Yeah he gets TOO much done... you're basically just standing in the corner for most of the battle, unless you choose to make things hard on yourself with crappy echoes.
@@JanusHoW I didn't even realize apparently there are difficulty modes. At some point I wanna play the game again on hero mode. One thing I never quite understood was the gliding on animals. I struggled with the large lava pool puzzles in Eldin dungeon. The only way I was able to actually glide using an animal and control the direction it's going was Dampe's crow automaton.
@@sofaris576 Honestly didn't know that. I still would have preferred they have you, Zelda, the protagonist of the story do most of the work, and Link help in the same capacity Zelda usually does in the other games.
@@GamingsMostAmazingSoundtracks my point is people will jump to conclusions and basically make fanfics that nintendo could just debunk in the next zelda game. I guess if they want to have fun.
@ jump to what conclusions? Is null not a villain which the game clearly says is part of the lore? Nobody is assuming, they just go by what the game’s story tells them. You do know there are 3 separate timelines right? Each with its own canon and lore. My question to you is how is null not part of that lore?
@@GamingsMostAmazingSoundtracks bro the timeline thing was admitted to be complete bs by the devs and they clearly don't actually care about it based on how often they've recently gone against it.
Zelda, Mario, Final Fantasy, and probably other old games all had me obsessed with leitmotifs even before I knew there was a word for it, haha. Before the youtube essayists put words to everything I used to refer to them awkwardly as "musical motifs" and felt like I had to explain what they were every time.
@@snowstorm5867 Zelda has only done it twice before to my knowledge (Spirit Tracks and Breath of the Wild), so I think it’s not overdone in the series.
@@hyrulemythology6055 the problem with totk ganondorf was he was hopelessly outmatched If you fight him when the game wants you to. You have all 5 sages to back you up, a master sword that does absurd damage with the right materials, and (probably) quite a few hearts. it isn't anything remotely close to a fair fight, even during the 3rd stage 1v1. The only "challenge" is that ganondorf can counter a flurry rush, and the mechanics behind that are very simple to figure out. With Null, on the other hand, even if you hit him with the best you have, it is still quite a challenge due to the variety and strength of his attacks, not to mention the fact that this fight takes away your sword and gives it to Link (who mostly uses the bow anyway). Null is a better boss because despite Zelda growing stronger and having access to stronger echoes, Null is still more powerful and is only defeated by the combined power of Link's courage and Zelda's wisdom, NOT because you can hit him with a bonk stick that does stupid amounts of damage.
@@njkirshberger I think Null was honestly easier than ToTK Ganondorf, who is also pretty easy as you said. You're right that Zelda doesn't kill him with a bonk stick, instead she runs around spamming a Lizalfos 3 for the insta spear attack over and over while Link spams arrows and defeats him quick anyway.
They did such a great job with Null. If anything, I’m bummed they didn’t keep him alive for another game. He raises the stakes from Ganon so well, and puts the whole series in a new greater context- a war between the goddesses and Null, essentially the god of death.
@@monster25man - Starts all cutesy - Stakes ramp up - The main villain at the beggining of the story gives way to a much bigger evil - You fight a being with cosmic/ancient power - Final boss is a visual shock from the game's artstyle - You destroy the very culmination of that being (heart/soul) This is a Kirby game
@@Cendrail0001 It reminds me so much of Void specifically lol. Especially design wise, KirbyVoid and NullTri being cute(ish) spherical things that imitate each other to wildly different results
Didnt expect this game to give us a villain who is pretty much older than even Demise himself. So happy they actually did some sick lore stuff in this game. Was popping off when the triforce showed up and we even saw it splitting apart cause of Nulls touch. If the next 3d Zelda is like this we might be so back. (Was a little confused on where Null got the Ganon echoe tho. Feel like we shouldve seen what happened to the real Ganon in this game lol)
Was probably post oracle (And LBW because Ganon is still dead there, Yuga just used his corpse) where Ganon was still dead. Ganon didn't get successfully revived until Zelda 1 and lore wise was still insane from his original botched revival at the end of Oracles. The Echo looked Intellectual which means it was based on him before he died in ALTTP. Assuming it's Fallen Timeline since OOT Ganon is the only Ganon in that Timeline until they decide to make a new one. Or Null just spoke through the body which is most likely the case which then makes it more confusing to place in the Timeline. Since it uses ALTTP Ganon design though it probably takes place after LBW.
@@isgamer-8732 it probably takes place after Zelda 2 since the River Zora are no longer hostile, and the Gorons, Gerudo, and Sea Zora have returned to Hyrule.
I like that the fight is designed in such a way that you can't just send the Lynel at everything- the poison on the ground means you're encouraged to use the flying echoes and most monsters can't survive underwater.
@@tyrayentali7041 Eternal Forest. Start at the large open clearing in the top right, and follow the direction of the hoof marks. They should lead you in a circle around the forest back to the clearing, where the lynel is now waiting.
In my opinion, most Zelda games don't always have the most climatic final boss fights, but when they do, they go all in. Null might be one of my favorite non-Ganon final boss fights, almost tied with Vaati from The Minish Cap. I got legit chills.
Since Spirit Tracks, they absolutely love to make final boss final phase music like that and I'm absolutely all for it (I really loved the BotW and TotK ones)
Can I just say, this fight was so good I always have a soft spot for the link and zelda fighting together fights But this one, being zelda for once im such a scenario Gods...
Zelda usually plays the role of support, indirectly aiding us by exposing the enemy's weakspot, or by lending us some kind of item or power that also helps us expose an enemy's weakpoint. We were always the one fighting the enemy directly with a sword in hand. This time we play as Zelda, and I'm not gonna lie, it was a different experience for me. We have to put our faith in Link to use his sword to cut down Null's limbs as we use the Tri Rod to pull them away and create an opening for him. Sure we can send out echoes to help fight and cover both Link and Zelda, but we mostly rely on Link to help cut down Null. Courage and Wisdom team up together to take down a Powerful evil once again, but now we're in the role of Wisdom who cannot fight directly, but provide aid to our fellow hero.
Link and Zelda fighting together is honestly all I've ever wanted. I'm happy this game finally delivered on that. (In a mainline game, Hyrule Warriors doesn't count)
@@ajaykundlas7461to be fair though, it does feel different this time around. Playing as Zelda actively makes a difference in how the fight feels; and I do think that overall they’ve improved in making “ally AI” over the years so Link was actually pretty smart with how he attacked, defended, or like how he does his spin attacks when you pull the arms. It feels more fluid than the other prior examples did
This game was absolutely amazing. They finally gave Zelda her own true proper game. The story, the bosses and the game mechanics work great it’s basically tears of the kingdom but flat.
@@CallTheDayyou can just send out monsters to attack the arms (which is what I did), but most (or at least a few) bosses have you using Bind in some way. It goes a lot quicker but at least you’re doing something instead of just waiting while echoes attack
kind of a shame that null just seems to be gone gone, and not any sort of still around to be a pest when the plot demands i think it'd have been a cool step up from demise saying a sentence after losing a fight, to instead have this guy be the true source of the evil that keeps reincarnating an entity from the time of the goddesses, but completely opposite in that it wants to destroy and consume rather than create and share additionally almost seeming to perfectly fit into the tri force symbology as that 4th triangle formed by the void between the 3 pieces, completely contained by the goddesses but with the potential to be free when the pieces are split
To be fair i think it's not really dead cuz even the goddesses couldnt anything but seal him. I dont know but nonetheless if he is dead he is dead only in the downfall timeline.
They can still go with „there’s void in everything“. So I don’t think Null is gone for good. Fun fact: In German he is called Nihil. Don’t know why, but I think that’s kinda cool.
@@Jinn1986 nah, Null’s dead, Nintendo has a rule about villains that are not the main antagonist of the series. All one off villains that die must stay dead.
Tho null is kinda diferent. All of the other one offs, as powerful as they were( It varies) are nothing compared to Null. Of anything, it would make as much sense if not more than ganon to null come back ina future title. Heck, the new lore is HUGE. And even if Null doesn't come back fully, there could be a new reincarnation of him.
I loved every single part of this, but just image how much more epic it would've been if we were fighting in a platform just so that you could see the background around you, and that in this background there were loose monsters and Tris creating echoes to fight them while Zelda and Link fight the big boss. Purely just for decorative purposes and make it all the more epic than it already is
@@JesseFea Demise did emerge from a fissure in the beginning, just like the fissures that Null created. It seems like Null was always the greater evil.
I can’t believe we got new Hyrule creation lore in 2024. This game delivered in so many awesome ways Also had a surprising number of similarities to Pokémon Super Mystery Dungeon?? If you know you know lol
To be fair, the Demon Dragon battle is personally the second most epic moment in any Zelda game. The first one would be in Twilight Princess, after Link defeats King Bulblin for the first time and strikes a victory pose while riding Epona on top of the Eldin bridge
Did we play the same game? This final boss was great, but for the vast majority of it you're just hanging out in the back and sending out your strongest Echo while Link does the heavy lifting
Ik I am not the first, nor will be the last, but damn I had no idea I was playing a kirby game disguised as a zelda game lolol. But in all seriousness this game was so much fun and the last battle was fantastic!!! As someone who wasn't really blown away by totk, this game absolutely won me over!
@@norbertoiiitadeo3184 problem is that Tri said that Null is dead and gone. And as such they no longer need to protect the land, at least not in that timeline. Plus Nintendo hates bringing back one-off villains, and Null is most definitely a one-off villain
@@chadpeterson5698 tri can be wrong. and tri said theyll be resting. if the zelda team cared for the story and the lore, they easily can, although that doesnt seem to be the case with modern zelda. at the very least it gives a reason for the existence of everything in the zelda world and the tri force
@norbertoiiitadeo3184 well they apparently spent 8-9 days straight trying to make Echos not fuck up the timeline so they are trying, or at least are now trying.
the phase 3 boss would be better if you had to protect and support link from some attacks like he frees you from hands, instead of him just being an invincible menace you dont need to monitor at all and can in fact leave anything to him and lynel while you run around,
While true, the fight's WAY better if you supported Link, by grabbing the arms and pulling it towards Link, who will do a charged attack to immediately sever it.
Null really adds a new layer of lore to the Zelda franchise. If the demon king Demise was the opposite of the goddess Hylia, then Null, as the embodiment of destruction, is the opposite of the Golden Goddesses, the three powers of creation. Him appearing long after Ganon himself seems to be forgotten feels like a case of the villain going "if you want something done right, you've got to do it yourself" and then doing it. Plus, the fact that he's basically a Lovecraftian horror rather than just a demon instantly ups the stakes.
The fight itself was alright at best, but a bit too easy in my opinion, dodging his attacks was just too easy, only the attack with multiple Ganon shadows was actually difficult to dodge. Other than that the fight was awesome thematically, I also liked the phase change where you are in the water fighting him there alone. Overall not the best fight, but I still enjoyed it for what it is
I wonder if anyone here's familiar with the horror movie Noroi: the Curse. The main villain's a demon by the name of Kagutaba. Null has faces that remind me of the former.
I'll be reall This thing doesn't feel evil to me Null was just the void that already existed, and the gods just build the world on top of it Of course it would try and fight against it But of course, a world unchanging is no world at all, the gods promised change There never was any pure evil, just change and stillness Two forces of nature forever at eachothers throat Life and death
It's obviously the Fallen one since most top down episodes are set in there (and it's ALTTP's Hyrule) but I kinda agree this is vague when ALBW was supposed to happen between.
EoW obviously sets up after ALBW, most of known location of the ALTTP/ALBW portion of the map are mostly in bad condition or in ruins (like the Desert Palace), showing lots of time passed.
@@Panckechi While that is indeed a possible placement, keep in mind all those same Alttp map locations are in FSA on the child timeline. That, and the races & tribes in EoW also align with the ones in FSA. It’s worth noting that in the downfall timeline, both Ganon & the Triforce are widely known throughout Hyrule by name and appearance for the whole line. In the child timeline, Ganon is relatively unknown and the Triforce is obscure. This would seemingly line up with EoW where nobody knows who Ganon is and the Triforce is simply known as the Prime Energy. Not saying after ALBW couldn’t work, but after FSA works quite well too.
It probably either takes place after Tri Force Heroes or after Zelda 2. I’m leaning toward after Zelda 2 since it feels like a transition between the downfall timeline and the Era of the Wild, but the map is closer to ALttP/ALBW which still makes me want to place it after Tri Force Heroes. *Edit: after reading the comment above, I’m now considering a placement after Four Swords Adventures
The concept of this vilain is pretty neat. Even though I think its a missed opportunity for having introduced it in an experimental tital with such a chibic design ; wich doesn't helps to take this threat seriously.
Honestly a surprisingly climactic final boss for how chill the vibes of the rest of the game are.
bro I LOVED how you teamed up with Link at the end. He's the only AI who actually got stuff done 😭😭
Yeah he gets TOO much done... you're basically just standing in the corner for most of the battle, unless you choose to make things hard on yourself with crappy echoes.
He's probably a smart AI for people who somehow got by with bad Echoes. You can actually beat the game normally with as few as ten.
@@JanusHoW I didn't even realize apparently there are difficulty modes. At some point I wanna play the game again on hero mode. One thing I never quite understood was the gliding on animals. I struggled with the large lava pool puzzles in Eldin dungeon. The only way I was able to actually glide using an animal and control the direction it's going was Dampe's crow automaton.
@@nahor88You can bind and pull out Nulls Limbs which makes Link oneshot them. I imagine just staying in a corner would drag the fight out.
@@sofaris576 Honestly didn't know that. I still would have preferred they have you, Zelda, the protagonist of the story do most of the work, and Link help in the same capacity Zelda usually does in the other games.
The cutest Zelda game has you fighting arguably the most important influential villain in the whole franchise in terms of lore
"lore" or just what fans assume is lore like usual
@ null is part of Zelda lore. Wym?
@@GamingsMostAmazingSoundtracks my point is people will jump to conclusions and basically make fanfics that nintendo could just debunk in the next zelda game. I guess if they want to have fun.
@ jump to what conclusions? Is null not a villain which the game clearly says is part of the lore? Nobody is assuming, they just go by what the game’s story tells them. You do know there are 3 separate timelines right? Each with its own canon and lore. My question to you is how is null not part of that lore?
@@GamingsMostAmazingSoundtracks bro the timeline thing was admitted to be complete bs by the devs and they clearly don't actually care about it based on how often they've recently gone against it.
I'm, a sucker for Zelda songs that sneak in leitmotifs, Zelda's lullaby especially. Reminds me of The final catch and Hyrule castle from totk
Perhaps ALBW a bit?
Zelda, Mario, Final Fantasy, and probably other old games all had me obsessed with leitmotifs even before I knew there was a word for it, haha. Before the youtube essayists put words to everything I used to refer to them awkwardly as "musical motifs" and felt like I had to explain what they were every time.
I really love it when games take the game’s main motif/theme and mixes it into the final boss theme. Really great song!
It's my favorite cliche in any media. Using the main theme for the final battle makes all of it go full circle.
It's a garbage cliche but this time it's good
That’s when you know it’s about to go down
@@snowstorm5867 Zelda has only done it twice before to my knowledge (Spirit Tracks and Breath of the Wild), so I think it’s not overdone in the series.
@@snowstorm5867 wrong
Theme of throwing a rock and 300 butterflies at a dark god
I threw an army of crows at it :D
Had the lynel which made the boss a joke lol😂
I just threw a bunch of boomerang boarblin lv2
@@lilyhuang4580if nobody got me I know boomerang boarblins got me
@@JohnSmith-wv5km Cool, another boomerang boarblin enjoyer
Crazy how this game has us fight a primordial being
Next to Majora's Mask, Phantom Hourglass and Spirit Tracks.
A big improvement from Ganondorf in TOTK, who didn’t feel like a huge threat like Null.
@@hyrulemythology6055 the problem with totk ganondorf was he was hopelessly outmatched If you fight him when the game wants you to. You have all 5 sages to back you up, a master sword that does absurd damage with the right materials, and (probably) quite a few hearts. it isn't anything remotely close to a fair fight, even during the 3rd stage 1v1. The only "challenge" is that ganondorf can counter a flurry rush, and the mechanics behind that are very simple to figure out. With Null, on the other hand, even if you hit him with the best you have, it is still quite a challenge due to the variety and strength of his attacks, not to mention the fact that this fight takes away your sword and gives it to Link (who mostly uses the bow anyway). Null is a better boss because despite Zelda growing stronger and having access to stronger echoes, Null is still more powerful and is only defeated by the combined power of Link's courage and Zelda's wisdom, NOT because you can hit him with a bonk stick that does stupid amounts of damage.
@@njkirshberger I 100% agree, Gannondorf was way too easy due to the stupid fuse mechanism.
@@njkirshberger I think Null was honestly easier than ToTK Ganondorf, who is also pretty easy as you said. You're right that Zelda doesn't kill him with a bonk stick, instead she runs around spamming a Lizalfos 3 for the insta spear attack over and over while Link spams arrows and defeats him quick anyway.
This definitely feels like a 2D Zelda boss from one of the older 2D Zeldas like minish cap, and the DS Zelda games.
Yeah: Vaati, Bellum and Malladus.
This climax was insane. Loved every second of it
Behold, Null. The God of Nothing.
It's not the God of nothing, because that would imply that it's something. It's simply nothing.
It's oblivion incarnate!
They did such a great job with Null. If anything, I’m bummed they didn’t keep him alive for another game. He raises the stakes from Ganon so well, and puts the whole series in a new greater context- a war between the goddesses and Null, essentially the god of death.
Then again, Nintendo doesn’t like keeping one-off villains around. We’ll be lucky if he appears in games for the other 2 timelines
Well since this game is likely in the downfall timeline, that means Null could return, but I doubt we would get games on that.
I wouldn't say Death, he's more akin to Nothingness
@@bravecereza especially since Null doesn’t even need to consume life, it chooses to do out of greed.
Wait is Null his english name?
In my language they called this guy Nihil (possible Mohg maniac)
i wouldnt say this was the best fight of the series but thematically? its very high up on the list. I got chills.
I loved this Kirby Fight so much, I was using Lynel : My strongest pokémon in the Team to beat him
I thought this was a zelda game :u
@@monster25man
- Starts all cutesy
- Stakes ramp up
- The main villain at the beggining of the story gives way to a much bigger evil
- You fight a being with cosmic/ancient power
- Final boss is a visual shock from the game's artstyle
- You destroy the very culmination of that being (heart/soul)
This is a Kirby game
@@Cendrail0001you also copy the abilities of your enemies
@@Cendrail0001 It reminds me so much of Void specifically lol. Especially design wise, KirbyVoid and NullTri being cute(ish) spherical things that imitate each other to wildly different results
@@123890antonioj Null isn't cute and Kirby isn't Void knock it off. Nor is Void cute it just imitates Kirby's face, Null isn't even spherical.
This music made this fight so amazing, definitely my fav track of the entire game
Didnt expect this game to give us a villain who is pretty much older than even Demise himself. So happy they actually did some sick lore stuff in this game. Was popping off when the triforce showed up and we even saw it splitting apart cause of Nulls touch. If the next 3d Zelda is like this we might be so back. (Was a little confused on where Null got the Ganon echoe tho. Feel like we shouldve seen what happened to the real Ganon in this game lol)
DLC maybe??? playing as Link fighting Ganon and a credit scene where Null make an echo of him???
Was probably post oracle (And LBW because Ganon is still dead there, Yuga just used his corpse) where Ganon was still dead. Ganon didn't get successfully revived until Zelda 1 and lore wise was still insane from his original botched revival at the end of Oracles. The Echo looked Intellectual which means it was based on him before he died in ALTTP. Assuming it's Fallen Timeline since OOT Ganon is the only Ganon in that Timeline until they decide to make a new one. Or Null just spoke through the body which is most likely the case which then makes it more confusing to place in the Timeline. Since it uses ALTTP Ganon design though it probably takes place after LBW.
@@isgamer-8732 it probably takes place after Zelda 2 since the River Zora are no longer hostile, and the Gorons, Gerudo, and Sea Zora have returned to Hyrule.
I'm personally curious why the triforce was never once referred to as such ingame.
@@sinteleon Most likely during an era that they don't know about it of which there have been several.
I like that the fight is designed in such a way that you can't just send the Lynel at everything- the poison on the ground means you're encouraged to use the flying echoes and most monsters can't survive underwater.
tbf I only used the lynel and had very little issues (aside from the water section obviously).
I switched to the lvl 3 lizalfos, was really easy
Where do you get a Lynel echo? I just used the Darknut lvl 3 and it destroyed Null lol
@@tyrayentali7041 Eternal Forest. Start at the large open clearing in the top right, and follow the direction of the hoof marks. They should lead you in a circle around the forest back to the clearing, where the lynel is now waiting.
I spammed the Lynel anyway, didn’t really think to use flying Echoes since the boss was pretty easy after getting into a rhythm
In my opinion, most Zelda games don't always have the most climatic final boss fights, but when they do, they go all in. Null might be one of my favorite non-Ganon final boss fights, almost tied with Vaati from The Minish Cap. I got legit chills.
A dark overworld reprisal for the final boss where Zelda and Link team up?
Close enough. Welcome back, Spirit Tracks.
Since Spirit Tracks, they absolutely love to make final boss final phase music like that and I'm absolutely all for it (I really loved the BotW and TotK ones)
Spirit Tracks had such a heartfelt ending. I remember finding myself crying in the last clash with Malladus
Can I just say, this fight was so good
I always have a soft spot for the link and zelda fighting together fights
But this one, being zelda for once im such a scenario
Gods...
Remember Spirit Tracks?
Zelda usually plays the role of support, indirectly aiding us by exposing the enemy's weakspot, or by lending us some kind of item or power that also helps us expose an enemy's weakpoint. We were always the one fighting the enemy directly with a sword in hand. This time we play as Zelda, and I'm not gonna lie, it was a different experience for me. We have to put our faith in Link to use his sword to cut down Null's limbs as we use the Tri Rod to pull them away and create an opening for him. Sure we can send out echoes to help fight and cover both Link and Zelda, but we mostly rely on Link to help cut down Null. Courage and Wisdom team up together to take down a Powerful evil once again, but now we're in the role of Wisdom who cannot fight directly, but provide aid to our fellow hero.
They finally pulled a Kirby like story. Cute visuals, cute characters, and then fighting the grotesque personification of evil. 100/10 of a game
It was extremely bold for Nintendo to have us fight an Outer God from H. P. Lovecraft! 😄
Link and Zelda fighting together is honestly all I've ever wanted. I'm happy this game finally delivered on that. (In a mainline game, Hyrule Warriors doesn't count)
Wind Waker, Spirit Tracks, Twilight Princess, and tears of the kingdom (it counts) all have this.
@@ajaykundlas7461 I literally just played wind waker, how did I not remember that 🤦♂️
@@ajaykundlas7461to be fair though, it does feel different this time around. Playing as Zelda actively makes a difference in how the fight feels; and I do think that overall they’ve improved in making “ally AI” over the years so Link was actually pretty smart with how he attacked, defended, or like how he does his spin attacks when you pull the arms. It feels more fluid than the other prior examples did
But they fight together in multiple games...
spirit tracks
This has to be in my top 5 zelda songs. It gives me chills everytime i hear it, I love it ❤
Nintendo really went and made you kill Azathoth.
Yeah lmao, pretty insane
1:02 ZELDAS LULLABY MOMENT
Took me a bit to realize that in part of this theme Zelda's Lullaby begins to play and i find that really neat
This may not be the game fans wanted, but it is one we needed
They didn’t have to go this hard
0:53 is my favorite part shame it’s only a minute twenty loop though
This game was absolutely amazing. They finally gave Zelda her own true proper game. The story, the bosses and the game mechanics work great it’s basically tears of the kingdom but flat.
This fucking music. It belongs in the pantheon of greatest Zelda music ever
This game was a fantastic experience the whole way through and I'm so glad I bought it day 1
One of my favorite ost !
Combat wise this wasn't super interesting, just pulling his arms off, but ambience wise this is top 5 boss fights in the series for me
You where supposed to pull its arms off? I just let me minions fight and watched, never realized you had to pull anything off lol
@@CallTheDay I mean you had to destroy them somehow but it went way faster once I cracked that out lmao
@@CallTheDayyou can just send out monsters to attack the arms (which is what I did), but most (or at least a few) bosses have you using Bind in some way. It goes a lot quicker but at least you’re doing something instead of just waiting while echoes attack
@@molduga Damn, that totally went over my head. How do you use bind on the other bosses?
same
That was actually really good.. I'm a sucker for BOTW and TOTK, but gosh make more zelda like this this is GOOD
When this song cameee, gosh, it was epic!! ❤❤❤
kind of a shame that null just seems to be gone gone, and not any sort of still around to be a pest when the plot demands
i think it'd have been a cool step up from demise saying a sentence after losing a fight, to instead have this guy be the true source of the evil that keeps reincarnating
an entity from the time of the goddesses, but completely opposite in that it wants to destroy and consume rather than create and share
additionally almost seeming to perfectly fit into the tri force symbology as that 4th triangle formed by the void between the 3 pieces, completely contained by the goddesses but with the potential to be free when the pieces are split
To be fair i think it's not really dead cuz even the goddesses couldnt anything but seal him. I dont know but nonetheless if he is dead he is dead only in the downfall timeline.
They can still go with „there’s void in everything“. So I don’t think Null is gone for good.
Fun fact: In German he is called Nihil. Don’t know why, but I think that’s kinda cool.
@@Jinn1986 nah, Null’s dead, Nintendo has a rule about villains that are not the main antagonist of the series. All one off villains that die must stay dead.
Tho null is kinda diferent. All of the other one offs, as powerful as they were( It varies) are nothing compared to Null. Of anything, it would make as much sense if not more than ganon to null come back ina future title. Heck, the new lore is HUGE. And even if Null doesn't come back fully, there could be a new reincarnation of him.
@@Jinn1986 He is called Nihil in Spanish too
Kirby-ass final boss
Although unlike most Kirby villains, Null actually has a personality
@@chadpeterson5698 yeah thats a good point
lmfao yeah
my first thought when i saw it HAHA
Oh good, another Void type enemy.
I loved every single part of this, but just image how much more epic it would've been if we were fighting in a platform just so that you could see the background around you, and that in this background there were loose monsters and Tris creating echoes to fight them while Zelda and Link fight the big boss. Purely just for decorative purposes and make it all the more epic than it already is
IMO, this new villain might be able to rival Demise in terms of evilness.
Scratch that, now that I’m looking at things more, Null surpasses Demise.
Seems to predate demise as well!
Maybe this thing is why demise exited in the first place
He definitely seems to be among the most competent.
@@JesseFea Demise did emerge from a fissure in the beginning, just like the fissures that Null created. It seems like Null was always the greater evil.
@@JesseFea you and I have the same idea
@@peppercat42069if this is true, then Null not only rivals Demise in terms of evil, it surpasses Demise
i have listened to this like 100 times am i ok?
You're totally OK, this is a banger
This had me so hyped I almost started crying
I really really need an extended version of this. 😍❤
I can’t believe we got new Hyrule creation lore in 2024. This game delivered in so many awesome ways
Also had a surprising number of similarities to Pokémon Super Mystery Dungeon?? If you know you know lol
I KNOW. AND I AM EMOTIONALLY UNWELL BECAUSE OF IT. /POS
@@Aoikittyat first I said “wow this is just like PSMD!” As a joke but the further I got I went “oh wait”
Kirby?
@@ikagurawell it is design wise Kirby like but multiple story beats match up closely with PSMD even more than Kirby
Me when the final boss isn't an interactive cutscene
Tbh I'm fine with cutscene final bosses if we at least get a solid gameplay final boss before it, kinda like Kirby final bosses
To be fair, the Demon Dragon battle is personally the second most epic moment in any Zelda game. The first one would be in Twilight Princess, after Link defeats King Bulblin for the first time and strikes a victory pose while riding Epona on top of the Eldin bridge
Did we play the same game? This final boss was great, but for the vast majority of it you're just hanging out in the back and sending out your strongest Echo while Link does the heavy lifting
@@Delta-lu5kf I use bind to pull his arms, so I had more interaction with the battle and only used echoes as a sheild
@grimmyreap9920 Dors that actually do anything? I tried that during the 2nd phase but nothing happened
When Sonic got The End Zelda got Null.
I gotta say this entire gave me huge Wind Waker Final boss vibes, just seeing both Link and Zelda fighting together reminded me hard of that boss
Yami from Tatsunoko vs Capcom?
Ik I am not the first, nor will be the last, but damn I had no idea I was playing a kirby game disguised as a zelda game lolol. But in all seriousness this game was so much fun and the last battle was fantastic!!! As someone who wasn't really blown away by totk, this game absolutely won me over!
Seeing link vs Null would be cool if null somehow comes back for another game
Null’s dead, and unless they bring it back in the other 2 timelines, and in the presumed Era of the Wilds reboot timeline, Null isn’t coming back
@@chadpeterson5698not that difficult to think of a reason: null is the nothingness. The nothingness will always exist. Boom, null is back.
@@norbertoiiitadeo3184 problem is that Tri said that Null is dead and gone. And as such they no longer need to protect the land, at least not in that timeline. Plus Nintendo hates bringing back one-off villains, and Null is most definitely a one-off villain
@@chadpeterson5698 tri can be wrong. and tri said theyll be resting. if the zelda team cared for the story and the lore, they easily can, although that doesnt seem to be the case with modern zelda. at the very least it gives a reason for the existence of everything in the zelda world and the tri force
@norbertoiiitadeo3184 well they apparently spent 8-9 days straight trying to make Echos not fuck up the timeline so they are trying, or at least are now trying.
0:20 cooked!
Null (Zelda) and Void (Kirby)
the phase 3 boss would be better if you had to protect and support link from some attacks like he frees you from hands, instead of him just being an invincible menace you dont need to monitor at all and can in fact leave anything to him and lynel while you run around,
While true, the fight's WAY better if you supported Link, by grabbing the arms and pulling it towards Link, who will do a charged attack to immediately sever it.
Damn you used the lynel? I found em too OP to have fun with
@@vibevizier6512 only in the final fight cause of the thing but where else can i use them
My personal headcanon is that Null is the source of all demons, with Demise being the strongest and possibly first
Echoes of Wisdom 🤝 SMT V Vengeance
Fighting the void that existed before creation
Null really adds a new layer of lore to the Zelda franchise.
If the demon king Demise was the opposite of the goddess Hylia, then Null, as the embodiment of destruction, is the opposite of the Golden Goddesses, the three powers of creation. Him appearing long after Ganon himself seems to be forgotten feels like a case of the villain going "if you want something done right, you've got to do it yourself" and then doing it.
Plus, the fact that he's basically a Lovecraftian horror rather than just a demon instantly ups the stakes.
Null isn't really an embodiment of destruction and more like the personification of nothingness
@@jeanduresau Destruction is to cause something to cease to exist. Null is absolute destruction.
am I the only one who got Okami vibes from this fight? it feels a lot like the final boss in that game (which is not a bad thing)
I commented about Yami from Tatsunoko vs Capcom but that was also from Okami as I heard.
Fighting alongside Link to this theme was badass. Makes me wish they saved this idea for a 3d Zelda.
This game is 3D. Jokes aside I feel like top down games were more experimental (like on the DS).
This could happen in the near future.
They had something similar in TWW and TP
@@WideMouth, can’t forget about Spirit Tracks, too.
Go snake army! This is what we've trained for!
Man I wish I could actually say that, but snakes are a horribly ineffective weapon in this fight :(
There should have been rope lvl.2 and lvl.3 echoes.
On repeat
Ngl I teared up
The fight itself was alright at best, but a bit too easy in my opinion, dodging his attacks was just too easy, only the attack with multiple Ganon shadows was actually difficult to dodge. Other than that the fight was awesome thematically, I also liked the phase change where you are in the water fighting him there alone. Overall not the best fight, but I still enjoyed it for what it is
So why is he a Corrupted Tri ?
I think it's more like Tri's are anti-Nulls
The goddesses created the Tris in Null's image because the Tris exist solely to undo Null's damage.
The appearance of that antagonist confused me at first, were the Tris a "holy replicate" of Null?
Probably because he consumed countless Tris, his true self is that giant black sphere you infiltrate with Link
is it not just an echo of a tri like he creates echoes of other bosses and zelda
0:00 1:21 2:42 4:03
Absolutely adore 1:21, it's so beautiful ❤❤❤
The magic of string instruments, my friend
I wonder if anyone here's familiar with the horror movie Noroi: the Curse. The main villain's a demon by the name of Kagutaba. Null has faces that remind me of the former.
I'll be reall
This thing doesn't feel evil to me
Null was just the void that already existed, and the gods just build the world on top of it
Of course it would try and fight against it
But of course, a world unchanging is no world at all, the gods promised change
There never was any pure evil, just change and stillness
Two forces of nature forever at eachothers throat
Life and death
Jesse tf are you monologuing about
Not really, Null is shown to be hypocritical and actively shows signs of greed. It doesn’t need to consume life, it just likes doing it out of greed.
@@chadpeterson5698 like Bellum from Phantom Hourglass!!!!
@@stoneslab yep, but far more despicable.
I like your idea more than what we actually got. Ngl
Loved this new villain but it confused me more about the timeline even more so then totk did
It's obviously the Fallen one since most top down episodes are set in there (and it's ALTTP's Hyrule) but I kinda agree this is vague when ALBW was supposed to happen between.
EoW obviously sets up after ALBW, most of known location of the ALTTP/ALBW portion of the map are mostly in bad condition or in ruins (like the Desert Palace), showing lots of time passed.
@@Panckechi While that is indeed a possible placement, keep in mind all those same Alttp map locations are in FSA on the child timeline. That, and the races & tribes in EoW also align with the ones in FSA.
It’s worth noting that in the downfall timeline, both Ganon & the Triforce are widely known throughout Hyrule by name and appearance for the whole line. In the child timeline, Ganon is relatively unknown and the Triforce is obscure. This would seemingly line up with EoW where nobody knows who Ganon is and the Triforce is simply known as the Prime Energy. Not saying after ALBW couldn’t work, but after FSA works quite well too.
It probably either takes place after Tri Force Heroes or after Zelda 2. I’m leaning toward after Zelda 2 since it feels like a transition between the downfall timeline and the Era of the Wild, but the map is closer to ALttP/ALBW which still makes me want to place it after Tri Force Heroes.
*Edit: after reading the comment above, I’m now considering a placement after Four Swords Adventures
Deploying lynel😂
The concept of this vilain is pretty neat.
Even though
I think its a missed opportunity for having introduced it in an experimental tital with such a chibic design ; wich doesn't helps to take this threat seriously.
Maybe in a decade or sooner if we’re lucky, they’ll make a remake of the game without the chibi style
??? This is just not the case
Kirby has arguably some of the scariest Nintendo bosses and guess what, it's a chibi artstyle.
Idk, I feel like it works just fine with the artstyle.
Nah dude he works PERFECT here hes AWESOME. His fight also lets you just. Fuck around. Which is the true essence of this game