Crazy 99.9% BINARY LASER cooldown - but is it any good? - Jenner - German Mechgineering

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  • เผยแพร่เมื่อ 20 พ.ค. 2024
  • The new loyalty Jenner variant comes with a set of strong quirks like 50% flat cooldown reduction and 49.9% laser cooldown reduction - but there is a catch: You only get to use ONE weapon! Enjoy!
    #mwo #battletech #mechwarrioronline
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    00:00 Intro and Match 1
    06:56 Match 2
    15:31 Match 3
    20:42 Build
    / ttbprime / therealttb
    Enjoy this guide? Drop a thumbs up and give me some feedback in the comments below. And don't forget to subscribe and turn on notifications to get the latest TTB Mechwarrior Online guides and videos!
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    #MWO (#MechwarriorOnline) by Piranha Games. Free to play at mwomercs.com. MechWarrior Online is a free-to-play vehicular combat video game, officially launched during September 2013 by Piranha Games for Microsoft Windows. The game takes place within the larger #BattleTech universe. In MechWarrior: Online, players takes the role of a ""MechWarrior"" who pilots large bipedal combat vehicles known as BattleMechs (Mech for short). Players can customize their BattleMech with an array of weapons and equipment, and engage in 12 versus 12 battles, the outcome of which earns the players experience and c-bills for future BattleMech purchases and customization. There are currently seven game modes that involve protecting and attacking a single base (Assault), capturing and holding several points (Conquest), take and hold the center of the map (Domination), attacking a space defense system (Siege/Counter-Attack), protecting and attacking field bases with turrets and walls spread across the map (Incursion), and team death-match (Skirmish).
  • เกม

ความคิดเห็น • 112

  • @TTBprime
    @TTBprime  5 หลายเดือนก่อน +8

    Build: A>i920Z0|PG|Jd|i^pN0|`@|i^qN0|i^r80s80tP0|PGuP0|PGv90w202020
    Skills: a57158d8d744d8a460e49cdf5ef2e81422d0400008066124b16438420201c

  • @stormthrush37
    @stormthrush37 5 หลายเดือนก่อน +44

    I'm glad to see PGI introducing some new crazier mech quirks allowing stuff like this. For so long it's largely been most mechs just being near carbon copies of one another. If they start doing more stuff like this it stands to start really making stuff much more interesting.

    • @CatalystDestiny
      @CatalystDestiny 5 หลายเดือนก่อน +1

      That's a lot of the flaw with these mechwarrior games in general as well when it comes to loadouts. Mechs are just carbon copies of each other where you pretty much always want to be at tonnage breakpoints and there isn't really any value point to going lighter tonnage per bracket of 35/55/75/100 when it's all the same equipment choices when the gameplay is primarily focused on peekaboo poke DPS above anything else.

    • @MrRafagigapr
      @MrRafagigapr 5 หลายเดือนก่อน +3

      my opinion for decades has been that the problem is that all the mechs have the same amount of slots , how a light or a assault fit the same amount of double heatsinks in a side torso breaks the game @@CatalystDestiny

    • @harumaronnet1709
      @harumaronnet1709 5 หลายเดือนก่อน

      Cauldron*

    • @CatalystDestiny
      @CatalystDestiny 5 หลายเดือนก่อน +3

      @@MrRafagigapr That's a fair point and could be very interesting if redesigned. The higher tonnage the mech the more open slots it has available with rebalanced engine/frame weight account for much bigger mechs having a lot more space for utility and support equipment.

    • @Raso719
      @Raso719 5 หลายเดือนก่อน

      ​@@MrRafagigapr the absolutely massive maps of MW:LL helped with this, I think. I mean aside from having preset load outs there was value in having a mix if assault vs fast response mediums and lights.
      I'm also of the opinion body mounted weapons shouldn't be gimbaled. It will give smaller mechs more survivability and make arm weapons more valuable.

  • @TheTollScott
    @TheTollScott 5 หลายเดือนก่อน +14

    I’m new to MWO and I love watching your videos! Has really helped me learn I don’t suck, only my builds do. Hopefully I learn more from watching you! You’re funny and engaging and keep up the great work!

    • @TTBprime
      @TTBprime  5 หลายเดือนก่อน +8

      MWO takes some time getting into. Welcome to the game, and make sure to hop onto my Discord. Chat's always happy to help with questions!

  • @mcrugin8817
    @mcrugin8817 5 หลายเดือนก่อน +4

    Love this build, you're basically a Matrix squidy flying around with a cutting laser.

  • @kumarsalib722
    @kumarsalib722 5 หลายเดือนก่อน +7

    I'm disappointed that the only loyalty mech I missed was the one that turned out to be the pick of the litter.

    • @Goldenrider-ck8pn
      @Goldenrider-ck8pn 5 หลายเดือนก่อน +1

      I am in the same boat

    • @albertk3038
      @albertk3038 5 หลายเดือนก่อน +1

      Me too!

    • @Goldenrider-ck8pn
      @Goldenrider-ck8pn 5 หลายเดือนก่อน

      Honestly I would buy a Legend mech only for experimenting

  • @duanefouche378
    @duanefouche378 5 หลายเดือนก่อน +9

    Its pretty fun with a single HPPC as well.
    With max cooldown nodes.

    • @kalebglenn5279
      @kalebglenn5279 5 หลายเดือนก่อน +1

      Poptart!
      Personally, I love two HPPCs on a blackjack :D

  • @darkspector
    @darkspector 5 หลายเดือนก่อน +5

    I did a ttk test on the tourmaline atlas. LPL in close range had virtually the same TTK as the blaser but with less heat.

    • @Dreznin
      @Dreznin 5 หลายเดือนก่อน +5

      Yep, near identical in DPS, but with LPL being easier to control and cooler. Binary just has 20% more range:
      LPL does 11 damage over 0.788s with a 0.004s recharge, full cycle of 0.792s for 13.889 dps.
      BLC does 18 damage over 1.313s with a 0.004s recharge, full cycle of 1.317s for 13.667 dps
      LPL generates 7 heat per cycle for 8.838 heat per second, or 6.265 heat / 7.910 per sec with full heat reduction skills
      BLC generates 13 heat per cycle for 9.870 heat per second, or 11.635 heat / 8.834 per sec with full heat reduction skills

    • @TTBprime
      @TTBprime  5 หลายเดือนก่อน +6

      Appreciate you doing the math. I can check again ingame but that's not what I saw in terms of how quickly my target melted down. It's entirely possible your math is correct and the game just insists on being funky as it likes to be. Can you include LXPL in your calculation as well?

    • @darkspector
      @darkspector 5 หลายเดือนก่อน

      @@TTBprime Here is the video I made to time the ttk side by side for my testing. Most notable thing learned from the test was... add a SP into cooldown for the meme ;)
      th-cam.com/video/lYi-qeO97S8/w-d-xo.html

    • @darkspector
      @darkspector 5 หลายเดือนก่อน +2

      TL;DW... LPL, BLC, LXP, LL

    • @catgirlvs72
      @catgirlvs72 5 หลายเดือนก่อน +3

      @@TTBprime I've done the math here for the three lasers I would say are worth considering, as well as the trap LXPL. All stats assume -15% laser duration is taken in the skill tree to keep things real world, and a slight shortcut of assuming 100% cooldown instead of 99.9. Expect a

  • @BrockitGaming
    @BrockitGaming 2 หลายเดือนก่อน

    LET HIM COOK!!!!!!!!!!!!! What a fun looking build 😂🔥

  • @elrictraver8275
    @elrictraver8275 5 หลายเดือนก่อน +4

    I did the binary on my jenner too when i got it, the -30% LB20X on that new jaeger tho, very strong.

  • @chadwickerman
    @chadwickerman 5 หลายเดือนก่อน +4

    I've been using it with a large pulse with some success. Needed to shed another two tons for the binary but couldn't settle on what to shed.

    • @Dreznin
      @Dreznin 5 หลายเดือนก่อน +1

      Unless you need the extra range, keep the LPL. It's 0.2 dps higher, but 1 heat per second less. You can also fit the extra heat sinks, making it even better overall.

  • @nonaurbizniz7440
    @nonaurbizniz7440 5 หลายเดือนก่อน +1

    Special Beam Cannon. FIRE!

  • @keithwinget6521
    @keithwinget6521 5 หลายเดือนก่อน +6

    Imagine the enemy players thinking for a moment they are just being painted with tag laser mtx. lol

  • @foamyesque
    @foamyesque 5 หลายเดือนก่อน +3

    I think the LPL version of this actually wins out on DPS. EDIT: More control over your shot timing and heat, too.

  • @devoid820
    @devoid820 5 หลายเดือนก่อน

    1:05 i had to pause after that first barrage into the hellbringer. I was laughing too hard

  • @lordauriel8724
    @lordauriel8724 5 หลายเดือนก่อน +1

    yeaaaaah about that part "you want your teammates to be engaging the enemy". Good luck with that lol.

  • @shannonthen2722
    @shannonthen2722 5 หลายเดือนก่อน

    That’s a torchlight, sir.

  • @szylaj
    @szylaj 5 หลายเดือนก่อน

    behold the mighty laser pointer

  • @ghoulbuster1
    @ghoulbuster1 5 หลายเดือนก่อน

    Gotta try this with PPCs

  • @user-dm6oh2ho7x
    @user-dm6oh2ho7x 5 หลายเดือนก่อน

    wow that TAG laser is powerfull

  • @tywren2486
    @tywren2486 5 หลายเดือนก่อน

    So what happens when you take the cool down skill tree as well, can you trick the game engine into starting one laser burn before the first one is finished?

  • @SheyD78
    @SheyD78 5 หลายเดือนก่อน +6

    I think I'd have liked to see a match each with BL, LPL and ERLL to see which performs best.

    • @Dreznin
      @Dreznin 5 หลายเดือนก่อน +1

      Binary and LXPL have 20% more range.
      LPL and Binary are similar in DPS, but the LPL has the highest DPS and lower heat.
      LXPL has the best heat generation, but massively falls behind in DPS, not even cracking a full 10 dps, even with skills.
      I posted the math onto the forums, but here's how they compare:
      LPL does 11 damage over 0.788s with a 0.004s recharge, full cycle of 0.792s for 13.889 dps.
      BLC does 18 damage over 1.313s with a 0.004s recharge, full cycle of 1.317s for 13.667 dps
      LPL generates 7 heat per cycle for 8.838 heat per second, or 6.265 heat / 7.910 per sec with full heat reduction skills
      BLC generates 13 heat per cycle for 9.870 heat per second, or 11.635 heat / 8.834 per sec with full heat reduction skills
      With the LPL you can put in two additional heat sinks, BLC just has 20% higher optimal/max ranges. With decent speed and the jump jets to allow you to get into good firing positions, the base 400/800m range of the LPL is plenty to work with and the shorter firing cycle gives greater control when you need to avoid hitting nearby friendlies or cut line of sight with the enemy.
      Personally, I run the LPL - I prefer more shots over slightly better range.

    • @SheyD78
      @SheyD78 5 หลายเดือนก่อน

      @@Dreznin Thanks for that. Is the ERLL similar or a long way behind? TTB did seem to find himself range limited at times.

    • @jkl9984
      @jkl9984 5 หลายเดือนก่อน

      @@Dreznin I hate how they screwed over XPL's. They should have been the pulse lasers but longer range instead of a laser machinegun.

    • @JRaney
      @JRaney 5 หลายเดือนก่อน

      For pure damage the LPL is best.

    • @SheyD78
      @SheyD78 5 หลายเดือนก่อน

      @@JRaney At brawling ranges definitely, but TTB seemed to find himself out of effective range several times, even with the BL which has 20% more range than a LPL. Hence the question, how much dps do you have to sacrifice with a ERLL, since that will almost always be in range. I'm guessing it's less effective at LPL optimal ranges, but if it's even close then it might be better overall since it will probably outperform a LPL at 600m+ range. Depends on how different the dps is.

  • @Talendale
    @Talendale 5 หลายเดือนก่อน

    Honestly, even the (49.9)50% effective base energy cooldown bonus is tremendous as a single-PPC carrier instead. And more shoot-and-scooty. But the constant laser beam is memeworthy and somewhat effective, whether you go with any big laser.

  • @Bagheera2
    @Bagheera2 5 หลายเดือนก่อน +1

    Do you do more damage tap firing or continuous fire?

    • @HardWithStyle97
      @HardWithStyle97 5 หลายเดือนก่อน

      Im pretty sure the cooldown happens only once the burntime is done as with other laser weapons so with such a short cooldown period holding the fire button would be better.

  • @modestmaus4322
    @modestmaus4322 5 หลายเดือนก่อน +1

    Obligatory comment to support a favourite creator

  • @pickled_brains4599
    @pickled_brains4599 5 หลายเดือนก่อน

    The large x pulse works similarly to this as well with much less heat and like half the range

    • @szylaj
      @szylaj 5 หลายเดือนก่อน

      I did like 750 dmg on my first try, mainly because it does so little burst dmg ppl would just ignore me

  • @jacklongley8728
    @jacklongley8728 5 หลายเดือนก่อน

    Did they add an alternate fire mode to the binary? I only get a single fire with a cooldown, instead of what I'm seeing here as a sustained beam.

    • @linearparadox9409
      @linearparadox9409 5 หลายเดือนก่อน +2

      TTB mentions in the beginning; it's a quirk specific to that mech.
      Massive cooldown reduction, but only a single hardpoint on the whole mech.

  • @LainsWonderland
    @LainsWonderland 4 หลายเดือนก่อน

    how do you buy this

  • @user-iu4xe6fx1e
    @user-iu4xe6fx1e 5 หลายเดือนก่อน

    at 2:17 why does your laser keep snaping to different spots on the mech? what setting does that?

    • @TheAnhydrite
      @TheAnhydrite 5 หลายเดือนก่อน

      Using Jump Jets does that.

    • @jpeterson9087
      @jpeterson9087 5 หลายเดือนก่อน

      For most mechs, if you fire weapons *while* the JJs are active, the game adds a random amount of inaccuracy to your shot (to discourage pop-tarting if I remember correctly). So that means your shot will fire off-reticle in a random direction and to a random degree… (the inaccuracy can be small so it’s not always detrimental, but it can also be pretty severe). So, since the Jenner’s laser has low cooldown (but not zero), it’s firing over and over quickly, and as long as the JJs are active when the next firing cycle starts, there’s a constant random misalignment getting added and the laser looks like it’s drunk. Most pop tart mechs jump, release the JJ button, fire with accuracy, then reactivate JJs for a soft landing. But if you’re blasting through the air with a short cooldown weapon, not easy to do, and probably not something he or anyone could do reliably in that situation…) Hopefully that helps.
      There are a few mechs with no “JJ shake” that can fire while jumping with perfect accuracy. Perhaps this should be one of them?

  • @larslaufer301
    @larslaufer301 5 หลายเดือนก่อน

    First I thought this would be one of these funny event things they do sometimes but this to be an actual possibility. Oh boy. Still funny.

  • @michaelkoch3126
    @michaelkoch3126 5 หลายเดือนก่อน

    Nice finally pgi nerved more weapon systems now need ac nerved and srms😂

  • @kryptonianguest1903
    @kryptonianguest1903 5 หลายเดือนก่อน

    Did you see the in-game chat at 13:51? "It's TTB! Get him! XD"

  • @SpandauBulldogsEV
    @SpandauBulldogsEV 5 หลายเดือนก่อน +1

    Please Sir, what is this nuke warhorn from? Special Package bonus?

    • @ghost13217
      @ghost13217 5 หลายเดือนก่อน +2

      I believe it is from the Blight battlepass.

    • @SpandauBulldogsEV
      @SpandauBulldogsEV 5 หลายเดือนก่อน

      @@ghost13217 thank you! 🙂

  • @nawerschon5777
    @nawerschon5777 5 หลายเดือนก่อน

    lol that is what xpulses are supposed to be like😂

  • @Sanchuniathon384
    @Sanchuniathon384 5 หลายเดือนก่อน +2

    Damn how do you get this mech?!

    • @lassenlautta
      @lassenlautta 5 หลายเดือนก่อน +2

      it's pay2win only

    • @TTBprime
      @TTBprime  5 หลายเดือนก่อน

      Loyalty program. I've made a couple of videos speaking about it, and it was on mwomercs.com and ingame for months.

  • @Sephlock
    @Sephlock 4 หลายเดือนก่อน

    Does the math work out such that LPLs are the most efficient?

  • @Gorenghal
    @Gorenghal 5 หลายเดือนก่อน +1

    Really wanted this but couldn't justify spending a bunch more for it.

  • @coreymoyers
    @coreymoyers 4 หลายเดือนก่อน

    Does it work with the ER? It causes less damage but would be safer and more annoying.

    • @rocketsocks3116
      @rocketsocks3116 4 หลายเดือนก่อน

      the downside is this mech has a +50% laser duration quirk so the already very long duration time of the ER becomes even longer and your DPS really suffers for it. the nice part though is that you can shoot indefinitely and never overheat with the ER, the LPL and BL cant do that even with no JJ's
      The pulse laser gets the most out of it since its shorter duration isnt as badly increased and its DPS is higher than the BLC for 2 less tons

  • @3DTyrameb
    @3DTyrameb 5 หลายเดือนก่อน

    lol that's hilarious
    but in fact it's the same as x-pulse lasers

  • @Killerspaten
    @Killerspaten 5 หลายเดือนก่อน

    You can't get this mech anymore right?

  • @johnkauchis8384
    @johnkauchis8384 5 หลายเดือนก่อน

    I could be wrong but it feels like you're cutting off your own damage like it's firing before the burn is complete

  • @user-eb1zv6sr9e
    @user-eb1zv6sr9e 5 หลายเดือนก่อน +2

    So X pulse could work if they were buffed enough too do enough damage

    • @hohenzollern6025
      @hohenzollern6025 5 หลายเดือนก่อน +1

      Ya'd have to run the actual numbers to figure out DPS.
      I dont know exact numbers by heart but...
      LxP is what, 2.4 damage per .25 seconds... so it'd fire 4 times in that second thus being 9.6 DPS (or 10 machine guns!)
      LL is 9 dmg in .9 burn time? so also 10 machine guns.
      LP is 11 damage in a .75 second burn? so it's closer to 15 machine guns!
      BLC is 18 damage in 1.2 second burn? so like 16 machine guns. Not even close to being worth that weight and heat.

    • @user-eb1zv6sr9e
      @user-eb1zv6sr9e 5 หลายเดือนก่อน +1

      @@hohenzollern6025 so a large x pulse should be doing 3.6 damage per laser too match a standard large pulse. Maybe 3.3 damage per a little more face time but better heat efficiency for same damage.

    • @hohenzollern6025
      @hohenzollern6025 5 หลายเดือนก่อน

      @@user-eb1zv6sr9e
      No it shouldnt, because this mech removes cooldown. With cooldown included, LxP blows the doors off every other laser.

    • @hohenzollern6025
      @hohenzollern6025 5 หลายเดือนก่อน

      @@user-eb1zv6sr9e
      Just as an example...
      LxP has a .25 cool down plus .25 burn, so it normally does 4.8 dps.
      LP with 4 second cool down plus .75 burn comes out to like 2.5 dps.
      Those numbers are probably wrong, but you get the jist of it i hope.
      X-pulse is almost double pulse dps. Ya just need to stare at the enemy, cant hide or twist between shots like normal lasers. Also they must be held on target for 2.5 seconds usually to match a single pulse shot. So there are trade offs for that dps.

    • @user-eb1zv6sr9e
      @user-eb1zv6sr9e 5 หลายเดือนก่อน

      @@hohenzollern6025 they need some kind of buff to make them more competitive with standard lasers.

  • @PapaBuLLeT73
    @PapaBuLLeT73 5 หลายเดือนก่อน

  • @Dssfox
    @Dssfox 5 หลายเดือนก่อน

    tested, xpulse was way better dps to heat ratio

    • @ironboy3245
      @ironboy3245 5 หลายเดือนก่อน

      @catgirlvs8528
      2 days ago
      @TTBprime I've done the math here for the three lasers I would say are worth considering, as well as the trap LXPL. All stats assume -15% laser duration is taken in the skill tree to keep things real world, and a slight shortcut of assuming 100% cooldown instead of 99.9. Expect a

  • @Booma4142
    @Booma4142 5 หลายเดือนก่อน +5

    Utterly ridiculous. Looks fun. Pity I can't just buy it though.

  • @entropy11
    @entropy11 5 หลายเดือนก่อน

    824 damage isn't a bad match for a light with one laser.

  • @crxtodd16
    @crxtodd16 5 หลายเดือนก่อน

    Seems like an LPL is more effective than a BLC in this chassis. maybe.

    • @Grooveworthy
      @Grooveworthy 5 หลายเดือนก่อน +1

      I'd say it is for sure.

  • @Matterian
    @Matterian 2 หลายเดือนก่อน

    I love this mech and so many people are pissed that they don't have it. No one in my unit has it. And no one I know in game has it either. I was hoping for Lazor BRRRRRRTTTTTTT shenanigans with ma mates.

  • @covahredro8370
    @covahredro8370 5 หลายเดือนก่อน

    Set laser duration to...COOK

  • @SuperGhettoBob
    @SuperGhettoBob 5 หลายเดือนก่อน +2

    I love you TTB, but I fracking hate this mech.

    • @hohenzollern6025
      @hohenzollern6025 5 หลายเดือนก่อน +2

      That means it's working!

    • @SuperGhettoBob
      @SuperGhettoBob 5 หลายเดือนก่อน

      @@hohenzollern6025 Yes, I guess so.

  • @chronoatog5650
    @chronoatog5650 5 หลายเดือนก่อน

    I want to see ERLL just be funny, prob not optimal as just a laser pointer.

  • @harumaronnet1709
    @harumaronnet1709 5 หลายเดือนก่อน

    Ooh, look at binaries, so weak cause nine tons, oooh 😮😮😂

  • @dazley8021
    @dazley8021 5 หลายเดือนก่อน +4

    The Binary is possibly the worst weapon to put on it.
    LPL or (ER)LL are much better for that, at least from testing it myself.

    • @hohenzollern6025
      @hohenzollern6025 5 หลายเดือนก่อน +1

      I dont know about worse... x-pulse could possibly be worse. since the cooldown reduction means almost nothing with x-pulse.

    • @dazley8021
      @dazley8021 5 หลายเดือนก่อน +1

      @@hohenzollern6025 even x-pulse is doing better than binary with this, cus it manages to crank out more damage before overheating. It's not faster damage than a binary, but its much more heat efficient.

  • @JS-mh9uu
    @JS-mh9uu 5 หลายเดือนก่อน

    The youtube thing. Gotta wonder if an always on er Large pulse laser build would be better than this.

  • @PraetorGix
    @PraetorGix 5 หลายเดือนก่อน

    The loyalty mechs this year have been a huge disappointment. This one is just a meme that will last a week and most of the others are worse versions of the chassis because they can go a bit faster. The only one that's actually better is the ice fridge but it's a fucking ice fridge so nobody cares. Completely lame.

  • @user-nd7df8cj6d
    @user-nd7df8cj6d 5 หลายเดือนก่อน

    ни о чём

  • @hohenzollern6025
    @hohenzollern6025 5 หลายเดือนก่อน +4

    leave it to TTB to use the worst build.
    You have zero cooldown, thus constant burn... unless of course you force yourself to stop for heat. Use large pulse or er large like a normal human you weirdo.
    This is a DPS mech, so use the best DPS to heat weapon if you want to maximise damage. If large pulse has 75% of the burn time and does 75% of the damage of binary, it does the same DPS in this mech... so you gain nothing from that super hot, super heavy binary. I did see someone run the actual numbers, and the difference between pulse and binary was nowhere near worth the increased weight and heat. Was something like a .5 dps difference.
    ErLL does less dps, but allows you to be a pest at very long ranges, where you are near impossible to hit if yer being janky enough.

    • @TTBprime
      @TTBprime  5 หลายเดือนก่อน +5

      There are so many mistakes and wrong bits of information in this, I'mma just say: nope. It's not like we actually tested it on livestream today and the damage/second was BLC >> LPL >>>>>>> XLPL, with the heat exactly reversed. So long story short, BLC is going to deal the most amount of damage to the target in the least amount of time, which is what you want with a staring build. Or you can stare twice to four times as long with the peace of mind that you will not overheat while you eat all those gauss/ppc/laservomits from the added exposure.

    • @hohenzollern6025
      @hohenzollern6025 5 หลายเดือนก่อน

      @@TTBprime
      yes it's worth like an extra MG or two. For a crap ton more weight and heat. Yes its better dps, but not by enough to warrant the weight that could be used on better cooling, so you can hold that near same dps longer.

    • @ghoulbuster1
      @ghoulbuster1 5 หลายเดือนก่อน +2

      Bro who cares? Let us build whatever we want.
      What are you the meta police?