I watched your Khora video and now this one. I like and appreciate them both very much mostly because of the way you explain all the concepts. It’s so easy to follow. I still need to get all the shards and mods you’re using but definitely saving this one (right next to your Khora vid). Thumbs up from me!
Ive recently been enjoying a wrathful advance wukong. Staff is built blast toxin and i use archon cont for corrosive. Its been fun c: ALSO been loving derping around with viral dmg arca titron slam spam on dagath with her 3rd aug. I use roar on her 2 and its just a moderately high str setup. I use brief respit for shield gating with her 4 and molt augments and power ramp
@davidballes5698 I've personally taken it to around 1300 or so in testing. I test in conjunction survivals so honestly my ADHD kicks in by that point and i usually leave due to that, she was having no issues other than the occasional multiple nullifier spawn by that point. I think there's some level 800 or somethings in the video. The thing with gyre is that she scales fairly decent, as with low level stuff it goes down before getting enough electric procs to ramp up the crits too far. The higher level stuff, the more electric procs they take without instantly going down and thus the higher crit chance and crits your abilities do. By the time you're around 5-600 even all her hits should be deep into red crit territory assuming you're still spamming the epitaph also, and they scale from there. If you intend to take her all the way in an environment where they spawn, I might suggest bringing a miter to deal with the nullifiers with less worries.
In my opinion, the strip on pillage isn't worth it with the new armor rework. Just using a corrisive projection is enough. It's the same with day equinox. It's supper easy to nuke now without full stripping. Nice video, my friend.
What would you helminth instead, and how would you change the build to accommodate that different ability? I was on the lookout for different builds due to the armor rework.
@davidballes5698 i would just go for quality of life since she has good base stats. Because of her base stats she needs minimal moding and the rest of her slots can be used for survivability. Arcane aegis, shield recharger, primed redirection(normal works too) and adaptation is a good combo. I don't use any mods that give me negative in any stats like blind rage, instead I use normal intensify.
@hellkaiser1366 the overall downside to gyre is kind of that catch. Adding duration makes it a useless stat if there are enough enemies around, as the maximum duration of Cathode's Grace caps at 60s. Generally it is considered as a useless stat for her and you just need to move quickly from enemy group to enemy group to get the most out of her, which I failed to do at the time marking you mentioned because I cast it on the group of enemies outside the door prior to hacking the console to start the mission, then did not get enough kills to maintain it. In short the issue at the time mentioned was not a lack of duration, but a lack of skill on my part 😅
@@hardmerchandise no,you want minimum base duration,specially because of 1 and 2 depending on which you keep,yes you can keep your 3 and 4 up if you kill alot but thats not the full point,thats just a reason to keep it at base
I watched your Khora video and now this one. I like and appreciate them both very much mostly because of the way you explain all the concepts. It’s so easy to follow. I still need to get all the shards and mods you’re using but definitely saving this one (right next to your Khora vid). Thumbs up from me!
@@bartoszmisztal6861 appreciate it!
thank you so much for the detailed guide, perfect time to learn while my gyre is still cooking in the foundry
Ive recently been enjoying a wrathful advance wukong. Staff is built blast toxin and i use archon cont for corrosive. Its been fun c:
ALSO
been loving derping around with viral dmg arca titron slam spam on dagath with her 3rd aug.
I use roar on her 2 and its just a moderately high str setup. I use brief respit for shield gating with her 4 and molt augments and power ramp
Solid video! How far do you think you could take this build before the enemies stop dying to her ability? Or is this level cap viable? 👀
@davidballes5698 I've personally taken it to around 1300 or so in testing. I test in conjunction survivals so honestly my ADHD kicks in by that point and i usually leave due to that, she was having no issues other than the occasional multiple nullifier spawn by that point. I think there's some level 800 or somethings in the video. The thing with gyre is that she scales fairly decent, as with low level stuff it goes down before getting enough electric procs to ramp up the crits too far. The higher level stuff, the more electric procs they take without instantly going down and thus the higher crit chance and crits your abilities do. By the time you're around 5-600 even all her hits should be deep into red crit territory assuming you're still spamming the epitaph also, and they scale from there. If you intend to take her all the way in an environment where they spawn, I might suggest bringing a miter to deal with the nullifiers with less worries.
fire video gonna use this build when i get gyre tomorrow
She's a lot of fun, hope you enjoy her!
In my opinion, the strip on pillage isn't worth it with the new armor rework. Just using a corrisive projection is enough. It's the same with day equinox. It's supper easy to nuke now without full stripping. Nice video, my friend.
What would you helminth instead, and how would you change the build to accommodate that different ability? I was on the lookout for different builds due to the armor rework.
@davidballes5698 i would just go for quality of life since she has good base stats. Because of her base stats she needs minimal moding and the rest of her slots can be used for survivability. Arcane aegis, shield recharger, primed redirection(normal works too) and adaptation is a good combo. I don't use any mods that give me negative in any stats like blind rage, instead I use normal intensify.
8:16 love that you lose your 3 here,just saying power is not everything if you cant keep it up,trust my some duration is good
@hellkaiser1366 the overall downside to gyre is kind of that catch. Adding duration makes it a useless stat if there are enough enemies around, as the maximum duration of Cathode's Grace caps at 60s. Generally it is considered as a useless stat for her and you just need to move quickly from enemy group to enemy group to get the most out of her, which I failed to do at the time marking you mentioned because I cast it on the group of enemies outside the door prior to hacking the console to start the mission, then did not get enough kills to maintain it.
In short the issue at the time mentioned was not a lack of duration, but a lack of skill on my part 😅
@@hardmerchandise no,you want minimum base duration,specially because of 1 and 2 depending on which you keep,yes you can keep your 3 and 4 up if you kill alot but thats not the full point,thats just a reason to keep it at base