Just got started in this game yesterday so I've spent almost an entire day just watching videos to try and learn it. Turning out to be a lot more complicated than I first thought.
So the conner net only does 1 damage, but gives out 2 ion tokens, for only one shield, and position for a non dangerous ionization, I think it was a fine call.
That's true but they were saying that Miranda had the Sabine wren crew upgrade. I'm just trusting them since I couldn't see the lists on camera, but that's why they're saying 2 damage
zuckuss zucks it's so sad to see an absolutely brilliant play from leintz be rendered completely irrelevant by this ridiculous card... it has got to be nerfed
+André Ripoll don't do this to this game you'll just start down the road of the infinite expansion cycle. Dengaroo can't do corners and if you just stick to your primary target it falls apart on its own. Miranda can finish the primary and initiate a corner to corner run with the next turn and keep it engaged as a blocker until the rest of the squadron arrives as intended. One side lost that's how this game is played.
How on earth was that 2 bank with corran "brilliant"? The white sloop is as predictable as the white defender 4K, and kevin really failed at predicting it. He let miranda run away instead of attacking, and corran was at range 1 of dengar, with only green dice to protect him. Poor play, don't blame the cards.
I just saw Rogue 1. X Wing and Rogue one are a universe apart. Amazing dynamic space battle versus a boring virtual card game. FFG have a lot of work to do.
@Spacefrisian - apparently not enough if it wins worlds. Though perhaps it's Zuckuss that needs the nerf bat next. Maybe make it so you not only stress yourself but also ion yourself when you do it? It makes it so that there's a real compromise to using it.
Just got started in this game yesterday so I've spent almost an entire day just watching videos to try and learn it. Turning out to be a lot more complicated than I first thought.
It is so great!
Very easy to learn, very difficult to master :)
It's very easy to learn and wonderfully difficult to master.
You'll love it if it doesn't force you into bankruptcy!
Thomas Lardinois
Lets be honest now, you'll love it even if it does!
❤️ I have been buying so many expansion packs!
Sara Fett I've just survived packaging hell -_-
oh god, the clamshell
Great Coverage... I wish there was more.
I know some new ideas for expansion packs: Resistance Transport, First Order Transport, and a Guavian Marauder
So the conner net only does 1 damage, but gives out 2 ion tokens, for only one shield, and position for a non dangerous ionization, I think it was a fine call.
That's true but they were saying that Miranda had the Sabine wren crew upgrade. I'm just trusting them since I couldn't see the lists on camera, but that's why they're saying 2 damage
the mynock presence is strong in this one....
good job putting the winner in the thumbnail now I don't have to watch it for an hour
how is it possible to do two big banks in the one phase?
zuckuss zucks
it's so sad to see an absolutely brilliant play from leintz be rendered completely irrelevant by this ridiculous card...
it has got to be nerfed
+André Ripoll don't do this to this game you'll just start down the road of the infinite expansion cycle. Dengaroo can't do corners and if you just stick to your primary target it falls apart on its own. Miranda can finish the primary and initiate a corner to corner run with the next turn and keep it engaged as a blocker until the rest of the squadron arrives as intended. One side lost that's how this game is played.
How on earth was that 2 bank with corran "brilliant"? The white sloop is as predictable as the white defender 4K, and kevin really failed at predicting it. He let miranda run away instead of attacking, and corran was at range 1 of dengar, with only green dice to protect him. Poor play, don't blame the cards.
why no iron bomb drop on the last turn ? would have hit Dengar for sure.
Joel Freeman it was a misplay, he should never have broken formation to get chased.
what is their build?
Nand Torfs’ “Dengaroo” List:
Dengar - JumpMaster 5000 - 54 points
Lone Wolf
Zuckuss
Overclocked R4
Glitterstim
Punishing One Title
Counter-Measures
Manaroo - JumpMaster 5000 - 43 points
Push the Limit
Seismeic Torpedo
“Gonk”
R5-P8
Feedback Array
Engine Upgrade
Total: 97/100
VS
Kevin Leintz’s Corran + Miranda List:
Corran Horn - E-Wing - 48 points
R2-D2
Fire-Control System
Push the Limit
Engine Upgrade
Miranda Doni - K-Wing - 52 points
Twin Laser Turret
Extra Munitions
Homing Missiles
Sabine Wren
Ion Bombs
Conner Net
Advanced SLAM
Total: 100/100
What are the two lists here with full upgrades?
Nand Torfs’ “Dengaroo” List:
Dengar - JumpMaster 5000 - 54 points
Lone Wolf
Zuckuss
Overclocked R4
Glitterstim
Punishing One Title
Counter-Measures
Manaroo - JumpMaster 5000 - 43 points
Push the Limit
Seismeic Torpedo
“Gonk”
R5-P8
Feedback Array
Engine Upgrade
Total: 97/100
VS
Kevin Leintz’s Corran + Miranda List:
Corran Horn - E-Wing - 48 points
R2-D2
Fire-Control System
Push the Limit
Engine Upgrade
Miranda Doni - K-Wing - 52 points
Twin Laser Turret
Extra Munitions
Homing Missiles
Sabine Wren
Ion Bombs
Conner Net
Advanced SLAM
Total: 100/100
didn't dengar hit an asteroid at 14 min mark? I'm so confused. someone help?
No, he barrel rolled into the conner net.
FFG, please start reviewing cards and stats before they go to print. Zuckuss, Manaroo sending tokens at any range, like, Wtf?
+Josh Mo tokens aren't things as much as they are representations of states
The Junpmaster has to be the worst looking ship in the Star Wars EU.
At 25:23 how did Dengar hit Corran Horn? It was out of ring of fire. Please help, i'm going mad.
Sweet!
Nandovich the master
Pls buy blue tac
I just saw Rogue 1. X Wing and Rogue one are a universe apart. Amazing dynamic space battle versus a boring virtual card game. FFG have a lot of work to do.
Kyle Bartley probably, yes.
Squelch133 Your comment doesn't make any sense.
Jumpmasters. Boring and bad for the game. Nerf or ban them. Ridiculous game design. They are slily and everybody knows it.
They were already nerfed.
@Spacefrisian - apparently not enough if it wins worlds. Though perhaps it's Zuckuss that needs the nerf bat next. Maybe make it so you not only stress yourself but also ion yourself when you do it? It makes it so that there's a real compromise to using it.
JxSparrow it's definitely the Zuckus card that needs the nerf. maybe a stress limit?
You would be nerfing others as well with this, that being said, Scum has options to punish those who get stress.
It's not the jumpmasters, it's the play. you need to know your role vs. big ships.