I think there should have been an option to secretly work against the raiders throughout the quest line. Maybe doing or saying things that would exacerbate the tension between the three gangs until they all turned on each other.
It's a shame Bethesda never went further with this dlc. Diamond City Radio never mention them when you invade the Commonwealth. The Minutemen Castle is never taken. And you can't invade the Institute using the Nuka Raiders.
@Stugna Bulah The issue with bethesda is that they make cool ideas, but evolving from it well…like I love the Minutemen, it would’ve been cool to establish a government.
Every Emperor needs multiple Armies loyal to them and not each other, logistically: the Raiders probably wouldn’t want to take every settlement because they’d have lesser economies to access/Exploit if every place is raider centric without a civilian culture to Balance it. It certainly would’ve made things better but thats how I headcannon my play throughs. My last character was an institute one and I liked building up the commonwealth like Rome; there were Imperial provinces (Raider territories) Senatorial provinces (Minuteman territories) & Federal provinces (Institute territories/Checkpoints) Absolute Power Ruling through 3 factions with automaton fully modded Assaultron/Sentry Provisioners patrolling the territory within all settlements & a working Vault City (88). I was inspired by many characters to create this particular one but the main ones were Palpatine & The Sith Emperor Vitiate/Immortal Emperor Valkorian/Darth Tennebrae
every time i look at these raiders, they remind of that one American Dad episode where they got stuck in Disney World and every Theme Park had its onw Faction
They also remind me of that one Gravity Falls episode where the Pines visit the Golfing Place and they see a bunch of miniature people who had their own factions.
Having Porter's story laid out makes me notice how he is a mirror to Preston, in a way. Both came from very different backgrounds, but both had seen the groups they believe in fall apart due to infighting, and came to the same conclusion: they have to find a leader that unites people to a common cause. With that, I can see how the Raider path can fit into the other faction paths, the same way a Minutemen path does. Still think the Minutemen are canon, though. Can be a presence in the wasteland, while keeping the fate of the other factions vague.
The one thing I hate about nuka-world is that there’s not a lot of raider quest lines in the game, Like it would’ve been cool if you can help each Gangs grow vast amount of power and resources then just giving them certain territories.🐱
Two things it seems you missed. Kidde Kingdom has been inhabited by the original workers up until the current day although most have become feral as all survivors are ghoulifed. And two the disciples did not create the Gauntlet, Colter did, but as Nisha says it was trash and the disciples 'improved' it.
I really liked the general concept of a gang of people using a old amusement park as a base of operations in a post apocalypse world . Gives me creative ideas of my own
I wiped out the raiders to a man. Took over Nuka World, downloaded a mod that got rid of all raider items and gore, and turned it back into its good old self! Nuka World especially FizzTop Mountain was crazy gory and creepy.
I would've considered to be the Overboss more seriously if they had worked on the dlc as much as they worked on Far Harbor Nuka-World was very bare bones to me, I had no real reason to to become the tyrant they wanted me to be
I did most of the story line until they wanted to attack my settlements. After that I talked to the slaves, planmed to free them, then killed every last raider. I understand it takes away from the DLC, but that point in the game I put too much time into my settlement. I couldn't just hand them over. However, it would have been interesting it the raiders of Nukaworld could have planned a bigger part in the commonwealth story.
If it was left out in the open and it had the yeast in it, it will at best be 8% alcohol. Otherwise, the bottled Nuka Cola will probably have coagulated sugar granules in it from settling for 200 years, but that's about it.
The thing that confused me at first when starting Nuka-world is that the Commonwealth already introduced its own raider factions and the gunners. It would've been cool if we could've had more lore of the Triggermen expanded upon or have a gunner questline as all of these different groups clash for control in Nuka-World and the Commonwealth. Even weirder is that the Institute, RR, MM, and BoS make no moves to colonize Nuka-world if you choose to engage in the quest Open Season.
Its because the dlc was made after the original game man. Its pretty much that simple, explains the disconnect tween M.M and BoS having anything to do with Nuka World directly. Or maybe that Gunners have no interest unless they are contracted to do work in there. Or M.M see it as a place just to avoid , unless any of those 3 gangs threaten their M.M settlements directly. And or BoS just see Nuka World as a hive of rag tag degenerates , that are very secondary, next to the current threat of the Institute. I dunno, I haven't played it yet tbh.
@@Kageravager Havent played it, as I said upfront. No need need to be a sarcastic dickhead. I said I was making an assumption pretty much, as I haven't played yet.
@@colddaze6680 I was just saying for you to play the dlc in the hopes you would reevaluate your comment lmao. You're the one who responded to several-months old comments out of the blue, but it's whatever at this point.
@@Kageravager no worries.. on closer inspection I took your comment the wrong way man. Internet makes people to touchy and on guard sometimes, me included.
The fiends do drugs for fun then while high commit acts of r*pe m*rder torture etc the disciples are dead sober and just mutilate and torture people if you can listen to someone scream like that sober you’re a different kind of evil
@@thescarletcultist113 cook cook is probably the scariest of the fiends only because he doesn’t like to kill his prey, he r*pes them to “tenderize” the meat then “cooks” them alive with the flamethrower and then cannibalizes them cook cook is a scary realistic idea of a post apocalyptic raider
the idea of raiding the very settlements id spent years developing led to me IMMEDIATELY wiping the gangs out. plus i was more than a lil annoyed after the guantlet..
Never played Nuka World, I have the DLC, but every time I try playing I remember how there is absolutely no reason for my in game character to become a raider tyrant. It is a very bare bones DLC Bethesda made, in an attempt to give players a chance to be very evil, something that the base game does not really offer, to be fair. Problem is, by being so one sided, it alienates the other part of the fan base..
To be fair, you can just use the "Open Season" quest to kill every single raider there and free the park. But that does cut you off from most of the good rewards...
You can still just pull up, get a goodie-two-shoes quest that goes like this : kill every raider. Get good karma. Sleep well cause you know you did good.
Nuka world wasn't uninhabited after the bombs fell. All of the ghouls in Kiddie Kingdom were former employees. True, most turned feral by the time you arrived, but they were there before the settlers and after the raiders took over. Also, maybe I'm mistaken, but I think the creator of the Gatorclaws was still in Safari Adventure after the bombs. I saw a journal entry implying he was ghoulified and trying to start up the replicator. Not sure if he was devoured by his own creations, fled, or went feral though.
There’s not, it was literally they got given a goal which was take over Nuka-World by Gage and they’d gain benefits if they all came together. That’s essentially it sadly
Personally Nuka-World is my favorite dlc. Not for any story reasons but because I think Porter Gage is hot AF. Thanks for the vid! Been waiting onorw on the park for awhile.
Hay Wisefish I have a fun idea for you. If you want could you do a video on a Fallout Cookbook recipe? Bethesda did release a Fallout Cookbook. I thought it would be a fun little side project you could do.😀
Pre war, the rich and the selfish thrived while poor suffered. Post war, the strong and the heartless survive and take while the kind and hard working suffer and are butchered. War…..never changes
I really like how you can join an actual villain faction Lol , and not just sympathetic villain factions or hero factions , and in my opinion , the most realistic and logical faction , survival of the fittest in a wasteland , the only thing missing now , is real life things happening in fallout , like strengthening the raiders , creating strongholds , raider armies you can take with you, and so on.
I feel like the dlc would have been better if you had the option of informing either the brotherhood, institute or the minutemen about the raiders in nuka world and plan an assault on the raiders where you take the different parks for your chosen faction to use as staging areas for a final assault on nuka town usa.
I love Nuka World, but I loathe Raiders, the only gang I like are the Operators because they’re more like Mercenaries, the Disciples are disgusting and disturbed, the Pack are just crazy, and believe in Slavery. I like the Operators and take the Pack over the Disciples, I don’t send Raiders to the Commonwealth and keep the DLC incomplete, exploiting a Star Core glitch to get the X-01 set. I feel like Nuka World was part of Bethesda’s response to fans who wanted to side with the Enclave in 3, so they gave us the options of the Institute, Children of Atom in Far Harbour and these Raiders in Nuka World. The Raiders just aren’t as likeable as the afore mentioned factions to me.
Is it just me, or were the Operators intended to be something else? Just look at the perk they give, is it inline with the “heavy metal armor” aesthetic they have?
I just kill all the raiders, I can’t bring myself to do missions for them, I can’t remember the dlc very well but I remember I kill them all first opportunity I get
hate how this dlc just forces you the position of “Boss” without really much of anything to go with it, these raiders are supposed to be the “not ur ordinary raiders” and thats true, they were all worse, just rolled over and accepted it.
Bro imagine having Mr house and the Nuka world dude fighting for power across the world and a new game cann would war fallout and u stop another nukler war
That’s not possible as within the park itself the museum says the drink was made in 2044 so how could he make a park when he didn’t the money, product or resources.
fallout the frontier all never sub too u untile i see fallout the frontier its not cannon well it mise as well be an eventualy bethesda will ackknowledge this as cannon cause we geting fallout a new fallout untile 2040 so are only hope for campaign is mods halo s dead metros dead fallout is all u have left dont scroow it up
Treat yourself to the new GFuel Nuka Cola Quantum with my GFuel 10% discount. Use this link or code WISEFISHYT at checkout gfuel.ly/3SefEXT
I think there should have been an option to secretly work against the raiders throughout the quest line. Maybe doing or saying things that would exacerbate the tension between the three gangs until they all turned on each other.
I mean there's a quest where you can kill all the gangs and their leaders, but that isn't as fun.
They probably could have if they didn't limit themselves to four options in dialog choices.
@@gurtlord Actually this idea would've worked with the current "dialogue wheel", if you can even call it that.
Why? That would be dumb , you're supposed to ally with them , not turn on them.
@@WallNutBreaker524 But if you play a heroic or not evil character the utility of the DLC is slashed.
It's a shame Bethesda never went further with this dlc. Diamond City Radio never mention them when you invade the Commonwealth. The Minutemen Castle is never taken. And you can't invade the Institute using the Nuka Raiders.
@stugnabulah4873 It's more of a nitpick than an actual complaint. I still love the game.
@Stugna Bulah The issue with bethesda is that they make cool ideas, but evolving from it well…like I love the Minutemen, it would’ve been cool to establish a government.
@@BBBHueyI suppose the difference is how annoyed at it you are or how major it is.
@@purpledevilr7463 Like I mentioned earlier, it's a minor nitpick. It's something I'd wish the game had, but something I can easily live without.
Every Emperor needs multiple Armies loyal to them and not each other, logistically: the Raiders probably wouldn’t want to take every settlement because they’d have lesser economies to access/Exploit if every place is raider centric without a civilian culture to Balance it.
It certainly would’ve made things better but thats how I headcannon my play throughs.
My last character was an institute one and I liked building up the commonwealth like Rome; there were Imperial provinces (Raider territories) Senatorial provinces (Minuteman territories) & Federal provinces (Institute territories/Checkpoints)
Absolute Power Ruling through 3 factions with automaton fully modded Assaultron/Sentry Provisioners patrolling the territory within all settlements & a working Vault City (88).
I was inspired by many characters to create this particular one but the main ones were Palpatine & The Sith Emperor Vitiate/Immortal Emperor Valkorian/Darth Tennebrae
every time i look at these raiders, they remind of that one American Dad episode where they got stuck in Disney World and every Theme Park had its onw Faction
They also remind me of that one Gravity Falls episode where the Pines visit the Golfing Place and they see a bunch of miniature people who had their own factions.
Never forget black Stan and the Italian stallions
Dip dip dip DIP’nDOTSSS
Having Porter's story laid out makes me notice how he is a mirror to Preston, in a way.
Both came from very different backgrounds, but both had seen the groups they believe in fall apart due to infighting, and came to the same conclusion: they have to find a leader that unites people to a common cause.
With that, I can see how the Raider path can fit into the other faction paths, the same way a Minutemen path does.
Still think the Minutemen are canon, though. Can be a presence in the wasteland, while keeping the fate of the other factions vague.
Even gave them the same initials.
The one thing I hate about nuka-world is that there’s not a lot of raider quest lines in the game, Like it would’ve been cool if you can help each Gangs grow vast amount of power and resources then just giving them certain territories.🐱
@Dr. Bright And they're radiants. Endless radiants.
Um, the main thrust of the story of that DLC is handing territory over to the gangs...
Unless you're like me and just kill them all 🤣🤣🤣
Two things it seems you missed. Kidde Kingdom has been inhabited by the original workers up until the current day although most have become feral as all survivors are ghoulifed. And two the disciples did not create the Gauntlet, Colter did, but as Nisha says it was trash and the disciples 'improved' it.
I really liked the general concept of a gang of people using a old amusement park as a base of operations in a post apocalypse world .
Gives me creative ideas of my own
Haha no it doesnt, your basically gonna copy them bahah plus who cares about your ideas, your just telling us for attention
Operators secretly want to try out the rides, in their dialog after power is back on. Best raider gang ever.
@@skeeter3969. The irony of saying this while you clearly care enough to mock OP; You're a clown.
I wiped out the raiders to a man. Took over Nuka World, downloaded a mod that got rid of all raider items and gore, and turned it back into its good old self!
Nuka World especially FizzTop Mountain was crazy gory and creepy.
I would've considered to be the Overboss more seriously if they had worked on the dlc as much as they worked on Far Harbor
Nuka-World was very bare bones to me, I had no real reason to to become the tyrant they wanted me to be
And became a minutemen questline but badguys
Doing it to spite Preston for all the quest spam became my only motivation tbh
For... Caps?
So much potential in this dlc just to have it become a reskinned Minuteman questline. I still like the dlc though
I did most of the story line until they wanted to attack my settlements. After that I talked to the slaves, planmed to free them, then killed every last raider. I understand it takes away from the DLC, but that point in the game I put too much time into my settlement. I couldn't just hand them over. However, it would have been interesting it the raiders of Nukaworld could have planned a bigger part in the commonwealth story.
Anyone else feel like Nuka Cola should be super addictive in game as well as alcoholic due to it’s age?
If it was left out in the open and it had the yeast in it, it will at best be 8% alcohol. Otherwise, the bottled Nuka Cola will probably have coagulated sugar granules in it from settling for 200 years, but that's about it.
The way you produce your videos and the amount of effort you put into them is just awesome and VERY much appreciated! Keep up the great work!
Thank you that really means a lot!
Slaughtering all the raiders in Nuka Town USA while listing to “All I Want for Christmas is You” is the most fun I have had in any video game.
Hope you all enjoyed your stay at Nuka-World make sure you tell me what you thought in the comments below! Cheers
Tygy
Only the Disciples are worth keeping alive, because Nisha. The rest can be replaced by my synths- I mean my minutemen.
"Where are those raiders now?"
*Looks at her save file....*
N-nowhere....stop asking...what are you, the Preston Garvey of raiders?!
The thing that confused me at first when starting Nuka-world is that the Commonwealth already introduced its own raider factions and the gunners. It would've been cool if we could've had more lore of the Triggermen expanded upon or have a gunner questline as all of these different groups clash for control in Nuka-World and the Commonwealth.
Even weirder is that the Institute, RR, MM, and BoS make no moves to colonize Nuka-world if you choose to engage in the quest Open Season.
Its because the dlc was made after the original game man. Its pretty much that simple, explains the disconnect tween M.M and BoS having anything to do with Nuka World directly.
Or maybe that Gunners have no interest unless they are contracted to do work in there. Or M.M see it as a place just to avoid , unless any of those 3 gangs threaten their M.M settlements directly. And or BoS just see Nuka World as a hive of rag tag degenerates , that are very secondary, next to the current threat of the Institute. I dunno, I haven't played it yet tbh.
@@colddaze6680 Play it and then try that comment again.
@@Kageravager Havent played it, as I said upfront. No need need to be a sarcastic dickhead. I said I was making an assumption pretty much, as I haven't played yet.
@@colddaze6680 I was just saying for you to play the dlc in the hopes you would reevaluate your comment lmao. You're the one who responded to several-months old comments out of the blue, but it's whatever at this point.
@@Kageravager no worries.. on closer inspection I took your comment the wrong way man. Internet makes people to touchy and on guard sometimes, me included.
Nuka World was easily my favourite all time Fallout DLC. That's probably because I have a bias for abandoned theme parks though.
I imagine the disciples and fiends would be good friends. Tighter than bark on a tree!
The fiends do drugs for fun then while high commit acts of r*pe m*rder torture etc the disciples are dead sober and just mutilate and torture people if you can listen to someone scream like that sober you’re a different kind of evil
@@baileyreynolds461 true I still think they’d be work well in some kind of alliance. A pretty scary thought to me .
@@thescarletcultist113 cook cook is probably the scariest of the fiends only because he doesn’t like to kill his prey, he r*pes them to “tenderize” the meat then “cooks” them alive with the flamethrower and then cannibalizes them cook cook is a scary realistic idea of a post apocalyptic raider
@@thescarletcultist113 I wonder if that’s why cook cooks gang of fiends is insane drugs don’t make you that crazy but eating human flesh will
the idea of raiding the very settlements id spent years developing led to me IMMEDIATELY wiping the gangs out. plus i was more than a lil annoyed after the guantlet..
Perfect timing! I was planning on starting this dlc again today.
I got this DLC but never played it. It looks like a really cool place! Well played.
Never played Nuka World, I have the DLC, but every time I try playing I remember how there is absolutely no reason for my in game character to become a raider tyrant. It is a very bare bones DLC Bethesda made, in an attempt to give players a chance to be very evil, something that the base game does not really offer, to be fair. Problem is, by being so one sided, it alienates the other part of the fan base..
Fallout 3 did baddies best in Bethesda series
The dlc is shit but the perk rewards are great
To be fair, you can just use the "Open Season" quest to kill every single raider there and free the park. But that does cut you off from most of the good rewards...
You can still just pull up, get a goodie-two-shoes quest that goes like this : kill every raider. Get good karma. Sleep well cause you know you did good.
Can you get the perks, and then do open season?
Honey wakeup wisefish uploaded
Nuka world wasn't uninhabited after the bombs fell. All of the ghouls in Kiddie Kingdom were former employees. True, most turned feral by the time you arrived, but they were there before the settlers and after the raiders took over.
Also, maybe I'm mistaken, but I think the creator of the Gatorclaws was still in Safari Adventure after the bombs. I saw a journal entry implying he was ghoulified and trying to start up the replicator. Not sure if he was devoured by his own creations, fled, or went feral though.
I love how Raiders who murder and kidnap innocents agree that spraying kids with Nuka cola is horrible. (The park did that before the bombs fell)
If there's any lore on how Coulter made the three raider groups bend the knee to him I'd love a video on that!!!!!
There’s not, it was literally they got given a goal which was take over Nuka-World by Gage and they’d gain benefits if they all came together. That’s essentially it sadly
yes nuka world my favorite place in fallout 4 i love being a raider
This is the best DLC with the best soundtrack in the game.
Personally Nuka-World is my favorite dlc. Not for any story reasons but because I think Porter Gage is hot AF. Thanks for the vid! Been waiting onorw on the park for awhile.
How was the audio commentary recorded on this? There are no pauses for breath.
Hay Wisefish I have a fun idea for you. If you want could you do a video on a Fallout Cookbook recipe? Bethesda did release a Fallout Cookbook. I thought it would be a fun little side project you could do.😀
Deffo got to try that out haha thanks for the idea!
One of the best TH-camrs 💯 good content and a genuine real dude that cares about his content and his watchers. Keep it goin
Please do the big MT next please I love these videos
I might not know anything about Fallout, but still, your videos are incredible!
Awesome job as usual man!
Imagine how bradberton would react if he found out that he could've chosen to have a cryo pod and preserve his entire body instead of just his head 💀
Great vid! I look forward to a video on the pre war military
I’ll do my best on that one!
I never did a raider playthrough with them. I stormed in with my T51 and just laid waist to all the raiders.
Pre war, the rich and the selfish thrived while poor suffered. Post war, the strong and the heartless survive and take while the kind and hard working suffer and are butchered. War…..never changes
Awesome vid ! thanks !!
I really like how you can join an actual villain faction Lol , and not just sympathetic villain factions or hero factions , and in my opinion , the most realistic and logical faction , survival of the fittest in a wasteland , the only thing missing now , is real life things happening in fallout , like strengthening the raiders , creating strongholds , raider armies you can take with you, and so on.
Can you do, The Witness and their Disciples?
Nicely told ,thanks!!!
I feel like the dlc would have been better if you had the option of informing either the brotherhood, institute or the minutemen about the raiders in nuka world and plan an assault on the raiders where you take the different parks for your chosen faction to use as staging areas for a final assault on nuka town usa.
Lol I remember the trailer for this dlc was a trip, my personal favorite area was galactic zone to explore
Going through this DLC right now as a matter of fact.
Yessssssssss more more more 😂😂. Dude i would love to see you do elder scrolls too🤙🏻✌🏻🤟🏻🤟🏻 great video homes. 🐐🐐
Going to be doing a video on the Wolf Queen from Skyrim next :)
@@WiseFish fuccccckkkkk yeaaaaaa man
I loved this DLC because it’s the only faction that’s not arguably good or just good in general. Hell yeah I want caps and drugs.
I soo missed this game
Porter Gage should have been a minutemen. Seeing his backstory.
That doesn't make any sense.
Another great video thank you
I love being the overboss of nuka world plus i like all 3 groups i just wish u didnt have to kill any of them
Right off the bat, a giant red bottle.
Wow, just bought the GOTY edition and was just about to start Nuka world
So, liquid Krispy Kreme?! 😆 🤣 😂
You completely ignore the settlers in Kiddie Kingdom claiming the park is entirely empty.
My most favorite 💛 dlc in fallout 4
I never knew this stuff, because I always kill the raiders as soon as I get the chance.
I renewed my subscription on patron and am having the same issue as before where I don’t have the discord server
I just messaged you the link on Patreon I hope it works. I don’t really understand why it’s having a problem
@@WiseFish it worked thank ya I have made my return as a supporter
I love Nuka World, but I loathe Raiders, the only gang I like are the Operators because they’re more like Mercenaries, the Disciples are disgusting and disturbed, the Pack are just crazy, and believe in Slavery. I like the Operators and take the Pack over the Disciples, I don’t send Raiders to the Commonwealth and keep the DLC incomplete, exploiting a Star Core glitch to get the X-01 set. I feel like Nuka World was part of Bethesda’s response to fans who wanted to side with the Enclave in 3, so they gave us the options of the Institute, Children of Atom in Far Harbour and these Raiders in Nuka World. The Raiders just aren’t as likeable as the afore mentioned factions to me.
Is it just me, or were the Operators intended to be something else? Just look at the perk they give, is it inline with the “heavy metal armor” aesthetic they have?
Maybe they were, but no way of knowing for sure.
Raiders ? I joined the Traders and killed all those maniacs.
ever read the official fallout cookbook?
i fucking loved the fallout 4 dlcs^^
I’ve just started replying Fallout 4. Nuka world has bugged in a way I can’t find a solution to. Yayyyyyyy for Bethesda.
The fallout 4 dlcs went so hard for no reason. Like the base game meh butlike far harbor 😍
Hot take: New Vegas’s DLCs were better then 4’s
I just kill all the raiders, I can’t bring myself to do missions for them, I can’t remember the dlc very well but I remember I kill them all first opportunity I get
legion fumentaire
SCIENCE!!!
Ya boi was just both the coke and Disney world creator
hate how this dlc just forces you the position of “Boss” without really much of anything to go with it, these raiders are supposed to be the “not ur ordinary raiders” and thats true, they were all worse, just rolled over and accepted it.
I just killed all of ‘em
Bro imagine having Mr house and the Nuka world dude fighting for power across the world and a new game cann would war fallout and u stop another nukler war
it was easy for me lol I hate raiders so I killed them all.
Just fyi it said 2015 his park opened.
That’s not possible as within the park itself the museum says the drink was made in 2044 so how could he make a park when he didn’t the money, product or resources.
@@WiseFish Or even before he was born/being too young to do this
ρяσмσѕм 😀
fallout the frontier all never sub too u untile i see fallout the frontier its not cannon well it mise as well be an eventualy bethesda will ackknowledge this as cannon cause we geting fallout a new fallout untile 2040 so are only hope for campaign is mods halo s dead metros dead fallout is all u have left dont scroow it up
This is cope on so many levels; No, BGS will never acknowledge this: You can forget about it.