Baldur's Gate 3 Modding: Adding basic dialog to your level (OUTDATED)
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- เผยแพร่เมื่อ 26 ก.ย. 2024
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• Baldur's Gate 3 Moddin...
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Pak exporter tool: github.com/Nor...
The amount of things that people could be able to create with this is insane and this is just the early stages of it
Thank you and I hope things update/progress well!
I hope we manage to unlock the whole toolkit, it would be a dream to replay BG1 in the BG3 engine
Have you figure out how to mod in a transition to a new map? For example putting a hatch/door or something that leads to a new area?
Edit: I DID manage to make a magic item that whisks me away to my new levelmap (:
Oh the possiblities are endless
this is amazing
anyway to bring fbx characters and use it? or maybe in the future?
Yes, you should be able to import custom models.
@@cruciblegaming2632 it would be nice to have a video =D
@@cruciblegaming2632 ditto, can you show us how to do this? I would love to import stuff and make mods.
@@Arkcay me too, make vídeos of people fighting with stories, it would be awesome to make an auto battle of famous 🤣
Wow, so excited to see what comes out of this. What do you think the possibility is if ever getting a Dungeon Master mode, mod? Is that just a pipe dream?
Could you make one about creating a weapon with existing assets, how to place it in the world, adding stats, etc? I'd really want to create a mod with Icingdeath and Twinkle from Drizzt
This is exactly the tutorial series I need.
There are three classes of people: those who see. Those who see when they are shown. Those who do not see.
Leonardo da Vinci
I am definitely one who can see when shown but you are one who sees. Thanks for spreading knowledge! I have hopes of figuring out how to make a custom campaign in this engine. I want to translate the classic quest for Glory series into a five act campaign.