on whether my Shenzhen I/O & COADE series get enough views. (so start watching and commenting)

    • @Luka_3D
      @Luka_3D 8 ปีที่แล้ว

      Any teasers on what will be the goal?

    • @Luka_3D
      @Luka_3D 8 ปีที่แล้ว

      Scott Manley OK. ;) What about "Things KSP doesn't teach"? Also Civilization 6 came out and it looks good. I think you could get some Justin Bieber jokes into those videos. XD Or Jacksepticeye jokes!

    • @damienw4958
      @damienw4958 8 ปีที่แล้ว

      Scott Manley please do, it just looks like soooooo much fun! (Yep, I'm a physicist)

  • @NathanielSheppard
    @NathanielSheppard 8 ปีที่แล้ว +1

    Why no fusion weapons? And why no Nuclear Pulse drives?

    • @scottmanley
      @scottmanley  8 ปีที่แล้ว +1

      Probably because the equations governing thermonuclear devices are classified, and also, why do you need anything bigger than 10megatons.

    • @NathanielSheppard
      @NathanielSheppard 8 ปีที่แล้ว +1

      Still, I'm dissapointed that there aren't Orions yet.

    • @Poctyk
      @Poctyk 8 ปีที่แล้ว

      But isn't "fusion boost" actually just fusion weapons?

    • @scottmanley
      @scottmanley  8 ปีที่แล้ว +2

      technically most of the energy in fusion boosted fission weapons comes from higher rates of fission due to the extra neutrons generated in the core.

    • @terminus.est.
      @terminus.est. 8 ปีที่แล้ว

      Well even without Teller-Ulam designs, you can get gigaton level nukes with a bit fiddling and abuse of the integrator. Or at least before the most recent of patches.

  • @jmickart
    @jmickart 8 ปีที่แล้ว

    Eve Online Video? Lots of changes inbound, would love to hear your thoughts.
    Subbed. Again.

  • @oscarsmith3942
    @oscarsmith3942 8 ปีที่แล้ว +3

    Can we get this to export to ksp part models?

    • @HuntingTarg
      @HuntingTarg 8 ปีที่แล้ว

      Unlikely, unless the game developer works directly with Squad; this game is so comprehensive in design modelling that it has a lot of fuels and materials that KSP takes no account of.

    • @NoNameAtAll2
      @NoNameAtAll2 8 ปีที่แล้ว

      biggest problem would be 3d models
      everything else can be just expported as numbers

    • @HuntingTarg
      @HuntingTarg 8 ปีที่แล้ว

      There is a qualitative difference between what this program can do and what KSP can do. One would have to design systems in this program, finalize them, and then turn them into parts mods to import into KSP. Its more than a single-step conversion. IDK if this program even has export capability; one would probably have to rip into it like a first-release modder and figure out the workings.

  • @Petrolianzoolbar
    @Petrolianzoolbar 8 ปีที่แล้ว

    Wow, pretty neat..

  • @Deutritium93
    @Deutritium93 9 หลายเดือนก่อน

    An output of 508 tons from a 269-gram device? If you launched the projectile with, say, an RPG or mortar, you would probably still be well within the fatal range of ionizing radiation, so I would be concerned about how far you could fire it. With a fatal ionizing radiation radius of up to 520 feet, the 20-ton explosive output of the Davy Crockett W54 warhead was potent enough to be 100% fatal.

  • @ronaldwhite1730
    @ronaldwhite1730 3 ปีที่แล้ว

    Thank you .

  • @Krissssz
    @Krissssz 7 ปีที่แล้ว

    If you ever feel alone, don't. Because you clicked on this video and got instantly put on numerous watchlists

  • @whoopass_mcgue5538
    @whoopass_mcgue5538 8 ปีที่แล้ว

    This looks so great but I'd be worried my physics has gotten too rusty, does the game do a job with tutorials and explaining things?

  • @alpalchevskiy3886
    @alpalchevskiy3886 8 ปีที่แล้ว

    wow Awesome I wanna model a power plant SOOOO COOL!!

  • @artemisfowl7191
    @artemisfowl7191 7 ปีที่แล้ว

    Boron you forgot to make everything out of Boron

  • @8749236
    @8749236 8 ปีที่แล้ว +2

    Sad thing with reactors is that there is no gas cores, so most of the time designing a reactor is simply fighting against temperatures.

    • @OpreanMircea
      @OpreanMircea 8 ปีที่แล้ว

      well, that's what we use now, right?, I never heard of an existing gas core nuclear reactor.

    • @Nerdule
      @Nerdule 8 ปีที่แล้ว +5

      Reactor designs IRL are fairly "primitive" in general. We're still using the same designs as 60's reactors. The government is very, very slow to approve new designs. There's interesting stuff being done in prototypes and theoretical designs, but the actual nuclear industry has basically stalled under regulatory pressure and corresponding cost increases.

  • @tach5884
    @tach5884 8 ปีที่แล้ว

    All that's left is to fix the guidance systems, or outsource it to Shenzhen.

  • @captainmcderp4078
    @captainmcderp4078 8 ปีที่แล้ว +1

    Alright, game is called "Children of a dead earth".
    Realistic space warfare game/sim.

  • @hh-vv5ze
    @hh-vv5ze 8 ปีที่แล้ว

    this is so cool

  • @RamielNagisa
    @RamielNagisa 7 ปีที่แล้ว

    Nuke grenade? Now we know how the Predators made their wrist bombs XD

  • @danielmellor5783
    @danielmellor5783 8 ปีที่แล้ว

    Please build a massive engine and a gigantic nuclear payload and a mega cannon all as big as you can make them please. Thanks

  • @electro41587
    @electro41587 7 ปีที่แล้ว

    someone needs to create a mod of this for kerbal space program