Conqueror's Blade: Imperial Spear Guard Unit Control Guide Guide +Veterancy and Doctrines (Season18)

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 38

  • @herlajis
    @herlajis  10 หลายเดือนก่อน +4

    Note: Forgot to mention that the "Advance" order won't work properly and bug out in place if not used in a wide open area, using it in a narrow choke point will make them Stuck and unable to move after grouping.
    +This exact gameplay method can also be applied to Spear Sargents if you insist on playing them, BUT be sure to have CC immunity doctrine and try to predict heavy CC effects while nullifying them with that immunity doctrine.

  • @TheRogueJedii
    @TheRogueJedii 10 หลายเดือนก่อน +5

    This is good stuff. X-ing them where i want them to go in a fight is a good tip, as is using their 1 skill to regroup in chaotic situations. Thanks.

    • @herlajis
      @herlajis  10 หลายเดือนก่อน

      Always a pleasure

    • @herlajis
      @herlajis  10 หลายเดือนก่อน

      however the decision making is as important as control, randomly going in with good control will bring only losses

  • @hyperx1005
    @hyperx1005 10 หลายเดือนก่อน +3

    once again herl great video from the greatest player in the game top dog

    • @herlajis
      @herlajis  10 หลายเดือนก่อน

      haha thanks luv

    • @scipiitv3615
      @scipiitv3615 9 หลายเดือนก่อน

      I thougt i was the greatest you cheating bastard! >:3

  • @MrJotaFelipe
    @MrJotaFelipe 10 หลายเดือนก่อน +1

    Very nice comentary and explanations! Good stuff!

    • @herlajis
      @herlajis  10 หลายเดือนก่อน

      thanks, means a lot to me, hope it helped ;)

  • @RuffleCB
    @RuffleCB 10 หลายเดือนก่อน +2

    Good educational video brodah,you are just missing a important factor that provides another very strong mechanic to this unit,and that is the CC immunity doctrine combined whit the addvance.When u use the cc imunity doc and u addvance,any unit infront of you will be literaly pushed back and crate a safe clear zone for yourself and your ally. Another thing that i would advise you to do it not to rush to X move your units that much since your unit needs to attack to get there CC imunity from cover commander,it was a good tip you provided but dont over use it otherwise you lose a important buff from your unit!

    • @herlajis
      @herlajis  10 หลายเดือนก่อน +3

      i would not reccomend using cc immunity doctrine to anyone because the unit has immunity as a base line, even tho its not absolute. the power creep is so real that swaping more defence for 1 safe zone... is almost suicidal. sure its a good thing but overall value at all times across the board will always be better than situational things on 1 min cd.
      and the X-ing through, as I mentioned in the video, happens after some time in combat when decision is to push through because your side is winning, so it naturaly starts in immunity and because fights isnt a fast proces it will be hard to overuse it, until its time to push again, the immunity will persist and if not - its most likely safe since you are winning the encounter
      Also, if you need to push - you push, you don't wait for perfect calculated opportunity, you wait for opportunity in general, because you don't play a solo game and you need to fulfil your role, its better to get hit a bit more than allow your damage dealer to die because you waited for the perfect tic. That's a perfect example as to why I talked about the responsibilities of the frontline role before I touched the details on unit control
      but thanks anyways, I appreciate your input ❤💖

  • @sonnyliu8946
    @sonnyliu8946 10 หลายเดือนก่อน +3

    this is what i’ve been looking for!!! Subscribed. Just an idea but have you thought of doing map theory for ranked?

    • @herlajis
      @herlajis  10 หลายเดือนก่อน

      heeyyy, I actually did have the idea, but for siege in general rather than just for ranked. the problem with doing that, especially for ranked, is that once I make an analysis of how to do it, lets say - from the attackers perspective, you can then do a counter perspective from defenders side, and then the other way around which makes an infinite loop and I don't feel like that's beneficial to anyone.
      Strategies are only valuable when only one side knows about them, because the other side will need to adapt on the spot

    • @sonnyliu8946
      @sonnyliu8946 10 หลายเดือนก่อน +1

      I see, the reason why I specify ranked is I’ve lately seen a lot of “drop A drop B hold C/Home” where the entire team listens. But it’s only coordinated enough to see in ranked. I feel lacking in understanding what needs to be done to win those games as maybe the 4 to 5 grand champs in my team understand but I don’t. Maybe after 2 rounds of strategy/response there are diminishing returns but it feels like I’m caught on the very first core strategy.

    • @herlajis
      @herlajis  10 หลายเดือนก่อน

      @@sonnyliu8946 oh if its only the answer you looking for as to why they do it - you can tell me the map and ill give u the spec answer, or if u want a generic answer - specific points in maps are harder/near impossible to defend, because of terrain, being open from multiple sides, being open in general(not having chokes is considered hard), being super trebable or simple to tights therefore a defensive blob might suffer heavily from focus fire

    • @sonnyliu8946
      @sonnyliu8946 10 หลายเดือนก่อน +1

      @@herlajisthanks! How do i crack valley fortress C point?

    • @herlajis
      @herlajis  10 หลายเดือนก่อน

      @@sonnyliu8946 while attacking you need to do it from multiple entries at the same time so enemies get split and reinforce the side that broke through.
      defending - you have choke points, use them. use a mobile defense style to not get trebed, look at the map and rotate to where enemies going and block the chokes. you dont really want to let them in properly and let them gain ground, like that they can manoeuvre around. + you have higher ground perfect for artilery fire
      Use chat and pings for the best possible result, and be patient, worst things you can do - is going alone

  • @minhcao6623
    @minhcao6623 8 หลายเดือนก่อน +1

    nice video! subbed

    • @herlajis
      @herlajis  8 หลายเดือนก่อน

      thank you, if you have more questions - I answer to the all comments

  • @daniellook7165
    @daniellook7165 10 หลายเดือนก่อน +1

    how do you only have 270 subs? you are amazing. Subbed!

    • @herlajis
      @herlajis  10 หลายเดือนก่อน +1

      aww man thanks, but i dunno, i dont make a lot of content, working on madao now, but since subs or moneytasation is not my goal I really take my time.

    • @daniellook7165
      @daniellook7165 10 หลายเดือนก่อน +1

      @@herlajis keep up the good work!

  • @carrotpotato0
    @carrotpotato0 9 หลายเดือนก่อน +1

    Very good and handy guides, helps to internationalize the basics

    • @herlajis
      @herlajis  9 หลายเดือนก่อน +1

      🤓🤓🤓

  • @ennou1236
    @ennou1236 10 หลายเดือนก่อน +1

    I hate using them because most of the times the team either just stands there doing nothing or just charges in, ignoring their low speed
    15:40 those are the vast majority of the shield players I find in games, like we're on the last point, times is ticking the capture is almost done, block the one path the enemies are using to interrupt capture

    • @herlajis
      @herlajis  10 หลายเดือนก่อน

      yea man, totally get you !!! its absolutely insane... Which is one of the many reasons I made this Guide and Started playing Frontline myself, someone has to do it

  • @Doom1461
    @Doom1461 10 หลายเดือนก่อน +1

    Great guides Dude subbed :)

  • @onehitkil
    @onehitkil 10 หลายเดือนก่อน +1

    wow great video man

  • @delraxes
    @delraxes 8 หลายเดือนก่อน +1

    Are heavy armor generelly Support or is it this gameplay just because of this particular unit?

    • @herlajis
      @herlajis  8 หลายเดือนก่อน +1

      Generally speaking frontline troops perform best with Heavy armor Hero because they are tanky enough to not die from others, therefore they can provide the most support since they are alive, aswell as heavy armor classes has the best suited abilities to support frontlines because their abilities do AOE effects

    • @delraxes
      @delraxes 8 หลายเดือนก่อน +1

      @@herlajis Thanks for explaining :D

  • @PH1LDO1
    @PH1LDO1 10 หลายเดือนก่อน +1

    Like and sub purely for your tactics talk, pushing up 1 tower is always a losing battle

    • @herlajis
      @herlajis  10 หลายเดือนก่อน

      thanks 😇😊

    • @herlajis
      @herlajis  10 หลายเดือนก่อน

      probably will do the same about anti cav but i promise it will be shorter 😆