I think its a testament to how bad the friendly AI is in Space when you take out the auto-turrets, shields and are sabotaging the enemy ships in the hanger and yet the enemy is destroying more systems on your vessel then your team is.
@mirrorslash028 I know, I just think that is kinda a dumb aspect though. If rather they have a mini shipyard or orbital station that allows you to deploy from as well in that case, then it gives more an incentive to destroy over the frigates or corvettes because it actually serves a purpose on the battlefield by being a closer spawn point to the enemy ships.
@@Arturius1000 Yes I have tested this. I think it also reacts if you are extremely passive as well. I tested this by playing matches where I spent the entire game on an auto turret on defence or playing a sniper and camping on the ground missions, you can win, but its almost as if you aren't leading the charge the game puts more pressure or as you said it auto balances to force you to or lose, or at least have it be a close game.
This was one of the rare times where you landed a transport once in the enemy hanger and the copilot, who became the pilot after you left, DIDN’T takeoff and crash it! In fact, it seems he was a pilot and was repairing it! The only time he took off was after you got in and then out again. Great stuff, nonetheless! Very interesting to witness.
I think its a testament to how bad the friendly AI is in Space when you take out the auto-turrets, shields and are sabotaging the enemy ships in the hanger and yet the enemy is destroying more systems on your vessel then your team is.
That's because the enemy team always outnumbers the allied team in space, because they spawn in starfighters around you while you are flying your own
@mirrorslash028 I know, I just think that is kinda a dumb aspect though. If rather they have a mini shipyard or orbital station that allows you to deploy from as well in that case, then it gives more an incentive to destroy over the frigates or corvettes because it actually serves a purpose on the battlefield by being a closer spawn point to the enemy ships.
🥈 That is the AI autoblanace at work. The game is basicly cheating harder the better you play.
@@Arturius1000 Yes I have tested this. I think it also reacts if you are extremely passive as well. I tested this by playing matches where I spent the entire game on an auto turret on defence or playing a sniper and camping on the ground missions, you can win, but its almost as if you aren't leading the charge the game puts more pressure or as you said it auto balances to force you to or lose, or at least have it be a close game.
Few days ago I was so passive, basicly I was AFK and my team won the game with me ever even take a step after start.
This was one of the rare times where you landed a transport once in the enemy hanger and the copilot, who became the pilot after you left, DIDN’T takeoff and crash it! In fact, it seems he was a pilot and was repairing it! The only time he took off was after you got in and then out again. Great stuff, nonetheless! Very interesting to witness.
Yeah I was surprised to see it!
Nice work sabotaging the ship. You did that pretty fast.
🥉 At this point I did that so many times I can sabotage enemy ships blindfolded XD
Incredible sabotaging skills Rebel General🫡
Thank you my king!
I always loved that the original battlefront had Marines and Soldiers yes folks there’s a difference between the two
I will always prefer unit classes over hero shooters..
Cool.👍🏻
Happy to hear you enjoyed the video!
More LAAT Gunships!
🥇 I LOVE the LAAT, but it is a nightmare to fly!
I miss the first person ship mode from the first game. Wonder why they didn't allow in the second game
That was one of my favorite things in the first game. You can add it back with mods tho for the second game.