I played at launch, so It really wasn't that sort of game for me. I felt every minute and desperately tried to get my moneys worth over the next 2 months that it took me to finish the main story. Had a brief period of genuine fun doing the boxing challenges tho
As a guitarist, i really appreciate that he isnt playing generic “rock” chords or some universally appealing fingerpicking bullshit. Its just straight up alternative metal riffs. I fucking love johnny.
I think the idea (or "Motiv"?) for this is coming from the Witcher Soundtrack - but I'm not so sure which song actually or if it is a adaptation of a mixture out of that...
As much as I wish what you said is true, CP77 lacks the insane depth of Witcher 3. I wish you were right. But pretty much all the secrets of Night City have been found :')
What’s there to do for 6oo hours lol , 50 would be like maximum to do everything . The design is not even that stylish it’s more Asian Hong Kong vibes than actual cyber punk
@BIGDPIMP every NCPD scanner event, every random encounter, every side quest, every cyberpsychosis event, every race, every fixer job, every main quest (I've probably missed others too). All of those across the base game and Phantom Liberty takes me approximately 100-120 hours depending on how slow I take it. Plus I've replayed the game about 5 (3 of those times with Phantom Liberty) times so there's that
Cant express enough how addicted I am to this game. Been playing only few weeks and its easily top 3 fav of all time. I need way more DLC or Cyberpunk 2 tomorrow fr. EDIT: 2025 now, Cyberpunk is now Top 1.
I have played so many games in my life and still cyberpunk remains my absolute favorite, The story is incredible and after getting every PL ending it still feels amazing, Not too mention this game has some amazing mods and is one of the easiest games too manually mod
@@GeneralCba agreed, There's so many different builds and mechanics too learn like sandy+sword or keronikoz (dunno how to spell it) And installing gorilla arms just makes the game so much easier as it boosts your strength letting you bypass strength checks and makes the boxing fights a cake walk
@@JOHNNY_SILV3RHAND trust, ive played through with different stuff each time haha. Netrunner Blackwall OP, sandy insane but kinda too op and right now im going bez katana lmao
@@GeneralCba I'm upset that they nerfed comrades hammer into the ground, I haven't looked yet but there might be a mod that makes it the original version
In the easily missable questline for the prophet Gary. During a chat with V and Johnny the Spanish Inquisition is mentioned. Comes out of nowhere! You don't even expect it! 😂
There's another spot that pays tribute to the devs not too far from where you discover The Tower tarot; pretty sure the door uses the same code. No pictures, only names.
@@LarsBlitzer Thanks for the info! I only ever visited the one time, both locations on the same playthru, so I seem to have conflated the two door codes.
I love this place. Vanilla, because Johnny just sits there and plays while you are there. He's like 'sit down a while, V....take a break, have a nap, catch your breath' Modded....I love this place because of how it was tied to one of my favourite mods. Missing persons: fixers hidden gems. Each hidden gem in the base game is given a tiny 'gofer' (as in, go for this, get me that') quest by the Fixers in the game. Starts with Regina in Watson (can be started in act 1) after you finish the 'Monster Hunt' gig (deal with Jotaro at the Ho-Oh club) Once you complete att the main fixers mod quests, Rogue will send you to do a couple. (She also has the quests for the stuff added in 1.6 and onwards, like GUTS and the Pacifica pier guy) This is a room she sends you to. Tells you that all those faces on the screen were folks she worked with who are no longer around (in Night City) Atlantis and Afterlife merc's, solo's and Netrunners all. (I know they are developers. Their names are also used in the ruins room in the Arasaka HQ memorial as victims, so it's not like the game didn't flatline em already themselves lol) I really liked that touch, tying them to the game more than just 'a bunch of faces on a screen' they were old Edgerunners that fell over the edge, ended up in the columbarium.
Thanks for sharing your thoughts! I love how mods can add so much depth to the game, especially when they connect with the lore like this. The hidden gems and the extra backstory with characters from Night City's past add a whole new layer to the experience. It’s like the devs gave us a living, breathing world, and the modders just keep adding even more life to it. Appreciate the recommendation, I’ll definitely check out that mod!
@@TheGoldenNeck it also has a separate extra one for the new expansion hidden gems in Dogtown too. It's one of the mods I just can't do without. Some don't like it, since you are just doing 'go here, check on (corpse) person, report back' stuff most of the time. If you are an mmo player tho, it's second nature lol. It's also configurable if you have one of the optional mods. You can set it's rewards (exp/rep/money) whether or not you have a map marker, if you can see it in your mini map ect. If you turn off the markers ect, it becomes a bit of a scavenger hunt since you only have the general area listed by the text message.
This has got to be T-Bugs lair, right? Probably created for a different version of the story and rather than cut it completely after all the work that had been done they decided to make it a little Easter egg. I say it's probably T-Bugs because it's really close to the only person I know of in the game that was one of T-Bugs friends, the lady who runs the net running shop up above.
Reminds me of the end of Quake 2, you could get under the level and there were photos of all the ID team, and a few of the enemy NPCs…uh…”relaxing” in a group.
I love that room. My first playthrough, way before you could hang out with Johnny in your H10 apartment, I did a "final" round of Night City and my favorite spots before going to meet Hanako. Dropped by here, too, and just sat and listened to him play for a while.
I don't think I've ever played a game that puts you in such a well developed living and breathing world that you 'feel' like you are immersed as a resident living a life, and not just playing a game with objectives and quests. I also don't there has ever been a game to do an 180 degree flip from 'deeply flawed and okay if you can see past the bugs' to 'perhaps one of the greatest games of all time'. If you haven't played this game since Phantom Liberty, download it, and the patch and start over. The patch, new additions, and the completely rebuilt skill building, helps the game achieve damn near perfection. In my humble opinion, literally the only thing that would have made this game more immersive is Starfield's way of finding rabbit holes just by overhearing conversations, or finding something on a totally random body of an enemy you took down that sends you on a quest.
@@calimdonmorgul7206I tried twice to get into it. It's weird because I love most all RPGs but it just didn't do it for me. I'm going to try again next time I can put some real uninterrupted time into it.
@@Hdtjdjbszh I thought Fallout and Elder Scrolls are amazing and immersive in their own way. But I didn't 'feel' like a resident in either, because they are so far off reality. A world like Cyberpunk, really doesn't seem that far off. The day to day 'feels' like a world not that far from what we are living in. Not the character upgrades. Just the world itself. It's very much a 'real' feeling city. Also the layer upon layer upon layer of densely packed areas that can be explored. No other game has a metropolis that can be explored to that level. It's not the biggest game map. But you can get more lost exploring every inch of that map than you can with games that have maps twice as big.
Last time I was in there I stayed in there for almost in there for 2 hours and it was STILL going! Crazy to know there was a hellva lotta people it took into making this game. I guess I'm just wondering now how long do you actually need to be in there to get all the way to the end? Or does it just loop itself once its done playing/showing everyone who worked on Cyberpunk- guess I won't ever really know, still cool that this is in the game tho and that more people are finding out about it. ^ ^
I would love this game so much if they would enable more enemy cyberware on console so that it's harder. If I can use my charge jump and dashing then the enemies should be able to too. The Perks introduced in Phantom Liberty are cool, but they also make it way too easy
This is what I mean about losing some fun when switching to Unreal. I twill make the game consistent and with consistent updates, but the love and honest feel of the game will be lost. I'm sure the game will look amazing, but the soul will be lost.
I’ve been searching high and low for that code. Kept checking back many times. No luck. Strange. I’ve only played v2.12, and Johnny never appeared for me. How did you trigger that?
There are 2 types of CP2077 players Those in it from the beginning…. Those who jumped on the bandwagon after the anime series This is old news to the former
I was in it it from the beginning, but, Sony randomly refunded me one day and since it wasn’t on the market when they did and I didn’t think it was ever gonna be on it again, I bought some other games on sale with the refund while still being pissed because I never requested the refund and they told me there was nothing they could do. I did buy it again when it came back back on sale after Edgerunner’s came out since I was able to afford it with gift cards then. Never stopped loving it or engaging in content tho. Don’t know what that makes me on that spectrum.
I think the game's combat, crafting, hacking, and stealth are kinda... boring. But everything else is nice. If it wasn't made by CDPR, I could see way more stuff like this being in the game.
Sadly it showed the team that ended up getting Crucified for the absolute crap show that was the game. It was none of them that fixed it to what it is now.
Not fun fact. 😢 By the time of the release, several of those had already resigned from the studio, when the time of the Crunch came. And many more, with the fraud that was the original release.
Also fun fact, they never truly fixed the game and the state of it in launch is so bad it was the only game PlayStation removed… never give CDPR another chance
i mean hate on it if ya want i agree that the launch state was just fucking terrible but in all honesty its a great game now anyway have fun with me necroing your post
@@amitansurkar1769 That's nothing to brag about. Elden Ring is easy. Watch Benjamin_Winters or Blur. play cyberpunk. It's fun because of the creative way you can dispatch groups of enemy cyborgs as a cyborg. It's fun for the same reason Dishonored, DOOM, Ultrakill, Sword with Sauce, and Devil May Cry are. You have to actually get good with the games mechanics and plan combinations of fast actions to maximise fun. It's also really immersive and makes you think about humanity's relationship with technology, and has a great main character and story that serves as a fascinating thought experiment using Sci-fi technology to make you contemplate the concept of self in a novel way
@@amitansurkar1769 Elden ring is far from a complex game though, go strength double big sword/big hammer or two, do jump attack, rivers of blood and just attack, go int/faith and spam ranged from distance, there are some more interesting options, but outside of pvp it's all about reflexes and learning patterns + patience to wait for punishment window. Cyberpunk after a bit slow start for first like 2-3 hours has one of the best and most fun combat systems, about as fun and creative as Breath of the Wild. You can mindfuck enemies with hacks (making them go blind, destroy their weapons forcing them to switch to side-arms , halt them in one place, explode their granades, commit unalive, attack each other, lure to you or to cameras etc.), and if you think and give it a try, you can clear some hard missions/activities without even engaging in a fight because you'll drop enemies trough camera hacks, make them fight each other, spread some virus and make them explode, control a car with hacks, run it into a group and detonate it etc. You can go berserk and go into groups throwing hands, you can then grab fuckers and throw them into others, stomp the ground to stun them, turn temporary invincibility for few sec. and go wild, you can deflect enemy attacks with katanas to end them with their own attacks, or you can use implants to activate 70-85% slowed time for few secs where every kill extend it a bit longer. Not only there are so many options depending on what you spec into (you can change perks at any time), but with implants you also literally build your character (rocket launcher in arm, double jump/hulk jump feet, refreshing active camo after each stealth kill, highlighting explosive things to shot, improving dmg to burning/electified enemies etc.), and for an fps the variety and options for weapons are pretty insane - enemy hiding behind cover/wall? Charge shot with tech weapon to go trough it, or use ricochet weapons to bounce your bullets from the wall (you have indicator where they will go) to hit them, want to go full style and 360 headshot everyone mid-air? throwing knifes & sniper rifles, stealth almost any mission with silenced pistols, make cool builds with specific weapons or extensions to them (ie. you can start virus that spreads to other human enemies and make it explode with gun/modification that turn part of dmg to burn dmg). Also not only the plot is pretty great (though if you speedrun the main quest it's not very long), but the side quests, gigs and hundreds of small activities (stopping haists & robberies) are also really fun, for almost every quest there are options, for example: I had a job to take down some asshole that screwed over some important people, and was running a club, sneaked up on him, and talked him into running away from the city to wait till it all blow over ("look, I've found you already, even if I wouldn't be able to kill you, they will sent many others"). The game was a joke at launch, but now it's so fun to just jump for hour-two and do any random shit.
605185 is the code?
Yess!
@@TheGoldenNeckHow on earth did you find the code?
@@StinkingBishop Apparently it was on a apologies note that came with the hard copy of the game
@@StinkingBishop Google it. Piece of cake.
@@StinkingBishop It comes printed on the box of the physical edition of the game.
Cyberpunk is the kind of game you play for 30 mins and say "it's alright I guess" then you look at the clock and it's been like 6 hours
I played at launch, so It really wasn't that sort of game for me. I felt every minute and desperately tried to get my moneys worth over the next 2 months that it took me to finish the main story. Had a brief period of genuine fun doing the boxing challenges tho
Happens every time🥲
This was me yesterday
Very true 😂
Yep, spot on. Never just 5 mins, so easy to lose hours in the game 🙂
As a guitarist, i really appreciate that he isnt playing generic “rock” chords or some universally appealing fingerpicking bullshit. Its just straight up alternative metal riffs. I fucking love johnny.
I think the idea (or "Motiv"?) for this is coming from the Witcher Soundtrack - but I'm not so sure which song actually or if it is a adaptation of a mixture out of that...
One of the songs is PonPon Shit
Meaning Johnny/V actually likes that song
Yeah i agree, it has that grungy metal sound you'd expect from something his band should sound like if it was real, sort of a darling violetta sound
@@gawelszczytkowski1991 its The Beast of Beauclair
it's a song from witcher 3
It would have been really cool to unlock this as a free safe house.
That's what I was hoping. It should become an apartment of sorts.
Duuuude for real.
Theres a mod for it!
@@Laminity What's it called?
@@Mister_Vyar Cant fully remember, saw it randomly while scrolling one day. Ill try to find it.
you could say its a.... dev room
Damn devils
YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHH
im convinced we're still gonna be finding cool shit like this 5 years later
This has been known since the release of the game.
@@dannyfrost1746and he is convinced that we are still gonna be finding cool shit like this 5 years later
@@dannyfrost1746always gotta be one person like you lmao. Just let them enjoy the fun of it. Who cares when it was discovered first.
As much as I wish what you said is true, CP77 lacks the insane depth of Witcher 3. I wish you were right. But pretty much all the secrets of Night City have been found :')
@@Ekuuu in another five years, somebody else will be the first to find this
All that riff happen only in V's brain, talk about being schizophrenic 😅😅
V doesn't suffer from schizophrenia, they thoroughly enjoy it :D
Would you call VR users schisophrenic?
Not exactly schizo. It's the chip.
@@therevanchist9986 womp womp
@@internetcitizen3224 Haha.
I like coming here to chill sometimes before I get off, it’s a nice place just for you and Johnny
Damn. Over 600 hours invested and I never noticed or even heard of this. I need to up my game
What’s there to do for 6oo hours lol , 50 would be like maximum to do everything . The design is not even that stylish it’s more Asian Hong Kong vibes than actual cyber punk
@BIGDPIMP every NCPD scanner event, every random encounter, every side quest, every cyberpsychosis event, every race, every fixer job, every main quest (I've probably missed others too). All of those across the base game and Phantom Liberty takes me approximately 100-120 hours depending on how slow I take it. Plus I've replayed the game about 5 (3 of those times with Phantom Liberty) times so there's that
@@BIGDPIMP heat up my room when it's cold and do all the side quests lol
Cant express enough how addicted I am to this game. Been playing only few weeks and its easily top 3 fav of all time. I need way more DLC or Cyberpunk 2 tomorrow fr. EDIT: 2025 now, Cyberpunk is now Top 1.
I have played so many games in my life and still cyberpunk remains my absolute favorite, The story is incredible and after getting every PL ending it still feels amazing, Not too mention this game has some amazing mods and is one of the easiest games too manually mod
@@JOHNNY_SILV3RHAND Its the studios first game like it too, which is wild as the combat is some of the best ive ever played.
@@GeneralCba agreed, There's so many different builds and mechanics too learn like sandy+sword or keronikoz (dunno how to spell it) And installing gorilla arms just makes the game so much easier as it boosts your strength letting you bypass strength checks and makes the boxing fights a cake walk
@@JOHNNY_SILV3RHAND trust, ive played through with different stuff each time haha. Netrunner Blackwall OP, sandy insane but kinda too op and right now im going bez katana lmao
@@GeneralCba I'm upset that they nerfed comrades hammer into the ground, I haven't looked yet but there might be a mod that makes it the original version
My favourite references have got to either be the Glados taxi or the ‘In China, number one heart surgeon’ reference to the Office
In the easily missable questline for the prophet Gary. During a chat with V and Johnny the Spanish Inquisition is mentioned. Comes out of nowhere! You don't even expect it! 😂
Mine is Cj and Big smoke on the train track by the trailer park.
@@dannycanfield3038I laughed at that one.
Also, Johnny stays around instead of despawning once you turn away from him.
There's another spot that pays tribute to the devs not too far from where you discover The Tower tarot; pretty sure the door uses the same code. No pictures, only names.
No, the door at the Arasaka memorial has 2023 as the door code. It's the year Johnny and company assaulted the tower.
@@LarsBlitzer
Thanks for the info! I only ever visited the one time, both locations on the same playthru, so I seem to have conflated the two door codes.
For anyone that didn't noticed, Johnny is playing "The Beast of Beauclair" from The Witcher 3 at the ending.
thank you
I love this place.
Vanilla, because Johnny just sits there and plays while you are there.
He's like 'sit down a while, V....take a break, have a nap, catch your breath'
Modded....I love this place because of how it was tied to one of my favourite mods.
Missing persons: fixers hidden gems.
Each hidden gem in the base game is given a tiny 'gofer' (as in, go for this, get me that') quest by the Fixers in the game.
Starts with Regina in Watson (can be started in act 1) after you finish the 'Monster Hunt' gig (deal with Jotaro at the Ho-Oh club)
Once you complete att the main fixers mod quests, Rogue will send you to do a couple. (She also has the quests for the stuff added in 1.6 and onwards, like GUTS and the Pacifica pier guy)
This is a room she sends you to.
Tells you that all those faces on the screen were folks she worked with who are no longer around (in Night City)
Atlantis and Afterlife merc's, solo's and Netrunners all.
(I know they are developers. Their names are also used in the ruins room in the Arasaka HQ memorial as victims, so it's not like the game didn't flatline em already themselves lol)
I really liked that touch, tying them to the game more than just 'a bunch of faces on a screen' they were old Edgerunners that fell over the edge, ended up in the columbarium.
Thanks for sharing your thoughts! I love how mods can add so much depth to the game, especially when they connect with the lore like this. The hidden gems and the extra backstory with characters from Night City's past add a whole new layer to the experience. It’s like the devs gave us a living, breathing world, and the modders just keep adding even more life to it. Appreciate the recommendation, I’ll definitely check out that mod!
@@TheGoldenNeck it also has a separate extra one for the new expansion hidden gems in Dogtown too.
It's one of the mods I just can't do without.
Some don't like it, since you are just doing 'go here, check on (corpse) person, report back' stuff most of the time. If you are an mmo player tho, it's second nature lol.
It's also configurable if you have one of the optional mods.
You can set it's rewards (exp/rep/money) whether or not you have a map marker, if you can see it in your mini map ect.
If you turn off the markers ect, it becomes a bit of a scavenger hunt since you only have the general area listed by the text message.
LOL, I might of found this myself,,,,,, but I was too busy gawking at Blue Moon in the little food spot on that lower level.
Me: "I'll never be a simp"
Blue Moon. "v, I need your help"
Me: "at your service, my queen"
So many times i was around there and never noticed it thats pretty damn cool
I would just sit in that couch to chill and listen to Johnny giving me a private concert. 🎸
2:23 bro how many skill points do you need 😭
Mods go brr
"yes"
The music in this game is incredible. Been listening to soundtrack on YT.
This has got to be T-Bugs lair, right? Probably created for a different version of the story and rather than cut it completely after all the work that had been done they decided to make it a little Easter egg. I say it's probably T-Bugs because it's really close to the only person I know of in the game that was one of T-Bugs friends, the lady who runs the net running shop up above.
feel like its either t-bugs or the cut content remnants of a real net running v
Reminds me of the end of Quake 2, you could get under the level and there were photos of all the ID team, and a few of the enemy NPCs…uh…”relaxing” in a group.
I love that room. My first playthrough, way before you could hang out with Johnny in your H10 apartment, I did a "final" round of Night City and my favorite spots before going to meet Hanako. Dropped by here, too, and just sat and listened to him play for a while.
Not only it is there but the video is about 1 gigabyte .. for something that almost nobody will ever see.
...and the game is still takes up so much less space than a Call of Duty game.
could listen to that guitar all day
I have a hidden gems mod on PC and this is the final hidden gem. Pretty cool. Very nice idea to be immortalized in a project you helped with.
My favorite easter egg is the Death Stranding baby.
I remember finding it when the game released, but had no idea what the code was.
Kinda cool to finally know what's behind those doors
One of the reasons I'm learning how to play guitar
the only guitar riff left in the world
This game man. Always some cool new shit coming out of nowhere!
I don't think I've ever played a game that puts you in such a well developed living and breathing world that you 'feel' like you are immersed as a resident living a life, and not just playing a game with objectives and quests. I also don't there has ever been a game to do an 180 degree flip from 'deeply flawed and okay if you can see past the bugs' to 'perhaps one of the greatest games of all time'. If you haven't played this game since Phantom Liberty, download it, and the patch and start over. The patch, new additions, and the completely rebuilt skill building, helps the game achieve damn near perfection. In my humble opinion, literally the only thing that would have made this game more immersive is Starfield's way of finding rabbit holes just by overhearing conversations, or finding something on a totally random body of an enemy you took down that sends you on a quest.
Ever played Kingdom Come Deliverance?
@@calimdonmorgul7206I tried twice to get into it. It's weird because I love most all RPGs but it just didn't do it for me. I'm going to try again next time I can put some real uninterrupted time into it.
literally any fallout or elder scrolls game kicks this game to shreds
@@Hdtjdjbszh I thought Fallout and Elder Scrolls are amazing and immersive in their own way. But I didn't 'feel' like a resident in either, because they are so far off reality. A world like Cyberpunk, really doesn't seem that far off. The day to day 'feels' like a world not that far from what we are living in. Not the character upgrades. Just the world itself. It's very much a 'real' feeling city. Also the layer upon layer upon layer of densely packed areas that can be explored. No other game has a metropolis that can be explored to that level. It's not the biggest game map. But you can get more lost exploring every inch of that map than you can with games that have maps twice as big.
@@Hdtjdjbszh has to be bait. Not a single bethesda game is immersive in the sense you're in a living, breathing world instead of a game
its a good nod to them built into the world of cyberpunk.
Didnt know this existed
I don’t go to this spot enough
This clip gives me a reason to stop using fast travel and get out of the car.
Whenever I play this game I have to have my headphones on 😂
Especially if you go to the red light district.
The Beast of Beauclair😮
Cant believe ive never seen this before
Bethesda would ban you for finding this 😂
no
@@InvadersMC they'd try and somehow end up banning themselves
@@zambekiller accurate
where did you find the door code?
Physical game case apparently
I spent hours in this game and I missed this smh
Last time I was in there I stayed in there for almost in there for 2 hours and it was STILL going! Crazy to know there was a hellva lotta people it took into making this game. I guess I'm just wondering now how long do you actually need to be in there to get all the way to the end? Or does it just loop itself once its done playing/showing everyone who worked on Cyberpunk- guess I won't ever really know, still cool that this is in the game tho and that more people are finding out about it. ^ ^
Awesome
I would love this game so much if they would enable more enemy cyberware on console so that it's harder. If I can use my charge jump and dashing then the enemies should be able to too. The Perks introduced in Phantom Liberty are cool, but they also make it way too easy
still wish they would let you pick up the arm there and slap it on. Also I dare you to watch the entire picture show
wait isn't that blood and wine ost from witcher 3 dlc?
+++ - The Beast of Beauclair
wasn't it found like 2 days after launch
Yes, I remember seeing videos on this room way back when.
i can't wait for the second CP game
Wish it could be an online game, to be able to play with actual crews, & drop in to enjoy that life for a few hours...🤓
Don't abbreviate cyberpunk lmao
@@lordhighfixer why
I'd like to know which dev was responsible for all those dildoes all over the place at launch that have now been replaced by decks of cards?😂
i think at first they were tryna make it like the anime to much cuz in the anime first few things u see is men getting it off in public
I think it would be better if they would embed media player there and you could just watch movies on big screen, from your PC.
nice nod to solitaire, and to the end of the game 🙃
That's what some viruses used to do, spam open loads and loads of windows on your screen, you couldn't stop it or close them quick enough.
Try 80085, I bet Johnny will say something
Looks pretty nice, is it DLC Only Content or can you access it without Phantom Liberty?
It was already available in 1.0 base game.
@@rafabartosik9870 thanks
SHAME they didnt get the rest of the game ready before launch
Song at 0:23?
That’s just a song that random npcs with guitars play, but if you’re talking about the background music, it’s Resist and Disorder
The guitar song is ponpon shit acoustic version
@mlgfoxy2 i did more research, it's beast of beauclair acoustic version. but thank you! found another cool song with pon pon
I tired multiple times to Shazam it and result sound it way different.
As 100% progress player i can confirn its obvious place for Cyberpunk nerds
Matrix moment
Goon cave
Everytime I try to get in Johnny pops up, but doesn't say anything. And then I enter the code and it does nothing 😭
What an amazing game
This is what I mean about losing some fun when switching to Unreal. I twill make the game consistent and with consistent updates, but the love and honest feel of the game will be lost. I'm sure the game will look amazing, but the soul will be lost.
Yes... this is actually a day 1 discovery... 🤦♂️
How did you get the code?
This is like 5000 years old😅
I’ve been searching high and low for that code. Kept checking back many times. No luck.
Strange. I’ve only played v2.12, and Johnny never appeared for me. How did you trigger that?
How did you figure out the code though?
I am curios how did you find out about the code?
How did you find that code!?
how did you find the code
I looked for an hour for that code in the game. I still don't know how to get it. Will you share the secret?
Buy the boxed game, it's printed on it
😮😮😮
What, you're just now discovering this?
There are 2 types of CP2077 players
Those in it from the beginning….
Those who jumped on the bandwagon after the anime series
This is old news to the former
what about those who bought it off of launch, got frustrated because it was so glitchy and didn’t play it until after they watched edgerunners
@@HighlightHeaven I’m not in the habit of repeating myself
I was in it it from the beginning, but, Sony randomly refunded me one day and since it wasn’t on the market when they did and I didn’t think it was ever gonna be on it again, I bought some other games on sale with the refund while still being pissed because I never requested the refund and they told me there was nothing they could do. I did buy it again when it came back back on sale after Edgerunner’s came out since I was able to afford it with gift cards then. Never stopped loving it or engaging in content tho. Don’t know what that makes me on that spectrum.
@@nodokaxnegi4ever that’s one of the reasons I always buy physical discs.
I played from the beginning and never found this.
Im dissappoint no legendairy lewt ^^
Thats awesome, mate!
How did you find that?! Thanks for sharing :)
It was in the game from the start and the game launched broken. lol
I love the game but to put this in there from the start... LOL
I think the game's combat, crafting, hacking, and stealth are kinda... boring.
But everything else is nice.
If it wasn't made by CDPR, I could see way more stuff like this being in the game.
You're late as heck, but happy you found it mate.
They need to fire all the woke devs.
Cry more
Ooooof, that slow controller movement 👎
nothing new
Either you missed something, or you opted not to share it. ;)
Is that a Love Witch profile picture?
@@Josh-sz8ip You're the first to recognize it. :)
Sadly it showed the team that ended up getting Crucified for the absolute crap show that was the game.
It was none of them that fixed it to what it is now.
Can you guys stop posting things we all already knew d1. It’s been 2 years the game is out..
Not fun fact. 😢
By the time of the release, several of those had already resigned from the studio, when the time of the Crunch came.
And many more, with the fraud that was the original release.
Everybody that’s plays cyberpunk knows about that room
Apparently not
Also fun fact, they never truly fixed the game and the state of it in launch is so bad it was the only game PlayStation removed… never give CDPR another chance
i mean hate on it if ya want i agree that the launch state was just fucking terrible but in all honesty its a great game now anyway have fun with me necroing your post
I don't know what is so fun in this game, I tried it 7 times, uninstalled it after 2 hrs
Too complex?
@@GiratinaGX no tell me what is so fun, I've played elden ring and beat it, so i know complex games when I see them, this isn't one
@@amitansurkar1769 That's nothing to brag about. Elden Ring is easy. Watch Benjamin_Winters or Blur. play cyberpunk. It's fun because of the creative way you can dispatch groups of enemy cyborgs as a cyborg. It's fun for the same reason Dishonored, DOOM, Ultrakill, Sword with Sauce, and Devil May Cry are. You have to actually get good with the games mechanics and plan combinations of fast actions to maximise fun. It's also really immersive and makes you think about humanity's relationship with technology, and has a great main character and story that serves as a fascinating thought experiment using Sci-fi technology to make you contemplate the concept of self in a novel way
@@amitansurkar1769 Elden ring is far from a complex game though, go strength double big sword/big hammer or two, do jump attack, rivers of blood and just attack, go int/faith and spam ranged from distance, there are some more interesting options, but outside of pvp it's all about reflexes and learning patterns + patience to wait for punishment window.
Cyberpunk after a bit slow start for first like 2-3 hours has one of the best and most fun combat systems, about as fun and creative as Breath of the Wild. You can mindfuck enemies with hacks (making them go blind, destroy their weapons forcing them to switch to side-arms , halt them in one place, explode their granades, commit unalive, attack each other, lure to you or to cameras etc.), and if you think and give it a try, you can clear some hard missions/activities without even engaging in a fight because you'll drop enemies trough camera hacks, make them fight each other, spread some virus and make them explode, control a car with hacks, run it into a group and detonate it etc. You can go berserk and go into groups throwing hands, you can then grab fuckers and throw them into others, stomp the ground to stun them, turn temporary invincibility for few sec. and go wild, you can deflect enemy attacks with katanas to end them with their own attacks, or you can use implants to activate 70-85% slowed time for few secs where every kill extend it a bit longer. Not only there are so many options depending on what you spec into (you can change perks at any time), but with implants you also literally build your character (rocket launcher in arm, double jump/hulk jump feet, refreshing active camo after each stealth kill, highlighting explosive things to shot, improving dmg to burning/electified enemies etc.), and for an fps the variety and options for weapons are pretty insane - enemy hiding behind cover/wall? Charge shot with tech weapon to go trough it, or use ricochet weapons to bounce your bullets from the wall (you have indicator where they will go) to hit them, want to go full style and 360 headshot everyone mid-air? throwing knifes & sniper rifles, stealth almost any mission with silenced pistols, make cool builds with specific weapons or extensions to them (ie. you can start virus that spreads to other human enemies and make it explode with gun/modification that turn part of dmg to burn dmg).
Also not only the plot is pretty great (though if you speedrun the main quest it's not very long), but the side quests, gigs and hundreds of small activities (stopping haists & robberies) are also really fun, for almost every quest there are options, for example: I had a job to take down some asshole that screwed over some important people, and was running a club, sneaked up on him, and talked him into running away from the city to wait till it all blow over ("look, I've found you already, even if I wouldn't be able to kill you, they will sent many others"). The game was a joke at launch, but now it's so fun to just jump for hour-two and do any random shit.
Maybe you are just not into the cyberpunk genre in general.