I own the base game and the False Prophet expansion. Such an involved game! If you ever do a board for it I'm sure I'd be in! Not sure how you would, though. Excited to watch your series on LoD.
When creating the Elf Wizard you cannot just swap skills you can add 15 points to the skills and do 2 re rolls Perks consume 1 Energy to use You take the skills modifiers off you States to get the total to but in the skill boxes I am enjoying your videos please do more a lot of the recent videos are in Spanish so nice to see a English one
Unsure if this was picked up on later, but when swapping the scores, you are swapping the die rolls not the full number. For example you swapped DEX 48 (40+8) with WIS 39 (35+4) but in reality you should be swapping the 8 and 4 so it would be DEX 44 (40+4) and WIS 43 (35+8). With the optional rule, the idea is that you roll d8 6 times, make a note, and then choose where to add which role, instead of having to role in order as you did with the warrior. You can still reroll twice when doing this as the idea is to give your characters a bit of a leg up.
@@ronaldwentworth6000 I haven't even gotten to sorting False Prophet yet. Probably gonna do that later. Also gotta sort my OrcQuest boxes. Oof, that's probably gonna take even longer.
Ok to let you know when you are doing skills you use the modifiers from the class add/ subject from the abilities to get the total skill number and record it on the top box. The bottom box is for temporary modifiers😊.
@@thetabletopengineerplays Also note the free skill. When you are working your skills out and adding ALL of those modifiers, you take 1 negative skill modifier and give it +10 to it, so for example your Close Combat still which is -5 for the wizard could be +5, or Alchemy would go from -20 to -10 etc. Ofc I am only on vid 1 right now so you may have already figured this out :). I know you did this for the wizard but I didn't notice you doing it for the warrior. If I just missed it though, my bad.
Just an headsup but maybe you find it out later but there is different character sheets dependent on profession. Your warrior is using the Alchemist character sheet
There are now so many professions now that I am not sure what to play with only 4 characters. I went for Elf Ranger , Dwarf Warrior Priest , Halfling Thief and Human Wizard. I would liked to of played the Alchemist or New Druid or Knight Professions but it recommends to only have Four characters.
Yeah the Thief/Rogue difference seems silly but in LOD the basic difference is that a Thief is mostly utility/skill focused like the D&D 1E class and a Rogue sacrifices some of that for more combat ability like a fighter/thief D&D 1E. Personally I prefer Rogue because Thief seems a bit squishy and not as useful outside dungeons
The wizard gets +10 Arcane Arts not -10 There is a special Character sheet for wizards it has a blue Wizard on the front a box for skills in the arcane arts and room on the back of the character sheet for writing down spells
Yeah, I didn't realize there were specific sheets for each class. I thought they were all the same just with different graphics. With 8 classes and only four versions of sheets, I figured they were all the same.
@thetabletopengineerplays The digital character sheet can be found on boardgamegeek. I can't post a link on TH-cam (removes my comment) but you can search for it there in the files section of League of Dungeoneers.
I own the base game and the False Prophet expansion. Such an involved game! If you ever do a board for it I'm sure I'd be in! Not sure how you would, though. Excited to watch your series on LoD.
But wait, there's more! ... The False Prophet adds two more races, two more classes and more options for all classes.
When creating the Elf Wizard you cannot just swap skills you can add 15 points to the skills and do 2 re rolls
Perks consume 1 Energy to use
You take the skills modifiers off you States to get the total to but in the skill boxes
I am enjoying your videos please do more a lot of the recent videos are in Spanish so nice to see a English one
Will do!
Unsure if this was picked up on later, but when swapping the scores, you are swapping the die rolls not the full number.
For example you swapped DEX 48 (40+8) with WIS 39 (35+4) but in reality you should be swapping the 8 and 4 so it would be DEX 44 (40+4) and WIS 43 (35+8).
With the optional rule, the idea is that you roll d8 6 times, make a note, and then choose where to add which role, instead of having to role in order as you did with the warrior. You can still reroll twice when doing this as the idea is to give your characters a bit of a leg up.
Gotcha. I'll remember that when the inevitable TPK happens and I need to roll new ones :)
Got my game yesterday. So... many... minis... took me a couple hours to just sort everything. I can't wait to play it.
Me to it took 3 hrs to inventory both boxes
@@ronaldwentworth6000 I haven't even gotten to sorting False Prophet yet. Probably gonna do that later. Also gotta sort my OrcQuest boxes. Oof, that's probably gonna take even longer.
Same, man it’s a lot, my core box was split at the seam, there was so much stuff inside.
Hoping to sort mine Wednesday
Ok to let you know when you are doing skills you use the modifiers from the class add/ subject from the abilities to get the total skill number and record it on the top box. The bottom box is for temporary modifiers😊.
Cool, thanks!
@@thetabletopengineerplays Also note the free skill. When you are working your skills out and adding ALL of those modifiers, you take 1 negative skill modifier and give it +10 to it, so for example your Close Combat still which is -5 for the wizard could be +5, or Alchemy would go from -20 to -10 etc. Ofc I am only on vid 1 right now so you may have already figured this out :). I know you did this for the wizard but I didn't notice you doing it for the warrior. If I just missed it though, my bad.
Just an headsup but maybe you find it out later but there is different character sheets dependent on profession. Your warrior is using the Alchemist character sheet
Yep... just figuring that out now :)
There are now so many professions now that I am not sure what to play with only 4 characters.
I went for Elf Ranger , Dwarf Warrior Priest , Halfling Thief and Human Wizard.
I would liked to of played the Alchemist or New Druid or Knight Professions but it recommends to only have Four characters.
Well a rogue is like a bandit or robin hood type.
Yeah the Thief/Rogue difference seems silly but in LOD the basic difference is that a Thief is mostly utility/skill focused like the D&D 1E class and a Rogue sacrifices some of that for more combat ability like a fighter/thief D&D 1E. Personally I prefer Rogue because Thief seems a bit squishy and not as useful outside dungeons
The wizard gets +10 Arcane Arts not -10
There is a special Character sheet for wizards it has a blue Wizard on the front a box for skills in the arcane arts and room on the back of the character sheet for writing down spells
Yeah, I didn't realize there were specific sheets for each class. I thought they were all the same just with different graphics. With 8 classes and only four versions of sheets, I figured they were all the same.
I would read up on the game prior to this step
This game plays a bit different than your normal dungeon crawlers
Talents and traits are the same
Be sure and check for FAQs and erratas. The game is complicated to a point it has some problems, you'll see as you go.
Where do you import your character sheets from? What about 5th edition D&D and Warhammer fantasy RPG character sheets?
I couldn't find digital versions of the sheets so I just scanned one with my wife's scanner.
@thetabletopengineerplays The digital character sheet can be found on boardgamegeek. I can't post a link on TH-cam (removes my comment) but you can search for it there in the files section of League of Dungeoneers.
@@thetabletopengineerplays Boardgame geek has sheets for download
What tablet is that?
iPad. The app is also available for Android (GoodNotes). I made a video on how to use GoodNotes for gameplay.