UE5 Lyra How To Setup Your Own Main Menu Background

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  • เผยแพร่เมื่อ 29 ก.ย. 2024
  • This video goes through how to setup your own main menu background/maps for Lyra.
    I'm finding Lyra to be a bit daunting at first but amazing and very customizable! I hope this video helps you with your understanding of Lyra and get rolling on your game dev adventures.
    Join my Patreon to get video credits and if you'd like to give thanks!
    / nancedevdiaries
    Thanks for watching!

ความคิดเห็น • 35

  • @Sachinunreal
    @Sachinunreal 4 หลายเดือนก่อน

    I packaged the Android game of Lyra but the Loading screen is still showing and the game does not go ahead. Please help

  • @recaia
    @recaia 2 หลายเดือนก่อน

    please videos for lyra with mobile game

  • @LFA_GM
    @LFA_GM 2 ปีที่แล้ว +4

    Thank you for this tutorial. Lyra is such a fantastic asset and a great learning resource. Keep them coming.

  • @Sachinunreal
    @Sachinunreal 4 หลายเดือนก่อน

    Hello, Would you please create a lyra tutorial on Mini Map and World Map System?

    • @nancedevdiaries
      @nancedevdiaries  4 หลายเดือนก่อน

      I like that idea, thanks for sharing, will take a note and I belive it would be a fun video tutorial. I've been looking into the world partition minimap, it's not the prettiest but works as a temp solution for my project.

  • @Wendel896-k5d
    @Wendel896-k5d ปีที่แล้ว +1

    Are you from this planet?? OMG, thanks for loot

  • @NYCZetsu
    @NYCZetsu ปีที่แล้ว +1

    do you know where the Menu Audio is
    I'm trying to find it

    • @nancedevdiaries
      @nancedevdiaries  ปีที่แล้ว

      It's in a meta sound. Try to find something along the lines of B_MusicManager. The meta sound (i forget its name) is set up inside that component. I'll double-check a little later tonight. I'm still pretty new to metasound so the most I've been able to do is loop my own music. It was not obvious to find where the sound/music are setup. [edit] It's called mx_System

  • @xTHHxAimiForevr
    @xTHHxAimiForevr 2 ปีที่แล้ว +2

    bless you. doin the lords work ye are

  • @fazekamoi
    @fazekamoi ปีที่แล้ว +1

    Is there a way to change the menu music????

  • @bruceoberleitner3031
    @bruceoberleitner3031 2 ปีที่แล้ว +1

    Hi Nance, I just want to thank you for this tutorial. I was able to get this working in my project! For whatever reason, finding info on how Lyra setup it's menu system doesn't seem to be very easy. I hope you continue adding more tutorials in the future. I can use some help with changing Menu options and UI if your up for it.

  • @robertgoldbornatyout
    @robertgoldbornatyout 2 ปีที่แล้ว +1

    I am so excited to get started with this! This new game demo looks so polished compared to the old one.Thanks for the tutorial!!

  • @3BEEZ
    @3BEEZ 2 ปีที่แล้ว +1

    Thanks for putting this together, great tutorial.

  • @generalbackpain4636
    @generalbackpain4636 5 หลายเดือนก่อน

    I’m going to try this for sure. Thanx for sharing.

  • @omegakenshin
    @omegakenshin 4 หลายเดือนก่อน

    Thank you so much for this! I really love your content

  • @unknowncmd
    @unknowncmd ปีที่แล้ว +1

    Is there anyway to add an image as the background? Like a .jpeg ?

    • @nancedevdiaries
      @nancedevdiaries  ปีที่แล้ว +1

      You could forego/skip having a different map for it and just update the W_LyraFrontEnd widget to make use of the image widget and use the image of your choice. To not load a random map, you can delete B_LoadRandomLobbyBackground in the L_LyraFrontEnd level in the outliner or unhook some logic in that blueprint.

    • @unknowncmd
      @unknowncmd ปีที่แล้ว +1

      @@nancedevdiaries thank you so much :)

  • @tommylee7102
    @tommylee7102 2 ปีที่แล้ว +1

    expert tutorial,

  • @The__Josh
    @The__Josh ปีที่แล้ว +1

    Thank you!

  • @seanforsyth7541
    @seanforsyth7541 11 หลายเดือนก่อน

    This is great Nancy, thanks for taking the time to share your expertise. I'm struggling to understand how some of the menus are constructed. For example, the Credits screen has a Back button, and I want to customise it, but it doesn't appear on the W_Credits widget. Any idea how to track down where this is coming from?

    • @nancedevdiaries
      @nancedevdiaries  10 หลายเดือนก่อน +1

      Thanks Sean! The UI is made up in a modular way with CommonUI, the back button is a bar and is reused in any other back input case. I've made a video for breaking down just in blueprints in a pause menu how CommonUI sets up the back handler and action widgets with the gamepad icons at th-cam.com/video/CHCdBAiiIa4/w-d-xo.html. Cheers!

    • @seanforsyth7541
      @seanforsyth7541 10 หลายเดือนก่อน

      That's great, thanks Nance!@@nancedevdiaries

  • @webbofmusic
    @webbofmusic 7 หลายเดือนก่อน

    Thank you

  • @jellekiers9324
    @jellekiers9324 ปีที่แล้ว

    Thanks for the tutorial! The only issue i have is that the background is now OVER the main menu. Do you know how to put the menu items on top again?

    • @nancedevdiaries
      @nancedevdiaries  ปีที่แล้ว

      Np! I'm not sure of this issue. Are you opening up and playing from the front end level (L_LyraFrontEnd or L_FrontEnd if memory serves me right)?

    • @jellekiers9324
      @jellekiers9324 ปีที่แล้ว +1

      LyraFrontEnd! I recreated everything and somehow that resolved the issue, no clue how or why😂 but thanks anyways for replying!

  • @crazyAlexander23
    @crazyAlexander23 ปีที่แล้ว

    can you make similar menu but from scratch?

    • @nancedevdiaries
      @nancedevdiaries  ปีที่แล้ว

      Here's a video I made for Pause menu, you could use the same Common UI knowledge for the main menu buttons. th-cam.com/video/CHCdBAiiIa4/w-d-xo.html. Cheers!

  • @БоянКитанов
    @БоянКитанов 2 ปีที่แล้ว

    Thanks for the tutorial!!

  • @rec-trick
    @rec-trick ปีที่แล้ว

    i can use lyra with mobile game ?

    • @nancedevdiaries
      @nancedevdiaries  ปีที่แล้ว

      Looks like you can! This video is someone playing om Android. In the comment they mention it's 300MB. Not sure what device they're on though : th-cam.com/video/5SbNY-j4-HE/w-d-xo.html

  • @jiekii
    @jiekii 2 ปีที่แล้ว

    cool

  • @sandipbarik
    @sandipbarik ปีที่แล้ว

    To keep things simple in 6 easy steps :-
    Step 1: Add a new Map Level (for menu background) {Save the new background map level in the Plugins > ShooterMaps Content > Maps folder}
    Step 2: Add new "note" => Location set 0,0,0
    Step 3: Add Camera
    Step 4: Add Level Sequence
    Step 5: Set Sequence settings => to loop / indefinately / Override instance data {on} / transform origin actor {note}
    Step 6: ShooterGameLobbyBG => assign the new background map level

  • @keshavseechurn
    @keshavseechurn ปีที่แล้ว

    How to make a single player mode using lyra? Really need a tutorial for that, no one is making it, Please can you help?