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Hi Jamie! Thank you very much for your wonderful and detailed TH-cam C4D tutorials, your effort, your time, your love for 3D and animation. I can learn a lot from you and you make me a better motion designer ...
Thank you!
You're welcome! Thanks for watching
This is awesome man!!! Please we need more how to composite VFX stuff
Hi Jackson, I have a playlist that you might like: th-cam.com/play/PLcg-UC41P5S_clsO-2YPBFWagDbyqD6Rj.html
@@jbmocean399 thank you 🙏🏾
Thanks, its quite informative 👍
keep the good stuff coming jamie
Jamie Thank you so much! Can you advise on which Mixamo model specifically you chose here - can't find it!
Hi Jim, are you talking about the character or the motion capture?
@@jbmocean399 character!
@@jimmalmstrom6593 The character I used is called 'Y Bot'
@@jbmocean399 Thank you
is there a way to make an animation react with real life objects ?
Hi TheDede You would need to make the animation react to the real life objects yourself.
It is such a pity that Global Illumination and Ambient Occlusion vastly increase the render times.
It is a pity indeed. We need real time rendering! Unreal 5 perhaps....
Hi Jamie! Thank you very much for your wonderful and detailed TH-cam C4D tutorials, your effort, your time, your love for 3D and animation. I can learn a lot from you and you make me a better motion designer ...
Thank you!
You're welcome! Thanks for watching
This is awesome man!!! Please we need more how to composite VFX stuff
Hi Jackson, I have a playlist that you might like:
th-cam.com/play/PLcg-UC41P5S_clsO-2YPBFWagDbyqD6Rj.html
@@jbmocean399 thank you 🙏🏾
Thanks, its quite informative 👍
keep the good stuff coming jamie
Jamie Thank you so much! Can you advise on which Mixamo model specifically you chose here - can't find it!
Hi Jim, are you talking about the character or the motion capture?
@@jbmocean399 character!
@@jimmalmstrom6593 The character I used is called 'Y Bot'
@@jbmocean399 Thank you
is there a way to make an animation react with real life objects ?
Hi TheDede You would need to make the animation react to the real life objects yourself.
It is such a pity that Global Illumination and Ambient Occlusion vastly increase the render times.
It is a pity indeed. We need real time rendering! Unreal 5 perhaps....