This 2013 Handheld Game Has PERFECT Sound Design (Killzone Mercenary)

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  • เผยแพร่เมื่อ 29 ต.ค. 2024

ความคิดเห็น • 9

  • @JustKillzone
    @JustKillzone  2 หลายเดือนก่อน +6

    Additional Context: In this part of the campaign, you are performing missions on behalf of the Helghast. This takes place as the ISA invade Helghan, during the events of Killzone 2.

    • @bigboyentertainment944
      @bigboyentertainment944 2 หลายเดือนก่อน +1

      Is there an explanation as to where Visari/Radec is? Why didn't the protagonist get sent to kill Captain Narville or why aren't Rico/Sev seen? And why did he switch to the ISA and betray the Helghast?

    • @HermesTheGodOfSpeed
      @HermesTheGodOfSpeed หลายเดือนก่อน +1

      ⁠@@bigboyentertainment944 Because Radec and Visari are in the middle of the action fighting against primary ISA forces while mercenaries (Arran Danner) fights in the back line to get the information from Savic. Danner switched sides because Admiral Grey betrayed him and left to die in the explosion of the reactor.

  • @enzogamesbrasil3714
    @enzogamesbrasil3714 2 หลายเดือนก่อน +1

    Have you ever heard the ISA soldiers screaming in the botzone when they get electrocuted? It is extremely agonizing. The audio design of this game is truly something special.

    • @JustKillzone
      @JustKillzone  2 หลายเดือนก่อน

      Yeah, and I also like how the injured call out for someone to help them. You can hear it from far away.

  • @ugandanknuckles6586
    @ugandanknuckles6586 2 หลายเดือนก่อน

    The minimap looks cool

  • @bigboyentertainment944
    @bigboyentertainment944 2 หลายเดือนก่อน +2

    No it doesn't. The guns sound awful compared to the games on PS3. Killzone 3 actually has perfect sound design.

    • @JustKillzone
      @JustKillzone  2 หลายเดือนก่อน +4

      There's no "chink" noise when you kill an enemy in KZ3 (campaign). That's a bad start. The voicework in Mercenary, when they are talking on the radio to each other, is better. They sound more real. Admiral Grey and Kratek are the standouts. Those two also talk during the multiplayer and botzone. It gives the battle meaning. I could go on, but that's enough.

    • @bigboyentertainment944
      @bigboyentertainment944 2 หลายเดือนก่อน +1

      @@JustKillzone Alright, but I still think KZ2/3 has better sound design