Let us know if you have unlocked / Enjoy the sparring pit ! (And what you would change for QOL) Subscribe to MTG Jedi here | www.youtube.com/@MtgJedi Part 2 Collaboration here | th-cam.com/video/aSY9FOz4iR8/w-d-xo.html
I have been doing this since my first month. 60+ maxed champs later and not a single one of the last 50 did I manually level a 4 star chicken! Why not get energy free experience?
It's good to just throw a champ in and passively level up when your not playing, it's slow but pretty handy. I will definitely try this out and farm for food
Good vid and have mine unlocked. What's the best way of getting rank five chickens or ranking people up? I'm free to play and about 1year in. It's the most boring aspect of the game and making food is getting tedious!!
@@YST_Verse unless I'm confused, I think MTGJedi meant to use the sparring pit to level food. Do you have a duplicate Doompriest? I would not use her for food unless you have another one.
So glad you guys covered this! I've been using my maxed out SP for done time. I don't regret maxing them out. Its ~4500 XP/hr/slot. It takes less than a week to take them to 40. I'm on the game a lot, so the red dots are no big deal.
Yeah, same. At 4200/hour that potentially an extra 100k XP every day for each champion for each slot. for the 5k gem investment, I'll take it over having to spend energy in campaign instead of dungeons
Agreed. If you play for a long time, the investment is nothing. Getting 4300-4500 x'5, every hour, is so helpful. The amount of energy this has saved me is crazy. Using that energy in other areas and not having to auto as much food has probably kept me playing longer than any other QOL improvement.
The XP per hour depends on the level of the champ in the slot. 1* is 3000, 2" is 3100, 3* is 3200, 4* is 3300, 5* is 3400. (That's on my sparring pit, which is at level 2 of 3, btw.)
@@Jam-Ryu88 Probably in the long run. I tend to stick in champs that I'm not in a hurry to level but will do at some point and just leave them in there till they're cooked.
@@Jam-Ryu88 I posted in another thread about days to pay back the pit. if you can regularly use your pit, the math comes out to ~ 20-40 gems per day depending on the level when it comes to XP. I think it really depends on the state of your account, if you can do most dungeons efficiently, have most core masteries, and have the resources to do the events you want to take part in (think fusion events), sure level it up. For me, on a fresh account, I would: -Buy masteries on my 1st 2x 6*s -Get all level 1 Sparing pit, -Max my gem mine -Buy energy to farm spider 10/minno/campaign (for 6*s)/ascend champions/participate in events, until I can regularly & efficiently compete in events (think dungeon 16). -Once the game has opened up to farming long term gear gear and such, if I'm floating gems to upgrade my pit again, I would consider upgrading it.
I watched one of MtgJedi's videos a week or so ago about this same topic and unlocked the pit to level 3 that day. I do not regret it and love the extra leveling going on. There is literally nothing in the game I dislike doing more (tied with fighting UDK in arena) than leveling food as it's the busiest work there is for me so far. At the moment I am using the pit to bring all my yet-to-be-used epics (and legendaries) to max level within their rank. I figure as soon as that is done I will switch to leveling 1-40 *4 food champs. At max level the exp per hour ranges from 4100 at uncommon to 4500 for legendary. If you know you aren't going to be on the game for a while you can swap out champs for ones who have the longest leveling duration to maximize value while you are away. It makes less sense to leave in ones that are an hour away. You can put those back in when you are actively playing. Personally I think the sparring pit, just like the gem mine, is something that is a big upfront investment but will pay off big-time in the long run. It costs 5250 gems to unlock all 5 slots to rank 3. If you just buy the daily gem packs for $8.99 you can have this covered in ~2.5 months with no other gem input. While it would certainly be nice for them to auto-level, at least this is here to make the leveling happen in the first place. I'm literally a month and a half in to my raid account and I wouldn't consider playing without it.
Laugh about it, but i just thought about the same thing :) Drinking my morning coffee i thought about leveling my 4-star chickens in the pit. AWESOME, thanks MTG Jedi and YST!!
I maxed out my sparring pit years ago, and I don't regret it at all. I just make sure I always have 5 champs in there, usually ones that I fed brews into during champ training, and I just always have tons of levels rolling in. I don't do it uniformly, but I can't even guess how many levels I've gotten in there over the course of ~2.5 years
One thing that is overlooked early game is that the pit allows you to spend your time more effectively as well. Typically you won't have teams that can farm dungeons quickly early and the more time you spend in dungeons the less time you have to farm campaign. With the pit you are optimising your play time by passively making food while slowly grinding for better gear with energy.
Funny this is just now being discussed. I've been doing this for months. I opened the full sparing pit after the gem mine. It's an option that pays off over time if you're going to play for a long time.
Feeding 3 brews to 4* chickens on champion training events and tournaments and after that always finishing them in my maxed SP. Doing that for years !!!! Not a single regret for maxing out the SP. Gems well spent !!!
Im' almost 19 months in game and I've gradually maxed my sparing pit. I took me little over a year to do it. On max level it gives me, on average, experience equivalent to 24-25 xp brews/day (in that number it is calculated my inefficiency). I'm almost F2P and that is too much XP to not use. I didn't max it right away, but I did hurry to give all slots lv 1, and then as I found fit to spend extra gems. P.S. Also, completely agree with MtgJedy, I never put lv.1 in sparing pit, I'm trying to get to min lv 20, and then they go to pit. That way one can save himself a lot of waited time in leveling champs. As for cost of upgrade, it is higher as you go up, but buying 11 ancient shards is 900 gems. So, for price of ~70 ancients, I ensure continuous leveling on max level.
I use the sparring pit all the time and have it maxed out. It helps in leveling food or champions that I want to build out but don't have plans on using them right away.
i've made this strategy for about a year and that have helped me so much, i doesn't know there aren't any video on this subject, i've just put 6 brews per champion in it just to made them lvl 25 and i only have to check twice per day to unlock the 15 last day, and every week, a new 6 star possible
i use the same strategy, and i have 3 years playing the game. I put 3* in 5 bulk, lvl 15, or 4* in 5 bulk, lvl 21, that i lvled up in champion training events. Im 100% f2p, and this strategy is really really good for use efficiently my account resources.
that's what i did with my gems the first month or two: before using them for consumables (energy, xp boost, shards, etc.) i unlocked what was closed, mine first and then sparring pit. it "seemed" to me the right thing to do, much later i fell over Jedi's video and that helped me optimising the process, but yes, i've been using the pit since forever and don't regret it (despite most of videos i saw by other CCs, before finding the Jedi's one, more often than not used to advice against using gems there).
Have used a very similar strategy…absolutely love the sparring pit. I maxed it very early on and have infinitely returned the gem cost in several years.
I've had a fully maxed sparring pit for years. Probably stems from being a spender way back when there wasn't anything good to spend gems on. Five 4* food in less than a week is a free 5* to 6* champ every week.
If you need speed you level your champs in campaign, but I would use the training pit for the last few levels. So even if it takes a day or two per the last levels those are still "free" when you don't have to push many points in a short timeframe. I usually finish of the last lvls of a 6s champs in the pit.
I have been using this exact strategy, and I feel it’s actually pretty fast, since you can focus on other parts of the game and always have chickens leveling up without using energy. I always put 5 Diabolist in the pit at level 4/18 and in the meantime farm every single Houndspawn in Brutal 12-3 to level 3/30 and put them in the vault. After about 2 weeks I will have about 10 Diabolist at 4/40 and about 100 houndspawn at 3/30…..once the champion training event starts, I can reliably finish it in a few hours.
I save most epics or legendaries for the pit. I wait for a champion training before I level them at all. Then dump brews or just run them in the campaign if I'm hording brews to level 20ish. Then after they go in until they're 40 or 50. Repeat the process on epics to get them to 50. I always have somebody worth leveling ready to go this way.
I think it's helpful...but I don't think I could farm a 6 star a week on it. I simply don't have the in game energy to build 20x 4 stars in one week to feed to the champs I have in the sparring pit. Much less the time in game. I've found that starting the pit with 5x 3 stars (around level 10 or so), letting them level in the pit and ranking them to 4 star...then letting them level to 40 in the sparring pit...helps allow for the time/energy that lets me have 20x 4 stars ready to go. Point being rather than 7-10 days, it's more like14-20 days. Another thing that needs pointed out...is that he's putting it in a way that implies you're saving massive resources. You're actually only saving LESS THAN 1/5 OF THE NECESSARY RESOURCES to make a six star...considering you still have to level and rank EVERY FOUR STAR...25 of them...to literally four stars. Then add in brews (resources) to get it started. The pit only levels from level 20 or so, to level 40...ON FIVE CHICKENS. Also, for people who have day jobs that don't let them get to Raid, it's even more time. I work from home and have the game running in the background almost 24/7...so I can upgrade the champs much more quickly. Oh, and Deathknight is the best food champ to bring to 5 star...just because.
I got my sparring pit to max lvl and I definitely don't regret it. I can lvl food in ig, dragon and spider to upgrade low lvl food to higher lvl and even if I didn't have 4 star food for the sparring pit, I can just put in other lvl of food. Most of the days I can be online enough to get good value back and even with diminishing returns, it is still faster and will/has eventually paid of.
If they buffed it a bit and made it so you dont need to go there to click all the time then it would be a great feature, as it is now idk feels too costly for f2p
I can remember a looong time ago jedi was talking putting the same lvl chickens in there; but it always seems difficult/annoying to do. Good to see a video where he breaks it down (not that he hasn't, I might has missed it). So anyways, thank you both for this content.
I have fully leveled sparring pit and I can get 6* champ in about 5 days. Got chill job so I can click the level ups when the champs are ready. My every dungeon team is solo champ leveling food from 1 to 3*. Was the best decision upgrade the pit fully. Only problem is that I can't get enough mystery shards anymore. I've been doing this about 8 months now.
Anything that requires an upfront cost and then works infinitely afterwards has infinite value as long as you're playing and should be something you activate as early as possible in your account. Like MTG said, the earlier you activate it, the more it's worth. You shouldn't even have to do any math because every gem spent will bring more returns to your account than anything else you buy that has a finite value. The gem mine and the sparring pit are therefore the most cost-effective gems you'll ever spend on your account unless you quit within a short timeframe. I unlocked this years ago and I can't imagine how many 6 stars its made for me since then.
Have no idea why every CC is bashing this feature... glad to see different tune in this video, well done. raid sparring pit lvl3: 16h - 24h (your efficiency with champions in sparring pit) 103 energy - 155 energy (daily energy in 12-3 needed, if you have XP boost = 26 000 xp/8 energy) 31 gems - 47 gems (day) 930 gems - 1410 gems (30 days) 11 315 gems - 17 155 (365 days) lvl 1 = 1200 gems (best value: 15 - 23 gems/day range) lvl 2 = 1750 gems lvl 3 = 2000 gems (best xp/hour, but worst value) total investment = 4950 gems (you will get your value back after 6 months +-) Now we have almost unlimited xp boost, few years ago xp boost was somewhat hard to get. We had no CvC, advanced quests, doom tower, daily log-in rewards that frequent. I dont regret maxing sparring pit, is it annoying? Yes... Even when Iam lazy nowadays, after few years I got this way tons of food lvled up for "free" and swimming in gems.
Things I did differently: 1. I maxed the sparring pit. (i still have a positive gem gain to this day) 2. At least level them to 20 or so with a 2x booster during a champion training event and then pop on 8 brews and then put them in the sparring pit. For me, thats a 64 energy spend and it gets them to level 32. 3. I will also level 5 and 6 stars in mino with a solo farmer to 49 and 59 and then pop them in the pit to finish off the steak. #hungrynow. 4. Will also top of the last level for the 1*, 2*, and 3* foods. Gem mine > market > sparring pit.
I have always used the sparring pit. But a few things to know about it. Your champion does not level until you click on it in the sparring pit. So you can only advance one level at a time in the sparring pit. Then you must manually click to level up the champ. Then you it will start giving exp for the next level. I use the sparring pit to finish off final levels, e.g. take my 2 stars from 19 to 20. The sparring pit gives a specific amount of exp per hour based on how many stars the champion has. A 1 star gets the least amount of exp per hour and a 6 star gets the most exp per hour. A sparring pit, if used wisely, will save you lots of energy.
I maxed my sparring pit quite a long time ago and it's been busy 24/7 ever since. I use it to level food, fusion rares and champions that i don't need right away. The only thing that i like to do personaly is throw a couple of brews into my lvl 1 champions before adding them to the pit. This way i don't have to check on them every half hour for the first 10 lvl or so.
I unlocked the sparring pit because I felt like that last campaign run you need to get the champ to max level was a total waste. It's like a sliver of exp needed. So i use my sparring pit to finish off the last level or two on champs that i have started leveling. It works great and ensures I'm getting the most out of my energy
I have never bought the gem mine and as soon as I got gems I spent them on the pit I'm currently using the training event to set my next set of 40s to level for the next training event 6 star. Easy to get 4 a month with chickens and brews without grinding the camp all the time. Tag shop sells a few brews daily !
I have to point this out. The way you use sparring pit here is essentially leveling 4* chickens from lvl ~21 to 40, whick takes up to 3 refills in 12-3 Brutal for 3 champs, so about 5 refills for 5 champs, which is 200 gems. Assuming it takes 10 days to max 4* chickens in sparring pit (which is more realistic than 7 days) and considering the price to unlock them is 1200 gems - it takes 60 days for it to pay for itself. Correct me if I'm wrong
On champion training events you throw brews to all 3 and 4*. You take 4* as 5* food...5 4* as food at level 18. On daily training missions , or dungeon farm with solocontent champs....you train your 3*. Easy 6* and champion training event
I've been using this strat most times since MTG covered it on his channel. I just level stuff to lvl 25-ish with brews so the upgrades take 2-3 hours (maxed sparring pit) and not just 30-40 minutes. Oh ... and if you're active and know that you're gonna play for a longer time, upgrading the sparring pit is not bad. I'd do it again but ofc you don't have to if you know that you can't make sure that you play for long enough / log in enough to make sure to use it to the full potential.
If you highlight a champ that is ready to rank up the ones in the pit become greyed out so you don't feed them accidentally. Great vid as always and, finally, I hope u and DWJ draw your bet cos Ur both great😀
I love it, and I'm going to try it, but I have the first spot unlocked completely because I used the sparring pit to get my new champions from lvl 5x to 60. (Not optimal, I know, 'cause when I use them once I have to put them back in the pit.)
I bought everything (all upgrade) in the sparring pit because I was annoyed by the upgrade button. lol. But honestly I think the sparing pit is just a nice thing to have, if I would start a new raid account I would be lost without my sparring pit. Although, I do think the gem mine is way more important to focus first, since you should want to keep a reliable constant flow of gems to be able to invest in the sparring pit. The gem mine maxed out alone will pay for the sparring pit (1200 gems) in 80 days. Technically speaking you can unlock 1st lvl sparring pit withing a maximum of 48 days if you have full gem mine and at least do the daily quests everyday. But on new account raid gives so many free gems from the quests and stuff so you could probably buy it all (full gem mine and unlock first sparring pit lvl) in less than week or something.
Per 5x5* chicken, it roughly takes 2500 energy for the 100x2*, 1250 energy for the 25x3* and 500 energy for the 5x4*. So, doing the 4* chickens saves you about 500 energy or 150 gems per 7-10 days. Each rank of the gem mine (1500/1750/2000) would take about 10-14 weeks to pay off. So, optimally 250 days in total. Add in overhead of not clicking in time and it's more like a full year to pay off.
One thing about what MTG said regarding the effort to exp 4*'s. They are they easiest to exp up. It takes way more energy going from 2* to 3* than 4* to 5*.
Side note if you accidentally upgrade one early on before you know better and you want to do this you need to get them all to the same level unless you don’t use the upgraded slots or use them for a different purpose like you just got a good champion but you don’t want to level them manually
I actually use my sparing pit to lvl the permanent fusion champs over, and over again and then fuse them during CvC or summon rush events. Then, I booked them with the dups and after that I maxed out the Faction Guardians with more dupes and now, they become food after I summon them.
This is very good advice. I've been doing this for years. I always +18 my 4 stars during champ training and then over the next period of time I let them all go to 40 and then replace with +18s. It's crazy good and it always irked me that people would tell people not to use the sparring pit as it's so good...Just watched the end of the video where you guys recommended not taking them up to max...I hard disagree with that though. I have gotten an insane amount of value out of having a maxed out sparring pit.
I have one criticism, is that this video didnt come out earlier:))) I bought all 5 slots even before buying my starter masteries and have been regretting buying it until now.
The XP amount varies depending on the rarity of the champ and level of SP. my SP is maxed out and i get 4300/hr for 4*, 4400/hr for 5* and 4500 for 6*. its an extra 1000xp/hr for each level of SP
I've used the sparring pit since day 1. I use it to level up any champion 4 star or above to free up my energy for farming dungeons or food. I don't use the brews on the champions I put in there though. Save them for champion training events
I have been ignoring this pit because I was told by many that it wasn't worth it but, after watching this video, I'm going to unlock it! It would be nice to know how much faster the process would go at level 2. Keep up the great work and thank you for this!
I use sp in two ways. Champs close to 40 stay overbite. During the day I optimize brews and runs to complete the leveling. The champ is at 9, 19 or 29 and then he reaches the final level
I've always used the pit for Champs that 'sort of' want to lvl, for say faction wars or whatever - Champs that I sort of want to use, but I'm in no particular rush to get them up. I might give this a try!
I crunched the numbers; -As everyone knows Time to pay off your investment for the Gem mine is 100 days (500 gems per level, and 5 gems per day per level). -Hedging bets against the sparing pit, Level 1 pays off in 61 days -Level 2(cumulative cost) 103 days -Level 3(cumulative cost) 132 days I developed the above numbers with the following assumptions/observations: -You are constantly using the sparing pit on level 3 or higher champions. -You would otherwise spend gems to farm brutal 12-3 or 12-6 with 3 food champs totaling 33,000 XP/8 energy (11k ea). -130 Energy/40 gems -Cost of obtaining Slot 2-5; 1200 Gems -Cumulative cost including the above for Level 2 Pit; 2950 -Cumulative cost including the above for Level 3 Pit; 4950 The math follows (examples given for Level 1): XP/Day=[XP rate per slot]*[# Slots]*[24hr/day] - Level 1 XP/Day = 264,000 XP/Day = 2200xp/hr * 5 Slots * 24 hr/day XP/Gem 12-X=[130 Energy per Refill]*[Gems per refill]/[XP/run from 12-X] / [ Energy Per run] - XP/Gem 12-X= 13,407 =130 Energy/Refill / 40 Gems/refill * 33,000 XP/run / 8 Energy/run Gems/Day = [XP/Day]/[XP/Gem] - Gems/Day = 19.7 = 264,000 XP/Day / 13,407 XP/Gem Time to for Pay Back = [Cost of Investment]/[Gems/Day] - Time to for Pay Back = 61 Days = 1200 Gems / 19.7 Gems/Day 2 posts to follow in reply section about further thoughts on this topic.
The calculation above does not capture the full weight of the story, because it only accounts for XP. It does not account for the added value of artifacts, and silver that would have been earned from grinding campaign. Gems/Energy Refills have a utility not captured by the Sparing Pit. Gems have potential to earn disproportionate value if used intelligently during Events and Tournaments. -2 to 17 Tournament points/gem in champion training. -3 Tournament points/Gem for a dungeon tournament. Not to mention the opportunity to double dip, like with dungeon divers right now along side the dragon tournament & account progression in the form of artifacts/silver.
I get that you hate the amount of time that it takes in the sparring pit, to see progress take upward of a day, but that's where the easy XP is, Set your champs in for the day, and forget about them. Yeah there's more progress at the lower levels, but you have to baby sit every 15-40 minutes. XP is a uniform rate, regardless of level (but there's some bonuses for higher * ranking). Just plop your food in, and enjoy the fact that you're earning ~60-120 energy worth of experience a day, pending your pit levels, it's not a ton, but it's also not nothing.
I maxed them out and don't regret it at all I passively just upgrade food non-stop of all levels and wait for the next fusion and normally by then I can take a few up to 60 and book them out all the way if I want. I don't stress if they level up and I don't log in to click them.
I've always used sparring pit, but just kind of look at it as supplementary instead. It's one of the few true idle elements of this game. I'd never max it out though 😂
In generel I level 1*, 2*,3* until i will overcap them on the next run. Once i reach that point i finsih their last level in sparring pit. I usually level 4-star to about level 32 and after that i level them in the sparring pit. Works well when at work or sleeping once your champs require 5-9 hours to level. I think the bad side about this strategy is you do not get mystery shards because you so rarely use campaign farming. It is a patience game. But for instance during a tournament you can level a bunch of 4-star to level 32 and for the next champion training they are level 40 ready for upgrade.
I have had my Sparring Pit open (at level 1) for a long time and I don't regret the decision. It's weird that no one has done a "deep dive" into this feature. Investment vs Returns (I do like the idea of brewing up the champs...I will be using that strat in the future)
I'm kinda surprised at well, there's a distinct lack of data on a lot of raid features, between this, stats driven efficiency of tournament strategies. There's a lot of "well just throw brews at your food, during training events." I'm trying to compile a personal spread sheet, maybe I'll make it public when the kinks have been worked out, maybe talk to ayumilove, if they have any interest in publishing findings since they tend to have the most transparent data sets.
I’ve been doing this for a long time. I have 32 actual 5* chickens built up because I always have champ chickens ready from this plus champ training events.
i always enjoy videos like that..and thank you for sharing infos with us..to be honest when i came in this game a month ago my first thought was to unlock pit to get what mtgjedi mentioned..didnt cared about how much time will take me bcause there the only thing u do is just click ....and after the needed days u will have rdy food...my problem was the cost...im f2p player so to get so many gems from the begining wasnt so easy...now im done with some champs masteries and maxed the gem mine so i open 1 and i gather gems for the next ones...in that marathon anything free is good and free food isnt easy to get..lol
The time to level up isn't what I dislike about the sparring pit, its the level up button. It makes it so inefficient that you're losing xp when you don't click it. just let me know when the unit is max level and I'd use it more
I have been putting five stars in there, but now I think Ill do this. One thing I loved about OMG Click, was that it automatically clicked your sparring pit for you.
Love discovering new strategies like this. Only major downside (I would think) is the account xp you will lose from not manually levelling up your champs through campaign so not advisable for new players. I’ll probably give it a shot after lv 60
This is the strategy that I am using. A couple 12-3 runs to get them to lvl 15+, then throw the 4 star champs in there, because 4 star champs are by far the most annoying to level up in campaign, it just takes so damn long, but by doing this you always have maxed 4 star champs to upgrade to upgrade to 5 when champ training comes up.
How do you got the mystery shards for this on a f2p account. My shards goes down when i level 2 and 3 star food and filled up, when i level the 4 stars. So when i dont level the 4 stars on campain, then i dont have the mystery shards.
a rank 3 lvl 29-30 takes about 6 hours in the pit.. a rank 4 lvl 39-40 is about 10 hours... (times are with lvl 2 pits) You can add fresh champs in the pit before going to bed, before going to work/school.. and they are ready when you come home or wake up, exchange with new ones..
I've always heard to maybe upgrade the first sparring spot and just unlock the rest. Dont upgrade them.. I've since upgraded all my slots because after a few years of playing I've learned that I play all day everyday. So think about how much time you're saving if you're like me and have been playing for years now and play all the time. It's all about knowing your account. I wouldn't recommend it until you're sure you're not going anywhere.
I don't normally do this because I think it's generally bad form, but I too am very passionate about this topic. I've got a video that goes pretty in-depth on the sparing pit and breaks it down even further and does a deep dive on the math behind it here. th-cam.com/video/QIyerYfhfSo/w-d-xo.html
Big question..... The gem mine when levelled will decrease the time a gem is produced by 50% Would this be the same for the sparring pit? I'm just asking because if I do this. Then I'm gonna upgrade them fully. Can you please test this on a test server, Please. This could some of us wasting or saving thousands of gems, Edit, I asked too early but imma still do it. I'm on raid all day on n off and every ounce of energy saved gives me more energy for fusions tournaments and events
the sparring pit is great for while you're away from the game and not playing like when you're at work, sleeping, on vacation, etc. so your champions can still be leveling while you're not playing.
My takeaway is that plarium should change what happens when you rank up the slot. it's obviously crap to buy more than the first slot now, so they should change it to buying auto-levels. You pay gems to upgrade the slot and you go from leveling once to leveling twice before needing to click on it. upgrade again, get another auto-level added.
Look for champion icons to be darkened with a blue checkmark that indicated they are in the sparring pit. Exactly the same as when they're in Arena defense.
I never lever my food in campaign to max. I stop at level 26, then level them to 30 in sparing pit. I mostly do this for the 3 stars, I do only a few to level 40. Mostly 3-4 are 3 stars and 1-2 are 4 stars.
I always use the sparring pit because there are so many champions I'm never going to use in this lifetime but want leveled and also food. Yeah, it takes forever but it's work I won't have to do later and it occasionally has proved useful by providing leveling I otherwise wouldn't have gotten to. I only have it leveled to lvl 2 so I could squeeze more out but I can't ever seem to justify squeezing my gem supply more.
mtg made a video about this a while ago and ever since then ive been doing 5 champions of the same level. it takes a while but turning 3 star level 1s into level 30 without spending any resources is okay with me. Id max out the sparring pit i have lots of gems but no one has ever recommended it and the xp is only another 1100 an hour it seems.
I will never run a second account or do the referral accounts, but I was thinking about how many gems my mine has generated. I don't think it is nearly as valuable as the pit. In 40 months I have only gotten around 15k gems from the mine.
I've been using the pit since I started. For my 2nd acct, I maxed the gem mine first, then open up the pit one section at a time, then maxed one slot at a time. If it sits there a while waiting for me to click, so what. Over a year of time it adds up
I campaign to 27 rank 3 for when I'm home then if I work or sleep ill do rank 4+ 37 and never have to worry about the bigger part of the grind. I also don't regret upgrading to level 3 4200xp an hour whenever there is a champ training event I just rank up and only use brews for rank 1s I find it works nicely maximizing the chickens
Been using this method for a while now, albeit only with 3 spots unlocked cause I wasn't too sure how worth it is. After using this method it feels bad leveling 4 stars manually, but the downside is that you have to login very regularly to not miss exp.
And I just did upgrade the pits to lvl3 just before you said "it's not worth" it :D I was aware that it's diminishing returns but what's done is done...
is this still worth it for end game account? i clear everything beside plat arena and live arena. not need a new lv60 every other week ( no lego books to book them)
i would still claim gem mine upgrades first on a f2p new account. A fresh account wont have many lvl 40s from scratch to start leveling up. but later on i think this is a brilliant strategy.
Let us know if you have unlocked / Enjoy the sparring pit ! (And what you would change for QOL)
Subscribe to MTG Jedi here | www.youtube.com/@MtgJedi
Part 2 Collaboration here | th-cam.com/video/aSY9FOz4iR8/w-d-xo.html
just maxed it out yesterday ^^
Opened sparring pit being a part of f2p challenge. One spot left to open
I have been doing this since my first month. 60+ maxed champs later and not a single one of the last 50 did I manually level a 4 star chicken! Why not get energy free experience?
It's good to just throw a champ in and passively level up when your not playing, it's slow but pretty handy. I will definitely try this out and farm for food
I maxxed it within first minth of playing, long forgot about gems spent, and it keeps on giving forever, i throw my food there
Thanks so much for featuring my strategy on your channel! So interested to see how you like it over time.
Anytime bro ! look forward to next time :)
Good vid and have mine unlocked.
What's the best way of getting rank five chickens or ranking people up? I'm free to play and about 1year in.
It's the most boring aspect of the game and making food is getting tedious!!
@@YST_Verse unless I'm confused, I think MTGJedi meant to use the sparring pit to level food. Do you have a duplicate Doompriest? I would not use her for food unless you have another one.
So glad you guys covered this! I've been using my maxed out SP for done time. I don't regret maxing them out. Its ~4500 XP/hr/slot. It takes less than a week to take them to 40. I'm on the game a lot, so the red dots are no big deal.
Yeah, same. At 4200/hour that potentially an extra 100k XP every day for each champion for each slot. for the 5k gem investment, I'll take it over having to spend energy in campaign instead of dungeons
Agreed. If you play for a long time, the investment is nothing.
Getting 4300-4500 x'5, every hour, is so helpful.
The amount of energy this has saved me is crazy.
Using that energy in other areas and not having to auto as much food has probably kept me playing longer than any other QOL improvement.
The XP per hour depends on the level of the champ in the slot. 1* is 3000, 2" is 3100, 3* is 3200, 4* is 3300, 5* is 3400. (That's on my sparring pit, which is at level 2 of 3, btw.)
It says it when you go to upgrade the slot.
I was going to say something similar, as my main account's sparring pit has been maxed for years.
do you think it is worth upgrading the slots?
@@Jam-Ryu88 Probably in the long run. I tend to stick in champs that I'm not in a hurry to level but will do at some point and just leave them in there till they're cooked.
@@Jam-Ryu88 I posted in another thread about days to pay back the pit. if you can regularly use your pit, the math comes out to ~ 20-40 gems per day depending on the level when it comes to XP.
I think it really depends on the state of your account, if you can do most dungeons efficiently, have most core masteries, and have the resources to do the events you want to take part in (think fusion events), sure level it up.
For me, on a fresh account, I would:
-Buy masteries on my 1st 2x 6*s
-Get all level 1 Sparing pit,
-Max my gem mine
-Buy energy to farm spider 10/minno/campaign (for 6*s)/ascend champions/participate in events, until I can regularly & efficiently compete in events (think dungeon 16).
-Once the game has opened up to farming long term gear gear and such, if I'm floating gems to upgrade my pit again, I would consider upgrading it.
I watched one of MtgJedi's videos a week or so ago about this same topic and unlocked the pit to level 3 that day. I do not regret it and love the extra leveling going on. There is literally nothing in the game I dislike doing more (tied with fighting UDK in arena) than leveling food as it's the busiest work there is for me so far. At the moment I am using the pit to bring all my yet-to-be-used epics (and legendaries) to max level within their rank. I figure as soon as that is done I will switch to leveling 1-40 *4 food champs. At max level the exp per hour ranges from 4100 at uncommon to 4500 for legendary. If you know you aren't going to be on the game for a while you can swap out champs for ones who have the longest leveling duration to maximize value while you are away. It makes less sense to leave in ones that are an hour away. You can put those back in when you are actively playing.
Personally I think the sparring pit, just like the gem mine, is something that is a big upfront investment but will pay off big-time in the long run. It costs 5250 gems to unlock all 5 slots to rank 3. If you just buy the daily gem packs for $8.99 you can have this covered in ~2.5 months with no other gem input. While it would certainly be nice for them to auto-level, at least this is here to make the leveling happen in the first place. I'm literally a month and a half in to my raid account and I wouldn't consider playing without it.
it is wild now how easy udk is to kill now with rathalos and sun wukong
Laugh about it, but i just thought about the same thing :) Drinking my morning coffee i thought about leveling my 4-star chickens in the pit. AWESOME, thanks MTG Jedi and YST!!
I maxed out my sparring pit years ago, and I don't regret it at all. I just make sure I always have 5 champs in there, usually ones that I fed brews into during champ training, and I just always have tons of levels rolling in. I don't do it uniformly, but I can't even guess how many levels I've gotten in there over the course of ~2.5 years
One thing that is overlooked early game is that the pit allows you to spend your time more effectively as well. Typically you won't have teams that can farm dungeons quickly early and the more time you spend in dungeons the less time you have to farm campaign. With the pit you are optimising your play time by passively making food while slowly grinding for better gear with energy.
Funny this is just now being discussed. I've been doing this for months. I opened the full sparing pit after the gem mine. It's an option that pays off over time if you're going to play for a long time.
Feeding 3 brews to 4* chickens on champion training events and tournaments and after that always finishing them in my maxed SP. Doing that for years !!!!
Not a single regret for maxing out the SP. Gems well spent !!!
Im' almost 19 months in game and I've gradually maxed my sparing pit. I took me little over a year to do it. On max level it gives me, on average, experience equivalent to 24-25 xp brews/day (in that number it is calculated my inefficiency).
I'm almost F2P and that is too much XP to not use. I didn't max it right away, but I did hurry to give all slots lv 1, and then as I found fit to spend extra gems.
P.S. Also, completely agree with MtgJedy, I never put lv.1 in sparing pit, I'm trying to get to min lv 20, and then they go to pit. That way one can save himself a lot of waited time in leveling champs.
As for cost of upgrade, it is higher as you go up, but buying 11 ancient shards is 900 gems. So, for price of ~70 ancients, I ensure continuous leveling on max level.
I use the sparring pit all the time and have it maxed out. It helps in leveling food or champions that I want to build out but don't have plans on using them right away.
i've made this strategy for about a year and that have helped me so much, i doesn't know there aren't any video on this subject, i've just put 6 brews per champion in it just to made them lvl 25 and i only have to check twice per day to unlock the 15 last day, and every week, a new 6 star possible
i use the same strategy, and i have 3 years playing the game. I put 3* in 5 bulk, lvl 15, or 4* in 5 bulk, lvl 21, that i lvled up in champion training events. Im 100% f2p, and this strategy is really really good for use efficiently my account resources.
that's what i did with my gems the first month or two: before using them for consumables (energy, xp boost, shards, etc.) i unlocked what was closed, mine first and then sparring pit.
it "seemed" to me the right thing to do, much later i fell over Jedi's video and that helped me optimising the process, but yes, i've been using the pit since forever and don't regret it (despite most of videos i saw by other CCs, before finding the Jedi's one, more often than not used to advice against using gems there).
Have used a very similar strategy…absolutely love the sparring pit. I maxed it very early on and have infinitely returned the gem cost in several years.
I've had a fully maxed sparring pit for years. Probably stems from being a spender way back when there wasn't anything good to spend gems on.
Five 4* food in less than a week is a free 5* to 6* champ every week.
If you need speed you level your champs in campaign, but I would use the training pit for the last few levels. So even if it takes a day or two per the last levels those are still "free" when you don't have to push many points in a short timeframe. I usually finish of the last lvls of a 6s champs in the pit.
I have been using this exact strategy, and I feel it’s actually pretty fast, since you can focus on other parts of the game and always have chickens leveling up without using energy. I always put 5 Diabolist in the pit at level 4/18 and in the meantime farm every single Houndspawn in Brutal 12-3 to level 3/30 and put them in the vault. After about 2 weeks I will have about 10 Diabolist at 4/40 and about 100 houndspawn at 3/30…..once the champion training event starts, I can reliably finish it in a few hours.
Passive XP is always nice, you can easily get back the 350 gems per slot from missions. The biggest issue is of course having to manually click
I save most epics or legendaries for the pit. I wait for a champion training before I level them at all. Then dump brews or just run them in the campaign if I'm hording brews to level 20ish. Then after they go in until they're 40 or 50. Repeat the process on epics to get them to 50. I always have somebody worth leveling ready to go this way.
I think it's helpful...but I don't think I could farm a 6 star a week on it. I simply don't have the in game energy to build 20x 4 stars in one week to feed to the champs I have in the sparring pit. Much less the time in game. I've found that starting the pit with 5x 3 stars (around level 10 or so), letting them level in the pit and ranking them to 4 star...then letting them level to 40 in the sparring pit...helps allow for the time/energy that lets me have 20x 4 stars ready to go. Point being rather than 7-10 days, it's more like14-20 days.
Another thing that needs pointed out...is that he's putting it in a way that implies you're saving massive resources. You're actually only saving LESS THAN 1/5 OF THE NECESSARY RESOURCES to make a six star...considering you still have to level and rank EVERY FOUR STAR...25 of them...to literally four stars. Then add in brews (resources) to get it started. The pit only levels from level 20 or so, to level 40...ON FIVE CHICKENS.
Also, for people who have day jobs that don't let them get to Raid, it's even more time. I work from home and have the game running in the background almost 24/7...so I can upgrade the champs much more quickly.
Oh, and Deathknight is the best food champ to bring to 5 star...just because.
I got my sparring pit to max lvl and I definitely don't regret it. I can lvl food in ig, dragon and spider to upgrade low lvl food to higher lvl and even if I didn't have 4 star food for the sparring pit, I can just put in other lvl of food. Most of the days I can be online enough to get good value back and even with diminishing returns, it is still faster and will/has eventually paid of.
If they buffed it a bit and made it so you dont need to go there to click all the time then it would be a great feature, as it is now idk feels too costly for f2p
I can remember a looong time ago jedi was talking putting the same lvl chickens in there; but it always seems difficult/annoying to do. Good to see a video where he breaks it down (not that he hasn't, I might has missed it).
So anyways, thank you both for this content.
I have fully leveled sparring pit and I can get 6* champ in about 5 days. Got chill job so I can click the level ups when the champs are ready. My every dungeon team is solo champ leveling food from 1 to 3*. Was the best decision upgrade the pit fully. Only problem is that I can't get enough mystery shards anymore. I've been doing this about 8 months now.
Anything that requires an upfront cost and then works infinitely afterwards has infinite value as long as you're playing and should be something you activate as early as possible in your account. Like MTG said, the earlier you activate it, the more it's worth. You shouldn't even have to do any math because every gem spent will bring more returns to your account than anything else you buy that has a finite value. The gem mine and the sparring pit are therefore the most cost-effective gems you'll ever spend on your account unless you quit within a short timeframe. I unlocked this years ago and I can't imagine how many 6 stars its made for me since then.
Have no idea why every CC is bashing this feature... glad to see different tune in this video, well done.
raid sparring pit lvl3:
16h - 24h (your efficiency with champions in sparring pit)
103 energy - 155 energy (daily energy in 12-3 needed, if you have XP boost = 26 000 xp/8 energy)
31 gems - 47 gems (day)
930 gems - 1410 gems (30 days)
11 315 gems - 17 155 (365 days)
lvl 1 = 1200 gems (best value: 15 - 23 gems/day range)
lvl 2 = 1750 gems
lvl 3 = 2000 gems (best xp/hour, but worst value)
total investment = 4950 gems (you will get your value back after 6 months +-)
Now we have almost unlimited xp boost, few years ago xp boost was somewhat hard to get.
We had no CvC, advanced quests, doom tower, daily log-in rewards that frequent.
I dont regret maxing sparring pit, is it annoying? Yes... Even when Iam lazy nowadays, after few years I got this way tons of food lvled up for "free" and swimming in gems.
I will definitely be maxing mine out in the next few weeks
Things I did differently:
1. I maxed the sparring pit. (i still have a positive gem gain to this day)
2. At least level them to 20 or so with a 2x booster during a champion training event and then pop on 8 brews and then put them in the sparring pit. For me, thats a 64 energy spend and it gets them to level 32.
3. I will also level 5 and 6 stars in mino with a solo farmer to 49 and 59 and then pop them in the pit to finish off the steak. #hungrynow.
4. Will also top of the last level for the 1*, 2*, and 3* foods.
Gem mine > market > sparring pit.
I have always used the sparring pit. But a few things to know about it.
Your champion does not level until you click on it in the sparring pit. So you can only advance one level at a time in the sparring pit. Then you must manually click to level up the champ. Then you it will start giving exp for the next level. I use the sparring pit to finish off final levels, e.g. take my 2 stars from 19 to 20.
The sparring pit gives a specific amount of exp per hour based on how many stars the champion has. A 1 star gets the least amount of exp per hour and a 6 star gets the most exp per hour.
A sparring pit, if used wisely, will save you lots of energy.
Crazy information, thank you MTG and YST for the call out about this. Should help us FTP players immensely
I maxed my sparring pit quite a long time ago and it's been busy 24/7 ever since. I use it to level food, fusion rares and champions that i don't need right away.
The only thing that i like to do personaly is throw a couple of brews into my lvl 1 champions before adding them to the pit. This way i don't have to check on them every half hour for the first 10 lvl or so.
I unlocked the sparring pit because I felt like that last campaign run you need to get the champ to max level was a total waste. It's like a sliver of exp needed. So i use my sparring pit to finish off the last level or two on champs that i have started leveling. It works great and ensures I'm getting the most out of my energy
I have never bought the gem mine and as soon as I got gems I spent them on the pit I'm currently using the training event to set my next set of 40s to level for the next training event 6 star. Easy to get 4 a month with chickens and brews without grinding the camp all the time. Tag shop sells a few brews daily !
I have to point this out. The way you use sparring pit here is essentially leveling 4* chickens from lvl ~21 to 40, whick takes up to 3 refills in 12-3 Brutal for 3 champs, so about 5 refills for 5 champs, which is 200 gems. Assuming it takes 10 days to max 4* chickens in sparring pit (which is more realistic than 7 days) and considering the price to unlock them is 1200 gems - it takes 60 days for it to pay for itself.
Correct me if I'm wrong
On champion training events you throw brews to all 3 and 4*. You take 4* as 5* food...5 4* as food at level 18. On daily training missions , or dungeon farm with solocontent champs....you train your 3*. Easy 6* and champion training event
I've been using this strat most times since MTG covered it on his channel. I just level stuff to lvl 25-ish with brews so the upgrades take 2-3 hours (maxed sparring pit) and not just 30-40 minutes.
Oh ... and if you're active and know that you're gonna play for a longer time, upgrading the sparring pit is not bad. I'd do it again but ofc you don't have to if you know that you can't make sure that you play for long enough / log in enough to make sure to use it to the full potential.
If you highlight a champ that is ready to rank up the ones in the pit become greyed out so you don't feed them accidentally. Great vid as always and, finally, I hope u and DWJ draw your bet cos Ur both great😀
I love it, and I'm going to try it, but I have the first spot unlocked completely because I used the sparring pit to get my new champions from lvl 5x to 60. (Not optimal, I know, 'cause when I use them once I have to put them back in the pit.)
thanks for the great one. educational video. I always try to watch you!
I bought everything (all upgrade) in the sparring pit because I was annoyed by the upgrade button. lol. But honestly I think the sparing pit is just a nice thing to have, if I would start a new raid account I would be lost without my sparring pit. Although, I do think the gem mine is way more important to focus first, since you should want to keep a reliable constant flow of gems to be able to invest in the sparring pit. The gem mine maxed out alone will pay for the sparring pit (1200 gems) in 80 days. Technically speaking you can unlock 1st lvl sparring pit withing a maximum of 48 days if you have full gem mine and at least do the daily quests everyday. But on new account raid gives so many free gems from the quests and stuff so you could probably buy it all (full gem mine and unlock first sparring pit lvl) in less than week or something.
Per 5x5* chicken, it roughly takes 2500 energy for the 100x2*, 1250 energy for the 25x3* and 500 energy for the 5x4*.
So, doing the 4* chickens saves you about 500 energy or 150 gems per 7-10 days.
Each rank of the gem mine (1500/1750/2000) would take about 10-14 weeks to pay off.
So, optimally 250 days in total.
Add in overhead of not clicking in time and it's more like a full year to pay off.
One thing about what MTG said regarding the effort to exp 4*'s. They are they easiest to exp up. It takes way more energy going from 2* to 3* than 4* to 5*.
Side note if you accidentally upgrade one early on before you know better and you want to do this you need to get them all to the same level unless you don’t use the upgraded slots or use them for a different purpose like you just got a good champion but you don’t want to level them manually
I actually use my sparing pit to lvl the permanent fusion champs over, and over again and then fuse them during CvC or summon rush events. Then, I booked them with the dups and after that I maxed out the Faction Guardians with more dupes and now, they become food after I summon them.
This is very good advice. I've been doing this for years. I always +18 my 4 stars during champ training and then over the next period of time I let them all go to 40 and then replace with +18s. It's crazy good and it always irked me that people would tell people not to use the sparring pit as it's so good...Just watched the end of the video where you guys recommended not taking them up to max...I hard disagree with that though. I have gotten an insane amount of value out of having a maxed out sparring pit.
Clarity in its finest form. Brilliant!
I have one criticism, is that this video didnt come out earlier:))) I bought all 5 slots even before buying my starter masteries and have been regretting buying it until now.
i do the same thing but for rank 3 use 1 brew, rank 4/5 use 2 brew
The XP amount varies depending on the rarity of the champ and level of SP. my SP is maxed out and i get 4300/hr for 4*, 4400/hr for 5* and 4500 for 6*. its an extra 1000xp/hr for each level of SP
I've used the sparring pit since day 1. I use it to level up any champion 4 star or above to free up my energy for farming dungeons or food. I don't use the brews on the champions I put in there though. Save them for champion training events
I have been ignoring this pit because I was told by many that it wasn't worth it but, after watching this video, I'm going to unlock it! It would be nice to know how much faster the process would go at level 2. Keep up the great work and thank you for this!
I use sp in two ways. Champs close to 40 stay overbite. During the day I optimize brews and runs to complete the leveling. The champ is at 9, 19 or 29 and then he reaches the final level
I've always used the pit for Champs that 'sort of' want to lvl, for say faction wars or whatever - Champs that I sort of want to use, but I'm in no particular rush to get them up.
I might give this a try!
Great idea about using the sparring pit for food!!!
I don't regret maxing out my sparring pit because I set alarms.
I crunched the numbers;
-As everyone knows Time to pay off your investment for the Gem mine is 100 days (500 gems per level, and 5 gems per day per level).
-Hedging bets against the sparing pit, Level 1 pays off in 61 days
-Level 2(cumulative cost) 103 days
-Level 3(cumulative cost) 132 days
I developed the above numbers with the following assumptions/observations:
-You are constantly using the sparing pit on level 3 or higher champions.
-You would otherwise spend gems to farm brutal 12-3 or 12-6 with 3 food champs totaling 33,000 XP/8 energy (11k ea).
-130 Energy/40 gems
-Cost of obtaining Slot 2-5; 1200 Gems
-Cumulative cost including the above for Level 2 Pit; 2950
-Cumulative cost including the above for Level 3 Pit; 4950
The math follows (examples given for Level 1):
XP/Day=[XP rate per slot]*[# Slots]*[24hr/day]
- Level 1 XP/Day = 264,000 XP/Day = 2200xp/hr * 5 Slots * 24 hr/day
XP/Gem 12-X=[130 Energy per Refill]*[Gems per refill]/[XP/run from 12-X] / [ Energy Per run]
- XP/Gem 12-X= 13,407 =130 Energy/Refill / 40 Gems/refill * 33,000 XP/run / 8 Energy/run
Gems/Day = [XP/Day]/[XP/Gem]
- Gems/Day = 19.7 = 264,000 XP/Day / 13,407 XP/Gem
Time to for Pay Back = [Cost of Investment]/[Gems/Day]
- Time to for Pay Back = 61 Days = 1200 Gems / 19.7 Gems/Day
2 posts to follow in reply section about further thoughts on this topic.
The calculation above does not capture the full weight of the story, because it only accounts for XP. It does not account for the added value of artifacts, and silver that would have been earned from grinding campaign.
Gems/Energy Refills have a utility not captured by the Sparing Pit. Gems have potential to earn disproportionate value if used intelligently during Events and Tournaments.
-2 to 17 Tournament points/gem in champion training.
-3 Tournament points/Gem for a dungeon tournament.
Not to mention the opportunity to double dip, like with dungeon divers right now along side the dragon tournament & account progression in the form of artifacts/silver.
I get that you hate the amount of time that it takes in the sparring pit, to see progress take upward of a day, but that's where the easy XP is, Set your champs in for the day, and forget about them. Yeah there's more progress at the lower levels, but you have to baby sit every 15-40 minutes. XP is a uniform rate, regardless of level (but there's some bonuses for higher * ranking).
Just plop your food in, and enjoy the fact that you're earning ~60-120 energy worth of experience a day, pending your pit levels, it's not a ton, but it's also not nothing.
I maxed them out and don't regret it at all I passively just upgrade food non-stop of all levels and wait for the next fusion and normally by then I can take a few up to 60 and book them out all the way if I want. I don't stress if they level up and I don't log in to click them.
I've always used sparring pit, but just kind of look at it as supplementary instead. It's one of the few true idle elements of this game. I'd never max it out though 😂
This is eye opening bro
In generel I level 1*, 2*,3* until i will overcap them on the next run. Once i reach that point i finsih their last level in sparring pit. I usually level 4-star to about level 32 and after that i level them in the sparring pit. Works well when at work or sleeping once your champs require 5-9 hours to level. I think the bad side about this strategy is you do not get mystery shards because you so rarely use campaign farming. It is a patience game. But for instance during a tournament you can level a bunch of 4-star to level 32 and for the next champion training they are level 40 ready for upgrade.
I have had my Sparring Pit open (at level 1) for a long time and I don't regret the decision.
It's weird that no one has done a "deep dive" into this feature.
Investment vs Returns (I do like the idea of brewing up the champs...I will be using that strat in the future)
I'm kinda surprised at well, there's a distinct lack of data on a lot of raid features, between this, stats driven efficiency of tournament strategies. There's a lot of "well just throw brews at your food, during training events."
I'm trying to compile a personal spread sheet, maybe I'll make it public when the kinks have been worked out, maybe talk to ayumilove, if they have any interest in publishing findings since they tend to have the most transparent data sets.
I don't regret maxing all of mine at all. I LOVE passive xp! The more the merrier imo.
I’ve been doing this for a long time. I have 32 actual 5* chickens built up because I always have champ chickens ready from this plus champ training events.
Sparring pit would be worth it for me if it would auto level the champion to max without you having to manually click it for each level.
i always enjoy videos like that..and thank you for sharing infos with us..to be honest when i came in this game a month ago my first thought was to unlock pit to get what mtgjedi mentioned..didnt cared about how much time will take me bcause there the only thing u do is just click ....and after the needed days u will have rdy food...my problem was the cost...im f2p player so to get so many gems from the begining wasnt so easy...now im done with some champs masteries and maxed the gem mine so i open 1 and i gather gems for the next ones...in that marathon anything free is good and free food isnt easy to get..lol
The time to level up isn't what I dislike about the sparring pit, its the level up button. It makes it so inefficient that you're losing xp when you don't click it. just let me know when the unit is max level and I'd use it more
I have been putting five stars in there, but now I think Ill do this. One thing I loved about OMG Click, was that it automatically clicked your sparring pit for you.
Love discovering new strategies like this. Only major downside (I would think) is the account xp you will lose from not manually levelling up your champs through campaign so not advisable for new players. I’ll probably give it a shot after lv 60
Great advice! I just did this, thanks!
This is the strategy that I am using. A couple 12-3 runs to get them to lvl 15+, then throw the 4 star champs in there, because 4 star champs are by far the most annoying to level up in campaign, it just takes so damn long, but by doing this you always have maxed 4 star champs to upgrade to upgrade to 5 when champ training comes up.
How do you got the mystery shards for this on a f2p account. My shards goes down when i level 2 and 3 star food and filled up, when i level the 4 stars. So when i dont level the 4 stars on campain, then i dont have the mystery shards.
You guys blew my mind! 3 years into this game- I guess it's time to unlock the pit
Pretty solid strat. I'm one of those who rarely use the Pit but you changed my mind.
This literly gave me points in training events that help me win could times in a year!
a rank 3 lvl 29-30 takes about 6 hours in the pit.. a rank 4 lvl 39-40 is about 10 hours... (times are with lvl 2 pits) You can add fresh champs in the pit before going to bed, before going to work/school.. and they are ready when you come home or wake up, exchange with new ones..
Awesome info! Thanks man! I've been wondering more about how far to go with the sparring pit.
I've always heard to maybe upgrade the first sparring spot and just unlock the rest. Dont upgrade them..
I've since upgraded all my slots because after a few years of playing I've learned that I play all day everyday.
So think about how much time you're saving if you're like me and have been playing for years now and play all the time.
It's all about knowing your account. I wouldn't recommend it until you're sure you're not going anywhere.
That's a "Overnight Ring" for champs that got the needed masteries already. Great tip vid!
ok so i got kinda lost about leveling up the 3* what do the 3* go in to?
I don't normally do this because I think it's generally bad form, but I too am very passionate about this topic. I've got a video that goes pretty in-depth on the sparing pit and breaks it down even further and does a deep dive on the math behind it here. th-cam.com/video/QIyerYfhfSo/w-d-xo.html
Big question.....
The gem mine when levelled will decrease the time a gem is produced by 50%
Would this be the same for the sparring pit?
I'm just asking because if I do this. Then I'm gonna upgrade them fully.
Can you please test this on a test server,
Please.
This could some of us wasting or saving thousands of gems,
Edit, I asked too early but imma still do it. I'm on raid all day on n off and every ounce of energy saved gives me more energy for fusions tournaments and events
What a great video. Excellent job both of you and thank you for the info!
the sparring pit is great for while you're away from the game and not playing like when you're at work, sleeping, on vacation, etc. so your champions can still be leveling while you're not playing.
My takeaway is that plarium should change what happens when you rank up the slot. it's obviously crap to buy more than the first slot now, so they should change it to buying auto-levels. You pay gems to upgrade the slot and you go from leveling once to leveling twice before needing to click on it. upgrade again, get another auto-level added.
Look for champion icons to be darkened with a blue checkmark that indicated they are in the sparring pit. Exactly the same as when they're in Arena defense.
I never lever my food in campaign to max. I stop at level 26, then level them to 30 in sparing pit. I mostly do this for the 3 stars, I do only a few to level 40. Mostly 3-4 are 3 stars and 1-2 are 4 stars.
I always use the sparring pit because there are so many champions I'm never going to use in this lifetime but want leveled and also food. Yeah, it takes forever but it's work I won't have to do later and it occasionally has proved useful by providing leveling I otherwise wouldn't have gotten to. I only have it leveled to lvl 2 so I could squeeze more out but I can't ever seem to justify squeezing my gem supply more.
mtg made a video about this a while ago and ever since then ive been doing 5 champions of the same level. it takes a while but turning 3 star level 1s into level 30 without spending any resources is okay with me. Id max out the sparring pit i have lots of gems but no one has ever recommended it and the xp is only another 1100 an hour it seems.
I will never run a second account or do the referral accounts, but I was thinking about how many gems my mine has generated. I don't think it is nearly as valuable as the pit. In 40 months I have only gotten around 15k gems from the mine.
The xp per hour range applies to the rank of the champion in the pit. So a 6 star will gain more xp per hour than a 3 star
I've been using the pit since I started. For my 2nd acct, I maxed the gem mine first, then open up the pit one section at a time, then maxed one slot at a time. If it sits there a while waiting for me to click, so what. Over a year of time it adds up
I campaign to 27 rank 3 for when I'm home then if I work or sleep ill do rank 4+ 37 and never have to worry about the bigger part of the grind.
I also don't regret upgrading to level 3 4200xp an hour whenever there is a champ training event I just rank up and only use brews for rank 1s I find it works nicely maximizing the chickens
It says between, because it differs as to what rank the champ has that you lvl up in it.. so 2000 for rank 1 and 2500 for rank 6 champs
Been using this method for a while now, albeit only with 3 spots unlocked cause I wasn't too sure how worth it is. After using this method it feels bad leveling 4 stars manually, but the downside is that you have to login very regularly to not miss exp.
And I just did upgrade the pits to lvl3 just before you said "it's not worth" it :D I was aware that it's diminishing returns but what's done is done...
it is worth it. the benefit of each slot being level 3 will eventually cover the cost of upgrading them. it is a long term investment.
I recommend doing gem mine first getting those shards every day is just to good after that u can start working on the pit
is this still worth it for end game account? i clear everything beside plat arena and live arena. not need a new lv60 every other week ( no lego books to book them)
I have been using the sparing pit to level 2 stars to level 20. It doesn't really take away from potential champ training points.
Just did this after watching this love the info will prob max them out later as well
Only question I have after the 4* are maxed so I put another 5 4* in their place until I can turn 5 into 5* food for the 6*?
Pit and mine should be auto for how much goes into them
i would still claim gem mine upgrades first on a f2p new account. A fresh account wont have many lvl 40s from scratch to start leveling up. but later on i think this is a brilliant strategy.