I built the ball on the thumbnail like few months ago with this video also releasing during that in mind. Forgot to include when I was editing rest in piss, effort
hey bro your the best builder i know and i was wondering if you could make me a s13 for robux? I have group funds so i can pay you with those and i have the. btw i do have all the blocks for it
On the 5th one i think tye perfect rotation u can just clone a block next to the block u wnana rotate and one on top seleft both and on any angle it will be perfect
3:30 there's an easy method, U can just mirror it two times and rotate it like that (the center of rotation will be on that point) and u can just delete the side u dont want
another tip identicle to tip 5 is mirror the block u want to rotate and move it as long as the block length example a 1 stud wide and 5 studs long mirroring it on the side and then moving it 5 studs down and then rotate as much as you want and then remove the block u mirrored
erm, what the scale tool? I'm not Tony Stark! I don't find these very useful if you have just started because your likely not gonna have the scale tool and stuff like that.
u should only start building in babft after u have every tool and a decent amount of blocks, idostuff has a beginner guide on how to get alot of gold on a new account
lavaflows i build 3 spheres and merge them to a cool sphere you need 1536 blocks to make 3 spheres, you can do it when you got 1536 same blocks or 3 different blocks that have 512 or more.
I know it all but my laptop has no video card *frustrated* and recently it started loading Antimalware service executible and it absolutely kills the fps *incredibly frustrated*
**Using zero scale is actually a BAD method since:** A) It does not give you a proper understanding of how much you have scaled; B) It is leaving you with huge decimal* numbers resulting in floating point. Meaning that you'll encounter issues with these blocks (and not only) later on after a particular amount of save&loads such as shifting. I do not advise using 0 scale at all to any builder. Will you be novice or experienced. I used the 0 scale before and I regret my decision as I have wasted much more time fixing these shifts which appear much more commonly on builds using 0 scale. Most of the time 0.01 scaling will cut your needs anyways. At worst you'll have to shift blocks by 0.005 using various tricks such as halfway placing on top of other blocks.
@@Baconzilla01 0.05 is generally safe. For some reason, though, if you'll scale below 0.05 (like 0.04) you may move blocks my 0.02 in the direction you scale if you'll scale it to the end. It's also helpful sometimes, but I don't know if it affects the floating point around. Probably not, so, in general, anything above and not equal to 0 is good.
@@kreozello i have been using 0 scale for a long time and even making complicated shaping i have never encountered problems like you did, and since i have used it so much its makes my build alot quicker to make since i can accurately make smooth curves without having to change scale to 0.05 or smth like that, mostly i only use other rotations if i want to make something actually very simmetrical or if im making a smooth circle or jet nose
I would just use blender at this point, it's faster and less problematic than roblox, like I would probably build cool build in babft that requires a bit of time and a bit of thinking, here it's basically better for me to use blender, cuz spending so much time...
Not using 0 scale is the pro way to build, just learn geometry and algebra instead, then you can get the perfect shape always without doing the 0 scale trash.
@@-small-3915 for triangles use Pythagoras, for circles divide 360 by the number of pieces you want to make your circle out of to find out the angle, then divide the circumference (pi*diameter) by the number of pieces to find out the scale of each piece of the circle. If you are starting with the angle just do (360/angle) to find out the amount of pieces of that angle required to complete the full circle.
I built the ball on the thumbnail like few months ago with this video also releasing during that in mind. Forgot to include when I was editing rest in piss, effort
hey bro your the best builder i know and i was wondering if you could make me a s13 for robux? I have group funds so i can pay you with those and i have the. btw i do have all the blocks for it
Can you make tutorial hoq to build wireframe ball?
Pls make me a hot rod and a supra.
On the 5th one i think tye perfect rotation u can just clone a block next to the block u wnana rotate and one on top seleft both and on any angle it will be perfect
Very Helpful
yes very
You both are very pro
Yo big fan
yo
no its not
im so happy this isnt a build a boat text to speech video. if it was i would go insane !!
3:30 there's an easy method, U can just mirror it two times and rotate it like that (the center of rotation will be on that point) and u can just delete the side u dont want
GOD DAMNN THE TIP 5 IS TOO HELPFUL BROO I'VE BEEN PLAYING FOR 4-5 YEARS AND I ONLY FOUND OUT ABOUT THIS NOW
same but ive been playing for like 6-7 years now
there is an easyer way now i already explained it in the comments section
another tip identicle to tip 5 is mirror the block u want to rotate and move it as long as the block length example a 1 stud wide and 5 studs long mirroring it on the side and then moving it 5 studs down and then rotate as much as you want and then remove the block u mirrored
If i was MeNameShock’s friend i would ask him to build me a shredder drone
using 0 scale is like a gamble if you still dont know how to use it
to be fair i don't think you NEED to know this
but if you don't like building boats in build a boat then you should know these
Thanks I could make a super smooth sphere thank you so much this was so helpful
me personally i like to set my scale for everything to 0.25 at minimum, then swap to 0.01 afterwards if it could use a little more precision
one thing you could NEVER make me do is use 0 for the trowel tool
@@MelonBoy64_ same here
erm, what the scale tool? I'm not Tony Stark! I don't find these very useful if you have just started because your likely not gonna have the scale tool and stuff like that.
u should only start building in babft after u have every tool and a decent amount of blocks, idostuff has a beginner guide on how to get alot of gold on a new account
You are literally Bob the Builder if he was 10x better.
lavaflows i build 3 spheres and merge them to a cool sphere
you need 1536 blocks to make 3 spheres, you can do it when you got 1536 same blocks or 3 different blocks that have 512 or more.
I have no idea how dumb i am but i understood absolutely nothing about the gap fixing
Same here
seeing your complete builds in the background, makes we want to quit
Sense the new update you no longer need to use the blue axis it works on all axis
Ty
uhh im a noob at build a boat. i dont have any of these tools and it literally says " Before playing BUILD A BOAT" this is for pros?!
Yes
3:51 i usually use the like erm how do i explain this
So like uh clone it two times and like rotate it um
can you make a wireframing tutorial?
Is this man ever going to make a super car tutorial?
Solution: Learn how to build good without tutorials
Yo, you back🎉
Can you give tips on what materials to use for like texture and stuff?
Very useful ! Thanks you so much ! ;D
video idea:
remake the old bugatti chiron tutorial
i cant select multiple blocks using tools?
Yes but I think it's only on pc you have to click control and then click on the blocks you want to move but this doesn't work with the measuring tape
can you make tutorial how to make top fuel dragster?
When bulid a boat update?
dang I was wondering why my builds won't smoothen
"how to make a perfect sphere in babft 2024"
I know it all but my laptop has no video card *frustrated* and recently it started loading Antimalware service executible and it absolutely kills the fps *incredibly frustrated*
thx
Hey wait a minute why not make tips how to build gaps and stuff examples: helicopters,planes,cars and much more
he did tell u how to make gaps
and this isnt a tutorial, this is just general building tips and tricks
love you bro🤙
Hey why arent you making interior for your cars?
Awesome shock!
**Using zero scale is actually a BAD method since:**
A) It does not give you a proper understanding of how much you have scaled;
B) It is leaving you with huge decimal* numbers resulting in floating point. Meaning that you'll encounter issues with these blocks (and not only) later on after a particular amount of save&loads such as shifting.
I do not advise using 0 scale at all to any builder. Will you be novice or experienced. I used the 0 scale before and I regret my decision as I have wasted much more time fixing these shifts which appear much more commonly on builds using 0 scale. Most of the time 0.01 scaling will cut your needs anyways. At worst you'll have to shift blocks by 0.005 using various tricks such as halfway placing on top of other blocks.
Uhhh ok I take note of that but what about 0.05?
@@Baconzilla01 0.05 is generally safe. For some reason, though, if you'll scale below 0.05 (like 0.04) you may move blocks my 0.02 in the direction you scale if you'll scale it to the end. It's also helpful sometimes, but I don't know if it affects the floating point around. Probably not, so, in general, anything above and not equal to 0 is good.
@@kreozello ok thanks bro :)
@@Baconzilla01 np! Goodluck!
@@kreozello i have been using 0 scale for a long time and even making complicated shaping i have never encountered problems like you did, and since i have used it so much its makes my build alot quicker to make since i can accurately make smooth curves without having to change scale to 0.05 or smth like that, mostly i only use other rotations if i want to make something actually very simmetrical or if im making a smooth circle or jet nose
thank god mirror tool came out
I had failed all the tips since 2019 till yesterday.
Damn the tip 5 i just learn it from yeemme
tip 6 helps way more than it should lol
Nice vdeo 👍
finally somebody know TIP 5 not only me
I had a way better method than TIP9 and it dosen't need the use of cake and bringing yourself up. Let ne know if you wanna learn that
Ty bro
I would just use blender at this point, it's faster and less problematic than roblox, like I would probably build cool build in babft that requires a bit of time and a bit of thinking, here it's basically better for me to use blender, cuz spending so much time...
for tip 5: there is another way to rotate, but this requires 3 objects (1 in its position, 2 on top, 3 on the side)
nice car
Im too lazy
TIP 7 is wrong you can make circles and balls with another technique that is more effortless
Very helpfull
tysm very helpful
All virtues? Uh oh
you sound like my teacher
💀
Can you please make a car for me shock
FUCKING *GENIUSSSSSS*
9:08
why are uploads always months apart😭
ello
Bro i like this tutoria i hope you have a good day❤🎉
hey pookie bear
Nissan skyline r34 maybe?
wth?
@@naevithekittycat what??
build a nissan skyline r34 instead
I sent it to myself
gonna send this to my stupid neighbour/friend
edit: nvm these are pro level tips
Pls make a hot rod and supra and a ghost rider and creepy old car.
i- can't do tip 1...
3:10 you overcomplicated this way to much 💀 0.05 scale wasn't necessary here at all
what matters is the result but alright
🇵🇭?
bro a perfectionist like me would not fucking use 0 scale
the way rotation works is already a nightmare
same I use 0.01 or 0.05 so I can get it perfect
me too haha, a true perfectionist would use zero scale for smooth builds and still keep it symmetrical
@@MeNameShock lies
whatever makes you happy, but my evidence is all over in my channel 👌
First tip is very illegal,I perfectionist consider this unbearable
Not forcing you to haha, zero scale is goated for gap filling, the rest I use .05
Not using 0 scale is the pro way to build, just learn geometry and algebra instead, then you can get the perfect shape always without doing the 0 scale trash.
H O W
@@-small-3915 for triangles use Pythagoras, for circles divide 360 by the number of pieces you want to make your circle out of to find out the angle, then divide the circumference (pi*diameter) by the number of pieces to find out the scale of each piece of the circle. If you are starting with the angle just do (360/angle) to find out the amount of pieces of that angle required to complete the full circle.
Bruh I don’t wanna learn that again not in a Roblox game 😢
even if the math’s right, it still comes down if it’s a good build or not
@@MeNameShock accurate build = better build
Huh filipino accent
Who wants to friend me and play build a boat
YOUR BACJ
First❤
first learn yourself, and then teach
+
90% of build a boat users are noobs
I want to see the supra @MeNameShock
ty