A little useful fact In a slow tank while driving up a steep hill, wiggling your tank a bit actually makes u move a little faster (example: Matilda, Tog II & T95)
Actually it is the going at a slight angle as opposed to directly up the steepest part that makes you go faster (you are effectively going up a less steep angle, you can try this IRL just walking up steep hills...not the dumb wiggling part the different angles part), you can lose a lot of speed if you wiggle incorrectly please don't tell people to wiggle up hills without a video showcasing how to do so.
@@ShiningDarknes well they can try them theirselves And i know about the going up in an angle part, but the time it takes to reach the top is the same if you do that when i tried it, however that could be useful for climbing up slippery hills But wiggling my tank is what i found most effective for climbing up steep hills fast with a slow tank, and i don't need to put a video for that, and no harm in trying it, so anyone can experiment. this is just me sharing my experience. ¯\_(ツ)_/¯
I wish they would change this to be a manually adjusted option, so you had auto or manual, as this would add some serious extra tactical skill and could be much better for some of us. 445m view makes it kind of easy, but the auto ranging does my head in.
I used that 3rd person to loop HE shells over ridges trick with the Pz. IVH to oneshot a BT? who was sitting behind a ridge looking my way thinking he was safe... He will never know what hit him lol. Thanks for that, Steve!
Unfortunately true noobs never watch these videos or think they are performing the tricks correctly and fail miserably then think the trick does not work.
@@ShiningDarknes ..and then they blame the team for themselves, and being real noobs, insult others as being a noob - as we all know, only reall noobs insult others witht he term 'noob'.
I tried your novel hiding place on airfield the other day. Unfortunately someone on the enemy team had also watched your video and we met in the same bush!
I love the 8,8 on the e50 i was able to get the reload to something like 3.9 seconds i was able to permatrack and kill an entire tier 9 in less than a minute
Great tips! Really enjoyed the example of arty turret traverse so damn slow. Only thing that could have topped that was if the ping pong ball machine started smacking you in the face while you waited,lol. :)
that 155 turret traverse with 25% crew, makes almost any WoWs BB turret look positively fast.. ..like faster than a nun after a really spicey curry at the vicarage, rushing to the toilet whence the her lord bade her to try and let off 'more tea' and realised it was certainly more than she initially bargained for.
Regarding the Bat Chat 155 55, the answer is to place the hull of the vehicle in the direction you want to go if you need to escape and then turn the turret to face the enemy. This is one of the faster Arty, so you might be able to outrun the enemy. You'll only need to adjust your arc a few times in the battle and almost certainly you'll never have to fully rotate the turret. Interesting fact - although the top gun has better accuracy, it has the same alpha. So the stock gun is a far better as it has a better reload and DPM. tanks.gg/compare/b-c-155-55?l=011110&t=b-c-155-55
My one Ace Tanker in the E50 came while spamming 88mm APCR like a fire hose. One thing has always bothered me about using R to pull out for a shot in slow-aiming tanks. You reduce your time spent aiming, that’s true. But by creeping out so slowly don’t you tend to offset that? Less time aiming, but more time moving.
You can counteract that by already (slowly) moving forward, while still in the last seconds of you reload. If you can't or want to do that, in most situations it will still be a better trade to reduce your dpm instead of sitting still for several seconds in front of a big gun while aiming.
6:20 i prefer the 12.5k barrel on the e100 over the 15cm...yes you lose dpm but its like 200 dpm...you will get almost 2 shots more per min depending on your crew skills/equip
ill see you in my 155 , shooting off the side, and strafing counter battery . the traversing the tracks and turret make for un-spg like gun traverse , but also very spg like bloom . i cant believe you told people not to use one of my favourite pigs. as soon as i saw it had a turret , i needed it . ( note to TH-cam spell check , favourite is spelled right damn you )
Advantage of turret on batchat 155 is shooting to side of tank then quickly moving forwards or backwards to avoid counter battery. Not perfect but different. Good tips Steve!!!
..Plus a perhaps fuel consumable instead of an extinguisher if food is too expensive for every battle, and you find you don't often stay alive long enougth to burn from damaged fuel tanks.
Holy ...I Suggest to showcase the traverse diffrences on diffrent terrain but I did NOT expect that kind of diffrence :P Also Steve...I thought of an other tip for future content for this serie. Show case the diffrence of a tank with diffrently skilled crew....sure they're overhauling the crew system so might be worth it to do a Before and After show with current system vs the new one...once it's live.
Nice video Steve. Could you talk about spotting points on the tank next time? Like spotting with your gun barrel, which parts of the tank to hide in bushes etc.
I hete the 155 55. I'm in the middle of grinding it and the only reason I continue is that I have ground through all of the other nation's arty lines to tier 10. Once finished, this POS will be disposed of. Very interesting video. Thanks for the laughs.
Thanks for the "tips & tricks" I have learned some great ideas from you, now if I can work them into my game. I do not play in the after noon because there are to many professional seal clubbers in this stupid game. thanks again bob k
What's even better about that turret traverse was how damn slow it was. But I was watching the video at 1.5 times speed. And still thought it was crawling
Even though I know and use all of these tips which are great btw, I sat through the entire video and was well entertained. This guy could make watching paint dry fun :D
I HAVE A QUESTION FOR YOU STEVE:... WHEN you are marking your tank with a particular set-up and you would change the gun, for example... DO does markings still appear on your tank? AND if so, WHY is that?? By changing your gun, you effectively got an other tank.. SHOULD it not make more sense if the marks would disappear, in that case ?
I noticed that more than often, my shell is NOT going where I aimed it, when I blind fire..... Mostly the shell tends to go higher when the enemy is not visible, BUT when the enemy re appears agains and I would make the same shot....USUALLY, the shell will go and hit the enemy
Having a thought here.... Perhaps a video to address the Proposed tech tree changes. (thankfully they got their heads out of their asses over HE changes) The ones that are being taken off would it be wise to not bother to acquire them prior or get them before they are and why. Tiers 1-5
@@randytessman6750 Are you sure? I might have to go back and re-watch WG's video on it to make sure, but I dont remember them saying anything about how to get low tiers back.
That was my point, they said the tiers 8,9,10 that are removed will be available for purchase with credits after the change ........which will still be a while now after their announcement that changes still need work cuz of sandbox input.
Hi Steve, I was thinking about what you could teach us world of tanks players. Something only you can do and no other. please teach us: How to have fun in world of tanks. 10 tipps and tricks
It’s one from the Honest Gaming Fun Modpack mate: hg-modpack.weebly.com/ - You can also download the skins separately here: wgmods.net/search/?owner=242725
What is this heresy? Everyone knows there is only one gun on the T49 and it delivers 152mm packages of freedom powered by the finest distilled cola fizz. SHAME!
@@ShiningDarknes if always mounting a derp-er cannon, ...it'd be nice if the player-operator of such a fitted vehicle remembered to always never blame their team for a bad battle/situation that the faster gun could've saved them from, but then, that'd would imply some player-lemmingss having fully operational brains.
Thanks for the tips, especially the one about third person aiming. It has always bothered me since I started playing, as soon as your target goes dark your gunner loses his gdamn mind.
Making us sit through the whole turret traverse was Monty--Python-esque. Very well done sir, very well done, indeed.
That's the traverse speed of a real life KV-2. You won't see that in game.
the problem is we all just sat there watching it
@@fouzaialaa7962
So glad I did.
Imagine that with gunner dead and turret damaged.... So it would basically take one average match xD
Everything in low teir War Thunder is like this
A little useful fact
In a slow tank while driving up a steep hill, wiggling your tank a bit actually makes u move a little faster (example: Matilda, Tog II & T95)
Actually it is the going at a slight angle as opposed to directly up the steepest part that makes you go faster (you are effectively going up a less steep angle, you can try this IRL just walking up steep hills...not the dumb wiggling part the different angles part), you can lose a lot of speed if you wiggle incorrectly please don't tell people to wiggle up hills without a video showcasing how to do so.
@@ShiningDarknes well they can try them theirselves
And i know about the going up in an angle part, but the time it takes to reach the top is the same if you do that when i tried it, however that could be useful for climbing up slippery hills
But wiggling my tank is what i found most effective for climbing up steep hills fast with a slow tank, and i don't need to put a video for that, and no harm in trying it, so anyone can experiment. this is just me sharing my experience. ¯\_(ツ)_/¯
Thanks! That zoom out one should be handy. So many time I've sent shells into orbit trying to lead targets on a ridge.
Agreed. I never understood why my shots hit the moon until this.
I wish they would change this to be a manually adjusted option, so you had auto or manual, as this would add some serious extra tactical skill and could be much better for some of us. 445m view makes it kind of easy, but the auto ranging does my head in.
I used that 3rd person to loop HE shells over ridges trick with the Pz. IVH to oneshot a BT? who was sitting behind a ridge looking my way thinking he was safe...
He will never know what hit him lol.
Thanks for that, Steve!
Noice! :)
thanks for reducing the noobs in this game, Steve. you're a treasure
My pleasure, thanks for watching :)
Unfortunately true noobs never watch these videos or think they are performing the tricks correctly and fail miserably then think the trick does not work.
@@ShiningDarknes ..and then they blame the team for themselves, and being real noobs, insult others as being a noob - as we all know, only reall noobs insult others witht he term 'noob'.
That 155 fact... Hilarious xD
I tried your novel hiding place on airfield the other day. Unfortunately someone on the enemy team had also watched your video and we met in the same bush!
That must’ve got real awkward real fast.
I love the 8,8 on the e50 i was able to get the reload to something like 3.9 seconds i was able to permatrack and kill an entire tier 9 in less than a minute
Love the music selection for the BC turret traverse! :)
"stock guns have merit"
Laughs in Conqueror.
I actually aced Conq with stock gun when it was this 230 dmg shitter.
Laughs in t95
Great tips! Really enjoyed the example of arty turret traverse so damn slow. Only thing that could have topped that was if the ping pong ball machine started smacking you in the face while you waited,lol. :)
that 155 turret traverse with 25% crew, makes almost any WoWs BB turret look positively fast..
..like faster than a nun after a really spicey curry at the vicarage, rushing to the toilet whence the her lord bade her to try and let off 'more tea' and realised it was certainly more than she initially bargained for.
I just saw this...the fantastic awkwardness of the time for the Bat Chat 155 to traverse its turret is hilarious!
Regarding the Bat Chat 155 55, the answer is to place the hull of the vehicle in the direction you want to go if you need to escape and then turn the turret to face the enemy. This is one of the faster Arty, so you might be able to outrun the enemy.
You'll only need to adjust your arc a few times in the battle and almost certainly you'll never have to fully rotate the turret.
Interesting fact - although the top gun has better accuracy, it has the same alpha. So the stock gun is a far better as it has a better reload and DPM. tanks.gg/compare/b-c-155-55?l=011110&t=b-c-155-55
My one Ace Tanker in the E50 came while spamming 88mm APCR like a fire hose.
One thing has always bothered me about using R to pull out for a shot in slow-aiming tanks. You reduce your time spent aiming, that’s true. But by creeping out so slowly don’t you tend to offset that? Less time aiming, but more time moving.
You can counteract that by already (slowly) moving forward, while still in the last seconds of you reload.
If you can't or want to do that, in most situations it will still be a better trade to reduce your dpm instead of sitting still for several seconds in front of a big gun while aiming.
Turning the turret gives a nice idea of the environment.
6:20 i prefer the 12.5k barrel on the e100 over the 15cm...yes you lose dpm but its like 200 dpm...you will get almost 2 shots more per min depending on your crew skills/equip
Fair choice, I guess these days if you want 750 alpha on a tier 10 heavy you play the 60TP
@@HonestGamingLife the 60 TP, dishing out toilet paper sheets to its targets crews as they evacuate (in/near) their vehicles, post destruction....
thank you for letting me know about how to properly blindshot, now i know why my shells kept flying over the bush i aimed at...... thanks
ill see you in my 155 , shooting off the side, and strafing counter battery . the traversing the tracks and turret make for un-spg like gun traverse , but also very spg like bloom .
i cant believe you told people not to use one of my favourite pigs. as soon as i saw it had a turret , i needed it .
( note to TH-cam spell check , favourite is spelled right damn you )
Advantage of turret on batchat 155 is shooting to side of tank then quickly moving forwards or backwards to avoid counter battery. Not perfect but different. Good tips Steve!!!
Brilliant! Tip: If you play the BC155, use the A/D key .to turn the turret.
..Plus a perhaps fuel consumable instead of an extinguisher if food is too expensive for every battle, and you find you don't often stay alive long enougth to burn from damaged fuel tanks.
regarding stock guns the KV-1 with the 57mm gun is amazing
Holy ...I Suggest to showcase the traverse diffrences on diffrent terrain but I did NOT expect that kind of diffrence :P
Also Steve...I thought of an other tip for future content for this serie.
Show case the diffrence of a tank with diffrently skilled crew....sure they're overhauling the crew system so might be worth it to do a Before and After show with current system vs the new one...once it's live.
Lol the first one I actualy figured out by myself, it actually works most of the times
What control is it to lock the turret? I can figure that out
13:30 ..... never again will I rage at my 100% kv4 crew
Nice video Steve. Could you talk about spotting points on the tank next time? Like spotting with your gun barrel, which parts of the tank to hide in bushes etc.
WG has a good video of this here on youtube :)
Cannot believe I watched 1min 30 of an arty turret rotating...You are a bad man.
I hete the 155 55. I'm in the middle of grinding it and the only reason I continue is that I have ground through all of the other nation's arty lines to tier 10. Once finished, this POS will be disposed of. Very interesting video. Thanks for the laughs.
Thanks for the "tips & tricks" I have learned some great ideas from you, now if I can work them into my game. I do not play in the after noon because there are to many professional seal clubbers in this stupid game. thanks again bob k
12:17 deserves to be a Claus intro.
What's even better about that turret traverse was how damn slow it was. But I was watching the video at 1.5 times speed. And still thought it was crawling
memes :P
Dude, your stuff is gold.
Thanks!
Steve, you're a legend! Great video, super info and such.
Even though I know and use all of these tips which are great btw, I sat through the entire video and was well entertained. This guy could make watching paint dry fun :D
Thanks very much :)
The chieftain actually did that ;-)
Around the 8:20 mark
Another tank where the stock gun is better is the t-34... faster aim and reload for higher dpm
Quick correct Mark, the T-34 is downright deadly in the right situation with the 57mm
@@HonestGamingLife the problem with WoT is the 2 t-34s.. which t-34?
I'm talking the Russian tier 5 t-34...
Excellent video, thanks.
12:08 Nice ad there Steve lol
With that tanker helmet are you channeling your inner tanker . 😆
in case you guys wanted to know, that 155 turret time was 1 minute and 26 seconds to do 1 turn, well now you know :D
I HAVE A QUESTION FOR YOU STEVE:... WHEN you are marking your tank with a particular set-up and you would change the gun, for example... DO does markings still appear on your tank? AND if so, WHY is that?? By changing your gun, you effectively got an other tank.. SHOULD it not make more sense if the marks would disappear, in that case ?
I noticed that more than often, my shell is NOT going where I aimed it, when I blind fire..... Mostly the shell tends to go higher when the enemy is not visible, BUT when the enemy re appears agains and I would make the same shot....USUALLY, the shell will go and hit the enemy
Thats, what he explained. ;-)
Very good info-tips man !!!
How do you not have more likes! Excellent advice.
Thanks very much.
Thank you sir, really need it!
Thank you. That was great again.
didnt know abaut R and F ty for the tip
Thank you for such a great video
:D
Having a thought here.... Perhaps a video to address the Proposed tech tree changes. (thankfully they got their heads out of their asses over HE changes) The ones that are being taken off would it be wise to not bother to acquire them prior or get them before they are and why. Tiers 1-5
They are simply being taken out of the tech tree, you can still buy them via the in-game credit store
that's only the high tiers .........
@@randytessman6750 Are you sure? I might have to go back and re-watch WG's video on it to make sure, but I dont remember them saying anything about how to get low tiers back.
That was my point, they said the tiers 8,9,10 that are removed will be available for purchase with credits after the change ........which will still be a while now after their announcement that changes still need work cuz of sandbox input.
I hit the like button before I watch. Because I am smart.
same. I know it will be good.
Awesome tips, thanx Steve!
7:29 PRAISE THE DOGGO
Holy crap you can turn the turret on a turreted tank!? Thanks a lot this will help
And now. Imagine that 25 % crew geting stuned or som of them kiled like comaander
Nobody:
Banny: YOU MISSED, LOSER xD
i did not had the audio to it xD
Hmm a bit of a short video.... what can I do to make it longer. Lets rotate the slowest turret in the game ones.
You are an insanely intelligent individual.
thk's so much you are highly respected by a lot of player's
Well thanks a lot!
Great stuff as always!
You go down the French SPG line for the stun missions.
I found them ineffective for that and many other purposes :P
Pretty sure you go down that one if you like to relocate and be useful for the whole round, and possibly get some shotgun kills.
how did you manage to get a 25% crew? serious question here lol
Flugmorph 50% crew from a completely different vehicle inside the bc 155 55
9:10 Look at the weights of the guns. Pretty balanced. Oh wait... :)
Great helium..... I mean information. Thanks.
You deserve more
Holy shit where is that TRON skin coming from?
Hi Steve, I was thinking about what you could teach us world of tanks players. Something only you can do and no other.
please teach us: How to have fun in world of tanks.
10 tipps and tricks
Great video. :D
Thanks very much John :)
What's this camo for hetzer?
It’s one from the Honest Gaming Fun Modpack mate: hg-modpack.weebly.com/ - You can also download the skins separately here: wgmods.net/search/?owner=242725
What is this heresy? Everyone knows there is only one gun on the T49 and it delivers 152mm packages of freedom powered by the finest distilled cola fizz. SHAME!
I mean, i play my Patton with the 105, does that count?
@@DrRussianAs long as its powered by cola!
The law of derp: if it has one it is ALWAYS the best option to mount the derp.
@@ShiningDarknes if always mounting a derp-er cannon,
...it'd be nice if the player-operator of such a fitted vehicle remembered to always never blame their team for a bad battle/situation that the faster gun could've saved them from, but then, that'd would imply some player-lemmingss having fully operational brains.
👑
Your vids are great 😀👍❤️😎👌👏😄
Is Steve using a mod for extra zoom out?
yrah. not sure what mod pack it is. Ask him on stream some time.
@@wargamingsupernoob looks like Solos. I used to use it but it doesn't play nice with my Girls & Panzer UI mod so I stopped hahaha
well played my dear sir :)
Thanks Steve :)
1:28 secs Anyhow thanks for the info
You’re most welcome :)
You read all the comments ey, so you remember me?
just subbed
Thanks Paul :)
Is your name Steve?
Tip is to get a Premium acct and use Gold as much as possible! Use perks like coffee and piss and especially use a Soviet tank!!
Lmao the arty hahahaha
Fun fact:
Wallst isn't unicum
*_banned_*
Who knew that peak autism is helpful in WOT.
*plays autism theme music*
How can u zoom out so much lol
Thanks for the tips, especially the one about third person aiming. It has always bothered me since I started playing, as soon as your target goes dark your gunner loses his gdamn mind.
some one plz click on "liked" there is 999 likes..