Can We Make Sword Art Online 2017

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  • เผยแพร่เมื่อ 7 ม.ค. 2025

ความคิดเห็น • 245

  • @raccoon351
    @raccoon351 7 ปีที่แล้ว +125

    the enthusiasm in his voice is incredible

    • @lordmictian6951
      @lordmictian6951 6 ปีที่แล้ว +2

      Ŕ̵̵͟ad̨͢͠ ЯaϾϾooИ ikr, he went from really happy from 2016 to depressingly hopeless 2017

  • @VirtualDreamers
    @VirtualDreamers  7 ปีที่แล้ว +50

    Long time no see! Don't worry everyone, I'm still working on things behind the scenes. Expect more content in the near future. I have some big matters to go over before the year's end, but 2018 should be something really special!

    • @geringmatt
      @geringmatt 7 ปีที่แล้ว +2

      Virtual Dreamers Glad to see you back, no matter what the future holds I'm sure it'll be promising.

    • @Rslick96
      @Rslick96 7 ปีที่แล้ว +2

      Holy shit dude glad you're still around. Hope you're doing well

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว +2

      +Rslick96 Indeed I am. Takes a lot to make me yield. I've been doing a lot of work behind the scenes and am feeling pretty good right now. My time is limited between school, work, and self improvement, but the work that's been done is steadily coming together and I hope to be able to share it here soon. Done pretty exciting stuff is in the works, if I do say so myself.

    • @Rslick96
      @Rslick96 7 ปีที่แล้ว +2

      Virtual Dreamers And I'll be here waiting

    • @danielvera9890
      @danielvera9890 7 ปีที่แล้ว +1

      Virtual Dreamers Palmer Luckey is working on some VR game that similar in consequences to SAO. He had an interview after leaving Oculus. If you haven’t seen it yet I’d recommend it.

  • @marcussoc7709
    @marcussoc7709 7 ปีที่แล้ว +2

    Skyrim VR is out already which is a full fledged Vr game. We are making progress.

  • @Pullover700
    @Pullover700 7 ปีที่แล้ว +28

    Short answer is no. We simply haven't reached the technology to use all 5 senses in virtual environments

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว +9

      +Pullover700 Pretty much. We can either accept that and change our expectations or pull a miracle out of nowhere. I'm banking on the former + a focus on the high end of VR peripheral development.

    • @beam4547
      @beam4547 7 ปีที่แล้ว +5

      Actually, people are developing vr headsets that can give smell and even taste.

    • @helxcy8138
      @helxcy8138 7 ปีที่แล้ว +2

      Onii-chan No Ecchi ! Same here but SAO is not getting me into anime its making me into engineering like inventing more ways to experience virtual world and to create games I am still in college so I still have time

    • @SpeedDemon1152
      @SpeedDemon1152 7 ปีที่แล้ว

      Onii-chan No Ecchi ! So how long would you actually say it could take for all that to happen and something like Sword Art Online or Oasis from Ready Player One to actually happen?

    • @luka3174
      @luka3174 7 ปีที่แล้ว

      Pullover700 finally! Someone who dosnt atop kidding themselves it will come out! 4 years ago eveyone fought it would definitely be a thing and we have made very small progress towards brains technology of that portion

  • @helxcy8138
    @helxcy8138 7 ปีที่แล้ว +21

    Don't give up man we r all with u and waiting for the technology like nervegrear to come in to real life some day some one will make a break through for sure we still have 5 years right 😃😃

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว

      I agree ☝️👊😀

    • @g0rilla289
      @g0rilla289 7 ปีที่แล้ว +6

      Going to school right now for biomedical engineering. Wish me luck

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว +1

      G0rilla good luck bro 😎

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว +2

      I don't think giving up has actually ever crossed my mind as a possibility, funnily enough. I'm approaching things with more caution and with a greater degree of scrutiny, but that's a biproduct of knowing more enabling me to more clearly analyze areas of possibility and the viability. Since I'm focusing more on making VR happen in a more homebrew capacity, my efforts are being biased towards things that are actually feasible for someone like me, a financially constrained college student, to achieve. Buying million dollar MRIs and EEGs without regard is definitely off the books, but building a fancy suit and covering myself with wires is actually someone doable.
      Thank you for the support. I'll do my best!

  • @kortexii5534
    @kortexii5534 7 ปีที่แล้ว +3

    I've been waiting for this video for a year

  • @pheonixfireblazer
    @pheonixfireblazer 7 ปีที่แล้ว +5

    It's kind of a bummer that it's unlikely we'll have full dive technology by 2022. If I am able to play SAO in full dive when I'm 23 then I'd be very happy. But if I have to wait until I'm 83 then so be it. As death approaches I will laugh in his face and say "Come at me, bitch. You're too late. SAO is here and I have played it. If you are going to take me to whatever afterlife awaits then I will go a happy man."

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว +1

      +phoenixfireblazer I can relate to that on so many levels. I've put myself in financial peril quite a few times these past few years and expect to be so many more times in the future.

    • @blueberrybandit2388
      @blueberrybandit2388 7 ปีที่แล้ว

      At 83, you'd feel more like you're 50. It's pretty safe to say the average lifespan will be at least 10 years higher, if not another 20-30. That doesn't even account for total reversal of aging combined with a constant supply of newly 3D printed organs, or the more difficult solution known as immortality within a machine.

    • @pheonixfireblazer
      @pheonixfireblazer 7 ปีที่แล้ว

      Blueberry Bandit I kinda hope that is true because if I live to the year 2100 I'll have lived in three different centuries, which sounds pretty cool

  • @danext1834
    @danext1834 7 ปีที่แล้ว +3

    finally 2017 CAN WE MAKE SAO!

  • @tomoplayz6456
    @tomoplayz6456 6 ปีที่แล้ว +4

    I won't settle for less than sao

  • @AnimeProdigyLife
    @AnimeProdigyLife 7 ปีที่แล้ว

    I have now been watching you for 3 years now. You are an inspiration

  • @marcussoc7709
    @marcussoc7709 7 ปีที่แล้ว +3

    Thank you for uploading again! These video’s Give me hope and hype me up for the future!

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว +1

      True that

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว +1

      I just want to type with someone and just wanna type about Sao and talk about how I’m gonna get people to make up a guild from now lol

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว +1

      I CANT WAIT!!!

    • @sentinelprime5728
      @sentinelprime5728 7 ปีที่แล้ว +1

      TheLegendarygamer RamboKillerDon I think the same, but i've been thinking that if our life is not at risk we wont live epic adventures like in the anime. Anyway, I don't want to die there. It's just an idiotish opinion but it has its point 😅. However, it would be nice to meet other people from all over the world, but languages are a problem... Anyway, lets cross our fingers so we can play this amazing game ^^ Come on, it will be like a second life, maybe we could play games inside a game xD

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว +1

      The brain exploding thing will not be there so forget the risk part also the language will be by your choice and lets hope we can play this game by 2022 :)

  • @akashdeepkundu7351
    @akashdeepkundu7351 7 ปีที่แล้ว

    I like how motivated you are and the touch of optimism in your voice... Millions will want to dive in to SAO if such tech innovation is ever possible.

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว

      I take the approach of hoping for the best while expecting the worst. I genuinely believe this technology is not just possible, but within reach and that keeps me focused on progressing forward towards that end. By extension though, I'm trying to approach the subject very pragmatically and looking at the areas that are holding us back and trying to find solutions that are realistically attainable. Should a good full body haptics solution and a good locomotion mechanism for VR be developed that can be adopted en masse, I think the day that millions are diving into something like SAO won't be that far off.

  • @rk100_official
    @rk100_official 7 ปีที่แล้ว +4

    I feel like you are daring me to become the equivalent of Kayaba to make sure this happens on time lol

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว

      In a way, these videos could be considered recruitment campaigns to inspire the community at large to take the possibility of Virtual Reality of Sword Art Online's level more seriously as a genuine possibility rather than some ultra futuristic technology in the realm of personal spacecrafts, giant robots, and flying cars. VR is already here, its just needs refinement and that refinement will never come if no one cares enough to work on it or treats it as something that will only get done in some distant future.
      I've put my own words into practice though. I'm currently majoring in Electrical Engineering solely because I cannot stand the idea of having no part or agency in whether or not I get the VR I want or not. Ironically, doing so has DRASTICALLY reduced the amount of time I actually have to work on VR and gaming projects and my spending money is currently the tightest its ever been in my entire life. I can say though that the pursuit of VR at this point has completely changed my life and I'd be in a very different place at this point if Sword Art Online and the vision it presented hadn't come into my view. I'd probably have majored in something easier that would quickly get me a job at a low cost, like becoming an electrician, carpenter, or programmer.
      This channel is called Virtual Dreamers afterall. It should come as no surprise that I'm a big dreamer myself ;)
      Thank you for commenting :)

    • @rk100_official
      @rk100_official 7 ปีที่แล้ว

      Well I will say that your videos directly inspired me to preorder myself an oculus rift back when that came out (no regrets on that btw).
      Personally my ultimate goal is to put EA and Activision out of business buuut odds are that will just be a stepping stone for me to one day RULE THE WORLD WITH AN IRON FIST!!! MWA HA HA HA HA!!! (not kidding about wanting to put EA and Activision out of business btw, I even have a long term plan to do it. Should that happen I'll probably invest a ton in VR). You think Trump is controversial just wait till the world gets a load of me lol... weeellll I can dream anyways ;P

  • @adamyusuf3298
    @adamyusuf3298 7 ปีที่แล้ว +2

    Deep. Ill be 21 if all goes well. Full dive, would u guys settle for smell, taste and feel? instead of unconciousness?? since we already have see and hear.

    • @GrimReaper-vk4ew
      @GrimReaper-vk4ew 6 ปีที่แล้ว

      Adam awesome kadir I wish I could fly and battle monsters and be able to rest assured that my injuries do not affect me in real life

    • @wellzer4612
      @wellzer4612 6 ปีที่แล้ว

      I Will be 19 if all goes well

    • @GrimReaper-vk4ew
      @GrimReaper-vk4ew 6 ปีที่แล้ว

      wellzer okay

  • @seb-nah
    @seb-nah 7 ปีที่แล้ว +1

    i already know the disapointing truth but watching these videos is still rather fun so now that we are in 2018 im expecting a “can we make sao?” for 2018 lol keep up the good work man

  • @astr04_na
    @astr04_na 6 ปีที่แล้ว

    wait this might just sound stupid and dumb of me but... cant we have a copy of a brain signal wave of moving a leg or blinking? so when we imagine moving our legs, then our character would move as well, idk if im right but i think we already have a device that can sense the brain signals, like that one video where the man moved a dead rats tail with his brain with thos circular things connected to his head. now if that is the case it wouldn't really be like a full dive as the anime shows us (going unconscious) but then we could use thos certain signals as a replacement for buttons, for example; moving forwards or backward

  • @uncaringgamer8282
    @uncaringgamer8282 6 ปีที่แล้ว +1

    I just need to know if we'll have this tech in 2022 and the servers to run the massive data cost

    • @VirtualDreamers
      @VirtualDreamers  6 ปีที่แล้ว

      The servers are a maybe if the billionaires of our world lost their minds and decided to blow their money on it, the NerveGear level tech is probably a complete no, regardless of how much money we throw at it. PSVR on PS5 with an action MMO on tera's level is pretty much where I'm keeping my expectations. Should be noted that the description I just gave there would by no means be a bad thing, just disappointing relative to the real thing and what's possible. I'm hoping to give some hope over the coming years by pouring my efforts into testing just how far our current technology can go.

    • @uncaringgamer8282
      @uncaringgamer8282 6 ปีที่แล้ว

      Virtual Dreamers yeah this will probs be a dream until way after my life sadly

  • @The1Madox
    @The1Madox 7 ปีที่แล้ว

    I have a very interesting question and i would like everyone's opinion on this, do you want an SAO style game that is more realistic looking in terms of graphics or do you want a game that has more of an anime style look to it? in my opinion both would be really cool but i was just wondering what other people thought.

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว

      I've seen people input both opinions in comments to my other videos. Personally speaking, I just want whatever works while still giving a strong sense of presence. Cell shaded graphics can be immersive in VR and saves on processing power, but realistic shading does provide more information to our brains to give the impression of the simulated surroundings being real, so there's an argument to be had for both. Then again, most anime tend to have very realistically painted/shaded backgrounds, with the characters in motion being the main cell shaded elements so one could say the Sword Art Online anime is mostly realistically rendered as well anyway.

    • @evilavatarcarmoe6730
      @evilavatarcarmoe6730 7 ปีที่แล้ว

      Realistic graphics in my opinion

    • @The1Madox
      @The1Madox 7 ปีที่แล้ว +1

      another good idea is to have 2 separate servers for each art style, or a way to switch between them

    • @nekopan3111
      @nekopan3111 6 ปีที่แล้ว +1

      i want a sao style but without real deads

    • @emanuelgarcia828
      @emanuelgarcia828 6 ปีที่แล้ว

      Definetely anime style because anime is just better than real life

  • @hovictor7966
    @hovictor7966 6 ปีที่แล้ว +1

    Even we have got enough technology to make SAO, law arguments due to full dive must make it have a late publish of few years.

    • @alrambo5941
      @alrambo5941 6 ปีที่แล้ว

      Ho Victor This has been planned since 2012 and they want to create this game by 2022

    • @alrambo5941
      @alrambo5941 6 ปีที่แล้ว

      Ho Victor My opinion this will be a success if not 2022 latest 2025

    • @hovictor7966
      @hovictor7966 6 ปีที่แล้ว

      TheLegendarygamer RamboKillerDon I think 2025 mayb a bit optimistic, I believe fulldive will come not earlier than 2030

  • @AruthaRBXL
    @AruthaRBXL 7 ปีที่แล้ว +5

    I have an idea for how this could work.. Why not try replicating REM sleep? REM sleep is when lucid dreaming happens, so if we can emulate/replicate that sleep, we could have a method that wouldn't need as high of a transmitter shown, but I do see some problems as keeping players connected or how you would even get a large map to load in your sleep and not making it change.. It could work if modified however.

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว

      I've actually covered the topic in a video not to- (remembers several month hiatus...) in one of my last videos. It's the one on lucid dreaming. The principle is sound to an extent, but requires interfacing technology as advanced as or more so than even the NerveGear itself, so it wouldn't exactly make things easier. Is it a way, absolutely. Is it the easiest or fastest way, signs are pointing towards no on that one. I'd gladly fork over a few grand or an organ or two for a "lucid dream whenever you want 100% guaranteed" device though.

    • @forgottenlegacy5608
      @forgottenlegacy5608 7 ปีที่แล้ว

      Virtual Dreamers Dreaming in general is still not completely understood. As for the lucid dreaming I get it every night as I have multiple sleeping disorders, waking up throughout the night and going back to bed leaves you in a lighter sleep in which you have a higher chance of lucid dreaming. If your like me you’ll easily pick up on it by looking at a clock or other things that are out of place and then from there I get to start flying 😁

    • @forgottenlegacy5608
      @forgottenlegacy5608 6 ปีที่แล้ว

      John Bish Who?

    • @forgottenlegacy5608
      @forgottenlegacy5608 6 ปีที่แล้ว

      John Bish First person to realize it was a god bro lol

  • @alrambo5941
    @alrambo5941 7 ปีที่แล้ว +2

    Toram Online looks exactly like how we would want.
    It just needs to be in the nervegear and just better graphics 👌👍🏿😎

  • @lumikera
    @lumikera 7 ปีที่แล้ว +1

    in live 5 or 10 years we'll totally get stuff like it..

  • @Hm-zz5ur
    @Hm-zz5ur 6 ปีที่แล้ว

    Excuse me if im being stupid but would u be able to make a visor and stead of 2 glass lens for both eyes? I feel like if they could Just zoom in like glass eye lens on a whole visor it would be a huge step in the vr experience.

    • @VirtualDreamers
      @VirtualDreamers  6 ปีที่แล้ว +1

      It's a bit more complicated. The current VR paradigm uses two lenses to let us focus on a high resolution display that we stick in front of our eyes. Adjusting the zoom doesn't really help us here as it would basically amount to bringing the screen closer or farther away from our eyes, which is something current manufacturers have even provided measures for in the past (the DK2 had a knob for that). The other problem bring the screen or lens closer/further presents is that it brings up one of the compromises we are currently balancing with VR: pixels/degree.
      As we bring screens closer to our eyes, and stretch them out to better cover our field of vision, each individual pixel becomes bigger, reducing the overall pixel density and leading to a phenomena we call the Screen Door Effect. The smaller the FOV, the less the Screen Door Effect and higher the clarity. The greater the FOV, the greater the screen door effect and lower the clarity. We really have no good way to deal with this beyond either using higher resolution screens as they become available (I.E. Pimax 8k, Vive Pro 1440p, etc) or trying out alternative solutions like what Varjo is doing with laying two screens with each other to get the both worlds.
      In addition, we're also already having issues focusing with our eyes as it is because the human eye's focus is hard to track and we currently can't focus on objects very close to our face, which results in the image becoming blurry as it gets too close. There's a lot of work being done here and companies like Oculus have been making great efforts to try and resolve these problems, but we're looking at incremental improvements here.
      It's good to think about these issues in that manner you're going about it though. Optics technology is actually very behind the rest of the VR system as it is so I'm certain everyone in the industry would appreciate knowing it's being taken into consideration by the audience and future talent.
      Thank you for commenting, hope that answered your question.

    • @zedx6321
      @zedx6321 6 ปีที่แล้ว

      Virtual Dreamers yea thanks for the info

  • @BrotherCam
    @BrotherCam 7 ปีที่แล้ว +2

    Bro, that is so weird that we are so much alike though. I found your channel im 2014 and I was like "Woah! He's just like me! Or we're like eachother!" We have the same passion for VR (NerveGear/SAO) and basically think and act the same way towards that subject! And I swear to god I'm not making this up, this is just a very cool and funny coincidence. 😂 And tell me why I always sit on my bed and watch anime (Attack on Titan, SAO, My Hero Academia, etc.) In the dark the same way at 0:24. That's so strange. Why? 😂

    • @kendricklatimore52
      @kendricklatimore52 7 ปีที่แล้ว +1

      Cameron4anime You should subscribe to my channel. I also have a very strong passion for vr.:)

    • @Crownsnek
      @Crownsnek 7 ปีที่แล้ว +1

      You have similar interests but thats it. Most people watch shows in the dark

    • @BrotherCam
      @BrotherCam 7 ปีที่แล้ว

      VSGU TheOPCrown Yeah, agreed. 😂

    • @BrotherCam
      @BrotherCam 7 ปีที่แล้ว +1

      Kendrick Latimore I will do that!

  • @AkitoKamimura
    @AkitoKamimura 7 ปีที่แล้ว +5

    SAO will come at 2022, with FULL Dive!
    Its already done. Someone build the Argus Server Already!
    The game itself will be the last step. Full Dive is already in work.
    At least what i heard. And yes it will be highly possible that we may end up stuck in a game!
    But even knowing the risk, i will do it anyways :D

    • @GrimReaper-vk4ew
      @GrimReaper-vk4ew 6 ปีที่แล้ว +1

      BloodyEater I'm just going to wait for a month and watch the news if anything happened to people who used the amusphere/nerve gear if nothing then I'm going to buy it

    • @Braydenizer-dv8kn
      @Braydenizer-dv8kn 6 ปีที่แล้ว

      The cardinal system is mostly just restoring balance (anyway Kirito is so OP and is the only person with dual wielding ), making quests, and as Yui says human emotions and more.
      (Spoiler Alert)1 minor 1 kinda big.
      Alfiem online is just Sao reverse engineered.
      The world sees is a public Condenced version of the cardinal system.

  • @emanuelperez6864
    @emanuelperez6864 6 ปีที่แล้ว

    Oh my god This is the most inspiring video ever see by ppl like you i want to keep on living and accomplish it thank you for posting This vid now im no longer despress

  • @ThePixelProfessor
    @ThePixelProfessor 7 ปีที่แล้ว

    Even though NerveGear technology in full is not currently possible, I was hoping you would update us on progress in terms of technological advancements. Progress is what keeps hope alive.

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว +1

      Ashamed to admit it, but I haven't really looked into the progress in neurological studies and on BCI as it's a very slow moving area of study. If I heard anything particularly noteworthy, I'd definitely post about it. It's unfortunate, but there's just not that much being covered en masse that would really push us toward a NerveGear style application. It's because of that that I have been spending more of my time in my preparations for the VR Rig build. Testing of the key components (EMG and Haptics) should be done before the year is over. If it works out as well as I hope, it is very likely that I will go all out and build V.1.0 of my Virtual Reality Rig in 2018 and demonstrate the ability to move my VR avatar while effectively not moving, with full body haptic feedback to be able to feel the virtual world. It's definitely a far cry from NerveGear, but I personally would prefer that to the current paradigm of motion controls alone any day.

  • @kiraditt523
    @kiraditt523 7 ปีที่แล้ว

    Hey. Happy launch day to you too. I wish a miracle would happen. It would be absolutely perfect.

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว +2

      Likewise (^.^) and I agree. Each passing year just makes the wait harder and harder.

  • @luzherrera4463
    @luzherrera4463 7 ปีที่แล้ว

    My hope for a SAO realistic game won't die!

  • @BrotherCam
    @BrotherCam 7 ปีที่แล้ว +3

    Wow... This is nostalgic!! I remember watching the 2015 one 2 years ago while I'm next to my bed with my small lamp on while looking out my window with a cloudy-gray sky. The same thing is happening right now!! 😂

  • @nathanclarke3143
    @nathanclarke3143 6 ปีที่แล้ว

    I think we might have 8k by the end of this year or early next year.

  • @skyphoenix7933
    @skyphoenix7933 6 ปีที่แล้ว

    The best idea to get a game made like this would be to start a giant project and then say "Anyone who makes a model or codetree for this game gets their name in the credits. ". What SAO fan who can code/model wouldn't make something?

  • @kinky_afro7720
    @kinky_afro7720 6 ปีที่แล้ว

    Before we go fully vr it'd have to have the first floor made on the computer and worked on till it's ready for vr.

    • @VirtualDreamers
      @VirtualDreamers  6 ปีที่แล้ว

      I've been planning on doing just that to test out my VR Rig in 2022, if something larger scale isn't in the works by then. There have actually been a few VR Chat and fan recreations as well over the past few years as well . Something more fully fledged would be awesome, but its hard to ask for that when having it there just makes the wait all the more difficult. Still, good to see others would like to see that done as well!

  • @barretocastillo2684
    @barretocastillo2684 6 ปีที่แล้ว +2

    jesus dis guy keeps on yelling about how much he cares about this video he's as enthusiastic as squid ward

    • @VirtualDreamers
      @VirtualDreamers  6 ปีที่แล้ว

      Sorry about that. I record the videos whenever I had the time and 3AM was not a good time to be raising my voice. Probably wasn't a good time to be recording in the first place either though.

  • @mir5168
    @mir5168 7 ปีที่แล้ว

    Plz tell me there will be American servers.

  • @Senicarus
    @Senicarus 7 ปีที่แล้ว

    Only if we could make something that could transport our conscious to a area of one's and zeros where we could freely move and do as we always wanted to do.

  • @luchinazo
    @luchinazo 7 ปีที่แล้ว

    Honestly I think we should wait until at least 2040 for this type of VR and even then I think it will still be in it's infancy.

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว

      Seems like a fair time table to expect. Brains a tough beast to contend with. The best we can hope for in the near term is to find tangential technologies that accomplish similar enough effects that can hold us over in the mean time, a la the VR head mounted displays of today.
      Thank you for commenting :)

  • @slumpbrazy
    @slumpbrazy 7 ปีที่แล้ว +1

    Ooooh this is so intriguing

  • @3bloom176
    @3bloom176 7 ปีที่แล้ว +1

    Please take a look at the euclideon channel, they have a technology and making a game with it with unlimited graphics power, I think you should take it into account, as even now they've partnered with some big companies...

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว

      Thank you for point them out, I'll try to look into them. My personal focus right now is more on learning the skills I need to be able to build hardware and software on a more basic level since I'm an individual, not backed by a large company, but knowing what the big players are capable of certainly provides me with a clearer picture of what I should and shouldn't be putting my time into.

  • @lordvader1191
    @lordvader1191 6 ปีที่แล้ว

    I can't wait.. i need it..i love the show..it's one of my favorites..🙆‍♂️🙏

    • @VirtualDreamers
      @VirtualDreamers  6 ปีที่แล้ว +1

      Only options right now are either to wait around catching up on material in the meanwhile (new spin off is airing right now), get to work on making it yourself (join a fan project or start learning to get a job in the industry), and or support those that are doing so (Bandai Namco and fan projects). I'm taking the first option for now, though I will switch to the second if I see that all other efforts are looking grim around 2021.

  • @coregamer4157
    @coregamer4157 7 ปีที่แล้ว

    To all SAO believers in 2018-2022, in the famous words of Kazuto Kirigia: "Link, START!!"🕐🎌🎋🎋🎋

  • @djprogramer973
    @djprogramer973 7 ปีที่แล้ว +6

    Sorry for blowing up your google plus page but I was pretty sure that you left us for good. I even started Nerve Gear Theory Community because of you. I focus more on VR applications and uses as well as any neuro imaging devices such as EEGs and MEGs.
    By no means will it be 2022 and unfortunately people hate the reality of having your brain connected to the internet, remember that fear is easier to influence than happiness but I don't blame them. I say aim for the medical field, that's what I'm doing.
    There are plenty of bed ridden people who are missing out on life and mental illnesses that could benefit from a machine like this.

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว +2

      +DJ Programer No worries, I've been away for a while. I'm starting to think deciding to wait till everything is fully cooked before posting may not be the best way to go. I will be posting more often in the future,so hopefully I'll be able to help he cause more. My focus is still on the rig i described in the last video,but I'll try to provide more help on anything I find about neurology if I do. Keep up the good work, if you have a link, point me in the right direction and I'll try to check it out.

    • @djprogramer973
      @djprogramer973 7 ปีที่แล้ว

      Virtual Dreamers
      plus.google.com/communities/107162178684495657379
      It would be an honor for you to be a part of it. I try to post weekly but sometimes that's not possible.

    • @helxcy8138
      @helxcy8138 7 ปีที่แล้ว +2

      I don't mind having my brain plugged into the internet

    • @helxcy8138
      @helxcy8138 7 ปีที่แล้ว +2

      I just want the feeling of being in a game doing things that u just can't do in real life like fight monsters go on adventures let me tell u I think real life is boring tell me what u think

    • @djprogramer973
      @djprogramer973 7 ปีที่แล้ว +1

      Filip Feanades
      100%, I think life would be nicer if we could relax in a fake world for an hour a day.
      We get asked to do a lot of things but when someone falls short, no bothers to help them. Take a break from life and hopefully find new meaning

  • @funkahontas
    @funkahontas 7 ปีที่แล้ว +1

    I think full dive and therefore an accurate version of the game is a long ways off, but something like OASIS from ready player one, which is basically a VR MMORPG is way closer, if the magic leap developers deliver on their promises then the OASIS retinal visor is basically done and the haptic gloves and threadmill are almost as good as the ones in the book, so I would love to see something like that !!

    • @Romeolmoore55
      @Romeolmoore55 7 ปีที่แล้ว

      Elliot Alderson agree

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว +1

      I concur. Ready Player One level VR is basically matter of iterating on what we have right now as it's mainly a haptic glove and visor combo with some of the peripherals already available like you mentioned. I've actually been on my 3rd listening of the audio book read by Wil Wheaton this past week on my drives between school and work. It's cool how we've actually surpassed fiction in some areas, like how .Hack// actually has VR weaker than what we have now. Nerve Gear is a distance away, but the VR we're getting in the near future will still be plenty awesome :)

    • @funkahontas
      @funkahontas 7 ปีที่แล้ว

      Virtual Dreamers JUST IMAGINE 4K 90FPS VR !!!!!! That would be sooooo coooool and I don't think it would look that much different from reality

    • @blueberrybandit2388
      @blueberrybandit2388 7 ปีที่แล้ว +1

      16k per eye, max FoV, an exoskeleton that can hold you in place, or pick you up, twist, turn, as well as gloves with sensation of touch, heat, texture, force, weight, etc as well as perfect body tracking. All of that + World-Scale VR in the form of stylish glasses and truly photoreal graphics (including real-time raytracing) is possible within 15-20 years easily. We'll surpass Ready Player One before the actual timeline itself. The next step is contact lenses, and hopefully by the 2050s, we'll be there with Nervegear-esque tech,
      Though, Ready Player One tech is good enough for mainstream adoption in the billions. It will be completely convincing in almost every way. So at the very least, we know we'll have some life-changing experiences before the 2030s are finished.

    • @Romeolmoore55
      @Romeolmoore55 7 ปีที่แล้ว

      Blueberry Bandit Thats what i think too. We are definitely heading that way has we are going right now.

  • @luka3174
    @luka3174 7 ปีที่แล้ว

    Wouldnt amaze me if we cant get something a bit like virtual relality but youll need 1000s of dollars of equiqment. The full dive may be impossible or for 50 - 100 years but there may be a break throuh

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว

      Remember we only need to find a way to actually touch and put in the settings for the game and we're ready to start selling (not saying its easy but it wouldn't take too long). And the price predictions are saying 10,000 $ but we're hoping it'll be cheaper. See you in Sao bro :D

  • @TheMarineGamerIGGHQ
    @TheMarineGamerIGGHQ 7 ปีที่แล้ว +4

    My biggest worry isn't the full dive system coming in time. But for example the second half of the first season points this out.
    The idea behind full-dive, knowing how corrupt the world is today... If someone were to come up with that tech then technically by this point we could literally relive our lives in robotic skeletons instead of our human bodies...
    Needless I say more I guess you might see the ethical and political implications this kind of tech would have in today's society unfortunately.

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว

      +TheMarineGamer IGGHQ It's a very real consideration. Full Dive and other sufficiently advanced levels of VR are very likely to consume people whole to degrees beyond every other current medium. I think a good way to look at it would be a potential expansion of the shut-in or "hikkikomori" problem to a much wider demographic. Developers can try to mitigate this, but at some point the problem falls on either local authorities or family to resolve.
      The idea is heavily evoked in other VR works like the Matrix and Ready Player One. Even SAO II mentions people dying from not logging out in passing during the Death Gun incident. Personally speaking, I've actually improved my physical fitness in preparation for my VR rig.
      As it stands though, this video is in part a summation of what the SAO community can do to develop a VRMMO Sword Art Online game, but also a call to change our expectations since VR is not even close to Full Dive, despite the last 5 years of industry progress. HMDs are getting better, but the rest of the package is sorely lacking.

  • @Yamiyogami
    @Yamiyogami 7 ปีที่แล้ว

    it'd probably be possible in the next 10-20 years because technology has rapidly moved forward in just the past 10 years, imagine what we would be capable of 10 years from now.

  • @JazneoGaming
    @JazneoGaming 7 ปีที่แล้ว +9

    you should try vrchat.net

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว +2

      I have. I went in one particular session and checked out Silica's awesome recreation of the 22nd floor cabin and vista. I haven't had as much time as I'd like to dedicate towards it since I want to focus on improving hardware and my own situation at the moment, but I'll definitely log back in one of these days if I have the time.

    • @luka3174
      @luka3174 7 ปีที่แล้ว

      Jazneo Gaming watching the movie this year and i was just thinking closest thing is vrchat XD

    • @dragonicbladex7574
      @dragonicbladex7574 6 ปีที่แล้ว

      If you die in vrchat you die i̶n̶s̶i̶d̶e̶ in real life

  • @umarakasorrynoob4645
    @umarakasorrynoob4645 7 ปีที่แล้ว

    Ive been wanting this concept ever since the anime was released but can't we make just make a final fantasy 15, breath of the wild type SAO game? Open world, realistic game mechanics, etc. We could always build upon that. Its just a suggestion.

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว

      Building that is only a matter of budget. If the Sword Art Online games sold several million copies each, then we'd probably already have what you described announced if not released, without the NerveGear tech unfortunately.

    • @umarakasorrynoob4645
      @umarakasorrynoob4645 7 ปีที่แล้ว

      Virtual Dreamers Wouldn't the amusphere be a bit more possible? It mentions that it uses less microwaves to work it. Is that a good thing? And also, if you already said this and I just misinterpreted you, do you genuinely believe we could make it on time? And if so, what do you think the pricing of the device would be?

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว

      Amusphere is basically a slightly less effective NerveGear. Unfortunately, the principles used to write the Full Dive in the story just don't work as described in real life, so neither the NerveGear or Amusphere are feasible at this time.
      I do believe it's possible to get a convincing VR experience in time for 2022, as well as getting a VRMMORPG like Sword Art Online ready in time for that date, but both are likely going to end up being inferior to the experience SAO features. To give you an estimate on the hardware side of things, I'm fully expecting to spend about $5000+ on computer upgrades (1000 CPU, 500 MoBo, 500 RAM, 2000 GPU, 250 PSU, 500 cooling), $800+ on a next gen VR headset, $700+ on an advanced audio solution, $3000+ on sensors, $1000+ on construction materials, $1000+ on tools, and $1000+ on cooling and electrical components for my 2022 VR set up. That's about $12500, not counting bulk discounts or the labor cost I'm subsidizing by designing and building it myself. Not all of that is necessary and I'd imagine a pretty good experience can still be had for a fraction of the price.
      I'm willing to bet money that a VR SAO game will release for either the Oculus/ SteamVR/ WindowsMR/ Daydream/ PlayStation VR platforms in 2022 by the company behind the current games, Bandai Namco, to tie in with the story, but those aren't quite the 100%-99% immersion the NerveGear and Amusphere respectively offer. In the long run though, barring some major catastrophe in human civilization or the appearance of a plateau in computing improvements, SAO style VR may be possible one day in the the Kirito Generation's lifetime. For mine, compromising and making due with what we have is the special of the day.
      Hope that helps answer your question.

  • @The1Madox
    @The1Madox 7 ปีที่แล้ว +1

    dude this video is like a fucking poem for people that want SAO to become a real thing

    • @The1Madox
      @The1Madox 7 ปีที่แล้ว

      no nothing is wrong i just love it so much

  • @IceLacrima
    @IceLacrima 7 ปีที่แล้ว

    Wireless, full body tracking with rough haptics, better performance and better specs would be enough for me atm.

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว

      If we could find a good locomotion solution in the middle of that, I'd be right there with ya. At this point though, only an omnidirectional treadmill can enable running in the manner we're used to IRL. Until then, we'll need either treadmills, mixed reality, or artificial locomotion/teleportation to fill in the gaps. I still think that'll be pretty darn awesome. I'm personally going to hold out until generation 3 VR before I put my money down again on a new headset. Custom rigs and set ups for me in the meantime.
      Thanks for sharing your input. It's good to know how people feel about the paradigm we already have and are anticipating the future developments it will bear (^.^)

  • @alrambo5941
    @alrambo5941 7 ปีที่แล้ว +1

    Sorry there’s a lot of typing but I typed in ‘Read more for the other two senses I typed in’ hope this gets your attentions on this research.
    From all the research I’ve gathered from a lot of websites actually from scientist and people working on this project this is what I got:
    ‘The 3 senses we have succeeded to create on the SAO project right now is eyes, hearing and mouth.
    The other 2 senses (touching and smell ) are being examined very hard to get the best and while all of these the research on those two senses the graphics and the sound will only get better.
    Read here if you want more info in the senses touch and smell.
    The reason why touch and smell are taking a lot more longer is because touch is a big thing because in every single data there every single movement, your touching every single data so I would understand why it would be really hard so just let them do there job and Virtual a Reality is right it could probably take longer but we are hoping not.
    Now smell is something that reacts to your brain for example when you smell something nice it would react to your brains data if you know what I mean and when there’s something like poop your not gonna like the smell they’re trying to make that react with your brain in the technology Nervegear.
    And there you have it hope to see you all by 2022 in the nervegear hopefully to make my dream guild/clan or to be a solo warrior see you in the other side.

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว

      I agree with your assessment for the most part.
      I'd say taste isn't quite as well covered as we'd like as we don't have a solution for it that doesn't also mitigate our ability to speak (a "VR Lollipop" was the last I'd investigated in the matter. It could simulate 4/5 taste responses, but it also kind of goes in your mouth so unless we make it flexible enough to move off the side, we may have to get used to hearing people talk with their mouths full).
      Hearing has basically been solved hardware wise for ages now and is just a matter of better software implementation.
      Vision has thankfully been covered thanks to VR headsets. While they're not perfect yet as we could really use a greater field of view, variable focus, higher resolutions, and higher framerates, what we have right now is more than capable of calling upon a sense of presence so it's at the back of my mind concerns wise.
      Smell is actually extra tricky because our noses have a very large range of sensor types calibrated basically to particular molecules. Not to mention it's also heavily tied into our sense of taste so it's immersion is paramount to getting the sense of eating down in VR. Touch has a role here too thanks to the value of texture in the eating experience, but I'm not to sure we have many options here beyond just plain old using smell cartridges in a smart manner with a good ventilation system.
      Touch is by far the biggest hurdle here though. John Carmack, CTO of Oculus, even remarked in a video recently that he doesn't see touch as having any good solutions any time in the near future. Touch is simply a much more complicated issue because it's been categorized as a single sense despite containing a WIDE multitude of different senses within it that play a major role in our experience of reality. Thermoception, or our perception of hot and cold, Nociception, our ability to feel pain, Mechanoreception, our ability to feel mechanical forces upon our body such as pressure or distortion, and proprioception, our ability to know the current position of our body relative to itself. Each of these has it's own associated neuron type, not to mention that some senses take advantage of multiple of these like kinesthesia and others have their own organs like equilibrioception. Equilibrioception has had some work done it via GVS, but it's nowhere near enough and the other applications aren't localized enough for us to target in a convenient way like the more head centered senses like vision and hearing are.
      There is a lot of work to be done, but I think I can get my own personal solution going for a few of these some time in the near future. Won't be perfect, but it beats nothing.
      Thank you for commenting :)

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว

      Taste will probably be the same as every player in the nervegear world, probably because everyone would get the exact same device but we’ll see.
      Thank you for the reply 👍🏿

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว

      Virtual Dreamers
      This is to get your attention that I replied back
      Sorry 😅

  • @HappyBacon777ttv
    @HappyBacon777ttv 7 ปีที่แล้ว

    imo technology for VR, I think, isn't advanced enough for the game to release at the same time in 2022. However, we should never rule out the fact that technology, especially if its supported majorly with a ton of funding (ie video game market), makes major leaps and bounds in short amounts of time. I like to think of it like this: where were we 5 or 10 years ago in video gaming, and how far have we come. Back in 2008, if you were to tell someone "hey did you know that in the future we will be able to wear a head set and use controllers to hold things in a game and walk around in it?" They would probably think of it as impossible to do, or very unlikely.
    In short, my best guess for a year for full dive experience will probably be around 2030. Sure I will be 31 at that time, but I would still rock the hell out of a nerve gear.

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว

      HappyBacon go down to my comment it will help with your research to find the time period really quicker because I have alot of info actually about the nervegear

  • @Braydenizer-dv8kn
    @Braydenizer-dv8kn 6 ปีที่แล้ว

    Sao was designed to be a game with an end so unless they make a game with the aperence of Sao or make something like alfiem online that never ends. My idea would be Sao inside of Alfiem online but it wouldn’t be as big as it should be.

  • @Hequin
    @Hequin 7 ปีที่แล้ว

    Please keep these updates coming

  • @BrotherCam
    @BrotherCam 7 ปีที่แล้ว +4

    GUYS! GO TO 12:44!! MY FANART IS THERE!! THANK YOU SO MUCH GREG!

  • @bdmajora09
    @bdmajora09 7 ปีที่แล้ว

    Nvidia at ces 2018 announced the Volta which can run at 125 triceratops. The mane purpose of these gpus is not gaming but being able to run a super advanced ai ex yui from sao. Newer zeon cpus have up to 22 cores and would easily run sao at a locked 90 fps. The only thing holding us back from making sao is full dive vr but full dive is getting closer and closer everyday to it actuary working. A game from the sao world that could come out is the ar one from the movie because of the mix reality headset from Microsoft. With a current technology an ar game would be way more likely.

  • @argotheinformant1902
    @argotheinformant1902 7 ปีที่แล้ว

    Someday, someday. uwu

  • @ambercaulfield6205
    @ambercaulfield6205 7 ปีที่แล้ว

    What if players bodies were like the ones at 4:18 instead of photorealistic

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว

      Would help a bit, but not by enough. The bigger issue is the rest of the visuals aspects are still intense. We can compromise and lower visuals here and there of course, but the photoreal character models are probably the least problematic item here. Textures, dynamic lighting, shadows, and VR just plain old being a graphics hog are the biggest problems. Hopefully, GPUs and foveated rendering that can handle the job will arrive by 2022 to help, progress has been good on that end.
      By the standards of 2017 (this videos scope), it's all a bit much. By 2022 though, it'll just be another big AAA game that looks pretty, just like Horizon Zero Dawn, Hellblade: Senua's Sacrifice, and Red Dead Redemption 2 today.

  • @blacktrickoverdosejojo6262
    @blacktrickoverdosejojo6262 7 ปีที่แล้ว

    Pls be a log out screen

  • @wardengames4219
    @wardengames4219 7 ปีที่แล้ว

    did he just say ai response tree.... we have deep nn already that can be pretrained and run with relatively normal hardware

  • @alrambo5941
    @alrambo5941 6 ปีที่แล้ว

    Virtual Dreamers Have we found out the nerve that connects with our whole body

    • @alrambo5941
      @alrambo5941 6 ปีที่แล้ว

      And also i know it would be our brain but it cant be that easy there would have to be something that we're missing

    • @alrambo5941
      @alrambo5941 6 ปีที่แล้ว

      John Bish Season 3 is coming out in April we can get a better view of the Nervegear

    • @alrambo5941
      @alrambo5941 6 ปีที่แล้ว

      John Bish so the viewers can maybe think of a way an tgats when we step In to all of this if the companies don't know but one day we shall create this and make other games for example GTA but Sao is good enough for me but for the gamers

  • @germansniper5277
    @germansniper5277 7 ปีที่แล้ว

    Full-dive technology would need to already be here if a vrmmorpg like that is supposed to be available 2022. I believe It to be more like 2035 but im fine with that.

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว

      Remember we only need to find a way to actually touch and put in the settings for the game and we're ready to start selling (not saying its easy but it wouldn't take too long). And the price predictions are saying 10,000 $ but we're hoping it'll be cheaper. See you in Sao bro :D

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว

      I'm saying it wouldn't take as long as up to 2035 probably hit the 2025 mark :)

  • @sly6180
    @sly6180 7 ปีที่แล้ว

    They would make so much money if they did that holy shit

  • @gamecity7265
    @gamecity7265 7 ปีที่แล้ว

    With today affordable technology, I know how to make EyeK resolution screen 't . I know how to make omnidirectional treadmill. Let's bring together our knowledge and make sword art online a reality !

  • @ajpapadakis9929
    @ajpapadakis9929 7 ปีที่แล้ว

    Maybe not SAO, but GGO would be cool

  • @hoakin3952
    @hoakin3952 7 ปีที่แล้ว +2

    we can play but we cant because you need a POWERFUL PC!

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว

      What has this got anything to do with PC?

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว

      Supremo _J PC?
      You mean we need a powerful full dive, nervegear to play the one and only Sword Art Online

    • @Java11679
      @Java11679 7 ปีที่แล้ว +1

      PC is a platform, full dive VR will also be a different platform and I believe that VR will be the next big thing

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว

      Dexter Dioneda You’re right but what will we connect it to

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว

      Dexter Dioneda I think I know the answer to a computer and you’d have to download the data to the computer or they’ll make it completely different and just use a plug with the internet cable connected

  • @Stikoi
    @Stikoi 7 ปีที่แล้ว +1

    BELIVEE!!!! Dood!!!

  • @nuntomee
    @nuntomee 6 ปีที่แล้ว

    Even though SAO is a horrible anime, the ending game me nostalgia.

  • @virtualknight5669
    @virtualknight5669 7 ปีที่แล้ว +5

    We are very close to SAO.
    you guys must to read about quantum computation,nanotechnolog and brain machine interface(bmi). to understand where we are exactly. many achievments in related fields etc........

    • @Crownsnek
      @Crownsnek 7 ปีที่แล้ว +1

      jom fan yes and no we're advancing in technology really fast but it will still be at least 5-20 years

    • @demonex360
      @demonex360 6 ปีที่แล้ว

      The real problem is that the tecnology needs to be cheap to mass produce. In last year we were almost near to make the first quantum computer, maybe this year we can make it.

  • @brycehandley3756
    @brycehandley3756 5 ปีที่แล้ว

    I'm just worried that this will require a brain chip to experiment the nerve gear if they require a brain chip I'm not putting the nerve gear on my head

  • @Akisonna
    @Akisonna 6 ปีที่แล้ว

    This has me still with the people who believe that SAO like the show will come to real life and like what he said and the rest. Not I, but all of us will be saying...LINK START.

  • @Lagejona
    @Lagejona 7 ปีที่แล้ว +1

    yui is an program

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว

      All life is a program coded using a structure called DNA ;)
      Once VR reaches a sufficiently advanced level though, AI like Yui and other less sophisticated models are going to be much more significant. A.I. Channel here on TH-cam is an interesting development out of that where we sub AI for an actual person, but the person's body for a 3d model manipulated with VR. Waifus and husbandos are entering a whole new era!

  • @Andrew-ol6ru
    @Andrew-ol6ru 7 ปีที่แล้ว

    It would take about 5 extra years

  • @shame_us1520
    @shame_us1520 7 ปีที่แล้ว

    Do you think full dive will be possible in our life time.
    Even if it comes out when im 90 ill still buy that.

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว +3

      Barring some kind of catastrophic failure of civilization, a technological regression or the appearance of some kind of plateau to our ability to improve computers, it's almost assured technology that meets the expectations of something like Full Dive will appear within this century, if not the next 30 years. While I personally doubt we'll hit full dive levels in time for Sword Art Online's release date, I would likewise doubt we'd have to wait over 30 years to get close to that experience either. My range for Full Dive level technology is 2028-2050. I'd love for it to be faster than that and I'm doing stuff to appease my hunger for VR tech in the mean time, but this rather broad range is where I'd peg Full Dive level tech as being a likelihood. In the mean time, we need to make do with what we have and support the developments that have today. Current VR technology can be rather powerful in the right situations and is really only a good locomotion and haptics solution away from being "good enough" for Sword Art Online in most people's eyes.

  • @skinnedsmile3089
    @skinnedsmile3089 7 ปีที่แล้ว

    lmao when it is 2022 i as old as kazuto! LMAO!

  • @BrotherCam
    @BrotherCam 7 ปีที่แล้ว +1

    12:38 That's cool! It's almost like you say Link Start, then there's you in SAO! 😀

  • @RyanPratt3
    @RyanPratt3 6 ปีที่แล้ว

    We already have a computer made for this type of games. These computers are called bio computers and vr is called dreaming

    • @RyanPratt3
      @RyanPratt3 6 ปีที่แล้ว

      I mean really tap into already existing powerful computer mimic what it does I also might have an idea of how to connect this bio computers to existing computers

    • @alrambo5941
      @alrambo5941 6 ปีที่แล้ว

      You've got the right idea but we're trying to connect it to our Brains/eyes know what i mean?

    • @alrambo5941
      @alrambo5941 6 ปีที่แล้ว

      Also trying to find the nerve point that connects with our whole body sense

  • @ArantyrDarkhand
    @ArantyrDarkhand 7 ปีที่แล้ว +1

    Actualy the brain interaction its alredy here, to bad its very invasive =), for now. With what we have now you can control without controlers. You can control machines with toughts so maybe. The thing is we need demand.
    May be another world war, then ppl will need a better interface tor control drones, you know something that make the pilot feel like hes there like his live is in danger so he can use the best of his senses, something to trick the brain into that rush of adrenaline, and bam the tech is developed. Thats how every breakthrough happen in human history.

  • @sora3976
    @sora3976 7 ปีที่แล้ว

    I love sao

  • @Brian-ej3cq
    @Brian-ej3cq 7 ปีที่แล้ว +1

    hey we have the same pc case lol

  • @biggie395
    @biggie395 7 ปีที่แล้ว

    I don't give a crap how long it takes I just want it to become real

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว

      Same here honestly. I just don't have a lot of patience and wind up spending tons of money on gear to steadily see if I can get an early taste of whats to come ;)

  • @pupik6857
    @pupik6857 6 ปีที่แล้ว

    IM SO HAPPY LOL

  • @groofygaming8006
    @groofygaming8006 7 ปีที่แล้ว

    Is this weird,
    I wanna be born in 2028

  • @alansmithee419
    @alansmithee419 6 ปีที่แล้ว

    This is not a reasonable timescale in the slightest. Id say at least 20 years, possibly upwards of 40.

  • @Lori_P89
    @Lori_P89 7 ปีที่แล้ว +1

    I like the idea of creating an OffBrand fan game thing that sorta exists in a legal grey area.
    Sword Art Online fans and .hack fans should collaborate our efforts haha :) I know we both want Bandai Namco to get on that MMO thing, but it'd be nice if we had something for ourselves too.
    At the very least there's always Minecraft mods.

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว +1

      Yeah, it really does end up providing the most versatility in the long run. I'm confident Bandai Namco is going something SAO related by 2022 with the VR tech we have, I am not however confident it will be enough to satiate my own hunger for high end VR, so encouraging the creation of our own efforts and getting to work on my own solutions is the only other reasonable course of action. I still stand befuddled that they aren't taking advantage of the .hack IP with current VR as it's actually better than what the work describes. I guess this is the kind of thing fan projects exist for in the end. If you want something done right, you've got to do it yourself and what not.

  • @ArtsyFbShirose
    @ArtsyFbShirose 7 ปีที่แล้ว +1

    All I can say is download Toram Online

  • @BrotherCam
    @BrotherCam 7 ปีที่แล้ว +1

    We both have the same 3 scenes... I swear to god that I feel the same way...

  • @billybob3204
    @billybob3204 7 ปีที่แล้ว +2

    Il be 18 if this game comes out on time XD

    • @ishik7008
      @ishik7008 7 ปีที่แล้ว

      were the same age and fans of sao. Were friends okay?

    • @S4D1DREAM
      @S4D1DREAM 7 ปีที่แล้ว

      dang you are lucky

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว

      Same

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว

      We can make a name for ourselves and be famous there that would be soooooooo cooooooool

    • @alrambo5941
      @alrambo5941 7 ปีที่แล้ว

      Trio-deathsoul

  • @warsin8641
    @warsin8641 5 ปีที่แล้ว +1

    Neuralink

  • @visualnovelmaibigbutt4298
    @visualnovelmaibigbutt4298 6 ปีที่แล้ว

    Im a milionare im gonna donate half of it for the devolpment

    • @VirtualDreamers
      @VirtualDreamers  6 ปีที่แล้ว

      Thank you for supporting the industry. Be wary where you put your money though, VR market is still pretty tumultuous and I'm hoping investors get a good return on their investment in the near term to encourage long term investment.

  • @svenmsandity3973
    @svenmsandity3973 6 ปีที่แล้ว

    year off 2018 human connectome project

  • @dragbows7103
    @dragbows7103 6 ปีที่แล้ว

    No we cant make it like in anime. Its impossible to put this thing on your head and say link start then you go into the game and you sleep in real life but in the game you alive with pepole.. we cant make it real this is my opinion too hard.. if it will be real i belive it will be sucks different from the anime

  • @BrotherCam
    @BrotherCam 7 ปีที่แล้ว +1

    THANK YOU!!!

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว +1

      Your welcome (^.^)

    • @BrotherCam
      @BrotherCam 7 ปีที่แล้ว +1

      Virtual Dreamers I just made a video explaining how happy I was and thanking you on my channel!

  • @BrotherCam
    @BrotherCam 7 ปีที่แล้ว +1

    YAYAYAYAYYYYY!! I hope my art is in this!

  • @BrotherCam
    @BrotherCam 7 ปีที่แล้ว +1

    9:52 Same.

  • @JackEhttack
    @JackEhttack 7 ปีที่แล้ว

    At this point, I think this could happen within the next 5 years. With the current Brain to Computer Technology we have now, we can control and communicate to other people with just using technology, pretty soon we will advance beyond that with instead of controlling another’s hand we can control a virtual hand and see what’s around us in the VR world.
    This dream of being free to go to hundreds of different worlds with different mechanics in each while being able to fall and feel yourself hit the ground is not that far. If we believe it’s impossible it will be impossible, as we will stop trying. So we should stop trying to *SEE* if it’s possible and instead *MAKE* it possible, alright.
    We can do it right now.
    With best regards, Anonymous Person.

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว

      Thank you for sharing your input Jack Donegan. It's nice to see some are still holding hope for BCI VR in some capacity. Despite my own change in priorities in that area, I do think it's important that research and development continue on the field so as the fruits of that labor are far to tantalizing to allow time to stop us from pursuing that goal. It's unfortunate, but I just don't intend to make much of a dent into that myself.
      Once last year passed and I saw clearly how much more slowly the industry was going in to be progressing compared to how things seemed back in 2013 and 2014, I doubled down on looking into methods of pushing immersion forward that were more outside the box or that took current ideas to their logical limits. My VR rig plans are a reflection of that. If EEG isn't good enough on it's own to read my inputs, I'd just get the data from the inputs themselves by placing sensors on every relevant area. If we don't have any haptic technologies to let us feel beyond vibration motors, I'd just place them all across my body and apply them in as intelligent a manner as I can to emulate the desired sensations, etc...
      The value of BCI cannot be allowed to remain untapped forever, but for people like me who have neither the patience or the chill to wait for BCI's to be ready in time, finding suitable temporary provisions is going to take priority.
      Again, thank you for commenting Jack Donegan,
      Virtual Dreamers - Markystall

  • @BrotherCam
    @BrotherCam 7 ปีที่แล้ว +1

    4:49 The best phone ever! Screw Apple/IPhone! That Samsung is the best!!

    • @VirtualDreamers
      @VirtualDreamers  7 ปีที่แล้ว +1

      Funny thing is, I don't mind iPhone too badly, but removing the headphone jack and not running emulators without being jailbroken kind of pushed me away. Got a Sony Experia XZ yesterday because it was cheap and ran most of what I needed. Otherwise, I'm in the same camp, Galaxy S8 & Note 8 FTW :)

    • @BrotherCam
      @BrotherCam 7 ปีที่แล้ว +1

      Virtual Dreamers I'm glad you agree, pretty cool that you got that! I'll look up what that is! And I prefer Samsung because it has more options, and I'm more lazy. 😛 BTW, I just finished the Call of Duty: WWII campaign! It was fantastic. You should get it yourself.

  • @geringmatt
    @geringmatt 7 ปีที่แล้ว +1

    First.

  • @joelmccary2559
    @joelmccary2559 7 ปีที่แล้ว

    Nope

  • @Rscapeextreme447
    @Rscapeextreme447 7 ปีที่แล้ว

    Augmented