[020] Blender 2.80 - Scales Transform [Animation Nodes]
ฝัง
- เผยแพร่เมื่อ 9 ก.พ. 2025
- Update from the previous version of the tutorial to the new Blender and AN.
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blendermarket....
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/ wiresoulstudio
This is inspiring! Please, I know you might feel "bad" that you only get a few thousand views, but what you do is in my opinion so much better than most blender tutorials which still focuses on covering basics and not dig deeper down. Thank you for this
This is probably the craziest Blender tutorial I've seen this far. I didn't know any of this stuff!
Well, I will slowly but surely keep making "traditional" tutorials, but It's very clear that the Animation nodes tutorials are vastly more popular. So my question to you: What should I make in AN now?
I definitely have large-scale destruction in back of my mind, but I really don't want to go back to 2.79 and there are no fracture tools in 2.80 yet.
I'm using Cinema4D for quick fracturing now and I don't think it would fly in the tutorial.
A music visualizer would be awesome! Not a boring visualizer that is just cubes elongating. I believe you can make an awesome music visualizer.
Yoo.. just discovered this channel and... wow that's finally some advanced and serious tutorial of the potential of blender. That said, I would personally like to find a tutorial about the basics of animation node and how to combine them.
Keep it up, this channel is going to explode in blender community
I try to copy your tutorial step by step but my scale keeps ending up either curling around its centre or completely deforming when i add bend
Also how do you rotate from the centre just by pressing r????
Hey, my blender crashes after I connect positions to object instancer
any fix ??
Wow! You content creators for Blender are an amazing group of people! I hope to be as knowledgeable and proficient in Blender as you all some day.
For anyone having trouble with the Simple Deform modifier: select your object in object mode and press ctrl+A and apply rotation.
And right here is the reason that I'm just a rookie!
hail this kind of tutorials!
now blender community have GOD level
Thanks a lot for your tutorial. Content like this, which is going into technical detail, is really hard to find. Especially when it comes to wiring nodes. I'd love to see more of that kind
Love how you made it look like Houdini
tutorials like then when they explain not only what to do but why to do it help so much with learning something new!!
This is incredible and an elegant explanation
OMG This Looks So Epic. *THANK YOU !!!*
Man this is the most amazing thing I´ve seen done in animation nodes by far!
Its a kind of magic.. I do not even know, that blender can do something like THAT.
It's just a tool. It can do whatever you want ;-)
I just downloaded 2.8 and started to play with it. Your tutorial is amazing and so over my head, it's not even funny. But I least I get the impression that migrating from Autodesk products (Maya and Max) will be an exciting adventure considering the power that Blender 2.8 offers. Thanks for your efforts.
welcome!!
Excellent work! Amazing & advanced level tutorial. Thanks man! Keep going on
THIS IS INSANE !!! 👁️👃👁️🙏
Fantastic info! I wasn't even aware this kind of effect could be done with nodes like this.
the moment he started using animation nodes, i lost
Before this video, I didn't even know there were animation nodes in this world.
@@Srgo37 same lol
@@Srgo37 im searching for them 10 minutes already have no idea where is this workspace)))
Its a specific add on (url: github.com/JacquesLucke/animation_nodes/releases/tag/daily )
@@mihaplib3038 Link doesnt work
Jaw droppingly impressive. Genuinely amazed.
Tip: if u have node wrangler then u can select a principled bsdf node and press ctrl+shift+t, it will prompt u too select inages and based on the names of the images it will make a pbr node setup, similar to the one u did, but u will have to make some changes.
Thank you sooo much for this comment. This will definitely be my favourite thing for a while :D
I've also found out, that if I hold alt, I can change the projection form flat to the cube at all the textures at once.
@@WiresoulStudio thats a nice trick
Fantastic tutorial and we need more people like you!
awesome tut. we need more of this .. but why scale is not rendered as we see in viewport i.e NOT ALL are rendered even when i increase subdivision surface resolution
Mystique effect!
Wow this is amazing thank you
This is awesome! Well explained! How possible is it to make it with current Blender 3 alpha GeoNodes?
Very well done! Perfectly paced tutorial. And good workload
Awesome, thank you for the in depth explanation, super result.
this is amazing !!!! thank you so much
Fantastic tutorial! Thanks for sharing in with us!
Awesome Breakdown!
Outstanding video!
This is just so so so good! Keep AN tuts coming plz sir!
Hello, I enjoyed your tutorial.
I'd like to try this tutorial in a higher version of 4.0. There are tools that are invisible in nodes in version 4.0, how can I apply them?
It is done by using dynamic weight paint and shrinkwarp modifier
Awesome tutorial :D Thank you so much.
This stuff is quite complex but I can see a world of possibly on it
Superb tutorial! Thank you so much! I wish you will keep making this great tutorials)
Excellent ;)
Really intellectual stuff indeed..
super cool
9:47 "...I will do the rest in TimeLapse..."
Funny Joke.
This is awesome!
Отличный интсрумент, отличное объяснение.
This video is way too cool!! Amaze job (y)
How do you get the multiple colours with the solidify modifier, mines not working like that?
Please, Does someone have an updated version of this. this no longer works
do you have updated version of this tuturoail on blender 3.5
Good stuff !
Whitch animation nodes version did you use for this tutorial?
this one is currently my desktop background 😍
Super cool!
Man you're amazing
This is BANANAS!
😲😲😲😲
hi this animotin can be exportate???
🤔🤔🤔
thank you so much for sharing!!!!
I did it, thank you!
in blender v2.83.0 and Animation Nodes v2.1.4 an error comes when you try to conect the Curve Interpolation to the Map Range for the size :(
Awesome tutorial. Thank you :)
Amazing, thanks for this excellent tutorial...
pretty sweet
Dang man you're a little TOO good! xD
Can you just save this and put it on any object?
Help, all animation nodes objects are invisible (blender 2.93/blender 4.0/blender 4.1)
Edit: plug object transforms output into object visibility output and toggle hide viewport. hide render toggle crashes on render for me :/
Amazing stuff!!!, I have a question. is it possible to turn a obejct to b object which having different shapes totally?.
my nodes are exact the same, but I don't get the scales clutter effect, it stays individually.
never mind, I forgot to update the subdivide modifier
i have toggled the node ,but it doesnt pop up on workspace
plzz help
awesome
can you update the video plsss! love the channel
Very good tutorial.
good video but sometimes too fast. you do not explain what each of the functions do it is just "than do this and than do this" and How do you get the Nodes pop up
window?
Hey, nice tutorial bro :D but i try with a suzanne but blender crash when i join "Positions" to Instances, have you some tips plz ?
SO satisfying learning this thank you!! But, how the hell am I going to remember any of it? Haha. No, seriously... how?
is there any way to break the lineal gradient of the instances ?
How can i increase the number of scale and decrease the large of scales? Thanks
Great Tutorial...
next time if you can explain the single node better it would be great !
Great concept, any chance you will try it with geometry nodes in 3.0...
I followed the tutorial and was able to render a full animation of the scales changing the material of a simple subdivided cube.
But when I close out of Blender and re-open it, the effect no longer works. The node system is still in place and nothing looks to be changed. The material still changes when the empty passes over the object, but the scale effect doesn't appear.
Is there a way to fix this? I feel like it has to be something I'm doing on my end. Otherwise, this isn't a very useful tool if you have go from starter cube to finished animation in one sitting without closing the program or risk losing all your work.
Answered my own question. When I restart, for some reason the Auto Execution function in the Animation Node editor is disabled. I opened the node editor toolbar, re-enabled Auto Execution and clicked Execute Node Tree and the scales reappeared.
Great tutorial. However, it's crashing in 2.90 Alpha when you try to render.
How did he come up with it?) how and where to learn to understand nodes?
I liked this tutorial!
why it is not getting rendered in blender 2.98?
Can I use this to transform word?
I started in blender this week im not sure if i'm at right place
Doubt you’ll see this but I have to ask. Would it be a pain to get the object to appear from particles and have it switch to your channel logo?
Is it possible to do this transform between two different objects?
Awesome! Reminded effect from X-Men.
Really awesome! It works but I want the scales on a subdivided plane which I displace with a sphere from left to right, I can't get this to work, please advice? Thanks!!!!
i think u need to check the scale map range and the interpolation curve
Instead of plug each image one by one in principle shader, you can use Node Wrangler that provides a button to select a group of images and plug them to the right Principle input 😉
Hey thanks for this amazing tutorial. I have followed step by step, but my scales seem to always end up with the same side showing.
Not sure where I went wrong? Any help would be great! Thanks
@Amine Mejri i didn't quite understand with layout.. if u mean the animation nodes workspace, then u have to download it as an addon , google animation nodes and then click on the github link from there. But if u mean where he changes the auto execution by unchecking the Always and checking the others, then u have to press "N" instead of "T" (older blender version was "T")
Toni Hollis, if u scaled and/or rotate in OBJECT MODE, then u need to apply the scale and rotation (he did it fast in a blink of an eye so u might have missed it) and let the origin point to be at the bottom of ur scale. To achieve this, you need to enter EDIT MODE, select all vertices and then press G and Y (to lock it to the Y axis) and then hit 1 on ur keyboard. I hope I answered your question unless the mistake is from the ANIMATION NODES nodes
Is there a version for geometry nodes?
I really love your stuff! Does anyone know if animation nodes work on render farms? Sheepit specifically...
Curve Interpolation does not work 6:48, Mirror Interpolation does.
This was beautifully made, but even as an intermediate blender user the nodes started to give me anxiety towards the end.
Hello, this was an amazing tutorial. Help me to understand AN better. Thanks a lot. Bravo. Just one question, please: No way that the sphere material change when I move the empty arrow, no way. It should be pretty simple, no the first time I use group nodes in material but still no chance to make that texture change. Maybe you know what i could do wrong. Thank you again
My guess: data on the object is messed up, try using ctrl + a.
This is very hard to tell without giving the project out so everyone else can see it by themselves!
@@DavidUtau Thanks a lot :)
Hey, can u say me which addon u are using please?
is there a way to download these nodes ?
I did the tut, but I still feel I'm very bad at AN. But I guess it's by doing that everything is going to become clearer
Join the club!
th-cam.com/video/_7ZaA_Zi1UI/w-d-xo.html
The animation nodes makes a separate collection but they are disabled in viewport and render how can I enable them all at once ?
same problem... thanks for figuring out what exactly it was...
The moment he used nodes I knew my fate was sealed 💀
lol