How to Build a Monk for Beginners in Baldur's Gate 3

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  • เผยแพร่เมื่อ 3 พ.ย. 2024

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  • @italianspartacus
    @italianspartacus  ปีที่แล้ว +13

    Full Warlock Abilities ► bg3.wiki/wiki/Warlock
    Follow me on Twitch! ► www.twitch.tv/italianspartacus
    Beginners Guide to Terms ► th-cam.com/video/TQrJZPtnqBU/w-d-xo.html
    Become Part of the Community ► discord.gg/UuPSgYDKSy

    • @bullshido2614
      @bullshido2614 ปีที่แล้ว +1

      this is not a guide this is you reading tooltips/wiki hope that youtube profits are treating you well

  • @RagingUrsusGaming
    @RagingUrsusGaming ปีที่แล้ว +96

    My Durge playthrough is a duergar elemental monk. RPing as him using the stillness of his monk training to resist his murderous urges. It's wild how often there's a monk choice when there's a durge one lmao it's been so fun

    • @hurri-db
      @hurri-db ปีที่แล้ว +1

      Me too! I'm having so much fun while remaining horrified XD

    • @BottyInnit
      @BottyInnit ปีที่แล้ว +2

      Im doing the same thing just now but im a dragonborn monk! Really fun so far

    • @rustyjones7908
      @rustyjones7908 8 หลายเดือนก่อน

      Might have to try that

  • @goadfang
    @goadfang ปีที่แล้ว +150

    Don't sleep on the Ranger/Monk multiclass. The reliance on wisdom and dex is perfect and the extra bonus action plus archery fighting style used with dual hand crossbows gives them an incredible ranged option that is almost as good as their unarmed strikes, for those tines where your fantastic mobility still comes up short. If you go Gloomstalker and Shadow you get the additional synergy and another free attack at the start of combat.

    • @italianspartacus
      @italianspartacus  ปีที่แล้ว +36

      That's fucking awesome

    • @maxfriis
      @maxfriis ปีที่แล้ว +4

      Sounds fun. I do prefer 5Ranger/3Thief and then round it off with 4 levels in Fighter or even Wizard for the end game. With ranger being a half caster you end up as a 7 level caster.

    • @RobThePrincess
      @RobThePrincess ปีที่แล้ว +1

      Wait do rangers or Monks get an extra bonus action??
      I thought that was just Thief Rogue.

    • @RisenPhoenix69
      @RisenPhoenix69 ปีที่แล้ว +1

      @@RobThePrincess Its thief rogue. best way to build a "gun slinger" in BG3 imo is Thief Rogue till you get the bonus action, then switch to Colossal Hunter Ranger for the rest. You'll have 4 attacks each round with duel hand cross bows. not giving away any spoilers. but there is a set of hand cross bow that give ad additional 2d4 damage each tern they hit if a condition is met (its almost always met). colossal hunter gives +1d8 once per round when you damage an already damaged target. so pretty much on your second action each tern at least. lastly, because you are making so many attacks each turn, any item that adds more damage to your damage will be HUGE. ae stock charges or a straight 1d4 to all damage rolls. if built right with gear, you can do 200pts of damage each turn.

    • @maxfriis
      @maxfriis ปีที่แล้ว +1

      @@RobThePrincess I think he is just a bit sloppy in his entry. I think the extra bonus action he is talking about is just the normal bonus action and it's extra to the normal action(s). Only thiefs get two bonus actions.
      There are some other situational ways to get an extra bonus action but I don't think that is what he is talking about. As a Way of the Open Hand monk if you use your action on Wholeness of Body you do get an extra bonus action.

  • @colmortimer1066
    @colmortimer1066 ปีที่แล้ว +25

    One thing to remember is monk weapons will do their damage if it is higher than your fists damage...but if your fist damage is higher, so is the monk weapon. So at lvl 1 a staff does one d6+dex/str, and your fists are 1d4+dex/str, but at lvl 9 your fists and staff will deal 1d8+dex/str. There is never a down side to using a weapon, only upsides if the weapon is better. This is not to say you should not use your fists, just if you like your weapon, it won't hurt you any to use it.

    • @Axterix13
      @Axterix13 ปีที่แล้ว +9

      It does cause a few issues, like gear that only boosts unarmed or weapon use. With Flurry of Blows and the unarmed bonus attack parts of the Monk kit, you'll probably be using unarmed attacks for at least that. And if you go open hand subclass, at level 6, you get the Manifestations, which add 1d4 + wis mod to your unarmed damage. At that point, you're probably done with weapon use. But that's the point where that monk subclass really comes into its own. Before that, yeah, no real downside to using a weapon.

  • @voodoo1724
    @voodoo1724 ปีที่แล้ว +8

    I'm a big fan of your videos - calm, friendly and knowledgeable. I do have to admit, that I wait for your mispronunciations like Easter eggs. That's NO reflection on you as a narrator, your voice is VERY calming and your non-garish style is a fresh change to almost every other. "Asmododeus" though, made me spit out my coffee. Keep it up!!

  • @kashgrab7168
    @kashgrab7168 ปีที่แล้ว +41

    I played as a monk and felt a little weak at first but by Level 6 or so I never felt stronger than any other class was so much fun

    • @Broomer52
      @Broomer52 9 หลายเดือนก่อน +3

      I gained appreciation for Monks early in act 3 out of no where a portal opens up and you get attacked by what’s essentially Gith Ninjas, they’re absolutely kicking my ass and I have to run to the portal, later on in that same event they’re jumping and flipping off walls and kicking everyone’s ass. By the end of it I realized the fear a well made Monk can cause

    • @toericabaker
      @toericabaker 8 หลายเดือนก่อน

      I'm glad I downloaded an experience. Increaser. It makes going to level six fast with the rest of its normal

  • @12463trf
    @12463trf ปีที่แล้ว +5

    awesome timing, since i was planning to make my first character today and was thinking**** about starting as a monk

  • @sebakisniesebakisnie6109
    @sebakisniesebakisnie6109 ปีที่แล้ว +5

    its always fun watching these build videos knowing that in my experience every enemy is always going to roll a save against anything used against them lmao

  • @Velanae
    @Velanae ปีที่แล้ว +16

    Im doing a dark urge monk on my second playthrough, and man is it wild lol

    • @kevinzhu6417
      @kevinzhu6417 ปีที่แล้ว

      so am I, the monk is carrying my first tactician run

    • @rob3497
      @rob3497 ปีที่แล้ว +1

      I made my dark urge monk chick named Kitana, she looks great and she just feels bad ass

  • @markhurley3714
    @markhurley3714 ปีที่แล้ว +140

    Random comment for TH-cam algorithm

  • @robertsilvermyst7325
    @robertsilvermyst7325 10 หลายเดือนก่อน +5

    I go with a 6/6 Open Hand Monk/Light Cleric. That warding flare is a great reaction defense, and a Monk with Spirit Guardians in DEADLY. Especially if you stun strike to prevent the enemy from leaving your guardians.

    • @speedmetalmassiah567
      @speedmetalmassiah567 2 หลายเดือนก่อน +1

      I also like doing this with tempest cleric

  • @Axterix13
    @Axterix13 ปีที่แล้ว +5

    For rogue/monk multiclass, I'd say starting as a rogue is less than ideal. Most difficulty checks for those early sleight of hands are 10s, and with 3 points from dex, plus guidance, they're already pretty easy. Overall, probably far better to get those monk levels first, to get the feat at 4, extra attack at 5, and those nice level 6 perks.

  • @mikewatts1533
    @mikewatts1533 ปีที่แล้ว +4

    I am doing a Rogue/Monk build.
    I started with Rogue for 1 level for all the skills and expertise in Perception and Stealth.
    Then moved to Monk (Shadow) for the rest of the way.
    Thanks

  • @T.20
    @T.20 ปีที่แล้ว +7

    For certain monk builds that don't use armor, I recommend to use a certain necklace (in act 3) for high constitution stats with one level into barbarian to gain +6 ac. Unless your wisdom is more then 18, it is worth it.

    • @charlesbryson7443
      @charlesbryson7443 ปีที่แล้ว +1

      Or go monk 9/barb 3. You don’t get much after 9 on monk, but can get a lot from barb. Other than missing a fear, of course. Mine is full monk pushing wisdom for the boots. I just really like single class builds. If we got a fear every 4 levels instead of every 4 levels of a class, I’d multiclass more.

    • @charlesbryson7443
      @charlesbryson7443 ปีที่แล้ว

      Feat…damn fat fingering this phone!

    • @flibbernodgets7018
      @flibbernodgets7018 8 หลายเดือนก่อน

      I really wish the various unarmored AC bonuses stacked. I tried to make a monk/barbarian/dragonblood sorcerer and found I was only getting wis to ac :(

  • @LukaLoud
    @LukaLoud ปีที่แล้ว +56

    More of these please...tired of seeing the meta OP eldritch machine gun builds. We need more under rated but just as viable/fun builds do druid next

    • @italianspartacus
      @italianspartacus  ปีที่แล้ว +12

      More en route :)

    • @ckirk7317
      @ckirk7317 ปีที่แล้ว +5

      @@italianspartacus I've gotta say, I clicked on this video kind'a at random, I mean I've been thinking about either Monk or Barb as my next playthrough(I like the idea of incorporating Tavern Brawl and throwing enemies and objects lol) so I was interested in the topic.. Anyways, point being: I really like your calm and concise manner that you explain things. I'm also so tired of the loudmouth ultra-hyped one-shot machine gun break the game build videos everywhere. Even on Tactician the game is not so difficult to where anyone needs to abuse mechanics and what not. But I'm just trying to say thanks. I'll check out some of your other videos soon.

    • @MrAnderson5157
      @MrAnderson5157 ปีที่แล้ว

      It's really the lack of gear or use of that turns people off to monk. Monk/rouge 8/4 does stupid damage late game. Gith monk made most sense to me.@@ckirk7317

    • @italianspartacus
      @italianspartacus  ปีที่แล้ว +8

      That's such high praise dude thank you so much. Definitely don't tune into my Twitch. My videos are very even keeled and concise, but I assure you, we get into some wild shit Hahahaha

    • @zero11010
      @zero11010 ปีที่แล้ว

      What about making a shape changing rogue build? It would only really need to be a rogue with a tiny dip into druid specifically to get some wild shape charges for getting into places that a normal sized character wouldn't fit (and without using all of the other work arounds).

  • @lilywray2910
    @lilywray2910 7 หลายเดือนก่อน

    This was so helpful!! I’ve never played monk and pretty much all of the build guides I’ve seen just push strength (which i understand is powerful but i wanted to do more of a classic dex/wis monk) so this has been brill. I’m thinking of going half-orc open hand but the four elements looks sick too so i might do that instead. I’m super excited now that i actually understand what everything means ty!!

  • @rwulf
    @rwulf ปีที่แล้ว +3

    respecced lazael as a monk in my current run - very thematically appropriate for a gith, plus she can use a longsword as a monk weapon which is fun

  • @bobnewkirk7003
    @bobnewkirk7003 ปีที่แล้ว +6

    I really like the Open Hand 6 + Spore 6 MC. Symbiotic Entity gives a ton of Temp HP and now that the Necrotic damage applies to unarmed strikes (as of Patch 1) you have another vehicle for dealing damage. Druid and monk both use Dex/Wis so the stat split works too. though given how restricive the split is, you probably want to roll a class (Edit: Race) with shields so you can get the Free AC boost.
    Thief 3 is probably the most powerful given the bonus action economy, especially if you roll STR (or have a specific item) and run Tavern Brawler. But at that point id almost rather roll with a 3 way split class with Fighter or Ranger (Gloom) mix depending on the way I wanted to play. I think there is a pretty compelling "Captain America" split with War Cleric 1 + Open Hand 8 + Thief 3 as well.

    • @magickmynd1296
      @magickmynd1296 ปีที่แล้ว +1

      Eh, you don't really want to sacrifice level 9 as an open hand monk because level 9 gets you all of those awesome ki punch abilities for absolutely crazy AoE damage as a melee character, which comes in clutch in many parts of the game, no to mention it's extra free bonus damage since the ability to trigger the explosion only takes 1 ki point and no action or bonus action.
      It's extremely difficult to argue for a level 8 open hand monk for anything a level 1 class can possibly give you if you are also taking 3 levels in thief for the bonus action as you won't really need the 1 level in cleric just to get a couple of cantrips and the ability to wield a shield since the extra 2-3 ac you get from a shield can come from other sources such as having a cleric in your party cast buffs on you or equipment that gives you +1-2 ac

    • @bobnewkirk7003
      @bobnewkirk7003 ปีที่แล้ว

      @@magickmynd1296 I think the play is to forsake, dex, the movement and Unarmored Defenses and run heavy armor and a shield (from cleric) while leaning on Tavern brawler and STR for main stat. War cleric enables 3 extra attacks per LR, and the Shield of Faith is a Concentration +2AC for a level 1 slot. I haven't tested it yet but have seen it theorycrafted (messing with a spore druid right now). It very well may be worse than just a 9-3 on something that can optionally run a shield (human, gith etc) but it seemed like a fun split to test.

    • @magickmynd1296
      @magickmynd1296 ปีที่แล้ว +1

      @@bobnewkirk7003 if you go that route, what is the benefit of using the heavy armor and shield vs unarmored and the extra movement speed?
      Sure, you get the extra 2 ac from the spell, but it's a concentration spell which means it can be broken and you just suddenly lose 2 ac in the middle of the fight and there are other/better concentration spells you can get for that.
      You can still get the 2 ac from some other cleric in your party for the same effect.
      Plus the extra 3 attacks are only per long rest. If you want to do that you can just use the open hand monk ability to essentially do the same thing with 3 extra attacks for 3 rounds AND heal yourself.
      You can get just as much AC going unarmored as you can with heavy armor and if you really really want a shield for the extra 2-3 ac (my monk has 25 ac without it unarmored) then you can just pick a race that starts with shield proficiency rather than spec'ing into 1 level of cleric.

    • @zero11010
      @zero11010 ปีที่แล้ว

      @@magickmynd1296 he’s got a novice theory craft idea that isn’t going to hold up well in the real game. Not if he were to compare it to a pure build (let alone something intentionally optimized).
      It’s crazy to do Druid/monk before level 5. So, this is what .. a level 8 idea? 5 monk and 3 druid? Is what you get from 3 levels of druid in an area where necrotic damage resistance is high actually worth it? It cost you that feat for sure. What are you doing with those spell slots? What are you doing after you get hit 3 times and your temp hit points are gone?
      If you take the extra damage die from spore and want to run with that you’ll make a halforc crit build. And if you maximize crits you’ll end up going champion fighter and/or thief rogue for an extra bonus action attack in every round of every fight for the whole day … instead of that war cleric garbage.
      Monks don’t need heavy armor. You can do it. For sure. Slap heavy armor and a shield on your monk. Give them the cloak of displacement and have a hard to hit character. How is that really better than doing those things with a pure battlemaster fighter who can also taunt and disarm? It’s not. And that battlemaster fighter can dual wield and dip rogue for an extra offhand attack every round with a 1D8 longsword that also gets full attribute modifier added in plus any other equipment modifiers. And those two offhand longsword bonus attacks don’t ever stop happening if you run out of temp hit points or run out of wildshape. It’s just a reliable 4 weapon attacks (2 from attack action and 2 bonus attacks) every round of every day. Or, just go pure fighter and it’s almost just as good.

  • @mister-x2
    @mister-x2 ปีที่แล้ว +6

    Having a blast with a STR-based Monk + tavern brawler + some melee boosting items. Might dip into fighter but I'm having fun with just a pure build.

    • @freakyphil93
      @freakyphil93 ปีที่แล้ว +2

      I did that with Karlach. She's basically captain america running around with a shield and heavy armor and beating the absolute shit out of everyone.

    • @mister-x2
      @mister-x2 ปีที่แล้ว +1

      @@freakyphil93 Well there is a shield that returns to your hand when you throw it so its pretty apt 😆

    • @jordanmeyler9239
      @jordanmeyler9239 ปีที่แล้ว +1

      you should consider dipping into thief the extra bonus action is an additional flurry of blows

  • @noahcruz-yy5ol
    @noahcruz-yy5ol ปีที่แล้ว +5

    On my first playthrough I'm torn between druid or monk but something like way of the thunderclap where you multiclass into storm sorcerer after getting way of the five elements, basically a Raiden build

  • @MidnightHozz
    @MidnightHozz ปีที่แล้ว +3

    Was playing a Dark Urge Storm Sorceror. Got to a point in the late game where you have to solo a boss and I was getting destroyed, I mean just wrecked. Respecced to an Open Hand Monk with just whatever gear I had in my chest and blew the boss up in 3-4 turns. I only used stunning strike and flurry of blows.

  • @Cdot94
    @Cdot94 3 หลายเดือนก่อน +1

    I'm watching your honor playthrough on my TV while using my phone. Not sure what I expected you to look like but wasn't expecting the stache. Keep up the videos though, best on YT.

    • @italianspartacus
      @italianspartacus  3 หลายเดือนก่อน

      Hahahaha don't worry the stache leaves. It was a one month experiment. I'm a will rhyker beard kind of guy :)

  • @TheEljefe20
    @TheEljefe20 11 หลายเดือนก่อน +1

    6/6 Open Hand/ Spore Druid is pretty fun. With Act 3 Itemization you can hit like a truck, drop haste spores, and raise zombies with reactions

  • @rob3497
    @rob3497 ปีที่แล้ว +18

    Playing a gith chick dark urge run because it’s the only character model that looks cool as a monk, the male version looks like a bean sprout and it’s been absolutely epic. Astral wisdom allows my monk to be the face of the party without putting any points in charisma. Since monks don’t take any charisma. Plus misty step and the race jump it’s just *chefs kiss.

    • @plain_simple_garak
      @plain_simple_garak ปีที่แล้ว +3

      Been thinking about a similar build. Gith are so strong, their racial abilities make them good for almost any class. If only they weren't FUGLY lol

    • @MsHojat
      @MsHojat ปีที่แล้ว +1

      I think males look good for monks. Females a little weirder to me. For one thing monks by definition traditionally cannot be female in real life, and ignoring that, females in general look more appropriate/healthy without being bony. Naturally -at least with humans- females have a higher body fat percentage. Overall though it looks fine either way, just being extra-critical.
      Anyway, a good thing about Githyanki monk is it can work for a medium armor or heavy armor build. Heavy armor would cost a feat, but alternatively one could instead dip into fighter or cleric for heavy armor and then not need Githyanki.

    • @hadoken95
      @hadoken95 ปีที่แล้ว

      The funny thing about gith monks is githzerai (the other subrace of gith that appearance wise are no different) for the most part ARE all monks. So as much as people say githyanki monks look odd...they actually don't heh.

  • @Yoder023
    @Yoder023 7 หลายเดือนก่อน

    To fellow late players, this is what i run and I've never played any D & D before:
    Deep Gnome
    - 4 levels into Four Elements Monk, 3 into Rogue Thief
    - Warlock intitiate feat
    I have no weaknesses except average HP & base Charisma, but have Armor of Aggy to help HP & Wyll is Charisma!
    I'm distance (2 Hand Crossbows) until front-line needs help, then i jump in.
    I absolutely LOVE this build! Not spoiling what equipment i have..... but I'm resistant to Fire, Cold, Poison and ingrained great defense against spells!
    Try this if you sort-of want everything 😊

  • @MsHojat
    @MsHojat ปีที่แล้ว +6

    One thing that some people don't realize is that the game isn't accurately/strictly following 5th Edition rules, which is a good thing for monk in multiple ways.
    Perhaps the biggest of all is that *you can quite easily put a full plate and shield on a monk,* and all they lose is extra movement (and technically wis to armor, but that is far inferior than the bonus from heavy armor and shield). This makes it a strong option to pick, enabled by taking one level of War Cleric. That then synergizes with _another_ inaccuracy to 5E which is super strong: *Tavern Brawler.* This allows Mr. monk to go crazy with like +8/+8 to hit and damage, allowing for not only nearly guaranteed hits but crazy damage. Base attack damage(s) x4 plus+32 damage at just level 4, and like Base attack damage(s) x8 plus 96 late game (or more if you choose to go crazier).
    And while the loss of movement isn't ideal, it isn't the end of the world, and can kind off be made-up for in many situations (but not all) at Monk 6 via Shadow Step if going Way of the Shadow. Of course all monks also get the swift dash too, but that can potentially provoke AoO and it uses up a ki point which isn't ideal.

  • @ivanupton6586
    @ivanupton6586 ปีที่แล้ว +2

    way of shadow with just enough warlock to get devil sight: cast darkness on your self and you can see through your own magical darkness with devil sight...always attacking at advantage...

  • @blshouse
    @blshouse ปีที่แล้ว +2

    Duegar also get the ability to enlarge themselves at level three, increasing their melee and unarmed damage, and invisibility at level 5.

    • @DIEGhostfish
      @DIEGhostfish ปีที่แล้ว

      Isn't 5e/BG3 enlarge just a measley 1d4 damage?

  • @AngelBluue
    @AngelBluue 6 หลายเดือนก่อน

    I love this, the first build guide where someone doesnt tell you what race you HAVE to play.

  • @metalgreyfox
    @metalgreyfox ปีที่แล้ว +1

    Thank you for simplifying the explanations. Just like I’d explain it to someone. Fantastically crystal clear.

  • @imnindigo44
    @imnindigo44 ปีที่แล้ว

    Been looking for a video like this. Thank you

  • @theenbee8222
    @theenbee8222 10 หลายเดือนก่อน +1

    Great video, but I'm surprised you didn't cover the concept of a strength monk in more detail (disregard most of this, you covered the majority of your bases and likely aren't even reading this X3). With Tavern Brawler and Elixers of Hill Giant Strength you're dishing out some obscene fisticuffs damage, and because it's from an Elixer and feat, you can focus more on dexterity for your other abilities and AC, or even wisdom if you decide to get the Gloves of Dexterity for an extra AC boost and buff to your abilities later into act 1; great video regardless, I quite enjoy your content as it helps expand my perspective of BG3 as a whole ^w^

    • @italianspartacus
      @italianspartacus  10 หลายเดือนก่อน +1

      At the time, tavern brawler monk wasn't as big as it is now and I also wanted to portray monk as the dex/wis fighter that I know n love! The strength monk requires a bit more finesse and I didn't want to lose new players :)

  • @ThomasDSin
    @ThomasDSin 10 หลายเดือนก่อน +1

    Currently playing a monk-wild heart barbarian forest gnome and absolutely stomping fools.

  • @danielchoritz1903
    @danielchoritz1903 ปีที่แล้ว +2

    monk is the strongest class in act 1, by a lot. 2 reasons: tavernbrawler + trank of the hillgiant.
    you go with open hand. i did kill a minotaur with blank fists, besides the elixir unbuffed in 1 round. just the monk. lvl 6 is even stronger, while highly mobile and good saves+natural missile snaring+deflecting.
    i will get 3 lvl in thief, maybe one in barbar-if the con modifier stacks for the ac+rage may be worth losing the upgrade from 1-6 to 1-8, a ki point and a feat. will try it out, because feats would only improve your ac with 1 point and a +1 for saves on the attribute, maybe savage attacker could bring 2-3 points more dmg average pro punch. ki resonation sounds not very strong, because a "normal" ki-powered bonus action does allready a lot of dmg.
    so far until lvl 6 monk, then 3 lvl thief should be the best path, if you want to respecc twice, going on lvl 7 into barbar may not bad if you respecc on lvl 9 again. would be a nice preview if the bonus ac and rage make it worth to not get lvl 9 monk
    a normal monk without hillgiant strength and tavernbrawler is a lot weaker. there is a option to ditch the monk defence and go with medium armor over the race or with 1 lvl barbar to work without the hillgiant elixir and it makes use of the 1 point from tavernbrawler that it wasted in my build so far.
    the only downside is you cant take out the hag to early and it feels a bit like you are drug addicted^^
    buy a elixir from ethel, go in you camp and try monk..maybe late game is a bit more "balanced" with pala, warlock and sorc etc. but early game isnt even close.

    • @rob3497
      @rob3497 ปีที่แล้ว

      I saw someone showcase ki resonating in their video and the aoe damage is basically that of blowing up a nanaloid tank on the ship early game. It’s crazy the boom it makes

    • @magickmynd1296
      @magickmynd1296 ปีที่แล้ว

      The ki powered strikes are actually crazy powerful against groups of enemies.
      Not so much one on one, but against at least 2 or more enemies it's fantastic because you can ki-punch each enemy once, then trigger the ki blast essentially for free and both enemies will trigger 1 blast EACH, meaning they hit each other with their blasts, essentially taking double damage.
      And the ki powered strikes DO count as unarmed strikes even if the tooltip doesn't show you all the damage modifiers that the regular unarmed strike does, so don't be fooled if it looks like it's less, they still get bonuses from the elemental damage bonus that you pick at level 6 as well as tavern brawler and the wis bonus if you decide to use the kushigo boots from the beginning of act 3.
      So they have all the same power of a normal unarmed strike as well as the additional blast damage, so it turns groups of enemies into swiss cheese.
      You definitely want the 9 levels in monk to get it with 2 feats so that you can pick up both tavern brawler and the mobile feat so that you don't provoke opportunity attacks as you run around tagging all the enemies with your ki powered punches.
      Single target though just wail on them with one ki punch to make them resonate, save the rest for flurry of blows, then as an extra damage trigger the explosion, which will essentially give you 2 regular attacks, 2 bonus action attacks if you spec into 3 thief levels so you get 4 attacks from flurry of blows, and then 1 more attack from the ki explosion dealing force damage.

  • @XxFohenxX
    @XxFohenxX ปีที่แล้ว +3

    For race you just forgot one other race to include is the Wood Elf (not the half-wood elf). Because you got Fey Ancestry (like the Drow), Perception Proficiency (like the Drow), Darkvision, Elven Weapon Training (so you got Shortsword and Longsword this is a Versatile weapon at your monk weapon and this the same weapon as Githyanki except Greatsword but this a 2 Two-Handed), Fleet of Foot (so you have a base movement at 10.5 m) and Stealth Proficiency. So no need to pick Stealth at you proficiency and you got Perception so you can focus on other skill.
    For Half-wood elf lose your Perception Proficiency and your Elven Weapon Training is change for Civil Militia. Civil Militia gain light armor (but if you don't equip armor with you wisdow at 14 minimum you gain + 2 ac (+10 for the base ac) and i don,t think is better to equip light armor), shield and Spears for your monk weapon (this a Versatile weapon)
    Thank for this guide.

    • @zero11010
      @zero11010 ปีที่แล้ว +3

      Going with longsword isn't really much of an improvement. Your unarmed strikes will be D8 before long. The mathematical difference between D10 and D8 is 1.
      So, unless you have a very specific sword in mind it kinda doesn't matter a ton (there are some specific items that may be a big deal). Plus there are SO many items that are designed to boost unarmed damage. And, the boots of Uninhibited Kushigo that add Wisdom modifier to unarmed strikes are a big deal. This is if you don't take the tavern brawler cheese to double your strength modifier (20 strength and 16 wisdom is very possible and that will add 13 damage to each of your unarmed strikes without any other modifiers which is 4D8+52 damage per turn assuming all attacks hit and you use a flurry).
      * Helldusk gloves give your gloves 1D4 necrotic plus a chance to inflict a bleed for even more.
      * There's the acid ring for a flat +2 acid damage
      * The gloves of balanced hands to apply your ability modifer to your offhand weapon if you happen to dual wield (basically gives the fighter two weapon fighting style)
      * The gloves of cinder and sizzle give 1D4 fire damage to your unarmed strikes and also give you the scorching ray spell once per day (great to target a distant spell caster to break concentration while you close the distance)
      * The gloves of crushing give +1 to unarmed attack rolls and +2 to unarmed damage (+1 to hit is a pretty big deal and +2 damage is the same as 1D4 of whatever).
      There are some really great shortsword options in the game. monk makes any of these do your monk attack damage.
      * justiciar's scimitar. +2 weapon. if you have advantage blind your target plus a once per short rest attack that is 1D10+1D6 psychic and the attack won't break concealment which makes it pair well with the shade slayer cloak that decreases the target number for crit by 1 if you're hidding)
      * gleamdance dagger. +2 weapon if you have this in your offhand you get a +1 to armor class
      * sword of life stealing. +2 weapon. life steal on a ciritcal hit and the target takes 10 necrotic damage (flat 10 damage) and you gain 10 temporary hit points)

    • @XxFohenxX
      @XxFohenxX ปีที่แล้ว

      I know longsword is not best choise to have a monk weapon (expet for rp or for strange build) and their is a lot item will improve unarmed attack. This is just to have other monk weapon you can have if you pick elf or githyanki, but you don't need to play with the weapon you have proficiency to play a monk. You can just play monk with simple weapon and shortsword and that will be fine. @@zero11010

  • @hunterpalmer3183
    @hunterpalmer3183 6 หลายเดือนก่อน

    If you can get both proficiency in short sword and hand cross bows, you can pick way of the four elements monk choose all thunder and wind based spells and RP as fujin from mortal kombat.

  • @Gulocide
    @Gulocide ปีที่แล้ว

    Intimidation is governed by strength vs charisma, which is why it stayed -1 ; as you have an 8 in str

  • @raginasiangaming910
    @raginasiangaming910 ปีที่แล้ว +1

    Would Fighter/Monk work? Heavy armor, dump DEX, go STR and dual wield longswords. Take Tavern Brawler and you stack a lot of damage. Probably a 2 Fighter/3 Rogue Thief/7 Monk split? Tavern Brawler is great, but going STR means lowering DEX, so you need armor?

    • @clementcappe5494
      @clementcappe5494 ปีที่แล้ว

      tavern brawler is just for unarmed and throw attacks, and with monk you get dext attack on anything exept 2handed, so if you plan dual wield better up full dex, but just 1 lvl of monk because you won't be able to unarmed attack ^^

  • @yasinachekzai2567
    @yasinachekzai2567 ปีที่แล้ว +7

    I always felt like WIS isn't quite doing enough for me, the way I like to play Monk, which is just punching people really hard. So I was trying multiclassing Monk with Barbarian, to swap the Monk's unarmoured defence with the Barbarian version, which utilises the much more generally useful CON instead. With Tavern Brawler, Athletic and the Hag's Hair, you can get to 20 STR easily, potentially even to 22, if that certain potion in act two works the way I hope it does. 🤔
    If you then go for even levels, like 4 Barbarian and 8 Monk, you'd even get one extra feat, that you could use to get your DEX to 16, or your CON to 18. I don't know, the build sounds good to me in theory, but it's not tested yet. 😂
    Fantasy-wise, you'd be the kind of Monk who isn't all that much into the whole KI and meditation aspect of the profession, and just joined an order to punch better. 😁

    • @blame7121
      @blame7121 ปีที่แล้ว +1

      Start with Barb and multiclass in to Monk, because as I understand their unarmored defense doesn't stack, so the one you pick first overrides the second one.
      Then you'll have to consider if the extra feat is worth taking, because resonating explosions come on moni lvl 9, and that's really powerful. So might have to go barb 3 and monk 9.
      Might be alright to miss out on that extra feat if you take bear barb for resistance to all damage (except psychic).

    • @magickmynd1296
      @magickmynd1296 ปีที่แล้ว +6

      Nah, Wis on your monk is actually REALLY useful because it not only gives you the bonus AC value stacking with your dex, but there is also an item you can get later on at the start of act 3 that adds your Wis modifier to your unarmed damage. That plus tavern brawler is OP as heck for guaranteed min damage on your unarmed attacks.
      You don't even have to spec into strength to do it either, since you can just use strength elixers and keeping all your other stat points that you would have spent on strength for other abilities.

    • @rareinfinity9160
      @rareinfinity9160 ปีที่แล้ว

      @@magickmynd1296 Yooo where is this, what is it called? I'm playing a monk right now and I have never felt stronger, but this just seems crazy!

    • @magickmynd1296
      @magickmynd1296 ปีที่แล้ว

      @@rareinfinity9160 At the start of act 3 when you get forcibly called into a fight with gith monks.
      One of the gith monks has it as an item, so make sure you don't push them off the ledges or you won't get the loot :P

    • @zero11010
      @zero11010 ปีที่แล้ว

      @@rareinfinity9160 it’s a critical path fight. There’s no way to miss it. Just loot bodies in critical path fights.

  • @DukensteinA1
    @DukensteinA1 ปีที่แล้ว +1

    Wow. This seems so much more fun than the pen and paper monk.

    • @andygreen7314
      @andygreen7314 ปีที่แล้ว +1

      Yeah Larian really did an overhaul on the Monk.

    • @magickmynd1296
      @magickmynd1296 ปีที่แล้ว

      Yes, Larian did a homebrew on it to make it more fun to play so that more people would be interested in it, though a lot of people still leave it in the dust compared to more popular classes like warlock and paladin.

  • @milo8425
    @milo8425 ปีที่แล้ว

    Gith definitely best race, or Duergar-invis between each combat is insane.

  • @ravenRedwake
    @ravenRedwake ปีที่แล้ว +5

    I kinda wish tieflings could be tail optional. Or they could do the whole saiyan thing where they wrap it around their waists.

  • @kiemugen9830
    @kiemugen9830 7 หลายเดือนก่อน

    wood elf, +1.5 movement, but most importantly - NO BODYHAIR, to flex your muscles in all their beauty

  • @jeremiegartner464
    @jeremiegartner464 ปีที่แล้ว

    Barb 3, monk 9. Rage, savage atk and have a 2 hand weapon. And it still lets you use flurry while holfing it.

  • @djwheezy4499
    @djwheezy4499 10 หลายเดือนก่อน

    They're ways to multiclass where you can use great weapons as a "monk" weapon. My build now is Barbarian/Monk and I use a greatsword. It's honestly kinda broken especially with the type of attacks you unlock from leveling up in the monk class

  • @christopherpenner831
    @christopherpenner831 ปีที่แล้ว +3

    3 rogue with assassin 5 ranger shadow 4 shadow monk is something I’m trying now and I think it will work great as a wood elf with a long bow. Focus is obviously archery but gives you melee options should you need it

    • @christopherpenner831
      @christopherpenner831 ปีที่แล้ว

      It’s also an extreme stealth build

    • @hipbreakingaming4432
      @hipbreakingaming4432 ปีที่แล้ว

      3 assassain rogue, 3 gloomstalker, and 6 shadow monk. This is the peak of ninja shenanigans

    • @christopherpenner831
      @christopherpenner831 ปีที่แล้ว

      @@hipbreakingaming4432 thanks I’ll respec and try it out

  • @tofu_golem
    @tofu_golem ปีที่แล้ว +3

    Sure, you can use weapons with a monk character, but if I make a monk, I'm going to want to go unarmed. It just feels more, uh, monk-like.

    • @magickmynd1296
      @magickmynd1296 ปีที่แล้ว

      Honestly weaponless is the way to go with a strength based monk and the tavern brawler feat if you want to maximize your damage per hit.

    • @jonathanbourke305
      @jonathanbourke305 ปีที่แล้ว

      Agreed. It'd be different if there were more true monk weapons in the game besides just quarterstaff. Nunchaku, tonfa, sai, shuriken, kama (personal favorite) are all classic D&D monk weapons that I hope they add in an expansion someday.

  • @AMBBrr
    @AMBBrr ปีที่แล้ว +1

    Thank you kind sir

  • @nurglematthew893
    @nurglematthew893 9 หลายเดือนก่อน

    Monk Great Guy, Nurgle Bless

  • @hessanscounty3592
    @hessanscounty3592 ปีที่แล้ว +4

    I did a Gith monk for story reasons because I wanted to play a Githzerai even though they have to be Githyanki. 😢
    Looking forward to possible multi class options.

    • @mikewatts1533
      @mikewatts1533 ปีที่แล้ว +2

      I too was hoping for the Githzerai. Just imagine the conversations with Lae'zel. Oil and Fire. BOOM! haha.

  • @RyanRedfox
    @RyanRedfox ปีที่แล้ว

    This game made the monk into the version that 5e should’ve done. Especially Way of Four Elements. The monk and that subclass are both my favorite aesthetically but they both suck. Really wanted to play my character idea for a martial arts fire bender. Now I can.

  • @Oroberus
    @Oroberus 6 หลายเดือนก่อน

    Dex Monk is more resilient due to more saving throws and other mechanics use Dex as modifier
    Str Monk is more versatile due to jumping range being based on str AND on top of that pushing and throwing enemies becomes more of an option
    Never gets old to grab a goblin by it's feet and just Yeet! it into the face of an ogre but going Dex on your main, especially if you go down the shadow monk route, releaves the pressure from taking a rogue-ish class on your followers while still being in-your-face with the main

  • @marcosdheleno
    @marcosdheleno 9 หลายเดือนก่อน

    it seems like its better to start as barbarian, to get the constitution AC, and focus str, con, wis. barbarians also gives you some good weapon proficiencies if you dont want to go tavern brawler(unless you go the throw route). with that you can completely ignore dex.

  • @Artuditu123
    @Artuditu123 ปีที่แล้ว +1

    You also can make a build with tavern brawler with STR, and either use late gate item that allows to have 23 or so strenght, or respec into strenght build and wear armor from multiclass, which takes only our ability to run faster. Personally I don't like it, as being a dude in armor with shield that puches things goes too much against class fantasy for my taste, but hey, it's possible.

    • @zero11010
      @zero11010 ปีที่แล้ว

      You don’t really get those gauntlets until level 12 when the game is basically over.

    • @jonathanbourke305
      @jonathanbourke305 ปีที่แล้ว

      The tavern brawler build seems insane, but I agree with you. When/if I run it, I'm not putting on armor/shield like people keep suggesting. Yeah its op as hell I'm sure, but it's also goofy as a mf. If I'm using that kinda gear, I'll play a Fighter/Paladin/Cleric or something. My AD&D 2E roots simply won't allow me to do otherwise.

    • @zero11010
      @zero11010 ปีที่แล้ว +1

      @@jonathanbourke305 monk has been a class in the game since back when elf was a class, rather than elf being a race! Since the first paperback edition in the 70s.
      5E isn’t as easy to break as 3.5. But, you still basically have to try to not break it. I played through the first time (almost done) as I wanted to and explored a ton of builds. The next time I’m going to intentionally play sub-optimally and try new build combinations.
      I definitely feel like the game isn’t designed for people who are good at character building. And, I’m sure that was a conscious decision. Casual players need to be able to finish stuff, too.
      But, the fight with 666 hit point Rafael and all of his minions was over way too fast and it was way too easy.
      And the fight with the gargantuan dragon with 400 hit points was done in two rounds.
      And I don’t do nonsense builds. I haven’t taken a long rest since getting to the the third act. For that matter, I also have only taken one of three (bard) short rests within this “day”. And, I feel like I’ve done a ton. Killed Orin, did the circus, did the house of hope (which is amazing!), did the Baldurian chamber with the dragon Ansur, did the wizard tower I’ve explored a ton of the city and all of Rivington. Got Minsc as a companion. That feels like a lot of content for only taking one short rest (to be fair there’s a fountain in the house of hope that gives the effects of a long rest, but that only impacted the four characters in my party). I’ve got a barbarian at camp with no rages left and a Druid at camp with no spell slots left.
      I don’t believe in builds that burst and burn up all your resources. I like GOOD builds that actually last.

  • @lespretend
    @lespretend 3 หลายเดือนก่อน

    For tavern brawler why not dump your strength and put it in wisdom, then drink the str potion? Then you'd get your +16 on attacks still

  • @killcat1971
    @killcat1971 ปีที่แล้ว

    Ranger should synergize well, Hunters Mark on each attack is a lot of damage.

  • @TheMorrok
    @TheMorrok 9 หลายเดือนก่อน

    I see constant confusion on what benefits higher Wisdom adds. Some guides state that Way of the Open Hand uses higher Wisdom for it's PRONE hit modifier on Flurry of Blows: Topple. Other guides state that Wisdom doesn't add anything other than Saves and AC to combat, but does NOT benefit Open Hand or Shadow. Wisdom adds much more towards Four Elements. Which is it? I'm a new player, and this has been confusing me like crazy.

  • @CMC007
    @CMC007 ปีที่แล้ว

    Way of the Four Elements is absolutely Aang from Avatar coded.

  • @ChristmasLore
    @ChristmasLore ปีที่แล้ว

    What about a Githianki monk, for instance instead of a fighter (or maybe mixed?), for instance Lae'zel?
    I'm not a combat oriented player, and Lae'zel/ Karlach just don't do it for me, I only take them in our party when doing quests related to their storylines...
    So maybe respec them as a class I'd have more fun experimentating with?
    (I like to double stack on proficiencies, so to get to the Expert level, it's awesome for instance for Sleight of Hand, +4, then another+ 4, if you add bardic inspiration it can go to another+8....)

  • @AurioDK
    @AurioDK ปีที่แล้ว +2

    As a noob I am sometimes very confused when playing, some bonus actions are considered full turn actions which makes you unable to do anything afterwards, that kind of makes me wonder why these are called bonus actions, they should be called something else. My dash is called a bonus action, but if I use it I can´t use my action to attack. I actually get confused a lot with these action turns and miss several opportunities in a fight because I use things in the wrong order.

    • @AllOutGreatness
      @AllOutGreatness ปีที่แล้ว

      are you confusing dash with click heals dash? to my limited knowledge dash is an action and click heals is a bonus action of dash given by boots

    • @SilvanOrion
      @SilvanOrion ปีที่แล้ว

      My first thought is there may be class confusion. Rogue, for example, can dash as a bonus action. It could be that the first time it was looked at/used was on a class like that.

    • @AurioDK
      @AurioDK ปีที่แล้ว

      @@SilvanOrion Yes, I am playing a rogue which I multi classed with a ranger. The description says "bonus" but it also says "full turn".

    • @SilvanOrion
      @SilvanOrion ปีที่แล้ว

      @AurioDK that sounds annoying. I'm hoping someone playing with rogue can answer and be better help.
      I wonder if you've maybe done a bonus action already, so it is letting you do dash as a normal action at that point. I don't want to tell you a wrong answer though. Personally, I'm bard and have no rogue, so hard for me to answer for certain.

    • @time_for_cookies8178
      @time_for_cookies8178 ปีที่แล้ว +3

      ​@@AurioDK As a lvl 2 rogue you get "Cunning action: Dash" which will use up your bonus action. You can also still use the normal Dash which will take up your action. You may have accidently used the normal dash. You can find the "cunning action: dash" under your class actions, it has a blue icon. Normal dash will be with the common actions and has a grey icon.

  • @Mmaniac93
    @Mmaniac93 ปีที่แล้ว

    I am having a lot of fun with 8 Monk, 3 Rogue, 1 Barb, 22 Dex, 18 Con - super mobile, tanky and hitting 4 times and completely disabling even the hardest bosses

  • @connerpond1066
    @connerpond1066 ปีที่แล้ว

    Personally I'm going through as a monk barbarian and it's pretty interesting

  • @JaredPlotts
    @JaredPlotts ปีที่แล้ว +2

    We have two different Monks in two different playthroughs.
    One is far more effective and has more survivability than the other in Act 1.
    Why? Mobility.
    Stack mobile stuff on Monk. Momentum stuff, Longstrider as a ritual on monk is awesome, also those boots that give you jump as a free action after you take dash.
    The Monk should be able to go from one side of the fight to the other easily.
    I keep my Monk near my caster. He can go from backline to frontline to backline on the same turn.

    • @TheRedAzuki
      @TheRedAzuki ปีที่แล้ว

      Monk together with a druid (since druid can get triple jump spell without cost as ritual out of combat) then cast it before combat and then monk or fighter or barbarian can jump the entire map 0 issues

    • @alieneater
      @alieneater ปีที่แล้ว

      With all the movement items + longstrider+step of the wind: dash, my monk can move 224m when using jump only for movement. For one Ki point and a bonus action... And that is before we take triple jump range in consideration. With triple jump range spell (forget the name) that becomes 672m...absolutely insane

  • @j.d.4697
    @j.d.4697 ปีที่แล้ว +1

    Why do you have to get WIS?? What's wrong with dumping WIS and getting the light armor feat?

    • @blshouse
      @blshouse ปีที่แล้ว +1

      You'll lose your monk movement speed abilities. Also, saving throws for monk abilities like stunning strike are tied to wisdom. It isn't the end of the world either way, play the way that seems fun to you.

  • @JustSomeGuy849
    @JustSomeGuy849 4 หลายเดือนก่อน

    Goats

  • @XanderMander006
    @XanderMander006 10 หลายเดือนก่อน

    Would a Four Elements + Tavern Brawler Monk work? If should I follow one of the stat sets here or something different?

  • @karlharvey601
    @karlharvey601 ปีที่แล้ว

    Its not that monks are bad its just that Barbarians are SOOO good.

  • @jojochaves4570
    @jojochaves4570 ปีที่แล้ว +1

    Question. If I dip into fighter for the first 2 levels. I will technically have profiency with all weapons. If I go into monk for the rest of the play though, does that mean all weapons will be monk weapons?

  • @Notsoshady4891
    @Notsoshady4891 ปีที่แล้ว

    Monk plus eagle barb. Very funny. Would recommend. Very jumpy, reckless. And stupid. Have Karlak do it, she wants to do it.

  • @Brawaish
    @Brawaish ปีที่แล้ว

    I would really like to do STR monk/barb to throw stuff around, but I fear Tavern Brawler is so broken, it will completely brake the difficulty of this game? Feels Fairly easy even without a broken feat on tactician.

  • @SeyidAr
    @SeyidAr ปีที่แล้ว

    Made a dwarf monk called Gimlee. He's an unstoppable little f*cker.

  • @ravenRedwake
    @ravenRedwake ปีที่แล้ว +1

    Is tavern brawler really worth it? If you do like, 11 strength to be 12 with tavern brawler, does it just add 2+3 (from tavern brawler and the dex modifier assuming 18 dex) per unarmed hit?

    • @luzhang2982
      @luzhang2982 ปีที่แล้ว

      Yes, but generally you either have high base strength and add with extras in the game, or low base str like 10, and use potions of giant strength / etc

    • @magickmynd1296
      @magickmynd1296 ปีที่แล้ว

      Yes, even if you don't spec into strength in the beginning you can just use hill giant or cloud giant elixirs to make up for it, so it's still fantastic.

  • @TheRiolumon
    @TheRiolumon ปีที่แล้ว

    I didn’t know we could play monk!

  • @kalebs6201
    @kalebs6201 ปีที่แล้ว

    So ever since i found the Speedy Lightfeet ive been trying to figure out a way to build a lightning charge based build and im going to go with a monk for it with the sparkle hands

    • @kalebs6201
      @kalebs6201 ปีที่แล้ว

      Probably going to roll wood Elf for longbow to use the jolt shooter and medium armor feat for the gloves and boots, as well a shield for the sparkwall shield

  • @Oniontrololol
    @Oniontrololol ปีที่แล้ว

    I am a lv3 monk with way of the four elements subclass, how do I respec it to way of the open hand? I paid 100 gold to respec but no subclass is available?

  • @andersfrieden567
    @andersfrieden567 ปีที่แล้ว

    I play a King Of Strong Style Monk with multiclassing 4 levels into Battlemaster Fighter.

  • @lazypaladin
    @lazypaladin ปีที่แล้ว

    I've also encountered the Charisma Skills "Bug" when selecting Drow for Monk. I wonder if its just Drow having a natural -1 to those skills.

    • @Sarfixell
      @Sarfixell ปีที่แล้ว +1

      I've been creating several characters and it's just a bug, whenever you respec your abilities tab have chance to just not show new changes. For any stat. It is only visual bug, actual stat bonuses working correctly

  • @Eskeletor_210
    @Eskeletor_210 ปีที่แล้ว

    I made a spore druid monk but I decided to re roll now I’m torn if I wanna do a tavern brawler

  • @HansWurst1569
    @HansWurst1569 ปีที่แล้ว +1

    I heard there was a monk build which could reach up to 300 dmg per turn? But I still havent found a video yet.

    • @italianspartacus
      @italianspartacus  ปีที่แล้ว

      Someone recently made that video. Type in something like monk power level 9000. I'm not big on those types of builds so I haven't seen it, but I'm sure it covers that :)

    • @HansWurst1569
      @HansWurst1569 ปีที่แล้ว +1

      @@italianspartacus cool thanks! Im more just curious. Im way to much of a RP person to min max haha I would liek to try out solo build though, seems like interesting gameplay

    • @italianspartacus
      @italianspartacus  ปีที่แล้ว

      It's definitely a super challenging way to play! especially if you go Tactician!!

  • @Ock_mantis
    @Ock_mantis ปีที่แล้ว

    Nice I was gonna play monk

  • @rDOLLf
    @rDOLLf ปีที่แล้ว

    In bg3 there is no "heavy" tag instead any time you two hand a weapon it is considered "heavy"

    • @zero11010
      @zero11010 ปีที่แล้ว

      No heavy tag. You get the extra attack on crit or kill. But, you needed to use both hands to get great weapon master +10 damage (according to the tool tip, I’ve not experimented to see if it’s broken).

  • @magickmynd1296
    @magickmynd1296 ปีที่แล้ว +2

    The problem with making a monk as far as stats are concerned is that yes, you can build them primarily for Dex and Wisdom if you want just a normal monk, but then a LOT of your damage is going to be based on your weapon because your unarmed attacks are not going to be as efficient.
    What you really want is high strength and high Wisdom because not only will Wisdom be added to your AC there are also items you can get in the game to add your Wis modifier to your unarmed damage.
    If you pick up tavern brawler as well you can do more damage with unarmed attacks than any weapon in the game can possibly reach.
    Also strength, for some reason, affects your ability to hit your targets and not your dex, so a high strength will mean you hit people more often than someone with low strength if you are a melee focused class, which the monk is.
    Then the problem becomes that you would have to sacrifice the higher stat you can reach for either dex or wis, right? Because you can't have 16 in 3 stats.
    BUT, what you can do is keep Dex and Wis as your main stats and keep Strength at 10, and then while playing the game you can buy/craft strength elixers which give you 21 strength until your next long rest.
    This will give you the best of all 3 stats which is high rate of hit, high initiative in a fight and high AC values as well as good Wis and Dex saves vs a lot of different spells.
    Then just make sure to pick up tavern brawler as your first feat since it will add a lot of damage to your unarmed strikes.

    • @jepasdenom7643
      @jepasdenom7643 ปีที่แล้ว +3

      I think you missed a lot of things

    • @Sarfixell
      @Sarfixell ปีที่แล้ว +1

      ​@@jepasdenom7643for sure, this man know less than John Snow

    • @Sarfixell
      @Sarfixell ปีที่แล้ว +2

      Magicmind you don't need strength at all as monk bro. All it's buffs replaced with Dex stat, weapons with proficiency included. How the hell did you miss that, it's written in lvl 1 class description. Almost everything you wrote above have no sense

    • @jepasdenom7643
      @jepasdenom7643 ปีที่แล้ว +2

      @@Sarfixell tavern brawler is STR, DEX only rewrite STR when higher you can play open hand with it its very strong, the rest he missed

    • @Sarfixell
      @Sarfixell ปีที่แล้ว +1

      @@jepasdenom7643 i did write almost everything, implying exactly tavern brawler

  • @TheVaultDescendant
    @TheVaultDescendant ปีที่แล้ว

    Should have mentioned Astarion as a full Vampire imo the bbest monk hsnds down

  • @stevenwallenstein2059
    @stevenwallenstein2059 ปีที่แล้ว

    I would love to play as a monk who simply doesn't use a weapon at all

  • @anathem9982
    @anathem9982 ปีที่แล้ว +1

    can someone help me out with my multiclass? I know I'm gonna go 9 Open Hand Monk/ 3 Thief Rogue, but which should I start as for the best proficiencies (I know rogue's light armour prof. won't matter because of Unarmoured Defense), and what weapons would I need to use to get the most out of my monk abilities while still getting sneak attack?

    • @magickmynd1296
      @magickmynd1296 ปีที่แล้ว

      To get the most of out a mutliclass with monk/thief if you want to get as many proficiencies as possible at the start, start out as a rogue, get to level 3 rogue, then start spec'ing into monk. This will give you not only a lot of proficiencies such as sleight of hand, sneak, dialogue options, perception, insight, etc, whatever you choose, but it will also get you your bonus action early at level 3 for your monk so that your monk will essentially start out at level 1 monk/ 4 character level with essentially 3 attacks, 1 from your melee and 2 from your ki based flurry of blows.
      As for a weapon, it depends on what race you chose for your character.
      If you are playing a race that doesn't get many weapon proficiencies then you want to use a dagger or short sword since your thief stealth attacks require a finesse weapon to be able to sneak attack.
      However if you start as something that has other proficiencies, like a drow for example, you can get something like rapier proficiency which is also a finesse weapon, which will expand your weapon options since monks get access to all simple weapons anyway.
      The only downside to going with thief as your first 3 levels is that you don't get your monk AoE abilities as an open hand until level 9 monk, so you have to choose between getting a lot of proficiencies early and the bonus action early, but not getting your AoE abilities until Act 3 of the game, or getting to level 9 as a monk as fast as possible for your AoE abilities but not getting the extra bonus action and proficiencies until later in the game.
      Personally there are a LOT of fights in the game that hitting multiple enemies at once is a really good option, so for me I went 9 levels in monk first and then 3 levels of thief afterwards.
      The extra proficiencies and and extra bonus action you don't really need so much since other party members can make up for that unless you are playing solo, in which case AoE abilities become even more important if you are playing with only 1 character.

    • @zero11010
      @zero11010 ปีที่แล้ว

      Slightly different opinion.
      Make use of liberal respec. And, keep in mind there’s nothing wrong with pure monk or pure rogue. Make a bee line for a feat and extra attack. 4 levels in rogue or 4 levels in monk. Both are totally fine.
      At level 5 you’ll likely want 5 levels in monk for extra attack. The missing proficiencies aren’t a big deal. You’ll be using someone else for dialog anyhow and a high dex monk with proficiency and no expertise can absolutely still do all your lock picking.
      After level 5 … level anyway you like … you can do 1 level of rogue then 5 levels of monk at level 6 if you want. You can build that up to level 9 when you have 5 monk and 4 rogue for that feat. Then switch back to monk to finish the game.
      I used a pure monk build up until act 3 and they start raining crit items on you. At that point it was better to drop monk and go champion fighter+thief rogue and take four attacks every round with a critical hit on 16+. Expending zero resources. 100% reliable. Can even dual wield hand crossbows and still do all of it from distance while closing the gap.
      Do what you enjoy. The game isn’t very hard and it only gets easier later in the game if you’re actually trying.
      There’s no need to stress overly about maximizing stuff. Avoid BAD combinations. But, plenty of stuff works fine. There just no need to worry about doing 300 damage per round with an AC of 30. It isn’t needed.

    • @anathem9982
      @anathem9982 ปีที่แล้ว

      @@zero11010 I want to avoid respeccing as much as possible. nothing against people using it, but it feels too immersion breaking for me. the reason I'm going Thief rogue is for the xtra bonus action, and getting cunning action will cancel out the extra ki points I'll be missing from not going oure monk, because I won't need to waste ki points on Step of the Wind. Also I get the last monk ability that I want at level 9 anyways

  • @deathwish_bigboss
    @deathwish_bigboss ปีที่แล้ว +3

    I feel like I never get to use my Way of 4 Elements spells; there's never enough Ki. I took the "pushing" elements so I could throw enemies around but it was a slog in the beginning with how low the Ki points are.

    • @zero11010
      @zero11010 ปีที่แล้ว +1

      Build a short rest party. Bring a bard as a healer. Warlock for casting, battle master fighter, and monk all mix well with this. It gives you 3 short rests per long rest.
      You have to be careful with how you spend your ki. Your wizard can’t use thunderwave or fireball in every round of every fight. Right? You have to spread things out and use ki tactically.
      At later levels way of open fist (it may not be subclass specific, I don’t know) gets a self heal that also replenishes half your ki.
      Most of 5E dungeons and dragons comes down to resource management. Right? If you’re a barbarian and you have 3 rages per long rest and you rage in the first three minor encounters of the day of course you won’t have any left for that boss fight later.

    • @deathwish_bigboss
      @deathwish_bigboss ปีที่แล้ว +1

      @@zero11010 ; yeah l definitely underestimated the importance of short & long resting, I'm so used to modern action RPG these days.

  • @charsquatch600
    @charsquatch600 ปีที่แล้ว +1

    I always dump strength of monks.

  • @SleightCreative
    @SleightCreative ปีที่แล้ว

    I just wish they had drunken monk as an option because that's the character I play in my local campaign and I wasn't able to recreate it in BG3. I know why they didn't, but i wish they had

    • @andersfrieden567
      @andersfrieden567 ปีที่แล้ว +3

      There's a way to recreate this in Baldurs Gate 3. First drink alcohol every time at the start of a battle. For this multiclassing 3 levels into a thief would be nice to get one more bonus action. Then there are certain gear pieces that give your character bonuses to attacks when he is drunken. You can get a staff in Act 2 I think, and clothes in Act 3 in one of the shops in the city.

    • @Sarfixell
      @Sarfixell ปีที่แล้ว +2

      Yeah, it is even in lore description of this gear that they belong to some famous monk

    • @andersfrieden567
      @andersfrieden567 ปีที่แล้ว

      @@Sarfixell I am actually gonna try this drunken monk build for my coop playthrough, should be hilarious

  • @lingth
    @lingth ปีที่แล้ว

    Does Glavies, Spears count as monk weapons . Since quarterstaff is a monk weapon.

    • @blshouse
      @blshouse ปีที่แล้ว

      If you get proficiency, say by Civil Defense for Humans and Half-Elves, spears that are versatile instead of two-handed can be monk weapons. Unfortunately, Glaives are two-handed and cannot be monk weapons.

  • @mitchellguerrerio
    @mitchellguerrerio ปีที่แล้ว

    Had Karlach put 6 in barb and just put 2 into monk and she can do that flurry thing and then she just puts her axe back in her hands after

  • @richardhuczko2326
    @richardhuczko2326 ปีที่แล้ว

    Could you listen to you talk about this game for hours

  • @EMMANUELUCHIHANUNEZ
    @EMMANUELUCHIHANUNEZ ปีที่แล้ว

    So sorcerer scales with Int? Well guess I'd have to change that at withers

  • @Israel_Augustine
    @Israel_Augustine 10 หลายเดือนก่อน

    Cool.

  • @worldsbuffestloremaster
    @worldsbuffestloremaster 10 หลายเดือนก่อน

    All hail the algorithm

  • @kiemugen9830
    @kiemugen9830 7 หลายเดือนก่อน

    damn I wish monk had barbarian subclass, or barbarian had monk sublclass, raging fistfighter punching dragons into heavens without any ki crap only with brutal force

  • @Westover
    @Westover ปีที่แล้ว

    Also a comment for the algorithm

  • @gracefulhunter6479
    @gracefulhunter6479 ปีที่แล้ว

    Is there a way to get hand crossbow proficiency without playing as a drow?

    • @italianspartacus
      @italianspartacus  ปีที่แล้ว

      You could multi class! Elf unfortunately doesn't give handcrossbow, just every other type of bow proficiencies

    • @gracefulhunter6479
      @gracefulhunter6479 ปีที่แล้ว

      @@italianspartacus I don't really want to waste a feat on weapon master...but roleplaying might require it lol
      Unless there's an alternative I'm missing

    • @italianspartacus
      @italianspartacus  ปีที่แล้ว

      Dropping a level in fighter! Two actually would be great because then you get action surge

    • @josiahbrosnan8783
      @josiahbrosnan8783 8 หลายเดือนก่อน

      Also if you drop a level into bard will work as well

  • @e.b.farmer4
    @e.b.farmer4 ปีที่แล้ว

    Cool but confusing. My INT stat is too low for this class. 😂

  • @RF-wv7ip
    @RF-wv7ip ปีที่แล้ว

    ok I know it would be dumb to do this but for tavern brawler feat what if you left strength at 8 so that means -1 modifier if you double that it would then be -2 modifier, just wondering how they set it up does it follow the math and go to -2 or do they just make the modifier 0

    • @zero11010
      @zero11010 ปีที่แล้ว

      Yes. That's how math works.

    • @magickmynd1296
      @magickmynd1296 ปีที่แล้ว

      You can overcome that by drinking a strength elixir.
      It will make your strength 21, but your regular strength is still only 8, so you will still have -1, which will leave you with a +4 modifier instead of +5.
      So that way you will still get +8 to your attack rolls and damage rolls which saving your stat points for something else like con, wis or dex.

    • @RF-wv7ip
      @RF-wv7ip ปีที่แล้ว

      @@magickmynd1296 yes my question was more did the developers just do math normally hence would then be -2 or did they account for someone actually doing this and making the modifier 0 which would be an increase like if your modifier was +3 increasing it to +6 or conversely what if your strength is 10 hence modifier of 0 does the feat give any benefit again dumb thing to get this feat in that case just curious. Might respec just to check then reload save.

    • @magickmynd1296
      @magickmynd1296 ปีที่แล้ว

      @@RF-wv7ip No idea about multiplying the negative as I've never tried it, so not sure. Pretty positive the feat doesn't give any benefit if you leave your strength at 0 since you have to have some kind of positive modifier for it to have any effect, so I wouldn't take the feat if I didn't have some kind of positive modifier from my strength stat either from natural strength or an elixir.
      Otherwise what would be the point in someone trying to take the feat with a 0 in strength or a negative?

    • @RF-wv7ip
      @RF-wv7ip ปีที่แล้ว

      I agree there is no point to take it but the thought came to my head and thought it was funny if some one takes this when they have a negative multiplier this feat might actually make them worse in those skills then they normally would be hence my question. @@magickmynd1296

  • @corneliaaurelli1603
    @corneliaaurelli1603 ปีที่แล้ว

    If you're already, say, level 6, does it matter where I start? If I want 3 levels on each, will it have any difference if I start on certain classes?

    • @MrSuvvri
      @MrSuvvri ปีที่แล้ว

      depends on the class - for example if you go monk 3 and then fighter 3 you will NOT have heavy armour as if you started with fighter and then went for monk

    • @corneliaaurelli1603
      @corneliaaurelli1603 ปีที่แล้ว

      @@MrSuvvri why not?

    • @MrSuvvri
      @MrSuvvri ปีที่แล้ว

      @@corneliaaurelli1603 because heavy armour proeficiency is gained only if you start as a class that has this proeficiency.
      Exception is when you have a subclass that gains that proeficiency (instead of a "main" class) which means that you can pick some of the clerics subclasses (for example war or life domain) and still gain the heavy armour perk even if you pick it up later.
      You can still respec and pick fighter first and still gain the heavy armour perk tho so its not a big deal - this is what I actually did on my STR monk - played dex monk untill lvl 5 and then respecced to fighter 1, monk 4 to get heavy armour and tavern brawler.

    • @corneliaaurelli1603
      @corneliaaurelli1603 ปีที่แล้ว

      @@MrSuvvri So the first class you have dictates your initial proficiency? If I choose monk second, I won't get monk weapons proficiency?

    • @MrSuvvri
      @MrSuvvri ปีที่แล้ว

      ​@@corneliaaurelli1603 as far as I know it only applies to heavy armour proficiency so if you want to get that proficiency from paladin/fighter you have to get them as first class (or respec and then choose them as first class).
      And again it does NOT apply to clerics because naturally clerics do not get heavy armour out of the box - its the specific subclass that earn them heavy armour.