Considering how none of Yagamis styles are based on strength, like Kiryus or Saejimas, Majima could do everything but better if given time. He came up with almost every style he had just by watching people breakdance, beat the shit out of someone with a stick and run a Caberet Club. He could definitely do it better,
@@tomjackjack960 to be fair it was i think the first years for DE so it feels floaty to say the least, but over the years it has improved and LJ perfected it
I will never stop being impressed by how well different mechanics and animations from one game and engine can be inserted into another game and engine.
Possible replacements: -Kaito with Saejima (Saejima further fits Kaito's brute force style even if Kiryu influences the look) -Higashi with Tanimura (Quick, professional strikes), Shinada (has a sort of realistic approach to how an average person would do in a fight), or even Nishikiyama (assists in keeping the '88 setting) Overall, good mod!
I love how every time Majima switches away from a style that uses a weapon he just drops the weapon, only to produce another from god knows where the next time he uses that style
This mod tells me 2 things: 1. Every playable character in the Kiryu saga would be canonically quicker than Yagami & Kaito. 2. No heat Yagami & Kaito would be even more sluggish to play with than Shinada if they were in the Yakuza 5 to Kiwami 1 engine.
Majima could definitely pull off Yagami’s moveset
yeah those qte like it make for Majima
hell he might even be able to do it better and might even develop it more
Considering how none of Yagamis styles are based on strength, like Kiryus or Saejimas, Majima could do everything but better if given time.
He came up with almost every style he had just by watching people breakdance, beat the shit out of someone with a stick and run a Caberet Club. He could definitely do it better,
i never expected Majima’s entire kit to translate so well into Lost Judgement or any later game tbh
Honestly majimas moveset feels made for lost judgement and as a fellow modder it feels damn good
I think it's because the combat system in LJ flows very well in default,compare to majima moveset mod for kiwami 2.
The difference is night and day.
@@tomjackjack960 to be fair it was i think the first years for DE so it feels floaty to say the least, but over the years it has improved and LJ perfected it
I will never stop being impressed by how well different mechanics and animations from one game and engine can be inserted into another game and engine.
Yeah and it can be downported too which is cool.
Power of asset reusability lol
Well, RGG Studio does it themselves constantly, so it makes sense.
Time traveler: *does a step*
Timeline:
Ten year old Akiyama helping out
The game is getting even more intense each time!
I don't think Yakuza 7 have very intense fight
Damn! I didn’t expect Majima’s moveset, I thought it was going to be a reskin only.
Fitting considering he’s the big guy for the Dojima lieutenants. Also you really do this fight a lot goddamn
Possible replacements:
-Kaito with Saejima (Saejima further fits Kaito's brute force style even if Kiryu influences the look)
-Higashi with Tanimura (Quick, professional strikes), Shinada (has a sort of realistic approach to how an average person would do in a fight), or even Nishikiyama (assists in keeping the '88 setting)
Overall, good mod!
Wtf this is so beautiful. Majima moveset is so neat on a DE
Wow, way to showcase Majima’s moveset in the cleanest Dragon Engine game yet. Keep it up friend😯🔥
Another banger as always, Switch!
seeing all these modded judgement vids making me want a remake of Y0
I love this it translated so well to judgment
5:50 noice combo and my awano mod
It's Majima Time!
This is beautiful man
I love how every time Majima switches away from a style that uses a weapon he just drops the weapon, only to produce another from god knows where the next time he uses that style
모드의 한계는 어디까지인가요 ㄷㄷ..심지어 모드인데도 자막이 한글화된게 굉장합니다
AKIYAMER USING HANDS!! HE'S SERIOUS ABOUT STOPPING RK!!
Majima Files looking good
Like a Dragon 9 Gaiden: Lingering Stars is looking INSANE
"nice work kiryu-chan =D"
Love your no damages man
AW u should have made it the 1988 Kiryū and Nishiki fighting Awano with Majima
2:18
Majunga Got A Revelations
After Failed Kashiwagi QTE
BEST VIDEO EVER!!
This is probably what inspired the person who made the exactions mod
This is why Judgement combat is still better than Yakuza 7
wonder if theres a mod that just adds every moveset ever, from every rgg game. combined into one mod. and it just unleashes chaos
damn this looking clean as hell
2bad stairs are ruining the juggles
💔💔💔
how does people do this
Awesome mod, dude. Is this your creation or are you just makin' an exhibition?
yo this mod is crazy lol
Should have added nishiki instead of akiyama
Broke: Akutsu as Awano
Woke: Akutsu as Awano AND Kaneda as Okabe
Akiyama use his fists 💀
6:08 Infuriating Counter 6:07
Nice moves🙌 Screen 🙌
This is majima if he decided to add some of kazuma into his styles
10 year old Akiyama is tall just like Ryuji tho Ryuji of course is the taller and is the tallest 12 year old
good
You forgot to link the mod
이거 협력자 자막까지 바뀌면 완벽한데 아쉽구만
This mod tells me 2 things:
1. Every playable character in the Kiryu saga would be canonically quicker than Yagami & Kaito.
2. No heat Yagami & Kaito would be even more sluggish to play with than Shinada if they were in the Yakuza 5 to Kiwami 1 engine.
이 모드는 1.0 에서만 적용되는건가요?? 저는 1.12버전이라서 안되네요 ㅠㅠ
다 됩니다
@@switchscreen_ 따로 준비해야하는 프로그램 있나요??
@@BJ-pr7ts Ryu Mod Manager 말고는 없습니다 사용법은 유튜브나 구글 검색하시면 나와요
무슨 모드 쓰셨나요?
마지마 무브셋, 모델 모드 넥서스에서 받아 썼고
아와노, 스타일 아이콘은 직접 만들었습니다
It's a mod or it's real?
Mod
Dragon Engine > Unreal Engine 5