The No Man's Sky Iceberg

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  • เผยแพร่เมื่อ 21 ธ.ค. 2024

ความคิดเห็น • 647

  • @DiscoDevil197
    @DiscoDevil197 8 หลายเดือนก่อน +1026

    As one of the 4 people that actually liked NMS on release day, the past years have just been a constant stream of W's

    • @nolopada
      @nolopada  8 หลายเดือนก่อน +66

      Actually same.

    • @thetuerk
      @thetuerk 7 หลายเดือนก่อน +16

      Kings, both of you 👑

    • @kiviech6214
      @kiviech6214 6 หลายเดือนก่อน +14

      I loved this game just no loading screens and infinite worlds I love this game even if I'm just hanging out in the asteroid feilded

    • @thewafflehunter7521
      @thewafflehunter7521 6 หลายเดือนก่อน +3

      Fr! Some of my best memories from the game were from walking around that first radioactive planet I landed on. There was hardly any materials at all so I was forced to walk for ages just to find things. Gave me a great idea of exploration

    • @ortoacademy1019
      @ortoacademy1019 6 หลายเดือนก่อน +8

      I actually also had a great time with the game at launch

  • @mategido
    @mategido ปีที่แล้ว +422

    Their dedication wins my heart with every update. Hopefully they keep going, this can definitely be the best space game ever if they keep up

    • @xzysyndrome
      @xzysyndrome ปีที่แล้ว +1

      You can be a robot and have a multi-tool in a different shape. Lowered Expectations. Minecraft did it.

    • @TheGuyWithThePeanutsPFP
      @TheGuyWithThePeanutsPFP ปีที่แล้ว +40

      ​@@xzysyndrome Minecraft isn't a space game

    • @xzysyndrome
      @xzysyndrome ปีที่แล้ว +1

      @@TheGuyWithThePeanutsPFP No kidding? All these years I never knew.
      No one ever accused you of connecting dots.

    • @Tumblebrine
      @Tumblebrine 10 หลายเดือนก่อน

      Hey. Watch your tongue. Lest you find out that I can connect not only dots, but my fist with your face. Yeah, that's right, run off now. Little pipsqueak...@@xzysyndrome

    • @brandonfrye2902
      @brandonfrye2902 9 หลายเดือนก่อน

      @@xzysyndromenow I see why you have syndrome in your name. You’re hinting at your faults….

  • @RabidJohn
    @RabidJohn ปีที่แล้ว +455

    Anyone who bought NMS seven years ago has nothing to lose by giving it another go.
    Yes, we all were suckered into paying a AAA price for an unfinished game, but seriously have a look at what our money has paid for.
    You now own a game that's way more than anything you were expecting prelaunch, and there's no end in sight to the roll-out of new content.
    I reinstalled it a couple of days before the recent Echoes update (had no idea it was coming) and I've absolutely no regrets.
    I'm coming around to forgiving Murray for being a lying twat, because NMS is a stupendously brilliant game now.

    • @SuperMickyChow
      @SuperMickyChow ปีที่แล้ว +37

      100%
      I was an early purchaser - bitterly disappointed with the buggy mess I'd bought. Never touched it again after the first 20 hours or so because it was that bad.
      Fast forward to the Echoes update & I'm seeing all this media hype about how good the game is now.
      So I reinstalled and ended up playing about 18 hours non-stop because its just that good now.

    • @xzysyndrome
      @xzysyndrome ปีที่แล้ว +11

      They have managed to stave off the NMS boredom for new players...but old players will rifle through any new content in a few hours...and find themselves in the same pit of Atlas Despair.

    • @RabidDisposition
      @RabidDisposition ปีที่แล้ว +17

      Anyone that bought the game at launch has nothing but my appreciation. Thanks to them hello games was enabled to make one of the best space exploration games of all time. In my opinion it's a top 5 game of all time at the very least. Might be top 3 if I think about it.

    • @xzysyndrome
      @xzysyndrome ปีที่แล้ว

      @@RabidDisposition You'd think with all that ass kissing and worship you were getting an exclusive ship.
      Easy game is easy. Sandboxes are fun...until they are not. Even Minecraft fell to tedium...even after all its content updates. Eventually...the sandbox gets old.
      Then again...my friends mom played Paperboy on Nintendo day to night for years before she died. Simple minds I guess.

    • @RabidDisposition
      @RabidDisposition ปีที่แล้ว +13

      @@xzysyndrome i hope you start feeling better, bud.

  • @oththakom9327
    @oththakom9327 ปีที่แล้ว +215

    Iceberg idea: Polo is on the anomaly because he's the last surviving First Spawn. Coincidentally he's also the only one who isn't evil.
    Also the Vy'Keen are a younger species given how little they're mentioned by the other two's monoliths.

    • @ilikestarwars4438
      @ilikestarwars4438 ปีที่แล้ว +7

      I think the Vy’keen just have less beef with the Geks and Korvax, so it makes sense they wouldn’t be mentioned as much

    • @bonelesschickennuggets1868
      @bonelesschickennuggets1868 ปีที่แล้ว +22

      I’m pretty sure that the Vy’Keen where too preoccupied with their Sentry kerfuffle to interact with the other species, after all their monoliths mention that the First Spawn waited until the Vy’Keen/Sentient War ended before launching their invasion across the galaxy taking advantage of the weakened state of the two factions post-war, if the Vy’Keen would’ve not suffered heavy loses they would’ve stopped the First Spawn, the same can be said about the Sentries

    • @skolirramr2403
      @skolirramr2403 3 หลายเดือนก่อน +1

      I don't think Polo is a First Spawn. The small questline that you do after building your base, it sends you to a bunch of abandoned buildings to get crafting receipts, but the story it tells has a first spawn in it and he's described as being way bigger than Geks now. When the Korvax altered their genes, I'm assuming they also made them way smaller than they used to be. Polo is just a regular sized Gek.

  • @elijahford3696
    @elijahford3696 4 หลายเดือนก่อน +45

    As an autistic man myself, I sympathize with Sean. Pressure is not kind to us. He's worked very hard to make up for it, and I've been with it since it dropped. He didn't have to go this hard. Most certainly not for free.

  • @matthewgumabon7498
    @matthewgumabon7498 ปีที่แล้ว +289

    Looking back at all this, No Man’s Sky really did have quite an impact on the gaming industry.
    It revived the space exploration genre, advanced procedural generation in 3D environments to the next level, and taught people a lesson about the dangers of pre-ordering and backing early access games.
    Aside from all that, it’s a programming technical marvel that it can run on so many platforms now (PC, Xbox, PS4/5 of course, but ALSO Linux, MacOS, Steam Deck AND Nintendo Switch!).
    All from an indie team in the British Isles.

    • @elijahford3696
      @elijahford3696 4 หลายเดือนก่อน +4

      @@matthewgumabon7498 If anything, I hope people learned to not rush something to release before it's ready. If they could have gotten more time after the flood, I think it could have dropped in a healthier state.

    • @lucassmith4524
      @lucassmith4524 3 หลายเดือนก่อน

      Yeah I liked it in release too. Like it more now.

  • @nicked_fenyx
    @nicked_fenyx ปีที่แล้ว +17

    This was great. As one of the people who played NMS at launch and continues to play to this day, I remember so much of what you showed in this video. I frequently think about how much I miss the old towers of metal. I know they were less "natural" in appearance, but there was something so... zen... about carving those big towers, taking different approaches to each, sometimes even sheltering within them during storms while continuing to carve away at the metal surrouding you. It was honestly one of my favorite things to do in the game.
    I also wish the devs would put more focus on planet variety for us old school explorers. Maybe it's because I was one of the 1% who actually loved the game at launch, but NMS to me will always be a game about solitary exploration within an immense universe. The new stuff they've added is great, but I still spend most of my time wandering around, getting distracted, and taking in the occasional vista. Anything that enhances that experience would make my year, to be sure.
    In any case, great job with the video. I appreciate the walk down memory lane.

  • @The.Dark.Knight.2001
    @The.Dark.Knight.2001 ปีที่แล้ว +92

    It may be blasphemous to say, but I've basically playing it on easy mode and its been an amazing experience being able to explore endlessly without worrying myself about resource management

    • @WanderingWendigo
      @WanderingWendigo 8 หลายเดือนก่อน +4

      I kinda do this now because I’m a pvpr and I wuz killing everyone I encountered… but occasionally I find a space wizard whom wuz invincible but could still damage me.
      He clapped my cheeks so hard that I made a creative character like him ,now I have god mode aswell.😅
      Sometimes I feel like a space jerk…
      But mostly I have a god complex 😂

    • @battlebread1958
      @battlebread1958 7 หลายเดือนก่อน +7

      Nothing wrong with it, I used to be more of a hard-core guy myself but I've slowly dialed down to normal with keep inventory on for games that allow it

    • @myalienssuicide
      @myalienssuicide 4 หลายเดือนก่อน

      Same here its the only game i do creative in as i am mostly a hardcore shooter / hardest difficulty player but its just perfect

    • @maffy715
      @maffy715 3 หลายเดือนก่อน +1

      I've played about 400 hours in creative, still had to do the main missions and side quests to unlock aesthetics but money is free lol.

    • @relicturtle7373
      @relicturtle7373 2 หลายเดือนก่อน

      😅 I play a custom creative mode it really keeps it fun there's so much variety in the game I built so much and found alot of cool ships been playing for about 400 hours all together

  • @TheMoonShepard
    @TheMoonShepard ปีที่แล้ว +57

    21:22 There was something about the Pathfinder Era of No Man's Sky that I absolutely loved, and its what I miss the most out of anything
    The whole colourful aesthetic of the game was still intact, the planets wildly varied and you couldn't just tell what you're gonna get by looking at one from space.
    I like what we have now, and are grateful for it, but that era was something else, alongside whatever improvements they give it.

  • @AceMaverick
    @AceMaverick ปีที่แล้ว +131

    Omg tier 3 got me in the nostalgia feels. I miss hiridium pillars. The arches! Plutonium!!! And T9. Oh those were the days.

    • @AceMaverick
      @AceMaverick ปีที่แล้ว +6

      Remember the barren moons were just T9 Hotspot. It was just everywhere on those!

    • @GaijinMecha
      @GaijinMecha ปีที่แล้ว +1

      I got into the game about three years after launch, there were still a few remnants of elements that they pulled out from early, kind of a shame man wish I could have seen some of that stuff but the game now is even more than was promised in that infamous trailer.
      1000 hours in and still loving it

    • @criticalinspiration2442
      @criticalinspiration2442 ปีที่แล้ว +2

      Those pillars were so weird but I loved them.

    • @Camothor10
      @Camothor10 10 หลายเดือนก่อน +3

      I know when i came back to this game a few years back i was so confused why there were no pillars or arches and none of the old space materials from asteroids that i forget the name of

    • @Blackhole_Vr73
      @Blackhole_Vr73 8 หลายเดือนก่อน +1

      I played back then but quit to play call of duty but I got back into it

  • @TheMoonShepard
    @TheMoonShepard ปีที่แล้ว +102

    18:25 I remember this so clearly, new players have no idea how much finding Diplos meant to the NMS community😂

    • @xzysyndrome
      @xzysyndrome ปีที่แล้ว +5

      Still probably the only Zenith worth achieving.

    • @zzodysseuszz
      @zzodysseuszz 11 หลายเดือนก่อน

      Never found one. I played day one.

    • @deno202
      @deno202 8 หลายเดือนก่อน +10

      300+ hours, still havent come acros big dinos......

    • @mikecarroll9197
      @mikecarroll9197 5 หลายเดือนก่อน

      I've seen my fair share since day 1 but anytime I'm lucky enough to find one on a new save I always make sure to take it as a companion. There's something so majestic about seeing your character riding on the head of one of those behemoths.

    • @tagadhur_malaguld
      @tagadhur_malaguld 4 หลายเดือนก่อน

      Wait dipplos exist?? Gotta find one myself now :0

  • @Cranban176
    @Cranban176 ปีที่แล้ว +12

    Honestly the biggest issue I have with nms is the lifelessness of the wildlife and npcs in the game. I wish that npcs would actually do things, maybe explore planets, and maybe even be aggressive on-planets. Also, animals on the planets feel so, dead. Their descriptions say things like “they nest in copper deposits and eat carbon” or something like that, but all the animal does is wander around and do nothing. I would love to see more life put into the game’s characters and creatures

    • @matthewdonaldson9807
      @matthewdonaldson9807 หลายเดือนก่อน +1

      I agree, I wish they did more stuff. Sometimes they attack another creature if they’re aggressive but I’d like to see more things going on and like you said it’d be cool to get into a fight with a Gek or Vykeen besides
      Just sentinels and on the ground not just in space

  • @CZpersi
    @CZpersi 3 หลายเดือนก่อน +2

    "It's just a relaxing sandbox game about flying in space, scanning and mining stuff"
    Hundred hourse laterr
    "What is even the purpose of our existence...?"

  • @eternaldarkness3139
    @eternaldarkness3139 ปีที่แล้ว +20

    Heridium Pillars...
    I was stuck on my spawn planet (Day1) for an extra hour scanning every damn pebble looking for Heridium!! I was so pissed. Then...
    By accident, happened to scan one of the hundreds of rock pillars surrounding me... (they didn't look like metal at all, they looked like the environment)
    Not sure if I felt more relieved, or foolish at that moment.

  • @Savirezz
    @Savirezz 4 หลายเดือนก่อน +5

    How polished NMS now made Starfield a comedy gold

  • @TemptationS_LIVE
    @TemptationS_LIVE 11 หลายเดือนก่อน +9

    I've just recently started playing NMS after buying it in 2016 and putting it down immediately... I've since put 60+ hours in, in two or so weeks. I'm so hooked, and super impressed at what the team was able to build!! The story is absolutely wild to me and can't wait to keep exploring all the books and crannies of the different galaxies for hundreds of hours to come 😎 awesome video!!

    • @nolopada
      @nolopada  11 หลายเดือนก่อน +3

      Welcome back! Thank you for watching 😎

    • @XJBG1001X
      @XJBG1001X 2 หลายเดือนก่อน

      Same here, and I couldn't have said it better myself! It is a game I almost preach about ad nauseum because of the love and care. Glad I'm not the only one coming back from 2016.

  • @sunnybunny2515
    @sunnybunny2515 ปีที่แล้ว +22

    WOW - I'm a big LoreNut and watching this video was like a kiss of fresh air. I wanted to say thank you - because of what you have been putting out I reinstalled NMS 3 days ago and am enjoying it again. Keep up the good work *hugs*

  • @marwoodmckenzie
    @marwoodmckenzie ปีที่แล้ว +264

    I never thought I’d get a video as good as this. I was wrong

    • @I_enjoy_some_things
      @I_enjoy_some_things ปีที่แล้ว +6

      I feel vindicated for hating the Geks. I will never build a base in a Geks system lol

    • @marwoodmckenzie
      @marwoodmckenzie ปีที่แล้ว +6

      i used to love them, just because i thought they were funny. but then i actually realised the full extent of the lore and their greed and i so warmed to the korvax, who are my new favourite

    • @Twiddle_things
      @Twiddle_things ปีที่แล้ว +3

      Man why does everyone hate the gek so much 😔 past =/= current

    • @renaldoawes2210
      @renaldoawes2210 ปีที่แล้ว

      @@I_enjoy_some_things Good. Like the Gek want someone as disgusting and inferior as you living among them.

    • @Dwayne12345
      @Dwayne12345 ปีที่แล้ว +1

      @@marwoodmckenzie If you hate the Geks then you just hate the ATLAS (no spoilers but ifykyk)

  • @mryeet8451
    @mryeet8451 ปีที่แล้ว +10

    I played this game when it first released for a few weeks and honestly had a lot of fun cuz all I knew was it was a space game, I completely forgot about all this other stuff about limited slots for things. The thing I do remember was warping was the hardest thing in the world and anytime I landed anywhere I would get stranded cuz my launch fuel would be dead in 2 seconds. Coming back to it now I’m having a lot more fun and honestly it’s one of my favourite games

    • @unironicallydel7527
      @unironicallydel7527 8 หลายเดือนก่อน +1

      Tis why I love Solar ships so much. I barely ever have to charge them. And with hyperdrive upgrades I can warp for practically ever without needing a charge.

  • @zombiesalmon4997
    @zombiesalmon4997 ปีที่แล้ว +26

    Instant subscription
    Watching NMS go from bare bones nothing to one of the biggest sci fi games out there to date was like watching a kid growing up. Seeing NMS Next update get teased was absolutely awesome and to be honest i really do kinda miss the early first person days of the game (playing the very first iteration on Christmas Day was a blast aha) but im glad its come so far, better late than never i suppose. As someone who played this game on and off ever since it first came out, i really gotta get back into it and give it another good go. I hope Starfield can evolve like this because i love sci fi to death and there’s nothing i hate more than wasted potential. No signs of slowing down, so proud of Hello Games. Brilliant video 💙

  • @Novis-N
    @Novis-N 11 หลายเดือนก่อน +6

    Just started watching this video, and I don't know if this is mentioned, but if you look you'll find a log saying "There is a world in the great void where all things are made of razors and glass. Pity anything of simple, soft flesh that goes there. The glass is thirsty. It is brittle and crystalline, and so very beautiful to behold - but it must drink. You will go there and you will forget my warning. Then it will cut you with an edge so fine that you will feel no pain, and only as your life gushes out to dampen the cracked and broken landscape will this come back to you. Too late. Too late." So uh- Don't go to the dimension of glass.

    • @XJBG1001X
      @XJBG1001X 2 หลายเดือนก่อน

      That is horrifying! Thanks for the warning, but I gotta go!

  • @VAinScotland
    @VAinScotland ปีที่แล้ว +12

    So much nostalgia in 1 video. I was one of those, day 1 pre-order players who expected one thing and got a steaming pile. Played long enough to go to the centre of the galaxy and then really didn't pick it back up for about 3 years. I do remember some of the things here fondly but other also bring back that feeling of disappointment with the state of the game at launch. like NMSPTSD
    Any, great video dude.

  • @sporeham1674
    @sporeham1674 ปีที่แล้ว +4

    Ice Berg videos didn't "die" you silly goose, they just stopped being mainstream, and went into niche fandoms... Like this one!!

  • @AndrewGKMusic
    @AndrewGKMusic 4 หลายเดือนก่อน +3

    I was running around from station to station trying to find all 16 portal glyphs for a new save the other day, and one of the travellers actually asked me for plutonium on the first interaction. The game said it seemed like this traveller was from another dimension or something and I had the option to give him condensed carbon instead, and he was happy with that. Nice little easter egg.

  • @coffeediction
    @coffeediction หลายเดือนก่อน +2

    signal booster coordinates must have been such a huge drag to complete xD I imagine when people found the location, it was like finding alien life or technology IRL

  • @musamba101
    @musamba101 ปีที่แล้ว +6

    I remember the heridium pillars. I kinda of miss them. Thanks for the nostalgia! I'm playing Starfield right now, but from a gamer that played NMS from day one and poured over 2k hours into the game, it's nice to look back (and eventually get back) at the game from time to time!

  • @audiblerangerdms6616
    @audiblerangerdms6616 2 หลายเดือนก่อน +1

    The heridium pillars sent me back. Back when I saw those big blue towers, I was in middle school. Now I'm 2 years into the navy. Time flies.

  • @SmonioUwU
    @SmonioUwU ปีที่แล้ว +6

    BRO I LEARNED SO MUCH!
    Now I gotta play this game again lol
    Amazing video, commentary and editing was really good!

  • @nerosthedevil2248
    @nerosthedevil2248 ปีที่แล้ว +6

    I just love to see the difference between old No Mans sky and new
    Its just so incredible what hello games did, there is no other game company who wouldve done this esp. not today
    There are still huge features that has been promised back then (my fav. landing and harvesting a meteor before it crashes onto a planet or coliding with a freighter or space station)
    And i really really do hope at least some of these "lost" features get added into the game, but for now im still stuck in the second galaxy and im not nearly done with the atlas missions so....

  • @kacpercieluch307
    @kacpercieluch307 ปีที่แล้ว +14

    Tier 5:
    Back 3 months before release they shared an image about activities in NMS "What to do in no mans sky". They listed several dull features such as "Hunt for sport" xD

  • @dieupoulet4247
    @dieupoulet4247 5 หลายเดือนก่อน +1

    NMS lore is so good. I just love how you slowly discover it with time by interacting with basically anything

  • @topbakka5531
    @topbakka5531 8 หลายเดือนก่อน +2

    Man, the pillars, thamium-9, and old signal boosters takes me back dude.

  • @smoothentry1617
    @smoothentry1617 ปีที่แล้ว +9

    Thank you for a great video man! Love watching your vids! Good luck with some next vids!

  • @Twiddle_things
    @Twiddle_things ปีที่แล้ว +1

    22:47 I can't escape shart life, can I?
    All jokes aside this is an absolute baller video. Entertaining from start to end. I was about to leave a cocky "haha I know everything loser" comment until the midpoint. Great finds my dude
    Pizzfizz is coming for you

  • @Zvrra
    @Zvrra 8 หลายเดือนก่อน

    My team and I (Spectrumental Games at the time) won 2nd place in the no mans sky game jam during waking titan. The 2nd place prize was a cell phone and some type of hologram display thing with a set of numbers you could only see under a blacklight. I cannot remember if it was coordinates in the game or something for the WT website. (I have photos though) Anyways when you activated the cell phone it displayed a blue see through hologram of the player models before the atlas rises update. I thought that was such a cool moment to be directly a part of.
    The whole waking titan ARG is one of the best times I've had in gaming. Love the NMS community.

  • @thqwibble
    @thqwibble ปีที่แล้ว +2

    pretty good tier list, seeing all the old no mans sky stuff gave me so much nostalgia
    even though i didn't get to play it till a long while later (because i only had a wii u during that console era) it was still very cool to watch each new update release and getting excited for the day i can finally play this game

  • @TheIceThorn
    @TheIceThorn ปีที่แล้ว +4

    The Atlas *IS* 16 mins from being torn apart.
    That's where real physics kicks in.
    The more you get near to a black hole, the slower it seems to be fofr those which are outside.
    But for the subject being sucked in and getting near, the time flows "normally" and it sees the unvierse outside moving faster and faster the nearer it gets to the black hole.
    THat's why you can play for more then 16 minutes (actualyl eternally) but the Atlas is 16 mins away from annihilation.
    Yes, you can use this in an update to the video. ;)

  • @AlexKulibin
    @AlexKulibin 8 หลายเดือนก่อน +2

    The main issue with No Man's Sky lore is that all the most exciting elements of it happened before the game begins. On top of that, the narrative of the game straight up devalues what little it has - the three main races are ultimately not important, the travellers are all doomed, the Atlas is dying, the universes are a simulation. It's hard to enjoy a story where everything is an arbitrary abstraction and one's actions do not matter.

  • @krolltheknight
    @krolltheknight ปีที่แล้ว +3

    No way. I know the song in the beginning of the video.
    Just added it to my playlist last week
    Caligula by Windows 96
    Interloper, you have excellent taste!

  • @kevinphandy2
    @kevinphandy2 7 หลายเดือนก่อน +2

    I got the impression that the "Glass" talked about was the Glass Door on the Server in the "Real World." As if seeing the glimpse of the Real World from such a small perspective within the machine, all of actual reality would look like a world of Glass. Admittedly I don't have the specific lore text to back that up since I hit that point a year ago. I like the Glass = Silicon theory a lot too.

    • @kevinphandy2
      @kevinphandy2 7 หลายเดือนก่อน

      Also the Black Hole would cause local Time Dilation. To an observer light years away, the Server might have 16 minutes left till it's torn asunder. To the Server, being that close to the event horizon, it could be seemingly forever. So it depends on the perspective of the Atlas as to how much time is left. Not an answer, mind you, but food for thought and theory.

  • @pokemondie1
    @pokemondie1 5 หลายเดือนก่อน +3

    Literally all of the people I know who used to dislike this game love it now. I can't think of any other game that has done a total 180 like this before, it's insane

  • @ryanmchenry1065
    @ryanmchenry1065 2 หลายเดือนก่อน

    Man ive been getting back into nms and going over the old ores and deposits gave me major nostalgia. I remember standing outside waiting for release of this game and loved it since. I appreciate this video. I have my Atlas v4 in a frame on my wall

  • @mmceorange
    @mmceorange ปีที่แล้ว +13

    Regarding multiplayer at launch, there's actually multiple interviews on TH-cam where SM very clearly states that multiplayer is not in the game, that the only interaction is seeing the "footprint" of others by way of them naming discoveries and such. Game Insider has a couple good ones off the top of my head. But for some reason these clear and honest interviews got ignored by the media and public, maybe because he didn't say what they wanted to hear and then get mad about

    • @Blitnock
      @Blitnock ปีที่แล้ว +4

      I was one of those people who watched every interview and read every article about NMS before it came out and this is absolutely correct. But everyone keeps repeating the common story. Maybe some day I'll make a video and set the record straight about this and other misinformation (such as many items from the famous list), but not today. At any rate, the game launched with what is technically known as asynchronous multiplayer. I think Sean erred in not just stating it that way and letting people figure out/explain what that means. To most people, multiplayer is synonymous with avatars, but that's not what multiplayer means at all.

    • @mmceorange
      @mmceorange ปีที่แล้ว +3

      @@Blitnock yes, I agree. There was definitely some things Sean should have worded differently, but it's long in the past.
      There was also a couple interviews where he said, basically, that if people like the game, they want to evolve it in the direction people want. One of those things the loudest people wanted was more realistic colors. So I mostly blame whining people for the loss of the bright color palettes (even though those colors were rare at release)

    • @Blitnock
      @Blitnock ปีที่แล้ว +2

      @@mmceorange Thank you for reminding me about the people whining about wanting realistic colors. I remember all those people on whinging on Reddit about the bright colors. Then the colors were gone.... Then a year or two later, there was this fad of posting Pathfinder videos and screenshots highlighting planets with extreme colors and criticizing HG for removing them.

    • @mmceorange
      @mmceorange ปีที่แล้ว

      @@Blitnock yup. They giving people what the loudest of them were asking for. Which, maybe not the best group to listen to, but I get it. Now if only they would listen to the people begging for more attention to exploration aspect.. that's all I miss, and the solidarity. I was fortunate enough to get ahold of a PS5 to play the digital version, and continue playing the original release disk version without day 1 patch on my now dedicated non Internet PS4. There's still something about the early versions that made exploration so much more intriguing

    • @timewasterscrew1316
      @timewasterscrew1316 5 หลายเดือนก่อน +1

      Sean Murray did say in an interview it would be possible to run into other players, it would just be extremely unlikely. I love the game in its current state, and they’ve done a lot to restore goodwill, but let’s not act like there weren’t some unfulfilled promises about the game. I followed the game’s development for over a year and bought No Man’s Sky day one and it definitely was not the product advertised at the time of release.

  • @Alexander-gv1fp
    @Alexander-gv1fp ปีที่แล้ว +14

    There's one thing that I believe the OG No man's sky had that today's version doesn't have...
    That feeling of being absolutely... A L O N E.
    Today we have: 90% of planets filled with life forms, the 3 alien races present almost everywhere, very hyper realistic planets that most of the times have plants and identical sky and ground color palette, too many easy ways to achieve millions if not BILLIONS of units, tons of weapons, easy access to our spaceship and teleportation devices, constant interactable thing made just to give you a (personal opinion) FORCED sense of progression and gameplay.
    The original game (as ABSOLUTELY BAD AS IT WAS) was challenging and somewhat... Scary.
    You wake up on an unknown planet, stranded, you have to look for resources that are EXTREMELY RARE, fear the cold, the heat, the poisoning clouds, angry animals that had an insane amount of health, spaceship where rare to see flying in the sky, life was rare and gave a feeling of beauty when you found it, you could not call your ship which was frustrating but challenging, you had to always be on the lookout.
    Sentinels where bugged but dangerous, the lore and the story seemed to be going on a different plot direction, almost every death and mistake was YOUR FAULT.
    You where alone...
    alone in SPACE, where most of the time life was NOWHERE to be seen.
    It was empty, creepy, mysterious...
    an empty sky...
    a dark sky...
    a sky that was literally... for NO MAN to survive.
    (i love the amazing updates, but I miss that emptynes)

    • @taabinkhan6319
      @taabinkhan6319 ปีที่แล้ว +1

      Agreed

    • @rjc4370
      @rjc4370 ปีที่แล้ว +5

      New player here. I find the planets hardly convincing. Where are the forests, the jungles, the deserts? Why is the whole planet the same biome? Why are there animals everywhere doing nothing? Why are there ships constantly flying across the sky when there's nothing around? Seems bizarre and flat.

    • @Camothor10
      @Camothor10 10 หลายเดือนก่อน +2

      True and you would never encounter another player not even their discoveries now you warp to a system and half the planets there are already surveyed by some random dude

  • @m.m.m.42
    @m.m.m.42 ปีที่แล้ว +4

    When you build software (including games) you use a VCS to make sure you don’t lose things and maintain the code history. Most VCS isn’t centralized on individual computers, but rather servers, so it’s not likely they lost much in the flooding.

  • @fgfhjfhjfbhfghf5771
    @fgfhjfhjfbhfghf5771 ปีที่แล้ว +22

    I just started playing nms and was thinking that the planets don't feel alien enough with colour palette. Sometimes I'll get a texture corruption that looks really cool and I wish I could keep it after i reset the game

    • @xzysyndrome
      @xzysyndrome ปีที่แล้ว +4

      That is an update that would really set me on fire. Procedural generation update. After hours traversing a galaxy...all planets look the same. It doesn't take long until you really have seen it all...
      Considering the nature of the game...an update that expands on the flora and fauna type would drive me to keep exploring.

  • @jati891
    @jati891 10 หลายเดือนก่อน +1

    5:00 my theory is that, because the Atlas is an advanced computer, it can make a lot of calculations very fast. Time runs faster inside the universe of No Man’s Sky than outside, where the Atlas is sixteen minutes from being torn apart.

    • @lihzzahrdspeed6631
      @lihzzahrdspeed6631 2 หลายเดือนก่อน

      Its just because it’s a black hole and that’s how black holes work

  • @loganspurlin
    @loganspurlin ปีที่แล้ว +2

    Once multiplayer was added in it was amazing watching the community map out a small corner and find each other and build communities

  • @Silvahhhhhhhhhh
    @Silvahhhhhhhhhh 4 หลายเดือนก่อน +2

    Atlas being 16 minutes from death but time being nearly infinite in the universe could be due to the event horizon's time dilation.

  • @Sudip_Sarkar_Charles_Edwards
    @Sudip_Sarkar_Charles_Edwards 4 หลายเดือนก่อน +2

    It has a lot of potential. Imagine finding a planet with stone age humans.

  • @PlutoKokoro
    @PlutoKokoro 5 หลายเดือนก่อน

    Aaaaand subbed. Great video!! I really like this iceberg and for me it is one of the best out there. There are so many bad iceberg videos, so many quickly put together videos. For me it doesn't matter that the trend stopper. These videos are great to watch while cleaning the room, drawing, etc., so more of them are always welcome ^^
    Also I'm excited to watch many of your other NMS videos. I started playing the game on Switch when it released and like how the game changed and improved over the years; especially how they made the game work on the Switch, especially after the inclusion of AMD FSR 2 and now with a rework of how the planets generate, look and so on.

  • @loganmeagher379
    @loganmeagher379 5 หลายเดือนก่อน +6

    you mentioned wanting an update focused on exploration. Looks like youre eating good as of worlds pt 1

    • @nolopada
      @nolopada  5 หลายเดือนก่อน +4

      DAWG it’s a feast of an update 😅

  • @leudast1215
    @leudast1215 ปีที่แล้ว +10

    No Man Sky did legally commit false advertising on launch day. However, the cost of suing them in some class action lawsuit never happened (to my knowledge) because there'd be no money in it for the plaintiffs. You could just do a refund instead.
    The unspoken reason is that suing Hello Games would've by default meant, realistically, suing the Publisher Sony; who forced Hello Games to release a alpha build video game for full retail price.
    Game evolved wonderfully over the years.

  • @WingManFang1
    @WingManFang1 ปีที่แล้ว +21

    As a month 1 player (I bought it late, not day one) I am happy to see that the game is so much better, I loved the game at its worst and now I play it in VR exclusively at its best… I miss some of the old places I found in the original game, but now there’s so much more potential.❤

    • @nicked_fenyx
      @nicked_fenyx ปีที่แล้ว +1

      Same. Day one player here. I'm in the minority that loved the game at launch, and continue to play it today. I miss some of the old content (those towers of metal were fun to carve up), but I'm glad HG has continued developing the game, and that it seems to be getting more popular, not less. Especially in recent weeks (likely due to Starfield). It's great seeing others discover what an amazing game this is.

    • @zzodysseuszz
      @zzodysseuszz 11 หลายเดือนก่อน

      I borrowed it on day one and it sucked 😂 haven’t played it since but I might check it again

  • @maddix-1234
    @maddix-1234 ปีที่แล้ว +2

    Bought it like a month ago and I can't stop playing. Every hour feels fully packed with stuff and it gets so addicting.
    Only thing I don't like are certain long uninterruptible sequences like docking the Anomaly or a spacestation.... it has to be done so many times and it always feels too long until you can get out of your ship. I rather teleport to those than dock with my ship if possible.

  • @joshuaevans4301
    @joshuaevans4301 8 หลายเดือนก่อน +2

    If the Atlas hardware is indeed falling into the black hole, the time dilation in the presence of such an immense gravitational field could explain how we get so much time to play 🤔

  • @GeahkBurchill
    @GeahkBurchill 5 หลายเดือนก่อน +1

    Add to the Iceberg Simon Stålenhag who is the incredible artist who did the box art and promotional material.
    His style was a HUGE influence on the game visual language. Particularly suits and ships.

  • @stellataylor7436
    @stellataylor7436 7 หลายเดือนก่อน

    That reference to the greatest single clip in history (A-Aron) got you a like right there. Great freaking video. And I’m only halfway in

  • @Narrativerse
    @Narrativerse ปีที่แล้ว +8

    Surprised you didn't talk about Bensavirgin, the Phantom stars/Inaccessible stars and the glitched galaxy: Odyalutai, aka the 256th galaxy which before 2019 could go up to infinity or even negative infinity. But now the next galaxy is Hilbert

    • @DethKwok
      @DethKwok ปีที่แล้ว +3

      Yes, this should be mentioned 100% I'm surprised theres no creepy pasta based on this. Me and several other people ended up on this glitch system. There were no other stars outside this star, and you were essentially trapped here.

    • @nolopada
      @nolopada  ปีที่แล้ว +3

      It’s because I mentioned them in this video. I don’t like repeating topics but I probably will cover them again if I make an iceberg part 2
      th-cam.com/video/sCZ7l9SpnZk/w-d-xo.html

    • @Narrativerse
      @Narrativerse ปีที่แล้ว

      @@nolopadaI didn't hear anything implying a reference to Phantom stars in the video, but that's okay, I'm excited for part two now!
      edit : Oooh in the video you link in THAT comment, my bad

    • @Narrativerse
      @Narrativerse ปีที่แล้ว +1

      @@DethKwok Bensavirgin is truly the most legendary one, it is located on the 256th galaxy and there are hundreds of lost traveler bases lol.
      The system has only one planet and one space station.
      The first time I arrived there was when tried to get to my friend who had just started the game to help them,
      Back then, the game was struggling if you joined someone from a space station when they are still in the tutorial but had already built a basic portal.
      ...And by struggling, I mean it have an aneurysm and sends you 256 galaxies away from your desired location.

    • @soulmaster9481
      @soulmaster9481 ปีที่แล้ว

      @@DethKwokI wonder if that’s what really happened to Artemis.

  • @carminegalante4925
    @carminegalante4925 4 หลายเดือนก่อน

    Great video, the " Mouse in Baked Beans" caught me off guard and was funny asf 😂😂

  • @NerdStuffGaming
    @NerdStuffGaming ปีที่แล้ว +2

    I LOVE this game in VR, I play it alot still it's so fun just flying around. CANT WAIT till I can get a PSVR2, apparently its incredible.

  • @JERRAMIAHB
    @JERRAMIAHB ปีที่แล้ว +2

    This game came out I couldnt hardly play and was upset my friends couldn't join, I stopped pre-ordering games because of it coming back now it brings back my love of games I haven't had for years 😅 bought a copy for all my siblings can't wait to get home and play. Guess I should thank hello games for not leaving what they obviously love unfinished

  • @FaintAffiliate
    @FaintAffiliate ปีที่แล้ว

    Good video bud, quite a few very interesting snippets in here that I didn't know about the game.
    On a note about the flood and the games early state. You theorised that it caused them to lose data before launch affecting the game and could be a factor on why it sucked on launch.
    What affected the games drastically missing content on launch (if memory serves) was because it was originally coded using Gielis super formula.
    Near the official release of the game said scientist patented the formula preventing anyone from using it to digitally generate or synthesize organic forms and patterns. That meant that the Hello Games Dev teams had to completely re-code the procedural generation at a core level to what's now a noise pattern generation style with mutations.
    Obviously the time between this forced change and the promised launch meant years of development got set back that had to be redone and redesigned.
    The old worlds in trailers still exist as static worlds because they were already generated before all this happened. Have to admit it is such a shame that we didn't get to see what the game would have developed into if they were allowed to use it... even though I still enjoy what we have today.

  • @vibrantcausality394
    @vibrantcausality394 8 หลายเดือนก่อน

    God the lost variety section hit so hard. It really put into words some of the magic I’ve been missing from my first tens of hours with the game. I love what we have, but I really miss some of the crazy terrain generation

  • @eevieiftrue
    @eevieiftrue ปีที่แล้ว +1

    I can't hear black heat without thinking of nexpo lol
    great video!!!

  • @JoachimVampire
    @JoachimVampire 4 หลายเดือนก่อน

    11:38 not only i remember that, i also remember how frustrating was to break them because sometimes there were pieces thst you couldn't get rif of, pieces of geometry such as triangles generated by the ores breaking but without a hitbox, that burned down my soul in each iteration... XD thankfully that issue is solved (even tho it stills haunts my thoughts when i'm manually mining deposits

  • @RNMSC
    @RNMSC 5 หลายเดือนก่อน +1

    As HG is ramping up for Light No Fire, I'm wondering what the roll off process for NMS is going to look like. One thing that might be nice would be to open the universe to people who want to do new and different things with the engine, or even restore features. Exploration, or biomes and color palettes. Or fixing that ultimate of stupid limitations the 2^32 unsigned int dataspace allocated for a user's wealth. (I'm strongly of the view that this should be a 'linked list' or 'string' that stores the value of the player's units, but then I also would like to be able to 'gift' players blocks of inventory of stuff like 'everything you need to craft a given component, and grow the resources to go beyond. say a packet with a couple hundred uranium and dioxite, and perhaps a note that explains what resources (on every planet) you need to turn that stuff into a farm to make living glass, or other resources for other things, and they come with the requirement that you pass it on to another new layer.You could also 'drop' them in 'lockers' at the Space Anomaly, and you as a player get the chance to gather one packet for every packet you drop off, but you don't know what packet you're going to get, or if you have everything else needed to make use of the contents.)
    And there are some things that I know some players are excited about, that I really don't care much about. So someone has a ship that lets them travel 3,500 light years, rather than being limited to under 2,000 light years. I can see this being helpful for doing things like jumping to the center of the galaxy faster, but I'm not worried about jumping into all 255 galaxies. especially with the limitations imposed on how many places you can 'remember' at a teleportation terminal.
    One option they could offer is that you can spawn a new collection of galaxies for your variations. If your variations start gaining traction, you can offer a patch file of your changes so someone else can use them to improve their collection of universes.
    The other option is that the game will just be playable for as long as it's making enough money through new sales to cover the cost of the servers upkeep. And a few years down the road, we're all stuck with whatever clones people put together based on the MineCraft model. I think that would ba a disappointing result, but disappointment isn't exactly unknown in this game, is it.

  • @DonnaQuh
    @DonnaQuh 5 หลายเดือนก่อน

    you manage to bring new insights into every topic, amazing!

  • @BountyBoyz
    @BountyBoyz ปีที่แล้ว +1

    Digging the videos, thanks for all the hard work and creative insight

  • @mrfluffyribs3141
    @mrfluffyribs3141 5 หลายเดือนก่อน +1

    How wild would an update be if it added three randomly created races. Giving them random traits and types much like how we have trade, science, and war now.

  • @criticalinspiration2442
    @criticalinspiration2442 ปีที่แล้ว +1

    Played since release. Did about 40 hours at release and routinely go back for new updates. Now it's in VR as well it's my game i sink into between games.

  • @Total0Reverse
    @Total0Reverse 7 หลายเดือนก่อน +1

    Pretty interesting and in-depth video, but I did feel there was a little over-focus on the fact that the game USED to be bad.
    I know a lot of the entries relate to early-day things, when the game was bad, but it felt like a bit much.
    I'll gladly agree that it was bad, and it sucks when AAA devs do this, but at this point, people almost do it to themselves.
    A lot of recent AAA games have been regarded as "bad on launch" for simply not living up to pre-launch hype or having some polish that needs to be done. And this seems to happen for a few reason: one is that game devs do over-promise on what will be availablr on launch (most likely to get people interested at all), two is that people will almost always expect a perfect/best case scenario (everyone thinks the game will be EXACTLY what they want it to be, but that is not the same for any two people), and third is that video games are legitimately harder to make (many things have been improved and streamlined, but that is nothing compared to the amount of technical features and aspects that have also been added).
    Ultimately, I think almost no game is going to release as "perfect" and very few will even launch as "pretty good". Almost all games going foward, besides small inde titles that are basic side-scrollers or such, are likely to have many launch-day and post launch-day issues.
    And if anyone reading this doubts it, I'll gladly predict that GTA6 will suffer massive bad PR when it releases, and then within 6 months be "pretty good", and then within 1-2 years be "a really good game".

  • @lordshaxx6788
    @lordshaxx6788 7 หลายเดือนก่อน

    My god I remember Plutonium and Thamium. I played when it launched, and I remember hating landing on planets so much that I wouldn’t go down until i absolutely had to, because it was such a chore refueling landing thrusters. Pretty sure max stack back then was like 250, and backpack upgrades were a massive hassle to get.
    That being said, I loved the game so much back then because I couldn’t just find whatever gun or ship I want with a press of a couple buttons. Exploring was rewarding, like my first time running into an Alien multitool, or buying my first Exotic ship (one of those ball cockpit ones, had a bright pink exterior with silver details on the cockpit, and the splitting bottom wing. Looked like a bright pink space bird with that ship
    I still love the game today, but it feels more like an MMO RPG, kinda like a cartoony Elite Dangerous, as opposed to a procedural exploration game

  • @TL4546b
    @TL4546b 3 วันที่ผ่านมา

    9:30 That’s great they were able to save NMS, it’s a great game and millions of people, including me, love playing it

  • @quietobserver7326
    @quietobserver7326 4 หลายเดือนก่อน

    2:41 regarding the world of glass, there is also the traveller text in abandoned building that claims that the glass is thirsty, and the traveller will forget this when they are there. I think the world of glass is hostile

  • @skotwilt
    @skotwilt 2 หลายเดือนก่อน

    Sean's facial expression when he's asked that question about multiplayer says everything that he wanted in the game. he didn't want it to be multiplayer but he knew that the gaming community would want that. which I never cared about the multiplayer myself I wish you to focus on the exploration single player aspect of it too. every time a game is released everybody that plays it wants to be a developer and change things the way they want it to be.

  • @DarkroseV5
    @DarkroseV5 ปีที่แล้ว

    I agree with you on the exploration side of things.
    These new updates are very impressive with new combat and races and all that bombastic great stuff. But when I play No Man's Sky, I partake in the new stuff and go right back to what I always do. Pick a system, warp and explore the worlds, wander for hours on the same planet or document everything in one system. I've done one of the new freighter battle thingys (in the expedition of all places) and since then I've not actively sought it out. I prefer those quiet solitary moments of stumbling upon a gorgeous sunset on a distant alien world.

  • @twiliciousred1013
    @twiliciousred1013 5 หลายเดือนก่อน

    09:40 absolute legend for using Amynedd's Main Theme when referring to the River Wye flood 🤣

  • @bmane2222
    @bmane2222 ปีที่แล้ว

    Good shit. Good video here. Found this on Reddit. Stay up on what you’re doing. Play that algorithm baby

  • @bobmarley6306
    @bobmarley6306 4 หลายเดือนก่อน +2

    You got your wish lol, Worlds has improved the planet variety massively.

  • @danielmaiermusic94
    @danielmaiermusic94 5 หลายเดือนก่อน

    Omg I totally forgot about the Mr.Robot fiasco. What crazy time that was. I’m so glad the community is much more peaceful now lol

  • @CPPpotkustartti
    @CPPpotkustartti ปีที่แล้ว

    You remember old Base Building, where you needed to find specific spot? As you play a lot of No Man's Sky you likely have ran into Old Base Devices that allows you to Claim Land around them. I found one last week from those bygone days randomly. However it was odd that is was from System that had not been Found yet.

  • @headintheclouds999
    @headintheclouds999 4 หลายเดือนก่อน

    I've been avoiding NMS since release, but kept watching the process and last week i finally bought it on sale, that game has deserves a try.
    And all updates also came for the switch and they where all free, what a boss move.

  • @k.a.o.s.717
    @k.a.o.s.717 ปีที่แล้ว

    This video is amazing, it brought me so many memories; but honestly I feel it just barely scratched the surface of the true history of NMS: i miss things like the hunt of the Portals since launch time; the first questline of the Atlas, the data mined hidden history of the Atlas, the archeology of old player bases; no mans high and the nip nip hubs and farms; how the initial state of the game might be due to pressure from Sony to lunch the game faster; negative galaxies, planet sized pets, the government investigating NMS for false advertising (and finding them inocent), among so many other things...

  • @cooliostarstache5474
    @cooliostarstache5474 ปีที่แล้ว

    My dad bought me No Man's Sky on Christmas 2016, and I've loved every second of it. I loved it then, love it even more now. It was my favorite game then, even with its flaws, and it's still my favorite game today

  • @unclesloppy8518
    @unclesloppy8518 11 หลายเดือนก่อน

    BRO THE BACKGROUND MUSIC! i listened to windows 96 all the damn time while playing NMS back then!!

  • @blaccout612
    @blaccout612 7 หลายเดือนก่อน

    As someone who remembers those different mining formations but did not play that much back then, I appreciate them removing them. It was always awkward aiming up to mine those and they looked hideous on the landscape after you mined the arches

  • @internetvibing1337
    @internetvibing1337 11 หลายเดือนก่อน

    Suggestion: If you were to do an extended iceberg, there’s a song that plays when you get your ship’s signal (the distress signal at the beginning of any non-creative run) and it’s by Paul Weir, a guy who made some of the music for NMS, but this song is unreleased. In the game files, it’s called “Mus_GameStart_LushWalk”.

  • @nevrsleep1
    @nevrsleep1 4 หลายเดือนก่อน

    I’ve been playing since release, and it’s so much easier to get around and build stuff these days and some of the updates like the pets and getting the space anomaly to actually have non-npc’s are a must - but other than that I kinda preferred the procedural generation qualities the original release had. It truly seemed to be attempting to top itself each time I would jump to a new system. The worlds would all be so insanely different that many of them made no sense and if it weren’t for some sense of gravity you’d never know which way was up. And the flora and fauna were literally insane and truly, truly randomized. Nowadays I can see a system and know what kind of animal life will be on certain planets, but back then you just never knew. I found a planet with super tall, super skinny teddy bears walking around in my first system, and I’m talking like hundreds of feet tall, walking really slowly and all herding together. It was impossible for me to even tell what I was looking at until I got much further away. That’s the kind of unpredictable stuff I miss from the release game.

  • @Mr-Average7
    @Mr-Average7 ปีที่แล้ว

    I remember playing no mans sky and looking for this last material i needed to repair my ship at the start of the game then i made a weird computer thing that scanned and found certain materials and i remember thinking “That huge tower on the horizon thati have always questioned about but never looked is the thing i need?”

  • @tracey9888
    @tracey9888 9 หลายเดือนก่อน

    There are a lot of references to popular science fiction shows and books, and i think the 16 minutes before being sucked in a black hole might be a reference to the book infinity welcomes carful driver's. On the ship time moved differently depending on if you where on the fount or back because of the black hole and it was corrupting the ships AI because some of it was moving exponentially faster or slower then the rest of it.

  • @jamroll3841
    @jamroll3841 ปีที่แล้ว

    That time two players go to the exact same spot reminds me of the mission where you try and find Apollo and it’s revealed that ur coordinates show ur both in the same spot but you cant see each other lol

  • @2yoyoyo1Unplugged
    @2yoyoyo1Unplugged ปีที่แล้ว +4

    I still haven’t found a planet with a deep ocean since abyss dropped

    • @pokemonbarryallen9126
      @pokemonbarryallen9126 ปีที่แล้ว +2

      They are there I have a underwater base on a mostly water earthlike planet

    • @Alcapone901
      @Alcapone901 ปีที่แล้ว

      They their

    • @2yoyoyo1Unplugged
      @2yoyoyo1Unplugged ปีที่แล้ว

      @@Alcapone901 you’re just wrong dude kek

  • @mait4051
    @mait4051 2 หลายเดือนก่อน

    The first spawn's depiction always reminded me of the Krogan in Mass Effect, or at least how they're portrayed by other races in mass effect.

  • @latita511
    @latita511 8 หลายเดือนก่อน

    thank you for that video. i wanted to play it from the very first day but was held back by all the bad reviews. I started playing last year and i love it so much! And i'm with you: i'd love to have more emphasis on the exploration part. maybe we're lucky someday

  • @kaptainasskrak
    @kaptainasskrak หลายเดือนก่อน

    I pre-ordered NMS back in 2016. I was disappointed with it and didn't play it for a couple years. A couple years ago I got back into it and I love it.
    The pure size of this simulated universe is extraordinary. And with all the expansions and updates, I'm shocked that HELLO GAMES went so far to make this and all of it's updates for free. That's what I got for now.

  • @ReallyJustPlainProductions
    @ReallyJustPlainProductions 4 หลายเดือนก่อน

    Some of my biggest gripes about this game which are still being discussed are the facts that, if you haven't picked up the game in a long time and missed out on an expedition, there are blanked out items in the main save catalog that can never be filled out because of said missed expedition. If they had a dedicated archive server that's sole intention was to participate in past expeditions, this wouldn't be so much of an issue.
    Secondly, we've reached a stage in the technological development of the game that there should be no reason whatsoever that there be as much ground clipping and missing chunks (at least that I experience). I don't know if this is because I'm still on PS4 and have yet to buy a PS5, and I'd be willing to give it a shot, but the amount of times I've hopped out of my ship and just fell straight through the ground and fell infinitely should simply not happen.
    Third, and to NoloPada's credit, there should very well be OPEN communication between at least some amount of the playerbase and Hello Game's development team to convey wants, needs, pitch ideas, go over certain functional/technical issues and so on. The game has become so community-driven and leans so heavily into community interaction, especially with a lot of the recent expeditions, that there should be no reason that simple plights should fall on deaf ears.
    Also, there are items that are present and active in the game that do absolutely nothing that I know for a fact have been in the game since I took a couple year hiatus. One such item being the Override Chip. Get it from a pirate system, plug it into a space station core and * poof *, a whopping nothing burger happens. An item should not be available unless it's USEABLE.
    There's a laundry list more that I'm sure other things that can be discussed, but I know it'll never happen. I only play anymore because it's a good for numbing my mind after a long day at work.

  • @AnHungarianGoose
    @AnHungarianGoose 4 หลายเดือนก่อน

    doesnt matter what type of videos go out of style, make something good, and people will watch it. just make stuff you like man, youre doing fine!

  • @DVAMEKAGK
    @DVAMEKAGK ปีที่แล้ว +5

    No man’s sky went from a great example of a bad game that was overhyped at launch, to this is how you fix a game and take care of your consumers. I did come in very late to no mans sky. It was finally on sale or free. So I jumped at the opportunity to play since the game was improved so much. I love my purple sentinel ship

  • @gibarel
    @gibarel ปีที่แล้ว

    As someone who played over 15 hours of no man's sky at launch and then played a few scattered hours throughout the big updates, I should really get back to playing this game.