Was early 2.2 really that bad?

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  • เผยแพร่เมื่อ 13 พ.ย. 2024

ความคิดเห็น • 159

  • @The_LotionMan
    @The_LotionMan 2 วันที่ผ่านมา +133

    I feel like that's one good thing about 2.2 taking so long. The community went so long without brand new features to make levels interesting which allowed a collective sense of gameplay and deco standards to develop over time. I wonder how much worse early 2.2 levels would have been if it had come out say a year after 2.1

    • @TrideGD
      @TrideGD  วันที่ผ่านมา +46

      Oh if all the features came out a year after 2.2, the game would've been completely unplayable lmao

    • @qseryGD
      @qseryGD 20 ชั่วโมงที่ผ่านมา +4

      @@TrideGD2.0 but with shaders...
      that'd be such a mess

    • @moltengears7483
      @moltengears7483 19 ชั่วโมงที่ผ่านมา

      it would all be generic 2.1 levels we wouldnt have anything cool

    • @Ashernaut-yi2yt
      @Ashernaut-yi2yt 18 ชั่วโมงที่ผ่านมา +1

      @@qseryGD NO WHAT CONCEPT HAVE YOU BROUGHT INTO THIS WORLD

    • @Shadow_Mihai
      @Shadow_Mihai 14 ชั่วโมงที่ผ่านมา

      Gdps?

  • @jettjame
    @jettjame 19 ชั่วโมงที่ผ่านมา +9

    5:37 colorswitch wasn’t made in 2.2. It was created in 2.1, but when sounex happened to get the 2nd rate of 2.2 he felt obligated to update the level with excessive shader use

  • @christopherjobin-official7440
    @christopherjobin-official7440 16 ชั่วโมงที่ผ่านมา +19

    I think we're still in early 2.2, honestly.

    • @SorpaGD
      @SorpaGD 14 ชั่วโมงที่ผ่านมา

      agreed

  • @husemat
    @husemat 20 ชั่วโมงที่ผ่านมา +14

    as someone who LOVES early 2.0, early 2.2 felt like more of the same stuff that we got in 2.1. just with extra lag due to the overusage of shaders, id say since the game has gone 64bit creators have forgoten abaut the lower end hardware because i keep on seeing levels that lag with either no LDM or a useles LDM that doesnt help at all because it removes the bg inseat of the shaders, and i feel like most of us who dont have money for better pcs are getting screwed over by this, and i think this peaked with the NCS gauntlet where i barely scraped by but ik that for a lot of mine friends the levels are just straight up imposible due to the trumendous amaut of lag due abysmal optimisation, ive been saying this for ages but bg and objects dont cause lag, its the glow and shaders that do, and its because of these reasons ive kinda stopped carring abaut deco intirely, idc how long it took you to decorate smth, if it plays afuly its a terrible level, and early 2.2 levels changed practicaly nothing gameplaywise, its mosty just more of the same boring stuff weve been seeing for the past few years, there have been some bargers but they are very few and far inbetween

    • @BonjourATousVevo
      @BonjourATousVevo 19 ชั่วโมงที่ผ่านมา +5

      I can definitely relate to lag because of shaders, there should honestly be an option to disable them (at least minor ones) just like you can disable shake triggers. Also, because of how percentages are calculated now, pausing doesn't fix sync issues caused by lag anymore, it's really annoying.

    • @TYsdrawkcaB
      @TYsdrawkcaB 18 ชั่วโมงที่ผ่านมา +1

      random point but im not sure its shaders because like i swear wannacry is the best optimised level ive ever played like i'll get 20-80fps on something like the beginning of ber zer ker somehow despite that being the ok part and then 180-500fps on wannacry. to get the same low fps on wannacry i have to be streaming, recording, and have a 5 minute replay buffer with obs. and still its frequently not as bad, and not nearly so inconsistent.

  • @SoulsGamin
    @SoulsGamin 18 ชั่วโมงที่ผ่านมา +10

    Honestly, early 2.2 was pretty awesome. Very little to complain about tbh 👍

  • @smelloodle1070
    @smelloodle1070 20 ชั่วโมงที่ผ่านมา +42

    Honestly, my main issue was what happened to the community. It seems like every new level gets obliterated for being “unsightreadable,” and it’s at the point where it’s really hard to look past it and enjoy newer levels when there’s so much hate and controversy surrounding them.

    • @dadarkmatterdude
      @dadarkmatterdude 20 ชั่วโมงที่ผ่านมา +3

      I agree with you.

    • @Josephied
      @Josephied 20 ชั่วโมงที่ผ่านมา +4

      Definetly, I think it’s partially that it’s such a big change to how we’ve all played the game for years. I’ve played since 1.9 and I find it extremely tough to learn but I accept it’s my ability and patience cause it you dedicate time the levels are fun

    • @gpwdog
      @gpwdog 19 ชั่วโมงที่ผ่านมา +4

      I think I agree. I think for some levels there are parts where it would be a valid criticism but getting drowned in absolutely in hate isn't okay.

    • @suni420
      @suni420 19 ชั่วโมงที่ผ่านมา +1

      ​@@Josephiedmaybe not everyone wants to play memory levels only

    • @Josephied
      @Josephied 19 ชั่วโมงที่ผ่านมา +1

      @ yeah it feels I’m spending attempts learning a level to understand what I’m clicking and not about how getting the timing

  • @clockman0681
    @clockman0681 วันที่ผ่านมา +16

    I feel like this question can vary, if your comparing to other first levels of updates, it was good. But if you compare it to late 2.1, no.

  • @AT0Ml3
    @AT0Ml3 17 ชั่วโมงที่ผ่านมา +1

    Tride you spoiling us with all these uploads
    We like halfway through November and have like 3-4

  • @SeekFromHitGameDoors
    @SeekFromHitGameDoors 20 ชั่วโมงที่ผ่านมา +136

    early 2.0 levels used too many 2.0 features. early 2.2 levels used too little 2.2 features.

    • @JossoGD
      @JossoGD 18 ชั่วโมงที่ผ่านมา +23

      Yeah because there is so many 😭

    • @VKTanker
      @VKTanker 17 ชั่วโมงที่ผ่านมา +1

      Fire in the hole

    • @smallxplosion9546
      @smallxplosion9546 17 ชั่วโมงที่ผ่านมา +13

      except shaders and camera triggers. wayyyy too many shaders and camera triggers.

    • @itsorenji
      @itsorenji 16 ชั่วโมงที่ผ่านมา

      yeah describes it perfectly

    • @adioso23
      @adioso23 14 ชั่วโมงที่ผ่านมา

      Yeah 2.0 triggers won't give me a stroke when I try to use them

  • @skechygd
    @skechygd 17 ชั่วโมงที่ผ่านมา +9

    4:02 WDYM AUTISTIC VISION 😭

    • @VerNight_717
      @VerNight_717 17 ชั่วโมงที่ผ่านมา +1

      Yea the levels trully were autistic

    • @funnymandev
      @funnymandev 16 ชั่วโมงที่ผ่านมา

      Artistic

    • @rsoara.roseorsmth
      @rsoara.roseorsmth 16 ชั่วโมงที่ผ่านมา +1

      the accent made it so much worse

    • @TrideGD
      @TrideGD  13 ชั่วโมงที่ผ่านมา

      My accent definitely switched to American for that singular word

    • @Ace_donut111
      @Ace_donut111 13 ชั่วโมงที่ผ่านมา

      @@TrideGDso you admit that you said autistic vision?

  • @LokarinOn
    @LokarinOn 20 ชั่วโมงที่ผ่านมา +8

    Cirno jumpscare

  • @zomoreGD
    @zomoreGD 18 ชั่วโมงที่ผ่านมา +2

    ITS BEEN A YEAR ALMOST?!?!?!?!? damn time goes on so fast

  • @LophoidGD
    @LophoidGD 18 ชั่วโมงที่ผ่านมา +1

    Robtop: Check Steam
    The entire GD community 😮🤨😲🤯💥☠️

  • @davidci
    @davidci 16 ชั่วโมงที่ผ่านมา +1

    I remember how so many people were voicing out their frustration over the overuse of pixel blocks, when it was clearly just a style that would slowly level out in time

  • @Colours.Gaming
    @Colours.Gaming 14 ชั่วโมงที่ผ่านมา

    As many people stated, 2.2 was overwhelming
    No one obviously cared about that because we should’ve been (7 year wait)
    But then that resulted in the lack of utilisation for cool stuff earlier on

  • @NickyNickell
    @NickyNickell 20 ชั่วโมงที่ผ่านมา

    I feel like when 2.0 and 2.1 came out there were these cool ideas and now I feel waterboarded with ideas and it’s genuinely overwhelming. Also nice meat boy music, my favorite game :D

  • @Skull2487YT
    @Skull2487YT 19 ชั่วโมงที่ผ่านมา +1

    You know its a good day when tride uploads a video on your birthday

    • @BlueKattt
      @BlueKattt 18 ชั่วโมงที่ผ่านมา

      Happy birthday my dude

  • @IspilttheOJ
    @IspilttheOJ 14 ชั่วโมงที่ผ่านมา

    Bro js gave us the coldest take and forgot the blanket 🥶🥶🥶

  • @elementaljonyjony4508
    @elementaljonyjony4508 19 ชั่วโมงที่ผ่านมา

    What the bass! *upbeat music starts playing*

  • @imnaxx6228
    @imnaxx6228 13 ชั่วโมงที่ผ่านมา +1

    Tbh i just dont like having to practice a 6 star if i have the skill to beat extremes… Thats why i like to think were still in early 2.2, i want sightreadability!

  • @Sleeping-Momo
    @Sleeping-Momo 14 ชั่วโมงที่ผ่านมา

    Being back what the bass 😭

  • @snailicorn
    @snailicorn 17 ชั่วโมงที่ผ่านมา

    this video is so and even a bit so in conclusion !

  • @Friedappel
    @Friedappel 20 ชั่วโมงที่ผ่านมา

    banger vid from tride

  • @bilingualfish4246
    @bilingualfish4246 20 ชั่วโมงที่ผ่านมา +1

    Most of the levels in terms of *cough cough* recent tab were bad, a lot of effects were overused but unlike 2.0, it really didn't suck nearly as much. Levels like dastardly were pretty damn good.

  • @ChizzleLee9929
    @ChizzleLee9929 15 ชั่วโมงที่ผ่านมา

    Imagine robtop comments “9 years later” and 2.21 comes out In 2034

  • @plushieztales3702
    @plushieztales3702 18 ชั่วโมงที่ผ่านมา

    you should for sure make a video on the godly collection, it has tons of really bad levels from early 2.0 and stuff. mainly check out the godly hall of fame if you do

  • @lectroeel6290
    @lectroeel6290 14 ชั่วโมงที่ผ่านมา

    Idk if its just me but i still love late 2.1 levels. The restrictions of the level editor made it so much more special whenevr someone made something cool. I like them better than cureent 2.2 levels

  • @ybluu
    @ybluu 14 ชั่วโมงที่ผ่านมา

    0:46 is really the strongest stage

  • @qseryGD
    @qseryGD 20 ชั่วโมงที่ผ่านมา +7

    there were a few really annoying ones and then the generic pixel block deco came along but in general it wasn't nearly as bad as i thought it'd be

  • @ArcaelGD
    @ArcaelGD 18 ชั่วโมงที่ผ่านมา

    Hours before 2.2 was released i already knew it has coming because my camera suddenly got wider and it made some of my levels look weird lol

  • @TYsdrawkcaB
    @TYsdrawkcaB 18 ชั่วโมงที่ผ่านมา

    we also goofed around with lobotomy levels instead of goofing around in official levels

  • @William123_
    @William123_ 19 ชั่วโมงที่ผ่านมา

    Correction alpha crystal was built in 1.9 and realested in 2.0

  • @MetrParno
    @MetrParno 14 ชั่วโมงที่ผ่านมา

    TLDR: I enjoyed early 2.0 more
    I think that it is harsh comparing the levels that were carefully made with the features in mind like Dastardly, to early 2.0 levels that were just throwing around features to see what will happen.
    I also think that the 2.2 levels in this video were very tame with the features, they were basically 2.1 levels with few 2.2 shaders or triggers sprinkled on top. I think the best way to describe it, is that the early 2.2 levels did not use the features to the potential they could, instead they were basically normal, almost pretty boring 2.1 like levels, that were devoid of any identity. All the levels look different, but somehow feel almost the same. Somewhere along the line of 2.1 we lost the form of universal level trends. The specific levels from updates before mid 2.1 can mostly be recognised and placed on the timeline (you could guess when it was made) In 2.1 people really pushed the creativity of what the level could look like, however the gameplay in the sub 8 star difficulty started being really monotone compared to how the visuals look. It is not that in the previous updates it was different, but the visual side much outweighs the gameplay side. The gameplay also became a second priority and wasn't as playful anymore. it felt just like a checkbox for the level to be complete, and so the modern easy levels didn't feel that interesting or memorable to me. And even when 2.2 dropped people stayed on the safe route instead of experimenting with the features. Maybe they just didn't want to, or maybe it was a fear of making a bad level, but I feel like it's a shame since I found the early eras of the gd updates more amusing more than anything about the game. It was just fun.
    On this note, early 2.0 on the other hand felt like Map Pack levels. Mostly unsightredable slop, that cannot be played or enjoyed without practise mode. There were hidden gems like in every update, but the drop of standards for a rated level, with the combination of people trying out the new things resulted in an extreme amount of rated level that were garbage. Charming garbage, but garbage nonetheless. The early 2.0 rated level also has the same feel to them. They are unified through the feeling I get when I am playing them. Yet unlike the 2.2 levels. Not by the feeling that the levels are monotone, but that they are playful.
    Sure, both 2.0 and 2.2 blend together, and the levels don't feel memorable. 2.0 just has that playfulness, that willingness to try new things, that makes me feel happier, even if it is garbage. 2.0 levels feel all the same because they are the same. The levels are the creators trying out new ideas. 2.2 does not have that excuse, every level can and is visually distinct now, yet almost all play the same.
    Sorry for the blabbering without getting my point across.

  • @fubaxa6746
    @fubaxa6746 20 ชั่วโมงที่ผ่านมา

    If you remember the SubZero modded levels, like Badland, then you know how BAD early 2.2 levels can get.
    Also, most changes in 2.2 are in terms of gameplay, and people are complaining about the sightreadability and generally gameplay of the levels nowadays. Like for example the camera rotations and movements are sometimes a bit unpredictable. And unfortunately we haven't left early 2.2 in that regard, as the camera usage is still a bit wonky at times.

  • @umcaraaleatorioeggs3339
    @umcaraaleatorioeggs3339 18 ชั่วโมงที่ผ่านมา +1

    CIRNO TOUHOU METIONED LETS GOOOOO

  • @aftershokke
    @aftershokke 18 ชั่วโมงที่ผ่านมา

    Dash Full version was the peak of early 2.2 a shame it’s still not rated

  • @ZuraPapumashvili
    @ZuraPapumashvili 18 ชั่วโมงที่ผ่านมา

    Let's goooo under one hour 😎

  • @NeedlefishGames
    @NeedlefishGames 16 ชั่วโมงที่ผ่านมา

    6000+ rated levels in 2.2 is INSANE

  • @S45g
    @S45g 19 ชั่วโมงที่ผ่านมา

    I think it was amazing, I was expecting it to be unplayable with bugs but it was fine

  • @Yukkurimarisareimu
    @Yukkurimarisareimu 19 ชั่วโมงที่ผ่านมา

    touhou hijack in a tride video

  • @bbruh2018
    @bbruh2018 20 ชั่วโมงที่ผ่านมา +2

    People forget how terrible a lot of 1.9 levels actually are gameplay wise

  • @Unfunny.person.on.the.internet
    @Unfunny.person.on.the.internet 18 ชั่วโมงที่ผ่านมา

    I think for 2.0 it was a case of so much new and never seen being added made it so much worse in the beginning than 2.2 for wich it was way better as creators just had experience with triggers and things like that and knew the basics of how to use them and all.

  • @NomeOfficial
    @NomeOfficial 20 ชั่วโมงที่ผ่านมา +1

    I thought this was an only member video

  • @SyncronedStuff
    @SyncronedStuff 20 ชั่วโมงที่ผ่านมา +1

    Kinda? I mean I got my first rate in early 2.2 and I'd say it's better than 80% of levels, but for the most part early 2.2 was just creator point grinding woth picel blocks

  • @reinbew62
    @reinbew62 19 ชั่วโมงที่ผ่านมา

    Only the recent tab was terrible (and even those were good in their own standards), other than that, I liked the early 2.2. Sure, there were still a few levels with some... Interesting gameplay (looking at you Clown Party from DeepSpace) but most creators adapted real quickly
    oh also one MAJOR problem with early 2.2 was that the featured tab was filled with platformers, you couldn't find a classic level

    • @acearachnid
      @acearachnid 19 ชั่วโมงที่ผ่านมา

      I never understood the hatred for Clown Party, I hear a lot of people say it’s gameplay is terrible but when I got to it, the level was fine, everything was indicated and I only died a lot because I wanted all the coins

  • @dereckteixeira9520
    @dereckteixeira9520 16 ชั่วโมงที่ผ่านมา

    A YEAR ALREADY WHAT?

  • @Ashernaut-yi2yt
    @Ashernaut-yi2yt 18 ชั่วโมงที่ผ่านมา

    how has it been a year WHAT??

  • @moritz4451
    @moritz4451 18 ชั่วโมงที่ผ่านมา

    im sorry I just cant get over this spider its disgusting 5:48

  • @Wagnerbaum
    @Wagnerbaum 18 ชั่วโมงที่ผ่านมา

    2.2 HAS BEEN OUT FOR NEARLY A YEAR!!?
    WHEN
    HOW
    IT JUST HAPPENED
    HUHH??

  • @aka_tinyglobepreasentations
    @aka_tinyglobepreasentations 20 ชั่วโมงที่ผ่านมา

    For the early 2.2 levels, you're also comparing levels made in 2.1 that were rated and then updated with shaders, so many of the good levels in early 2.2 were technically mostly 2.1 levels (I think?).

  • @BrandonYorvin-i8s
    @BrandonYorvin-i8s 15 ชั่วโมงที่ผ่านมา

    tride first of all we don't know when 2.3 gonna come out or even its gonna come out

  • @wj11jam78
    @wj11jam78 20 ชั่วโมงที่ผ่านมา

    I think something you didn't point out (maybe notice?) is that a lot of early 2.0 levels were 1.9 levels with 2.0 mechanics shoe-horned in

  • @terminusfinity009
    @terminusfinity009 13 ชั่วโมงที่ผ่านมา

    got first place in mushroom cup in mario kart ds

  • @ConcernedGD
    @ConcernedGD 15 ชั่วโมงที่ผ่านมา

    I loved early 2.2. It was awesome!

  • @greybyboy
    @greybyboy 14 ชั่วโมงที่ผ่านมา

    Idk man, there wear some rated levels in early 2.2 that were eye bleed (some even got unrated they were so bad)

  • @kadelrohdri7898
    @kadelrohdri7898 20 ชั่วโมงที่ผ่านมา +1

    It's still early 2.2 what are you on about.

  • @irvinendlovu2969
    @irvinendlovu2969 15 ชั่วโมงที่ผ่านมา

    Anyone know the level/music at 7:48

  • @aratideviregmi1928
    @aratideviregmi1928 20 ชั่วโมงที่ผ่านมา +1

    woww😊

  • @ShiniGGami
    @ShiniGGami 16 ชั่วโมงที่ผ่านมา

    i hate 9star levels for a reason xD
    the heck was that 9star at the beginning of the video

  • @RupaAnand-st2xg
    @RupaAnand-st2xg 19 ชั่วโมงที่ผ่านมา

    Why did I thought it said" was 2.2 was really that BRAD"

  • @faeb7371
    @faeb7371 16 ชั่วโมงที่ผ่านมา

    Let’s be real…..
    We’re still in early 2.2

  • @NetullaGD
    @NetullaGD 16 ชั่วโมงที่ผ่านมา

    I think early 2.2 was good other than the lobotomy era. I didn't open any other social media other than TH-cam to just flee from that brainrot lmao.

  • @GodisGudd
    @GodisGudd 16 ชั่วโมงที่ผ่านมา

    Didn't even watch the video but yes, it was. So many 2.2 levels are unbearable to play even today

  • @shubbb66
    @shubbb66 19 ชั่วโมงที่ผ่านมา

    I feel like the problem with early 2.2 is less of quality but more of the fact that the 2.2 features were almost always used because they were new instead of being used because they made the level better

    • @shubbb66
      @shubbb66 18 ชั่วโมงที่ผ่านมา

      although I do think early 2.2 is a lot better than early 2.0 and 2.1

  • @jemsshows8012
    @jemsshows8012 15 ชั่วโมงที่ผ่านมา

    1:39 more than 4 colour channel that means it’s not 1.9

    • @TrideGD
      @TrideGD  13 ชั่วโมงที่ผ่านมา

      Interesting detail about that, they didn't use more than 4 colour channels. You can layer multiple objects with blending colours to create smooth transitions between colours

    • @jemsshows8012
      @jemsshows8012 13 ชั่วโมงที่ผ่านมา

      @ Oh my bad

  • @Zegiomio
    @Zegiomio 16 ชั่วโมงที่ผ่านมา +3

    A lot of the “early 2.2 garbage” we were scared was actually just used in the lobotomy levels.

    • @captainpep3
      @captainpep3 15 ชั่วโมงที่ผ่านมา

      People channelled the garbage we likely would have gotten in 2.2 levels and put them into lobotomy levels, I think having a lightning rod of trash was the best thing that could have happened

  • @GDDUDEZ2007
    @GDDUDEZ2007 20 ชั่วโมงที่ผ่านมา

    Wow I not actually late!

  • @blithegd8
    @blithegd8 20 ชั่วโมงที่ผ่านมา +3

    2.2 is fire in the hole

  • @petrikhorr
    @petrikhorr 19 ชั่วโมงที่ผ่านมา

    it's still bad. half of the recently rated levels have random shaders that add nothing and flashing that also adds nothing, and both hurt your eyes

  • @ItzmeMitch16
    @ItzmeMitch16 14 ชั่วโมงที่ผ่านมา

    Day 3 of asking when what the bass is

  • @mikeschmidt-q9l
    @mikeschmidt-q9l 14 ชั่วโมงที่ผ่านมา

    Yes. yes they were.

  • @lassebq1
    @lassebq1 16 ชั่วโมงที่ผ่านมา

    Best 2.2 feature is platformer

  • @MHE202
    @MHE202 20 ชั่วโมงที่ผ่านมา

    yes

  • @Achim_3
    @Achim_3 18 ชั่วโมงที่ผ่านมา +1

    God loves you he send his Son to earth to die on the cross for all of your sins

  • @ItsOmas
    @ItsOmas 20 ชั่วโมงที่ผ่านมา

    0:07 Don't jinx it

  • @yaardreamer
    @yaardreamer 16 ชั่วโมงที่ผ่านมา

    Early 2.2 was peak

  • @SEngel-z9c
    @SEngel-z9c 19 ชั่วโมงที่ผ่านมา

    2.2 was such a Good update but i think for 7years is was „small“

  • @0vortax0
    @0vortax0 14 ชั่วโมงที่ผ่านมา

    I have a different experience (*_*)

  • @raginirani9
    @raginirani9 20 ชั่วโมงที่ผ่านมา

    Nice

  • @Gaster60066
    @Gaster60066 16 ชั่วโมงที่ผ่านมา

    i think we're still in early 2.2, the levels just feel weird to me

  • @YellowMellow-lv8nn
    @YellowMellow-lv8nn 20 ชั่วโมงที่ผ่านมา

    EARLLYYYY

  • @napnap_32
    @napnap_32 20 ชั่วโมงที่ผ่านมา

    Hi Tide

  • @Yooli8537
    @Yooli8537 19 ชั่วโมงที่ผ่านมา

    Most 2.2 levels have only gotten worse as time went on

  • @AbdullahHalabi-jj5kz
    @AbdullahHalabi-jj5kz 20 ชั่วโมงที่ผ่านมา +2

    "What the bass" when?

  • @nachito.u
    @nachito.u 20 ชั่วโมงที่ผ่านมา +3

    start 0:00
    end 10:29

    • @gaemeer895
      @gaemeer895 20 ชั่วโมงที่ผ่านมา

      thanks

    • @Aes_EditZx
      @Aes_EditZx 20 ชั่วโมงที่ผ่านมา

      ?

  • @cheerio662
    @cheerio662 17 ชั่วโมงที่ผ่านมา

    I think the early platformer levels where much worse than early regular levels- there are a lot of absolutely ATROCIOUS early platformer rates

    • @TrideGD
      @TrideGD  13 ชั่วโมงที่ผ่านมา

      Ok that's definitely true actually

  • @cluterin
    @cluterin 17 ชั่วโมงที่ผ่านมา

    2.2 Only was good at the start, after that, the game just was dying slowly because of the community being a TRASH can

  • @MichigunMemorial
    @MichigunMemorial 20 ชั่วโมงที่ผ่านมา

    wazaaa

  • @RadeonGD
    @RadeonGD 20 ชั่วโมงที่ผ่านมา +23

    yea, it was.

    • @nothingbutlemon11
      @nothingbutlemon11 20 ชั่วโมงที่ผ่านมา +8

      yea but like. a good kind of bad like uhhhhh uuuuuhhhhhhhhhhhhhhhhh a fun type

    • @RadeonGD
      @RadeonGD 20 ชั่วโมงที่ผ่านมา +2

      @ yeah

    • @SlyFox64GD
      @SlyFox64GD 20 ชั่วโมงที่ผ่านมา +5

      The normal face will never be the same

    • @anngu6991
      @anngu6991 20 ชั่วโมงที่ผ่านมา +4

      "FIRE IN DA HOLE"🗣️🗣️🔥🔥🔥

    • @aracomeka
      @aracomeka 20 ชั่วโมงที่ผ่านมา +5

      first level of 2.2 be like FIRE IN THE HOLE

  • @cheeseburguler
    @cheeseburguler 20 ชั่วโมงที่ผ่านมา +1

    E

  • @T4rantar-bq1bx
    @T4rantar-bq1bx 14 ชั่วโมงที่ผ่านมา

    why does anybody think 2.2 is bad? it is the best thing that has ever happened to gd. just play magistro

  • @Skricks_165
    @Skricks_165 20 ชั่วโมงที่ผ่านมา

    Hi

  • @niinahakala5589
    @niinahakala5589 18 ชั่วโมงที่ผ่านมา

    1 h ago ahh level

  • @Roryaskin
    @Roryaskin 20 ชั่วโมงที่ผ่านมา

    3 seconds ago?!?!?

  • @ravioli1004
    @ravioli1004 20 ชั่วโมงที่ผ่านมา

    50 seconds ago nice vid man!!

  • @Madbutterfly940-z3u
    @Madbutterfly940-z3u 16 ชั่วโมงที่ผ่านมา

    here is a level that i think you (tride) should play/make a vid on. ID: 110860093

  • @potcutmartin2
    @potcutmartin2 20 ชั่วโมงที่ผ่านมา

    K

  • @Fatality_EditzYAA
    @Fatality_EditzYAA 20 ชั่วโมงที่ผ่านมา

    I'm this early???

  • @IgorSenica
    @IgorSenica 20 ชั่วโมงที่ผ่านมา

    2MIN AGO

  • @KornelDupla
    @KornelDupla 20 ชั่วโมงที่ผ่านมา

    yess i wasnt the 3642 comment?!?!?!?!