Its fine that hsr dont have pvp, having to build meta team for end game is hard enough for casual and f2p, the powercreep is more apparent than GI even though it is supposed to be single player with only pve elements but due to it is heavily focuses on team building it is harder to manage, all in all, I honestly dont need another source of headache. Back to this game, kinda like the game tbh but it seems the characters' designs and world asset are kinda generic. But still like the turn based game battle system with basic 3 skills with cooldown and having passive etc like E7 while the linear exploration feels close to HSR.
This is star rail style gameplay but has much more smoother animation
I wonder when is the release date?
3 videos in 1 day? Rent is due 😭
4 now lol Idk whats going on but I like it
👍🏿
Starrail breaker
Gameplay looks like HONKAI STAR RAIL
Yea but this has real time pvp which is good
@@otakideath1141 yikes, pvp? I hope its not mandatory like in morimens
Which is better than hsr
Its fine that hsr dont have pvp, having to build meta team for end game is hard enough for casual and f2p, the powercreep is more apparent than GI even though it is supposed to be single player with only pve elements but due to it is heavily focuses on team building it is harder to manage, all in all, I honestly dont need another source of headache.
Back to this game, kinda like the game tbh but it seems the characters' designs and world asset are kinda generic. But still like the turn based game battle system with basic 3 skills with cooldown and having passive etc like E7 while the linear exploration feels close to HSR.
Boo another turn based game😢