Why Do We Love The NightSky?

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  • เผยแพร่เมื่อ 25 พ.ย. 2024
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ความคิดเห็น • 264

  • @trisz72
    @trisz72 ปีที่แล้ว +37

    The exaggerated swagger of an inner sphere BattleMech

  • @Ruggedtoaster
    @Ruggedtoaster ปีที่แล้ว +5

    I get it, the Scarabus does that for me. Just a very aggressive set of splash art selling the idea that this is a mech to get in your face.

    • @bthsr7113
      @bthsr7113 ปีที่แล้ว +1

      Yeah, its current art on Sarna looks like it's leveling its hatchet in a challenge to call someone out while bringing its guns to bear in the same moment.
      I recall first finding the Scarbus on Sarna and being very impressed with how vicious it seemed.

    • @meining-mech4378
      @meining-mech4378 ปีที่แล้ว

      Scarabus is a fun mech. Curious to see what redesign art it may get.

  • @radwolf76
    @radwolf76 ปีที่แล้ว +26

    Fun Fact: in BattleTech's sister franchise, Shadowrun, the Nightsky is a model of limousine. I don't recall if there were any accounts of the prime runner street samurai Hatchetman ever riding in one, but given that they're often used by high end corporate executives (both the limo and the runner), it seems likely to have happened at some point.
    (Defiance is in Shadowrun as well, making small arms like shotguns and tasers.)

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +5

      That's cool that Defiance is in both.

    • @atmosdwagon4656
      @atmosdwagon4656 ปีที่แล้ว +5

      Defiance T series shotguns continue to be a favorite of mine to this day. Nothing like getting an affordable, manufacturer-approved shorty stock shotty that fits into a cyberlimb compartment or nearly any drone of your choice.
      (I am a much bigger fan of Shadowrun than BattleTech)

    • @robrib2682
      @robrib2682 ปีที่แล้ว +3

      It amuses me that defiance is making buckshot and shotguns in both settings

    • @mistformsquirrel
      @mistformsquirrel 5 หลายเดือนก่อน +1

      ... holy crap... I've played both for *decades* (albeit with a long off-time for Battletech) and... I never put that together. *Frigging amazing*

  • @Nikotheos
    @Nikotheos ปีที่แล้ว +4

    “Deliver the hatchet.” I love it! 😂 “Pardon me sir, you seem to have my huge hatchet wedged in your skull, please sign here to acknowledge receipt.”

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +2

      Blunt force trauma delivered certified mail. Please sign here.

  • @baker90338
    @baker90338 ปีที่แล้ว +27

    Ah yes, a personal favorite. If you want to make a hatchetman good, you simply upgun the engine and up armor it by dropping the autocannon for a large laser. You can turn a basic 4/6/4 glass cannon into a rapidly approaching 5/8/5 jumping nightmare. That said, if you want to make it even scarier, give it Tsm. 19 DAMAGE PER SWING, WHICH POTENTIALLY CAN EVEN SWING TWICE.

    • @krissteel4074
      @krissteel4074 ปีที่แล้ว +4

      The AC10 is a great weapon on those closing ranges, but you sacrifice so much damn weight for it being there on a 45t mech. If it was a 60t mech it'd still be worth keeping it there. But on a close range specialist lighter end of the medium bracket, you may as well keep that specialisation and just look at what you 'can do' to get him in range with the superbonker as fast and unscathed as possible.
      Course if you can't leave home without a blaster, an LB-X 5 is quite a good all-rounder which is much lighter
      Overall the Nightsky was quite a bit more workable and resilient than the Hatchetman, I'm just surprised no one put out a Supercharger version so you can go full 50tonnes, 50IQ trunk-monkey on people :)

    • @baker90338
      @baker90338 ปีที่แล้ว +4

      @@krissteel4074a large laser can do similar work for less than half the weight.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +4

      Yeah the AC10 is just too much for it.

    • @ero9841
      @ero9841 ปีที่แล้ว +2

      Davions ruin every mech they touch. The poor hatchetman was equipped with ac10.

    • @MrDmitriRavenoff
      @MrDmitriRavenoff ปีที่แล้ว +2

      How would you swing twice? Where are those rules?

  • @joshuaturnquist5538
    @joshuaturnquist5538 ปีที่แล้ว +11

    Love this doofus. The Hatchetman and Axman were designed with the hatchet as a backup weapon, which is why they have guns on the hatchet arm that impede hatchet use. Nightsky was the first mech to say, "actually melee is bad ass, what if we designed a mech specifically to deliver hatchets to clanner heads?"

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +4

      "Hey, that's not fair." - Clanner

    • @MrDmitriRavenoff
      @MrDmitriRavenoff ปีที่แล้ว +2

      I always hated that the other two had weapons in the hatchet arm. Seemed stupid to me as well.

  • @onethousandmuffins6842
    @onethousandmuffins6842 ปีที่แล้ว +9

    I think it’s fairly clear that the Hatchetman is heavily weighed down by the AC-10. It’s speed is fine for the era it was built, but if you take out the autocannon and its ammo, you can max the armor, get a large laser, a medium laser, and a few heatsinks.
    You lose 2 damage at your longest range, but you get much more survivability and longevity in the form of armor and no longer being able to be ammo exploded.

  • @BigRed40TECH
    @BigRed40TECH ปีที่แล้ว +12

    I really enjoyed this one. I liked the Nightsky always anyway. But when I say that, I mean I think this is one of your better videos. Great job Frog!

  • @jeremysaklad6703
    @jeremysaklad6703 ปีที่แล้ว +9

    If it wants to ambush, the Nightsky-MF is missing a way to actually hide from enemy sensors. At minimum, an ECM Suite wouldn't be unwelcome.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +6

      True, but then again, there is some advantage to your enemy knowing the Nightsky is out there, and forcing them to pivot.

  • @1nONLY_DRock
    @1nONLY_DRock ปีที่แล้ว +6

    I know why I love the Nightsky. It's the hatchet mech done right. Make it fast, give it a hatchet. Simple. Hatchetman and Axman don't really commit or optimize the concept. The Charger is close, but no hatchet, and it was meant to be a really heavy recon mech. Even the Black Knight, cool as the Clanbuster variant is, is an improvised solution. Nightsky is the first to commit fully to the concept.
    I notice Calgary's Battletech community has a lot of teams favoring the Nightsky too.

    • @g2fxgraphics
      @g2fxgraphics ปีที่แล้ว +1

      The hatchet mech done right is the Ti-T’sang

    • @1nONLY_DRock
      @1nONLY_DRock ปีที่แล้ว +2

      @@g2fxgraphics we found the capellan spy!

    • @g2fxgraphics
      @g2fxgraphics ปีที่แล้ว +1

      @@1nONLY_DRock Capellans or not…Ti-T’sang is objectively the better Hatchet-mech

  • @greysonjones5429
    @greysonjones5429 ปีที่แล้ว +3

    The nightsky is a great mech, and its actually in the command lance of my anti-clan merc battalion. Love the pulse lasers.
    In one of my games with it, while engaging with blakists he was junping around, doing his thing, somehow not overheating at all even with my constant alpha striking. He got some good hatchet hits in, but later he got crippled by a wolverine, losing a leg. Despite this, he managed ro not die for the rest of the game.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      Excellent choice. Form and function.

    • @greysonjones5429
      @greysonjones5429 ปีที่แล้ว +2

      @@MechanicalFrog indeed (I just edited in a story of you want to come back and read it). I also found it funny that you didn't use the new art at all... but I gotta say, I hope they give that OG art another go with the new model. It does have some swagger

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      Sweet. The reason I didn't use the new art is that I didn't have access to a good resolution shot of it. It's just the little picture in the RecGuide pdf.

  • @scytheseven9173
    @scytheseven9173 ปีที่แล้ว +14

    Defiance Industries in the ilClan Era is actually able to make Clan-grade Extralight fusion engines, along with a number of other Clan-grade components such as Clan-grade ER Medium and Large Lasers and Clan-Grade LRM-5 and LRM-15 Launchers (so yes, that's Clan ER Medium Lasers from an Inner Sphere manufacturer, terrifying). This has led to some monstrous new Atlas and Zeus variants, along with others like the Nightsky-7S. There's no Sea Fox dependency there! Similarly, the Free Worlds League's Technicron Manufacturing can now make Clan-grade Double Heat Sinks and Endo Steel, which they use for a powerful new Awesome variant, the AWS-11H, with 3 Heavy PPCs. The FWL is still dependent on Clan Sea Fox for Juliano parts, though, iirc. I believe GM might have some Clan-spec/Clan-grade manufacturing in the Federated Suns, but I can't find the details.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +3

      Must be nice to be them, then...

    • @scytheseven9173
      @scytheseven9173 ปีที่แล้ว +2

      @@MechanicalFrog it's mixed. Their Hesperus II factories were hammered by the Wolf/Jade Falcon invasion, and Defiance Industries was severely disrupted with the whole fiasco over their CEO, Duke Vedet Brewer, seizing the Archonship and then fleeing in 3143 (George Dyson is the current CEO). On the other hand, damage to the facilities themselves on Hesperus II was limited, and their Furillo lines are running at full steam and expanding, so they're still in a pretty strong position.

    • @aker1993
      @aker1993 ปีที่แล้ว +2

      Fed suns GM can produce some clan tech spec weapons and equipment in the ilclan era but due to the fall of new Avalon to the kuritans fairly reliant to clan sea fox for weapons and equipment.

  • @RecklessFables
    @RecklessFables ปีที่แล้ว +7

    I first saw the night sky in the Kell Hounds Striker Lance Force Pack. As an Alpha Strike player, as soon as I read the card, I fell in love. I'm glad to see it is just as enjoyable in classic.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      Unfortunately, I didn't grab that box when I should have.

    • @RecklessFables
      @RecklessFables ปีที่แล้ว +3

      ​@@MechanicalFrog The Kell Hounds pack is in stock at ares, fortress, and miniatures market

  • @AMX0009
    @AMX0009 ปีที่แล้ว +7

    The 6t is a very dangerous mech in alpha strike, I have use it to crack open, a vanquisher, 2 stone Rhinos, and one annihilator. No one pay attention to it, aloud it to flank in to the rear arch and proceeded to hit with 5 damage every turn.
    Second house steiner inherited the archroyal defense corridor when wolf in exile fled and the falcons left for terra. So they inherited the wolf factories and are making clan tech.

  • @jeremysaklad6703
    @jeremysaklad6703 ปีที่แล้ว +4

    10:00 Defiance Industries is actually making Clan-spec XL engines themselves by that point.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +2

      Must be nice to be them, then...

  • @bthsr7113
    @bthsr7113 ปีที่แล้ว +2

    With a name like Nightsky, I'd love to make a stealth variant. Use clan spec components to make room for an ECM, use stealth armor, inspire nightmares with a lance of these.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      Could be nasty with all the tactical gear on it.

  • @claytonhollowell4488
    @claytonhollowell4488 ปีที่แล้ว +5

    According to the RecGuides, Defiance has the ability to produce clan-tech components natively now (the full suite of 3050 clan-tech, at least).

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      Yeah someone pointed out one of the Shrapnels had that info in it. Good times.

  • @KingMakerRook
    @KingMakerRook ปีที่แล้ว +5

    This is my partner’s favorite machine, and it kicks a ton of ass. Very fun to play against, you CANNOT ignore it, especially the TSM version

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      The 20 damage hatchet strike... dang.

  • @georgesulea
    @georgesulea ปีที่แล้ว +4

    I really love how the Nightsky looks as if it has an angry grin; that's gotta make enemies nervous:)

  • @Metal_Carnage
    @Metal_Carnage ปีที่แล้ว +2

    My own mod of the mech when it first came out, was simply to drop the small pulse laser on the 4S and add a ton of armor. The added durability is nice, and you only build up heat if you jump.
    Pair a 4S with a Hunchback 6S and you have a powerful striker combo. The Nightsky chases lighter faster targets, while the Hunchback cracks open slower more heavily armored targets. Throw in a Griffin 3M for the LRMs and a Firestarter omni for mission specific loadout, and you have a well-rounded mobile medium lance.
    As a small criticism of the MF Variant: max armor capacity of a 50-ton mech is 169. 10.5 tons of armor gives you 168. The extra half-ton of armor only gives you 1 point of armor. There may be more efficient ways of using the weight. 2 IS medium pulse lasers have the same tonnage heat and damage output as 4 IS small pulse lasers The difference is that medium pulse lasers have double the range. Unless you're concerned with anti-infantry operations or just want more damage groups at the cost of range, the 2 medium pulses will serve you better. Overall, it still looks like a fun variant.
    One of the first times I used the Nightsky, I managed to get on the rear of an Atlas, the laser fire didn't penetrate the back armor, but the follow up with the hatchet penetrated weakened rear torso armor a detonated AC 20 ammo. it's a good day when you can take out a 100-ton mech with one half its weight.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      The Hunchback pair up is a solid idea. Good spot on the MF armor thing. I didn't notice that.

  • @Gigas0101
    @Gigas0101 11 หลายเดือนก่อน +2

    The NightSky is everything I love about Battletech aesthetics; it manages to look impossibly awkward and goofy but still somehow like it'll mess you up in less than a minute. I quite like the MF variant, it fits in with the good variants very well.
    Also, original OstSol art might come close to the NightSky's swag, as well as the original Caesar art. The three look like they'd be strutting around the boardwalk, looking for trouble.

    • @MechanicalFrog
      @MechanicalFrog  11 หลายเดือนก่อน +1

      The Caesar has no business looking as awesome as it does in that art.

  • @GeneralBlaze1991
    @GeneralBlaze1991 ปีที่แล้ว +4

    Its not a Nightsky, but my personal favorite melee story involved playing a game against my friend who I had been teaching how to play Battletech for a while. He had an Axman 3S and I had a Banshee 5S. My rolls for the Banshee had been terrible overall and things eventually closed into melee range. I made the stupid mistake of underestimating how much damage that hatchet could do and willing got into melee, thinking that I could punch the Axman down, but sure enough my poor rolls bit me in the ass, while my friends Axman got a hit on my Banshee's head with its hatchet, killing it instantly. Despite that, it was such a hype moment I couldnt even be mad and we ended up high fiving when it happened, plus it was mitigated later when I blew up his Warhawk Prime :p

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      Never underestimate the hatchet. It has ruined plans before. It will ruin plans again.

  • @RobertWilke
    @RobertWilke ปีที่แล้ว +3

    Yeah this is a mech that deserves the swagger. You just see it come on the field and you know the party’s about to start. Many a game with a Nightsky watching that hatchet do it’s work would bring a wide smile to me. Man I like that TSM variant.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +2

      It's a great example of TSM put to good use.

    • @g2fxgraphics
      @g2fxgraphics ปีที่แล้ว

      @@MechanicalFrog Hey! Do the Ti-T’sang. It’s a superior “Hatchet” mech.

  • @beefbigshot8789
    @beefbigshot8789 ปีที่แล้ว +2

    i LOVE the Nightsky and always feel like I do well with one in my games. Its just such a solid performer. I do prefer the 4S version though but thats due to me being a stickler for the accuracy boost. The jump jets are what really sell this mech to me. It can move very well no matter the terrain and close on a target fast, making that lack of armor not that much of a big deal. A variant that is simply the 4S but with clan grade weapons would be absolutely vicious for my personal use

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      I really do think the jump jets are essential for this thing.

  • @codieandrews4359
    @codieandrews4359 ปีที่แล้ว +2

    I actually have a custom mech story, the mech in question called the Mad Axe, it's mercenary built 100 ton tripod mech with TSM and two hatchets for those that can wield both of them proficiently along with 5 clan ER-M-Lasers, a 100 rated engine but with mechanical jump boosters and partial wing to go 1/2 and 9 jump, it's main purpose is to heat up, jump to range, and cleave enemies with both hatchets while ranking damage
    The game I first brought the mad axe into was against a Wolverine, Griffin, and hornet (I don't remember the exact enemy composition) while I had my mad axe and another of my custom mechs the badger, a claw mech. We had forgotten the limits on melee attacks though. Badger was taken out quick by a engine meltdown but took another mech with it while damaging another, while the last 2 were against the mad axe, it was a blood bath as they couldn't meaningfully escape the movement of the mad axe and it hacked them to pieces, against the Griffin the first time it brought it's one hatchet it hit the CT for 40 damage which destroyed it instantly. The last mech escaped but was badly damaged while the mad axe wasn't meaningfully damaged in turn.
    In general it was a good first time show and the next variant I played did just as well, again forgetting the limits but whatever.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      Huh. That would be terrifying.

    • @codieandrews4359
      @codieandrews4359 ปีที่แล้ว

      Ya, imagine a 100ton mech jumping 9 hexes to hit you with 80 total damage from both hatchets while shrugging off your attacks in return, later variants have hardened armor and a huge amount, while one is supposed to have proto TSM , but meklab doesn't have that option even if I set the time exactly within the specified years, in general all variants had relatively low BV

  • @HouseDavieMerc
    @HouseDavieMerc ปีที่แล้ว +3

    My hatchet story- Many years ago the rules did NOT state that you couldn't use 2 hatchets in the same turn.
    It only stated that you can't use both a ranged weapon attack and a physical attack from the same arm.
    Naturally I put a Hatchet in both arms of a Berserker and 3XMyomer.
    With the 3Xmyomer heated up that was two hatchets doing 40 points of damage EACH during a turn.
    That's why my old player groups play canon variants only now.
    That's also why the rules were amended to allow only 1 hatchet attack per turn.
    Sorry . 😂

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      Heh, yeah can't swing that these days...

  • @commissarstanley3055
    @commissarstanley3055 ปีที่แล้ว +1

    There's just something special about seeing your oppents eyes widen as they realize the last two turns of careful, tactical moves trying to anticipate the most worthwhile firing angle no longer matters because he is about to get hit with a giant beating stick😂

  • @ashhawk7489
    @ashhawk7489 ปีที่แล้ว +3

    First time i played my nightsky I had to tangle with a Hunchback. Managed to avoided the big gun until I had the initiative then i rushed in alpha strike with all weapons and bearied the hatchet in his mechs center torso got a critical into his gyro and finished him of the nexy turn with a hatchet to the head.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      Excellent way to bring down a Hunchback.

  • @jeremysaklad6703
    @jeremysaklad6703 ปีที่แล้ว +2

    Did anyone else spend the first nine minutes of the video waiting for a variant with Triple-Strength Myomer? It's a melee BattleMech with energy weapons that runs hot, all the other variants are sorely missing it.

  • @Ironclockwork
    @Ironclockwork ปีที่แล้ว +1

    The true outdoor activity of choice in Lyran space: Having a cordial family picnic within spitting distance of the local heavy industrial manufacturing plant. And yes, the 5S always needs a stern talking-to and a good deal of finger wagging. Maybe even a dunce cap for extra pedagogical humiliation.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      The pb&j tastes better with the faint sent of jump jet exhaust.

  • @chrislewis8831
    @chrislewis8831 ปีที่แล้ว +1

    Having piloted the NGS on several MUSe's/MUSHes/MUXes back in the day, this mech can be a beast! I love it.

  • @layne9027
    @layne9027 ปีที่แล้ว +1

    I was running the BL-9-KNT with some other comstar forces against some clan interlopers. I put the black knight right up next to an overextended yet undamaged gosshawk. One hatchet hit to the head later and the gosshawk crumpled under the sheer power of the black knight. I cannot believe the sheer magnitude of boxcars that come up on hit rolls in games i play lol

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      That Black Knight 1-2 can be so much fun.

  • @kaisiegfried425
    @kaisiegfried425 ปีที่แล้ว +2

    Ah The Nightsky my old enemy, you misshapen brawler. I want to love you like all meele equipped Battlemechs. But the Placement of your Hatchet is so uncanny valley for me that I always shudder in disgust.
    Love the video Mech frog

  • @franksmedley7372
    @franksmedley7372 ปีที่แล้ว +1

    Heya Frog.
    Ah, the NightSky. For me, a true successor of the Hatchetman.
    I did get to use NightSkys 'back in the day', playing on tabletops, using the 'old school' rules and manner of play.
    I did fairly well with them, and had a preference for the NGS-5T. Although, I would modify it a bit. Changing the internal structure to Endo-Steel and 'losing' the small laser, freed up enough weight to max out the armor (1.5 tons) and allow the addition of a 3rd Medium Pulse Laser in the Head. I then added TSM to the Mech design when I saw there was more than enough critical slots remaining. The ER-PPC of the 5T variant allows the Mech to have a much-needed long range firing option as it closes upon its target. 10 IS-DSHS do well in allowing the Mech to move and fire, even if using jump jets. The trio of Medium Pulse Lasers usually allow for a further weakening of enemy armor as the Mech closes to CQB (Close Quarters Combat) range.
    In one battle that comes easily to mind and memory, my NightSky jumped from heavy forest and performed a 'snapshot' of the PPC at an enemy Griffin's rear armor, scoring a direct hit to the center torso. This ate away the armor there and caused some internal damage and a single critical that failed. The enemy got the initiative and spun to confront my Mech. He failed to hit with both the PPC and LRM-10 rack, and my NightSky charged into CQC. All three MPLs hit, and then the hatchet swung down upon his Mech.
    What my opponent had NOT expected was a 'modified' NightSky. So, not only having 'maxed' armor, and 3 MPLs, it also had TSM. So, what would have been a 10-point hit of the hatchet was modified by the TSM to do 20. What made it so 'special' was that all 3 MPLs had hit the center torso, and was followed by the hatchet strike to the same location (yeah, VERY rare occurrence, I know).
    Basically, the Griffin's torso just 'folded' inwards and crushed the Engine, leaving my NightSky to pry out the hatchet and turn to the next enemy Mech... A Locust, that took one look, and did a 'NOPE!' and ran from the battlefield as fast as its little legs to carry it. Seeing that the Locust was near a map edge, I did not get a 'back shot' as it fled. I wished I could have. A PPC shot to any of the torso locations in the rear would have basically eviscerated the Locust.
    Ah, well... The 'one-shot' kill on the Griffin was amazing enough, it would have been pressing my already good luck to have a 'one-shot' kill on the Locust as well. My opponent though, after the battle, looked at the map and wondered if I would have made the shot anyway. So, we measured the range, and I rolled... Bang... center torso hit of an ER PPC to a Locust. Enough damage to insure at least one critical hit, and possibly more. He laughed and said he was going to get a NightSky for his one forces (He did, but never really got the 'hang' of hatchet combat, or the cunning needed to set yourself up for such an 'ambush' to make it work well for you).
    Ah, the memories. :)

  • @andrewfsheffield
    @andrewfsheffield ปีที่แล้ว +1

    The best thing about the night sky is that it appears to be wearing a pair of savannah masters as bedroom slippers.

  • @rmcdudmk212
    @rmcdudmk212 ปีที่แล้ว +2

    Nightsky is a great mech. Worthy of it's place in the pantheon of melee mechs along side it's Hatchetman and Axeman cousins.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      Absolutely.

    • @rmcdudmk212
      @rmcdudmk212 ปีที่แล้ว +1

      @@MechanicalFrog i add a supercharger or MASC to it if I can. Helps to get up close and personal with them clan Boyz. 😁

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      It'll leave an impression.

    • @rmcdudmk212
      @rmcdudmk212 ปีที่แล้ว

      @@MechanicalFrog and that's why we love it. 😁

  • @cargo_vroom9729
    @cargo_vroom9729 ปีที่แล้ว +1

    My intro to the Nightsky was the TCG, and it's art in that was pretty memorable too.

  • @MrJack556
    @MrJack556 ปีที่แล้ว +2

    Damn I wish more people near me loved battletech the way you do. I have a modified campaign version I created that I'm dying to play. Basically, it's all the normal rules of battletech but with a strategic layer to including logistics and economics.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      I'm a big fan of logistics elements. My father was a logistics officer in the Army in the early 70s.

  • @malusignatius
    @malusignatius ปีที่แล้ว +1

    So glad this got remodelled. It's one of several 'mechs in this TRO that I love on paper, but the art makes me cry.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      Aww. I think this might be a, "You either love it or hate it," situation.

  • @bradleyvacco9833
    @bradleyvacco9833 ปีที่แล้ว +1

    Got one of these in a recent specialty lance at barnes and noble. My first thought was: "another hatchetman?". My thought after using it was: "I can work with this..."

  • @grinningidiot
    @grinningidiot ปีที่แล้ว +1

    I run a merc company mainly focused around the dark age and one of my favorite mechs in the Banshee. So when I discovered that the Banshee 8s was a thing i was all onboard. 4/6 movement from an assault mech with a hatchet is pretty good but then throw in TSM, a snub nose PPC, an ECM and enough lasers to melt the mech if you decide to alpha strike and wrap that in 18 tons of armor and now you got a party. Only had a chance to run it in MM so far but run it like a 40k Ork and it can make an atlas sweat. Really looking forward to fielding it against some friends.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      The Banshee is a monster... well named horrifying mech.

  • @wraith7989
    @wraith7989 ปีที่แล้ว +3

    I like the Ti Ts’ang better. An all energy mech with a hatchet and Triple Strength Myomers. Might as well do something useful with all that extra heat.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      That's fair.

    • @g2fxgraphics
      @g2fxgraphics ปีที่แล้ว

      Ti-Ts’ang is THE “Hatchet” mech. It’s Alpha Strike can cause a PSR. It’s Axe swing (with TSM) causes another PSR. Its weapons load out helps manage heat at that magic number of “9.” No need to turn in or off heat sinks.
      It walks/runs/jumps more hexes than an Axeman…and that’s before TSM.

  • @Brigand231
    @Brigand231 ปีที่แล้ว +1

    I like them a lot, very solid design concept.
    I have a fuzzy memory of one being called a "Nightski" in one of the Gray Death books, but I could be remembering wrong.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      Sounds like something a Russian would cook up.

  • @legolai
    @legolai 4 หลายเดือนก่อน +1

    All flamer melee build non-sense made me so much fun in rouge tech duels.

  • @Aceman52
    @Aceman52 ปีที่แล้ว +2

    I am a fan of the Nightsky. However, any mech walking around with a hatchet on the battlefield. It's going to get my admiration. I like the various alternate configurations of this mech. Personally, I would drop the large pulse laser for a clan ER PPC. I would also get rid of the small pulse laser for armor to bring it up to a full 10 tons. I would keep one medium pulse laser and exchange the other for 2 ER mediums.

  • @meining-mech4378
    @meining-mech4378 ปีที่แล้ว +1

    I really need to get my Lyrans painted up so I can rock a Nightsky in my next game. I found a fondness in the old art, especially the art piece where it's going full tilt against a Hunchback (I forget which book that is in). The new art is "chefs kiss" beautiful. I love that the grinning teeth effigy is still maintained, as I think that is a very recognizable aesthetic to the Nightsky as a whole. Wouldn't mind picking up one of the OG Nightskies for a throwback lance.
    Funny enough, my only hatchet experience was with a Scarabus. Nasty little mech.
    Great coverage Frog!

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      I still don't have the new sculpt but the original Ral Partha one is great.

    • @meining-mech4378
      @meining-mech4378 ปีที่แล้ว +1

      @@MechanicalFrog I would say it’s worth getting the Kell Hounds pack for that mini, since the Crusader and Wolfhound poses are pretty good. The Griffin is ok, but the weird shaped launcher is just meh. Would have preferred one more angular than oval.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      I don't have much use for the Griffin but the other 3 are decent.@@meining-mech4378

  • @ThelemicPotter
    @ThelemicPotter ปีที่แล้ว +4

    As much as I love the look of this mech, the lack of shaft on the blade, means it's loosing a TON of power.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +3

      Yeah it may require a little suspension of disbelief.

  • @lukedudley5030
    @lukedudley5030 ปีที่แล้ว +1

    Another great mech :-) fast enough to get in close before being dead and can hit like a brick with a decent pilot :-) love it in solaris the pulse help with range hits and the medium mechs cant take many hits from the hatchet before they go down :-) cheers for the overview

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      Looks neat, it's dangerous, and the most important thing, it's fun.

  • @mathewkelly9968
    @mathewkelly9968 ปีที่แล้ว +4

    Just got a Kell Hounds box and one of these , can't wait to use the better hatchetman ......... Still not a Ti Ts'ang though

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      I need to get my hands on this box.

  • @chrissegee
    @chrissegee ปีที่แล้ว +1

    I’m running a Nightsky with a slightly different loadout- Clan XXL Engine ( that a nice Ocean Puppy found for me), TSM for a nice friendly tickle and a supercharger. Weapons loadout is one you will absolutely love, two Improved Heavy Large Lasers and a Micro Pulse laser array for those pesky PBI and Armor. Finally a targeting computer to hopefully make those lasers actually hit something although I’ve been known to fire one off just for the TSM

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      Clearly we needed more heavy lasers in this video... dang it.

  • @Kpiozero
    @Kpiozero ปีที่แล้ว +1

    I’m gonna say it, a LAM version would look sick as hell.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      That's your solution to everything... :D

  • @Geeko170
    @Geeko170 ปีที่แล้ว +1

    I’ve used a Nightsky only once. And bullied a Thunderbolt the entire time. That combo of pulse lasers and melee and it’s speed makes it a threat that can’t be ignored.

  • @BlUsKrEEm
    @BlUsKrEEm ปีที่แล้ว +1

    I'm not a hatchet guy, but I regularly run a Crosscut IIC or two in my Sea Fox solahma force. Nothing is more satisfying than bringing a chainsaw to bear at the speed of a Fire Moth... even if it is almost certainly going to be swatted down just as fast if not faster.

  • @laggybum3218
    @laggybum3218 ปีที่แล้ว +1

    The Nightsky looks like a turtle that is standing up, particularly the head. Sound like a mech I would like to try out in MWO! To bad there isn't physical combat in the game.

  • @fenny1578
    @fenny1578 ปีที่แล้ว +2

    Ah yes, the OMWTFYB-1A. A classic.

  • @brianthurlow1067
    @brianthurlow1067 ปีที่แล้ว +2

    I am surprised only one variant has the TSM. Could you imagine the variant with AES and TSM... I would do terrible things.

  • @Sapper21b10
    @Sapper21b10 ปีที่แล้ว +1

    Not a nightsky story, but a melee one. My favorite BT game involved my son face rolling a madcat in front of my longbow, him shutting down, falling down, and then I got to boot his cockpit into orbit. It was a 3v1 game so I didnt feel the least bit bad about doing it.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      Sometimes a teachable moment needs to be used.

  • @135forte
    @135forte ปีที่แล้ว +1

    Insert Tab A into Slot B. Truly inspirational words.

  • @shawnarmitage7955
    @shawnarmitage7955 ปีที่แล้ว +1

    God, guns, and Battletech. As a 6'3" guy with a beard, I have to say that I love axes.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      They do tend to help make a point.

  • @KeystoneCarcajou
    @KeystoneCarcajou ปีที่แล้ว +2

    only thing I hate about the Nightsky is the XL engine. Fragility is a concern. When I redid it, I used a Light engine, stripped the JJ's, added a snub PPC and 3 MPL's. heat neutral, with a bit more punch.
    I've used Nightsky, Hatchetman, No Dachi and Berserker. my usual opponent hates the luck I have with hatchet armed machines. I'm th only one he's seen on three decades get the hatchet attack off with a no dachi's TSM active.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      Hah, that's awesome.

    • @KeystoneCarcajou
      @KeystoneCarcajou ปีที่แล้ว

      @@MechanicalFrog that short band on the snubby PPC starting at 9 hexes is nasty on something fast moving.

  • @marsar1775
    @marsar1775 ปีที่แล้ว +1

    As a leftie myself, i appreciate a left handed hatchet option. in a mech i can probably adapt to right handed, but left just flows better
    if only it didnt look so... like it is

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      Aww... it seems to be either a love it or hate it situation. Strange.

    • @marsar1775
      @marsar1775 ปีที่แล้ว

      I mean its a good mech, aesthetically i just wish it would commit to curves or boxes. the flat front and arched back really isnt doin it for me. wouldnt complain if i piloted one, i just have some tweaks to the hull

  • @harvestblades
    @harvestblades ปีที่แล้ว +1

    My first taste of melee mechs was sadly the Dark Age ClickieTech melee & Industrial mechs which as a clanner at heart seemed blasphemous! I admit it was only in the last few months finally playing Classic & reading some novels that melee has grown on me & I believe it was the Yen Lo Wang with those claws & TSM as well as how brutal the damage & piloting checks can be for your victim that really opened my eyes to the beauty of close in melee fighting. I really need to sit down & install MegaMek for my next work trip out of town so I can try some other mechs & their variants & really experiment with some of these other units. Between Mech Frog & Red's mch videos I have learned so much & have curiosity piqued about some new & old designs instead of staying in my rut of the tried & true mechs I have loved since MW2 & 3.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      There's so much more to cover. We're barely scratching the surface.

    • @bthsr7113
      @bthsr7113 ปีที่แล้ว +1

      If I may recommend a Falcon mech for CQB that can include melee, the Jade Hawk seems fairly good at getting up into faces and leaving lots of holes.

  • @mathewmcgee8029
    @mathewmcgee8029 ปีที่แล้ว +1

    Thanks for introducing me to megamek!

  • @nukenuked5749
    @nukenuked5749 ปีที่แล้ว +1

    Good morning mate
    Thanks for the video mate
    Good watch before work

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      Happy to improve your day! Have a great one.

    • @nukenuked5749
      @nukenuked5749 ปีที่แล้ว

      i did mate and thanks again for a amazing lore viedo mate
      @@MechanicalFrog

  • @bthsr7113
    @bthsr7113 ปีที่แล้ว +1

    Energy weapons times hatchet equals long fights of fun. And if you're lucky, that hatchet can take a head. The only thing you can do (aside from using clan spec parts to free up tonnage and space for more fun) is to make it bigger. Add they did, giving us the mighty and SUPREMELY EXPENSIVE Berserker.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      The Berserker is its own crazy hill of beans... maybe we can get to it someday.

    • @bthsr7113
      @bthsr7113 ปีที่แล้ว

      @@MechanicalFrog I hope so. It is so VERY Lyran while also being a fairly formidable mech if used well.

  • @randyslater199
    @randyslater199 ปีที่แล้ว +1

    SOLD! Immediately went out to cult3d and download 3 different poses of the Nightsky for a future print and paint. Yes its the Swagger Affect

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      If you paint a little polo player on the chest, you will be my hero.

  • @Dang_Near_Fed_Up
    @Dang_Near_Fed_Up ปีที่แล้ว +1

    Good video, and a better build, my compliments.
    Add some Triple Strength Myomer to your build and true carnage ensues once you close range.
    TSM + Hatchet is the PBnJ of Battletech melee encounters.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      If I were to tweak the MF built, it would add the TSM.

  • @prime3967
    @prime3967 ปีที่แล้ว +1

    honestly I got the kell hounds box set just for the jumping crusader since my homebrew Merc unit exclusively uses jump capable mechs so the jumping variant was a good fit but I'm actually really wanting to cram a nightsky into a list as I already love the hatchetman and axman

    • @prime3967
      @prime3967 ปีที่แล้ว +1

      maybe I'll do a melee focused Merc unit as well who knows

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      could be fun.

  • @christianholzschuh6853
    @christianholzschuh6853 10 หลายเดือนก่อน

    So, my train of thoughts after you complaint about the hatchetman fanart: It maybe as popular as an Urbanmech? Could you imagine an urbanmech with a meleeweapon? Think more of angry marines! Well, it looks kind of aerodynamic... propably you could fire an Urbanmech from a huge gaussrifle... Hrm... 30 ton Urbie... propably 30 ton gaussrifle... an Atlas or a superheavy could technically carry them... could you build a superhuge king crab with two urbanmechfiring gaussrifles? You might ask why would anyone do this? No, someone will do this... hell... mechs are metallic, sombody propably has done it. Maybe there exists some kind of warship with such launchers. On the direwolf, the flagship the wolfes were mechs running during the invasion. They took part in the battles on the warship. It's just a little step more...

  • @Tatsu_of_Liao
    @Tatsu_of_Liao ปีที่แล้ว +1

    The Frog kills it again! Good!

  • @mbr5742
    @mbr5742 7 หลายเดือนก่อน

    I wonder why they never did a model with a TAG and a Beagle or Guardian. Use the 4T as a base, drop Mpulse to ER and the SPulse. You can even add a bit of armor

  • @Accentaur
    @Accentaur ปีที่แล้ว +3

    It is a better hatchetman, but my motivations are much more simple. I can put it in a lance with three other mechs that has the word "Night" in it.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      "I have refined tastes..."

    • @jeremysaklad6703
      @jeremysaklad6703 ปีที่แล้ว +2

      Make sure to carry Nighthawks on your Night Gyr.

    • @bthsr7113
      @bthsr7113 ปีที่แล้ว +1

      I mean, I want to have a lance of Excalibur, Lancelot, Galahad and Merlin. And a lance of different Hatchet mechs.
      Sometimes we just want to have fun.

  • @lexington476
    @lexington476 ปีที่แล้ว +1

    This is a good solid design.

  • @KageRyuu6
    @KageRyuu6 ปีที่แล้ว +2

    Jumping makes your Hatchet less accurate, so occasionally it's not worth the tonnage and heat.

  • @charlesballiet7074
    @charlesballiet7074 ปีที่แล้ว +2

    an the ninja turtle mech. gotta love how the reach on the hatchet is less than its punch

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      "It's small but it's fierce."

    • @charlesballiet7074
      @charlesballiet7074 ปีที่แล้ว

      hey if any mech deserves the intimidating/distracting quirk is this one for that mean grin it has@@MechanicalFrog

  • @sim.frischh9781
    @sim.frischh9781 ปีที่แล้ว +1

    I don´t like the first drawing by Dana Knutson, but both the Matt Plog and Harri Kallio versions looks great IMO.
    The XL engine leaves the mech vulnerable to side torso destruction, but the speed it gains through it might just be worth it.
    Especially in combination with the jump jets. Ok, with TSM the Nightsky becomes even more of a nightmare in melee, not gonna lie.
    Man, the AES is also alarming... yes, nightfire discussion, that´s one way to phrase the addition of a flamer. But your version should prove powerful.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      Plenty of interesting variants. As it should be.

  • @spacewolfblackmane19
    @spacewolfblackmane19 11 หลายเดือนก่อน +1

    I quite literally just got this mech and I can already foresee my self using it alot besides my Berserker in my breakthrough forces. The Hatchet man is unfortunately too slow, and doesn't have the armor of the Axman

    • @MechanicalFrog
      @MechanicalFrog  11 หลายเดือนก่อน +1

      It's a fun one. I definitely prefer it over the Hatchetman in most situations.

  • @timebrain3188
    @timebrain3188 ปีที่แล้ว +1

    Is it me, or does the side profile 'swag walk' pic make the Night Sky look like a off brand airplane transformer in 'robot' mode? Still interesting mech... even if I'm not sure about taking IS pulse lasers over an AC10

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      The Swaggering Nightsky would like to meet you out in the parking lot of the local Buffalo Wild Wings for a discussion.

  • @mistformsquirrel
    @mistformsquirrel 5 หลายเดือนก่อน

    I admit, hearing that a left-handed version of the Nightsky exists makes me think of Ned Flanders selling it at the Leftorium >.>
    Just imagine, behind the rows of inexplicably left handed whisks and left-handed feather dusters... there's a Battlemech with a left handed hatchet.
    It's 1:30 am and this is how my brain has decided to spend it's unreasonable waking - I am okay with this.

  • @tenchraven
    @tenchraven ปีที่แล้ว

    Being mostly ambidexterous... My variant would be the -3S with the IS LPL pulled (because it sucks) in favor of a right AND left hatchet hand, and a second RT medium laser. When available, four ERMLs. And I would dub the mech "Little Lizzie" in honor of Miss Bordon.

  • @MOrab46019
    @MOrab46019 ปีที่แล้ว +1

    Any thing with Physical weapon should have TSM. Just to give you that boost in damage.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      It is hard to justify not taking it.

  • @gkeaton9755
    @gkeaton9755 ปีที่แล้ว +1

    I do not have any stories about a Nightsky in CQB, however, a Berserker, YES! It's disconcerting to see a fire-breathing, ax wielding monster that was equipped with TSM run up and split an assault mech in half! Not a pretty sight.

  • @solidshot7849
    @solidshot7849 ปีที่แล้ว +1

    My Hatchet story was in my first game ever where my nearly dead hatchetman dfa’d an awesome with both being knocked out as a result

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      "If I can't win, no one can." - DFA Casualty.

    • @solidshot7849
      @solidshot7849 ปีที่แล้ว

      Pretty much, at the same time my grasshopper was getting its face canned in by a marauder so y'know little victories@@MechanicalFrog

  • @nexusofice9135
    @nexusofice9135 ปีที่แล้ว +2

    A machine for those who love to just run up like a berserker and bash your opponent's head in.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      I have Berserker story that involves a Dire Wolf. It did not end well for the clanner.

  • @krossco
    @krossco ปีที่แล้ว +1

    flashman next the most underrated heavy in the inner sphere

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      That mech has the opposite of swagger.

    • @krossco
      @krossco ปีที่แล้ว +1

      @@MechanicalFrog bruh its a laser light show the dark age variant is a beast too.

    • @bthsr7113
      @bthsr7113 ปีที่แล้ว

      Yeah, Flashman is an oft overlooked disco death show. Also the Urbie's tall cousin look.

  • @jamesbeard5513
    @jamesbeard5513 ปีที่แล้ว +2

    May want to reread Shrapnel Issue#5 on how TharHes and Defiance have Clan-grade equipment. Clan-tech isn't as special as it once was.

  • @bryant9113
    @bryant9113 10 หลายเดือนก่อน +1

    I know I’m wrong but I’ve used the one without jump jets twice because I didn’t have the points to get the base but I’ve won both games with him and he’s got a vendetta against my friends trebuchet

    • @MechanicalFrog
      @MechanicalFrog  10 หลายเดือนก่อน

      Glad to hear it did well.

    • @bryant9113
      @bryant9113 10 หลายเดือนก่อน

      It definitely performs worse than the base but my friend underestimated my ground movement and I always manage to be able to run to him I also ran a mean pilot card that let me hit him in the shooting phase

  • @dantejones1480
    @dantejones1480 7 หลายเดือนก่อน +1

    Wait a minute. Did they seriously build the hatchet INTO the arm, or the ARM into the hatchet?!🤯🤯🤯🤯😵😵😵.

    • @MechanicalFrog
      @MechanicalFrog  7 หลายเดือนก่อน

      A question for the ages.

  • @jonbezeau3124
    @jonbezeau3124 ปีที่แล้ว +2

    It looks like a Ninja Turtle

  • @scytheseven9173
    @scytheseven9173 ปีที่แล้ว +2

    I like the Nightsky a lot better than the Hatchetman

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      As much as I like the Hatchetman, it's just not the hunter it should be.

  • @greydeathangel
    @greydeathangel ปีที่แล้ว +1

    Oh yes the terrifying nightsky, it got the swagger and funny grin of a serial ki::er ready the plunk the hatchet down.
    While I prefer the looks of the older Axman and Hatachetman lines, This machine gets it ax to face can only be achieved if mech gets their quickly enough to not be torn apart by enemy fire.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      Plenty of fun to be had with any of the hatchet-wielding monsters.

  • @omegavulture8379
    @omegavulture8379 ปีที่แล้ว +1

    Because of all the pretty stars

  • @hermes7587
    @hermes7587 ปีที่แล้ว +1

    In general I am not a fan of melee weapons. IMO it´s a waste of tonnage but among the hachet-equiped Mechs it is definetly one of the better and more useful designs.
    The Nightsky is a very solid skirmisher and hunter-killer. It probably works best in small skirmishes in difficult terrain.
    It could be devastating to heavy and assault class mechs if it can ambush them but it should not try to take on heavy head-on.
    It should also stay away from large, pitched battles due to it´s lack of range and lack of staying power.
    IMO the Nightsky is most useful for hunting light and medium Mechs and for supporting scout units.

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว

      Yeah that 10 damage goes much further on a light/medium, for sure.

  • @weaselwolf
    @weaselwolf ปีที่แล้ว +1

    Anyways thought it looked like a ninja turtle. It's the grimace

  • @michaelherrington2135
    @michaelherrington2135 26 วันที่ผ่านมา +1

    Oh geez, I prefer slapping a hatchet on a black knight with triple strength myomer myself.

  • @oscarcoastwilde
    @oscarcoastwilde 5 หลายเดือนก่อน

    "What if the hatchetman but actually good"

  • @robertreid9256
    @robertreid9256 ปีที่แล้ว +1

    This mech would benefit from a RAC 5

  • @derekburge5294
    @derekburge5294 ปีที่แล้ว +1

    What if Hatchetman... *But expensive?*

    • @MechanicalFrog
      @MechanicalFrog  ปีที่แล้ว +1

      5 for the price of 4 from Defiance Industries Fall Sale.

    • @derekburge5294
      @derekburge5294 ปีที่แล้ว

      @@MechanicalFrog The sales! They just keep coming! Take my company's treasury, MF!

  • @JosephMitchell-zw3db
    @JosephMitchell-zw3db 5 หลายเดือนก่อน +1

    It looks cool no have not tested it but want to no model yet 😊to

  • @kathilmechworks4895
    @kathilmechworks4895 ปีที่แล้ว +1

    Phoenix hawk with a hatchet whats not to love.