Real Talk; Nearly every level in Super Mario Sunshine has a "Yoshi" version of their songs, even if Yoshi isn't actually used within the level. These songs are (imo) much better than the original even though it just changes the pace of the song and adds a drum. If you didn't know that about Super Mario Sunshine, you do now.
All cuz people were too afraid letting engineer having other options. Sigh. Look I get it,fundementals n such,but honestly I think its by this point a mixed bag excuse.
The assault cannon looks like it was planned for if Heavy won that poll back in the meet your match update. If we finally do get that aforementioned "heavy update", I'd love to see that along with that lead pipe get added as new weapons.
The fact the mini depensers got scrapped is agony, I remember seeing the demonstration for it back then and wanting it in game and now knowing it was planned is so HURTFUL
I was thinking market gardener because a fly normally doesn't have time to react to getting swatted. But the disciplinary action makes sense aswell just looking at the shape of the thing and the disciplinary action
Funny idea: It could be a combination of the Market Gardener and Disciplinary Action. It has the speed bonus on hit, longer range, and crits while rocket jumping. However, it would have no random crits, 20% slower swing speed, and 25% less damage.
The Afterburner wasn't just seen in promo images for Gun Mettle, it shows up AGAIN on the Day 4 Jungle Inferno page, barely visible on the right side of Saxton Hale.
@@io3207 I'd say he's balanced overall, I just wish there were more alternative loadouts for him. He needs something like the wee booties as a primary replacement so he can be a true ph-at scout. Or a helmet that reduces Sniper damage to counter pesky snipers Also, I think the brass beast should be buffed. It doesn't do enough increased damage to compensate for crippled mobility
@@Chud_Bud_Supreme remove the booties aspect and replace it with a mobsters outfit now that would be rad wielding a shotgun moving like the speed of a medic while in style of a mob boss.
Have you seen shounic's video about unused weapons? Surprisingly, there are some items mentioned here but not there, and vice versa. In his video, he mentions the DNA gun having completely different stats; not so much revolving around slowing a hit target, but allowing you to switch to their class by backstabbing them.
It sounds like SGO used the Tranquilizer Gun in TF2 Classic and assumed we adopted the stats straight from the DNA Gun? (we didn't, the stats on our Tranq are original)
shounic missed a ton of stuff (throwable weapons) in his code leak video, which Tyler McVicker ended up going over. Though even McVicker missed a couple throwables in his video.
I do think that the Fly Swatter would have a damage bonus *only to the Engineer that has the full fly cosmetic* Kind of like the Alien set for Pyro and Scout
It was fun to use back in TFC though it was damn annoying back when I was playing heavy and this scout kept running circles around me spraying that nail gun. It was still stupid fun though.
cuz of that start modding boys... or making your own tf2 clones cuz valve and god left us and there is no way to get new updates lets just hope people gonna make good mods just like tf2 classic and etc.
Ahem ahem, creators has added a new pistol for Engi and a literal fucking brick for sniper a few days ago. Y'all still thinking that "nooobody plays there"?
I find it funny that you used the Mother 3 song "Formidable Foes," seeing as it is unused within the game. For those who don't know, Formidable Foes is a variant of the used song "Formidable Foe (without the S)," played during the main boss of Chapter 2. There are many song variants based on other songs within the game. Why? The combo system. If you tap A (or L) in rhythm with the music playing after taking the bash action, you will deal multiple hits (each successive hit is weaker than the last) up to a total of 16 hits. The variants based on other songs fuck up time signatures and tempos throughout the song to make doing combos harder.
What pisses me off the most is that people are forgetting that valve didn't make a great deal of their own content. Look at the Battalions backup back in 2010, it was a workshop item someone created. So why can't they just do what they used to? They do it with hats and maps, why not actual content? I know the whole "spaghetti" argument, and maybe something drastically different such as new deadringer might not be possible, but a new item with slightly different stats like the iron bomber or liberty launcher is definitely still easily made, so idk why they don't do it.
I get the feeling that Jungle Inferno released with half of its content missing, as if they were really pressed for time. A lot of those missing JI weapons sound awesome and I hope they come back one day (if a big update ever happens again, which it probably won’t)
4:06, probably the disciplinary action since they were released around the same time, and i feel like the stats for it would fit a fly swatter. probably got removed cause it was like "yeah this is cool and all, but like... we're releasing the same weapon with only a 4 month difference between the original version's release... seems kinda wasteful" and got rid of it. maybe i'm wrong tho and they just... didn't.
imagine if the flyswatter delt crits to a engineer wearing the brundle bundle the same way that the nostromo napalmer did to scouts wearing the full alien cosmetic
6:07 Afterburner stats I came up with a while ago Flames use double ammo per particle Airblast costs half price Afterburn DURATION is doubled Direct flame damage penalty It's evil, yes... but "balanced".
And as for the spitfire... I think it'd work like the scorch shot in a way. It would be different, however Shoots rocket projectiles that deal blast damage on hit and explode, dealing flame damage and inflicting afterburn Minicrits on launched or burning players 50% damage penalty +20% damage to self (but it's like the detonator, again seriously the Detonator needs a light buff) Less flare gun ammo (maybe down to 15 shots or something dramatic like that) Slower reload while active (but switching off negates it) Honestly it's like the Cow Mangler but tiny to my head. And less damage overall
But yeah, i do like the airblast buff though the flamethrower feels a bit too powerful, I think it could also have a downside where holding down m1 makes you slower kinda like the minigun and flare guns will decrease the afterburn time since that would be overkill if it didn't, but if they get too far away you can still finish them off with a flare instead of just holding down m1 the whole time, i feel like it would give the flare gun a bit more reason to use and maybe make people w+m1 less often
@@TexasBakedBlackBeans I didn't say how harsh the damage penalty is. It could be 60% or even 80%. It could be less flamethrower damage overall, or in fact, even if it's more overall, as long as the initial damage is less, that means you can put out the fire to have taken less damage. It's really not that op. Plus it's HALF the ammo... but you can pick up 35 from a small ammo pack and be unable to use 1 ammo since everything uses 2 or more If only scout had a bat like the sandman that fired water balloons on m2... Imagine that Crits with Neon, setting out teammates, making spies visible, etc I don't care if it does 5 damage, I want it And even better... I want it to have max 10. Slamming 50 damage into enemies over 10 hits isn't that op (Though firing speed could be nerfed idk) Just ask no scope snipers and sandman/wrap assassin crit glitch using scouts It's not op. It's just sad. (Idc if they take 10 damage off the swing dmg I WANT THE WATER BALLOON BAT. It means I can counter pyros MUCH easier as scout without sacrificing my secondary AND I have a slight bit more challenge as pyro than "Too much collective damage", "Engineer gaming", "Fast boi got confidence", or "Heavy weapons guy" without it being TOO challenging)
Holy shit i was in a community trade server on a minecraft map with you and had no idea until i saw in a clip i took that i killed you. Had to come back to ur channel to double check, it was my first time encountering a youtuber in a game
BRANDING IRON PLEASE!!! So Coool. Makes me think of dark souls 3 with the jailers prod or whatever that debuffed you and stuff. This would be a great add for tf2. Fits so well for the pyro too. He/She would probably have a unicorn Brand or a rainbow and that would be just hilarious
5:56 in TF2’s code, you can actually find stats for this weapon. You were able to charge an airblast, increasing its push force. This was most likely to be used with the Reserve Shooter.
@@SpaceGuyOnline For Spy I run: The Patriot Peak, The Sky Captain, and The Lurking Legionare. Yes, those are two jackets laid on top of each other, I don't know why the game lets me do that but it does, with only slight clipping. If that causes too much issues in SFM, I have a second option for engineer. Just let me know.
I imagine the snipers boomerang would be a guillotine that comes back to you, could do anything from sandman stun to jarate but it just being a melee works too
Fly swatted probably would have been a whip reskin, so rather then encourage players to run faster with the whip, you’d instead have a crazed soldier making people run away from you by annoying them with a fly swatter.
The scout's backpack would have been hell considering the Scunts Imagine that lime scout picking the health kit in front of you while you are dying burning or bleeding
As for when the afterburner was supposed to be released, it was probably supposed to be released in the gun mettle update, was canned, was resurrected for jungle inferno, but that was also canned
I imagine the afterburner and spitfire having airblast related bonuses Like the flamethrower having increased airblast force and airblast jumps While the flaregun could have crits on midair targets
For those who don't know, the Brundle Bundle is a reference to the 1986 horror film, "The Fly". Starring a young Jeff Goldblum, this movie is just insanely good and truly horrifying.
I never heard of this beta stuff. Only stuff I heard is the stuff from the pre fortress 2 mod. On the wiki and the cutting room floor, and it never seen that stuff on there. The I only seen those models on a custom weapon servers (and the steam workshop because look on there alot). I never known that some of those models I seen actually got cut from team fortress 2. This is a pretty cool video and I learned a bit today.
I really just want most of these weapons as unique ones, even if they don't come with the stats that were once planned for them. Really can't go wrong with more weapon variety.
I wish the catcher’s mitt and backpack were still in the game, I’d love to play as a support scout that deflected projectiles here and there or brought people ammo/health kits
damn, scout's backpack sounds really neat. I think fly killer for soldier is a reskin for disciplenar punishming(thing that gives speed boost) Maybe even a set that would do something with people who wears fly set
The specialist is in the tf2 roblox game Typical Colors 2, and it’s really good. Although it’s got a 15% faster firing speed +1 shell in the clip +1 capture rate on wearer -15% reserve ammo 25% more knockback vulnerability And 15% less damage Tbh it’s almost a direct upgrade to stock
I still think that Valve having 0 devs on the game and basically killing development of new actual content bothers me because it's been going for so long and makes em a lot of money yet they don't do shot.
The fact that what was suppose to be a stock melee appears on the dispenser implies to me that your melee could break or be lot and dear god could you imagine
I'd imagine the fly swatter would be a reskin of the whip. They both share a similar size in both being thin but long weapons that don't hurt as much as actually weapons do
The afterburner is the part of the jet engine that produces the most thruster. So it would most likely have something to do with air blasting, which I would love to see added
Everyone talking bout the PDA and the Flyswatter, but I want me that Big Mean Mother Hubbard, that would just be the best thing this side of the gravel pit
Real Talk; Nearly every level in Super Mario Sunshine has a "Yoshi" version of their songs, even if Yoshi isn't actually used within the level.
These songs are (imo) much better than the original even though it just changes the pace of the song and adds a drum.
If you didn't know that about Super Mario Sunshine, you do now.
I'd only play sunshine for the yoshi music, I'd play far enough too unlock him and just chill in delfino plaza.
I seen you in great blues live stream on mario 64
@@SP4RKMGAMES same
this is the video game information that I come here for
wut
It’s gonna be all fun and game until *Brickiest Brick has escaped the underworld*
hey thats my favorite tf2uber
Margeret Thatcher has escaped The Underworld.
brick battle, baby
space guy will pay
I return from hell. th-cam.com/video/z6YfLHq6Dpk/w-d-xo.html
I just went through every single stage of grief after hearing you say “we were this close to getting a new engineer pda”
Looks like we have to use the pip-boy for another 10 and a half years.
Sad
Sad
@@extensioncordgaming8266 They need to convert the pip boy into a pda instead of a cosmetic lol
All cuz people were too afraid letting engineer having other options.
Sigh.
Look I get it,fundementals n such,but honestly I think its by this point a mixed bag excuse.
The assault cannon looks like it was planned for if Heavy won that poll back in the meet your match update. If we finally do get that aforementioned "heavy update", I'd love to see that along with that lead pipe get added as new weapons.
scp 173
they probably expected heavy to win the vote (they probably adding it before the pyro update)
Plus wish some Russian heavy weapons like a ppsh 41 mini gun or a DP 28 and other Russian lmg & mmg
@@abysswalker2594 imagine an Ak-47 like gun for Heavy that allows him to walk 10% faster instead of a miningun
@@GatunoDeBotas yep maybe faster fire rate and but don’t know what the down side be maybe less ammo but idk what type of shotguns he should have
I still maintain that the best name for a defibrillator in TF2 would be "The Second Opinion".
That’s what I renamed my Ubersaw back when I played.
There's already a cosmetic with that name, but I'd love to see a defibrillator weapon in the game.
Or "Plan B"
“After-Shock” would be a good one.
Reanimator
If TF2 ever gets some more updates i’d like to see a “Back from the Grave!” update that adds some unused weapons, it would be pretty cool.
Good idea
@@TheSoundCrafterCompany screamfortress 2021 perhaps?
@@grunchchristmas *2165
Back from the **gravel**
@@grunchchristmas yeah
A mini dispenser would be so useful for engineer, specifically on 5CP maps.
Imagine mini teleporters too
@@ani_star9729 I've done nothing but teleport bagels for 3 days
@@ani_star9729 👨 🔫
@@tldr585 i dont get it
i would love to see it. Just imagine the combat engineers now are less neccesary of buildings, but no
The fact the mini depensers got scrapped is agony, I remember seeing the demonstration for it back then and wanting it in game and now knowing it was planned is so HURTFUL
They used vscript to bring it back, basically workshop one click install. Even more easy for valve to add if they approve it.
The fly swatter was probably a disciplinary action reskin. Similar shape and function.
I was thinking market gardener because a fly normally doesn't have time to react to getting swatted.
But the disciplinary action makes sense aswell just looking at the shape of the thing and the disciplinary action
Agreed
RIGHT? I was thinking the same thing!
It would be cool though if they added it
Funny idea: It could be a combination of the Market Gardener and Disciplinary Action. It has the speed bonus on hit, longer range, and crits while rocket jumping. However, it would have no random crits, 20% slower swing speed, and 25% less damage.
The Afterburner wasn't just seen in promo images for Gun Mettle, it shows up AGAIN on the Day 4 Jungle Inferno page, barely visible on the right side of Saxton Hale.
Damn it got the cremator treatment, being cut twice
Valve hates fire
@@dkskcjfjswwwwwws413 pyro is spy's counter and almighty Gabe loves spy, so maybe he doesnt want pyro to be more op? (joke)
Thanks for pointing that out R_Mop, I hadn't noticed before but I can add that tidbit to TCRF
@@dkskcjfjswwwwwws413 valve hates fire? Then why does phlog exist
@@petersinkworking6198 Because Weta Workshop hates spies (and medics)
Almost four years since the Pryo update. Still nothing for Heavy, or...anyone for that matter
@@io3207 I'd say he's balanced overall, I just wish there were more alternative loadouts for him. He needs something like the wee booties as a primary replacement so he can be a true ph-at scout. Or a helmet that reduces Sniper damage to counter pesky snipers
Also, I think the brass beast should be buffed. It doesn't do enough increased damage to compensate for crippled mobility
@@Chud_Bud_Supreme remove the booties aspect and replace it with a mobsters outfit now that would be rad wielding a shotgun moving like the speed of a medic while in style of a mob boss.
8 class updates to go, valve
@@cookiecrumbler2345 other classes have been updated before the pyro.
@@The_WhitePencil including the pyro
its really fun learning about stuff like this and wondering how different tf2 would be today
10:25
Ah yes my favorite TF2 weapon; the tampon
Have you seen shounic's video about unused weapons? Surprisingly, there are some items mentioned here but not there, and vice versa. In his video, he mentions the DNA gun having completely different stats; not so much revolving around slowing a hit target, but allowing you to switch to their class by backstabbing them.
It sounds like SGO used the Tranquilizer Gun in TF2 Classic and assumed we adopted the stats straight from the DNA Gun? (we didn't, the stats on our Tranq are original)
@@UseZapCannon I don't think he said anything about how it was used in TF2C, just the original concept.
I might be wrong, though.
shounic missed a ton of stuff (throwable weapons) in his code leak video, which Tyler McVicker ended up going over. Though even McVicker missed a couple throwables in his video.
I enjoy topics like this, nice work! Would be cool to have a tier list of worst maps in Tf2
or something
I do think that the Fly Swatter would have a damage bonus *only to the Engineer that has the full fly cosmetic*
Kind of like the Alien set for Pyro and Scout
why did you have to toss brickiest brick the funny scout man in the pit
Seeing this video made me realize how much stuff we're missing on because of Valve's denial of TF2
check out TCRF's tf2 article that I've been tinkering away on if you want more heartbreak
I genuinely wish we had the Nail Gun for Scout. It would be interesting to have a different playstyle for Scout
It was fun to use back in TFC though it was damn annoying back when I was playing heavy and this scout kept running circles around me spraying that nail gun. It was still stupid fun though.
It's fundamentally identical to the pistol or smg (some early promotional art actually depicts scout with Sniper's SMG)
Skinny Heavy
Jokes aside tho I would probably have fun using the nailgun
I feel like the beacon would be cool as a reskin for the backscratcher or even the volcano fragment
I know it doesn’t fit, but I would’ve of it if it resigned the axetinguiaher.
@@sweaters_guy it already has a reskn
can't believe that's the last anyone will ever see of me ever again
Can we get an F in Chat for Brick?
Where is cementiest cement
Tbh I didn't even know who you were until I joined the server and someone said that you were in the server
0:56 Ron being brickiest brick makes the scene 2x more comedic if you know the TH-camr and how wacky he plays scout
The spitfire could be used to nerf the Scorch Shot by taking on some of its stats, much like what happened with the Equalizer & Escape Plan
YES!
Unfortunately, I don't think we'll ever get new weapons again.
depends if valve wants to acknowledge the games existence
cuz of that start modding boys... or making your own tf2 clones cuz valve and god left us and there is no way to get new updates lets just hope people gonna make good mods just like tf2 classic and etc.
Ahem ahem, creators has added a new pistol for Engi and a literal fucking brick for sniper a few days ago. Y'all still thinking that "nooobody plays there"?
@@pantuternik what do you mean
@@deactivatedperson3759 People often say that creators.tf is dead, nobody plays there, that's not true at all
I find it funny that you used the Mother 3 song "Formidable Foes," seeing as it is unused within the game.
For those who don't know, Formidable Foes is a variant of the used song "Formidable Foe (without the S)," played during the main boss of Chapter 2. There are many song variants based on other songs within the game. Why? The combo system. If you tap A (or L) in rhythm with the music playing after taking the bash action, you will deal multiple hits (each successive hit is weaker than the last) up to a total of 16 hits.
The variants based on other songs fuck up time signatures and tempos throughout the song to make doing combos harder.
I wouldnt mind valve introducing some of these guns into the game even if they are really strong as long as they update like they used to
What pisses me off the most is that people are forgetting that valve didn't make a great deal of their own content. Look at the Battalions backup back in 2010, it was a workshop item someone created. So why can't they just do what they used to? They do it with hats and maps, why not actual content? I know the whole "spaghetti" argument, and maybe something drastically different such as new deadringer might not be possible, but a new item with slightly different stats like the iron bomber or liberty launcher is definitely still easily made, so idk why they don't do it.
I get the feeling that Jungle Inferno released with half of its content missing, as if they were really pressed for time. A lot of those missing JI weapons sound awesome and I hope they come back one day (if a big update ever happens again, which it probably won’t)
i would absolutely love for the heavy to get the assault cannon as a “the classic” style weapon, that sounds incredibly fun and interesting
Fly Swatter is like kinda reskin of Disciplinary Action in my theory.
I think it will fit the role as a Market Gardener reskin very well too!
@@Dante901 mmmnnnaahh that doesn't fit into the game. flyswatter just a whip sfx.
@@TriggerzConnors You know you are FLYING and trying to slap people in the air, especially other FLYING soldiers as yourself. Only me?? Well ok...
@@Dante901 ...
@@Dante901 it just whipping,not air hitting
Definitely my favorite tf2 youtuber. Can’t wait for you to finally get some recognition on these awesome videos!
The second I saw that scout I was like “HEY THATS BRICKIEST BRICK”.
Edit: also the fly swatter might have been a disciplinary action reskin
Now we hope most of these, especially the scrapped Jungle Inferno items, see life again in the Heavy update
4:06, probably the disciplinary action since they were released around the same time, and i feel like the stats for it would fit a fly swatter. probably got removed cause it was like "yeah this is cool and all, but like... we're releasing the same weapon with only a 4 month difference between the original version's release... seems kinda wasteful" and got rid of it. maybe i'm wrong tho and they just... didn't.
I'm just trying to imagine a spy running around backstabbing people with a god damn crowbar
imagine if the flyswatter delt crits to a engineer wearing the brundle bundle the same way that the nostromo napalmer did to scouts wearing the full alien cosmetic
*Flyswatter would be a reskin of the Disciplinary action. Shape and sound effects would match a flyswatter and no other melee would bend when swung.*
6:07
Afterburner stats I came up with a while ago
Flames use double ammo per particle
Airblast costs half price
Afterburn DURATION is doubled
Direct flame damage penalty
It's evil, yes... but "balanced".
And as for the spitfire... I think it'd work like the scorch shot in a way.
It would be different, however
Shoots rocket projectiles that deal blast damage on hit and explode, dealing flame damage and inflicting afterburn
Minicrits on launched or burning players
50% damage penalty
+20% damage to self (but it's like the detonator, again seriously the Detonator needs a light buff)
Less flare gun ammo (maybe down to 15 shots or something dramatic like that)
Slower reload while active (but switching off negates it)
Honestly it's like the Cow Mangler but tiny to my head. And less damage overall
The extra afterburn is evil especially since I like to play scout a lot of the time
But yeah, i do like the airblast buff though the flamethrower feels a bit too powerful, I think it could also have a downside where holding down m1 makes you slower kinda like the minigun and flare guns will decrease the afterburn time since that would be overkill if it didn't, but if they get too far away you can still finish them off with a flare instead of just holding down m1 the whole time, i feel like it would give the flare gun a bit more reason to use and maybe make people w+m1 less often
@@TexasBakedBlackBeans
I didn't say how harsh the damage penalty is.
It could be 60% or even 80%. It could be less flamethrower damage overall, or in fact, even if it's more overall, as long as the initial damage is less, that means you can put out the fire to have taken less damage. It's really not that op. Plus it's HALF the ammo... but you can pick up 35 from a small ammo pack and be unable to use 1 ammo since everything uses 2 or more
If only scout had a bat like the sandman that fired water balloons on m2...
Imagine that
Crits with Neon, setting out teammates, making spies visible, etc
I don't care if it does 5 damage, I want it
And even better... I want it to have max 10. Slamming 50 damage into enemies over 10 hits isn't that op (Though firing speed could be nerfed idk)
Just ask no scope snipers and sandman/wrap assassin crit glitch using scouts
It's not op.
It's just sad.
(Idc if they take 10 damage off the swing dmg I WANT THE WATER BALLOON BAT. It means I can counter pyros MUCH easier as scout without sacrificing my secondary AND I have a slight bit more challenge as pyro than "Too much collective damage", "Engineer gaming", "Fast boi got confidence", or "Heavy weapons guy" without it being TOO challenging)
Holy shit i was in a community trade server on a minecraft map with you and had no idea until i saw in a clip i took that i killed you. Had to come back to ur channel to double check, it was my first time encountering a youtuber in a game
He one shot bushwacked me as a crit a cola scout in zombue rush lol
BRANDING IRON PLEASE!!! So Coool. Makes me think of dark souls 3 with the jailers prod or whatever that debuffed you and stuff. This would be a great add
for tf2. Fits so well for the pyro too. He/She would probably have a unicorn Brand or a rainbow and that would be just hilarious
I did not knew there were this many unused weapons. Nice vid, I was definitely not expecting the crowbar.
would make sense given how in tfc everyone outside of the spy and engineer had a crowbar as their melee weapon
Plot twist: the update Gaben was talking about is actually coming next week and will just release all of these weapons
I believe the fly swatter would've been a re-skin of "The Disciplinary Action". It could have been a cool meme weapon.
5:56 in TF2’s code, you can actually find stats for this weapon.
You were able to charge an airblast, increasing its push force. This was most likely to be used with the Reserve Shooter.
Monkey is exibiting Sheer Power Move at 1:55. If I'm first I'll let you know what my loadout is
Gotcha
Damn. I saw that but didn't realize he was there. Nice catch.
@@SpaceGuyOnline For Spy I run: The Patriot Peak, The Sky Captain, and The Lurking Legionare. Yes, those are two jackets laid on top of each other, I don't know why the game lets me do that but it does, with only slight clipping. If that causes too much issues in SFM, I have a second option for engineer. Just let me know.
jeez i went through the whole video and didn't see him there, well i was still 2 days late
Does anyone remember the time there was a poll of new weapons we would like to see before jungle inferno?
I imagine the snipers boomerang would be a guillotine that comes back to you, could do anything from sandman stun to jarate but it just being a melee works too
Good work, I liked the video! And the Brickiest Brick cameo
Fly swatted probably would have been a whip reskin, so rather then encourage players to run faster with the whip, you’d instead have a crazed soldier making people run away from you by annoying them with a fly swatter.
Stats for the afterburner:
When airborne, you can aim ahead of you to propel yourself backwards.
Using the 'unused' upgrade station music nice touch
The scout's backpack would have been hell considering the Scunts
Imagine that lime scout picking the health kit in front of you while you are dying burning or bleeding
0:56 Brickiest Brick
Sniper Revolver rifle model WAS in the files alongaode fonsihed animations, it was removed in one of the updates
As for when the afterburner was supposed to be released, it was probably supposed to be released in the gun mettle update, was canned, was resurrected for jungle inferno, but that was also canned
Wow, the Brickiest Brick was in this video? Never thought I'd see my 2 favorite TF2bers in the same video
Fly swatter would be cool as a sort of reverse market garden
8:50 is.... is this why melee prioritizes teammates?
No there's a stupid little line of a console command that has a 1 on it instead of a 0 that causes this issue.
In MvM its disabled for robots.
The assault cannon looks so fucking sick, i hope they still add it if the next update ever comes out
I imagine the afterburner and spitfire having airblast related bonuses
Like the flamethrower having increased airblast force and airblast jumps
While the flaregun could have crits on midair targets
For those who don't know, the Brundle Bundle is a reference to the 1986 horror film, "The Fly". Starring a young Jeff Goldblum, this movie is just insanely good and truly horrifying.
I never heard of this beta stuff. Only stuff I heard is the stuff from the pre fortress 2 mod. On the wiki and the cutting room floor, and it never seen that stuff on there. The I only seen those models on a custom weapon servers (and the steam workshop because look on there alot). I never known that some of those models I seen actually got cut from team fortress 2. This is a pretty cool video and I learned a bit today.
I really just want most of these weapons as unique ones, even if they don't come with the stats that were once planned for them.
Really can't go wrong with more weapon variety.
All these things we could have gotten…and they just sit there 😔
I wish the catcher’s mitt and backpack were still in the game, I’d love to play as a support scout that deflected projectiles here and there or brought people ammo/health kits
damn, scout's backpack sounds really neat. I think fly killer for soldier is a reskin for disciplenar punishming(thing that gives speed boost) Maybe even a set that would do something with people who wears fly set
The specialist is in the tf2 roblox game Typical Colors 2, and it’s really good. Although it’s got a
15% faster firing speed
+1 shell in the clip
+1 capture rate on wearer
-15% reserve ammo
25% more knockback vulnerability
And
15% less damage
Tbh it’s almost a direct upgrade to stock
6:40 I want the dynamite stick, NOW, just make it the secondary slot, I can deal with it
1:47
I clench my fists everytime i hear this line
The 'big mean mother hubbard' sounds like an older version of the widowmaker
I find it funny how that spy was like “really” when he was trying to body block your shots
Wow i didn't know they were so many unused weapons that came from jungle inferno
What a shame, the gunslinger would've been nice with mini dispenser
The Specialist looks awesome. I'd take that as a stock reskin if nothing else.
I think I might know what the fly sweater was gonna be it may have been a reskin for the solders disaplanry action
I love the Pokemon Diamond/Pearl bgm you're using, it's so nostalgic.
I still think that Valve having 0 devs on the game and basically killing development of new actual content bothers me because it's been going for so long and makes em a lot of money yet they don't do shot.
10:33 yeah, thats a club. Show your sister and ask her.
Also, that crowbar 👌👌
The fact that what was suppose to be a stock melee appears on the dispenser implies to me that your melee could break or be lot and dear god could you imagine
Love the vids man, grats on 20k subs
with the backpack we could have gotten a new type of friendly, a scoot is probably what it would be called
I'd imagine the fly swatter would be a reskin of the whip. They both share a similar size in both being thin but long weapons that don't hurt as much as actually weapons do
pov: a scout catches your crit rocket and launches it right at your team
then taunts
THINK FAST CHUCKLENUTS
The afterburner is the part of the jet engine that produces the most thruster. So it would most likely have something to do with air blasting, which I would love to see added
0:00 have you considered a union
Him: like the holy mackerel for the Pyro
The hot hand: am I a fucking joke to you
Crowbar could easily be HL: A promo item, what a missed oportunity
Holy shit the mini dispenser sounds cool as hell. I’d love to see it added some day.
first sponsor in a very long time iv actually enjoyed
12:41 what about the rifolver? Yknow, the thing that crashed servers due to sniper trying to eat his gun
The Nailgun never had a "clip" per se. It was mainly just eating out of the reserve with no reload.
fly swatter would probably be a reskin of the whip just look at the way hes holding it
These are getting way better, way to go man!
Really wanted to see this topic brought up, thanks mate!
I'm glad I watched this, believe it or not, this made my brain feel *better*
the backpack and glove would have made the scout more fun to use.
Man, the Spitfire looks so cool, I'd definitely use it on my Pyro if it ever comes out officially.
The fly scattered would've probably just been a re-skin of the disciplinary action
SpaceGuyOnline becomes class conscious and pulls off a Tales From The Citadel
Currently imploding my brain trying to think of what a mini-teleporter would do.
Everyone talking bout the PDA and the Flyswatter, but I want me that Big Mean Mother Hubbard, that would just be the best thing this side of the gravel pit