Honestly the most impressive part is that you decided to not add the little paths that skip past the flippers on either side, those things are the bane of my existence! (For real though, amazing!)
"After many trials and failures, I completed it while learning by doing and got some knowledge from other youtubers." This is the truth. You worked hard and you DID IT! Congratulations! This is a very nice build and now you have that experience for life. Nice work!!
This is excellent. I love your ramps, the scoring, the challenges and sounds. Truly awesome. I think your ball lock could have just been a DC motor. Doesn't look like it has a reason to go both ways. Ball serve is brilliant. Sensors look like they work great. Never thought I would see a working wooden standup bank.
Pretty cool! Except you forgot that one super critical component. The one thing that keeps this world from total annihilation. The one thing that announces to everyone around that a great travesty is afoot and keeps people honest... You forgot the TILT WARNING ⚠️ 🤣 Well done all the same! 👍
My god... I remember when I was the kid, playing Space Cadet on Windows XP give me and my bro idea to made our own wooden Pinball and we made flipper buttons with plastic sticks for laudry or how to say it, English is not my primary language. Fun times, but this... this is so awesome!
quite a lot going on with that little table. the 3 flag targets could be even neater if they had drop downs in front of them, drop them, then hit the 3 to pop them back up (servo). the slings could have reed switches and solenoids to kick with. not trolling, not my style, this has some very neat little features with drop-kick holes, multi-ball, wire ramps, roll thru's.. would like to see a larger project!
There is an arcade in Fishermans Wharf in San Francisco. It contains nothing but working antique arcade games. There is one with all moving parts that are made entirely out of toothpicks. This is easily as much fun to watch as that one was to play.
Porque no quiere compartir planos coneccion u programacion ya que tu pinball es espectacular y creo que seria genial colaborar ..... me di el lujo de hacer este pinbal y lamentablemente lo unico que pude hacer fue la estructura de madera .... pero lo de electronica "nada" .... por que no compartes ,,, planos electronica ,, medidas etc????
"YOUR ARE THE BEST" this is cool as...apart from that typo! :P your bumpers, could do with a microswitch with a long arm that sits just behind the rubber... and maybe even a solenoid to give them a bit more kick...
The immense knowledge and talent required to build the coolest homemade pinball machine ever, yet he couldn't spell "tunnels." I'm just yankin' yer chain, that is the most impressive thing ever.
Diminui a inclinação, será mais divertido, com esse ângulo e esse tamanho ficou extremamente rotineiro e difícil, ou diminua o peso das esferas usadas. De resto está maravilhoso parabéns.
You did an amazing job, Adam! As someone who is trying to build a tabletop Pinball, I know how it is not easy. Using a small 15-16 mm ball makes it difficult to find a matching micro switch, most of them triggered with a mass above 25-100 gram. Can you please share which model of micro switch you used? I’m struggling to find one for 16 mm ball due to its small weight... I suppose you have used an optical switch instead of rollover switch because of the same problem.
@@Adam-do3ny thank you for the reply! I have watched your amazing video and I saw that you mentioned 'micro switch', but unfortunately it is too general... There are hunderds of micro switch types. No worries mate, I will find the one I need. Thank you anyway.
The design is very nice, but all these homemade pinball games always suffer from the same problem, the lack of dynamism and speed in the movement of the ball. The problem is the lack of bumpers or slingshots with coils that hit and propel the ball to make it move quickly and lively across the game board. The flippers should also be electric to hit the ball with more force. Once all that laborious work is done, it is not complicated to put electromagnets for the flipper, slingshot and some bumpers also with an electromagnet. Very good for the optical sensors that detect the passage of the ball in the corridors, I don't know why something similar is not adopted in professional pinball instead of still using mechanical switches today.
There are actually tons of optical sensors used in pinball, especially along steep ramps and tough shots. Looking at 92's Bram Stoker's Dracula, for example, the video mode right orbit uses an optical, the entrance to the loop uses an optical, and mist multiball uses an optical + a laser to determine if the ball was knocked off course. (A magnet is dragged across the field by a motor, the magnet drags the extra ball across the field and you need to knock it loose to claim your multiball). But both of the left loop exits and the coffin loop use mechanical switches . . . why? Far. More. Reliable. But you don't want to place them at the entrance because they might slow down the ball and prevent it from making the full loop. So you only place them on parts where the ball is coming out of the path and falling down. Mech switches are moreorless designed so that a pinball sat right on top of them will always have enough energy to roll over/through them from a sitting position. Optical switches fail whenever there's a bit of steam or condensation, whenever there's wear on the glass plating, (a big reason not to mount them facing up from the whitewood), whenever there's dust that sets off the sensor, whenever the balls are either too dirty or too clean, if the board backing is the exact wrong colour, if a nearby lamp shines into them . . . Backing up a moment, optical switches are really reliable, despite many modes of failure, they're all low probability. They also don't take as much direct wear as mechanical switches . . . but the surfaces around them do. And a pinball machine deals with a 2 ounce ball of metal bouncing around at upto 150 km/h, whacking everything with about 50N of force. And it's going to rollover some switches dozens of times per game. (The inlanes, particularly). And you want this machine to last years without serious maintenance, preferably with lots of people playing it every day if you like profits and money. Fixing a mechanical switch usually just consists of rebending a piece of metal. Or bending a paperclip into the right shape and slotting it in. Fixing an optical switch is usually a complete replacement, but sometimes also necessitating refinishing the playfield near the optical switch, fixing lamp housings, and other problems. Because of the variety of ways an optical switch can fail, and because the failure usually isn't visible, fixing one usually requires a good bit of guesswork. But checking your guesses takes a lot of time, especially for intermittent problems . . . which optical switches also tend towards when they begin failing. So, what does maintenance actually look like in the long term? When restoring a 30-year-old game, it typical involves screwing with about half the mechanical switches, replacing one in full usually and the rest just need some tinkering with. And fully replacing all the optical switches . . . if you can even find suitable replacements. The '92 BSD near to me actually didn't need any of its optical switches replaced, but all three needed new glass in front of them because the damage meant they weren't seeing the ball all the time, and the video ramp one needed a lamp replaced and brightened near it as it became less sensitive with age and wasn't triggering every time, (I think it still undertriggers). The mechanical switches were all also fairly good, only an arm missing from the switch on the (non-secret passage) loop exit, which was easily replaced with a paperclip bent into shape. (I told the operator about the missing switch and got to watch him replace it in front of me :P) . . . except . . . the EOS for board control in that machine also uses optical switches! The left flipper is fine, but the right flipper's EOS only decides to work randomly, which means you can't reliably use it in video mode, to check status report, or for lane switching. The mechanical switch part of the EOS, which is used to switch from inrush to holding current, of course is working or else the solenoid would be burnt out. But you don't plug the high-voltage mech EOS directly into the low-voltage computer! (This is an excellent use for optical switches as well: not mixing two different voltages on nearby switches, thus not even having any wires nearby to mis-connect and blow your control board) TL;DR: Pinball machines do use optical switches, but not for everything Mechanical switches are far easier to repair Mechanical switches have fewer modes of failure and are easier to diagnose Mechanical switches fail less catastrophically over long periods of time and wear. Mechanical switches require less guesswork to fix, which means far less time to fix The downsides of mechanical switches have been designed to a minimum since before optical switches existed
with your skill and knowledge you could own the pinball toy market. those have been so bad for 20 years. Just don't make it square you square, it's a pinball game.
"After many trials and failures, I completed it while learning by doing and got some knowledge from other youtubers." This is the truth. You worked hard and you DID IT! Congratulations! This is a very nice build and now you have that experience for life. Nice work!!
Honestly the most impressive part is that you decided to not add the little paths that skip past the flippers on either side, those things are the bane of my existence! (For real though, amazing!)
"After many trials and failures, I completed it while learning by doing and got some knowledge from other youtubers."
This is the truth. You worked hard and you DID IT! Congratulations! This is a very nice build and now you have that experience for life. Nice work!!
I love this DIY build in particular because it at least has a ruleset (albeit a simple one).
This is excellent. I love your ramps, the scoring, the challenges and sounds. Truly awesome. I think your ball lock could have just been a DC motor. Doesn't look like it has a reason to go both ways. Ball serve is brilliant. Sensors look like they work great. Never thought I would see a working wooden standup bank.
Ball lock is using step motor. Forward and backward is well calculated and controls
The best tabletop pinball machine I've seen so far. It gives a genuine pinball experience.
Sensacional! Você é um gênio. Sem palavras. Nunca vi tanta criatividade e inteligência junta.
Really well made. You can see how the work, effort and craftsmanship put into it. Plus coding it all must’ve taken a fair bit of time.
Pretty cool! Except you forgot that one super critical component. The one thing that keeps this world from total annihilation. The one thing that announces to everyone around that a great travesty is afoot and keeps people honest...
You forgot the TILT WARNING ⚠️ 🤣 Well done all the same! 👍
My god... I remember when I was the kid, playing Space Cadet on Windows XP give me and my bro idea to made our own wooden Pinball and we made flipper buttons with plastic sticks for laudry or how to say it, English is not my primary language. Fun times, but this... this is so awesome!
quite a lot going on with that little table. the 3 flag targets could be even neater if they had drop downs in front of them, drop them, then hit the 3 to pop them back up (servo). the slings could have reed switches and solenoids to kick with. not trolling, not my style, this has some very neat little features with drop-kick holes, multi-ball, wire ramps, roll thru's..
would like to see a larger project!
There is an arcade in Fishermans Wharf in San Francisco. It contains nothing but working antique arcade games. There is one with all moving parts that are made entirely out of toothpicks. This is easily as much fun to watch as that one was to play.
You are the God of Creation. I love it.
Fantastic made. I love it. I would have loved to see longer actually playing it.
Awesome project! Just subbed, can’t wait to see more!
What a nice wooden homemade flipper. 👍 approve!
This is simply gorgeous!!! I LOVE IT! WELL DONE!
Very cool! Just remember that tunnel is spelled "tunnel" and it should read "you are the best", not "your" are the best. Cool build!
Such creativity 😃Perfect if you want a real Pinball But don’t have much space
Wow 👏👏👏👏 really amazing grettings from Chile 🇨🇱🇨🇱 southamerica ❤️❤️
Wow, impressed! You really did the whole experience!
Porque no quiere compartir planos coneccion u programacion ya que tu pinball es espectacular y creo que seria genial colaborar ..... me di el lujo de hacer este pinbal y lamentablemente lo unico que pude hacer fue la estructura de madera .... pero lo de electronica "nada" .... por que no compartes ,,, planos electronica ,, medidas etc????
"YOUR ARE THE BEST"
this is cool as...apart from that typo! :P
your bumpers, could do with a microswitch with a long arm that sits just behind the rubber... and maybe even a solenoid to give them a bit more kick...
The immense knowledge and talent required to build the coolest homemade pinball machine ever, yet he couldn't spell "tunnels."
I'm just yankin' yer chain, that is the most impressive thing ever.
Muito bom seu projeto você está de parabéns. Eu também monto alguns projetos aqui
Awesome! I like these kind of projects.
Youve got another subscriber :D
Diminui a inclinação, será mais divertido, com esse ângulo e esse tamanho ficou extremamente rotineiro e difícil, ou diminua o peso das esferas usadas. De resto está maravilhoso parabéns.
Awesome pinball . Great work !
Wow, wow, wow…how good is that. Well done…now what’s next? Can’t wait to see that…👍
Good job! The result is very impressive.
That's great! You really have had fun, haven't you? You got to use all your toys to make another one. :o)
If this were a kit I would not only buy it and assemble it I would start making my own sounds for it too.
This is a work of art! Well done!
One word...
AWESOME!
How much i want buy
You did an amazing job, Adam! As someone who is trying to build a tabletop Pinball, I know how it is not easy. Using a small 15-16 mm ball makes it difficult to find a matching micro switch, most of them triggered with a mass above 25-100 gram. Can you please share which model of micro switch you used? I’m struggling to find one for 16 mm ball due to its small weight... I suppose you have used an optical switch instead of rollover switch because of the same problem.
For parts infomation, please check end of this video.
@@Adam-do3ny thank you for the reply! I have watched your amazing video and I saw that you mentioned 'micro switch', but unfortunately it is too general... There are hunderds of micro switch types. No worries mate, I will find the one I need. Thank you anyway.
C'est génial en plus d'être très beau ! Bravo !
I need more action! Use springs from a car suspension to get those marbles going, and maybe also increase the risk of human injury, which is nice!
What a wonderful machine...Congratulation!
Very nice build and a great video too. Thanks for posting this.
Fantastic piece of work!
Amazing work! Wish I could hear the machine SFX without the videos background music.
Excellent idée !!!!😃👍
pretty impressive, good job
Very nice! Would have loved to see more gameplay.
Great job! How does the kickout hole work? Is there any sensor?
No sensor, it use steel ball to contact and short the circuit inside the hole, then use servo to push out.
I love evrything about this video but need help. is the flipper mechanism electronic or mechanical
Looks great!
That’s amazing, well done
Excelente, loco! Felicitaciones!
Great job using the Arduino and sensors. Can I get a copy of the code?
The design is very nice, but all these homemade pinball games always suffer from the same problem, the lack of dynamism and speed in the movement of the ball. The problem is the lack of bumpers or slingshots with coils that hit and propel the ball to make it move quickly and lively across the game board.
The flippers should also be electric to hit the ball with more force. Once all that laborious work is done, it is not complicated to put electromagnets for the flipper, slingshot and some bumpers also with an electromagnet.
Very good for the optical sensors that detect the passage of the ball in the corridors, I don't know why something similar is not adopted in professional pinball instead of still using mechanical switches today.
There are actually tons of optical sensors used in pinball, especially along steep ramps and tough shots. Looking at 92's Bram Stoker's Dracula, for example, the video mode right orbit uses an optical, the entrance to the loop uses an optical, and mist multiball uses an optical + a laser to determine if the ball was knocked off course. (A magnet is dragged across the field by a motor, the magnet drags the extra ball across the field and you need to knock it loose to claim your multiball).
But both of the left loop exits and the coffin loop use mechanical switches . . . why?
Far. More. Reliable. But you don't want to place them at the entrance because they might slow down the ball and prevent it from making the full loop. So you only place them on parts where the ball is coming out of the path and falling down. Mech switches are moreorless designed so that a pinball sat right on top of them will always have enough energy to roll over/through them from a sitting position.
Optical switches fail whenever there's a bit of steam or condensation, whenever there's wear on the glass plating, (a big reason not to mount them facing up from the whitewood), whenever there's dust that sets off the sensor, whenever the balls are either too dirty or too clean, if the board backing is the exact wrong colour, if a nearby lamp shines into them . . .
Backing up a moment, optical switches are really reliable, despite many modes of failure, they're all low probability. They also don't take as much direct wear as mechanical switches . . . but the surfaces around them do.
And a pinball machine deals with a 2 ounce ball of metal bouncing around at upto 150 km/h, whacking everything with about 50N of force. And it's going to rollover some switches dozens of times per game. (The inlanes, particularly). And you want this machine to last years without serious maintenance, preferably with lots of people playing it every day if you like profits and money.
Fixing a mechanical switch usually just consists of rebending a piece of metal. Or bending a paperclip into the right shape and slotting it in. Fixing an optical switch is usually a complete replacement, but sometimes also necessitating refinishing the playfield near the optical switch, fixing lamp housings, and other problems.
Because of the variety of ways an optical switch can fail, and because the failure usually isn't visible, fixing one usually requires a good bit of guesswork. But checking your guesses takes a lot of time, especially for intermittent problems . . . which optical switches also tend towards when they begin failing.
So, what does maintenance actually look like in the long term? When restoring a 30-year-old game, it typical involves screwing with about half the mechanical switches, replacing one in full usually and the rest just need some tinkering with. And fully replacing all the optical switches . . . if you can even find suitable replacements.
The '92 BSD near to me actually didn't need any of its optical switches replaced, but all three needed new glass in front of them because the damage meant they weren't seeing the ball all the time, and the video ramp one needed a lamp replaced and brightened near it as it became less sensitive with age and wasn't triggering every time, (I think it still undertriggers). The mechanical switches were all also fairly good, only an arm missing from the switch on the (non-secret passage) loop exit, which was easily replaced with a paperclip bent into shape. (I told the operator about the missing switch and got to watch him replace it in front of me :P)
. . . except . . . the EOS for board control in that machine also uses optical switches! The left flipper is fine, but the right flipper's EOS only decides to work randomly, which means you can't reliably use it in video mode, to check status report, or for lane switching. The mechanical switch part of the EOS, which is used to switch from inrush to holding current, of course is working or else the solenoid would be burnt out. But you don't plug the high-voltage mech EOS directly into the low-voltage computer! (This is an excellent use for optical switches as well: not mixing two different voltages on nearby switches, thus not even having any wires nearby to mis-connect and blow your control board)
TL;DR:
Pinball machines do use optical switches, but not for everything
Mechanical switches are far easier to repair
Mechanical switches have fewer modes of failure and are easier to diagnose
Mechanical switches fail less catastrophically over long periods of time and wear.
Mechanical switches require less guesswork to fix, which means far less time to fix
The downsides of mechanical switches have been designed to a minimum since before optical switches existed
Well done. Nice project !
This looks like a great project! I have probably only played pinball on PC, never in real life, but it looks like fun!
Amazing project bro!
with your skill and knowledge you could own the pinball toy market. those have been so bad for 20 years. Just don't make it square you square, it's a pinball game.
Bonjour, joli travail, pouvez vous SVP me donner la référence de vos detecteurs optiques (les petites pkaquettes). Merci
Good job man! Bye from Italy
Very impressive
I'm curious how you were able to bend the wire ball guides so smoothly.
It's copper strip from single core electric wire and it is easy to bend just by hand.
@@Adam-do3ny Very well done. It just looks so smooth.
Me encanta tu trabajo
Absolutely amazing :)
Great job!
Awsome job dude.
Buenas noches gracias a tu video me e impulsado y voy a hacer mi pimball muchas gracias espero que me quede bien
Se podría reemplazar la tira rgb por LED comunes?
Maravilloso!! Wonderfull!!
What are the lines connected to TCRT5000? How did you connect them ?
Craftfully made, nice job
fantastic!
Most impressive!
So, I can't tell - are the flippers fully mechanical?
Oh, k, I see it now. Nice! Fully mechanical flippers are le merde.
Parabéns!!!
Não dá pra fazer um passo a passo, pra nós dar um norte?
Hey Adam! Great project. Always wanted to make one for myself. Would really appreciate if you can share some CAD files.
Ficou muito 10
Parabéns
Genial, makes Funk to watch
holy crap thats awesome
nice work
Very cool! Amazing what can be done with Arduinos, these days. Thanks.
Hello, can you tel me the size of the ball? Excellent work!!
I love how you made sensors on this pinball, I did so on my pinball machine too
Ya, drill the small hole must be very catefull, haha
Super jest ta gra Andy 🌟🌟🌟🌟🌟🌟🌟
Bravo nice work
Great work. Where can I get the plans to build this ?
What type of programming language did you use
estupendo trabajo
Hi Adam, wonderful build! What slope did you use for the table?
Thanks, the slope is 8 degree
If someone made this commercially and sold it on Etsy there would be a lot of buyers me included!
Technology connection just made a video on grandfather of Mechanical Pinballs, the Aztec.
Is it possible for you to upload the arduino sketch and make a quick circuit for all of the components?
The file was missing when i upgrade to new computer. Sorry.. Basically its a big loop listening all events and then make calculation and action.
Sensacional !!!
SUPER GOOD.
Excellent 👍👍
Your video is nice than The Q
Show! 👏👏👏👏
Splendid!
"After many trials and failures, I completed it while learning by doing and got some knowledge from other youtubers."
This is the truth. You worked hard and you DID IT! Congratulations! This is a very nice build and now you have that experience for life. Nice work!!
Pero muestra como lo hiciste ya me suscribí active mi campana y por supuesto un super like
молодец!👍
So Majestic