The Pebble, The Rock, and The Boulder are riffs on a gag from The Last Airbender. Would have been better if the minion at the end was The Blind Bandit.
@@Vampeleton Was a joke about a relatively recent video on Trump's channel called "2 Mana Tickatus?! IN ARENA?? 5x Demonic Studies". I'm well aware you were talking about Tickatus
@@ICA_Ghost not really, a 2 mana 2/2 that does nothing unless your oponent has x is alright, not great, a 2 mana 2/3 that did 3 damage if you had a secret existed and it wasnt too good, it was alright.
0:50 I feel like Magic Mirror would actually be pretty OP Holomancer makes it so that your opponent can't afford to play a lot of powerful deathrattle cards, as well as stuff like Lich King or Ysera the only reason why Holomancer sucks is because it's a 3/3, so it's very easy to remove with spells I feel like Magic Mirror would warp the meta around it so everyone would have to run oozes, because if you didn't have a way to remove Magic Mirror, control would be screwed
I feel like folks trying to reference the history bar is sort of like trying to give hearthstone a kind of "graveyard matters" flavour from MTG. The difference being the graveyard is a board position in magic whereas the history is just a tracker.
yeah thats what i thought lol, dont want hearthstone to turn into yugioh where the graveyard is often a more favourable place for your cards to be and even the banished cards still get cycled in and out of the duel. allthough i main zombies in both tcgs so maybe im just biased ahahaha
It's more like "graveyard order matters" from MTG, in that it's completely absurd that you would be paying any attention to that. Hearthstone has the "resurrect minion(s) that have died this game mechanic which is very similar to MTG's graveyard.
One thing to note is that the history bar is a client side thing, not server side. If you disconnect and reconnect the history bar is empty when you return (which is annoying, since that's when it would be most useful) so anything that references it can't work without changing the way the game is coded.
@@ich3730 Well in past we had a paladin minion that gives every 1 health minion divine shield when summoned, was a good card, but the ragers still to weak to run...
But magic mirror costs 5 mana. And you're only getting 3/3 worth of stats. So it relies heavily on cards that do stuff. But your opponent can just play around it.
I agree, it should be like 3-4 mana, considering one of the most popular decks is spell hunter, which does have DK Rexxar but other than that, they don't "PLAY" any minions so this weapon would be useless.
I don't think it's OP as much as cancer. Some decks get countered pretty hard by it or can't remove it and it's literally useless against some others. Also super cancer in wild where you can play that Naxramus minion that silences your side of the board to make them not 1/1s
Dilplok99 not only that but as a warlock you can use it to destroy skull of the man’ari after you get value out of it and don’t want a paticular demon to be summoned from hand (Azari, Jaraxxus etc). Not sure if that makes it op but definitely a nice card to use for those situations which occur surprisingly often
Corpsewatcher Design: 5 stars! I love the art, it really makes an otherwise bland vanilla card interesting. Balance: 5 stars! Yes, it's a 4 mana 3/3, but that is offset by the face of the Value King, obviously setting it up as a high value card.
Really, the biggest problem with that Finley card is the fact that his monocle's on the wrong side. Also, uh...spells that eventually lead into a minion is basically Azari, isn't it?
Yeah, also it seems weird a Shaman Spell ( who can be discovered or gotten by Hagatha) generates so much value, and even gets you a super strong Legendary.... The spell should be Legendary aswell, and not be generational by random stuff. ( This actually reminds me of Pyros ) Even considering Trumps suggestions, ( with no minion at the end) for a normal spell this simply does too much.
I think Finley could be balanced if it read "Battlecry: Discover a new starting hero power. Shuffle 'Finley's Monocle' (or something else flavorful) into your deck." Finley's Monocle: Battlecry: Upgrade your hero power. This way it keeps the design of the card, but balances it out by making the upgraded hero power a two step process instead of one, and also is a redesign that doesn't allow you to upgrade your base hero power. Also, uhhhh... Finley power creep
@@Kryptnyt - No, because weapons with an effect say they'll use durability when triggered if that is the mechanic. E.g. warlock skull doesn't say anything about durability and so doesn't lose it. Whereas the pally weapon that gives +1/+1 says it will lose durability per buff.
Rudolf Spanner yeah I was thinking the same thing, just a weapon that summons a 1/1 minion every turn is halfway decent, the minions would practically have charge as well since it is summoned on your opponents turn. Then it has a ton of upside with taunt poisonous spirits deathrattles and so forth
Magic mirror will be basically useless against all combo and aggro decks. Combo decks barely play minions so it's a "draw - 1 card" there and it's doubtful that playing a 3 mana card that only summons 1/1s would help against aggro considering you might me dead by turn 4-5. It also triggers on *play* while a lot of aggro decks *summon* a lot of minions. Some control decks like Warrior won't care about it at all too. So really the only thing this card is good against are deathrattle decks and about half of the control decks. I don't think that would make for a good winrate.
7:45- if it were to summon 0/1 there might be a combo deck which would fill enemy board with just 0/1 and they wouldn't be able to clear it anyway or buff it so 1/1 is the deal here
Even so it's a bad combo that's incredibly easy for almost every deck to exploit. Control decks run aoe to wipe the board and don't care about board space anyway, aggro decks would run over you by the time the combo goes off and even if they don't they usually have something that buffs their minions so all you do is feed their win condition, and midrange have both. Even if you manage to pull off the combo it'd take more effort than it would take to just kill them anyway, Rogues would rather spend 5 bounce effects working towards their quest, Shaman would be prefer their Shudderwock to actually do something, Dead Man's Hand Warrior gets there too late for the combo to even matter, and no other class has easy access to 7 copies of the same battlecry for it to be even remotely viable.
Another reason the history bar should not be referenced is that for you if you close the app and reopen it sometimes the history bar is cleared for you so you can’t see when something enters or leaves it. Connection issues can cause you to not be able to read the bar. Just say “after x cards are played”
This time I actually disagree with some of your choices - dock a point of design on worgen sorcerer since it isn't entirely clear if it adds the attack to it's health total or sets it equal - dock a point of design on the pebble for an epic spell granting a (not otherwise in the game existing) legendary minion - I think wary greenskeeper should - based on wording - work with savage roar and the like which is really scary
Potential change to 'Dethrone': Choose a minion, after 5 cards are played, destroy this minion. It would add a timer to a minion, similar to destroyed shrines in Rumble Run on mouse-over. A counter from 5 to 0, decreasing every time a card is played (which is not a hard mechanic to track for either players or the engine) could be implemented in a minimalist fashion on the card in-play by a small tick indicator, perhaps something thematically appropriate. The card rewards fast hand-burn; fitting well within the established card generation mechanics of Rogue, but also causes the opponent to think more carefully about playing too many cards. (I think it would be quite uncommon to have the targeted minion stay alive to make two attacks, however) It's essentially Corruption, but with the opportunity to be a 1/2 mana hard removal once in a while.
Trophy hunter is worded kinda like a “choose one” so you get the options choose one option then target it. This will be useful if you have a beast on the board, your opponent has none of these creature types and you don’t want to damage your own minion you’d just choose dragon and not use the hero power. Otherwise it would read something like “choose a minion if it’s a murlock do 1 damage if it’s a beast do 2 damage if it’s a dragon do 3 damage” which would be the same thing but an amolgym takes 6 but you can choose non tribe minions to not do damage. Want the damage to if possible be nonnegotiable add “target a murlock beast or dragon”
I think that magic mirror would be broken. Just think about it. At worst it is "reduce all enemy minions health by 1 for the rest of the game". At best it will get you a lich king card or strong deathrattle. Imagine this against deathrattle hunter 1/1 egg, 1/1 savannah highmane.
@@Jah_Coby if they start holding their threats because of the weapon its text becomes "your opponent cant play haf their deck while this is equipped" I think the weapon is blatantly OP and bad design, it stomps certain decks so hard they NEED weapon removal while other decks instantly win if you play a 5 mana 0/3 weapon vs them
@@ich3730 yeah cause that's half your deck. The weapon text is "you waste a turn playing this while you let your opponent gain a board in exchange for a couple 1/1s" and that is only if they don't use some aoe to clear your 1/1s
@@ich3730 I agree that it's a bad design but I don't think that it's op. It will be completly useless against all combo and aggro decks. Combo decks barely play minions so it's a "draw - 1 card" there and if you waste 5 mana to do nothing for a turn against aggro you will just die. Meanwhile yes, it will counter deathrattle decks but that wont save it's winrate.
"Dethrone" can be used to trigger your own deathrattles cheaply and then resummon the monster later. You also have some power over when you will summon the monster back. If it was Mech Warrior. You could dethrone you one Mechanical Welp to get a 7/7 and resummon the 2/2 later to combo into some mechanized minions, ie. Zilliax. In wild you could try the Fuegen and Stallag combo and summon two big boys for the memes.
Playing a 1 mana minion on turn 1 or 2, is basically the same as a start of game effect except you don't get the board presence with a start of game effect.
There’s an overkill: gain divine Shield card in the Rumble run. Idk but it seems pretty strong. Looking forward to the increased density of these videos. They’re my favorite
I think the next mechanic should be effects that play off card rarities. Something like give all rare minions on board a buff or kill all common minions on board. Things like that.
That's terrible. The entire game is built around the idea that rarity DOESN'T matter. If you create "rarity matters" cards you're delivering a swift kick to the groin of all F2P players.
@@stevethebarbarian9876 rarity does matter. That's why you get 1 copy of a legendary card per deck. That's why they are hard to craft and are tougher to acquire. I think it's a great way to stop meta deck that has several keys combo cards that happen to be rare or epic. Plus if it only hits cards of certain rarities it should create more variee6deck in general
I have a different take on the Dethrone card Class: Warrior Destroy a minion When all minions on your board die, resummon it. Could work in Odd Warrior, would be good in Paladin too, but seems out of flavor to me (Coming from a person who has never played WoW.)
Wait a minute Trump, wouldn't magic mirror be impossible in current hearthstone mechanics as your weapon deactivates (closes off) during your turn? As of current card text, it would only summon a copy if your opponent summoned a minion on YOUR TURN, which is impossible.
Not necessarily, the weapon closing off doesn’t mean it isn’t active. Like Eaglehorn Bow and Cursed Blade. The weapon closing is just supposed to signify that it can’t damage you.
@Trump Hey Trump, would you please make a video about your favorite board games? Maybe a short list about your favs of all time and/or one with only new ones you really enjoy, maybe you could get a sponsored deal out of it as well. I really love playing board games with my brother and friends but they become a bit stale after years and years of playing the same old stuff (Catan, Carcassonne, Lord of the Rings, Munchkin, you name 'em. All amazing games but all pretty old). My problem is that I can't just buy every board game I want willy nilly, that stuff is expensive, for a reason. I know you are an inspired board game player, so you were my best bet I could trust when it comes to these things. Love your videos, love your streams, thx for the content, have a good day.
I get you friend but i don't think Trump is ever gonna do a review for à physical board game I can recommend you scythe tho, it's on steam too if you want à digital.
@@Sparta-vu3jj Hm, it looks a bit like Mafia or Werewolf, just with, well... Nazis. But I will look into it non the less! My only concern is that in my current situation I don't have group of 5 or more to play it, most of my friends don't have time to meet up unfortunately, at least not all at the same time. The easiest group size for me would be 1-4. I still really appreciate your effort, thank you.
That would be great! For your boardgame needs, you should check out the channel Shut up and Sit Down, they are great at what they do! Also, I recommend that you guys check the game "Betrayal at House on the Hill" (there are some new editions out now, such as a D&D one that adds more flavor)!
Magic Mirror would be totally broken, the downside of Hollowmancer was that a 3/3 body could be easily remove with something cheap. A weapon is realy hard to remove, you have to tec your deck against it. Its just a 1/1 machiene or a minionblocker for your opponent. I wouldn give my opponent a 1/1 Lichking.
The last part of that pebble boulder spell quest thing should've been a 4 mana 7/7. Just to meme on the folks who remember the dark dark days of Shaman dominating the entire ladder.
Magic Mirror would be pretty strong though. Get a free Paladin hero power whenever your opponent plays a minion. Get bonuses if it's a Deathrattle (For example, Voidlord, Direhorn Hatchling, Loot Hoarder etc) The reason why Holomancer sucked is because you just traded into it with what was already on the board or tossed a spell at it and removed it. A weapon, would require an Ooze (Or other weapon destruction card) which is less common. Though, it's issue is, what deck would actually play it...
Tarille odd warlock and control warlock would most likely run it as a way to destroy skull when you want a demon battlecry to go off, and it’s even better that the card is good on it’s own anyway
So listen, I thought about it, and why not do the pebble in reverse? The Boulder, into the rock, into the pebble, and then the minion if you manage to overkill with the pebble? Yes, it feel less snowbally, but I'll remind you that rocks do not grow in nature, they shrink as they hit stuff. Maybe have a pile of pebbles, an elemental forming from the debris, rather than... this.
That mirror could be seriously OP. Why is holomancer a bad card? Not because the effect is bad but because the minion gets killed so easily. Weapon removal is much more rare and some decks dont even run it, so basically you could get a free 1/1 minion with potential upside whenever your opponent plays a minion which can be devastating. Buffing minions gets incredible and even if you only have a 1/1 to trade in its still good.
Whats the one health minion in paladin with divine shield? the lady? I think one of those with extra health would be pretty worth playing that two drop.
2:43 you forgot to mention that the hero power you choose becomes upgraded, so instead of e.g warrior hero power is gain 2 armour so now with it being upgraded it becomes gain 4 armour. 👾
Damn those attack Druid minions are so much more interesting than the stuff Blizzard made. I think Trump completely forgot about Pounce being a 0 mana activator.
With Finley does it buff only the hero power you discover or if you play another Finley and change your hero power does Finley the explorer not buff it
Any card that can fill the board of the opponent with 0 attack guys and costs 2 mana shouldn't be overlooked. So getting the attack to 0 would be a pretty big buff.
there is too much work involved to abuse it. The only class that would somewhat reliably do it is rogue and it has better decks it can use. Also a lot of classes have board clears that do damage to both sides so half the time this deck would have 0 chance at winning.
@@baldawen Shaman maybe? With the new elemental plus 2 hex and Sudderwock any form of druid or hunter is done. Paly would struggle also and would have to commit some resources. But I guess you do have to have overkill cards in ... and it does depend on the meta. Well in case it were printed it would have 6 expansion time to find its place.
@@oldpoppywasop5038 Druid can buff their minions with branching path that is played in every deck right now. Paladins play buffs in pretty much every deck too. Hunters have Leook. I dont think a deck that has 0% winrate against about half of the classes and about 20% against the rest has any chance of being playable. The best it can become is a meme deck that makes for good content on youtube.
To the few people that see this... I wish you a very safe, joyful and Merry Christmas! I hope you get all that you wish for as well as a rich and prosperous 2019!
Trump: 10 mana 12/12 rush is too powerful * 3 years later * Neptulon: 10 mana 16 attack rush and partially immune Onyxia: 10 mana 20 attack rush and partially immune
The Boulder feels conflicted about fighting a young blind girl.
Nice reference
Boulder got hurted.
He wasn't toph enough
Sounds like you're scared 'The Pebble'
@@Phatnaru0002 The Boulder is over his conflicted feelings, and is ready to bury you in a rockalanche!
The Pebble, The Rock, and The Boulder are riffs on a gag from The Last Airbender. Would have been better if the minion at the end was The Blind Bandit.
5 mana 7/7 is overcosted; 4 mana would be more fair
What about 6 Mana 8/8 which discards the top 5 cards of your opponents deck?
@@Vampeleton Don't you mean 2 mana?
@@LukeSykpeMan I mean if you can somehow discount Tickatus by 4 Mana
@@Vampeleton Was a joke about a relatively recent video on Trump's channel called "2 Mana Tickatus?! IN ARENA?? 5x Demonic Studies". I'm well aware you were talking about Tickatus
@@LukeSykpeMan oh alright, it didn't make much sense to me since I am not exactly a regular on this channel
Trophy Huntress is a pretty awesome card. Love the art
Same...
too good though
@@ICA_Ghost not really, a 2 mana 2/2 that does nothing unless your oponent has x is alright, not great, a 2 mana 2/3 that did 3 damage if you had a secret existed and it wasnt too good, it was alright.
@@mw2zorzest 2 mana 2/3 deal 2 is played as a tempo swing do
That's Sylvanas when she was alive.
0:50
I feel like Magic Mirror would actually be pretty OP
Holomancer makes it so that your opponent can't afford to play a lot of powerful deathrattle cards, as well as stuff like Lich King or Ysera
the only reason why Holomancer sucks is because it's a 3/3, so it's very easy to remove with spells
I feel like Magic Mirror would warp the meta around it so everyone would have to run oozes, because if you didn't have a way to remove Magic Mirror, control would be screwed
I feel like folks trying to reference the history bar is sort of like trying to give hearthstone a kind of "graveyard matters" flavour from MTG. The difference being the graveyard is a board position in magic whereas the history is just a tracker.
yeah thats what i thought lol, dont want hearthstone to turn into yugioh where the graveyard is often a more favourable place for your cards to be and even the banished cards still get cycled in and out of the duel. allthough i main zombies in both tcgs so maybe im just biased ahahaha
It's more like "graveyard order matters" from MTG, in that it's completely absurd that you would be paying any attention to that. Hearthstone has the "resurrect minion(s) that have died this game mechanic which is very similar to MTG's graveyard.
One thing to note is that the history bar is a client side thing, not server side. If you disconnect and reconnect the history bar is empty when you return (which is annoying, since that's when it would be most useful) so anything that references it can't work without changing the way the game is coded.
Worgen Sorcerer into Magma Rager... Magma Rager new meta confirmed!
i hope blizzard gives us a rager archetype sometime in the future. Like for example tribal synergies that want low health or w.e.
@@ich3730 Well in past we had a paladin minion that gives every 1 health minion divine shield when summoned, was a good card, but the ragers still to weak to run...
Magma Rager > Ice Rager
@@AleskanderPog Of course, because we all know that Fire hit 2x against Ice... but Ice still a better type though...
Wasnt it meta already?
magic mirror I think would be op since removing a 3/3 holomancer is way easier than removing a weapon
But magic mirror costs 5 mana. And you're only getting 3/3 worth of stats. So it relies heavily on cards that do stuff. But your opponent can just play around it.
@@SuperYtc1 The durability doesn't go away. It keeps getting 1/1's forever
I agree, it should be like 3-4 mana, considering one of the most popular decks is spell hunter, which does have DK Rexxar but other than that, they don't "PLAY" any minions so this weapon would be useless.
I don't think it's OP as much as cancer. Some decks get countered pretty hard by it or can't remove it and it's literally useless against some others. Also super cancer in wild where you can play that Naxramus minion that silences your side of the board to make them not 1/1s
Dilplok99 not only that but as a warlock you can use it to destroy skull of the man’ari after you get value out of it and don’t want a paticular demon to be summoned from hand (Azari, Jaraxxus etc). Not sure if that makes it op but definitely a nice card to use for those situations which occur surprisingly often
I kinda wish excited fan summoned a target dummy.
Worgen sorcerer into scarlet crusader, 3 mana 3/4 divine shield not bad.
Yea, it has potential for some fun shenanigans. You could make a fun janky deck with it, but it wouldn't see any serious play.
or play magma rager and defeat your opponent with memes
More like Worgen Sorcerer into magma rager, 3 mana 5/6
That history bar roast had me dead
Corpsewatcher
Design: 5 stars! I love the art, it really makes an otherwise bland vanilla card interesting.
Balance: 5 stars! Yes, it's a 4 mana 3/3, but that is offset by the face of the Value King, obviously setting it up as a high value card.
3:17 if this played against me just restart hearthstone and ur entire history bar is gone easy counter
Lmao that paladin legendary uses the smite art work for the god “KulKulkhan”
Kukulkan*
@@Tibovl his skin to be exact,the 9500 favor one.
Smite is a pretty common source of art for r/customhearthstone
The eager hatchling is a card from magic, so that just seems lazy.
@@MagikarpsSplash How is it any more or less lazy than pulling from any other source? Artwork is artwork regardless where it comes from
Really, the biggest problem with that Finley card is the fact that his monocle's on the wrong side. Also, uh...spells that eventually lead into a minion is basically Azari, isn't it?
All the Atzari spells do is summon minions though. So they can be seen as minions basically.
baldawen plus the seals come from Rin
Yeah, also it seems weird a Shaman Spell ( who can be discovered or gotten by Hagatha) generates so much value, and even gets you a super strong Legendary....
The spell should be Legendary aswell, and not be generational by random stuff. ( This actually reminds me of Pyros )
Even considering Trumps suggestions, ( with no minion at the end) for a normal spell this simply does too much.
I think Finley could be balanced if it read "Battlecry: Discover a new starting hero power. Shuffle 'Finley's Monocle' (or something else flavorful) into your deck."
Finley's Monocle: Battlecry: Upgrade your hero power.
This way it keeps the design of the card, but balances it out by making the upgraded hero power a two step process instead of one, and also is a redesign that doesn't allow you to upgrade your base hero power.
Also, uhhhh... Finley power creep
Lol 3 mana magic mirror would be bad? U drunk
My guess is that he's using the assumption that triggering the ability would remove a durability from the weapon.
@@Kryptnyt - No, because weapons with an effect say they'll use durability when triggered if that is the mechanic. E.g. warlock skull doesn't say anything about durability and so doesn't lose it. Whereas the pally weapon that gives +1/+1 says it will lose durability per buff.
Rudolf Spanner yeah I was thinking the same thing, just a weapon that summons a 1/1 minion every turn is halfway decent, the minions would practically have charge as well since it is summoned on your opponents turn. Then it has a ton of upside with taunt poisonous spirits deathrattles and so forth
Thinking the same i thought it is op at 5 mana
Magic mirror will be basically useless against all combo and aggro decks. Combo decks barely play minions so it's a "draw - 1 card" there and it's doubtful that playing a 3 mana card that only summons 1/1s would help against aggro considering you might me dead by turn 4-5. It also triggers on *play* while a lot of aggro decks *summon* a lot of minions. Some control decks like Warrior won't care about it at all too. So really the only thing this card is good against are deathrattle decks and about half of the control decks. I don't think that would make for a good winrate.
7:45- if it were to summon 0/1 there might be a combo deck which would fill enemy board with just 0/1 and they wouldn't be able to clear it anyway or buff it so 1/1 is the deal here
Thats why it should be 0/1. More decks potential
Even so it's a bad combo that's incredibly easy for almost every deck to exploit. Control decks run aoe to wipe the board and don't care about board space anyway, aggro decks would run over you by the time the combo goes off and even if they don't they usually have something that buffs their minions so all you do is feed their win condition, and midrange have both.
Even if you manage to pull off the combo it'd take more effort than it would take to just kill them anyway, Rogues would rather spend 5 bounce effects working towards their quest, Shaman would be prefer their Shudderwock to actually do something, Dead Man's Hand Warrior gets there too late for the combo to even matter, and no other class has easy access to 7 copies of the same battlecry for it to be even remotely viable.
So this Finley made it in just fine then, yes? Considering the previous restriction argument?
I do hope someone else noticed that Tempescoatl is actually Kukulkan from SMITE; aka Godlore-but the art. 11:38
I’ve got a GREAT idea for a card!
Historian / 1 Mana / 1 / 1 / Battlecry: Do something random based on the history bar.
ok now u r just teasing
Tempestcoatl should be a dragon judging from the art D: And it'll be a good synergy for a dragon paladin that was weakly hinted at in Witchwood.
Mirror makes me think of giving rogue a mirror as a weapon that when it breaks gives glass shards that deal damage to themselves and a target.
Another reason the history bar should not be referenced is that for you if you close the app and reopen it sometimes the history bar is cleared for you so you can’t see when something enters or leaves it.
Connection issues can cause you to not be able to read the bar.
Just say “after x cards are played”
Tempescoatl is basically a rumble run minion that has divine shield and overkill gives divine shield
its been 3 weeks, people really enjoy this series. please bring it back or at least state when it is going on hiatus
Fun Fact: The Tempescoatl card art is of the Kukulkan recolor from the game Smite.
This time I actually disagree with some of your choices
- dock a point of design on worgen sorcerer since it isn't entirely clear if it adds the attack to it's health total or sets it equal
- dock a point of design on the pebble for an epic spell granting a (not otherwise in the game existing) legendary minion
- I think wary greenskeeper should - based on wording - work with savage roar and the like which is really scary
Potential change to 'Dethrone': Choose a minion, after 5 cards are played, destroy this minion.
It would add a timer to a minion, similar to destroyed shrines in Rumble Run on mouse-over. A counter from 5 to 0, decreasing every time a card is played (which is not a hard mechanic to track for either players or the engine) could be implemented in a minimalist fashion on the card in-play by a small tick indicator, perhaps something thematically appropriate.
The card rewards fast hand-burn; fitting well within the established card generation mechanics of Rogue, but also causes the opponent to think more carefully about playing too many cards. (I think it would be quite uncommon to have the targeted minion stay alive to make two attacks, however)
It's essentially Corruption, but with the opportunity to be a 1/2 mana hard removal once in a while.
Trophy hunter is worded kinda like a “choose one” so you get the options choose one option then target it.
This will be useful if you have a beast on the board, your opponent has none of these creature types and you don’t want to damage your own minion you’d just choose dragon and not use the hero power.
Otherwise it would read something like “choose a minion if it’s a murlock do 1 damage if it’s a beast do 2 damage if it’s a dragon do 3 damage” which would be the same thing but an amolgym takes 6 but you can choose non tribe minions to not do damage.
Want the damage to if possible be nonnegotiable add “target a murlock beast or dragon”
8:48 Wary Greenskeeper would affect minions based on the way it is worded, and spells such as savage roar.
I think that magic mirror would be broken. Just think about it. At worst it is "reduce all enemy minions health by 1 for the rest of the game". At best it will get you a lich king card or strong deathrattle. Imagine this against deathrattle hunter 1/1 egg, 1/1 savannah highmane.
Yeah cause they'll play a high value minion when you have that up.. also "minus 1 health" really isn't that bad.
@@Jah_Coby if they start holding their threats because of the weapon its text becomes "your opponent cant play haf their deck while this is equipped" I think the weapon is blatantly OP and bad design, it stomps certain decks so hard they NEED weapon removal while other decks instantly win if you play a 5 mana 0/3 weapon vs them
@@ich3730 yeah cause that's half your deck. The weapon text is "you waste a turn playing this while you let your opponent gain a board in exchange for a couple 1/1s" and that is only if they don't use some aoe to clear your 1/1s
@@ich3730 I agree that it's a bad design but I don't think that it's op. It will be completly useless against all combo and aggro decks. Combo decks barely play minions so it's a "draw - 1 card" there and if you waste 5 mana to do nothing for a turn against aggro you will just die. Meanwhile yes, it will counter deathrattle decks but that wont save it's winrate.
"Dethrone" can be used to trigger your own deathrattles cheaply and then resummon the monster later. You also have some power over when you will summon the monster back. If it was Mech Warrior. You could dethrone you one Mechanical Welp to get a 7/7 and resummon the 2/2 later to combo into some mechanized minions, ie. Zilliax. In wild you could try the Fuegen and Stallag combo and summon two big boys for the memes.
Can we have a 1-9 balance system where 5 is perfectly balanced, >5 is op, and
Playing a 1 mana minion on turn 1 or 2, is basically the same as a start of game effect except you don't get the board presence with a start of game effect.
There’s an overkill: gain divine Shield card in the Rumble run. Idk but it seems pretty strong. Looking forward to the increased density of these videos. They’re my favorite
I love how the last card art is actually Kukulkan from Smite
The shaman pebble, rock, boulder should be in reverse. You throw the boulder at something, it shatters giving you a rock which later becomes a pebble.
Revised Gonk and Finley are both even mana costs so they can be put into an even deck with Genn Greymane.
Battlecry: Get a K&K treasure by turn 6.
0:25
Skipperino, the Betrayer
@@adefender3399 Sounds more like a card for hearthstone :D
skupperino trumperino
Are you dead?
Tempestcoatl's picture is kukulkan from smite with the typhoon skin equipped never expected to see that here.
ExPeCt SoMeThInG lIkE tWo Of ThEsE a WeEk
3 weeks with no custom cards
I think the next mechanic should be effects that play off card rarities. Something like give all rare minions on board a buff or kill all common minions on board. Things like that.
That's terrible. The entire game is built around the idea that rarity DOESN'T matter. If you create "rarity matters" cards you're delivering a swift kick to the groin of all F2P players.
@@stevethebarbarian9876 rarity does matter. That's why you get 1 copy of a legendary card per deck. That's why they are hard to craft and are tougher to acquire. I think it's a great way to stop meta deck that has several keys combo cards that happen to be rare or epic. Plus if it only hits cards of certain rarities it should create more variee6deck in general
12:53 Corpsewatcher - 0 stars. Stats are too low for its cost; would never see play.
Lol Tempescoatl would be pretty strong since it keeps the Devine shield when it Overkills something !! Imagine buffing that! OMG #underrated
How would Dethrone be 5 star balance when it's a 1 mana deathrattle activator that eventually brings the card back? That's absurdly good!
Glad to see this back. Genuinely look forward to these.
That gral art is honestly soo cool.
I have a different take on the Dethrone card
Class: Warrior
Destroy a minion
When all minions on your board die, resummon it.
Could work in Odd Warrior, would be good in Paladin too, but seems out of flavor to me (Coming from a person who has never played WoW.)
Rocky bottom overkill should just add The pebble to your hand.
What about steel rager with the worgen sorcerer? 5/5 with rush is pret-ty good
5/6 because it is add, not set. You're still right about that being good though
@@ultimateabsol1268 oh yeah i didnt read it right
and if you dont draw them together you will play 4 bad cards in your deck
@@baldawenSteel Rager isn't a bad card. Its fair. Its like a minion only fireball which isnt great, but it isnt bad.
@@Linkman95 and "fair" translates to "unplayable" in constructed
The 10 mana 12 12 is interesting in the case of you being 10 hp and your opponent being at 1, attacking face would cause a tie
Of course the history bar is fair game, everything that is consistent across all platforms and board designs is totally fair game!
Wait a minute Trump, wouldn't magic mirror be impossible in current hearthstone mechanics as your weapon deactivates (closes off) during your turn? As of current card text, it would only summon a copy if your opponent summoned a minion on YOUR TURN, which is impossible.
Not necessarily, the weapon closing off doesn’t mean it isn’t active. Like Eaglehorn Bow and Cursed Blade. The weapon closing is just supposed to signify that it can’t damage you.
@Trump Hey Trump, would you please make a video about your favorite board games? Maybe a short list about your favs of all time and/or one with only new ones you really enjoy, maybe you could get a sponsored deal out of it as well. I really love playing board games with my brother and friends but they become a bit stale after years and years of playing the same old stuff (Catan, Carcassonne, Lord of the Rings, Munchkin, you name 'em. All amazing games but all pretty old). My problem is that I can't just buy every board game I want willy nilly, that stuff is expensive, for a reason. I know you are an inspired board game player, so you were my best bet I could trust when it comes to these things. Love your videos, love your streams, thx for the content, have a good day.
I get you friend but i don't think Trump is ever gonna do a review for à physical board game
I can recommend you scythe tho, it's on steam too if you want à digital.
@@Sanepie This game looks really interesting and I really like to have the option to play on your own like in this one.
Thank you very much!
@@GPismymom Secret Hitler! is a good one to play with friends. you need 5 or more to play.
@@Sparta-vu3jj Hm, it looks a bit like Mafia or Werewolf, just with, well... Nazis. But I will look into it non the less! My only concern is that in my current situation I don't have group of 5 or more to play it, most of my friends don't have time to meet up unfortunately, at least not all at the same time. The easiest group size for me would be 1-4. I still really appreciate your effort, thank you.
That would be great! For your boardgame needs, you should check out the channel Shut up and Sit Down, they are great at what they do!
Also, I recommend that you guys check the game "Betrayal at House on the Hill" (there are some new editions out now, such as a D&D one that adds more flavor)!
With the Gral in the video, if it overkilled a player, would it also kill to other one? Overkill triggers on players
Rocky bottom: Overkill: Add The Pebble to your hand.
make it Legendary spell. seems strong as Epic.
Magic Mirror would be totally broken, the downside of Hollowmancer was that a 3/3 body could be easily remove with something cheap. A weapon is realy hard to remove, you have to tec your deck against it. Its just a 1/1 machiene or a minionblocker for your opponent. I wouldn give my opponent a 1/1 Lichking.
7:00 *Rin, The First Disciple noises*
The druid stuff would have been 🔥🔥🔥
Missed this series!
The last part of that pebble boulder spell quest thing should've been a 4 mana 7/7. Just to meme on the folks who remember the dark dark days of Shaman dominating the entire ladder.
Dethrone would be an OP combo piece for Mecha-Chun.
I would like a 3 cost card for hunter called ”Bears den”, which is a 0 3 which summons a 2/2 at the end of the turn
Magic Mirror would be pretty strong though.
Get a free Paladin hero power whenever your opponent plays a minion. Get bonuses if it's a Deathrattle (For example, Voidlord, Direhorn Hatchling, Loot Hoarder etc)
The reason why Holomancer sucked is because you just traded into it with what was already on the board or tossed a spell at it and removed it. A weapon, would require an Ooze (Or other weapon destruction card) which is less common.
Though, it's issue is, what deck would actually play it...
Tarille odd warlock and control warlock would most likely run it as a way to destroy skull when you want a demon battlecry to go off, and it’s even better that the card is good on it’s own anyway
Worgen Sorcerer is something I would love to play around with! :D It allows me to actually play a Rager deck xD
"Baku, Genn, the Princes, *Keleseth*"
I'm pretty sure Kelseth has the word "Prince" in his name.
So listen, I thought about it, and why not do the pebble in reverse? The Boulder, into the rock, into the pebble, and then the minion if you manage to overkill with the pebble? Yes, it feel less snowbally, but I'll remind you that rocks do not grow in nature, they shrink as they hit stuff. Maybe have a pile of pebbles, an elemental forming from the debris, rather than... this.
That mirror could be seriously OP. Why is holomancer a bad card? Not because the effect is bad but because the minion gets killed so easily. Weapon removal is much more rare and some decks dont even run it, so basically you could get a free 1/1 minion with potential upside whenever your opponent plays a minion which can be devastating. Buffing minions gets incredible and even if you only have a 1/1 to trade in its still good.
Tempesscoatl art is kukulkan recolour skin from SMITE
Whats the one health minion in paladin with divine shield? the lady? I think one of those with extra health would be pretty worth playing that two drop.
these are always fun to watch! glad to see em back!
Isn't Gral just a slightly bigger Icehowl with an overkill
2:43 you forgot to mention that the hero power you choose becomes upgraded, so instead of e.g warrior hero power is gain 2 armour so now with it being upgraded it becomes gain 4 armour.
👾
You have to wait until you play Finley
Damn those attack Druid minions are so much more interesting than the stuff Blizzard made. I think Trump completely forgot about Pounce being a 0 mana activator.
Missed the opportunity to use dwayne "the rock" for The Rock 6:05
Tempesoatl is from the game smite, its a skin for kukulcan
who creates all of the graphics for these cards? they seem really good
Why does Eager Hatchling when you quint looks like Brian Kibler in a Dragon suit going to a blizzcon convention 😂
Tempescoatl using that Kukulkan art
With Finley does it buff only the hero power you discover or if you play another Finley and change your hero power does Finley the explorer not buff it
The pebble is really easy to balance because it's shaman. Add overload
"Two mana deal 3 to a minion is fine already" *looks over to darkbomb, quickshot, frost bolt, eviscerate, wrath, and crackle*
11:47 thats a kulkulkan skin lol
Yeah and the good old 10cost 10 10 charge monster was not good, thus 10 cost 12 12 with that little of an effect would suck too.
Why can’t the history bar be used in cards? I think that could be interesting.
Any card that can fill the board of the opponent with 0 attack guys and costs 2 mana shouldn't be overlooked.
So getting the attack to 0 would be a pretty big buff.
there is too much work involved to abuse it. The only class that would somewhat reliably do it is rogue and it has better decks it can use. Also a lot of classes have board clears that do damage to both sides so half the time this deck would have 0 chance at winning.
@@baldawen
Shaman maybe? With the new elemental plus 2 hex and Sudderwock any form of druid or hunter is done. Paly would struggle also and would have to commit some resources.
But I guess you do have to have overkill cards in ... and it does depend on the meta. Well in case it were printed it would have 6 expansion time to find its place.
@@oldpoppywasop5038 Druid can buff their minions with branching path that is played in every deck right now. Paladins play buffs in pretty much every deck too. Hunters have Leook. I dont think a deck that has 0% winrate against about half of the classes and about 20% against the rest has any chance of being playable. The best it can become is a meme deck that makes for good content on youtube.
“Expect two of these per week from now on”, he says...
Finley was predicted years ago
How cool would it be if rockey bottom will have overkill: add "the pebble" to your hand. This is a card I will use
What about a warlock epic card saying: 3 mana spell :draw 2 cards.If you discard this draw 4 cards instead
To the few people that see this...
I wish you a very safe, joyful and Merry Christmas! I hope you get all that you wish for as well as a rich and prosperous 2019!
Thanks man. Wish you a Merry Christmas aswell!
For trophy hunter i think it's 1 damage then 3 then 2 or it wpuld do 1 seeing as murloc is the first one
This was the best ep is the series when it comes to cards be printed !!😰
Remember that time when we had 4 mana 7/7? oh the good old shaman days
Felipe Baptista yep, i played the spell that gave windfury and the +3 attack buff. I could do some disgusting things before the attack buff nerf
Tempescoatl is the recolor of Kukulkan from smite
I dont think trump realize how OP the divine shield overkill synergy with windfury would be
Trump: 10 mana 12/12 rush is too powerful
* 3 years later *
Neptulon: 10 mana 16 attack rush and partially immune
Onyxia: 10 mana 20 attack rush and partially immune
11:09 Trump forgot about spectral cutlass 😡😡😡
Spectral Cutlass, Zilliax. Pretty much the only ways rogue can heal(+some other neutral minions)
RIP Lifesteal Kingsbane
2:20 how does it work with Genn? Any deck potentially getting 1 mana warlock hero power is really good
Crunchy Toast genn can’t trigger on a non-default power, as it specifically checks STARTING and another class’s power isn’t starting
11:57 its Kukulkan with a skin from the moba Smite LoL