Spider-verse Style / Comic Shader in Blender

แชร์
ฝัง
  • เผยแพร่เมื่อ 14 พ.ค. 2024
  • The Spiderverse films have a great style and part of that comes from their use of shading on the characters to make it look like a comic so lets recreate that effect in blender!
    Stylised Base-meshes: studio.blender.org/training/s...
    Abstract concrete plates: www.textures.com/download/PBR...
    #blender #tutorial #spiderverse #comics

ความคิดเห็น • 46

  • @Dorentio
    @Dorentio 11 หลายเดือนก่อน +5

    Bro predicted the spot at 4:52

  • @ItzLumix_is_the_best
    @ItzLumix_is_the_best ปีที่แล้ว

    Thanks dude appreciate ur work! Keep it up!

  • @BritishmanProductions
    @BritishmanProductions 7 หลายเดือนก่อน

    This is an awesome tutorial!!!

  • @thebrightdiamondtp7871
    @thebrightdiamondtp7871 ปีที่แล้ว +4

    This is such an amazing tutorial, I applaud ! !

  • @conorsvfx
    @conorsvfx 10 หลายเดือนก่อน +1

    This is awesome, I'd love to make a spider-man film in this style once I'm finished with my current one

  • @oshyeda2232
    @oshyeda2232 ปีที่แล้ว +1

    I gave it a quick try and it looks amazing
    🔥

    • @Littlerolz
      @Littlerolz  ปีที่แล้ว +2

      Ay glad you like it!

  • @Xraller
    @Xraller ปีที่แล้ว

    This is fantastic! Thanks.

    • @Littlerolz
      @Littlerolz  ปีที่แล้ว

      Thank you for the comment!

  • @Satanic_Disciple
    @Satanic_Disciple ปีที่แล้ว +15

    Love this. You may know this already, but with node wrangler installed, you can select a node, like veroni, and press shift+s to change it rather than delete and add new.

    • @Littlerolz
      @Littlerolz  ปีที่แล้ว +3

      I did not know that! Thanks for the tip!

  • @arul15099
    @arul15099 10 หลายเดือนก่อน +3

    Thanks bro I exactly follow your step using spiderman noir model. The dot shader looking similar with spiderman into the spider noir. Looks beautiful

    • @Littlerolz
      @Littlerolz  10 หลายเดือนก่อน +1

      Glad it all worked out!

  • @BuyOrBye
    @BuyOrBye ปีที่แล้ว

    Great tutorial!!

  • @icreatesomethin3835
    @icreatesomethin3835 11 หลายเดือนก่อน +1

    Pretty good imma use thiss in my channels animation style

  • @omiomsonions998
    @omiomsonions998 8 หลายเดือนก่อน

    what version of blender are you using

  • @donnie518
    @donnie518 6 หลายเดือนก่อน

    on my current version of blender, there is no mixrgb, is there an alternative?

  • @HoshiHikari
    @HoshiHikari 10 หลายเดือนก่อน

    How do you apply this to the whole blender map at once?

  • @shivendrapawar9618
    @shivendrapawar9618 11 หลายเดือนก่อน

    Cool!

  • @cumstantin6564
    @cumstantin6564 ปีที่แล้ว

    🖤

  • @theloregremlin7687
    @theloregremlin7687 10 หลายเดือนก่อน

    The texture that came with the model I found is just a Png, and I can't manage to get the colors to show on the model, any tips or something I probably missed?

  • @gamingshapeshifter9367
    @gamingshapeshifter9367 หลายเดือนก่อน

    This is a fantastic tutorial to follow but I've ran into a problem, the shader won't appear on my model. Is this normal?

  • @beeanimation2183
    @beeanimation2183 ปีที่แล้ว +1

    what about textures

  • @morfarius4124
    @morfarius4124 ปีที่แล้ว +4

    Is it possible to make the dots smaller towards the end of the shadow?

    • @prophdcc3793
      @prophdcc3793 7 หลายเดือนก่อน

      th-cam.com/video/M_Js07VVimY/w-d-xo.htmlsi=AM2gxBfETsYgqrIj
      Go to 3:40

  • @tiazimtiaz7588
    @tiazimtiaz7588 10 หลายเดือนก่อน +2

    sorry for the noob question, but at 7:27 how did you make that group into a single node thingie there?

    • @nazal15
      @nazal15 10 หลายเดือนก่อน +1

      Ctrl j

  • @lucasguzzi9329
    @lucasguzzi9329 11 หลายเดือนก่อน +4

    Is there a way to combine the lines and dots? For example, bright lights show up as dots, and shadows as lines?

    • @swancoffeehouse5983
      @swancoffeehouse5983 11 หลายเดือนก่อน +3

      Yes, I've done it by using a 2 Mix node, Multiply for the lines and Shadows and Add for the dots and Highlights. Someone here on TH-cam has a video, I'll see if I can post the link.
      th-cam.com/video/M_Js07VVimY/w-d-xo.html
      Since you already learnt from this video how to do the dots and the lines, you can skip the gymnastics on the video on the link (this must be before Blender had texture nodes).

    • @lucasguzzi9329
      @lucasguzzi9329 11 หลายเดือนก่อน

      @@swancoffeehouse5983 awesome! Thanks

    • @swancoffeehouse5983
      @swancoffeehouse5983 11 หลายเดือนก่อน +1

      @@lucasguzzi9329 No problem. Can you tell me if you can see the comment still? Sometimes comments with links go invisible.

    • @lucasguzzi9329
      @lucasguzzi9329 11 หลายเดือนก่อน +1

      @@swancoffeehouse5983 its still here!

  • @helloavvi
    @helloavvi 10 หลายเดือนก่อน +1

    2:17 whole lotta red shader

  • @Lavah
    @Lavah ปีที่แล้ว +1

    Is there a workaround for cycles? There must be a replacement for the Shader to RGB node

    • @Littlerolz
      @Littlerolz  ปีที่แล้ว +1

      Off the top of my head I don’t know an easy way of going about it. You might be able to bake the effect into an image texture and do it that way though I’ve not tried it myself and that would in theory mean that all the shadows and highlights would be static on the model

    • @Lavah
      @Lavah ปีที่แล้ว +1

      @@Littlerolz Oh that's actually a pretty creative solution. Toon shader apparently won't work in Cycles because of the path trace render, but after some small google'ing I haven't really found a replacement method. So I will keep yours in mind!

    • @Littlerolz
      @Littlerolz  ปีที่แล้ว +1

      @@Lavah yeah it’s just the way that cycles works makes cel shading tricky. As I said I haven’t tried baking it so it may work but it may not. Eevee can can get pretty close to cycles in appearance but it just takes a whole lot of fiddling to get it just right. Sorry I can’t be of more help

  • @TheWr13r
    @TheWr13r ปีที่แล้ว

    if there are really bright lights, the dots seem to dissapear!

    • @Littlerolz
      @Littlerolz  ปีที่แล้ว

      Yeah that’s the intended setup here. Under bright lights they disappear and fade into the shadow. If you want them to always be visible you’ll have to either alter the shader or use slightly dimmer lights

    • @TheWr13r
      @TheWr13r ปีที่แล้ว

      @@Littlerolz okee how do i alter the shader to make them constant?? because dimming the lights doesn't work

    • @Littlerolz
      @Littlerolz  ปีที่แล้ว

      Dimming the lights or at the very least moving them further away should work but if you want to make them constant you’ll have to change the coloramp coming from the voronoi texture which is making the dots. If you make the colours either lighter or darker (can’t remember off the top of my head) then they should appear constant. Just fiddle with the coloramp basically

    • @user-wf8rt9ro7o
      @user-wf8rt9ro7o 11 หลายเดือนก่อน

      ​@@Littlerolz Do not tell me how to remove these black dots? I'm sorry if this is from the video, I just don't know English

  • @brunoreinaudi205
    @brunoreinaudi205 10 หลายเดือนก่อน

    4:25 how to make The Spot in Blender tutorial