S+ Rank is an unofficial rank for getting S-Rank + No Damage taken to you and your fellow officers (if you're playing with SWAT AI / People) I created it a long time ago as an extra personal challenge for myself. I haven't taken it serious yet tho, I just let it come naturally without trying for it for now. I might take it more serious in the future by doing it for all of the maps. READY OR NOT - SOLO S+ RANKS (NO DAMAGE) PLAYLIST th-cam.com/play/PLxPvztEyyEnSuGFN4OGKwRPUBHh9iRqju.html
R7 5800x, 32gb of good ram and an 3070 or 4070 should be enough to run 165+ fps (atleast my system has the same components and runs the game at 1440p ultra with 165fps stable).
I think it was 5 trys but I can't completely remember. On my 2nd and 3rd try, I got the arresting bug, where the suspect gets up and becomes immune to being arrested, so I had to force restart this map twice. That's a new bug that came with the DLC and the devs need to emergency patch it because it's going to annoy a lot of players that play to S-rank. I died on my first attempt, and died again on my 4th attempt, and than finally cleared without deaths/bugs. i got lucky not taking damage in this run tho because I ran right past one of the suspects and she decided to talk instead of shooting me, which I've never seen happen before this update. When a suspect is in a corner like that, I'm use to them beaming the crap out of me lol. You can tell it's my first clear because I had no idea where the soft objective was, so it took me a while to find it, which is why I cut to it.
@@juice4588 absolutely! That's one reason why i don't play this game much anymore. I am pretty much done with it again unless they take this bug serious and hot fix it. I just can't deal with this crap anymore xD
Bro why is your AI so stupid compared to mine? At 1:10 where you opened the door with a lockpick gun, as soon as i would open that door both suspects would blast my ass with bullets.
It's based on how quiet you are so the suspects least expect you to come in or around corners. Lockpick gun opens doors quietly, so suspects won't expect me to break in. If I were to kick the door or do something loud than they will be more stressed and increase their aggressiveness. If you are running lethals, killing suspects also makes them more stressed.
@@Zaeld nah im running non lethal gas setup to do S-Ranks, even when i would pick the lock by hand (lockpick gun has no place in my loadout sadly) they would spot me, could it be cause im playing with a friend so the AI scales higher in terms of reaction speed and awareness?
@@6M6X6-i6l It should still be the same. There are a lot of different factors that can make them more aggressive, and it mostly comes down to how you guys are playing. If even one of you guys did something that could make the suspects more stressed, then that's all it takes. If the suspect has seen one of you guys and you didn't take that suspect out, that suspect will start to become a lot more stressed the longer they stay alive and they will also alert their friends, making them more stressed. From what I've noticed, this update, and another AI update before it, have made the suspects a lot easier than they use to be and it seems like the devs are trying to find more ways to reward stealth and non-lethal gameplay. EDIT: Regular lockpick is louder than lockpick gun, so they might be able to hear it on the other side and it's also slower, but it's a free tool so I can understand why you'd use it.
S+ Rank is an unofficial rank for getting S-Rank + No Damage taken to you and your fellow officers (if you're playing with SWAT AI / People) I created it a long time ago as an extra personal challenge for myself. I haven't taken it serious yet tho, I just let it come naturally without trying for it for now. I might take it more serious in the future by doing it for all of the maps.
READY OR NOT - SOLO S+ RANKS (NO DAMAGE) PLAYLIST
th-cam.com/play/PLxPvztEyyEnSuGFN4OGKwRPUBHh9iRqju.html
God damn your game is running damn nice. What are your specs to run this so smooth at such high quality
RTX 3080ti, i7 10700k, 32gb ram
R7 5800x, 32gb of good ram and an 3070 or 4070 should be enough to run 165+ fps (atleast my system has the same components and runs the game at 1440p ultra with 165fps stable).
damn you're fast gg
Thanks :)
Getting hit with those non lethal rounds must really fucking hurt if it just makes the AI shit themselves like that.
Yep! I love the bean bag shotty. I've been a loyal user of this gun since the early access :]
Das ist definitiv leichter eingestellt. Die sind mit der neuen KI um ein vielfaches aggresiver. Unmöglich, dass das Spiel original ist.
用i5-14500 RTX4060 16GB RAM可以跑得道這款遊戲嗎?
yes :)
@@Zaeld Thank you. I'm Taiwanese. I forgot to switch to English. Sorry.
@@murphy1529 Don't worry! I can translate just fine. Technology nowadays makes everything easy haha.
How many trys
I think it was 5 trys but I can't completely remember. On my 2nd and 3rd try, I got the arresting bug, where the suspect gets up and becomes immune to being arrested, so I had to force restart this map twice. That's a new bug that came with the DLC and the devs need to emergency patch it because it's going to annoy a lot of players that play to S-rank.
I died on my first attempt, and died again on my 4th attempt, and than finally cleared without deaths/bugs. i got lucky not taking damage in this run tho because I ran right past one of the suspects and she decided to talk instead of shooting me, which I've never seen happen before this update. When a suspect is in a corner like that, I'm use to them beaming the crap out of me lol. You can tell it's my first clear because I had no idea where the soft objective was, so it took me a while to find it, which is why I cut to it.
@@Zaeld well done i understand the frustration with the bugs, been there haha
@@juice4588 absolutely! That's one reason why i don't play this game much anymore. I am pretty much done with it again unless they take this bug serious and hot fix it. I just can't deal with this crap anymore xD
Bro why is your AI so stupid compared to mine? At 1:10 where you opened the door with a lockpick gun, as soon as i would open that door both suspects would blast my ass with bullets.
It's based on how quiet you are so the suspects least expect you to come in or around corners. Lockpick gun opens doors quietly, so suspects won't expect me to break in. If I were to kick the door or do something loud than they will be more stressed and increase their aggressiveness.
If you are running lethals, killing suspects also makes them more stressed.
@@Zaeld nah im running non lethal gas setup to do S-Ranks, even when i would pick the lock by hand (lockpick gun has no place in my loadout sadly) they would spot me, could it be cause im playing with a friend so the AI scales higher in terms of reaction speed and awareness?
@@6M6X6-i6l It should still be the same. There are a lot of different factors that can make them more aggressive, and it mostly comes down to how you guys are playing. If even one of you guys did something that could make the suspects more stressed, then that's all it takes. If the suspect has seen one of you guys and you didn't take that suspect out, that suspect will start to become a lot more stressed the longer they stay alive and they will also alert their friends, making them more stressed.
From what I've noticed, this update, and another AI update before it, have made the suspects a lot easier than they use to be and it seems like the devs are trying to find more ways to reward stealth and non-lethal gameplay.
EDIT: Regular lockpick is louder than lockpick gun, so they might be able to hear it on the other side and it's also slower, but it's a free tool so I can understand why you'd use it.
@@Zaeld thx for the long answer, i will check out later if the Lockpick Gun helps or if we need to change our approach.
@@6M6X6-i6l No problem, and good luck!