Stick Ranger - Custom OP Weapon "Heavenly Breeze"

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  • เผยแพร่เมื่อ 8 ก.ย. 2024
  • Please support ha55ii, the original creator of Stick Ranger, by playing the original Stick Ranger and some of ha55ii's other games too here:
    dan-ball.jp/en...
    This is a bit similar to my previous "Blue Atmos" set of 4 weapons, but now it's just 1 weapon that can outright blitz the entire game; in beautiful style~
    After letting off some steam by destroying the game with this weapon, I think I might be able to get back into the SR swing and do some proper modded gameplay. Maybe even make and showcase some... better-balanced weapons than this one that are still visually-cool ^^
    You can join the Dan-Ball community Discord server, Stick Ranger mods and modding resources are available there:
    / discord

ความคิดเห็น • 14

  • @leeo2071
    @leeo2071 2 ปีที่แล้ว +3

    When i frist saw your channel about 6 years ago i thought it was dead, but now its good to know that u still play those games

  • @varbeenhere
    @varbeenhere ปีที่แล้ว +3

    Actually amazing. I'm quite interested in SR Modding myself.

  • @andersonstridder13579
    @andersonstridder13579 ปีที่แล้ว +3

    I wonder if this game even has a limit of entities on the screen lol. Loved the video!

    • @RadiantDarkBlaze
      @RadiantDarkBlaze  ปีที่แล้ว +2

      It actually does so I had to raise that limit quite a bit in the code for the weapon to work quite right lol xD
      Projectiles also normally despawn much closer off the sides, so I also had to move the side-despawns further off the sides so projectiles wouldn't get lost to that~

    • @andersonstridder13579
      @andersonstridder13579 ปีที่แล้ว +1

      Hmm ok, I'm asking more because of the fact that A LOT of enemies are going to appear on the screen late game, and it's an ABSURD XD
      Also, can you tell me how much damage this weapon do? Because it killed the Castle Boss in a matter of thousandths, just like an Green Smiley Walker, does it do 500 damage per frame, or something?

    • @RadiantDarkBlaze
      @RadiantDarkBlaze  ปีที่แล้ว +2

      32 main projectiles that have a 50% chance per frame of generating 32-64 AT residue, I believe the theoretical DPS (assuming 50fps) works out to (32x.5)x((32+64)/2)x50=38400 DPS if all residues connect? That number actually looks, low; so there may be an error in my math? That's about 768 damage per frame if my math is right, so your guess of 500 isn't too far off~

  • @yoboithepug1692
    @yoboithepug1692 2 ปีที่แล้ว +2

    Super Neat!

  • @crawwler0013
    @crawwler0013 ปีที่แล้ว +2

    How you makes this. amazing!

  • @FuriousMaximum
    @FuriousMaximum ปีที่แล้ว

    its funny how it takes 3 and a half hours to shoot again

  • @HapLord
    @HapLord ปีที่แล้ว +2

    Veey cool weapon! I wish regular stick ranger had more content pass hell, but that could just be my addiction to this game and monster box.
    I even done an all boxer run i play this game too much.

  • @leeo2071
    @leeo2071 2 ปีที่แล้ว +1

    Wow

  • @varbeenhere
    @varbeenhere ปีที่แล้ว

    What's the code for Heavenly Breeze?

  • @Tevorieriest
    @Tevorieriest ปีที่แล้ว

    This is good

  • @user-rt5mn4wx7q
    @user-rt5mn4wx7q ปีที่แล้ว +1

    1:37:08 gran parte do boss