TH-cam will sometimes randomly drop me onto BANGER videos from channels with under a thousand subscribers. Great video, the quality is that of an established channel. And it actually gives a perspective that most gaming youtubers don't have. Cuz game devs are busy trying to survive, you'll rarely ever see a video like this from the POV of an aspiring game dev.
Excellent video!!! I am one of many devs that did not successfully get into the industry. I developed a shooter-platformer during my time in college that released onto Steam Early Access and it was a massive flop. Game wasn't good enough, it was a mess of mechanics, and the project was terribly disorganized with feature creep and I rarely kept my focus on what was important for the project. I stuck with the same game for years instead of working on tiny projects and focused on building skills. I'm currently transitioning into front-end development and I've been working on a vertical-slice reboot for the game as a hobby. I dunno where my career will take me, but we'll have to see!!
I dunno where your career will take you too... perhaps address and fix the problems in your FPS? (may become a banger then) or make that front-end change, obviously committing to this with the right skill set be mandatory, if not, I would suggest keeping it real and only a hobby until you can perform?
last year ive seen more people appreciate AA titles notably Hi-Fi Rush, Remnant, Lies of P(?) and this year AA Pacific Drive and Helldivers 2. sicne they got both perks of indie creativity and AAA budget.being like the middle child. part iii: AA?
Great video. 👍 I will be getting into it too (indie), however I don't plan to ever sell anything I end up making. I consider [jobs] to be a form of manipulation. A system created to control people and pressure them into contributing to society. I'd rather just contribute from a genuine position rather than having to be tied to a system of control that, at best controls things. And at worst hampers our potential.
+1 Here's to hoping for your blow up. Awesome video, very gratifying and very informative. Keep at it mate, if you stay consistent with this work flow you will be regarded as so.
*Rockstar has pretty much laid out the formula for success at this point. create a bunch of different titles and then focus on the main successful IP's and nothing else. that's not a fan friendly strategy but it does save money And you can still incorporate different aspects of defunct IP's into your popular franchise. for example, instead of making another Midnight Club game, put street racing clubs on GTA6 👍 instead of making Bully 2, put a functioning college in GTA6 👌 if Bethesda, Ubisoft and EA skimmed down and focused on 5 or less franchises, they would be just as successful.*
These edits are top and you 100% require more coverage with your capability. Subscribed!
TH-cam will sometimes randomly drop me onto BANGER videos from channels with under a thousand subscribers.
Great video, the quality is that of an established channel. And it actually gives a perspective that most gaming youtubers don't have.
Cuz game devs are busy trying to survive, you'll rarely ever see a video like this from the POV of an aspiring game dev.
Oh my goodness the video quality is insane, you should have more subscriber for this man.
Excellent video!!! I am one of many devs that did not successfully get into the industry. I developed a shooter-platformer during my time in college that released onto Steam Early Access and it was a massive flop. Game wasn't good enough, it was a mess of mechanics, and the project was terribly disorganized with feature creep and I rarely kept my focus on what was important for the project. I stuck with the same game for years instead of working on tiny projects and focused on building skills. I'm currently transitioning into front-end development and I've been working on a vertical-slice reboot for the game as a hobby. I dunno where my career will take me, but we'll have to see!!
I dunno where your career will take you too... perhaps address and fix the problems in your FPS? (may become a banger then) or make that front-end change, obviously committing to this with the right skill set be mandatory, if not, I would suggest keeping it real and only a hobby until you can perform?
Everyone thought guitar hero at firdt glance looked gimmick but it was a great video game
last year ive seen more people appreciate AA titles notably Hi-Fi Rush, Remnant, Lies of P(?) and this year AA Pacific Drive and Helldivers 2. sicne they got both perks of indie creativity and AAA budget.being like the middle child. part iii: AA?
Great video. 👍
I will be getting into it too (indie), however I don't plan to ever sell anything I end up making. I consider [jobs] to be a form of manipulation. A system created to control people and pressure them into contributing to society.
I'd rather just contribute from a genuine position rather than having to be tied to a system of control that, at best controls things. And at worst hampers our potential.
Good luck to you all finishing your game projects!
Nintendo seems to be doing somehing right.
speaking true facts
+1 Here's to hoping for your blow up. Awesome video, very gratifying and very informative. Keep at it mate, if you stay consistent with this work flow you will be regarded as so.
Damn brother, the video editing is superb!
15 seconds in and I burst out laughing. Bro talks like there's a choice! Pretty good hook though, I'm going to watch the rest now :D
*Rockstar has pretty much laid out the formula for success at this point. create a bunch of different titles and then focus on the main successful IP's and nothing else. that's not a fan friendly strategy but it does save money And you can still incorporate different aspects of defunct IP's into your popular franchise. for example, instead of making another Midnight Club game, put street racing clubs on GTA6 👍 instead of making Bully 2, put a functioning college in GTA6 👌 if Bethesda, Ubisoft and EA skimmed down and focused on 5 or less franchises, they would be just as successful.*
Both BG3 and Zelda are AA games
bro really never heard of garrys mod smfh bruh
What about ai taking over jobs in the industry?
Here's yours problem it's got diversity inclusion and equity propaganda all over it
DEI and so called consultants hurt gaming more than covid.
just leave USA ....
And go to where?